cdrom: change pause timing again
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(DisableStalls),
402 CE_CONFIG_VAL(Cpu),
403 CE_INTVAL(region),
404 CE_INTVAL_V(g_scaler, 3),
405 CE_INTVAL(g_gamma),
406 CE_INTVAL(g_layer_x),
407 CE_INTVAL(g_layer_y),
408 CE_INTVAL(g_layer_w),
409 CE_INTVAL(g_layer_h),
410 CE_INTVAL(soft_filter),
411 CE_INTVAL(scanlines),
412 CE_INTVAL(scanline_level),
413 CE_INTVAL(plat_target.vout_method),
414 CE_INTVAL(plat_target.hwfilter),
415 CE_INTVAL(plat_target.vout_fullscreen),
416 CE_INTVAL(state_slot),
417 CE_INTVAL(cpu_clock),
418 CE_INTVAL(g_opts),
419 CE_INTVAL(in_type_sel1),
420 CE_INTVAL(in_type_sel2),
421 CE_INTVAL(analog_deadzone),
422 CE_INTVAL(memcard1_sel),
423 CE_INTVAL(memcard2_sel),
424 CE_INTVAL(g_autostateld_opt),
425 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
426 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
427 CE_INTVAL_V(frameskip, 3),
428 CE_INTVAL_P(gpu_peops.iUseDither),
429 CE_INTVAL_P(gpu_peops.dwActFixes),
430 CE_INTVAL_P(gpu_unai.lineskip),
431 CE_INTVAL_P(gpu_unai.abe_hack),
432 CE_INTVAL_P(gpu_unai.no_light),
433 CE_INTVAL_P(gpu_unai.no_blend),
434 CE_INTVAL_P(gpu_senquack.ilace_force),
435 CE_INTVAL_P(gpu_senquack.pixel_skip),
436 CE_INTVAL_P(gpu_senquack.lighting),
437 CE_INTVAL_P(gpu_senquack.fast_lighting),
438 CE_INTVAL_P(gpu_senquack.blending),
439 CE_INTVAL_P(gpu_senquack.dithering),
440 CE_INTVAL_P(gpu_senquack.scale_hires),
441 CE_INTVAL_P(gpu_neon.allow_interlace),
442 CE_INTVAL_P(gpu_neon.enhancement_enable),
443 CE_INTVAL_P(gpu_neon.enhancement_no_main),
444 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
445 CE_INTVAL_P(gpu_peopsgl.iFilterType),
446 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
447 CE_INTVAL_P(gpu_peopsgl.iUseMask),
448 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
449 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
450 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
451 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
452 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
453 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
454 CE_INTVAL(spu_config.iUseReverb),
455 CE_INTVAL(spu_config.iXAPitch),
456 CE_INTVAL(spu_config.iUseInterpolation),
457 CE_INTVAL(spu_config.iTempo),
458 CE_INTVAL(spu_config.iUseThread),
459 CE_INTVAL(config_save_counter),
460 CE_INTVAL(in_evdev_allow_abs_only),
461 CE_INTVAL(volume_boost),
462 CE_INTVAL(psx_clock),
463 CE_INTVAL(new_dynarec_hacks),
464 CE_INTVAL(in_enable_vibration),
465};
466
467static char *get_cd_label(void)
468{
469 static char trimlabel[33];
470 int j;
471
472 strncpy(trimlabel, CdromLabel, 32);
473 trimlabel[32] = 0;
474 for (j = 31; j >= 0; j--)
475 if (trimlabel[j] == ' ')
476 trimlabel[j] = 0;
477
478 return trimlabel;
479}
480
481static void make_cfg_fname(char *buf, size_t size, int is_game)
482{
483 if (is_game)
484 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
485 else
486 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
487}
488
489static void keys_write_all(FILE *f);
490static char *mystrip(char *str);
491
492static int menu_write_config(int is_game)
493{
494 char cfgfile[MAXPATHLEN];
495 FILE *f;
496 int i;
497
498 config_save_counter++;
499
500 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
501 f = fopen(cfgfile, "w");
502 if (f == NULL) {
503 printf("menu_write_config: failed to open: %s\n", cfgfile);
504 return -1;
505 }
506
507 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
508 fprintf(f, "%s = ", config_data[i].name);
509 switch (config_data[i].len) {
510 case 0:
511 fprintf(f, "%s\n", (char *)config_data[i].val);
512 break;
513 case 1:
514 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
515 break;
516 case 2:
517 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
518 break;
519 case 4:
520 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
521 break;
522 default:
523 printf("menu_write_config: unhandled len %d for %s\n",
524 (int)config_data[i].len, config_data[i].name);
525 break;
526 }
527 }
528
529 keys_write_all(f);
530 fclose(f);
531
532 return 0;
533}
534
535static int menu_do_last_cd_img(int is_get)
536{
537 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
538 char path[256];
539 struct stat64 st;
540 FILE *f;
541 int i, ret = -1;
542
543 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
544 f = fopen(path, is_get ? "r" : "w");
545 if (f == NULL) {
546 ret = -1;
547 goto out;
548 }
549
550 if (is_get) {
551 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
552 last_selected_fname[ret] = 0;
553 mystrip(last_selected_fname);
554 }
555 else
556 fprintf(f, "%s\n", last_selected_fname);
557 fclose(f);
558
559out:
560 if (is_get) {
561 for (i = 0; last_selected_fname[0] == 0
562 || stat64(last_selected_fname, &st) != 0; i++)
563 {
564 if (i >= ARRAY_SIZE(defaults))
565 break;
566 strcpy(last_selected_fname, defaults[i]);
567 }
568 }
569
570 return 0;
571}
572
573static void parse_str_val(char *cval, const char *src)
574{
575 char *tmp;
576 strncpy(cval, src, MAXPATHLEN);
577 cval[MAXPATHLEN - 1] = 0;
578 tmp = strchr(cval, '\n');
579 if (tmp == NULL)
580 tmp = strchr(cval, '\r');
581 if (tmp != NULL)
582 *tmp = 0;
583}
584
585static void keys_load_all(const char *cfg);
586
587static int menu_load_config(int is_game)
588{
589 char cfgfile[MAXPATHLEN];
590 int i, ret = -1;
591 long size;
592 char *cfg;
593 FILE *f;
594
595 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
596 f = fopen(cfgfile, "r");
597 if (f == NULL) {
598 printf("menu_load_config: failed to open: %s\n", cfgfile);
599 goto fail;
600 }
601
602 fseek(f, 0, SEEK_END);
603 size = ftell(f);
604 if (size <= 0) {
605 printf("bad size %ld: %s\n", size, cfgfile);
606 goto fail;
607 }
608
609 cfg = malloc(size + 1);
610 if (cfg == NULL)
611 goto fail;
612
613 fseek(f, 0, SEEK_SET);
614 if (fread(cfg, 1, size, f) != size) {
615 printf("failed to read: %s\n", cfgfile);
616 goto fail_read;
617 }
618 cfg[size] = 0;
619
620 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
621 char *tmp, *tmp2;
622 u32 val;
623
624 tmp = strstr(cfg, config_data[i].name);
625 if (tmp == NULL)
626 continue;
627 tmp += strlen(config_data[i].name);
628 if (strncmp(tmp, " = ", 3) != 0)
629 continue;
630 tmp += 3;
631
632 if (config_data[i].len == 0) {
633 parse_str_val(config_data[i].val, tmp);
634 continue;
635 }
636
637 tmp2 = NULL;
638 val = strtoul(tmp, &tmp2, 16);
639 if (tmp2 == NULL || tmp == tmp2)
640 continue; // parse failed
641
642 switch (config_data[i].len) {
643 case 1:
644 *(u8 *)config_data[i].val = val;
645 break;
646 case 2:
647 *(u16 *)config_data[i].val = val;
648 break;
649 case 4:
650 *(u32 *)config_data[i].val = val;
651 break;
652 default:
653 printf("menu_load_config: unhandled len %d for %s\n",
654 (int)config_data[i].len, config_data[i].name);
655 break;
656 }
657 }
658
659 if (!is_game) {
660 char *tmp = strstr(cfg, "lastcdimg = ");
661 if (tmp != NULL) {
662 tmp += 12;
663 parse_str_val(last_selected_fname, tmp);
664 }
665 }
666
667 keys_load_all(cfg);
668 ret = 0;
669fail_read:
670 free(cfg);
671fail:
672 if (f != NULL)
673 fclose(f);
674
675 menu_sync_config();
676
677 // sync plugins
678 for (i = bios_sel = 0; bioses[i] != NULL; i++)
679 if (strcmp(Config.Bios, bioses[i]) == 0)
680 { bios_sel = i; break; }
681
682 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
684 { gpu_plugsel = i; break; }
685
686 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
687 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
688 { spu_plugsel = i; break; }
689
690 // memcard selections
691 char mcd1_old[sizeof(Config.Mcd1)];
692 char mcd2_old[sizeof(Config.Mcd2)];
693 strcpy(mcd1_old, Config.Mcd1);
694 strcpy(mcd2_old, Config.Mcd2);
695
696 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
697 if (memcard1_sel == 0)
698 strcpy(Config.Mcd1, "none");
699 else if (memcards[memcard1_sel] != NULL)
700 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
701 MEMCARD_DIR, memcards[memcard1_sel]);
702 }
703 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
704 if (memcard2_sel == 0)
705 strcpy(Config.Mcd2, "none");
706 else if (memcards[memcard2_sel] != NULL)
707 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
