remove one of the hacks
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#ifdef __FreeBSD__
13#define STAT stat
14#else
15#define STAT stat64
16#endif
17#include <stdio.h>
18#include <string.h>
19#include <errno.h>
20#include <dlfcn.h>
21#include <zlib.h>
22#include <sys/types.h>
23#include <sys/stat.h>
24#include <unistd.h>
25#include <dirent.h>
26
27#include "main.h"
28#include "menu.h"
29#include "config.h"
30#include "plugin.h"
31#include "plugin_lib.h"
32#include "plat.h"
33#include "pcnt.h"
34#include "cspace.h"
35#include "libpicofe/plat.h"
36#include "libpicofe/input.h"
37#include "libpicofe/linux/in_evdev.h"
38#include "libpicofe/plat.h"
39#include "../libpcsxcore/misc.h"
40#include "../libpcsxcore/cdrom.h"
41#include "../libpcsxcore/cdriso.h"
42#include "../libpcsxcore/cheat.h"
43#include "../libpcsxcore/new_dynarec/new_dynarec.h"
44#include "../plugins/dfsound/spu_config.h"
45#include "psemu_plugin_defs.h"
46#include "arm_features.h"
47#include "revision.h"
48
49#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
50
51#define array_size(x) (sizeof(x) / sizeof(x[0]))
52
53typedef enum
54{
55 MA_NONE = 1,
56 MA_MAIN_RESUME_GAME,
57 MA_MAIN_SAVE_STATE,
58 MA_MAIN_LOAD_STATE,
59 MA_MAIN_RESET_GAME,
60 MA_MAIN_LOAD_ROM,
61 MA_MAIN_SWAP_CD,
62 MA_MAIN_SWAP_CD_MULTI,
63 MA_MAIN_RUN_BIOS,
64 MA_MAIN_RUN_EXE,
65 MA_MAIN_LOAD_CHEATS,
66 MA_MAIN_CHEATS,
67 MA_MAIN_CONTROLS,
68 MA_MAIN_CREDITS,
69 MA_MAIN_EXIT,
70 MA_CTRL_PLAYER1,
71 MA_CTRL_PLAYER2,
72 MA_CTRL_ANALOG,
73 MA_CTRL_EMU,
74 MA_CTRL_DEV_FIRST,
75 MA_CTRL_DEV_NEXT,
76 MA_CTRL_NUBS_BTNS,
77 MA_CTRL_DEADZONE,
78 MA_CTRL_VIBRATION,
79 MA_CTRL_DONE,
80 MA_OPT_SAVECFG,
81 MA_OPT_SAVECFG_GAME,
82 MA_OPT_CPU_CLOCKS,
83 MA_OPT_SPU_THREAD,
84 MA_OPT_DISP_OPTS,
85 MA_OPT_VARSCALER,
86 MA_OPT_VARSCALER_C,
87 MA_OPT_SCALER2,
88 MA_OPT_HWFILTER,
89 MA_OPT_SWFILTER,
90 MA_OPT_GAMMA,
91 MA_OPT_VOUT_MODE,
92 MA_OPT_SCANLINES,
93 MA_OPT_SCANLINE_LEVEL,
94 MA_OPT_CENTERING,
95} menu_id;
96
97static int last_vout_w, last_vout_h, last_vout_bpp;
98static int cpu_clock, cpu_clock_st, volume_boost;
99static int frameskip = 1; // 0 - auto, 1 - off
100static char last_selected_fname[MAXPATHLEN];
101static int config_save_counter, region, in_type_sel1, in_type_sel2;
102static int psx_clock;
103static int memcard1_sel = -1, memcard2_sel = -1;
104extern int g_autostateld_opt;
105static int menu_iopts[8];
106int g_opts, g_scaler, g_gamma = 100;
107int scanlines, scanline_level = 20;
108int soft_scaling, analog_deadzone; // for Caanoo
109int soft_filter;
110
111#ifndef HAVE_PRE_ARMV7
112#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113#define DEFAULT_PSX_CLOCK_S "57"
114#else
115#define DEFAULT_PSX_CLOCK 50
116#define DEFAULT_PSX_CLOCK_S "50"
117#endif
118
119static const char *bioses[32];
120static const char *gpu_plugins[16];
121static const char *spu_plugins[16];
122static const char *memcards[32];
123static int bios_sel, gpu_plugsel, spu_plugsel;
124
125#ifndef UI_FEATURES_H
126#define MENU_BIOS_PATH "bios/"
127#define MENU_SHOW_VARSCALER 0
128#define MENU_SHOW_VOUTMODE 1
129#define MENU_SHOW_SCALER2 0
130#define MENU_SHOW_NUBS_BTNS 0
131#define MENU_SHOW_VIBRATION 0
132#define MENU_SHOW_DEADZONE 0
133#define MENU_SHOW_MINIMIZE 0
134#define MENU_SHOW_FULLSCREEN 1
135#define MENU_SHOW_VOLUME 0
136#endif
137
138static int min(int x, int y) { return x < y ? x : y; }
