fix x86 build
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK 57
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(Cpu),
402 CE_INTVAL(region),
403 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_gamma),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
417 CE_INTVAL(g_opts),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
464};
465
466static char *get_cd_label(void)
467{
468 static char trimlabel[33];
469 int j;
470
471 strncpy(trimlabel, CdromLabel, 32);
472 trimlabel[32] = 0;
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
475 trimlabel[j] = 0;
476
477 return trimlabel;
478}
479
480static void make_cfg_fname(char *buf, size_t size, int is_game)
481{
482 if (is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
484 else
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
486}
487
488static void keys_write_all(FILE *f);
489static char *mystrip(char *str);
490
491static int menu_write_config(int is_game)
492{
493 char cfgfile[MAXPATHLEN];
494 FILE *f;
495 int i;
496
497 config_save_counter++;
498
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
501 if (f == NULL) {
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
503 return -1;
504 }
505
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
509 case 0:
510 fprintf(f, "%s\n", (char *)config_data[i].val);
511 break;
512 case 1:
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
514 break;
515 case 2:
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
517 break;
518 case 4:
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
520 break;
521 default:
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
524 break;
525 }
526 }
527
528 keys_write_all(f);
529 fclose(f);
530
531 return 0;
532}
533
534static int menu_do_last_cd_img(int is_get)
535{
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
537 char path[256];
538 struct stat64 st;
539 FILE *f;
540 int i, ret = -1;
541
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
544 if (f == NULL) {
545 ret = -1;
546 goto out;
547 }
548
549 if (is_get) {
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
553 }
554 else
555 fprintf(f, "%s\n", last_selected_fname);
556 fclose(f);
557
558out:
559 if (is_get) {
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
562 {
563 if (i >= ARRAY_SIZE(defaults))
564 break;
565 strcpy(last_selected_fname, defaults[i]);
566 }
567 }
568
569 return 0;
570}
571
572static void parse_str_val(char *cval, const char *src)
573{
574 char *tmp;
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
578 if (tmp == NULL)
579 tmp = strchr(cval, '\r');
580 if (tmp != NULL)
581 *tmp = 0;
582}
583
584static void keys_load_all(const char *cfg);
585
586static int menu_load_config(int is_game)
587{
588 char cfgfile[MAXPATHLEN];
589 int i, ret = -1;
590 long size;
591 char *cfg;
592 FILE *f;
593
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
596 if (f == NULL) {
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
598 goto fail;
599 }
600
601 fseek(f, 0, SEEK_END);
602 size = ftell(f);
603 if (size <= 0) {
604 printf("bad size %ld: %s\n", size, cfgfile);
605 goto fail;
606 }
607
608 cfg = malloc(size + 1);
609 if (cfg == NULL)
610 goto fail;
611
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
615 goto fail_read;
616 }
617 cfg[size] = 0;
618
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
620 char *tmp, *tmp2;
621 u32 val;
622
623 tmp = strstr(cfg, config_data[i].name);
624 if (tmp == NULL)
625 continue;
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
628 continue;
629 tmp += 3;
630
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
633 continue;
634 }
635
636 tmp2 = NULL;
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
640
641 switch (config_data[i].len) {
642 case 1:
643 *(u8 *)config_data[i].val = val;
644 break;
645 case 2:
646 *(u16 *)config_data[i].val = val;
647 break;
648 case 4:
649 *(u32 *)config_data[i].val = val;
650 break;
651 default:
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
654 break;
655 }
656 }
657
658 if (!is_game) {
659 char *tmp = strstr(cfg, "lastcdimg = ");
660 if (tmp != NULL) {
661 tmp += 12;
662 parse_str_val(last_selected_fname, tmp);
663 }
664 }
665
666 keys_load_all(cfg);
667 ret = 0;
668fail_read:
669 free(cfg);
670fail:
671 if (f != NULL)
672 fclose(f);
673
674 menu_sync_config();
675
676 // sync plugins
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
680
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
684
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
688
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
694
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
701 }
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
708 }
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
711
712 return ret;
713}
714
715static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
717 #ifdef HAVE_CHD
718 "chd",
719 #endif
720 "bz", "znx", "pbp", "cbn", NULL
721};
722
723// rrrr rggg gggb bbbb
724static unsigned short fname2color(const char *fname)
725{
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
728 };
729 const char *ext = strrchr(fname, '.');
730 int i;
731
732 if (ext == NULL)
733 return 0xffff;
734 ext++;
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
737 return 0x7bff;
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
740 return 0xa514;
741 return 0xffff;
742}
743
744static void draw_savestate_bg(int slot);
745
746#define MENU_ALIGN_LEFT
747#ifndef HAVE_PRE_ARMV7 // assume hires device
748#define MENU_X2 1
749#else
750#define MENU_X2 0
751#endif
752
753#include "libpicofe/menu.c"
754
755// a bit of black magic here
756static void draw_savestate_bg(int slot)
757{
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
759 int x, y, w, h;
760 char fname[MAXPATHLEN];
761 GPUFreeze_t *gpu;
762 u16 *s, *d;
763 gzFile f;
764 int ret;
765 u32 tmp;
766
767 ret = get_state_filename(fname, sizeof(fname), slot);
768 if (ret != 0)
769 return;
770
771 f = gzopen(fname, "rb");
772 if (f == NULL)
773 return;
774
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
777 gzclose(f);
778 return;
779 }
780
781 gpu = malloc(sizeof(*gpu));
782 if (gpu == NULL) {
783 gzclose(f);
784 return;
785 }
786
787 ret = gzread(f, gpu, sizeof(*gpu));
788 gzclose(f);
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
791 goto out;
792 }
793
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
795
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
798
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
805 h *= 2;
806 if (h <= 0 || h > 512)
807 goto out;
808 if (y > 512 - 64)
809 y = 0;
810 if (y + h > 512)
811 h = 512 - y;
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
813
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
819
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
823 else
824 bgr555_to_rgb565(d, s, w * 2);
825
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
829 }
830
831out:
832 free(gpu);
833}
834
835// -------------- key config --------------
836
837me_bind_action me_ctrl_actions[] =
838{
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
855 { NULL, 0 }
856};
857
858me_bind_action emuctrl_actions[] =
859{
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867#ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
869#endif
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871#if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
873#endif
874#if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
876#endif
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
882#if MENU_SHOW_VOLUME
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
885#endif
886 { NULL, 0 }
887};
888
889static char *mystrip(char *str)
890{
891 int i, len;
892
893 len = strlen(str);
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
897
898 len = strlen(str);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
901 str[i+1] = 0;
902
903 return str;
904}
905
906static void get_line(char *d, size_t size, const char *s)
907{
908 const char *pe;
909 size_t len;
910
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
912 ;
913 len = pe - s;
914 if (len > size - 1)