708 MEMCARD_DIR, memcards[memcard2_sel]);
709 }
710 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
711 LoadMcds(Config.Mcd1, Config.Mcd2);
712
713 return ret;
714}
715
716static const char *filter_exts[] = {
717 "bin", "img", "mdf", "iso", "cue", "z",
718 #ifdef HAVE_CHD
719 "chd",
720 #endif
721 "bz", "znx", "pbp", "cbn", NULL
722};
723
724// rrrr rggg gggb bbbb
725static unsigned short fname2color(const char *fname)
726{
727 static const char *other_exts[] = {
728 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
729 };
730 const char *ext = strrchr(fname, '.');
731 int i;
732
733 if (ext == NULL)
734 return 0xffff;
735 ext++;
736 for (i = 0; filter_exts[i] != NULL; i++)
737 if (strcasecmp(ext, filter_exts[i]) == 0)
738 return 0x7bff;
739 for (i = 0; i < array_size(other_exts); i++)
740 if (strcasecmp(ext, other_exts[i]) == 0)
741 return 0xa514;
742 return 0xffff;
743}
744
745static void draw_savestate_bg(int slot);
746
747#define MENU_ALIGN_LEFT
748#ifndef HAVE_PRE_ARMV7 // assume hires device
749#define MENU_X2 1
750#else
751#define MENU_X2 0
752#endif
753
754#include "libpicofe/menu.c"
755
756// a bit of black magic here
757static void draw_savestate_bg(int slot)
758{
759 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
760 int x, y, w, h;
761 char fname[MAXPATHLEN];
762 GPUFreeze_t *gpu;
763 u16 *s, *d;
764 gzFile f;
765 int ret;
766 u32 tmp;
767
768 ret = get_state_filename(fname, sizeof(fname), slot);
769 if (ret != 0)
770 return;
771
772 f = gzopen(fname, "rb");
773 if (f == NULL)
774 return;
775
776 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
777 fprintf(stderr, "gzseek failed: %d\n", ret);
778 gzclose(f);
779 return;
780 }
781
782 gpu = malloc(sizeof(*gpu));
783 if (gpu == NULL) {
784 gzclose(f);
785 return;
786 }
787
788 ret = gzread(f, gpu, sizeof(*gpu));
789 gzclose(f);
790 if (ret != sizeof(*gpu)) {
791 fprintf(stderr, "gzread failed\n");
792 goto out;
793 }
794
795 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
796
797 if (gpu->ulStatus & 0x800000)
798 goto out; // disabled
799
800 x = gpu->ulControl[5] & 0x3ff;
801 y = (gpu->ulControl[5] >> 10) & 0x1ff;
802 w = psx_widths[(gpu->ulStatus >> 16) & 7];
803 tmp = gpu->ulControl[7];
804 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
805 if (gpu->ulStatus & 0x80000) // doubleheight
806 h *= 2;
807 if (h <= 0 || h > 512)
808 goto out;
809 if (y > 512 - 64)
810 y = 0;
811 if (y + h > 512)
812 h = 512 - y;
813 s = (u16 *)gpu->psxVRam + y * 1024 + x;
814
815 x = max(0, g_menuscreen_w - w) & ~3;
816 y = max(0, g_menuscreen_h / 2 - h / 2);
817 w = min(g_menuscreen_w, w);
818 h = min(g_menuscreen_h, h);
819 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
820
821 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
822 if (gpu->ulStatus & 0x200000)
823 bgr888_to_rgb565(d, s, w * 3);
824 else
825 bgr555_to_rgb565(d, s, w * 2);
826
827 // darken this so that menu text is visible
828 if (g_menuscreen_w - w < 320)
829 menu_darken_bg(d, d, w, 0);
830 }
831
832out:
833 free(gpu);
834}
835
836// -------------- key config --------------
837
838me_bind_action me_ctrl_actions[] =
839{
840 { "UP ", 1 << DKEY_UP},
841 { "DOWN ", 1 << DKEY_DOWN },
842 { "LEFT ", 1 << DKEY_LEFT },
843 { "RIGHT ", 1 << DKEY_RIGHT },
844 { "TRIANGLE", 1 << DKEY_TRIANGLE },
845 { "CIRCLE ", 1 << DKEY_CIRCLE },
846 { "CROSS ", 1 << DKEY_CROSS },
847 { "SQUARE ", 1 << DKEY_SQUARE },
848 { "L1 ", 1 << DKEY_L1 },
849 { "R1 ", 1 << DKEY_R1 },
850 { "L2 ", 1 << DKEY_L2 },
851 { "R2 ", 1 << DKEY_R2 },
852 { "L3 ", 1 << DKEY_L3 },
853 { "R3 ", 1 << DKEY_R3 },
854 { "START ", 1 << DKEY_START },
855 { "SELECT ", 1 << DKEY_SELECT },
856 { NULL, 0 }
857};
858
859me_bind_action emuctrl_actions[] =
860{
861 { "Save State ", 1 << SACTION_SAVE_STATE },
862 { "Load State ", 1 << SACTION_LOAD_STATE },
863 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
864 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
865 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
866 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
867 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
868#ifndef HAVE_PRE_ARMV7
869 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
870#endif
871 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
872#if MENU_SHOW_MINIMIZE
873 { "Minimize ", 1 << SACTION_MINIMIZE },
874#endif
875#if MENU_SHOW_FULLSCREEN
876 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
877#endif
878 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
879 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
880 { "Gun A button ", 1 << SACTION_GUN_A },
881 { "Gun B button ", 1 << SACTION_GUN_B },
882 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
883#if MENU_SHOW_VOLUME
884 { "Volume Up ", 1 << SACTION_VOLUME_UP },
885 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
886#endif
887 { NULL, 0 }
888};
889
890static char *mystrip(char *str)
891{
892 int i, len;
893
894 len = strlen(str);
895 for (i = 0; i < len; i++)
896 if (str[i] != ' ') break;
897 if (i > 0) memmove(str, str + i, len - i + 1);
898
899 len = strlen(str);
900 for (i = len - 1; i >= 0; i--)
901 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
902 str[i+1] = 0;
903
904 return str;
905}
906
907static void get_line(char *d, size_t size, const char *s)
908{
909 const char *pe;
910 size_t len;
911
912 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
913 ;
914 len = pe - s;
915 if (len > size - 1)
916 len = size - 1;
917 strncpy(d, s, len);
918 d[len] = 0;
919}
920
921static void keys_write_all(FILE *f)
922{
923 int d;
924
925 for (d = 0; d < IN_MAX_DEVS; d++)
926 {
927 const int *binds = in_get_dev_binds(d);
928 const char *name = in_get_dev_name(d, 0, 0);
929 int k, count = 0;
930
931 if (binds == NULL || name == NULL)
932 continue;
933
934 fprintf(f, "binddev = %s\n", name);
935 in_get_config(d, IN_CFG_BIND_COUNT, &count);
936
937 for (k = 0; k < count; k++)
938 {
939 int i, kbinds, mask;
940 char act[32];
941
942 act[0] = act[31] = 0;
943 name = in_get_key_name(d, k);
944
945 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
946 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
947 mask = me_ctrl_actions[i].mask;
948 if (mask & kbinds) {
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
951 kbinds &= ~mask;
952 }
953 mask = me_ctrl_actions[i].mask << 16;
954 if (mask & kbinds) {
955 strncpy(act, me_ctrl_actions[i].name, 31);
956 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
957 kbinds &= ~mask;
958 }
959 }
960
961 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
962 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
963 mask = emuctrl_actions[i].mask;
964 if (mask & kbinds) {
965 strncpy(act, emuctrl_actions[i].name, 31);
966 fprintf(f, "bind %s = %s\n", name, mystrip(act));
967 kbinds &= ~mask;
968 }
969 }
970 }
971
972 for (k = 0; k < array_size(in_adev); k++)
973 {
974 if (in_adev[k] == d)
975 fprintf(f, "bind_analog = %d\n", k);
976 }
977 }
978}
979
980static int parse_bind_val(const char *val, int *type)
981{
982 int i;
983
984 *type = IN_BINDTYPE_NONE;
985 if (val[0] == 0)
986 return 0;
987
988 if (strncasecmp(val, "player", 6) == 0)
989 {
990 int player, shift = 0;
991 player = atoi(val + 6) - 1;
992
993 if ((unsigned int)player > 1)
994 return -1;
995 if (player == 1)
996 shift = 16;
997
998 *type = IN_BINDTYPE_PLAYER12;
999 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1000 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1001 return me_ctrl_actions[i].mask << shift;
1002 }
1003 }
1004 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1005 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1006 *type = IN_BINDTYPE_EMU;
1007 return emuctrl_actions[i].mask;
1008 }
1009 }
1010
1011 return -1;
1012}
1013
1014static void keys_load_all(const char *cfg)
1015{
1016 char dev[256], key[128], *act;
1017 const char *p;
1018 int bind, bindtype;
1019 int ret, dev_id;
1020
1021 p = cfg;
1022 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1023 p += 10;
1024
1025 // don't strip 'dev' because there are weird devices
1026 // with names with space at the end
1027 get_line(dev, sizeof(dev), p);
1028
1029 dev_id = in_config_parse_dev(dev);
1030 if (dev_id < 0) {