139static int max(int x, int y) { return x > y ? x : y; }
140
141void emu_make_path(char *buff, const char *end, int size)
142{
143 int pos, end_len;
144
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
148 buff[size - 1] = 0;
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
151}
152
153static int emu_check_save_file(int slot, int *time)
154{
155 char fname[MAXPATHLEN];
156 struct stat status;
157 int ret;
158
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
162
163 ret = get_state_filename(fname, sizeof(fname), slot);
164 if (ret != 0)
165 return 1;
166
167 ret = stat(fname, &status);
168 if (ret != 0)
169 return 1;
170
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
173
174 *time = status.st_mtime;
175
176 return 1;
177}
178
179static int emu_save_load_game(int load, int unused)
180{
181 int ret;
182
183 if (load) {
184 ret = emu_load_state(state_slot);
185
186 // reflect hle/bios mode from savestate
187 if (Config.HLE)
188 bios_sel = 0;
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
191 bios_sel = 1;
192 }
193 else
194 ret = emu_save_state(state_slot);
195
196 return ret;
197}
198
199static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
201{
202 int i;
203
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
206 continue;
207
208 if (strcmp(name, namelist[i]->d_name) == 0) {
209 free(namelist[i]);
210 namelist[i] = NULL;
211 break;
212 }
213 }
214}
215
216static int optional_cdimg_filter(struct dirent **namelist, int count,
217 const char *basedir)
218{
219 const char *ext, *p;
220 char buf[256], buf2[257];
221 int i, d, ret, good_cue;
222 struct STAT statf;
223 FILE *f;
224
225 if (count <= 1)
226 return count;
227
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
230 continue;
231
232 ext = strrchr(namelist[i]->d_name, '.');
233 if (ext == NULL) {
234 // should not happen but whatever
235 free(namelist[i]);
236 namelist[i] = NULL;
237 continue;
238 }
239 ext++;
240
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
243 {
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
246
247 f = fopen(buf, "r");
248 if (f == NULL) {
249 free(namelist[i]);
250 namelist[i] = NULL;
251 continue;
252 }
253
254 good_cue = 0;
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
257 if (ret != 1)
258 ret = sscanf(buf, " FILE %256s", buf2);
259 if (ret != 1)
260 continue;
261
262 p = strrchr(buf2, '/');
263 if (p == NULL)
264 p = strrchr(buf2, '\\');
265 if (p != NULL)
266 p++;
267 else
268 p = buf2;
269
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
272 if (ret == 0) {
273 rm_namelist_entry(namelist, count, p);
274 good_cue = 1;
275 }
276 }
277 fclose(f);
278
279 if (!good_cue) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 }
283 continue;
284 }
285
286 p = strcasestr(namelist[i]->d_name, "track");
287 if (p != NULL) {
288 ret = strtoul(p + 5, NULL, 10);
289 if (ret > 1) {
290 free(namelist[i]);
291 namelist[i] = NULL;
292 continue;
293 }
294 }
295 }
296
297 // compact namelist
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
301
302 return d;
303}
304
305// propagate menu settings to the emu vars
306static void menu_sync_config(void)
307{
308 static int allow_abs_only_old;
309
310 Config.PsxAuto = 1;
311 if (region > 0) {
312 Config.PsxAuto = 0;
313 Config.PsxType = region - 1;
314 }
315 Config.cycle_multiplier = 10000 / psx_clock;
316