915 len = size - 1;
916 strncpy(d, s, len);
917 d[len] = 0;
918}
919
920static void keys_write_all(FILE *f)
921{
922 int d;
923
924 for (d = 0; d < IN_MAX_DEVS; d++)
925 {
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
928 int k, count = 0;
929
930 if (binds == NULL || name == NULL)
931 continue;
932
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
935
936 for (k = 0; k < count; k++)
937 {
938 int i, kbinds, mask;
939 char act[32];
940
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
943
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
947 if (mask & kbinds) {
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
950 kbinds &= ~mask;
951 }
952 mask = me_ctrl_actions[i].mask << 16;
953 if (mask & kbinds) {
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
956 kbinds &= ~mask;
957 }
958 }
959
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
963 if (mask & kbinds) {
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
966 kbinds &= ~mask;
967 }
968 }
969 }
970
971 for (k = 0; k < array_size(in_adev); k++)
972 {
973 if (in_adev[k] == d)
974 fprintf(f, "bind_analog = %d\n", k);
975 }
976 }
977}
978
979static int parse_bind_val(const char *val, int *type)
980{
981 int i;
982
983 *type = IN_BINDTYPE_NONE;
984 if (val[0] == 0)
985 return 0;
986
987 if (strncasecmp(val, "player", 6) == 0)
988 {
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
991
992 if ((unsigned int)player > 1)
993 return -1;
994 if (player == 1)
995 shift = 16;
996
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1001 }
1002 }
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1007 }
1008 }
1009
1010 return -1;
1011}
1012
1013static void keys_load_all(const char *cfg)
1014{
1015 char dev[256], key[128], *act;
1016 const char *p;
1017 int bind, bindtype;
1018 int ret, dev_id;
1019
1020 p = cfg;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1022 p += 10;
1023
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1027
1028 dev_id = in_config_parse_dev(dev);
1029 if (dev_id < 0) {
1030 printf("input: can't handle dev: %s\n", dev);
1031 continue;
1032 }
1033
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1037 break;
1038
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1041 p += 11;
1042 if (ret != 1) {
1043 printf("input: parse error: %16s..\n", p);
1044 continue;
1045 }
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1048 continue;
1049 }
1050 in_adev[bind] = dev_id;
1051 continue;
1052 }
1053
1054 p += 4;
1055 if (*p != ' ') {
1056 printf("input: parse error: %16s..\n", p);
1057 continue;
1058 }
1059
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1062 if (act == NULL) {
1063 printf("parse failed: %16s..\n", p);
1064 continue;
1065 }
1066 *act = 0;
1067 act++;
1068 mystrip(key);
1069 mystrip(act);
1070
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1075 }
1076 else
1077 lprintf("config: unhandled action \"%s\"\n", act);
1078 }
1079 }
1080 in_clean_binds();
1081}
1082
1083static int key_config_loop_wrap(int id, int keys)
1084{
1085 switch (id) {
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1088 break;
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1091 break;
1092 case MA_CTRL_EMU:
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1094 break;
1095 default:
1096 break;
1097 }
1098 return 0;
1099}
1100
1101static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103static const char *adevnames[IN_MAX_DEVS + 2];
1104static int stick_sel[2];
1105
1106static menu_entry e_menu_keyconfig_analog[] =
1107{
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1116 mee_end,
1117};
1118
1119static int key_config_analog(int id, int keys)
1120{
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1123
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1127
1128 adevnames[0] = "None";
1129 i = 1;
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1131 {
1132 const char *name = in_get_dev_name(d, 0, 1);
1133 if (name == NULL)
1134 continue;
1135
1136 count = 0;
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1138 if (count == 0)
1139 continue;
1140
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1143 sel2dev_map[i] = d;
1144 adevnames[i++] = name;
1145 }
1146 adevnames[i] = NULL;
1147
1148 me_loop(e_menu_keyconfig_analog, &sel);
1149
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1152
1153 return 0;
1154}
1155
1156static const char *mgn_dev_name(int id, int *offs)
1157{
1158 const char *name = NULL;
1159 static int it = 0;
1160
1161 if (id == MA_CTRL_DEV_FIRST)
1162 it = 0;
1163
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1166 if (name != NULL)
1167 break;
1168 }
1169
1170 it++;
1171 return name;
1172}
1173
1174static const char *mgn_saveloadcfg(int id, int *offs)
1175{
1176 return "";
1177}
1178
1179static int mh_savecfg(int id, int keys)
1180{
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1183 else
1184 menu_update_msg("failed to write config");
1185
1186 return 1;
1187}
1188
1189static int mh_input_rescan(int id, int keys)
1190{
1191 //menu_sync_config();
1192 in_probe();
1193 menu_update_msg("rescan complete.");
1194
1195 return 0;
1196}
1197
1198static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1201 "GunCon",
1202 NULL
1203};
1204static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1207
1208static menu_entry e_menu_keyconfig[] =
1209{
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1214 mee_label (""),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1224 mee_label (""),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_end,
1233};
1234
1235static int menu_loop_keyconfig(int id, int keys)
1236{
1237 static int sel = 0;
1238
1239// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1241 return 0;
1242}
1243
1244// ------------ gfx options menu ------------
1245
1246static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1248};
1249static const char *men_soft_filter[] = { "None",
1250#ifdef __ARM_NEON__
1251 "scale2x", "eagle2x",
1252#endif
1253 NULL };
1254static const char *men_dummy[] = { NULL };
1255static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1260static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1261#ifdef __ARM_NEON__
1262static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1263#endif
1264
1265static int menu_loop_cscaler(int id, int keys)
1266{
1267 unsigned int inp;
1268
1269 g_scaler = SCALE_CUSTOM;
1270
1271 plat_gvideo_open(Config.PsxType);
1272
1273 for (;;)
1274 {
1275 menu_draw_begin(0, 1);
1276 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1277 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1278 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1279 menu_draw_end();
1280
1281 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1282 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1283 if (inp & PBTN_UP) g_layer_y--;
1284 if (inp & PBTN_DOWN) g_layer_y++;
1285 if (inp & PBTN_LEFT) g_layer_x--;
1286 if (inp & PBTN_RIGHT) g_layer_x++;
1287 if (!(inp & PBTN_R)) {
1288 if (inp & PBTN_UP) g_layer_h += 2;
1289 if (inp & PBTN_DOWN) g_layer_h -= 2;
1290 if (inp & PBTN_LEFT) g_layer_w += 2;
1291 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1292 }
1293 if (inp & (PBTN_MOK|PBTN_MBACK))
1294 break;
1295
1296 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1297 if (g_layer_x < 0) g_layer_x = 0;
1298 if (g_layer_x > 640) g_layer_x = 640;
1299 if (g_layer_y < 0) g_layer_y = 0;
1300 if (g_layer_y > 420) g_layer_y = 420;
1301 if (g_layer_w < 160) g_layer_w = 160;
1302 if (g_layer_h < 60) g_layer_h = 60;
1303 if (g_layer_x + g_layer_w > 800)
1304 g_layer_w = 800 - g_layer_x;
1305 if (g_layer_y + g_layer_h > 480)
1306 g_layer_h = 480 - g_layer_y;
1307 // resize the layer
1308 plat_gvideo_open(Config.PsxType);
1309 }
1310 }
1311
1312 plat_gvideo_close();
1313
1314 return 0;
1315}
1316
1317static menu_entry e_menu_gfx_options[] =
1318{
1319 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1320 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1321 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1322 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1323 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1324#ifdef __ARM_NEON__