1031 printf("input: can't handle dev: %s\n", dev);
1032 continue;
1033 }
1034
1035 in_unbind_all(dev_id, -1, -1);
1036 while ((p = strstr(p, "bind"))) {
1037 if (strncmp(p, "binddev = ", 10) == 0)
1038 break;
1039
1040 if (strncmp(p, "bind_analog", 11) == 0) {
1041 ret = sscanf(p, "bind_analog = %d", &bind);
1042 p += 11;
1043 if (ret != 1) {
1044 printf("input: parse error: %16s..\n", p);
1045 continue;
1046 }
1047 if ((unsigned int)bind >= array_size(in_adev)) {
1048 printf("input: analog id %d out of range\n", bind);
1049 continue;
1050 }
1051 in_adev[bind] = dev_id;
1052 continue;
1053 }
1054
1055 p += 4;
1056 if (*p != ' ') {
1057 printf("input: parse error: %16s..\n", p);
1058 continue;
1059 }
1060
1061 get_line(key, sizeof(key), p);
1062 act = strchr(key, '=');
1063 if (act == NULL) {
1064 printf("parse failed: %16s..\n", p);
1065 continue;
1066 }
1067 *act = 0;
1068 act++;
1069 mystrip(key);
1070 mystrip(act);
1071
1072 bind = parse_bind_val(act, &bindtype);
1073 if (bind != -1 && bind != 0) {
1074 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1075 in_config_bind_key(dev_id, key, bind, bindtype);
1076 }
1077 else
1078 lprintf("config: unhandled action \"%s\"\n", act);
1079 }
1080 }
1081 in_clean_binds();
1082}
1083
1084static int key_config_loop_wrap(int id, int keys)
1085{
1086 switch (id) {
1087 case MA_CTRL_PLAYER1:
1088 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1089 break;
1090 case MA_CTRL_PLAYER2:
1091 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1092 break;
1093 case MA_CTRL_EMU:
1094 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1095 break;
1096 default:
1097 break;
1098 }
1099 return 0;
1100}
1101
1102static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1103 "Might cause problems with real analog sticks";
1104static const char *adevnames[IN_MAX_DEVS + 2];
1105static int stick_sel[2];
1106
1107static menu_entry e_menu_keyconfig_analog[] =
1108{
1109 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1110 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1111 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1112 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1113 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1114 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1115 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1116 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1117 mee_end,
1118};
1119
1120static int key_config_analog(int id, int keys)
1121{
1122 int i, d, count, sel = 0;
1123 int sel2dev_map[IN_MAX_DEVS];
1124
1125 memset(adevnames, 0, sizeof(adevnames));
1126 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1127 memset(stick_sel, 0, sizeof(stick_sel));
1128
1129 adevnames[0] = "None";
1130 i = 1;
1131 for (d = 0; d < IN_MAX_DEVS; d++)
1132 {
1133 const char *name = in_get_dev_name(d, 0, 1);
1134 if (name == NULL)
1135 continue;
1136
1137 count = 0;
1138 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1139 if (count == 0)
1140 continue;
1141
1142 if (in_adev[0] == d) stick_sel[0] = i;
1143 if (in_adev[1] == d) stick_sel[1] = i;
1144 sel2dev_map[i] = d;
1145 adevnames[i++] = name;
1146 }
1147 adevnames[i] = NULL;
1148
1149 me_loop(e_menu_keyconfig_analog, &sel);
1150
1151 in_adev[0] = sel2dev_map[stick_sel[0]];
1152 in_adev[1] = sel2dev_map[stick_sel[1]];
1153
1154 return 0;
1155}
1156
1157static const char *mgn_dev_name(int id, int *offs)
1158{
1159 const char *name = NULL;
1160 static int it = 0;
1161
1162 if (id == MA_CTRL_DEV_FIRST)
1163 it = 0;
1164
1165 for (; it < IN_MAX_DEVS; it++) {
1166 name = in_get_dev_name(it, 1, 1);
1167 if (name != NULL)
1168 break;
1169 }
1170
1171 it++;
1172 return name;
1173}
1174
1175static const char *mgn_saveloadcfg(int id, int *offs)
1176{
1177 return "";
1178}
1179
1180static int mh_savecfg(int id, int keys)
1181{
1182 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1183 menu_update_msg("config saved");
1184 else
1185 menu_update_msg("failed to write config");
1186
1187 return 1;
1188}
1189
1190static int mh_input_rescan(int id, int keys)
1191{
1192 //menu_sync_config();
1193 in_probe();
1194 menu_update_msg("rescan complete.");
1195
1196 return 0;
1197}
1198
1199static const char *men_in_type_sel[] = {
1200 "Standard (SCPH-1080)",
1201 "Analog (SCPH-1150)",
1202 "GunCon",
1203 NULL
1204};
1205static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1206static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1207static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1208
1209static menu_entry e_menu_keyconfig[] =
1210{
1211 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1212 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1213 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1214 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1215 mee_label (""),
1216 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1217 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1218 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1219 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1220 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1221 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1222 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1223 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1224 mee_handler ("Rescan devices:", mh_input_rescan),
1225 mee_label (""),
1226 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_end,
1234};
1235
1236static int menu_loop_keyconfig(int id, int keys)
1237{
1238 static int sel = 0;
1239
1240// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1241 me_loop(e_menu_keyconfig, &sel);
1242 return 0;
1243}
1244
1245// ------------ gfx options menu ------------
1246
1247static const char *men_scaler[] = {
1248 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1249};
1250static const char *men_soft_filter[] = { "None",
1251#ifdef __ARM_NEON__
1252 "scale2x", "eagle2x",
1253#endif
1254 NULL };
1255static const char *men_dummy[] = { NULL };
1256static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1257 "int. 4:3 - uses integer if possible, else fractional";
1258static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1259 "using d-pad or move it using R+d-pad";
1260static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1261static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1262#ifdef __ARM_NEON__
1263static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1264#endif
1265
1266static int menu_loop_cscaler(int id, int keys)
1267{
1268 unsigned int inp;
1269
1270 g_scaler = SCALE_CUSTOM;
1271
1272 plat_gvideo_open(Config.PsxType);
1273
1274 for (;;)
1275 {
1276 menu_draw_begin(0, 1);
1277 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1278 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1279 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1280 menu_draw_end();
1281
1282 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1283 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1284 if (inp & PBTN_UP) g_layer_y--;
1285 if (inp & PBTN_DOWN) g_layer_y++;
1286 if (inp & PBTN_LEFT) g_layer_x--;
1287 if (inp & PBTN_RIGHT) g_layer_x++;
1288 if (!(inp & PBTN_R)) {
1289 if (inp & PBTN_UP) g_layer_h += 2;
1290 if (inp & PBTN_DOWN) g_layer_h -= 2;
1291 if (inp & PBTN_LEFT) g_layer_w += 2;
1292 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1293 }
1294 if (inp & (PBTN_MOK|PBTN_MBACK))
1295 break;
1296
1297 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1298 if (g_layer_x < 0) g_layer_x = 0;
1299 if (g_layer_x > 640) g_layer_x = 640;
1300 if (g_layer_y < 0) g_layer_y = 0;
1301 if (g_layer_y > 420) g_layer_y = 420;
1302 if (g_layer_w < 160) g_layer_w = 160;
1303 if (g_layer_h < 60) g_layer_h = 60;
1304 if (g_layer_x + g_layer_w > 800)
1305 g_layer_w = 800 - g_layer_x;
1306 if (g_layer_y + g_layer_h > 480)
1307 g_layer_h = 480 - g_layer_y;
1308 // resize the layer
1309 plat_gvideo_open(Config.PsxType);
1310 }
1311 }
1312
1313 plat_gvideo_close();
1314
1315 return 0;
1316}
1317
1318static menu_entry e_menu_gfx_options[] =
1319{
1320 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1321 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1322 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1323 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1324 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1325#ifdef __ARM_NEON__