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_NONE; break;
321 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
322 }
323 switch (in_type_sel2) {
324 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
325 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
326 case 3: in_type[1] = PSE_PAD_TYPE_NONE; break;
327 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
328 }
329 if (in_evdev_allow_abs_only != allow_abs_only_old) {
330 in_probe();
331 allow_abs_only_old = in_evdev_allow_abs_only;
332 }
333
334 spu_config.iVolume = 768 + 128 * volume_boost;
335 pl_rearmed_cbs.frameskip = frameskip - 1;
336 pl_timing_prepare(Config.PsxType);
337}
338
339static void menu_set_defconfig(void)
340{
341 emu_set_default_config();
342
343 g_opts = 0;
344 g_scaler = SCALE_4_3;
345 g_gamma = 100;
346 volume_boost = 0;
347 frameskip = 1; // 1 - off
348 analog_deadzone = 50;
349 soft_scaling = 1;
350 soft_filter = 0;
351 scanlines = 0;
352 scanline_level = 20;
353 plat_target.vout_fullscreen = 0;
354 psx_clock = DEFAULT_PSX_CLOCK;
355
356 region = 0;
357 in_type_sel1 = in_type_sel2 = 0;
358 in_evdev_allow_abs_only = 0;
359
360 menu_sync_config();
361}
362
363#define CE_CONFIG_STR(val) \
364 { #val, 0, Config.val }
365
366#define CE_CONFIG_VAL(val) \
367 { #val, sizeof(Config.val), &Config.val }
368
369#define CE_STR(val) \
370 { #val, 0, val }
371
372#define CE_INTVAL(val) \
373 { #val, sizeof(val), &val }
374
375#define CE_INTVAL_N(name, val) \
376 { name, sizeof(val), &val }
377
378#define CE_INTVAL_P(val) \
379 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
380
381// 'versioned' var, used when defaults change
382#define CE_CONFIG_STR_V(val, ver) \
383 { #val #ver, 0, Config.val }
384
385#define CE_INTVAL_V(val, ver) \
386 { #val #ver, sizeof(val), &val }
387
388#define CE_INTVAL_PV(val, ver) \
389 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
390
391static const struct {
392 const char *name;
393 size_t len;
394 void *val;
395} config_data[] = {
396 CE_CONFIG_STR(Bios),
397 CE_CONFIG_STR_V(Gpu, 3),
398 CE_CONFIG_STR(Spu),
399// CE_CONFIG_STR(Cdr),
400 CE_CONFIG_VAL(Xa),
401 CE_CONFIG_VAL(Mdec),
402 CE_CONFIG_VAL(Cdda),
403 CE_CONFIG_VAL(Debug),
404 CE_CONFIG_VAL(PsxOut),
405 CE_CONFIG_VAL(icache_emulation),
406 CE_CONFIG_VAL(DisableStalls),
407 CE_CONFIG_VAL(Cpu),
408 CE_CONFIG_VAL(GpuListWalking),
409 CE_CONFIG_VAL(PreciseExceptions),
410 CE_INTVAL(region),
411 CE_INTVAL_V(g_scaler, 3),
412 CE_INTVAL(g_gamma),
413 CE_INTVAL(g_layer_x),
414 CE_INTVAL(g_layer_y),
415 CE_INTVAL(g_layer_w),
416 CE_INTVAL(g_layer_h),
417 CE_INTVAL(soft_filter),
418 CE_INTVAL(scanlines),
419 CE_INTVAL(scanline_level),
420 CE_INTVAL(plat_target.vout_method),
421 CE_INTVAL(plat_target.hwfilter),
422 CE_INTVAL(plat_target.vout_fullscreen),
423 CE_INTVAL(state_slot),
424 CE_INTVAL(cpu_clock),
425 CE_INTVAL(g_opts),
426 CE_INTVAL(in_type_sel1),
427 CE_INTVAL(in_type_sel2),
428 CE_INTVAL(analog_deadzone),
429 CE_INTVAL(memcard1_sel),
430 CE_INTVAL(memcard2_sel),
431 CE_INTVAL(g_autostateld_opt),
432 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
433 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
434 CE_INTVAL_V(frameskip, 4),
435 CE_INTVAL_P(gpu_peops.iUseDither),
436 CE_INTVAL_P(gpu_peops.dwActFixes),
437 CE_INTVAL_P(gpu_unai_old.lineskip),
438 CE_INTVAL_P(gpu_unai_old.abe_hack),