1325 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1326 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1327#endif
1328 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1329// mee_onoff ("Vsync", 0, vsync, 1),
1330 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1331 mee_end,
1332};
1333
1334static int menu_loop_gfx_options(int id, int keys)
1335{
1336 static int sel = 0;
1337
1338 me_loop(e_menu_gfx_options, &sel);
1339
1340 return 0;
1341}
1342
1343// ------------ bios/plugins ------------
1344
1345#ifdef __ARM_NEON__
1346
1347static const char h_gpu_neon[] =
1348 "Configure built-in NEON GPU plugin";
1349static const char h_gpu_neon_enhanced[] =
1350 "Renders in double resolution at the cost of lower performance\n"
1351 "(not available for high resolution games)";
1352static const char h_gpu_neon_enhanced_hack[] =
1353 "Speed hack for above option (glitches some games)";
1354static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1355
1356static menu_entry e_menu_plugin_gpu_neon[] =
1357{
1358 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1359 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1360 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1361 mee_end,
1362};
1363
1364static int menu_loop_plugin_gpu_neon(int id, int keys)
1365{
1366 static int sel = 0;
1367 me_loop(e_menu_plugin_gpu_neon, &sel);
1368 return 0;
1369}
1370
1371#endif
1372
1373static menu_entry e_menu_plugin_gpu_unai[] =
1374{
1375 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1376 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1377 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1378 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1379 mee_end,
1380};
1381
1382static int menu_loop_plugin_gpu_unai(int id, int keys)
1383{
1384 int sel = 0;
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1386 return 0;
1387}
1388
1389static menu_entry e_menu_plugin_gpu_senquack[] =
1390{
1391 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1392 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1393 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1394 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1395 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1396 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1397 mee_end,
1398};
1399
1400static int menu_loop_plugin_gpu_senquack(int id, int keys)
1401{
1402 int sel = 0;
1403 me_loop(e_menu_plugin_gpu_senquack, &sel);
1404 return 0;
1405}
1406
1407
1408static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1409//static const char h_gpu_0[] = "Needed for Chrono Cross";
1410static const char h_gpu_1[] = "Capcom fighting games";
1411static const char h_gpu_2[] = "Black screens in Lunar";
1412static const char h_gpu_3[] = "Compatibility mode";
1413static const char h_gpu_6[] = "Pandemonium 2";
1414//static const char h_gpu_7[] = "Skip every second frame";
1415static const char h_gpu_8[] = "Needed by Dark Forces";
1416static const char h_gpu_9[] = "better g-colors, worse textures";
1417static const char h_gpu_10[] = "Toggle busy flags after drawing";
1418
1419static menu_entry e_menu_plugin_gpu_peops[] =
1420{
1421 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1422// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1423 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1424 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1425 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1426 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1427// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1428 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1429 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1430 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1431 mee_end,
1432};
1433
1434static int menu_loop_plugin_gpu_peops(int id, int keys)
1435{
1436 static int sel = 0;
1437 me_loop(e_menu_plugin_gpu_peops, &sel);
1438 return 0;
1439}
1440
1441static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1442 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1443static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1444
1445static menu_entry e_menu_plugin_gpu_peopsgl[] =
1446{
1447 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1448 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1449 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1450 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1451 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1452 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1453 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1454 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1455 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1456 mee_label ("Fixes/hacks:"),
1457 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1458 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1459 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1460 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1461 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1462 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1463 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1464 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1465 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1466 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1467 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1468 mee_end,
1469};
1470
1471static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1472{
1473 static int sel = 0;
1474 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1475 return 0;
1476}
1477
1478static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1479static const char h_spu_volboost[] = "Large values cause distortion";
1480static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1481 "This is inaccurate and breaks games";
1482
1483static menu_entry e_menu_plugin_spu[] =
1484{
1485 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1486 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1487 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1488 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1489 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1490 mee_end,
1491};
1492
1493static int menu_loop_plugin_spu(int id, int keys)
1494{
1495 static int sel = 0;
1496 me_loop(e_menu_plugin_spu, &sel);
1497 return 0;
1498}
1499
1500static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1501 "savestates and can't be changed there. Must save\n"
1502 "config and reload the game for change to take effect";
1503static const char h_plugin_gpu[] =
1504#ifdef __ARM_NEON__
1505 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1506#endif
1507 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1508 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1509 "gpu_senquack is more accurate but slower\n"
1510 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1511 "must save config and reload the game if changed";
1512static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1513 "must save config and reload the game if changed";
1514static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1515static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1516static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1517static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1518static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1519
1520static menu_entry e_menu_plugin_options[] =
1521{
1522 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1523 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1524 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1525#ifdef __ARM_NEON__
1526 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1527#endif
1528 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1529 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1530 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1531 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1532 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1533 mee_end,
