cdriso: clean up after cdda thread removal
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK 57
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(Cpu),
402 CE_INTVAL(region),
403 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_gamma),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
417 CE_INTVAL(g_opts),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_neon.allow_interlace),
434 CE_INTVAL_P(gpu_neon.enhancement_enable),
435 CE_INTVAL_P(gpu_neon.enhancement_no_main),
436 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
437 CE_INTVAL_P(gpu_peopsgl.iFilterType),
438 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
439 CE_INTVAL_P(gpu_peopsgl.iUseMask),
440 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
441 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
442 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
443 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
444 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
445 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
446 CE_INTVAL(spu_config.iUseReverb),
447 CE_INTVAL(spu_config.iXAPitch),
448 CE_INTVAL(spu_config.iUseInterpolation),
449 CE_INTVAL(spu_config.iTempo),
450 CE_INTVAL(spu_config.iUseThread),
451 CE_INTVAL(config_save_counter),
452 CE_INTVAL(in_evdev_allow_abs_only),
453 CE_INTVAL(volume_boost),
454 CE_INTVAL(psx_clock),
455 CE_INTVAL(new_dynarec_hacks),
456 CE_INTVAL(in_enable_vibration),
457};
458
459static char *get_cd_label(void)
460{
461 static char trimlabel[33];
462 int j;
463
464 strncpy(trimlabel, CdromLabel, 32);
465 trimlabel[32] = 0;
466 for (j = 31; j >= 0; j--)
467 if (trimlabel[j] == ' ')
468 trimlabel[j] = 0;
469
470 return trimlabel;
471}
472
473static void make_cfg_fname(char *buf, size_t size, int is_game)
474{
475 if (is_game)
476 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
477 else
478 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
479}
480
481static void keys_write_all(FILE *f);
482static char *mystrip(char *str);
483
484static int menu_write_config(int is_game)
485{
486 char cfgfile[MAXPATHLEN];
487 FILE *f;
488 int i;
489
490 config_save_counter++;
491
492 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
493 f = fopen(cfgfile, "w");
494 if (f == NULL) {
495 printf("menu_write_config: failed to open: %s\n", cfgfile);
496 return -1;
497 }
498
499 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
500 fprintf(f, "%s = ", config_data[i].name);
501 switch (config_data[i].len) {
502 case 0:
503 fprintf(f, "%s\n", (char *)config_data[i].val);
504 break;
505 case 1:
506 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
507 break;
508 case 2:
509 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
510 break;
511 case 4:
512 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
513 break;
514 default:
515 printf("menu_write_config: unhandled len %d for %s\n",
516 (int)config_data[i].len, config_data[i].name);
517 break;
518 }
519 }
520
521 keys_write_all(f);
522 fclose(f);
523
524 return 0;
525}
526
527static int menu_do_last_cd_img(int is_get)
528{
529 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
530 char path[256];
531 struct stat64 st;
532 FILE *f;
533 int i, ret = -1;
534
535 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
536 f = fopen(path, is_get ? "r" : "w");
537 if (f == NULL) {
538 ret = -1;
539 goto out;
540 }
541
542 if (is_get) {
543 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
544 last_selected_fname[ret] = 0;
545 mystrip(last_selected_fname);
546 }
547 else
548 fprintf(f, "%s\n", last_selected_fname);
549 fclose(f);
550
551out:
552 if (is_get) {
553 for (i = 0; last_selected_fname[0] == 0
554 || stat64(last_selected_fname, &st) != 0; i++)
555 {
556 if (i >= ARRAY_SIZE(defaults))
557 break;
558 strcpy(last_selected_fname, defaults[i]);
559 }
560 }
561
562 return 0;
563}
564
565static void parse_str_val(char *cval, const char *src)
566{
567 char *tmp;
568 strncpy(cval, src, MAXPATHLEN);
569 cval[MAXPATHLEN - 1] = 0;
570 tmp = strchr(cval, '\n');
571 if (tmp == NULL)
572 tmp = strchr(cval, '\r');
573 if (tmp != NULL)
574 *tmp = 0;
575}
576
577static void keys_load_all(const char *cfg);
578
579static int menu_load_config(int is_game)
580{
581 char cfgfile[MAXPATHLEN];
582 int i, ret = -1;
583 long size;
584 char *cfg;
585 FILE *f;
586
587 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
588 f = fopen(cfgfile, "r");
589 if (f == NULL) {
590 printf("menu_load_config: failed to open: %s\n", cfgfile);
591 goto fail;
592 }
593
594 fseek(f, 0, SEEK_END);
595 size = ftell(f);
596 if (size <= 0) {
597 printf("bad size %ld: %s\n", size, cfgfile);
598 goto fail;
599 }
600
601 cfg = malloc(size + 1);
602 if (cfg == NULL)
603 goto fail;
604
605 fseek(f, 0, SEEK_SET);
606 if (fread(cfg, 1, size, f) != size) {
607 printf("failed to read: %s\n", cfgfile);
608 goto fail_read;
609 }
610 cfg[size] = 0;
611
612 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
613 char *tmp, *tmp2;
614 u32 val;
615
616 tmp = strstr(cfg, config_data[i].name);
617 if (tmp == NULL)
618 continue;
619 tmp += strlen(config_data[i].name);
620 if (strncmp(tmp, " = ", 3) != 0)
621 continue;
622 tmp += 3;
623
624 if (config_data[i].len == 0) {
625 parse_str_val(config_data[i].val, tmp);
626 continue;
627 }
628
629 tmp2 = NULL;
630 val = strtoul(tmp, &tmp2, 16);
631 if (tmp2 == NULL || tmp == tmp2)
632 continue; // parse failed
633
634 switch (config_data[i].len) {
635 case 1:
636 *(u8 *)config_data[i].val = val;
637 break;
638 case 2:
639 *(u16 *)config_data[i].val = val;
640 break;
641 case 4:
642 *(u32 *)config_data[i].val = val;
643 break;
644 default:
645 printf("menu_load_config: unhandled len %d for %s\n",
646 (int)config_data[i].len, config_data[i].name);
647 break;
648 }
649 }
650
651 if (!is_game) {
652 char *tmp = strstr(cfg, "lastcdimg = ");
653 if (tmp != NULL) {
654 tmp += 12;
655 parse_str_val(last_selected_fname, tmp);
656 }
657 }
658
659 keys_load_all(cfg);
660 ret = 0;
661fail_read:
662 free(cfg);
663fail:
664 if (f != NULL)
665 fclose(f);
666
667 menu_sync_config();
668
669 // sync plugins
670 for (i = bios_sel = 0; bioses[i] != NULL; i++)
671 if (strcmp(Config.Bios, bioses[i]) == 0)
672 { bios_sel = i; break; }
673
674 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
675 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
676 { gpu_plugsel = i; break; }
677
678 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
679 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
680 { spu_plugsel = i; break; }
681
682 // memcard selections
683 char mcd1_old[sizeof(Config.Mcd1)];
684 char mcd2_old[sizeof(Config.Mcd2)];
685 strcpy(mcd1_old, Config.Mcd1);
686 strcpy(mcd2_old, Config.Mcd2);
687
688 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
689 if (memcard1_sel == 0)
690 strcpy(Config.Mcd1, "none");
691 else if (memcards[memcard1_sel] != NULL)
692 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
693 MEMCARD_DIR, memcards[memcard1_sel]);
694 }
695 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
696 if (memcard2_sel == 0)
697 strcpy(Config.Mcd2, "none");
698 else if (memcards[memcard2_sel] != NULL)
699 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
700 MEMCARD_DIR, memcards[memcard2_sel]);
701 }
702 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
703 LoadMcds(Config.Mcd1, Config.Mcd2);
704
705 return ret;
706}
707
708static const char *filter_exts[] = {
709 "bin", "img", "mdf", "iso", "cue", "z",
710 #ifdef HAVE_CHD
711 "chd",
712 #endif
713 "bz", "znx", "pbp", "cbn", NULL
714};
715
716// rrrr rggg gggb bbbb
717static unsigned short fname2color(const char *fname)
718{
719 static const char *other_exts[] = {
720 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
721 };
722 const char *ext = strrchr(fname, '.');
723 int i;
724
725 if (ext == NULL)
726 return 0xffff;
