frontend: handle 24bpp in sstate preview
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16
17#include "main.h"
18#include "menu.h"
19#include "config.h"
20#include "plugin.h"
21#include "plugin_lib.h"
22#include "omap.h"
23#include "pandora.h"
24#include "pcnt.h"
25#include "arm_utils.h"
26#include "common/plat.h"
27#include "common/input.h"
28#include "linux/in_evdev.h"
29#include "../libpcsxcore/misc.h"
30#include "../libpcsxcore/cdrom.h"
31#include "../libpcsxcore/psemu_plugin_defs.h"
32#include "../libpcsxcore/new_dynarec/new_dynarec.h"
33#include "../plugins/dfinput/pad.h"
34#include "revision.h"
35
36#define MENU_X2 1
37#define array_size(x) (sizeof(x) / sizeof(x[0]))
38
39typedef enum
40{
41 MA_NONE = 1,
42 MA_MAIN_RESUME_GAME,
43 MA_MAIN_SAVE_STATE,
44 MA_MAIN_LOAD_STATE,
45 MA_MAIN_RESET_GAME,
46 MA_MAIN_LOAD_ROM,
47 MA_MAIN_SWAP_CD,
48 MA_MAIN_RUN_BIOS,
49 MA_MAIN_CONTROLS,
50 MA_MAIN_CREDITS,
51 MA_MAIN_EXIT,
52 MA_CTRL_PLAYER1,
53 MA_CTRL_PLAYER2,
54 MA_CTRL_EMU,
55 MA_CTRL_DEV_FIRST,
56 MA_CTRL_DEV_NEXT,
57 MA_CTRL_DONE,
58 MA_OPT_SAVECFG,
59 MA_OPT_SAVECFG_GAME,
60 MA_OPT_CPU_CLOCKS,
61 MA_OPT_FILTERING,
62} menu_id;
63
64enum {
65 SCALE_1_1,
66 SCALE_4_3,
67 SCALE_FULLSCREEN,
68 SCALE_CUSTOM,
69};
70
71static int last_psx_w, last_psx_h, last_psx_bpp;
72static int scaling, filter, cpu_clock, cpu_clock_st;
73static char rom_fname_reload[MAXPATHLEN];
74static char last_selected_fname[MAXPATHLEN];
75static int warned_about_bios, region, in_type_sel;
76int g_opts;
77
78// sound plugin
79extern int iUseReverb;
80extern int iUseInterpolation;
81extern int iXAPitch;
82extern int iSPUIRQWait;
83extern int iUseTimer;
84
85static const char *bioses[24];
86static const char *gpu_plugins[16];
87static const char *spu_plugins[16];
88static int bios_sel, gpu_plugsel, spu_plugsel;
89
90
91static int min(int x, int y) { return x < y ? x : y; }
92static int max(int x, int y) { return x > y ? x : y; }
93
94void emu_make_path(char *buff, const char *end, int size)
95{
96 int pos, end_len;
97
98 end_len = strlen(end);
99 pos = plat_get_root_dir(buff, size);
100 strncpy(buff + pos, end, size - pos);
101 buff[size - 1] = 0;
102 if (pos + end_len > size - 1)
103 printf("Warning: path truncated: %s\n", buff);
104}
105
106static int emu_check_save_file(int slot)
107{
108 int ret = emu_check_state(slot);
109 return ret == 0 ? 1 : 0;
110}
111
112static int emu_save_load_game(int load, int unused)
113{
114 int ret;
115
116 if (load) {
117 ret = emu_load_state(state_slot);
118
119 // reflect hle/bios mode from savestate
120 if (Config.HLE)
121 bios_sel = 0;
122 else if (bios_sel == 0 && bioses[1] != NULL)
123 // XXX: maybe find the right bios instead
124 bios_sel = 1;
125 }
126 else
127 ret = emu_save_state(state_slot);
128
129 return ret;
130}
131
132// propagate menu settings to the emu vars
133static void menu_sync_config(void)
134{
135 static int allow_abs_only_old;
136
137 Config.PsxAuto = 1;
138 if (region > 0) {
139 Config.PsxAuto = 0;
140 Config.PsxType = region - 1;
141 }
142 in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD;
143 if (in_evdev_allow_abs_only != allow_abs_only_old) {
144 pandora_rescan_inputs();
145 allow_abs_only_old = in_evdev_allow_abs_only;
146 }
147
148 pl_frame_interval = Config.PsxType ? 20000 : 16667;
149 // used by P.E.Op.S. frameskip code
150 pl_rearmed_cbs.gpu_peops.fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
151 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
152 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
153}
154
155static void menu_set_defconfig(void)
156{
157 g_opts = 0;
158 scaling = SCALE_4_3;
159
160 region = 0;
161 in_type_sel = 0;
162 in_evdev_allow_abs_only = 0;
163 Config.Xa = Config.Cdda = Config.Sio =
164 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
165
166 pl_rearmed_cbs.frameskip = 0;
167 pl_rearmed_cbs.gpu_peops.iUseDither = 0;
168 pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
169
170 iUseReverb = 2;
171 iUseInterpolation = 1;
172 iXAPitch = 0;
173 iSPUIRQWait = 1;
174 iUseTimer = 2;
175
176 menu_sync_config();
177}
178
179#define CE_CONFIG_STR(val) \
180 { #val, 0, Config.val }
181
182#define CE_CONFIG_VAL(val) \
183 { #val, sizeof(Config.val), &Config.val }
184
185#define CE_STR(val) \
186 { #val, 0, val }
187
188#define CE_INTVAL(val) \
189 { #val, sizeof(val), &val }
190
191#define CE_INTVAL_P(val) \
192 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
193
194// 'versioned' var, used when defaults change
195#define CE_INTVAL_V(val, ver) \
196 { #val #ver, sizeof(val), &val }
197
198static const struct {
199 const char *name;
200 size_t len;
201 void *val;
202} config_data[] = {
203 CE_CONFIG_STR(Bios),
204 CE_CONFIG_STR(Gpu),
205 CE_CONFIG_STR(Spu),
206// CE_CONFIG_STR(Cdr),
207 CE_CONFIG_VAL(Xa),
208 CE_CONFIG_VAL(Sio),
209 CE_CONFIG_VAL(Mdec),
210 CE_CONFIG_VAL(Cdda),
211 CE_CONFIG_VAL(Debug),
212 CE_CONFIG_VAL(PsxOut),
213 CE_CONFIG_VAL(SpuIrq),
214 CE_CONFIG_VAL(RCntFix),
215 CE_CONFIG_VAL(VSyncWA),
216 CE_CONFIG_VAL(Cpu),
217 CE_INTVAL(region),
218 CE_INTVAL(scaling),
219 CE_INTVAL(g_layer_x),
220 CE_INTVAL(g_layer_y),
221 CE_INTVAL(g_layer_w),
222 CE_INTVAL(g_layer_h),
223 CE_INTVAL(filter),
224 CE_INTVAL(state_slot),
225 CE_INTVAL(cpu_clock),
226 CE_INTVAL(g_opts),
227 CE_INTVAL(in_type_sel),
228 CE_INTVAL_P(frameskip),
229 CE_INTVAL_P(gpu_peops.iUseDither),
230 CE_INTVAL_P(gpu_peops.dwActFixes),
231 CE_INTVAL(iUseReverb),
232 CE_INTVAL(iXAPitch),
233 CE_INTVAL_V(iUseInterpolation, 2),
234 CE_INTVAL_V(iSPUIRQWait, 2),
235 CE_INTVAL(iUseTimer),
236 CE_INTVAL(warned_about_bios),
237 CE_INTVAL(in_evdev_allow_abs_only),
238};
239
240static char *get_cd_label(void)
241{
242 static char trimlabel[33];
243 int j;
244
245 strncpy(trimlabel, CdromLabel, 32);
246 trimlabel[32] = 0;