1534};
1535
1536static menu_entry e_menu_main2[];
1537
1538static int menu_loop_plugin_options(int id, int keys)
1539{
1540 static int sel = 0;
1541 me_loop(e_menu_plugin_options, &sel);
1542
1543 // sync BIOS/plugins
1544 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1545 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1546 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1547 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1548
1549 return 0;
1550}
1551
1552// ------------ adv options menu ------------
1553
1554static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1555 "(lower value - less work for the emu, may be faster)";
1556static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1557static const char h_cfg_gteunn[] = "May cause graphical glitches";
1558static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1559
1560static menu_entry e_menu_speed_hacks[] =
1561{
1562 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1563 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1564 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1565 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1566 mee_end,
1567};
1568
1569static int menu_loop_speed_hacks(int id, int keys)
1570{
1571 static int sel = 0;
1572 me_loop(e_menu_speed_hacks, &sel);
1573 return 0;
1574}
1575
1576static const char h_cfg_cpul[] = "Shows CPU usage in %";
1577static const char h_cfg_spu[] = "Shows active SPU channels\n"
1578 "(green: normal, red: fmod, blue: noise)";
1579static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1580static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1581static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1582 "(proper .cue/.bin dump is needed otherwise)";
1583//static const char h_cfg_sio[] = "You should not need this, breaks games";
1584static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1585//static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1586// "(timing hack, breaks other games)";
1587static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1588 "(timing hack, breaks other games)";
1589static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1590 "Might be useful to overcome some dynarec bugs";
1591static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1592 "must reload game for any change to take effect";
1593#ifdef ICACHE_EMULATION
1594static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1595 "Note: This breaks the PAL version of Spyro 2.";
1596#endif
1597
1598static menu_entry e_menu_adv_options[] =
1599{
1600 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1601 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1602 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1603 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1604 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1605 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1606 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1607#ifdef ICACHE_EMULATION
1608 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1609#endif
1610 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1611 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1612 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1613 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1614 mee_end,
1615};
1616
1617static int menu_loop_adv_options(int id, int keys)
1618{
1619 static int sel = 0;
1620 me_loop(e_menu_adv_options, &sel);
1621 return 0;
1622}
1623
1624// ------------ options menu ------------
1625
1626static int mh_restore_defaults(int id, int keys)
1627{
1628 menu_set_defconfig();
1629 menu_update_msg("defaults restored");
1630 return 1;
1631}
1632
1633static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1634static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1635/*
1636static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1637static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1638 "loading state or both";
1639*/
1640static const char h_restore_def[] = "Switches back to default / recommended\n"
1641 "configuration";
1642static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1643
1644static menu_entry e_menu_options[] =
1645{
1646// mee_range ("Save slot", 0, state_slot, 0, 9),
1647// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1648 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1649 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1650 mee_enum ("Region", 0, region, men_region),
1651 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1652#ifdef C64X_DSP
1653 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1654#else
1655 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1656#endif
1657 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1658 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1659 mee_handler ("[Advanced]", menu_loop_adv_options),
1660 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1661 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1662 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1663 mee_end,
1664};
1665
1666static int menu_loop_options(int id, int keys)
1667{
1668 static int sel = 0;
1669
1670 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1671 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1672 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1673
1674 me_loop(e_menu_options, &sel);
1675
1676 return 0;
1677}
1678
1679// ------------ debug menu ------------
1680
1681static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1682{
1683 int w = min(g_menuscreen_w, 1024);
1684 int h = min(g_menuscreen_h, 512);
1685 u16 *d = g_menuscreen_ptr;
1686 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1687 char buff[64];
1688 int ty = 1;
1689
1690 gpuf->ulFreezeVersion = 1;
1691 if (GPU_freeze != NULL)
1692 GPU_freeze(1, gpuf);
1693
1694 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1695 bgr555_to_rgb565(d, s, w * 2);
1696
1697 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1698 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1699 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1700 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1701 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1702}
1703
1704static void debug_menu_loop(void)
1705{
1706 int inp, df_x = 0, df_y = 0;
1707 GPUFreeze_t *gpuf;
1708
1709 gpuf = malloc(sizeof(*gpuf));
1710 if (gpuf == NULL)
1711 return;
1712
1713 while (1)
1714 {
1715 menu_draw_begin(0, 1);
1716 draw_frame_debug(gpuf, df_x, df_y);
1717 menu_draw_end();
1718
1719 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1720 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1721 if (inp & PBTN_MBACK) break;
1722 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1723 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1724 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1725 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1726 }
1727
1728 free(gpuf);
1729}
1730
1731// --------- memcard manager ---------
1732
1733static void draw_mc_icon(int dx, int dy, const u16 *s)
1734{
1735 u16 *d;
1736 int x, y, l, p;
1737
1738 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1739
1740 for (y = 0; y < 16; y++, s += 16) {
1741 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1742 for (x = 0; x < 16; x++) {
1743 p = s[x];
1744 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1745 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1746 }
1747 }
1748 }
1749}
1750
1751static void draw_mc_bg(void)
1752{
1753 McdBlock *blocks1, *blocks2;
1754 int maxicons = 15;
1755 int i, y, row2;
1756
1757 blocks1 = malloc(15 * sizeof(blocks1[0]));
1758 blocks2 = malloc(15 * sizeof(blocks1[0]));
1759 if (blocks1 == NULL || blocks2 == NULL)
1760 goto out;
1761
1762 for (i = 0; i < 15; i++) {
1763 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1764 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1765 }
1766
1767 menu_draw_begin(1, 1);
1768
1769 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1770
1771 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1772 if (y < 0) {
1773 // doesn't fit..