727 ext++;
728 for (i = 0; filter_exts[i] != NULL; i++)
729 if (strcasecmp(ext, filter_exts[i]) == 0)
730 return 0x7bff;
731 for (i = 0; i < array_size(other_exts); i++)
732 if (strcasecmp(ext, other_exts[i]) == 0)
733 return 0xa514;
734 return 0xffff;
735}
736
737static void draw_savestate_bg(int slot);
738
739#define MENU_ALIGN_LEFT
740#ifndef HAVE_PRE_ARMV7 // assume hires device
741#define MENU_X2 1
742#else
743#define MENU_X2 0
744#endif
745
746#include "libpicofe/menu.c"
747
748// a bit of black magic here
749static void draw_savestate_bg(int slot)
750{
751 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
752 int x, y, w, h;
753 char fname[MAXPATHLEN];
754 GPUFreeze_t *gpu;
755 u16 *s, *d;
756 gzFile f;
757 int ret;
758 u32 tmp;
759
760 ret = get_state_filename(fname, sizeof(fname), slot);
761 if (ret != 0)
762 return;
763
764 f = gzopen(fname, "rb");
765 if (f == NULL)
766 return;
767
768 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
769 fprintf(stderr, "gzseek failed: %d\n", ret);
770 gzclose(f);
771 return;
772 }
773
774 gpu = malloc(sizeof(*gpu));
775 if (gpu == NULL) {
776 gzclose(f);
777 return;
778 }
779
780 ret = gzread(f, gpu, sizeof(*gpu));
781 gzclose(f);
782 if (ret != sizeof(*gpu)) {
783 fprintf(stderr, "gzread failed\n");
784 goto out;
785 }
786
787 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
788
789 if (gpu->ulStatus & 0x800000)
790 goto out; // disabled
791
792 x = gpu->ulControl[5] & 0x3ff;
793 y = (gpu->ulControl[5] >> 10) & 0x1ff;
794 w = psx_widths[(gpu->ulStatus >> 16) & 7];
795 tmp = gpu->ulControl[7];
796 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
797 if (gpu->ulStatus & 0x80000) // doubleheight
798 h *= 2;
799 if (h <= 0 || h > 512)
800 goto out;
801 if (y > 512 - 64)
802 y = 0;
803 if (y + h > 512)
804 h = 512 - y;
805 s = (u16 *)gpu->psxVRam + y * 1024 + x;
806
807 x = max(0, g_menuscreen_w - w) & ~3;
808 y = max(0, g_menuscreen_h / 2 - h / 2);
809 w = min(g_menuscreen_w, w);
810 h = min(g_menuscreen_h, h);
811 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
812
813 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
814 if (gpu->ulStatus & 0x200000)
815 bgr888_to_rgb565(d, s, w * 3);
816 else
817 bgr555_to_rgb565(d, s, w * 2);
818
819 // darken this so that menu text is visible
820 if (g_menuscreen_w - w < 320)
821 menu_darken_bg(d, d, w, 0);
822 }
823
824out:
825 free(gpu);
826}
827
828// -------------- key config --------------
829
830me_bind_action me_ctrl_actions[] =
831{
832 { "UP ", 1 << DKEY_UP},
833 { "DOWN ", 1 << DKEY_DOWN },
834 { "LEFT ", 1 << DKEY_LEFT },
835 { "RIGHT ", 1 << DKEY_RIGHT },
836 { "TRIANGLE", 1 << DKEY_TRIANGLE },
837 { "CIRCLE ", 1 << DKEY_CIRCLE },
838 { "CROSS ", 1 << DKEY_CROSS },
839 { "SQUARE ", 1 << DKEY_SQUARE },
840 { "L1 ", 1 << DKEY_L1 },
841 { "R1 ", 1 << DKEY_R1 },
842 { "L2 ", 1 << DKEY_L2 },
843 { "R2 ", 1 << DKEY_R2 },
844 { "L3 ", 1 << DKEY_L3 },
845 { "R3 ", 1 << DKEY_R3 },
846 { "START ", 1 << DKEY_START },
847 { "SELECT ", 1 << DKEY_SELECT },
848 { NULL, 0 }
849};
850
851me_bind_action emuctrl_actions[] =
852{
853 { "Save State ", 1 << SACTION_SAVE_STATE },
854 { "Load State ", 1 << SACTION_LOAD_STATE },
855 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
856 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
857 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
858 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
859 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
860#ifndef HAVE_PRE_ARMV7
861 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
862#endif
863 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
864#if MENU_SHOW_MINIMIZE
865 { "Minimize ", 1 << SACTION_MINIMIZE },
866#endif
867#if MENU_SHOW_FULLSCREEN
868 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
869#endif
870 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
871 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
872 { "Gun A button ", 1 << SACTION_GUN_A },
873 { "Gun B button ", 1 << SACTION_GUN_B },
874 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
875#if MENU_SHOW_VOLUME
876 { "Volume Up ", 1 << SACTION_VOLUME_UP },
877 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
878#endif
879 { NULL, 0 }
880};
881
882static char *mystrip(char *str)
883{
884 int i, len;
885
886 len = strlen(str);
887 for (i = 0; i < len; i++)
888 if (str[i] != ' ') break;
889 if (i > 0) memmove(str, str + i, len - i + 1);
890
891 len = strlen(str);
892 for (i = len - 1; i >= 0; i--)
893 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
894 str[i+1] = 0;
895
896 return str;
897}
898
899static void get_line(char *d, size_t size, const char *s)
900{
901 const char *pe;
902 size_t len;
903
904 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
905 ;
906 len = pe - s;
907 if (len > size - 1)
908 len = size - 1;
909 strncpy(d, s, len);
910 d[len] = 0;
911}
912
913static void keys_write_all(FILE *f)
914{
915 int d;
916
917 for (d = 0; d < IN_MAX_DEVS; d++)
918 {
919 const int *binds = in_get_dev_binds(d);
920 const char *name = in_get_dev_name(d, 0, 0);
921 int k, count = 0;
922
923 if (binds == NULL || name == NULL)
924 continue;
925
926 fprintf(f, "binddev = %s\n", name);
927 in_get_config(d, IN_CFG_BIND_COUNT, &count);
928
929 for (k = 0; k < count; k++)
930 {
931 int i, kbinds, mask;
932 char act[32];
933
934 act[0] = act[31] = 0;
935 name = in_get_key_name(d, k);
936
937 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
938 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
939 mask = me_ctrl_actions[i].mask;
940 if (mask & kbinds) {
941 strncpy(act, me_ctrl_actions[i].name, 31);
942 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
943 kbinds &= ~mask;
944 }
945 mask = me_ctrl_actions[i].mask << 16;
946 if (mask & kbinds) {
947 strncpy(act, me_ctrl_actions[i].name, 31);
948 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
949 kbinds &= ~mask;
950 }
951 }
952
953 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
954 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
955 mask = emuctrl_actions[i].mask;
956 if (mask & kbinds) {
957 strncpy(act, emuctrl_actions[i].name, 31);
958 fprintf(f, "bind %s = %s\n", name, mystrip(act));
959 kbinds &= ~mask;
960 }
961 }
962 }
963
964 for (k = 0; k < array_size(in_adev); k++)
965 {
966 if (in_adev[k] == d)
967 fprintf(f, "bind_analog = %d\n", k);
968 }
969 }
970}
971
972static int parse_bind_val(const char *val, int *type)
973{
974 int i;
975
976 *type = IN_BINDTYPE_NONE;
977 if (val[0] == 0)
978 return 0;
979
980 if (strncasecmp(val, "player", 6) == 0)
981 {
982 int player, shift = 0;
983 player = atoi(val + 6) - 1;
984
985 if ((unsigned int)player > 1)
986 return -1;
987 if (player == 1)
988 shift = 16;
989
990 *type = IN_BINDTYPE_PLAYER12;
991 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
992 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
993 return me_ctrl_actions[i].mask << shift;
994 }
995 }
996 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
997 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
998 *type = IN_BINDTYPE_EMU;
999 return emuctrl_actions[i].mask;
1000 }
1001 }
1002
1003 return -1;
1004}
1005
1006static void keys_load_all(const char *cfg)
1007{
1008 char dev[256], key[128], *act;
1009 const char *p;
1010 int bind, bindtype;
1011 int ret, dev_id;
1012
1013 p = cfg;
1014 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1015 p += 10;
1016
1017 // don't strip 'dev' because there are weird devices
1018 // with names with space at the end
1019 get_line(dev, sizeof(dev), p);
1020
1021 dev_id = in_config_parse_dev(dev);
1022 if (dev_id < 0) {
1023 printf("input: can't handle dev: %s\n", dev);
1024 continue;
1025 }
1026
1027 in_unbind_all(dev_id, -1, -1);
1028 while ((p = strstr(p, "bind"))) {
1029 if (strncmp(p, "binddev = ", 10) == 0)
1030 break;
1031