1326 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1327 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1328#endif
1329 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1330// mee_onoff ("Vsync", 0, vsync, 1),
1331 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1332 mee_end,
1333};
1334
1335static int menu_loop_gfx_options(int id, int keys)
1336{
1337 static int sel = 0;
1338
1339 me_loop(e_menu_gfx_options, &sel);
1340
1341 return 0;
1342}
1343
1344// ------------ bios/plugins ------------
1345
1346#ifdef __ARM_NEON__
1347
1348static const char h_gpu_neon[] =
1349 "Configure built-in NEON GPU plugin";
1350static const char h_gpu_neon_enhanced[] =
1351 "Renders in double resolution at the cost of lower performance\n"
1352 "(not available for high resolution games)";
1353static const char h_gpu_neon_enhanced_hack[] =
1354 "Speed hack for above option (glitches some games)";
1355static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1356
1357static menu_entry e_menu_plugin_gpu_neon[] =
1358{
1359 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1360 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1361 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1362 mee_end,
1363};
1364
1365static int menu_loop_plugin_gpu_neon(int id, int keys)
1366{
1367 static int sel = 0;
1368 me_loop(e_menu_plugin_gpu_neon, &sel);
1369 return 0;
1370}
1371
1372#endif
1373
1374static menu_entry e_menu_plugin_gpu_unai[] =
1375{
1376 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1377 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1378 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1379 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1380 mee_end,
1381};
1382
1383static int menu_loop_plugin_gpu_unai(int id, int keys)
1384{
1385 int sel = 0;
1386 me_loop(e_menu_plugin_gpu_unai, &sel);
1387 return 0;
1388}
1389
1390static menu_entry e_menu_plugin_gpu_senquack[] =
1391{
1392 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1393 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1394 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1395 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1396 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1397 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1398 mee_end,
1399};
1400
1401static int menu_loop_plugin_gpu_senquack(int id, int keys)
1402{
1403 int sel = 0;
1404 me_loop(e_menu_plugin_gpu_senquack, &sel);
1405 return 0;
1406}
1407
1408
1409static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1410//static const char h_gpu_0[] = "Needed for Chrono Cross";
1411static const char h_gpu_1[] = "Capcom fighting games";
1412static const char h_gpu_2[] = "Black screens in Lunar";
1413static const char h_gpu_3[] = "Compatibility mode";
1414static const char h_gpu_6[] = "Pandemonium 2";
1415//static const char h_gpu_7[] = "Skip every second frame";
1416static const char h_gpu_8[] = "Needed by Dark Forces";
1417static const char h_gpu_9[] = "better g-colors, worse textures";
1418static const char h_gpu_10[] = "Toggle busy flags after drawing";
1419
1420static menu_entry e_menu_plugin_gpu_peops[] =
1421{
1422 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1423// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1424 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1425 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1426 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1427 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1428// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1429 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1430 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1431 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1432 mee_end,
1433};
1434
1435static int menu_loop_plugin_gpu_peops(int id, int keys)
1436{
1437 static int sel = 0;
1438 me_loop(e_menu_plugin_gpu_peops, &sel);
1439 return 0;
1440}
1441
1442static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1443 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1444static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1445
1446static menu_entry e_menu_plugin_gpu_peopsgl[] =
1447{
1448 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1449 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1450 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1451 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1452 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1453 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1454 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1455 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1456 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1457 mee_label ("Fixes/hacks:"),
1458 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1459 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1460 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1461 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1462 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1463 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1464 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1465 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1466 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1467 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1468 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1469 mee_end,
1470};
1471
1472static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1473{
1474 static int sel = 0;
1475 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1476 return 0;
1477}
1478
1479static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1480static const char h_spu_volboost[] = "Large values cause distortion";
1481static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1482 "This is inaccurate and breaks games";
1483
1484static menu_entry e_menu_plugin_spu[] =
1485{
1486 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1487 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1488 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1489 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1490 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1491 mee_end,
1492};
1493
1494static int menu_loop_plugin_spu(int id, int keys)
1495{
1496 static int sel = 0;
1497 me_loop(e_menu_plugin_spu, &sel);
1498 return 0;
1499}
1500
1501static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1502 "savestates and can't be changed there. Must save\n"
1503 "config and reload the game for change to take effect";
1504static const char h_plugin_gpu[] =
1505#ifdef __ARM_NEON__
1506 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1507#endif
1508 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1509 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1510 "gpu_senquack is more accurate but slower\n"
1511 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1512 "must save config and reload the game if changed";
1513static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1514 "must save config and reload the game if changed";
1515static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1516static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1517static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1518static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1519static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1520
1521static menu_entry e_menu_plugin_options[] =
1522{
1523 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1524 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1525 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1526#ifdef __ARM_NEON__
1527 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1528#endif
1529 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1530 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1531 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1532 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1533 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1534 mee_end,
1535};
1536
1537static menu_entry e_menu_main2[];
1538
1539static int menu_loop_plugin_options(int id, int keys)
1540{