247 for (j = 31; j >= 0; j--)
248 if (trimlabel[j] == ' ')
249 trimlabel[j] = 0;
250
251 return trimlabel;
252}
253
254static void make_cfg_fname(char *buf, size_t size, int is_game)
255{
256 if (is_game)
257 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
258 else
259 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
260}
261
262static void keys_write_all(FILE *f);
263
264static int menu_write_config(int is_game)
265{
266 char cfgfile[MAXPATHLEN];
267 FILE *f;
268 int i;
269
270 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
271 f = fopen(cfgfile, "w");
272 if (f == NULL) {
273 printf("menu_write_config: failed to open: %s\n", cfgfile);
274 return -1;
275 }
276
277 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
278 fprintf(f, "%s = ", config_data[i].name);
279 switch (config_data[i].len) {
280 case 0:
281 fprintf(f, "%s\n", (char *)config_data[i].val);
282 break;
283 case 1:
284 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
285 break;
286 case 2:
287 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
288 break;
289 case 4:
290 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
291 break;
292 default:
293 printf("menu_write_config: unhandled len %d for %s\n",
294 config_data[i].len, config_data[i].name);
295 break;
296 }
297 }
298
299 if (!is_game)
300 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
301
302 keys_write_all(f);
303 fclose(f);
304
305 return 0;
306}
307
308static void parse_str_val(char *cval, const char *src)
309{
310 char *tmp;
311 strncpy(cval, src, MAXPATHLEN);
312 cval[MAXPATHLEN - 1] = 0;
313 tmp = strchr(cval, '\n');
314 if (tmp == NULL)
315 tmp = strchr(cval, '\r');
316 if (tmp != NULL)
317 *tmp = 0;
318}
319
320static void keys_load_all(const char *cfg);
321
322static int menu_load_config(int is_game)
323{
324 char cfgfile[MAXPATHLEN];
325 int i, ret = -1;
326 long size;
327 char *cfg;
328 FILE *f;
329
330 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
331 f = fopen(cfgfile, "r");
332 if (f == NULL) {
333 printf("menu_load_config: failed to open: %s\n", cfgfile);
334 return -1;
335 }
336
337 fseek(f, 0, SEEK_END);
338 size = ftell(f);
339 if (size <= 0) {
340 printf("bad size %ld: %s\n", size, cfgfile);
341 goto fail;
342 }
343
344 cfg = malloc(size + 1);
345 if (cfg == NULL)
346 goto fail;
347
348 fseek(f, 0, SEEK_SET);
349 if (fread(cfg, 1, size, f) != size) {
350 printf("failed to read: %s\n", cfgfile);
351 goto fail_read;
352 }
353 cfg[size] = 0;
354
355 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
356 char *tmp, *tmp2;
357 u32 val;
358
359 tmp = strstr(cfg, config_data[i].name);
360 if (tmp == NULL)
361 continue;
362 tmp += strlen(config_data[i].name);
363 if (strncmp(tmp, " = ", 3) != 0)
364 continue;
365 tmp += 3;
366
367 if (config_data[i].len == 0) {
368 parse_str_val(config_data[i].val, tmp);
369 continue;
370 }
371
372 tmp2 = NULL;
373 val = strtoul(tmp, &tmp2, 16);
374 if (tmp2 == NULL || tmp == tmp2)
375 continue; // parse failed
376
377 switch (config_data[i].len) {
378 case 1:
379 *(u8 *)config_data[i].val = val;
380 break;
381 case 2:
382 *(u16 *)config_data[i].val = val;
383 break;
384 case 4:
385 *(u32 *)config_data[i].val = val;
386 break;
387 default:
388 printf("menu_load_config: unhandled len %d for %s\n",
389 config_data[i].len, config_data[i].name);
390 break;
391 }
392 }
393
394 if (!is_game) {
395 char *tmp = strstr(cfg, "lastcdimg = ");
396 if (tmp != NULL) {
397 tmp += 12;
398 parse_str_val(last_selected_fname, tmp);
399 }
400 }
401
402 menu_sync_config();
403
404 // sync plugins
405 for (i = bios_sel = 0; bioses[i] != NULL; i++)
406 if (strcmp(Config.Bios, bioses[i]) == 0)
407 { bios_sel = i; break; }
408
409 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
410 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
411 { gpu_plugsel = i; break; }
412
413 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
414 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
415 { spu_plugsel = i; break; }
416
417 keys_load_all(cfg);
418 ret = 0;
419fail_read:
420 free(cfg);
421fail:
422 fclose(f);
423 return ret;
424}
425
426// rrrr rggg gggb bbbb
427static unsigned short fname2color(const char *fname)
428{
429 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
430 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" };
431 const char *ext = strrchr(fname, '.');
432 int i;
433
434 if (ext == NULL)
435 return 0xffff;
436 for (i = 0; i < array_size(cdimg_exts); i++)
437 if (strcasecmp(ext, cdimg_exts[i]) == 0)
438 return 0x7bff;
439 for (i = 0; i < array_size(other_exts); i++)
440 if (strcasecmp(ext, other_exts[i]) == 0)
441 return 0xa514;
442 return 0xffff;
443}
444
445static void draw_savestate_bg(int slot);
446
447#define MENU_ALIGN_LEFT
448#define menu_init menu_init_common
449#include "common/menu.c"
450#undef menu_init
451
452// a bit of black magic here
453static void draw_savestate_bg(int slot)
454{
455 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
456 int x, y, w, h;
457 char fname[MAXPATHLEN];
458 GPUFreeze_t *gpu;
459 u16 *s, *d;
460 gzFile f;
461 int ret;
462 u32 tmp;
463
464 ret = get_state_filename(fname, sizeof(fname), slot);
465 if (ret != 0)
466 return;
467
468 f = gzopen(fname, "rb");
469 if (f == NULL)
470 return;
471
472 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
473 fprintf(stderr, "gzseek failed\n");
474 gzclose(f);
475 return;
476 }
477
478 gpu = malloc(sizeof(*gpu));
479 if (gpu == NULL) {
480 gzclose(f);
481 return;
482 }
483
484 ret = gzread(f, gpu, sizeof(*gpu));
485 gzclose(f);
486 if (ret != sizeof(*gpu)) {
487 fprintf(stderr, "gzread failed\n");
488 goto out;
489 }
490
491 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
492
493 if (gpu->ulStatus & 0x800000)
494 goto out; // disabled
495