1032 if (strncmp(p, "bind_analog", 11) == 0) {
1033 ret = sscanf(p, "bind_analog = %d", &bind);
1034 p += 11;
1035 if (ret != 1) {
1036 printf("input: parse error: %16s..\n", p);
1037 continue;
1038 }
1039 if ((unsigned int)bind >= array_size(in_adev)) {
1040 printf("input: analog id %d out of range\n", bind);
1041 continue;
1042 }
1043 in_adev[bind] = dev_id;
1044 continue;
1045 }
1046
1047 p += 4;
1048 if (*p != ' ') {
1049 printf("input: parse error: %16s..\n", p);
1050 continue;
1051 }
1052
1053 get_line(key, sizeof(key), p);
1054 act = strchr(key, '=');
1055 if (act == NULL) {
1056 printf("parse failed: %16s..\n", p);
1057 continue;
1058 }
1059 *act = 0;
1060 act++;
1061 mystrip(key);
1062 mystrip(act);
1063
1064 bind = parse_bind_val(act, &bindtype);
1065 if (bind != -1 && bind != 0) {
1066 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1067 in_config_bind_key(dev_id, key, bind, bindtype);
1068 }
1069 else
1070 lprintf("config: unhandled action \"%s\"\n", act);
1071 }
1072 }
1073 in_clean_binds();
1074}
1075
1076static int key_config_loop_wrap(int id, int keys)
1077{
1078 switch (id) {
1079 case MA_CTRL_PLAYER1:
1080 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1081 break;
1082 case MA_CTRL_PLAYER2:
1083 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1084 break;
1085 case MA_CTRL_EMU:
1086 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1087 break;
1088 default:
1089 break;
1090 }
1091 return 0;
1092}
1093
1094static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1095 "Might cause problems with real analog sticks";
1096static const char *adevnames[IN_MAX_DEVS + 2];
1097static int stick_sel[2];
1098
1099static menu_entry e_menu_keyconfig_analog[] =
1100{
1101 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1102 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1103 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1104 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1105 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1106 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1107 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1108 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1109 mee_end,
1110};
1111
1112static int key_config_analog(int id, int keys)
1113{
1114 int i, d, count, sel = 0;
1115 int sel2dev_map[IN_MAX_DEVS];
1116
1117 memset(adevnames, 0, sizeof(adevnames));
1118 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1119 memset(stick_sel, 0, sizeof(stick_sel));
1120
1121 adevnames[0] = "None";
1122 i = 1;
1123 for (d = 0; d < IN_MAX_DEVS; d++)
1124 {
1125 const char *name = in_get_dev_name(d, 0, 1);
1126 if (name == NULL)
1127 continue;
1128
1129 count = 0;
1130 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1131 if (count == 0)
1132 continue;
1133
1134 if (in_adev[0] == d) stick_sel[0] = i;
1135 if (in_adev[1] == d) stick_sel[1] = i;
1136 sel2dev_map[i] = d;
1137 adevnames[i++] = name;
1138 }
1139 adevnames[i] = NULL;
1140
1141 me_loop(e_menu_keyconfig_analog, &sel);
1142
1143 in_adev[0] = sel2dev_map[stick_sel[0]];
1144 in_adev[1] = sel2dev_map[stick_sel[1]];
1145
1146 return 0;
1147}
1148
1149static const char *mgn_dev_name(int id, int *offs)
1150{
1151 const char *name = NULL;
1152 static int it = 0;
1153
1154 if (id == MA_CTRL_DEV_FIRST)
1155 it = 0;
1156
1157 for (; it < IN_MAX_DEVS; it++) {
1158 name = in_get_dev_name(it, 1, 1);
1159 if (name != NULL)
1160 break;
1161 }
1162
1163 it++;
1164 return name;
1165}
1166
1167static const char *mgn_saveloadcfg(int id, int *offs)
1168{
1169 return "";
1170}
1171
1172static int mh_savecfg(int id, int keys)
1173{
1174 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1175 menu_update_msg("config saved");
1176 else
1177 menu_update_msg("failed to write config");
1178
1179 return 1;
1180}
1181
1182static int mh_input_rescan(int id, int keys)
1183{
1184 //menu_sync_config();
1185 in_probe();
1186 menu_update_msg("rescan complete.");
1187
1188 return 0;
1189}
1190
1191static const char *men_in_type_sel[] = {
1192 "Standard (SCPH-1080)",
1193 "Analog (SCPH-1150)",
1194 "GunCon",
1195 NULL
1196};
1197static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1198static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1199static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1200
1201static menu_entry e_menu_keyconfig[] =
1202{
1203 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1204 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1205 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1206 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1207 mee_label (""),
1208 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1209 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1210 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1211 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1212 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1213 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1214 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1215 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1216 mee_handler ("Rescan devices:", mh_input_rescan),
1217 mee_label (""),
1218 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1219 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1225 mee_end,
1226};
1227
1228static int menu_loop_keyconfig(int id, int keys)
1229{
1230 static int sel = 0;
1231
1232// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1233 me_loop(e_menu_keyconfig, &sel);
1234 return 0;
1235}
1236
1237// ------------ gfx options menu ------------
1238
1239static const char *men_scaler[] = {
1240 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1241};
1242static const char *men_soft_filter[] = { "None",
1243#ifdef __ARM_NEON__
1244 "scale2x", "eagle2x",
1245#endif
1246 NULL };
1247static const char *men_dummy[] = { NULL };
1248static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1249 "int. 4:3 - uses integer if possible, else fractional";
1250static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1251 "using d-pad or move it using R+d-pad";
1252static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1253static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1254static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1255static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1256
1257static int menu_loop_cscaler(int id, int keys)
1258{
1259 unsigned int inp;
1260
1261 g_scaler = SCALE_CUSTOM;
1262
1263 plat_gvideo_open(Config.PsxType);
1264
1265 for (;;)
1266 {
1267 menu_draw_begin(0, 1);
1268 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1269 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1270 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1271 menu_draw_end();
1272
1273 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1274 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1275 if (inp & PBTN_UP) g_layer_y--;
1276 if (inp & PBTN_DOWN) g_layer_y++;
1277 if (inp & PBTN_LEFT) g_layer_x--;
1278 if (inp & PBTN_RIGHT) g_layer_x++;
1279 if (!(inp & PBTN_R)) {
1280 if (inp & PBTN_UP) g_layer_h += 2;
1281 if (inp & PBTN_DOWN) g_layer_h -= 2;
1282 if (inp & PBTN_LEFT) g_layer_w += 2;
1283 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1284 }
1285 if (inp & (PBTN_MOK|PBTN_MBACK))
1286 break;
1287
1288 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1289 if (g_layer_x < 0) g_layer_x = 0;
1290 if (g_layer_x > 640) g_layer_x = 640;
1291 if (g_layer_y < 0) g_layer_y = 0;
1292 if (g_layer_y > 420) g_layer_y = 420;
1293 if (g_layer_w < 160) g_layer_w = 160;
1294 if (g_layer_h < 60) g_layer_h = 60;
1295 if (g_layer_x + g_layer_w > 800)
1296 g_layer_w = 800 - g_layer_x;
1297 if (g_layer_y + g_layer_h > 480)
1298 g_layer_h = 480 - g_layer_y;
1299 // resize the layer
1300 plat_gvideo_open(Config.PsxType);
1301 }
1302 }
1303
1304 plat_gvideo_close();