439 CE_INTVAL_P(gpu_unai_old.no_light),
440 CE_INTVAL_P(gpu_unai_old.no_blend),
441 CE_INTVAL_P(gpu_unai.ilace_force),
442 CE_INTVAL_P(gpu_unai.pixel_skip),
443 CE_INTVAL_P(gpu_unai.lighting),
444 CE_INTVAL_P(gpu_unai.fast_lighting),
445 CE_INTVAL_P(gpu_unai.blending),
446 CE_INTVAL_P(gpu_unai.dithering),
447 CE_INTVAL_P(gpu_unai.scale_hires),
448 CE_INTVAL_P(gpu_neon.allow_interlace),
449 CE_INTVAL_P(gpu_neon.enhancement_enable),
450 CE_INTVAL_P(gpu_neon.enhancement_no_main),
451 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
452 CE_INTVAL_P(gpu_peopsgl.iFilterType),
453 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
454 CE_INTVAL_P(gpu_peopsgl.iUseMask),
455 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
456 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
457 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
458 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
459 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
460 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
461 CE_INTVAL_P(screen_centering_type),
462 CE_INTVAL_P(screen_centering_x),
463 CE_INTVAL_P(screen_centering_y),
464 CE_INTVAL(spu_config.iUseReverb),
465 CE_INTVAL(spu_config.iXAPitch),
466 CE_INTVAL(spu_config.iUseInterpolation),
467 CE_INTVAL(spu_config.iTempo),
468 CE_INTVAL(spu_config.iUseThread),
469 CE_INTVAL(config_save_counter),
470 CE_INTVAL(in_evdev_allow_abs_only),
471 CE_INTVAL(volume_boost),
472 CE_INTVAL(psx_clock),
473 CE_INTVAL(new_dynarec_hacks),
474 CE_INTVAL(in_enable_vibration),
475};
476
477static char *get_cd_label(void)
478{
479 static char trimlabel[33];
480 int j;
481
482 strncpy(trimlabel, CdromLabel, 32);
483 trimlabel[32] = 0;
484 for (j = 31; j >= 0; j--)
485 if (trimlabel[j] == ' ')
486 trimlabel[j] = 0;
487
488 return trimlabel;
489}
490
491static void make_cfg_fname(char *buf, size_t size, int is_game)
492{
493 if (is_game)
494 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
495 else
496 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
497}
498
499static void keys_write_all(FILE *f);
500static char *mystrip(char *str);
501
502static void write_u32_value(FILE *f, u32 v)
503{
504 if (v > 7)
505 fprintf(f, "0x");
506 fprintf(f, "%x\n", v);
507}
508
509static int menu_write_config(int is_game)
510{
511 char cfgfile[MAXPATHLEN];
512 FILE *f;
513 int i;
514
515 config_save_counter++;
516
517 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
518 f = fopen(cfgfile, "w");
519 if (f == NULL) {
520 printf("menu_write_config: failed to open: %s\n", cfgfile);
521 return -1;
522 }
523
524 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
525 fprintf(f, "%s = ", config_data[i].name);
526 switch (config_data[i].len) {
527 case 0:
528 fprintf(f, "%s\n", (char *)config_data[i].val);
529 break;
530 case 1:
531 write_u32_value(f, *(u8 *)config_data[i].val);
532 break;
533 case 2:
534 write_u32_value(f, *(u16 *)config_data[i].val);
535 break;
536 case 4:
537 write_u32_value(f, *(u32 *)config_data[i].val);
538 break;
539 default:
540 printf("menu_write_config: unhandled len %d for %s\n",
541 (int)config_data[i].len, config_data[i].name);
542 break;
543 }
544 }
545
546 keys_write_all(f);
547 fclose(f);
548
549 return 0;
550}
551
552static int menu_do_last_cd_img(int is_get)
553{
554 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
555 char path[256];
556 struct STAT st;