496 x = gpu->ulControl[5] & 0x3ff;
497 y = (gpu->ulControl[5] >> 10) & 0x1ff;
498 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1);
499 w = psx_widths[(gpu->ulStatus >> 16) & 7];
500 tmp = gpu->ulControl[7];
501 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
502 if (gpu->ulStatus & 0x80000) // doubleheight
503 h *= 2;
504
505 x = max(0, g_menuscreen_w - w) & ~3;
506 y = max(0, g_menuscreen_h / 2 - h / 2);
507 w = min(g_menuscreen_w, w);
508 h = min(g_menuscreen_h, h);
509 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
510
511 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
512 if (gpu->ulStatus & 0x200000)
513 bgr888_to_rgb565(d, s, w * 3);
514 else
515 bgr555_to_rgb565(d, s, w * 2);
516
517out:
518 free(gpu);
519}
520
521// ---------- pandora specific -----------
522
523static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
524static char **pnd_filter_list;
525
526static int get_cpu_clock(void)
527{
528 FILE *f;
529 int ret = 0;
530 f = fopen("/proc/pandora/cpu_mhz_max", "r");
531 if (f) {
532 fscanf(f, "%d", &ret);
533 fclose(f);
534 }
535 return ret;
536}
537
538static void apply_cpu_clock(void)
539{
540 char buf[128];
541
542 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
543 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
544 pnd_script_base, cpu_clock);
545 system(buf);
546 }
547}
548
549static void apply_filter(int which)
550{
551 static int old = -1;
552 char buf[128];
553 int i;
554
555 if (pnd_filter_list == NULL || which == old)
556 return;
557
558 for (i = 0; i < which; i++)
559 if (pnd_filter_list[i] == NULL)
560 return;
561
562 if (pnd_filter_list[i] == NULL)
563 return;
564
565 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
566 system(buf);
567 old = which;
568}
569
570static void apply_lcdrate(int pal)
571{
572 static int old = -1;
573 char buf[128];
574
575 if (pal == old)
576 return;
577
578 snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d",
579 pnd_script_base, pal ? 50 : 60);
580 system(buf);
581 old = pal;
582}
583
584static menu_entry e_menu_gfx_options[];
585
586static void pnd_menu_init(void)
587{
588 struct dirent *ent;
589 int i, count = 0;
590 char **mfilters;
591 char buff[64];
592 DIR *dir;
593
594 cpu_clock_st = cpu_clock = get_cpu_clock();
595
596 dir = opendir("/etc/pandora/conf/dss_fir");
597 if (dir == NULL) {
598 perror("filter opendir");
599 return;
600 }
601
602 while (1) {
603 errno = 0;
604 ent = readdir(dir);
605 if (ent == NULL) {
606 if (errno != 0)
607 perror("readdir");
608 break;
609 }
610
611 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
612 continue;
613
614 count++;
615 }
616
617 if (count == 0)
618 return;
619
620 mfilters = calloc(count + 1, sizeof(mfilters[0]));
621 if (mfilters == NULL)
622 return;
623
624 rewinddir(dir);
625 for (i = 0; (ent = readdir(dir)); ) {
626 size_t len;
627
628 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
629 continue;
630
631 len = strlen(ent->d_name);
632
633 // skip pre-HF5 extra files
634 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
635 continue;
636 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
637 continue;
638
639 // have to cut "_up_h" for pre-HF5
640 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
641 len -= 5;
642
643 if (len > sizeof(buff) - 1)
644 continue;
645
646 strncpy(buff, ent->d_name, len);
647 buff[len] = 0;
648 mfilters[i] = strdup(buff);
649 if (mfilters[i] != NULL)
650 i++;
651 }
652 closedir(dir);
653
654 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
655 e_menu_gfx_options[i].data = (void *)mfilters;
656 pnd_filter_list = mfilters;
657}
658
659void menu_finish(void)
660{
661 cpu_clock = cpu_clock_st;
662 apply_cpu_clock();
663}
664
665// -------------- key config --------------
666
667me_bind_action me_ctrl_actions[] =
668{
669 { "UP ", 1 << DKEY_UP},
670 { "DOWN ", 1 << DKEY_DOWN },
671 { "LEFT ", 1 << DKEY_LEFT },
672 { "RIGHT ", 1 << DKEY_RIGHT },
673 { "TRIANGLE", 1 << DKEY_TRIANGLE },
674 { "CIRCLE ", 1 << DKEY_CIRCLE },
675 { "CROSS ", 1 << DKEY_CROSS },
676 { "SQUARE ", 1 << DKEY_SQUARE },
677 { "L1 ", 1 << DKEY_L1 },
678 { "R1 ", 1 << DKEY_R1 },
679 { "L2 ", 1 << DKEY_L2 },
680 { "R2 ", 1 << DKEY_R2 },
681 { "L3 ", 1 << DKEY_L3 },
682 { "R3 ", 1 << DKEY_R3 },
683 { "START ", 1 << DKEY_START },
684 { "SELECT ", 1 << DKEY_SELECT },
685 { NULL, 0 }
686};
687
688me_bind_action emuctrl_actions[] =
689{
690 { "Save State ", 1 << SACTION_SAVE_STATE },
691 { "Load State ", 1 << SACTION_LOAD_STATE },
692 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
693 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
694 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
695 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
696 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
697 { NULL, 0 }
698};
699
700static char *mystrip(char *str)
701{
702 int i, len;
703
704 len = strlen(str);
705 for (i = 0; i < len; i++)
706 if (str[i] != ' ') break;
707 if (i > 0) memmove(str, str + i, len - i + 1);
708
709 len = strlen(str);
710 for (i = len - 1; i >= 0; i--)
711 if (str[i] != ' ') break;
712 str[i+1] = 0;
713
714 return str;
715}
716
717static void get_line(char *d, size_t size, const char *s)
718{
719 const char *pe;
720 size_t len;
721
722 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
723 ;
724 len = pe - s;
725 if (len > size - 1)
726 len = size - 1;
727 strncpy(d, s, len);
728 d[len] = 0;
729
730 mystrip(d);
731}
732
733static void keys_write_all(FILE *f)
734{
735 int d;
736
737 for (d = 0; d < IN_MAX_DEVS; d++)
738 {
739 const int *binds = in_get_dev_binds(d);
740 const char *name = in_get_dev_name(d, 0, 0);
741 int k, count = 0;
742
743 if (binds == NULL || name == NULL)
744 continue;
745
746 fprintf(f, "binddev = %s\n", name);
747 in_get_config(d, IN_CFG_BIND_COUNT, &count);