1774 y = 0;
1775 maxicons = g_menuscreen_h / 32;
1776 }
1777
1778 row2 = g_menuscreen_w / 2;
1779 for (i = 0; i < maxicons; i++) {
1780 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1781 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1782
1783 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1784 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1785 }
1786
1787 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1788
1789 menu_draw_end();
1790out:
1791 free(blocks1);
1792 free(blocks2);
1793}
1794
1795static void handle_memcard_sel(void)
1796{
1797 strcpy(Config.Mcd1, "none");
1798 if (memcard1_sel != 0)
1799 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1800 strcpy(Config.Mcd2, "none");
1801 if (memcard2_sel != 0)
1802 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1803 LoadMcds(Config.Mcd1, Config.Mcd2);
1804 draw_mc_bg();
1805}
1806
1807static menu_entry e_memcard_options[] =
1808{
1809 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1810 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1811 mee_end,
1812};
1813
1814static int menu_loop_memcards(int id, int keys)
1815{
1816 static int sel = 0;
1817 char *p;
1818 int i;
1819
1820 memcard1_sel = memcard2_sel = 0;
1821 p = strrchr(Config.Mcd1, '/');
1822 if (p != NULL)
1823 for (i = 0; memcards[i] != NULL; i++)
1824 if (strcmp(p + 1, memcards[i]) == 0)
1825 { memcard1_sel = i; break; }
1826 p = strrchr(Config.Mcd2, '/');
1827 if (p != NULL)
1828 for (i = 0; memcards[i] != NULL; i++)
1829 if (strcmp(p + 1, memcards[i]) == 0)
1830 { memcard2_sel = i; break; }
1831
1832 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1833
1834 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1835
1836 return 0;
1837}
1838
1839// ------------ cheats menu ------------
1840
1841static void draw_cheatlist(int sel)
1842{
1843 int max_cnt, start, i, pos, active;
1844
1845 max_cnt = g_menuscreen_h / me_sfont_h;
1846 start = max_cnt / 2 - sel;
1847
1848 menu_draw_begin(1, 1);
1849
1850 for (i = 0; i < NumCheats; i++) {
1851 pos = start + i;
1852 if (pos < 0) continue;
1853 if (pos >= max_cnt) break;
1854 active = Cheats[i].Enabled;
1855 smalltext_out16(14, pos * me_sfont_h,
1856 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1857 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1858 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1859 }
1860 pos = start + i;
1861 if (pos < max_cnt)
1862 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1863
1864 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1865 menu_draw_end();
1866}
1867
1868static void menu_loop_cheats(void)
1869{
1870 static int menu_sel = 0;
1871 int inp;
1872
1873 for (;;)
1874 {
1875 draw_cheatlist(menu_sel);
1876 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1877 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1878 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1879 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1880 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1881 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1882 if (inp & PBTN_MOK) { // action
1883 if (menu_sel < NumCheats)
1884 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1885 else break;
1886 }
1887 if (inp & PBTN_MBACK)
1888 break;
1889 }
1890}
1891
1892// --------- main menu help ----------
1893
1894static void menu_bios_warn(void)
1895{
1896 int inp;
1897 static const char msg[] =
1898 "You don't seem to have copied any BIOS\n"
1899 "files to\n"
1900 MENU_BIOS_PATH "\n\n"
1901
1902 "While many games work fine with fake\n"
1903 "(HLE) BIOS, others (like MGS and FF8)\n"
1904 "require BIOS to work.\n"
1905 "After copying the file, you'll also need\n"
1906 "to select it in the emu's menu:\n"
1907 "options->[BIOS/Plugins]\n\n"
1908 "The file is usually named SCPH1001.BIN,\n"
1909 "but other not compressed files can be\n"
1910 "used too.\n\n"
1911 "Press %s or %s to continue";
1912 char tmp_msg[sizeof(msg) + 64];
1913
1914 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1915 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1916 while (1)
1917 {
1918 draw_menu_message(tmp_msg, NULL);
1919
1920 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1921 if (inp & (PBTN_MBACK|PBTN_MOK))
1922 return;
1923 }
1924}
1925
1926// ------------ main menu ------------
1927
1928static menu_entry e_menu_main[];
1929
1930static void draw_frame_main(void)
1931{
1932 struct tm *tmp;
1933 time_t ltime;
1934 int capacity;
1935 char ltime_s[16];
1936 char buff[64];
1937 char *out;
1938
1939 if (CdromId[0] != 0) {
1940 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1941 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1942 Config.HLE ? "HLE" : "BIOS");
1943 smalltext_out16(4, 1, buff, 0x105f);
1944 }
1945
1946 if (ready_to_go) {
1947 capacity = plat_target_bat_capacity_get();
1948 ltime = time(NULL);
1949 tmp = localtime(&ltime);
1950 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1951 if (capacity >= 0) {
1952 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1953 out = buff;
1954 }
1955 else
1956 out = ltime_s;
1957 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1958 }
1959}
1960
1961static void draw_frame_credits(void)
1962{
1963 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1964}
1965
1966static const char credits_text[] =
1967 "PCSX-ReARMed\n\n"
1968 "(C) 1999-2003 PCSX Team\n"
1969 "(C) 2005-2009 PCSX-df Team\n"
1970 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1971 "ARM recompiler (C) 2009-2011 Ari64\n"
1972#ifdef __ARM_NEON__
1973 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1974#endif
1975 "PEOpS GPU and SPU by Pete Bernert\n"
1976 " and the P.E.Op.S. team\n"
1977 "PCSX4ALL plugin by PCSX4ALL team\n"
1978 " Chui, Franxis, Unai\n\n"
1979 "integration, optimization and\n"
1980 " frontend (C) 2010-2015 notaz\n";