557 FILE *f;
558 int i, ret = -1;
559
560 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
561 f = fopen(path, is_get ? "r" : "w");
562 if (f == NULL) {
563 ret = -1;
564 goto out;
565 }
566
567 if (is_get) {
568 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
569 last_selected_fname[ret] = 0;
570 mystrip(last_selected_fname);
571 }
572 else
573 fprintf(f, "%s\n", last_selected_fname);
574 fclose(f);
575
576out:
577 if (is_get) {
578 for (i = 0; last_selected_fname[0] == 0
579 || STAT(last_selected_fname, &st) != 0; i++)
580 {
581 if (i >= ARRAY_SIZE(defaults))
582 break;
583 strcpy(last_selected_fname, defaults[i]);
584 }
585 }
586
587 return 0;
588}
589
590static void parse_str_val(char *cval, const char *src)
591{
592 char *tmp;
593 strncpy(cval, src, MAXPATHLEN);
594 cval[MAXPATHLEN - 1] = 0;
595 tmp = strchr(cval, '\n');
596 if (tmp == NULL)
597 tmp = strchr(cval, '\r');
598 if (tmp != NULL)
599 *tmp = 0;
600}
601
602static void keys_load_all(const char *cfg);
603
604int menu_load_config(int is_game)
605{
606 char cfgfile[MAXPATHLEN];
607 int i, ret = -1;
608 long size;
609 char *cfg;
610 FILE *f;
611
612 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
613 f = fopen(cfgfile, "r");
614 if (f == NULL) {
615 printf("menu_load_config: failed to open: %s\n", cfgfile);
616 goto fail;
617 }
618
619 fseek(f, 0, SEEK_END);
620 size = ftell(f);
621 if (size <= 0) {
622 printf("bad size %ld: %s\n", size, cfgfile);
623 goto fail;
624 }
625
626 cfg = malloc(size + 1);
627 if (cfg == NULL)
628 goto fail;
629
630 fseek(f, 0, SEEK_SET);
631 if (fread(cfg, 1, size, f) != size) {
632 printf("failed to read: %s\n", cfgfile);
633 goto fail_read;
634 }
635 cfg[size] = 0;
636
637 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
638 char *tmp, *tmp2;
639 u32 val;
640
641 tmp = strstr(cfg, config_data[i].name);
642 if (tmp == NULL)
643 continue;
644 tmp += strlen(config_data[i].name);
645 if (strncmp(tmp, " = ", 3) != 0)
646 continue;
647 tmp += 3;
648
649 if (config_data[i].len == 0) {
650 parse_str_val(config_data[i].val, tmp);
651 continue;
652 }
653
654 tmp2 = NULL;
655 val = strtoul(tmp, &tmp2, 16);
656 if (tmp2 == NULL || tmp == tmp2)
657 continue; // parse failed
658
659 switch (config_data[i].len) {
660 case 1:
661 *(u8 *)config_data[i].val = val;
662 break;
663 case 2:
664 *(u16 *)config_data[i].val = val;
665 break;
666 case 4:
667 *(u32 *)config_data[i].val = val;
668 break;
669 default:
670 printf("menu_load_config: unhandled len %d for %s\n",
671 (int)config_data[i].len, config_data[i].name);
672 break;
673 }
674 }
675
676 if (!is_game) {
677 char *tmp = strstr(cfg, "lastcdimg = ");
678 if (tmp != NULL) {
679 tmp += 12;
680 parse_str_val(last_selected_fname, tmp);
681 }
682 }
683
684 keys_load_all(cfg);
685 ret = 0;
686fail_read:
687 free(cfg);
688fail:
689 if (f != NULL)
690 fclose(f);
691
692 menu_sync_config();
693
694 // sync plugins
695 for (i = bios_sel = 0; bioses[i] != NULL; i++)
696 if (strcmp(Config.Bios, bioses[i]) == 0)
697 { bios_sel = i; break; }
698
699 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
700 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
701 { gpu_plugsel = i; break; }
702
703 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
704 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
705 { spu_plugsel = i; break; }
706
707 // memcard selections