748
749 for (k = 0; k < count; k++)
750 {
751 int i, kbinds, mask;
752 char act[32];
753
754 act[0] = act[31] = 0;
755 name = in_get_key_name(d, k);
756
757 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
758 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
759 mask = me_ctrl_actions[i].mask;
760 if (mask & kbinds) {
761 strncpy(act, me_ctrl_actions[i].name, 31);
762 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
763 kbinds &= ~mask;
764 }
765 mask = me_ctrl_actions[i].mask << 16;
766 if (mask & kbinds) {
767 strncpy(act, me_ctrl_actions[i].name, 31);
768 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
769 kbinds &= ~mask;
770 }
771 }
772
773 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
774 for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) {
775 mask = emuctrl_actions[i].mask;
776 if (mask & kbinds) {
777 strncpy(act, emuctrl_actions[i].name, 31);
778 fprintf(f, "bind %s = %s\n", name, mystrip(act));
779 kbinds &= ~mask;
780 }
781 }
782 }
783 }
784}
785
786static int parse_bind_val(const char *val, int *type)
787{
788 int i;
789
790 *type = IN_BINDTYPE_NONE;
791 if (val[0] == 0)
792 return 0;
793
794 if (strncasecmp(val, "player", 6) == 0)
795 {
796 int player, shift = 0;
797 player = atoi(val + 6) - 1;
798
799 if ((unsigned int)player > 1)
800 return -1;
801 if (player == 1)
802 shift = 16;
803
804 *type = IN_BINDTYPE_PLAYER12;
805 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
806 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
807 return me_ctrl_actions[i].mask << shift;
808 }
809 }
810 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
811 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
812 *type = IN_BINDTYPE_EMU;
813 return emuctrl_actions[i].mask;
814 }
815 }
816
817 return -1;
818}
819
820static void keys_load_all(const char *cfg)
821{
822 char dev[256], key[128], *act;
823 const char *p;
824 int bind, bindtype;
825 int dev_id;
826
827 p = cfg;
828 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
829 p += 10;
830
831 get_line(dev, sizeof(dev), p);
832 dev_id = in_config_parse_dev(dev);
833 if (dev_id < 0) {
834 printf("input: can't handle dev: %s\n", dev);
835 continue;
836 }
837
838 in_unbind_all(dev_id, -1, -1);
839 while ((p = strstr(p, "bind"))) {
840 if (strncmp(p, "binddev = ", 10) == 0)
841 break;
842
843 p += 4;
844 if (*p != ' ') {
845 printf("input: parse error: %16s..\n", p);
846 continue;
847 }
848
849 get_line(key, sizeof(key), p);
850 act = strchr(key, '=');
851 if (act == NULL) {
852 printf("parse failed: %16s..\n", p);
853 continue;
854 }
855 *act = 0;
856 act++;
857 mystrip(key);
858 mystrip(act);
859
860 bind = parse_bind_val(act, &bindtype);
861 if (bind != -1 && bind != 0) {
862 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
863 in_config_bind_key(dev_id, key, bind, bindtype);
864 }
865 else
866 lprintf("config: unhandled action \"%s\"\n", act);
867 }
868 }
869 in_clean_binds();
870}
871
872static int key_config_loop_wrap(int id, int keys)
873{
874 switch (id) {
875 case MA_CTRL_PLAYER1:
876 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
877 break;
878 case MA_CTRL_PLAYER2:
879 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
880 break;
881 case MA_CTRL_EMU:
882 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
883 break;
884 default:
885 break;
886 }
887 return 0;
888}
889
890static const char *mgn_dev_name(int id, int *offs)
891{
892 const char *name = NULL;
893 static int it = 0;
894
895 if (id == MA_CTRL_DEV_FIRST)
896 it = 0;
897
898 for (; it < IN_MAX_DEVS; it++) {
899 name = in_get_dev_name(it, 1, 1);
900 if (name != NULL)
901 break;
902 }
903
904 it++;
905 return name;
906}
907
908static const char *mgn_saveloadcfg(int id, int *offs)
909{
910 return "";
911}
912
913static int mh_savecfg(int id, int keys)
914{
915 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
916 me_update_msg("config saved");
917 else
918 me_update_msg("failed to write config");
919
920 return 1;
921}
922
923static int mh_input_rescan(int id, int keys)
924{
925 //menu_sync_config();
926 pandora_rescan_inputs();
927 me_update_msg("rescan complete.");
928
929 return 0;
930}
931
932static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL };
933static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
934
935static menu_entry e_menu_keyconfig[] =
936{
937 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
938 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
939 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
940 mee_label (""),
941 mee_enum ("Controller", 0, in_type_sel, men_in_type_sel),
942 mee_onoff_h ("Nubs as buttons", 0, in_evdev_allow_abs_only, 1, h_nub_btns),
943 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
944 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
945 mee_handler ("Rescan devices", mh_input_rescan),
946 mee_label (""),
947 mee_label ("Input devices:"),
948 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
949 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
950 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
951 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
952 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
953 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
954 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
955 mee_end,
956};
957
958static int menu_loop_keyconfig(int id, int keys)
959{
960 static int sel = 0;
961
962// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
963 me_loop(e_menu_keyconfig, &sel, NULL);
964 return 0;
965}
966
967// ------------ gfx options menu ------------
968
969static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
970static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
971 "using d-pad or move it using R+d-pad";