1305
1306 return 0;
1307}
1308
1309static menu_entry e_menu_gfx_options[] =
1310{
1311 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1312 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1313 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1314 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1315 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1316#ifdef __ARM_NEON__
1317 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1318 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1319#endif
1320 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1321// mee_onoff ("Vsync", 0, vsync, 1),
1322 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1323 mee_end,
1324};
1325
1326static int menu_loop_gfx_options(int id, int keys)
1327{
1328 static int sel = 0;
1329
1330 me_loop(e_menu_gfx_options, &sel);
1331
1332 return 0;
1333}
1334
1335// ------------ bios/plugins ------------
1336
1337#ifdef __ARM_NEON__
1338
1339static const char h_gpu_neon[] =
1340 "Configure built-in NEON GPU plugin";
1341static const char h_gpu_neon_enhanced[] =
1342 "Renders in double resolution at the cost of lower performance\n"
1343 "(not available for high resolution games)";
1344static const char h_gpu_neon_enhanced_hack[] =
1345 "Speed hack for above option (glitches some games)";
1346static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1347
1348static menu_entry e_menu_plugin_gpu_neon[] =
1349{
1350 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1351 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1352 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1353 mee_end,
1354};
1355
1356static int menu_loop_plugin_gpu_neon(int id, int keys)
1357{
1358 static int sel = 0;
1359 me_loop(e_menu_plugin_gpu_neon, &sel);
1360 return 0;
1361}
1362
1363#endif
1364
1365static menu_entry e_menu_plugin_gpu_unai[] =
1366{
1367 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1368 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1369 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1370 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1371 mee_end,
1372};
1373
1374static int menu_loop_plugin_gpu_unai(int id, int keys)
1375{
1376 int sel = 0;
1377 me_loop(e_menu_plugin_gpu_unai, &sel);
1378 return 0;
1379}
1380
1381static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1382//static const char h_gpu_0[] = "Needed for Chrono Cross";
1383static const char h_gpu_1[] = "Capcom fighting games";
1384static const char h_gpu_2[] = "Black screens in Lunar";
1385static const char h_gpu_3[] = "Compatibility mode";
1386static const char h_gpu_6[] = "Pandemonium 2";
1387//static const char h_gpu_7[] = "Skip every second frame";
1388static const char h_gpu_8[] = "Needed by Dark Forces";
1389static const char h_gpu_9[] = "better g-colors, worse textures";
1390static const char h_gpu_10[] = "Toggle busy flags after drawing";
1391
1392static menu_entry e_menu_plugin_gpu_peops[] =
1393{
1394 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1395// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1396 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1397 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1398 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1399 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1400// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1401 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1402 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1403 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1404 mee_end,
1405};
1406
1407static int menu_loop_plugin_gpu_peops(int id, int keys)
1408{
1409 static int sel = 0;
1410 me_loop(e_menu_plugin_gpu_peops, &sel);
1411 return 0;
1412}
1413
1414static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1415 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1416static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1417
1418static menu_entry e_menu_plugin_gpu_peopsgl[] =
1419{
1420 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1421 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1422 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1423 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1424 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1425 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1426 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1427 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1428 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1429 mee_label ("Fixes/hacks:"),
1430 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1431 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1432 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1433 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1434 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1435 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1436 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1437 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1438 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1439 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1440 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1441 mee_end,
1442};
1443
1444static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1445{
1446 static int sel = 0;
1447 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1448 return 0;
1449}
1450
1451static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1452static const char h_spu_volboost[] = "Large values cause distortion";
1453static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1454 "This is inaccurate and breaks games";
1455
1456static menu_entry e_menu_plugin_spu[] =
1457{
1458 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1459 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1460 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1461 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1462 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1463 mee_end,
1464};
1465
1466static int menu_loop_plugin_spu(int id, int keys)
1467{
1468 static int sel = 0;
1469 me_loop(e_menu_plugin_spu, &sel);
1470 return 0;
1471}
1472
1473static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1474 "savestates and can't be changed there. Must save\n"
1475 "config and reload the game for change to take effect";
1476static const char h_plugin_gpu[] =
1477#ifdef __ARM_NEON__
1478 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1479#endif
1480 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1481 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1482 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1483 "must save config and reload the game if changed";
1484static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1485 "must save config and reload the game if changed";
1486static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1487static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1488static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1489static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1490
1491static menu_entry e_menu_plugin_options[] =
1492{
1493 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1494 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1495 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1496#ifdef __ARM_NEON__
1497 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1498#endif
1499 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1500 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1501 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1502 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1503 mee_end,
1504};
1505
1506static menu_entry e_menu_main2[];
1507
1508static int menu_loop_plugin_options(int id, int keys)
1509{
1510 static int sel = 0;
1511 me_loop(e_menu_plugin_options, &sel);
1512