1541 static int sel = 0;
1542 me_loop(e_menu_plugin_options, &sel);
1543
1544 // sync BIOS/plugins
1545 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1546 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1547 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1548 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1549
1550 return 0;
1551}
1552
1553// ------------ adv options menu ------------
1554
1555#ifndef DRC_DISABLE
1556static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1557 "(lower value - less work for the emu, may be faster)";
1558static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1559static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1560static const char h_cfg_gteunn[] = "May cause graphical glitches";
1561static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1562#endif
1563static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1564
1565static menu_entry e_menu_speed_hacks[] =
1566{
1567#ifndef DRC_DISABLE
1568 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1569 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1570 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1571 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1572 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1573#endif
1574 mee_onoff_h ("Disable CPU/GTE stalls", 0, Config.DisableStalls, 1, h_cfg_stalls),
1575 mee_end,
1576};
1577
1578static int menu_loop_speed_hacks(int id, int keys)
1579{
1580 static int sel = 0;
1581 me_loop(e_menu_speed_hacks, &sel);
1582 return 0;
1583}
1584
1585static const char h_cfg_cpul[] = "Shows CPU usage in %";
1586static const char h_cfg_spu[] = "Shows active SPU channels\n"
1587 "(green: normal, red: fmod, blue: noise)";
1588static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1589static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1590static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1591 "(proper .cue/.bin dump is needed otherwise)";
1592//static const char h_cfg_sio[] = "You should not need this, breaks games";
1593static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1594static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1595 "(timing hack, breaks other games)";
1596#ifdef DRC_DISABLE
1597static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1598 "(timing hack, breaks other games)";
1599#else
1600static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1601 "Might be useful to overcome some dynarec bugs";
1602#endif
1603static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1604static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1605
1606static menu_entry e_menu_adv_options[] =
1607{
1608 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1609 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1610 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1611 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1612 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1613 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1614 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1615 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1616#ifdef DRC_DISABLE
1617 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1618#endif
1619 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1620#ifndef DRC_DISABLE
1621 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1622#endif
1623 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1624 mee_end,
1625};
1626
1627static int menu_loop_adv_options(int id, int keys)
1628{
1629 static int sel = 0;
1630 me_loop(e_menu_adv_options, &sel);
1631 return 0;
1632}
1633
1634// ------------ options menu ------------
1635
1636static int mh_restore_defaults(int id, int keys)
1637{
1638 menu_set_defconfig();
1639 menu_update_msg("defaults restored");
1640 return 1;
1641}
1642
1643static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1644static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1645/*
1646static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1647static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1648 "loading state or both";
1649*/
1650static const char h_restore_def[] = "Switches back to default / recommended\n"
1651 "configuration";
1652static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1653
1654static menu_entry e_menu_options[] =
1655{
1656// mee_range ("Save slot", 0, state_slot, 0, 9),
1657// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1658 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1659 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1660 mee_enum ("Region", 0, region, men_region),
1661 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1662#ifdef C64X_DSP
1663 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1664#else
1665 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1666#endif
1667 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1668 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1669 mee_handler ("[Advanced]", menu_loop_adv_options),
1670 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1671 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1672 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1673 mee_end,
1674};
1675
1676static int menu_loop_options(int id, int keys)
1677{
1678 static int sel = 0;
1679
1680 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1681 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1682 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1683
1684 me_loop(e_menu_options, &sel);
1685
1686 return 0;
1687}
1688
1689// ------------ debug menu ------------
1690
1691static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1692{
1693 int w = min(g_menuscreen_w, 1024);
1694 int h = min(g_menuscreen_h, 512);
1695 u16 *d = g_menuscreen_ptr;
1696 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1697 char buff[64];
1698 int ty = 1;
1699
1700 gpuf->ulFreezeVersion = 1;
1701 if (GPU_freeze != NULL)
1702 GPU_freeze(1, gpuf);
1703
1704 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1705 bgr555_to_rgb565(d, s, w * 2);
1706
1707 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1708 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1709 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1710 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1711 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1712}
1713
1714static void debug_menu_loop(void)
1715{
1716 int inp, df_x = 0, df_y = 0;
1717 GPUFreeze_t *gpuf;
1718
1719 gpuf = malloc(sizeof(*gpuf));
1720 if (gpuf == NULL)
1721 return;
1722
1723 while (1)
1724 {
1725 menu_draw_begin(0, 1);
1726 draw_frame_debug(gpuf, df_x, df_y);
1727 menu_draw_end();
1728
1729 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1730 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1731 if (inp & PBTN_MBACK) break;
1732 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1733 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1734 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1735 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1736 }
1737
1738 free(gpuf);
1739}
1740
1741// --------- memcard manager ---------
1742
1743static void draw_mc_icon(int dx, int dy, const u16 *s)
1744{
1745 u16 *d;
1746 int x, y, l, p;
1747
1748 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1749
1750 for (y = 0; y < 16; y++, s += 16) {
1751 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1752 for (x = 0; x < 16; x++) {
1753 p = s[x];
1754 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1755 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1756 }
1757 }
1758 }
1759}
1760
1761static void draw_mc_bg(void)
1762{
1763 McdBlock *blocks1, *blocks2;
1764 int maxicons = 15;
1765 int i, y, row2;
1766
1767 blocks1 = malloc(15 * sizeof(blocks1[0]));
1768 blocks2 = malloc(15 * sizeof(blocks1[0]));
1769 if (blocks1 == NULL || blocks2 == NULL)
1770 goto out;
1771
1772 for (i = 0; i < 15; i++) {
1773 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1774 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1775 }
1776
1777 menu_draw_begin(1, 1);
1778
1779 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1780
1781 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1782 if (y < 0) {
1783 // doesn't fit..