972static const char *men_dummy[] = { NULL };
973
974static int menu_loop_cscaler(int id, int keys)
975{
976 unsigned int inp;
977
978 scaling = SCALE_CUSTOM;
979
980 omap_enable_layer(1);
981
982 for (;;)
983 {
984 menu_draw_begin(0);
985 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
986 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
987 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
988 menu_draw_end();
989
990 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
991 if (inp & PBTN_UP) g_layer_y--;
992 if (inp & PBTN_DOWN) g_layer_y++;
993 if (inp & PBTN_LEFT) g_layer_x--;
994 if (inp & PBTN_RIGHT) g_layer_x++;
995 if (!(inp & PBTN_R)) {
996 if (inp & PBTN_UP) g_layer_h += 2;
997 if (inp & PBTN_DOWN) g_layer_h -= 2;
998 if (inp & PBTN_LEFT) g_layer_w += 2;
999 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1000 }
1001 if (inp & (PBTN_MOK|PBTN_MBACK))
1002 break;
1003
1004 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1005 if (g_layer_x < 0) g_layer_x = 0;
1006 if (g_layer_x > 640) g_layer_x = 640;
1007 if (g_layer_y < 0) g_layer_y = 0;
1008 if (g_layer_y > 420) g_layer_y = 420;
1009 if (g_layer_w < 160) g_layer_w = 160;
1010 if (g_layer_h < 60) g_layer_h = 60;
1011 if (g_layer_x + g_layer_w > 800)
1012 g_layer_w = 800 - g_layer_x;
1013 if (g_layer_y + g_layer_h > 480)
1014 g_layer_h = 480 - g_layer_y;
1015 omap_enable_layer(1);
1016 }
1017 }
1018
1019 omap_enable_layer(0);
1020
1021 return 0;
1022}
1023
1024static menu_entry e_menu_gfx_options[] =
1025{
1026 mee_enum ("Scaler", 0, scaling, men_scaler),
1027 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
1028// mee_onoff ("Vsync", 0, vsync, 1),
1029 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
1030 mee_end,
1031};
1032
1033static int menu_loop_gfx_options(int id, int keys)
1034{
1035 static int sel = 0;
1036
1037 me_loop(e_menu_gfx_options, &sel, NULL);
1038
1039 return 0;
1040}
1041
1042// ------------ bios/plugins ------------
1043
1044static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1045static const char h_gpu_0[] = "Needed for Chrono Cross";
1046static const char h_gpu_1[] = "Capcom fighting games";
1047static const char h_gpu_2[] = "Black screens in Lunar";
1048static const char h_gpu_3[] = "Compatibility mode";
1049static const char h_gpu_6[] = "Pandemonium 2";
1050static const char h_gpu_7[] = "Skip every second frame";
1051static const char h_gpu_8[] = "Needed by Dark Forces";
1052static const char h_gpu_9[] = "better g-colors, worse textures";
1053static const char h_gpu_10[] = "Toggle busy flags after drawing";
1054
1055static menu_entry e_menu_plugin_gpu[] =
1056{
1057 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1058 mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1059 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1060 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1061 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1062 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1063 mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1064 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1065 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1066 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1067 mee_end,
1068};
1069
1070static int menu_loop_plugin_gpu(int id, int keys)
1071{
1072 static int sel = 0;
1073 me_loop(e_menu_plugin_gpu, &sel, NULL);
1074 return 0;
1075}
1076
1077static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
1078static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1079static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
1080static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1081
1082static menu_entry e_menu_plugin_spu[] =
1083{
1084 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
1085 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1086 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1087 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1088 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1089 mee_end,
1090};
1091
1092static int menu_loop_plugin_spu(int id, int keys)
1093{
1094 static int sel = 0;
1095 me_loop(e_menu_plugin_spu, &sel, NULL);
1096 return 0;
1097}
1098
1099static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in savestates\n"
1100 "and can't be changed there. Must save config and reload\n"
1101 "the game for change to take effect";
1102static const char h_plugin_xpu[] = "Must save config and reload the game\n"
1103 "for plugin change to take effect";
1104static const char h_gpu[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1105static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1106
1107static menu_entry e_menu_plugin_options[] =
1108{
1109 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1110 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
1111 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
1112 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu, h_gpu),
1113 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1114 mee_end,
1115};
1116
1117static menu_entry e_menu_main[];
1118
1119static int menu_loop_plugin_options(int id, int keys)
1120{
1121 static int sel = 0;
1122 me_loop(e_menu_plugin_options, &sel, NULL);
1123
1124 // sync BIOS/plugins
1125 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1126 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1127 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1128 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1129
1130 return 0;
1131}
1132
1133// ------------ adv options menu ------------
1134
1135static const char h_cfg_cpul[] = "Shows CPU usage in %";
1136static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1137static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1138static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1139 "(proper .cue/.bin dump is needed otherwise)";