1513 // sync BIOS/plugins
1514 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1515 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1516 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1517 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1518
1519 return 0;
1520}
1521
1522// ------------ adv options menu ------------
1523
1524static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1525 "(lower value - less work for the emu, may be faster)";
1526static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1527static const char h_cfg_gteunn[] = "May cause graphical glitches";
1528static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1529
1530static menu_entry e_menu_speed_hacks[] =
1531{
1532 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1533 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1534 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1535 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1536 mee_end,
1537};
1538
1539static int menu_loop_speed_hacks(int id, int keys)
1540{
1541 static int sel = 0;
1542 me_loop(e_menu_speed_hacks, &sel);
1543 return 0;
1544}
1545
1546static const char h_cfg_cpul[] = "Shows CPU usage in %";
1547static const char h_cfg_spu[] = "Shows active SPU channels\n"
1548 "(green: normal, red: fmod, blue: noise)";
1549static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1550static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1551static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1552 "(proper .cue/.bin dump is needed otherwise)";
1553static const char h_cfg_sio[] = "You should not need this, breaks games";
1554static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1555static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1556 "(timing hack, breaks other games)";
1557static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1558 "(timing hack, breaks other games)";
1559static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1560 "Might be useful to overcome some dynarec bugs";
1561static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1562 "must reload game for any change to take effect";
1563static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1564 "Note: This breaks the PAL version of Spyro 2.";
1565
1566static menu_entry e_menu_adv_options[] =
1567{
1568 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1569 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1570 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1571 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1572 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1573 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1574 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1575#ifdef ICACHE_EMULATION
1576 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1577#endif
1578 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1579 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1580 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1581 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1582 mee_end,
1583};
1584
1585static int menu_loop_adv_options(int id, int keys)
1586{
1587 static int sel = 0;
1588 me_loop(e_menu_adv_options, &sel);
1589 return 0;
1590}
1591
1592// ------------ options menu ------------
1593
1594static int mh_restore_defaults(int id, int keys)
1595{
1596 menu_set_defconfig();
1597 menu_update_msg("defaults restored");
1598 return 1;
1599}
1600
1601static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1602static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1603/*
1604static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1605static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1606 "loading state or both";
1607*/
1608static const char h_restore_def[] = "Switches back to default / recommended\n"
1609 "configuration";
1610static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1611
1612static menu_entry e_menu_options[] =
1613{
1614// mee_range ("Save slot", 0, state_slot, 0, 9),
1615// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1616 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1617 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1618 mee_enum ("Region", 0, region, men_region),
1619 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1620#ifdef C64X_DSP
1621 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1622#else
1623 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1624#endif
1625 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1626 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1627 mee_handler ("[Advanced]", menu_loop_adv_options),
1628 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1629 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1630 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1631 mee_end,
1632};
1633
1634static int menu_loop_options(int id, int keys)
1635{
1636 static int sel = 0;
1637
1638 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1639 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1640 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1641
1642 me_loop(e_menu_options, &sel);
1643
1644 return 0;
1645}
1646
1647// ------------ debug menu ------------
1648
1649static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1650{
1651 int w = min(g_menuscreen_w, 1024);
1652 int h = min(g_menuscreen_h, 512);
1653 u16 *d = g_menuscreen_ptr;
1654 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1655 char buff[64];
1656 int ty = 1;
1657
1658 gpuf->ulFreezeVersion = 1;
1659 if (GPU_freeze != NULL)
1660 GPU_freeze(1, gpuf);
1661
1662 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1663 bgr555_to_rgb565(d, s, w * 2);
1664
1665 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1666 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1667 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1668 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1669 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1670}
1671
1672static void debug_menu_loop(void)
1673{
1674 int inp, df_x = 0, df_y = 0;
1675 GPUFreeze_t *gpuf;
1676
1677 gpuf = malloc(sizeof(*gpuf));
1678 if (gpuf == NULL)
1679 return;
1680
1681 while (1)
1682 {
1683 menu_draw_begin(0, 1);
1684 draw_frame_debug(gpuf, df_x, df_y);
1685 menu_draw_end();
1686
1687 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1688 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1689 if (inp & PBTN_MBACK) break;
1690 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1691 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1692 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1693 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1694 }
1695
1696 free(gpuf);
1697}
1698
1699// --------- memcard manager ---------
1700
1701static void draw_mc_icon(int dx, int dy, const u16 *s)
1702{
1703 u16 *d;
1704 int x, y, l, p;
1705
1706 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1707
1708 for (y = 0; y < 16; y++, s += 16) {
1709 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1710 for (x = 0; x < 16; x++) {
1711 p = s[x];
1712 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1713 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1714 }
1715 }
1716 }
1717}
1718
1719static void draw_mc_bg(void)
1720{
1721 McdBlock *blocks1, *blocks2;
1722 int maxicons = 15;
1723 int i, y, row2;
1724
1725 blocks1 = malloc(15 * sizeof(blocks1[0]));
1726 blocks2 = malloc(15 * sizeof(blocks1[0]));
1727 if (blocks1 == NULL || blocks2 == NULL)
1728 goto out;
1729
1730 for (i = 0; i < 15; i++) {
1731 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1732 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1733 }
1734
1735 menu_draw_begin(1, 1);
1736
1737 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1738
1739 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1740 if (y < 0) {
1741 // doesn't fit..