708 char mcd1_old[sizeof(Config.Mcd1)];
709 char mcd2_old[sizeof(Config.Mcd2)];
710 strcpy(mcd1_old, Config.Mcd1);
711 strcpy(mcd2_old, Config.Mcd2);
712
713 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
714 if (memcard1_sel == 0)
715 strcpy(Config.Mcd1, "none");
716 else if (memcards[memcard1_sel] != NULL)
717 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
718 MEMCARD_DIR, memcards[memcard1_sel]);
719 }
720 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
721 if (memcard2_sel == 0)
722 strcpy(Config.Mcd2, "none");
723 else if (memcards[memcard2_sel] != NULL)
724 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
725 MEMCARD_DIR, memcards[memcard2_sel]);
726 }
727 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
728 LoadMcds(Config.Mcd1, Config.Mcd2);
729
730 return ret;
731}
732
733static const char *filter_exts[] = {
734 "bin", "img", "mdf", "iso", "cue", "z",
735 #ifdef HAVE_CHD
736 "chd",
737 #endif
738 "bz", "znx", "pbp", "cbn", NULL
739};
740
741// rrrr rggg gggb bbbb
742static unsigned short fname2color(const char *fname)
743{
744 static const char *other_exts[] = {
745 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
746 };
747 const char *ext = strrchr(fname, '.');
748 int i;
749
750 if (ext == NULL)
751 return 0xffff;
752 ext++;
753 for (i = 0; filter_exts[i] != NULL; i++)
754 if (strcasecmp(ext, filter_exts[i]) == 0)
755 return 0x7bff;
756 for (i = 0; i < array_size(other_exts); i++)
757 if (strcasecmp(ext, other_exts[i]) == 0)
758 return 0xa514;
759 return 0xffff;
760}
761
762static void draw_savestate_bg(int slot);
763
764#define MENU_ALIGN_LEFT
765#ifndef HAVE_PRE_ARMV7 // assume hires device
766#define MENU_X2 1
767#else
768#define MENU_X2 0
769#endif
770
771#include "libpicofe/menu.c"
772
773// a bit of black magic here
774static void draw_savestate_bg(int slot)
775{
776 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
777 int x, y, w, h;
778 char fname[MAXPATHLEN];
779 GPUFreeze_t *gpu;
780 u16 *s, *d;
781 gzFile f;
782 int ret;
783 u32 tmp;
784
785 ret = get_state_filename(fname, sizeof(fname), slot);
786 if (ret != 0)
787 return;
788
789 f = gzopen(fname, "rb");
790 if (f == NULL)
791 return;
792
793 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
794 fprintf(stderr, "gzseek failed: %d\n", ret);
795 gzclose(f);
796 return;
797 }
798
799 gpu = malloc(sizeof(*gpu));
800 if (gpu == NULL) {
801 gzclose(f);
802 return;
803 }
804
805 ret = gzread(f, gpu, sizeof(*gpu));
806 gzclose(f);
807 if (ret != sizeof(*gpu)) {
808 fprintf(stderr, "gzread failed\n");
809 goto out;
810 }
811
812 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
813
814 if (gpu->ulStatus & 0x800000)
815 goto out; // disabled
816
817 x = gpu->ulControl[5] & 0x3ff;
818 y = (gpu->ulControl[5] >> 10) & 0x1ff;
819 w = psx_widths[(gpu->ulStatus >> 16) & 7];
820 tmp = gpu->ulControl[7];
821 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
822 if (gpu->ulStatus & 0x80000) // doubleheight
823 h *= 2;
824 if (h <= 0 || h > 512)
825 goto out;
826 if (y > 512 - 64)
827 y = 0;
828 if (y + h > 512)
829 h = 512 - y;
830 s = (u16 *)gpu->psxVRam + y * 1024 + x;
831
832 x = max(0, g_menuscreen_w - w) & ~3;
833 y = max(0, g_menuscreen_h / 2 - h / 2);
834 w = min(g_menuscreen_w, w);
835 h = min(g_menuscreen_h, h);
836 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
837