1981
1982static int reset_game(void)
1983{
1984 // sanity check
1985 if (bios_sel == 0 && !Config.HLE)
1986 return -1;
1987
1988 ClosePlugins();
1989 OpenPlugins();
1990 SysReset();
1991 if (CheckCdrom() != -1) {
1992 LoadCdrom();
1993 }
1994 return 0;
1995}
1996
1997static int reload_plugins(const char *cdimg)
1998{
1999 pl_vout_buf = NULL;
2000
2001 ClosePlugins();
2002
2003 set_cd_image(cdimg);
2004 LoadPlugins();
2005 pcnt_hook_plugins();
2006 NetOpened = 0;
2007 if (OpenPlugins() == -1) {
2008 menu_update_msg("failed to open plugins");
2009 return -1;
2010 }
2011 plugin_call_rearmed_cbs();
2012
2013 cdrIsoMultidiskCount = 1;
2014 CdromId[0] = '\0';
2015 CdromLabel[0] = '\0';
2016
2017 return 0;
2018}
2019
2020static int run_bios(void)
2021{
2022 if (bios_sel == 0)
2023 return -1;
2024
2025 ready_to_go = 0;
2026 if (reload_plugins(NULL) != 0)
2027 return -1;
2028 SysReset();
2029
2030 ready_to_go = 1;
2031 return 0;
2032}
2033
2034static int run_exe(void)
2035{
2036 const char *exts[] = { "exe", NULL };
2037 const char *fname;
2038
2039 fname = menu_loop_romsel(last_selected_fname,
2040 sizeof(last_selected_fname), exts, NULL);
2041 if (fname == NULL)
2042 return -1;
2043
2044 ready_to_go = 0;
2045 if (reload_plugins(NULL) != 0)
2046 return -1;
2047
2048 SysReset();
2049 if (Load(fname) != 0) {
2050 menu_update_msg("exe load failed, bad file?");
2051 printf("meh\n");
2052 return -1;
2053 }
2054
2055 ready_to_go = 1;
2056 return 0;
2057}
2058
2059static int run_cd_image(const char *fname)
2060{
2061 int autoload_state = g_autostateld_opt;
2062
2063 ready_to_go = 0;
2064 reload_plugins(fname);
2065
2066 // always autodetect, menu_sync_config will override as needed
2067 Config.PsxAuto = 1;
2068
2069 if (CheckCdrom() == -1) {
2070 // Only check the CD if we are starting the console with a CD
2071 ClosePlugins();
2072 menu_update_msg("unsupported/invalid CD image");
2073 return -1;
2074 }
2075
2076 SysReset();
2077
2078 // Read main executable directly from CDRom and start it
2079 if (LoadCdrom() == -1) {
2080 ClosePlugins();
2081 menu_update_msg("failed to load CD image");
2082 return -1;
2083 }
2084
2085 emu_on_new_cd(1);
2086 ready_to_go = 1;
2087
2088 if (autoload_state) {
2089 unsigned int newest = 0;
2090 int time, slot, newest_slot = -1;
2091
2092 for (slot = 0; slot < 10; slot++) {
2093 if (emu_check_save_file(slot, &time)) {
2094 if ((unsigned int)time > newest) {
2095 newest = time;
2096 newest_slot = slot;
2097 }
2098 }
2099 }
2100
2101 if (newest_slot >= 0) {
2102 lprintf("autoload slot %d\n", newest_slot);
2103 emu_load_state(newest_slot);
2104 }
2105 else {
2106 lprintf("no save to autoload.\n");
2107 }
2108 }
2109
2110 return 0;
2111}
2112
2113static int romsel_run(void)
2114{
2115 int prev_gpu, prev_spu;
2116 const char *fname;
2117
2118 fname = menu_loop_romsel(last_selected_fname,
2119 sizeof(last_selected_fname), filter_exts,
2120 optional_cdimg_filter);
2121 if (fname == NULL)
2122 return -1;
2123
2124 printf("selected file: %s\n", fname);
2125
2126 new_dynarec_clear_full();
2127
2128 if (run_cd_image(fname) != 0)
2129 return -1;
2130
2131 prev_gpu = gpu_plugsel;
2132 prev_spu = spu_plugsel;
2133 if (menu_load_config(1) != 0)
2134 menu_load_config(0);
2135
2136 // check for plugin changes, have to repeat
2137 // loading if game config changed plugins to reload them
2138 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2139 printf("plugin change detected, reloading plugins..\n");
2140 if (run_cd_image(fname) != 0)
2141 return -1;
2142 }
2143
2144 strcpy(last_selected_fname, fname);
2145 menu_do_last_cd_img(0);
2146 return 0;
2147}
2148
2149static int swap_cd_image(void)
2150{
2151 const char *fname;
2152
2153 fname = menu_loop_romsel(last_selected_fname,
2154 sizeof(last_selected_fname), filter_exts,
2155 optional_cdimg_filter);
2156 if (fname == NULL)
2157 return -1;
2158
2159 printf("selected file: %s\n", fname);
2160
2161 CdromId[0] = '\0';
2162 CdromLabel[0] = '\0';
2163
2164 set_cd_image(fname);
2165 if (ReloadCdromPlugin() < 0) {
2166 menu_update_msg("failed to load cdr plugin");
2167 return -1;
2168 }
2169 if (CDR_open() < 0) {
2170 menu_update_msg("failed to open cdr plugin");
2171 return -1;
2172 }
2173
2174 SetCdOpenCaseTime(time(NULL) + 2);
2175 LidInterrupt();
2176
2177 strcpy(last_selected_fname, fname);
2178 return 0;
2179}
2180
2181static int swap_cd_multidisk(void)
2182{
2183 cdrIsoMultidiskSelect++;
2184 CdromId[0] = '\0';
2185 CdromLabel[0] = '\0';
2186
2187 CDR_close();
2188 if (CDR_open() < 0) {
2189 menu_update_msg("failed to open cdr plugin");
2190 return -1;
2191 }
2192
2193 SetCdOpenCaseTime(time(NULL) + 2);
2194 LidInterrupt();
2195
2196 return 0;
2197}
2198
2199static void load_pcsx_cht(void)
2200{
2201 static const char *exts[] = { "cht", NULL };
2202 const char *fname;
2203 char msg[64];
2204
2205 fname = menu_loop_romsel(last_selected_fname,
2206 sizeof(last_selected_fname), exts, NULL);
2207 if (fname == NULL)
2208 return;
2209
2210 printf("selected cheat file: %s\n", fname);
2211 LoadCheats(fname);
2212
2213 if (NumCheats == 0 && NumCodes == 0)
2214 menu_update_msg("failed to load cheats");
2215 else {
2216 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2217 menu_update_msg(msg);
2218 }
2219 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2220}
2221
2222static int main_menu_handler(int id, int keys)
2223{
2224 switch (id)
2225 {
2226 case MA_MAIN_RESUME_GAME:
2227 if (ready_to_go)
2228 return 1;
2229 break;
2230 case MA_MAIN_SAVE_STATE:
2231 if (ready_to_go)
2232 return menu_loop_savestate(0);
2233 break;
2234 case MA_MAIN_LOAD_STATE:
2235 if (ready_to_go)
2236 return menu_loop_savestate(1);
2237 break;
2238 case MA_MAIN_RESET_GAME:
2239 if (ready_to_go && reset_game() == 0)
2240 return 1;
2241 break;
2242 case MA_MAIN_LOAD_ROM:
2243 if (romsel_run() == 0)