1784 y = 0;
1785 maxicons = g_menuscreen_h / 32;
1786 }
1787
1788 row2 = g_menuscreen_w / 2;
1789 for (i = 0; i < maxicons; i++) {
1790 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1791 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1792
1793 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1794 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1795 }
1796
1797 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1798
1799 menu_draw_end();
1800out:
1801 free(blocks1);
1802 free(blocks2);
1803}
1804
1805static void handle_memcard_sel(void)
1806{
1807 strcpy(Config.Mcd1, "none");
1808 if (memcard1_sel != 0)
1809 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1810 strcpy(Config.Mcd2, "none");
1811 if (memcard2_sel != 0)
1812 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1813 LoadMcds(Config.Mcd1, Config.Mcd2);
1814 draw_mc_bg();
1815}
1816
1817static menu_entry e_memcard_options[] =
1818{
1819 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1820 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1821 mee_end,
1822};
1823
1824static int menu_loop_memcards(int id, int keys)
1825{
1826 static int sel = 0;
1827 char *p;
1828 int i;
1829
1830 memcard1_sel = memcard2_sel = 0;
1831 p = strrchr(Config.Mcd1, '/');
1832 if (p != NULL)
1833 for (i = 0; memcards[i] != NULL; i++)
1834 if (strcmp(p + 1, memcards[i]) == 0)
1835 { memcard1_sel = i; break; }
1836 p = strrchr(Config.Mcd2, '/');
1837 if (p != NULL)
1838 for (i = 0; memcards[i] != NULL; i++)
1839 if (strcmp(p + 1, memcards[i]) == 0)
1840 { memcard2_sel = i; break; }
1841
1842 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1843
1844 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1845
1846 return 0;
1847}
1848
1849// ------------ cheats menu ------------
1850
1851static void draw_cheatlist(int sel)
1852{
1853 int max_cnt, start, i, pos, active;
1854
1855 max_cnt = g_menuscreen_h / me_sfont_h;
1856 start = max_cnt / 2 - sel;
1857
1858 menu_draw_begin(1, 1);
1859
1860 for (i = 0; i < NumCheats; i++) {
1861 pos = start + i;
1862 if (pos < 0) continue;
1863 if (pos >= max_cnt) break;
1864 active = Cheats[i].Enabled;
1865 smalltext_out16(14, pos * me_sfont_h,
1866 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1867 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1868 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1869 }
1870 pos = start + i;
1871 if (pos < max_cnt)
1872 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1873
1874 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1875 menu_draw_end();
1876}
1877
1878static void menu_loop_cheats(void)
1879{
1880 static int menu_sel = 0;
1881 int inp;
1882
1883 for (;;)
1884 {
1885 draw_cheatlist(menu_sel);
1886 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1887 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1888 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1889 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1890 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1891 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1892 if (inp & PBTN_MOK) { // action
1893 if (menu_sel < NumCheats)
1894 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1895 else break;
1896 }
1897 if (inp & PBTN_MBACK)
1898 break;
1899 }
1900}
1901
1902// --------- main menu help ----------
1903
1904static void menu_bios_warn(void)
1905{
1906 int inp;
1907 static const char msg[] =
1908 "You don't seem to have copied any BIOS\n"
1909 "files to\n"
1910 MENU_BIOS_PATH "\n\n"
1911
1912 "While many games work fine with fake\n"
1913 "(HLE) BIOS, others (like MGS and FF8)\n"
1914 "require BIOS to work.\n"
1915 "After copying the file, you'll also need\n"
1916 "to select it in the emu's menu:\n"
1917 "options->[BIOS/Plugins]\n\n"
1918 "The file is usually named SCPH1001.BIN,\n"
1919 "but other not compressed files can be\n"
1920 "used too.\n\n"
1921 "Press %s or %s to continue";
1922 char tmp_msg[sizeof(msg) + 64];
1923
1924 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1925 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1926 while (1)
1927 {
1928 draw_menu_message(tmp_msg, NULL);
1929
1930 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1931 if (inp & (PBTN_MBACK|PBTN_MOK))
1932 return;
1933 }
1934}
1935
1936// ------------ main menu ------------
1937
1938static menu_entry e_menu_main[];
1939
1940static void draw_frame_main(void)
1941{
1942 struct tm *tmp;
1943 time_t ltime;
1944 int capacity;
1945 char ltime_s[16];
1946 char buff[64];
1947 char *out;
1948
1949 if (CdromId[0] != 0) {
1950 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1951 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1952 Config.HLE ? "HLE" : "BIOS");
1953 smalltext_out16(4, 1, buff, 0x105f);
1954 }
1955
1956 if (ready_to_go) {
1957 capacity = plat_target_bat_capacity_get();
1958 ltime = time(NULL);
1959 tmp = localtime(&ltime);
1960 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1961 if (capacity >= 0) {
1962 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1963 out = buff;
1964 }
1965 else
1966 out = ltime_s;
1967 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1968 }
1969}
1970
1971static void draw_frame_credits(void)
1972{
1973 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1974}
1975
1976static const char credits_text[] =
1977 "PCSX-ReARMed\n\n"
1978 "(C) 1999-2003 PCSX Team\n"
1979 "(C) 2005-2009 PCSX-df Team\n"
1980 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1981 "ARM recompiler (C) 2009-2011 Ari64\n"
1982#ifdef __ARM_NEON__
1983 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1984#endif
1985 "PEOpS GPU and SPU by Pete Bernert\n"
1986 " and the P.E.Op.S. team\n"
1987 "PCSX4ALL plugin by PCSX4ALL team\n"
1988 " Chui, Franxis, Unai\n\n"
1989 "integration, optimization and\n"
1990 " frontend (C) 2010-2015 notaz\n";
1991
1992static int reset_game(void)
1993{
1994 // sanity check
1995 if (bios_sel == 0 && !Config.HLE)
1996 return -1;
1997
1998 ClosePlugins();
1999 OpenPlugins();
2000 SysReset();
2001 if (CheckCdrom() != -1) {
2002 LoadCdrom();
2003 }
2004 return 0;
2005}
2006
2007static int reload_plugins(const char *cdimg)
2008{
2009 pl_vout_buf = NULL;
2010
2011 ClosePlugins();
2012
2013 set_cd_image(cdimg);
2014 LoadPlugins();
2015 pcnt_hook_plugins();
2016 NetOpened = 0;
2017 if (OpenPlugins() == -1) {
2018 menu_update_msg("failed to open plugins");
2019 return -1;
2020 }
2021 plugin_call_rearmed_cbs();
2022
2023 cdrIsoMultidiskCount = 1;
2024 CdromId[0] = '\0';
2025 CdromLabel[0] = '\0';
2026
2027 return 0;
2028}
2029
2030static int run_bios(void)
2031{
2032 if (bios_sel == 0)
2033 return -1;
2034
2035 ready_to_go = 0;
2036 if (reload_plugins(NULL) != 0)
2037 return -1;
2038 SysReset();
2039
2040 ready_to_go = 1;
2041 return 0;
2042}
2043
2044static int run_exe(void)
2045{
2046 const char *exts[] = { "exe", NULL };
2047 const char *fname;
2048
2049 fname = menu_loop_romsel(last_selected_fname,
2050 sizeof(last_selected_fname), exts, NULL);
2051 if (fname == NULL)
2052 return -1;
2053
2054 ready_to_go = 0;
2055 if (reload_plugins(NULL) != 0)
2056 return -1;
2057
2058 SysReset();
2059 if (Load(fname) != 0) {
2060 menu_update_msg("exe load failed, bad file?");
2061 printf("meh\n");
2062 return -1;
2063 }
2064
2065 ready_to_go = 1;
2066 return 0;
2067}
2068
2069static int run_cd_image(const char *fname)
2070{
2071 int autoload_state = g_autostateld_opt;
2072
2073 ready_to_go = 0;
2074 reload_plugins(fname);
2075
2076 // always autodetect, menu_sync_config will override as needed
2077 Config.PsxAuto = 1;
2078
2079 if (CheckCdrom() == -1) {
2080 // Only check the CD if we are starting the console with a CD
2081 ClosePlugins();
2082 menu_update_msg("unsupported/invalid CD image");
2083 return -1;
2084 }
2085
2086 SysReset();