838 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
839 if (gpu->ulStatus & 0x200000)
840 bgr888_to_rgb565(d, s, w * 3);
841 else
842 bgr555_to_rgb565(d, s, w * 2);
843
844 // darken this so that menu text is visible
845 if (g_menuscreen_w - w < 320)
846 menu_darken_bg(d, d, w, 0);
847 }
848
849out:
850 free(gpu);
851}
852
853// -------------- key config --------------
854
855me_bind_action me_ctrl_actions[] =
856{
857 { "UP ", 1 << DKEY_UP},
858 { "DOWN ", 1 << DKEY_DOWN },
859 { "LEFT ", 1 << DKEY_LEFT },
860 { "RIGHT ", 1 << DKEY_RIGHT },
861 { "TRIANGLE", 1 << DKEY_TRIANGLE },
862 { "CIRCLE ", 1 << DKEY_CIRCLE },
863 { "CROSS ", 1 << DKEY_CROSS },
864 { "SQUARE ", 1 << DKEY_SQUARE },
865 { "L1 ", 1 << DKEY_L1 },
866 { "R1 ", 1 << DKEY_R1 },
867 { "L2 ", 1 << DKEY_L2 },
868 { "R2 ", 1 << DKEY_R2 },
869 { "L3 ", 1 << DKEY_L3 },
870 { "R3 ", 1 << DKEY_R3 },
871 { "START ", 1 << DKEY_START },
872 { "SELECT ", 1 << DKEY_SELECT },
873 { NULL, 0 }
874};
875
876me_bind_action emuctrl_actions[] =
877{
878 { "Save State ", 1 << SACTION_SAVE_STATE },
879 { "Load State ", 1 << SACTION_LOAD_STATE },
880 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
881 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
882 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
883 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
884 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
885#ifndef HAVE_PRE_ARMV7
886 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
887#endif
888 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
889#if MENU_SHOW_MINIMIZE
890 { "Minimize ", 1 << SACTION_MINIMIZE },
891#endif
892#if MENU_SHOW_FULLSCREEN
893 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
894#endif
895 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
896 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
897 { "Gun A button ", 1 << SACTION_GUN_A },
898 { "Gun B button ", 1 << SACTION_GUN_B },
899 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
900#if MENU_SHOW_VOLUME
901 { "Volume Up ", 1 << SACTION_VOLUME_UP },
902 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
903#endif
904 { NULL, 0 }
905};
906
907static char *mystrip(char *str)
908{
909 int i, len;
910
911 len = strlen(str);
912 for (i = 0; i < len; i++)
913 if (str[i] != ' ') break;
914 if (i > 0) memmove(str, str + i, len - i + 1);
915
916 len = strlen(str);
917 for (i = len - 1; i >= 0; i--)
918 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
919 str[i+1] = 0;
920
921 return str;
922}
923
924static void get_line(char *d, size_t size, const char *s)
925{
926 const char *pe;
927 size_t len;
928
929 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
930 ;
931 len = pe - s;
932 if (len > size - 1)
933 len = size - 1;
934 strncpy(d, s, len);
935 d[len] = 0;
936}
937
938static void keys_write_all(FILE *f)
939{
940 int d;
941
942 for (d = 0; d < IN_MAX_DEVS; d++)
943 {
944 const int *binds = in_get_dev_binds(d);
945 const char *name = in_get_dev_name(d, 0, 0);
946 int k, count = 0;
947
948 if (binds == NULL || name == NULL)
949 continue;
950
951 fprintf(f, "binddev = %s\n", name);
952 in_get_config(d, IN_CFG_BIND_COUNT, &count);
953
954 for (k = 0; k < count; k++)
955 {
956 int i, kbinds, mask;
957 char act[32];
958
959 act[0] = act[31] = 0;
960 name = in_get_key_name(d, k);
961
962 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