2244 return 1;
2245 break;
2246 case MA_MAIN_SWAP_CD:
2247 if (swap_cd_image() == 0)
2248 return 1;
2249 break;
2250 case MA_MAIN_SWAP_CD_MULTI:
2251 if (swap_cd_multidisk() == 0)
2252 return 1;
2253 break;
2254 case MA_MAIN_RUN_BIOS:
2255 if (run_bios() == 0)
2256 return 1;
2257 break;
2258 case MA_MAIN_RUN_EXE:
2259 if (run_exe() == 0)
2260 return 1;
2261 break;
2262 case MA_MAIN_CHEATS:
2263 menu_loop_cheats();
2264 break;
2265 case MA_MAIN_LOAD_CHEATS:
2266 load_pcsx_cht();
2267 break;
2268 case MA_MAIN_CREDITS:
2269 draw_menu_message(credits_text, draw_frame_credits);
2270 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2271 break;
2272 case MA_MAIN_EXIT:
2273 emu_core_ask_exit();
2274 return 1;
2275 default:
2276 lprintf("%s: something unknown selected\n", __FUNCTION__);
2277 break;
2278 }
2279
2280 return 0;
2281}
2282
2283static menu_entry e_menu_main2[] =
2284{
2285 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2286 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2287 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2288 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2289 mee_handler ("Memcard manager", menu_loop_memcards),
2290 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2291 mee_end,
2292};
2293
2294static int main_menu2_handler(int id, int keys)
2295{
2296 static int sel = 0;
2297
2298 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2299 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2300 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2301 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2302
2303 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2304}
2305
2306static const char h_extra[] = "Change CD, manage memcards..\n";
2307
2308static menu_entry e_menu_main[] =
2309{
2310 mee_label (""),
2311 mee_label (""),
2312 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2313 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2314 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2315 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2316 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2317 mee_handler ("Options", menu_loop_options),
2318 mee_handler ("Controls", menu_loop_keyconfig),
2319 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2320 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2321 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2322 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2323 mee_end,
2324};
2325
2326// ----------------------------
2327
2328static void menu_leave_emu(void);
2329
2330void menu_loop(void)
2331{
2332 static int warned_about_bios = 0;
2333 static int sel = 0;
2334
2335 menu_leave_emu();
2336
2337 if (config_save_counter == 0) {
2338 // assume first run
2339 if (bioses[1] != NULL) {
2340 // autoselect BIOS to make user's life easier
2341 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2342 bios_sel = 1;
2343 }
2344 else if (!warned_about_bios) {
2345 menu_bios_warn();
2346 warned_about_bios = 1;
2347 }
2348 }
2349
2350 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2351 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2352 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2353 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2354 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2355
2356 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2357
2358 do {
2359 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2360 } while (!ready_to_go && !g_emu_want_quit);
2361
2362 /* wait until menu, ok, back is released */
2363 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2364 ;
2365
2366 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2367
2368 menu_prepare_emu();
2369}
2370
2371static int qsort_strcmp(const void *p1, const void *p2)
2372{
2373 char * const *s1 = (char * const *)p1;
2374 char * const *s2 = (char * const *)p2;
2375 return strcasecmp(*s1, *s2);
2376}
2377
2378static void scan_bios_plugins(void)
2379{
2380 char fname[MAXPATHLEN];
2381 struct dirent *ent;
2382 int bios_i, gpu_i, spu_i, mc_i;
2383 char *p;
2384 DIR *dir;
2385
2386 bioses[0] = "HLE";
2387 gpu_plugins[0] = "builtin_gpu";
2388 spu_plugins[0] = "builtin_spu";
2389 memcards[0] = "(none)";
2390 bios_i = gpu_i = spu_i = mc_i = 1;
2391
2392 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2393 dir = opendir(fname);
2394 if (dir == NULL) {
2395 perror("scan_bios_plugins bios opendir");
2396 goto do_plugins;
2397 }
2398
2399 while (1) {
2400 struct stat st;
2401
2402 errno = 0;
2403 ent = readdir(dir);
2404 if (ent == NULL) {
2405 if (errno != 0)
2406 perror("readdir");
2407 break;
2408 }
2409
2410 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2411 continue;
2412
2413 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2414 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2415 printf("bad BIOS file: %s\n", ent->d_name);
2416 continue;
2417 }
2418
2419 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2420 bioses[bios_i++] = strdup(ent->d_name);
2421 continue;
2422 }
2423
2424 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2425 }
2426
2427 closedir(dir);
2428
2429do_plugins:
2430 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2431 dir = opendir(fname);
2432 if (dir == NULL) {
2433 perror("scan_bios_plugins plugins opendir");
2434 goto do_memcards;
2435 }
2436
2437 while (1) {
2438 void *h, *tmp;
2439
2440 errno = 0;
2441 ent = readdir(dir);
2442 if (ent == NULL) {
2443 if (errno != 0)
2444 perror("readdir");
2445 break;
2446 }
2447 p = strstr(ent->d_name, ".so");
2448 if (p == NULL)
2449 continue;
2450
2451 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2452 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2453 if (h == NULL) {
2454 fprintf(stderr, "%s\n", dlerror());
2455 continue;
2456 }
2457
2458 // now what do we have here?