1742 y = 0;
1743 maxicons = g_menuscreen_h / 32;
1744 }
1745
1746 row2 = g_menuscreen_w / 2;
1747 for (i = 0; i < maxicons; i++) {
1748 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1749 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1750
1751 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1752 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1753 }
1754
1755 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1756
1757 menu_draw_end();
1758out:
1759 free(blocks1);
1760 free(blocks2);
1761}
1762
1763static void handle_memcard_sel(void)
1764{
1765 strcpy(Config.Mcd1, "none");
1766 if (memcard1_sel != 0)
1767 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1768 strcpy(Config.Mcd2, "none");
1769 if (memcard2_sel != 0)
1770 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1771 LoadMcds(Config.Mcd1, Config.Mcd2);
1772 draw_mc_bg();
1773}
1774
1775static menu_entry e_memcard_options[] =
1776{
1777 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1778 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1779 mee_end,
1780};
1781
1782static int menu_loop_memcards(int id, int keys)
1783{
1784 static int sel = 0;
1785 char *p;
1786 int i;
1787
1788 memcard1_sel = memcard2_sel = 0;
1789 p = strrchr(Config.Mcd1, '/');
1790 if (p != NULL)
1791 for (i = 0; memcards[i] != NULL; i++)
1792 if (strcmp(p + 1, memcards[i]) == 0)
1793 { memcard1_sel = i; break; }
1794 p = strrchr(Config.Mcd2, '/');
1795 if (p != NULL)
1796 for (i = 0; memcards[i] != NULL; i++)
1797 if (strcmp(p + 1, memcards[i]) == 0)
1798 { memcard2_sel = i; break; }
1799
1800 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1801
1802 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1803
1804 return 0;
1805}
1806
1807// ------------ cheats menu ------------
1808
1809static void draw_cheatlist(int sel)
1810{
1811 int max_cnt, start, i, pos, active;
1812
1813 max_cnt = g_menuscreen_h / me_sfont_h;
1814 start = max_cnt / 2 - sel;
1815
1816 menu_draw_begin(1, 1);
1817
1818 for (i = 0; i < NumCheats; i++) {
1819 pos = start + i;
1820 if (pos < 0) continue;
1821 if (pos >= max_cnt) break;
1822 active = Cheats[i].Enabled;
1823 smalltext_out16(14, pos * me_sfont_h,
1824 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1825 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1826 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1827 }
1828 pos = start + i;
1829 if (pos < max_cnt)
1830 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1831
1832 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1833 menu_draw_end();
1834}
1835
1836static void menu_loop_cheats(void)
1837{
1838 static int menu_sel = 0;
1839 int inp;
1840
1841 for (;;)
1842 {
1843 draw_cheatlist(menu_sel);
1844 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1845 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1846 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1847 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1848 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1849 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1850 if (inp & PBTN_MOK) { // action
1851 if (menu_sel < NumCheats)
1852 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1853 else break;
1854 }
1855 if (inp & PBTN_MBACK)
1856 break;
1857 }
1858}
1859
1860// --------- main menu help ----------
1861
1862static void menu_bios_warn(void)
1863{
1864 int inp;
1865 static const char msg[] =
1866 "You don't seem to have copied any BIOS\n"
1867 "files to\n"
1868 MENU_BIOS_PATH "\n\n"
1869
1870 "While many games work fine with fake\n"
1871 "(HLE) BIOS, others (like MGS and FF8)\n"
1872 "require BIOS to work.\n"
1873 "After copying the file, you'll also need\n"
1874 "to select it in the emu's menu:\n"
1875 "options->[BIOS/Plugins]\n\n"
1876 "The file is usually named SCPH1001.BIN,\n"
1877 "but other not compressed files can be\n"
1878 "used too.\n\n"
1879 "Press %s or %s to continue";
1880 char tmp_msg[sizeof(msg) + 64];
1881
1882 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1883 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1884 while (1)
1885 {
1886 draw_menu_message(tmp_msg, NULL);
1887
1888 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1889 if (inp & (PBTN_MBACK|PBTN_MOK))
1890 return;
1891 }
1892}
1893
1894// ------------ main menu ------------
1895
1896static menu_entry e_menu_main[];
1897
1898static void draw_frame_main(void)
1899{
1900 struct tm *tmp;
1901 time_t ltime;
1902 int capacity;
1903 char ltime_s[16];
1904 char buff[64];
1905 char *out;
1906
1907 if (CdromId[0] != 0) {
1908 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1909 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1910 Config.HLE ? "HLE" : "BIOS");
1911 smalltext_out16(4, 1, buff, 0x105f);
1912 }
1913
1914 if (ready_to_go) {
1915 capacity = plat_target_bat_capacity_get();
1916 ltime = time(NULL);
1917 tmp = localtime(&ltime);
1918 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1919 if (capacity >= 0) {
1920 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1921 out = buff;
1922 }
1923 else
1924 out = ltime_s;
1925 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1926 }
1927}
1928
1929static void draw_frame_credits(void)
1930{
1931 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1932}
1933
1934static const char credits_text[] =
1935 "PCSX-ReARMed\n\n"
1936 "(C) 1999-2003 PCSX Team\n"
1937 "(C) 2005-2009 PCSX-df Team\n"
1938 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1939 "ARM recompiler (C) 2009-2011 Ari64\n"
1940#ifdef __ARM_NEON__
1941 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1942#endif
1943 "PEOpS GPU and SPU by Pete Bernert\n"
1944 " and the P.E.Op.S. team\n"
1945 "PCSX4ALL plugin by PCSX4ALL team\n"
1946 " Chui, Franxis, Unai\n\n"
1947 "integration, optimization and\n"
1948 " frontend (C) 2010-2015 notaz\n";
1949
1950static int reset_game(void)
1951{
1952 // sanity check
1953 if (bios_sel == 0 && !Config.HLE)
1954 return -1;
1955
1956 ClosePlugins();
1957 OpenPlugins();
1958 SysReset();
1959 if (CheckCdrom() != -1) {
1960 LoadCdrom();
1961 }
1962 return 0;
1963}
1964
1965static int reload_plugins(const char *cdimg)
1966{
1967 pl_vout_buf = NULL;
1968
1969 ClosePlugins();
1970
1971 set_cd_image(cdimg);
1972 LoadPlugins();
1973 pcnt_hook_plugins();
1974 NetOpened = 0;
1975 if (OpenPlugins() == -1) {
1976 menu_update_msg("failed to open plugins");
1977 return -1;
1978 }
1979 plugin_call_rearmed_cbs();
1980
1981 cdrIsoMultidiskCount = 1;
1982 CdromId[0] = '\0';
1983 CdromLabel[0] = '\0';
1984
1985 return 0;
1986}
1987
1988static int run_bios(void)
1989{
1990 if (bios_sel == 0)
1991 return -1;
1992
1993 ready_to_go = 0;
1994 if (reload_plugins(NULL) != 0)
1995 return -1;
1996 SysReset();
1997
1998 ready_to_go = 1;
1999 return 0;
2000}
2001
2002static int run_exe(void)
2003{
2004 const char *exts[] = { "exe", NULL };
2005 const char *fname;
2006
2007 fname = menu_loop_romsel(last_selected_fname,
2008 sizeof(last_selected_fname), exts, NULL);
2009 if (fname == NULL)
2010 return -1;
2011
2012 ready_to_go = 0;
2013 if (reload_plugins(NULL) != 0)
2014 return -1;
2015
2016 SysReset();
2017 if (Load(fname) != 0) {
2018 menu_update_msg("exe load failed, bad file?");
2019 printf("meh\n");
2020 return -1;
2021 }
2022
2023 ready_to_go = 1;
2024 return 0;
2025}
2026
2027static int run_cd_image(const char *fname)
2028{
2029 int autoload_state = g_autostateld_opt;
2030
2031 ready_to_go = 0;
2032 reload_plugins(fname);
2033
2034 // always autodetect, menu_sync_config will override as needed
2035 Config.PsxAuto = 1;
2036
2037 if (CheckCdrom() == -1) {
2038 // Only check the CD if we are starting the console with a CD
2039 ClosePlugins();
2040 menu_update_msg("unsupported/invalid CD image");
2041 return -1;
2042 }
2043
2044 SysReset();
2045
2046 // Read main executable directly from CDRom and start it
2047 if (LoadCdrom() == -1) {
2048 ClosePlugins();
2049 menu_update_msg("failed to load CD image");
2050 return -1;
2051 }
2052
2053 emu_on_new_cd(1);
2054 ready_to_go = 1;
2055
2056 if (autoload_state) {
2057 unsigned int newest = 0;
2058 int time, slot, newest_slot = -1;
2059
2060 for (slot = 0; slot < 10; slot++) {
2061 if (emu_check_save_file(slot, &time)) {
2062 if ((unsigned int)time > newest) {
2063 newest = time;
2064 newest_slot = slot;
2065 }
2066 }
2067 }
2068
2069 if (newest_slot >= 0) {
2070 lprintf("autoload slot %d\n", newest_slot);
2071 emu_load_state(newest_slot);
2072 }
2073 else {
2074 lprintf("no save to autoload.\n");
2075 }
2076 }
2077
2078 return 0;
2079}
2080
2081static int romsel_run(void)
2082{
2083 int prev_gpu, prev_spu;
2084 const char *fname;
2085
2086 fname = menu_loop_romsel(last_selected_fname,
2087 sizeof(last_selected_fname), filter_exts,