2087
2088 // Read main executable directly from CDRom and start it
2089 if (LoadCdrom() == -1) {
2090 ClosePlugins();
2091 menu_update_msg("failed to load CD image");
2092 return -1;
2093 }
2094
2095 emu_on_new_cd(1);
2096 ready_to_go = 1;
2097
2098 if (autoload_state) {
2099 unsigned int newest = 0;
2100 int time, slot, newest_slot = -1;
2101
2102 for (slot = 0; slot < 10; slot++) {
2103 if (emu_check_save_file(slot, &time)) {
2104 if ((unsigned int)time > newest) {
2105 newest = time;
2106 newest_slot = slot;
2107 }
2108 }
2109 }
2110
2111 if (newest_slot >= 0) {
2112 lprintf("autoload slot %d\n", newest_slot);
2113 emu_load_state(newest_slot);
2114 }
2115 else {
2116 lprintf("no save to autoload.\n");
2117 }
2118 }
2119
2120 return 0;
2121}
2122
2123static int romsel_run(void)
2124{
2125 int prev_gpu, prev_spu;
2126 const char *fname;
2127
2128 fname = menu_loop_romsel(last_selected_fname,
2129 sizeof(last_selected_fname), filter_exts,
2130 optional_cdimg_filter);
2131 if (fname == NULL)
2132 return -1;
2133
2134 printf("selected file: %s\n", fname);
2135
2136 new_dynarec_clear_full();
2137
2138 if (run_cd_image(fname) != 0)
2139 return -1;
2140
2141 prev_gpu = gpu_plugsel;
2142 prev_spu = spu_plugsel;
2143 if (menu_load_config(1) != 0)
2144 menu_load_config(0);
2145
2146 // check for plugin changes, have to repeat
2147 // loading if game config changed plugins to reload them
2148 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2149 printf("plugin change detected, reloading plugins..\n");
2150 if (run_cd_image(fname) != 0)
2151 return -1;
2152 }
2153
2154 strcpy(last_selected_fname, fname);
2155 menu_do_last_cd_img(0);
2156 return 0;
2157}
2158
2159static int swap_cd_image(void)
2160{
2161 const char *fname;
2162
2163 fname = menu_loop_romsel(last_selected_fname,
2164 sizeof(last_selected_fname), filter_exts,
2165 optional_cdimg_filter);
2166 if (fname == NULL)
2167 return -1;
2168
2169 printf("selected file: %s\n", fname);
2170
2171 CdromId[0] = '\0';
2172 CdromLabel[0] = '\0';
2173
2174 set_cd_image(fname);
2175 if (ReloadCdromPlugin() < 0) {
2176 menu_update_msg("failed to load cdr plugin");
2177 return -1;
2178 }
2179 if (CDR_open() < 0) {
2180 menu_update_msg("failed to open cdr plugin");
2181 return -1;
2182 }
2183
2184 SetCdOpenCaseTime(time(NULL) + 2);
2185 LidInterrupt();
2186
2187 strcpy(last_selected_fname, fname);
2188 return 0;
2189}
2190
2191static int swap_cd_multidisk(void)
2192{
2193 cdrIsoMultidiskSelect++;
2194 CdromId[0] = '\0';
2195 CdromLabel[0] = '\0';
2196
2197 CDR_close();
2198 if (CDR_open() < 0) {
2199 menu_update_msg("failed to open cdr plugin");
2200 return -1;
2201 }
2202
2203 SetCdOpenCaseTime(time(NULL) + 2);
2204 LidInterrupt();
2205
2206 return 0;
2207}
2208
2209static void load_pcsx_cht(void)
2210{
2211 static const char *exts[] = { "cht", NULL };
2212 const char *fname;
2213 char msg[64];
2214
2215 fname = menu_loop_romsel(last_selected_fname,
2216 sizeof(last_selected_fname), exts, NULL);
2217 if (fname == NULL)
2218 return;
2219
2220 printf("selected cheat file: %s\n", fname);
2221 LoadCheats(fname);
2222
2223 if (NumCheats == 0 && NumCodes == 0)
2224 menu_update_msg("failed to load cheats");
2225 else {
2226 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2227 menu_update_msg(msg);
2228 }
2229 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2230}
2231
2232static int main_menu_handler(int id, int keys)
2233{
2234 switch (id)
2235 {
2236 case MA_MAIN_RESUME_GAME:
2237 if (ready_to_go)
2238 return 1;
2239 break;
2240 case MA_MAIN_SAVE_STATE:
2241 if (ready_to_go)
2242 return menu_loop_savestate(0);
2243 break;
2244 case MA_MAIN_LOAD_STATE:
2245 if (ready_to_go)
2246 return menu_loop_savestate(1);
2247 break;
2248 case MA_MAIN_RESET_GAME:
2249 if (ready_to_go && reset_game() == 0)
2250 return 1;
2251 break;
2252 case MA_MAIN_LOAD_ROM:
2253 if (romsel_run() == 0)
2254 return 1;
2255 break;
2256 case MA_MAIN_SWAP_CD:
2257 if (swap_cd_image() == 0)
2258 return 1;
2259 break;
2260 case MA_MAIN_SWAP_CD_MULTI:
2261 if (swap_cd_multidisk() == 0)
2262 return 1;
2263 break;
2264 case MA_MAIN_RUN_BIOS:
2265 if (run_bios() == 0)
2266 return 1;
2267 break;
2268 case MA_MAIN_RUN_EXE:
2269 if (run_exe() == 0)
2270 return 1;
2271 break;
2272 case MA_MAIN_CHEATS:
2273 menu_loop_cheats();
2274 break;
2275 case MA_MAIN_LOAD_CHEATS:
2276 load_pcsx_cht();
2277 break;
2278 case MA_MAIN_CREDITS:
2279 draw_menu_message(credits_text, draw_frame_credits);
2280 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2281 break;
2282 case MA_MAIN_EXIT:
2283 emu_core_ask_exit();
2284 return 1;
2285 default:
2286 lprintf("%s: something unknown selected\n", __FUNCTION__);
2287 break;
2288 }
2289
2290 return 0;
2291}
2292
2293static menu_entry e_menu_main2[] =
2294{
2295 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2296 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2297 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2298 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2299 mee_handler ("Memcard manager", menu_loop_memcards),
2300 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2301 mee_end,
2302};
2303
2304static int main_menu2_handler(int id, int keys)
2305{
2306 static int sel = 0;
2307
2308 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2309 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2310 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2311 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2312
2313 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2314}
2315
2316static const char h_extra[] = "Change CD, manage memcards..\n";
2317
2318static menu_entry e_menu_main[] =
2319{
2320 mee_label (""),
2321 mee_label (""),
2322 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2323 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2324 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2325 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2326 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2327 mee_handler ("Options", menu_loop_options),
2328 mee_handler ("Controls", menu_loop_keyconfig),
2329 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2330 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2331 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2332 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2333 mee_end,
2334};
2335
2336// ----------------------------
2337
2338static void menu_leave_emu(void);
2339
2340void menu_loop(void)
2341{
2342 static int warned_about_bios = 0;
2343 static int sel = 0;
2344
2345 menu_leave_emu();
2346
2347 if (config_save_counter == 0) {
2348 // assume first run
2349 if (bioses[1] != NULL) {
2350 // autoselect BIOS to make user's life easier
2351 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2352 bios_sel = 1;
2353 }
2354 else if (!warned_about_bios) {
2355 menu_bios_warn();
2356 warned_about_bios = 1;
2357 }
2358 }
2359
2360 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2361 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2362 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2363 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2364 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2365
2366 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2367
2368 do {
2369 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2370 } while (!ready_to_go && !g_emu_want_quit);
2371
2372 /* wait until menu, ok, back is released */
2373 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2374 ;
2375
2376 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2377
2378 menu_prepare_emu();
2379}
2380
2381static int qsort_strcmp(const void *p1, const void *p2)
2382{
2383 char * const *s1 = (char * const *)p1;
2384 char * const *s2 = (char * const *)p2;