2459 tmp = dlsym(h, "GPUinit");
2460 if (tmp) {
2461 dlclose(h);
2462 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2463 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2464 continue;
2465 }
2466
2467 tmp = dlsym(h, "SPUinit");
2468 if (tmp) {
2469 dlclose(h);
2470 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2471 spu_plugins[spu_i++] = strdup(ent->d_name);
2472 continue;
2473 }
2474
2475 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2476 dlclose(h);
2477 }
2478
2479 closedir(dir);
2480
2481do_memcards:
2482 dir = opendir("." MEMCARD_DIR);
2483 if (dir == NULL) {
2484 perror("scan_bios_plugins memcards opendir");
2485 return;
2486 }
2487
2488 while (1) {
2489 struct stat st;
2490
2491 errno = 0;
2492 ent = readdir(dir);
2493 if (ent == NULL) {
2494 if (errno != 0)
2495 perror("readdir");
2496 break;
2497 }
2498
2499 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2500 continue;
2501
2502 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2503 if (stat(fname, &st) != 0) {
2504 printf("bad memcard file: %s\n", ent->d_name);
2505 continue;
2506 }
2507
2508 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2509 memcards[mc_i++] = strdup(ent->d_name);
2510 continue;
2511 }
2512
2513 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2514 }
2515
2516 if (mc_i > 2)
2517 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2518
2519 closedir(dir);
2520}
2521
2522void menu_init(void)
2523{
2524 char buff[MAXPATHLEN];
2525 int i;
2526
2527 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2528
2529 scan_bios_plugins();
2530 menu_init_base();
2531
2532 menu_set_defconfig();
2533 menu_load_config(0);
2534 menu_do_last_cd_img(1);
2535 last_vout_w = 320;
2536 last_vout_h = 240;
2537 last_vout_bpp = 16;
2538
2539 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2540 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2541 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2542 fprintf(stderr, "OOM\n");
2543 exit(1);
2544 }
2545
2546 emu_make_path(buff, "skin/background.png", sizeof(buff));
2547 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2548
2549 i = plat_target.cpu_clock_set != NULL
2550 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2551 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2552
2553 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2554 e_menu_gfx_options[i].data = plat_target.vout_methods;
2555 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2556 plat_target.vout_methods != NULL);
2557
2558 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2559 e_menu_gfx_options[i].data = plat_target.hwfilters;
2560 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2561 plat_target.hwfilters != NULL);
2562
2563 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2564 plat_target.gamma_set != NULL);
2565
2566#ifdef HAVE_PRE_ARMV7
2567 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2568#endif
2569 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2570 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2571 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2572 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2573 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2574 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2575 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2576}
2577
2578void menu_notify_mode_change(int w, int h, int bpp)
2579{
2580 last_vout_w = w;
2581 last_vout_h = h;
2582 last_vout_bpp = bpp;
2583}
2584
2585static void menu_leave_emu(void)
2586{
2587 if (GPU_close != NULL) {
2588 int ret = GPU_close();
2589 if (ret)
2590 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2591 }
2592
2593 plat_video_menu_enter(ready_to_go);
2594
2595 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2596 if (pl_vout_buf != NULL && ready_to_go) {
2597 int x = max(0, g_menuscreen_w - last_vout_w);
2598 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2599 int w = min(g_menuscreen_w, last_vout_w);
2600 int h = min(g_menuscreen_h, last_vout_h);
2601 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2602 char *s = pl_vout_buf;
2603
2604 if (last_vout_bpp == 16) {
2605 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2606 menu_darken_bg(d, s, w, 0);
2607 }
2608 else {
2609 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2610 rgb888_to_rgb565(d, s, w * 3);
2611 menu_darken_bg(d, d, w, 0);
2612 }
2613 }
2614 }
2615
2616 if (ready_to_go)
2617 cpu_clock = plat_target_cpu_clock_get();
2618}
2619
2620void menu_prepare_emu(void)
2621{
2622 R3000Acpu *prev_cpu = psxCpu;
2623
2624 plat_video_menu_leave();
2625
2626 #ifndef DRC_DISABLE
2627 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2628 #else
2629 psxCpu = &psxInt;
2630 #endif
2631 if (psxCpu != prev_cpu) {
2632 prev_cpu->Shutdown();
2633 psxCpu->Init();
2634 // note that this does not really reset, just clears drc caches
2635 psxCpu->Reset();
2636 }
2637
2638 // core doesn't care about Config.Cdda changes,
2639 // so handle them manually here
2640 if (Config.Cdda)
2641 CDR_stop();
2642
2643 menu_sync_config();
2644 if (cpu_clock > 0)
2645 plat_target_cpu_clock_set(cpu_clock);
2646
2647 // push config to GPU plugin
2648 plugin_call_rearmed_cbs();
2649
2650 if (GPU_open != NULL) {
2651 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2652 if (ret)
2653 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2654 }
2655
2656 dfinput_activate();
2657}
2658
2659void menu_update_msg(const char *msg)
2660{
2661 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2662 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2663
2664 menu_error_time = plat_get_ticks_ms();
2665 lprintf("msg: %s\n", menu_error_msg);
2666}
2667
2668void menu_finish(void)
2669{
2670 if (cpu_clock_st > 0)
2671 plat_target_cpu_clock_set(cpu_clock_st);
2672}