1140static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
1141static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
1142static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
1143static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
1144static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1145 "Might be useful to overcome some dynarec bugs";
1146
1147static menu_entry e_menu_adv_options[] =
1148{
1149 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1150 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1151 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1152 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1153 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1154 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1155 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1156 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1157 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1158 mee_end,
1159};
1160
1161static int menu_loop_adv_options(int id, int keys)
1162{
1163 static int sel = 0;
1164 me_loop(e_menu_adv_options, &sel, NULL);
1165 return 0;
1166}
1167
1168// ------------ options menu ------------
1169
1170static int mh_restore_defaults(int id, int keys)
1171{
1172 menu_set_defconfig();
1173 me_update_msg("defaults restored");
1174 return 1;
1175}
1176
1177static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1178/*
1179static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1180static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1181 "loading state or both";
1182*/
1183static const char h_restore_def[] = "Switches back to default / recommended\n"
1184 "configuration";
1185static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1186
1187static menu_entry e_menu_options[] =
1188{
1189// mee_range ("Save slot", 0, state_slot, 0, 9),
1190// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1191 mee_onoff_h ("Frameskip", 0, pl_rearmed_cbs.frameskip, 1, h_frameskip),
1192 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1193 mee_enum ("Region", 0, region, men_region),
1194 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1195 mee_handler ("[Display]", menu_loop_gfx_options),
1196 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1197 mee_handler ("[Advanced]", menu_loop_adv_options),
1198 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1199 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1200 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1201 mee_end,
1202};
1203
1204static int menu_loop_options(int id, int keys)
1205{
1206 static int sel = 0;
1207 int i;
1208
1209 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1210 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
1211 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1212
1213 me_loop(e_menu_options, &sel, NULL);
1214
1215 return 0;
1216}
1217
1218// ------------ debug menu ------------
1219
1220static void draw_frame_debug(GPUFreeze_t *gpuf)
1221{
1222 int w = min(g_menuscreen_w, 1024);
1223 int h = min(g_menuscreen_h, 512);
1224 u16 *d = g_menuscreen_ptr;
1225 u16 *s = (u16 *)gpuf->psxVRam;
1226 char buff[64];
1227 int ty = 1;
1228
1229 gpuf->ulFreezeVersion = 1;
1230 if (GPU_freeze != NULL)
1231 GPU_freeze(1, gpuf);
1232
1233 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1234 bgr555_to_rgb565(d, s, w * 2);
1235
1236 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1237 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1238 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1239 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1240 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1241}
1242
1243static void debug_menu_loop(void)
1244{
1245 GPUFreeze_t *gpuf;
1246 int inp;
1247
1248 gpuf = malloc(sizeof(*gpuf));
1249 if (gpuf == NULL)
1250 return;
1251
1252 while (1)
1253 {
1254 menu_draw_begin(0);
1255 draw_frame_debug(gpuf);
1256 menu_draw_end();
1257
1258 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1259 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1260 if (inp & PBTN_MBACK)
1261 break;
1262 }
1263
1264 free(gpuf);
1265}
1266
1267// ------------ main menu ------------
1268
1269static void menu_bios_warn(void)
1270{
1271 int inp;
1272 static const char msg[] =
1273 "You don't seem to have copied any BIOS files to\n"
1274 "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
1275 "While many games work fine with fake (HLE) BIOS,\n"
1276 "others (like MGS and FF8) require BIOS to work.\n"
1277 "After copying the file, you'll also need to\n"
1278 "select it in the emu's options->[BIOS/Plugins]\n\n"
1279 "The file is usually named SCPH1001.BIN, but\n"
1280 "other not compressed files can be used too.\n\n"
1281 "Press (B) or (X) to continue";
1282
1283 while (1)
1284 {
1285 draw_menu_message(msg, NULL);
1286
1287 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1288 if (inp & (PBTN_MBACK|PBTN_MOK))
1289 return;
1290 }
1291}
1292
1293// ------------ main menu ------------
1294
1295void OnFile_Exit();
1296
1297static void draw_frame_main(void)
1298{
1299 if (CdromId[0] != 0) {
1300 char buff[64];
1301 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1302 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1303 Config.HLE ? "HLE" : "BIOS");
1304 smalltext_out16(4, 1, buff, 0x105f);
1305 }
1306}
1307
1308static void draw_frame_credits(void)
1309{
1310 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1311}
1312
1313static const char credits_text[] =
1314 "PCSX-ReARMed\n\n"
1315 "(C) 1999-2003 PCSX Team\n"
1316 "(C) 2005-2009 PCSX-df Team\n"
1317 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1318 "GPU and SPU code by Pete Bernert\n"
1319 " and the P.E.Op.S. team\n"
1320 "ARM recompiler (C) 2009-2011 Ari64\n"