2088 optional_cdimg_filter);
2089 if (fname == NULL)
2090 return -1;
2091
2092 printf("selected file: %s\n", fname);
2093
2094 new_dynarec_clear_full();
2095
2096 if (run_cd_image(fname) != 0)
2097 return -1;
2098
2099 prev_gpu = gpu_plugsel;
2100 prev_spu = spu_plugsel;
2101 if (menu_load_config(1) != 0)
2102 menu_load_config(0);
2103
2104 // check for plugin changes, have to repeat
2105 // loading if game config changed plugins to reload them
2106 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2107 printf("plugin change detected, reloading plugins..\n");
2108 if (run_cd_image(fname) != 0)
2109 return -1;
2110 }
2111
2112 strcpy(last_selected_fname, fname);
2113 menu_do_last_cd_img(0);
2114 return 0;
2115}
2116
2117static int swap_cd_image(void)
2118{
2119 const char *fname;
2120
2121 fname = menu_loop_romsel(last_selected_fname,
2122 sizeof(last_selected_fname), filter_exts,
2123 optional_cdimg_filter);
2124 if (fname == NULL)
2125 return -1;
2126
2127 printf("selected file: %s\n", fname);
2128
2129 CdromId[0] = '\0';
2130 CdromLabel[0] = '\0';
2131
2132 set_cd_image(fname);
2133 if (ReloadCdromPlugin() < 0) {
2134 menu_update_msg("failed to load cdr plugin");
2135 return -1;
2136 }
2137 if (CDR_open() < 0) {
2138 menu_update_msg("failed to open cdr plugin");
2139 return -1;
2140 }
2141
2142 SetCdOpenCaseTime(time(NULL) + 2);
2143 LidInterrupt();
2144
2145 strcpy(last_selected_fname, fname);
2146 return 0;
2147}
2148
2149static int swap_cd_multidisk(void)
2150{
2151 cdrIsoMultidiskSelect++;
2152 CdromId[0] = '\0';
2153 CdromLabel[0] = '\0';
2154
2155 CDR_close();
2156 if (CDR_open() < 0) {
2157 menu_update_msg("failed to open cdr plugin");
2158 return -1;
2159 }
2160
2161 SetCdOpenCaseTime(time(NULL) + 2);
2162 LidInterrupt();
2163
2164 return 0;
2165}
2166
2167static void load_pcsx_cht(void)
2168{
2169 static const char *exts[] = { "cht", NULL };
2170 const char *fname;
2171 char msg[64];
2172
2173 fname = menu_loop_romsel(last_selected_fname,
2174 sizeof(last_selected_fname), exts, NULL);
2175 if (fname == NULL)
2176 return;
2177
2178 printf("selected cheat file: %s\n", fname);
2179 LoadCheats(fname);
2180
2181 if (NumCheats == 0 && NumCodes == 0)
2182 menu_update_msg("failed to load cheats");
2183 else {
2184 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2185 menu_update_msg(msg);
2186 }
2187 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2188}
2189
2190static int main_menu_handler(int id, int keys)
2191{
2192 switch (id)
2193 {
2194 case MA_MAIN_RESUME_GAME:
2195 if (ready_to_go)
2196 return 1;
2197 break;
2198 case MA_MAIN_SAVE_STATE:
2199 if (ready_to_go)
2200 return menu_loop_savestate(0);
2201 break;
2202 case MA_MAIN_LOAD_STATE:
2203 if (ready_to_go)
2204 return menu_loop_savestate(1);
2205 break;
2206 case MA_MAIN_RESET_GAME:
2207 if (ready_to_go && reset_game() == 0)
2208 return 1;
2209 break;
2210 case MA_MAIN_LOAD_ROM:
2211 if (romsel_run() == 0)
2212 return 1;
2213 break;
2214 case MA_MAIN_SWAP_CD:
2215 if (swap_cd_image() == 0)
2216 return 1;
2217 break;
2218 case MA_MAIN_SWAP_CD_MULTI:
2219 if (swap_cd_multidisk() == 0)
2220 return 1;
2221 break;
2222 case MA_MAIN_RUN_BIOS:
2223 if (run_bios() == 0)
2224 return 1;
2225 break;
2226 case MA_MAIN_RUN_EXE:
2227 if (run_exe() == 0)
2228 return 1;
2229 break;
2230 case MA_MAIN_CHEATS:
2231 menu_loop_cheats();
2232 break;
2233 case MA_MAIN_LOAD_CHEATS:
2234 load_pcsx_cht();
2235 break;
2236 case MA_MAIN_CREDITS:
2237 draw_menu_message(credits_text, draw_frame_credits);
2238 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2239 break;
2240 case MA_MAIN_EXIT:
2241 emu_core_ask_exit();
2242 return 1;
2243 default:
2244 lprintf("%s: something unknown selected\n", __FUNCTION__);
2245 break;
2246 }
2247
2248 return 0;
2249}
2250
2251static menu_entry e_menu_main2[] =
2252{
2253 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2254 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2255 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2256 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2257 mee_handler ("Memcard manager", menu_loop_memcards),
2258 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2259 mee_end,
2260};
2261
2262static int main_menu2_handler(int id, int keys)
2263{
2264 static int sel = 0;
2265
2266 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2267 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2268 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2269 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2270
2271 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2272}
2273
2274static const char h_extra[] = "Change CD, manage memcards..\n";
2275
2276static menu_entry e_menu_main[] =
2277{
2278 mee_label (""),
2279 mee_label (""),
2280 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2281 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2282 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2283 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2284 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2285 mee_handler ("Options", menu_loop_options),
2286 mee_handler ("Controls", menu_loop_keyconfig),
2287 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2288 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2289 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2290 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2291 mee_end,
2292};
2293
2294// ----------------------------
2295
2296static void menu_leave_emu(void);
2297
2298void menu_loop(void)
2299{
2300 static int warned_about_bios = 0;
2301 static int sel = 0;
2302
2303 menu_leave_emu();
2304
2305 if (config_save_counter == 0) {
2306 // assume first run
2307 if (bioses[1] != NULL) {
2308 // autoselect BIOS to make user's life easier
2309 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2310 bios_sel = 1;
2311 }
2312 else if (!warned_about_bios) {
2313 menu_bios_warn();
2314 warned_about_bios = 1;
2315 }
2316 }
2317
2318 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2319 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2320 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2321 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2322 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2323
2324 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2325
2326 do {
2327 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2328 } while (!ready_to_go && !g_emu_want_quit);
2329
2330 /* wait until menu, ok, back is released */
2331 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2332 ;
2333
2334 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2335
2336 menu_prepare_emu();
2337}
2338
2339static int qsort_strcmp(const void *p1, const void *p2)
2340{
2341 char * const *s1 = (char * const *)p1;
2342 char * const *s2 = (char * const *)p2;
2343 return strcasecmp(*s1, *s2);
2344}
2345
2346static void scan_bios_plugins(void)
2347{
2348 char fname[MAXPATHLEN];
2349 struct dirent *ent;
2350 int bios_i, gpu_i, spu_i, mc_i;
2351 char *p;
2352 DIR *dir;
2353
2354 bioses[0] = "HLE";
2355 gpu_plugins[0] = "builtin_gpu";
2356 spu_plugins[0] = "builtin_spu";
2357 memcards[0] = "(none)";
2358 bios_i = gpu_i = spu_i = mc_i = 1;
2359
2360 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2361 dir = opendir(fname);
2362 if (dir == NULL) {
2363 perror("scan_bios_plugins bios opendir");
2364 goto do_plugins;
2365 }
2366
2367 while (1) {
2368 struct stat st;
2369
2370 errno = 0;
2371 ent = readdir(dir);
2372 if (ent == NULL) {
2373 if (errno != 0)
2374 perror("readdir");
2375 break;
2376 }
2377
2378 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2379 continue;
2380
2381 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2382 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2383 printf("bad BIOS file: %s\n", ent->d_name);
2384 continue;
2385 }
2386
2387 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2388 bioses[bios_i++] = strdup(ent->d_name);
2389 continue;
2390 }
2391
2392 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2393 }
2394
2395 closedir(dir);
2396
2397do_plugins:
2398 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2399 dir = opendir(fname);
2400 if (dir == NULL) {
2401 perror("scan_bios_plugins plugins opendir");
2402 goto do_memcards;
2403 }
2404
2405 while (1) {
2406 void *h, *tmp;
2407
2408 errno = 0;
2409 ent = readdir(dir);
2410 if (ent == NULL) {
2411 if (errno != 0)
2412 perror("readdir");
2413 break;
2414 }
2415 p = strstr(ent->d_name, ".so");
2416 if (p == NULL)
2417 continue;
2418
2419 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2420 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2421 if (h == NULL) {
2422 fprintf(stderr, "%s\n", dlerror());
2423 continue;
2424 }
2425
2426 // now what do we have here?