2385 return strcasecmp(*s1, *s2);
2386}
2387
2388static void scan_bios_plugins(void)
2389{
2390 char fname[MAXPATHLEN];
2391 struct dirent *ent;
2392 int bios_i, gpu_i, spu_i, mc_i;
2393 char *p;
2394 DIR *dir;
2395
2396 bioses[0] = "HLE";
2397 gpu_plugins[0] = "builtin_gpu";
2398 spu_plugins[0] = "builtin_spu";
2399 memcards[0] = "(none)";
2400 bios_i = gpu_i = spu_i = mc_i = 1;
2401
2402 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2403 dir = opendir(fname);
2404 if (dir == NULL) {
2405 perror("scan_bios_plugins bios opendir");
2406 goto do_plugins;
2407 }
2408
2409 while (1) {
2410 struct stat st;
2411
2412 errno = 0;
2413 ent = readdir(dir);
2414 if (ent == NULL) {
2415 if (errno != 0)
2416 perror("readdir");
2417 break;
2418 }
2419
2420 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2421 continue;
2422
2423 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2424 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2425 printf("bad BIOS file: %s\n", ent->d_name);
2426 continue;
2427 }
2428
2429 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2430 bioses[bios_i++] = strdup(ent->d_name);
2431 continue;
2432 }
2433
2434 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2435 }
2436
2437 closedir(dir);
2438
2439do_plugins:
2440 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2441 dir = opendir(fname);
2442 if (dir == NULL) {
2443 perror("scan_bios_plugins plugins opendir");
2444 goto do_memcards;
2445 }
2446
2447 while (1) {
2448 void *h, *tmp;
2449
2450 errno = 0;
2451 ent = readdir(dir);
2452 if (ent == NULL) {
2453 if (errno != 0)
2454 perror("readdir");
2455 break;
2456 }
2457 p = strstr(ent->d_name, ".so");
2458 if (p == NULL)
2459 continue;
2460
2461 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2462 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2463 if (h == NULL) {
2464 fprintf(stderr, "%s\n", dlerror());
2465 continue;
2466 }
2467
2468 // now what do we have here?
2469 tmp = dlsym(h, "GPUinit");
2470 if (tmp) {
2471 dlclose(h);
2472 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2473 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2474 continue;
2475 }
2476
2477 tmp = dlsym(h, "SPUinit");
2478 if (tmp) {
2479 dlclose(h);
2480 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2481 spu_plugins[spu_i++] = strdup(ent->d_name);
2482 continue;
2483 }
2484
2485 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2486 dlclose(h);
2487 }
2488
2489 closedir(dir);
2490
2491do_memcards:
2492 dir = opendir("." MEMCARD_DIR);
2493 if (dir == NULL) {
2494 perror("scan_bios_plugins memcards opendir");
2495 return;
2496 }
2497
2498 while (1) {
2499 struct stat st;
2500
2501 errno = 0;
2502 ent = readdir(dir);
2503 if (ent == NULL) {
2504 if (errno != 0)
2505 perror("readdir");
2506 break;
2507 }
2508
2509 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2510 continue;
2511
2512 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2513 if (stat(fname, &st) != 0) {
2514 printf("bad memcard file: %s\n", ent->d_name);
2515 continue;
2516 }
2517
2518 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2519 memcards[mc_i++] = strdup(ent->d_name);
2520 continue;
2521 }
2522
2523 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2524 }
2525
2526 if (mc_i > 2)
2527 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2528
2529 closedir(dir);
2530}
2531
2532void menu_init(void)
2533{
2534 char buff[MAXPATHLEN];
2535 int i;
2536
2537 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2538
2539 scan_bios_plugins();
2540 menu_init_base();
2541
2542 menu_set_defconfig();
2543 menu_load_config(0);
2544 menu_do_last_cd_img(1);
2545 last_vout_w = 320;
2546 last_vout_h = 240;
2547 last_vout_bpp = 16;
2548
2549 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2550 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2551 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2552 fprintf(stderr, "OOM\n");
2553 exit(1);
2554 }
2555
2556 emu_make_path(buff, "skin/background.png", sizeof(buff));
2557 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2558
2559 i = plat_target.cpu_clock_set != NULL
2560 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2561 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2562
2563 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2564 e_menu_gfx_options[i].data = plat_target.vout_methods;
2565 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2566 plat_target.vout_methods != NULL);
2567
2568 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2569 e_menu_gfx_options[i].data = plat_target.hwfilters;
2570 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2571 plat_target.hwfilters != NULL);
2572
2573 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2574 plat_target.gamma_set != NULL);
2575
2576#ifdef HAVE_PRE_ARMV7
2577 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2578#endif
2579 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2580 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2581 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2582 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2583 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2584 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2585 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2586}
2587
2588void menu_notify_mode_change(int w, int h, int bpp)
2589{
2590 last_vout_w = w;
2591 last_vout_h = h;
2592 last_vout_bpp = bpp;
2593}
2594
2595static void menu_leave_emu(void)
2596{
2597 if (GPU_close != NULL) {
2598 int ret = GPU_close();
2599 if (ret)
2600 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2601 }
2602
2603 plat_video_menu_enter(ready_to_go);
2604
2605 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2606 if (pl_vout_buf != NULL && ready_to_go) {
2607 int x = max(0, g_menuscreen_w - last_vout_w);
2608 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2609 int w = min(g_menuscreen_w, last_vout_w);
2610 int h = min(g_menuscreen_h, last_vout_h);
2611 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2612 char *s = pl_vout_buf;
2613
2614 if (last_vout_bpp == 16) {
2615 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2616 menu_darken_bg(d, s, w, 0);
2617 }
2618 else {
2619 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2620 rgb888_to_rgb565(d, s, w * 3);
2621 menu_darken_bg(d, d, w, 0);
2622 }
2623 }
2624 }
2625
2626 if (ready_to_go)
2627 cpu_clock = plat_target_cpu_clock_get();
2628}
2629
2630void menu_prepare_emu(void)
2631{
2632 R3000Acpu *prev_cpu = psxCpu;
2633
2634 plat_video_menu_leave();
2635
2636 #ifndef DRC_DISABLE
2637 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2638 #else
2639 psxCpu = &psxInt;
2640 #endif
2641 if (psxCpu != prev_cpu) {
2642 prev_cpu->Shutdown();
2643 psxCpu->Init();
2644 // note that this does not really reset, just clears drc caches
2645 psxCpu->Reset();
2646 }
2647
2648 psxCpu->ApplyConfig();
2649
2650 // core doesn't care about Config.Cdda changes,
2651 // so handle them manually here
2652 if (Config.Cdda)
2653 CDR_stop();
2654
2655 menu_sync_config();
2656 if (cpu_clock > 0)
2657 plat_target_cpu_clock_set(cpu_clock);
2658
2659 // push config to GPU plugin
2660 plugin_call_rearmed_cbs();
2661
2662 if (GPU_open != NULL) {
2663 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2664 if (ret)
2665 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2666 }
2667
2668 dfinput_activate();
2669}
2670
2671void menu_update_msg(const char *msg)
2672{
2673 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2674 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2675
2676 menu_error_time = plat_get_ticks_ms();
2677 lprintf("msg: %s\n", menu_error_msg);
2678}
2679
2680void menu_finish(void)
2681{
2682 if (cpu_clock_st > 0)
2683 plat_target_cpu_clock_set(cpu_clock_st);
2684}