1321 "PCSX4ALL plugins by PCSX4ALL team\n"
1322 " Chui, Franxis, Unai\n\n"
1323 "integration, optimization and\n"
1324 " frontend (C) 2010-2011 notaz\n";
1325
1326static int reset_game(void)
1327{
1328 // sanity check
1329 if (bios_sel == 0 && !Config.HLE)
1330 return -1;
1331
1332 ClosePlugins();
1333 OpenPlugins();
1334 SysReset();
1335 if (CheckCdrom() != -1) {
1336 LoadCdrom();
1337 }
1338 return 0;
1339}
1340
1341static int run_bios(void)
1342{
1343 if (bios_sel == 0)
1344 return -1;
1345
1346 ready_to_go = 0;
1347 pl_fbdev_buf = NULL;
1348
1349 ClosePlugins();
1350 set_cd_image(NULL);
1351 LoadPlugins();
1352 pcnt_hook_plugins();
1353 NetOpened = 0;
1354 if (OpenPlugins() == -1) {
1355 me_update_msg("failed to open plugins");
1356 return -1;
1357 }
1358 plugin_call_rearmed_cbs();
1359
1360 CdromId[0] = '\0';
1361 CdromLabel[0] = '\0';
1362
1363 SysReset();
1364
1365 ready_to_go = 1;
1366 return 0;
1367}
1368
1369static int run_cd_image(const char *fname)
1370{
1371 ready_to_go = 0;
1372 pl_fbdev_buf = NULL;
1373
1374 ClosePlugins();
1375 set_cd_image(fname);
1376 LoadPlugins();
1377 pcnt_hook_plugins();
1378 NetOpened = 0;
1379 if (OpenPlugins() == -1) {
1380 me_update_msg("failed to open plugins");
1381 return -1;
1382 }
1383 plugin_call_rearmed_cbs();
1384
1385 if (CheckCdrom() == -1) {
1386 // Only check the CD if we are starting the console with a CD
1387 ClosePlugins();
1388 me_update_msg("unsupported/invalid CD image");
1389 return -1;
1390 }
1391
1392 SysReset();
1393
1394 // Read main executable directly from CDRom and start it
1395 if (LoadCdrom() == -1) {
1396 ClosePlugins();
1397 me_update_msg("failed to load CD image");
1398 return -1;
1399 }
1400
1401 ready_to_go = 1;
1402 return 0;
1403}
1404
1405static int romsel_run(void)
1406{
1407 int prev_gpu, prev_spu;
1408 char *fname;
1409
1410 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1411 if (fname == NULL)
1412 return -1;
1413
1414 printf("selected file: %s\n", fname);
1415
1416 new_dynarec_clear_full();
1417
1418 if (run_cd_image(fname) != 0)
1419 return -1;
1420
1421 prev_gpu = gpu_plugsel;
1422 prev_spu = spu_plugsel;
1423 if (menu_load_config(1) != 0)
1424 menu_load_config(0);
1425
1426 // check for plugin changes, have to repeat
1427 // loading if game config changed plugins to reload them
1428 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1429 printf("plugin change detected, reloading plugins..\n");
1430 if (run_cd_image(fname) != 0)
1431 return -1;
1432 }
1433
1434 strcpy(last_selected_fname, rom_fname_reload);
1435 return 0;
1436}
1437
1438static int swap_cd_image(void)
1439{
1440 char *fname;
1441
1442 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1443 if (fname == NULL)
1444 return -1;
1445
1446 printf("selected file: %s\n", fname);
1447
1448 CdromId[0] = '\0';
1449 CdromLabel[0] = '\0';
1450
1451 set_cd_image(fname);
1452 if (ReloadCdromPlugin() < 0) {
1453 me_update_msg("failed to load cdr plugin");
1454 return -1;
1455 }
1456 if (CDR_open() < 0) {
1457 me_update_msg("failed to open cdr plugin");
1458 return -1;
1459 }
1460
1461 SetCdOpenCaseTime(time(NULL) + 2);
1462 LidInterrupt();
1463
1464 strcpy(last_selected_fname, rom_fname_reload);
1465 return 0;
1466}
1467
1468static int main_menu_handler(int id, int keys)
1469{
1470 switch (id)
1471 {
1472 case MA_MAIN_RESUME_GAME:
1473 if (ready_to_go)
1474 return 1;
1475 break;
1476 case MA_MAIN_SAVE_STATE:
1477 if (ready_to_go)
1478 return menu_loop_savestate(0);
1479 break;
1480 case MA_MAIN_LOAD_STATE:
1481 if (ready_to_go)
1482 return menu_loop_savestate(1);
1483 break;
1484 case MA_MAIN_RESET_GAME:
1485 if (ready_to_go && reset_game() == 0)
1486 return 1;
1487 break;
1488 case MA_MAIN_LOAD_ROM:
1489 if (romsel_run() == 0)
1490 return 1;
1491 break;
1492 case MA_MAIN_SWAP_CD:
1493 if (swap_cd_image() == 0)
1494 return 1;
1495 break;
1496 case MA_MAIN_RUN_BIOS:
1497 if (run_bios() == 0)
1498 return 1;
1499 break;
1500 case MA_MAIN_CREDITS:
1501 draw_menu_message(credits_text, draw_frame_credits);
1502 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1503 break;
1504 case MA_MAIN_EXIT:
1505 OnFile_Exit();
1506 break;
1507 default:
1508 lprintf("%s: something unknown selected\n", __FUNCTION__);
1509 break;
1510 }
1511
1512 return 0;
1513}
1514
1515static menu_entry e_menu_main[] =
1516{
1517 mee_label (""),
1518 mee_label (""),
1519 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1520 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1521 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1522 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1523 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1524 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
1525 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1526 mee_handler ("Options", menu_loop_options),
1527 mee_handler ("Controls", menu_loop_keyconfig),
1528 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1529 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1530 mee_end,
1531};
1532
1533// ----------------------------
1534
1535static void menu_leave_emu(void);
1536
1537void menu_loop(void)
1538{
1539 static int sel = 0;
1540
1541 menu_leave_emu();
1542
1543 if (bioses[1] == NULL && !warned_about_bios) {
1544 menu_bios_warn();
1545 warned_about_bios = 1;
1546 }
1547
1548 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1549 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1550 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1551 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1552 me_enable(e_menu_main, MA_MAIN_SWAP_CD, ready_to_go);
1553 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1554
1555 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1556
1557 do {
1558 me_loop(e_menu_main, &sel, draw_frame_main);