2427 tmp = dlsym(h, "GPUinit");
2428 if (tmp) {
2429 dlclose(h);
2430 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2431 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2432 continue;
2433 }
2434
2435 tmp = dlsym(h, "SPUinit");
2436 if (tmp) {
2437 dlclose(h);
2438 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2439 spu_plugins[spu_i++] = strdup(ent->d_name);
2440 continue;
2441 }
2442
2443 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2444 dlclose(h);
2445 }
2446
2447 closedir(dir);
2448
2449do_memcards:
2450 dir = opendir("." MEMCARD_DIR);
2451 if (dir == NULL) {
2452 perror("scan_bios_plugins memcards opendir");
2453 return;
2454 }
2455
2456 while (1) {
2457 struct stat st;
2458
2459 errno = 0;
2460 ent = readdir(dir);
2461 if (ent == NULL) {
2462 if (errno != 0)
2463 perror("readdir");
2464 break;
2465 }
2466
2467 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2468 continue;
2469
2470 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2471 if (stat(fname, &st) != 0) {
2472 printf("bad memcard file: %s\n", ent->d_name);
2473 continue;
2474 }
2475
2476 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2477 memcards[mc_i++] = strdup(ent->d_name);
2478 continue;
2479 }
2480
2481 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2482 }
2483
2484 if (mc_i > 2)
2485 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2486
2487 closedir(dir);
2488}
2489
2490void menu_init(void)
2491{
2492 char buff[MAXPATHLEN];
2493 int i;
2494
2495 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2496
2497 scan_bios_plugins();
2498 menu_init_base();
2499
2500 menu_set_defconfig();
2501 menu_load_config(0);
2502 menu_do_last_cd_img(1);
2503 last_vout_w = 320;
2504 last_vout_h = 240;
2505 last_vout_bpp = 16;
2506
2507 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2508 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2509 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2510 fprintf(stderr, "OOM\n");
2511 exit(1);
2512 }
2513
2514 emu_make_path(buff, "skin/background.png", sizeof(buff));
2515 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2516
2517 i = plat_target.cpu_clock_set != NULL
2518 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2519 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2520
2521 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2522 e_menu_gfx_options[i].data = plat_target.vout_methods;
2523 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2524 plat_target.vout_methods != NULL);
2525
2526 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2527 e_menu_gfx_options[i].data = plat_target.hwfilters;
2528 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2529 plat_target.hwfilters != NULL);
2530
2531 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2532 plat_target.gamma_set != NULL);
2533
2534#ifdef HAVE_PRE_ARMV7
2535 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2536#endif
2537 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2538 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2539 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2540 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2541 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2542 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2543 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2544}
2545
2546void menu_notify_mode_change(int w, int h, int bpp)
2547{
2548 last_vout_w = w;
2549 last_vout_h = h;
2550 last_vout_bpp = bpp;
2551}
2552
2553static void menu_leave_emu(void)
2554{
2555 if (GPU_close != NULL) {
2556 int ret = GPU_close();
2557 if (ret)
2558 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2559 }
2560
2561 plat_video_menu_enter(ready_to_go);
2562
2563 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2564 if (pl_vout_buf != NULL && ready_to_go) {
2565 int x = max(0, g_menuscreen_w - last_vout_w);
2566 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2567 int w = min(g_menuscreen_w, last_vout_w);
2568 int h = min(g_menuscreen_h, last_vout_h);
2569 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2570 char *s = pl_vout_buf;
2571
2572 if (last_vout_bpp == 16) {
2573 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2574 menu_darken_bg(d, s, w, 0);
2575 }
2576 else {
2577 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2578 rgb888_to_rgb565(d, s, w * 3);
2579 menu_darken_bg(d, d, w, 0);
2580 }
2581 }
2582 }
2583
2584 if (ready_to_go)
2585 cpu_clock = plat_target_cpu_clock_get();
2586}
2587
2588void menu_prepare_emu(void)
2589{
2590 R3000Acpu *prev_cpu = psxCpu;
2591
2592 plat_video_menu_leave();
2593
2594 #ifndef DRC_DISABLE
2595 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2596 #else
2597 psxCpu = &psxInt;
2598 #endif
2599 if (psxCpu != prev_cpu) {
2600 prev_cpu->Shutdown();
2601 psxCpu->Init();
2602 // note that this does not really reset, just clears drc caches
2603 psxCpu->Reset();
2604 }
2605
2606 // core doesn't care about Config.Cdda changes,
2607 // so handle them manually here
2608 if (Config.Cdda)
2609 CDR_stop();
2610
2611 menu_sync_config();
2612 if (cpu_clock > 0)
2613 plat_target_cpu_clock_set(cpu_clock);
2614
2615 // push config to GPU plugin
2616 plugin_call_rearmed_cbs();
2617
2618 if (GPU_open != NULL) {
2619 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2620 if (ret)
2621 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2622 }
2623
2624 dfinput_activate();
2625}
2626
2627void menu_update_msg(const char *msg)
2628{
2629 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2630 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2631
2632 menu_error_time = plat_get_ticks_ms();
2633 lprintf("msg: %s\n", menu_error_msg);
2634}
2635
2636void menu_finish(void)
2637{
2638 if (cpu_clock_st > 0)
2639 plat_target_cpu_clock_set(cpu_clock_st);
2640}