1559 } while (!ready_to_go);
1560
1561 /* wait until menu, ok, back is released */
1562 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1563 ;
1564
1565 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1566
1567 menu_prepare_emu();
1568}
1569
1570static void scan_bios_plugins(void)
1571{
1572 char fname[MAXPATHLEN];
1573 struct dirent *ent;
1574 int bios_i, gpu_i, spu_i;
1575 char *p;
1576 DIR *dir;
1577
1578 bioses[0] = "HLE";
1579 gpu_plugins[0] = "builtin_gpu";
1580 spu_plugins[0] = "builtin_spu";
1581 bios_i = gpu_i = spu_i = 1;
1582
1583 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1584 dir = opendir(fname);
1585 if (dir == NULL) {
1586 perror("scan_bios_plugins bios opendir");
1587 goto do_plugins;
1588 }
1589
1590 while (1) {
1591 struct stat st;
1592
1593 errno = 0;
1594 ent = readdir(dir);
1595 if (ent == NULL) {
1596 if (errno != 0)
1597 perror("readdir");
1598 break;
1599 }
1600
1601 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1602 continue;
1603
1604 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1605 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1606 printf("bad BIOS file: %s\n", ent->d_name);
1607 continue;
1608 }
1609
1610 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1611 bioses[bios_i++] = strdup(ent->d_name);
1612 continue;
1613 }
1614
1615 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1616 }
1617
1618 closedir(dir);
1619
1620do_plugins:
1621 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1622 dir = opendir(fname);
1623 if (dir == NULL) {
1624 perror("scan_bios_plugins opendir");
1625 return;
1626 }
1627
1628 while (1) {
1629 void *h, *tmp;
1630
1631 errno = 0;
1632 ent = readdir(dir);
1633 if (ent == NULL) {
1634 if (errno != 0)
1635 perror("readdir");
1636 break;
1637 }
1638 p = strstr(ent->d_name, ".so");
1639 if (p == NULL)
1640 continue;
1641
1642 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1643 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1644 if (h == NULL) {
1645 fprintf(stderr, "%s\n", dlerror());
1646 continue;
1647 }
1648
1649 // now what do we have here?
1650 tmp = dlsym(h, "GPUinit");
1651 if (tmp) {
1652 dlclose(h);
1653 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1654 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1655 continue;
1656 }
1657
1658 tmp = dlsym(h, "SPUinit");
1659 if (tmp) {
1660 dlclose(h);
1661 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1662 spu_plugins[spu_i++] = strdup(ent->d_name);
1663 continue;
1664 }
1665
1666 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1667 dlclose(h);
1668 }
1669
1670 closedir(dir);
1671}
1672
1673void menu_init(void)
1674{
1675 char buff[MAXPATHLEN];
1676
1677 strcpy(last_selected_fname, "/media");
1678
1679 scan_bios_plugins();
1680 pnd_menu_init();
1681 menu_init_common();
1682
1683 menu_set_defconfig();
1684 menu_load_config(0);
1685 last_psx_w = 320;
1686 last_psx_h = 240;
1687 last_psx_bpp = 16;
1688
1689 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1690 if (g_menubg_src_ptr == NULL)
1691 exit(1);
1692 emu_make_path(buff, "skin/background.png", sizeof(buff));
1693 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1694}
1695
1696void menu_notify_mode_change(int w, int h, int bpp)
1697{
1698 last_psx_w = w;
1699 last_psx_h = h;
1700 last_psx_bpp = bpp;
1701
1702 if (scaling == SCALE_1_1) {
1703 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1704 g_layer_w = w; g_layer_h = h;
1705 }
1706}
1707
1708static void menu_leave_emu(void)
1709{
1710 if (GPU_close != NULL) {
1711 int ret = GPU_close();
1712 if (ret)
1713 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1714 }
1715
1716 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1717 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
1718 int x = max(0, g_menuscreen_w - last_psx_w);
1719 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1720 int w = min(g_menuscreen_w, last_psx_w);
1721 int h = min(g_menuscreen_h, last_psx_h);
1722 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1723 u16 *s = pl_fbdev_buf;
1724
1725 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1726 menu_darken_bg(d, s, w, 0);
1727 }
1728
1729 if (ready_to_go)
1730 cpu_clock = get_cpu_clock();
1731
1732 plat_video_menu_enter(ready_to_go);
1733}
1734
1735void menu_prepare_emu(void)
1736{
1737 R3000Acpu *prev_cpu = psxCpu;
1738
1739 plat_video_menu_leave();
1740
1741 switch (scaling) {
1742 case SCALE_1_1:
1743 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1744 break;
1745 case SCALE_4_3:
1746 g_layer_x = 80; g_layer_y = 0;
1747 g_layer_w = 640; g_layer_h = 480;
1748 break;
1749 case SCALE_FULLSCREEN:
1750 g_layer_x = 0; g_layer_y = 0;
1751 g_layer_w = 800; g_layer_h = 480;
1752 break;
1753 case SCALE_CUSTOM:
1754 break;
1755 }
1756
1757 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
1758 if (psxCpu != prev_cpu)
1759 // note that this does not really reset, just clears drc caches
1760 psxCpu->Reset();
1761
1762 // core doesn't care about Config.Cdda changes,
1763 // so handle them manually here
1764 if (Config.Cdda)
1765 CDR_stop();
1766
1767 menu_sync_config();
1768 apply_lcdrate(Config.PsxType);
1769 apply_filter(filter);
1770 apply_cpu_clock();
1771
1772 // push config to GPU plugin
1773 plugin_call_rearmed_cbs();
1774
1775 if (GPU_open != NULL) {
1776 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1777 if (ret)
1778 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1779 }
1780
1781 dfinput_activate(in_type == PSE_PAD_TYPE_ANALOGPAD);
1782}
1783
1784void me_update_msg(const char *msg)
1785{
1786 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1787 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1788
1789 menu_error_time = plat_get_ticks_ms();
1790 lprintf("msg: %s\n", menu_error_msg);
1791}
1792