963 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
964 mask = me_ctrl_actions[i].mask;
965 if (mask & kbinds) {
966 strncpy(act, me_ctrl_actions[i].name, 31);
967 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
968 kbinds &= ~mask;
969 }
970 mask = me_ctrl_actions[i].mask << 16;
971 if (mask & kbinds) {
972 strncpy(act, me_ctrl_actions[i].name, 31);
973 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
974 kbinds &= ~mask;
975 }
976 }
977
978 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
979 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
980 mask = emuctrl_actions[i].mask;
981 if (mask & kbinds) {
982 strncpy(act, emuctrl_actions[i].name, 31);
983 fprintf(f, "bind %s = %s\n", name, mystrip(act));
984 kbinds &= ~mask;
985 }
986 }
987 }
988
989 for (k = 0; k < array_size(in_adev); k++)
990 {
991 if (in_adev[k] == d)
992 fprintf(f, "bind_analog = %d\n", k);
993 }
994 }
995}
996
997static int parse_bind_val(const char *val, int *type)
998{
999 int i;
1000
1001 *type = IN_BINDTYPE_NONE;
1002 if (val[0] == 0)
1003 return 0;
1004
1005 if (strncasecmp(val, "player", 6) == 0)
1006 {
1007 int player, shift = 0;
1008 player = atoi(val + 6) - 1;
1009
1010 if ((unsigned int)player > 1)
1011 return -1;
1012 if (player == 1)
1013 shift = 16;
1014
1015 *type = IN_BINDTYPE_PLAYER12;
1016 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1017 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1018 return me_ctrl_actions[i].mask << shift;
1019 }
1020 }
1021 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1022 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1023 *type = IN_BINDTYPE_EMU;
1024 return emuctrl_actions[i].mask;
1025 }
1026 }
1027
1028 return -1;
1029}
1030
1031static void keys_load_all(const char *cfg)
1032{
1033 char dev[256], key[128], *act;
1034 const char *p;
1035 int bind, bindtype;
1036 int ret, dev_id;
1037
1038 p = cfg;
1039 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1040 p += 10;
1041
1042 // don't strip 'dev' because there are weird devices
1043 // with names with space at the end
1044 get_line(dev, sizeof(dev), p);
1045
1046 dev_id = in_config_parse_dev(dev);
1047 if (dev_id < 0) {
1048 printf("input: can't handle dev: %s\n", dev);
1049 continue;
1050 }
1051
1052 in_unbind_all(dev_id, -1, -1);
1053 while ((p = strstr(p, "bind"))) {
1054 if (strncmp(p, "binddev = ", 10) == 0)
1055 break;
1056
1057 if (strncmp(p, "bind_analog", 11) == 0) {
1058 ret = sscanf(p, "bind_analog = %d", &bind);
1059 p += 11;
1060 if (ret != 1) {
1061 printf("input: parse error: %16s..\n", p);
1062 continue;
1063 }
1064 if ((unsigned int)bind >= array_size(in_adev)) {
1065 printf("input: analog id %d out of range\n", bind);
1066 continue;
1067 }
1068 in_adev[bind] = dev_id;
1069 continue;
1070 }
1071
1072 p += 4;
1073 if (*p != ' ') {
1074 printf("input: parse error: %16s..\n", p);
1075 continue;
1076 }
1077
1078 get_line(key, sizeof(key), p);
1079 act = strchr(key, '=');
1080 if (act == NULL) {
1081 printf("parse failed: %16s..\n", p);
1082 continue;
1083 }
1084 *act = 0;
1085 act++;
1086 mystrip(key);
1087 mystrip(act);
1088
1089 bind = parse_bind_val(act, &bindtype);
1090 if (bind != -1 && bind != 0) {
1091 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1092 in_config_bind_key(dev_id, key, bind, bindtype);
1093 }
1094 else
1095 lprintf("config: unhandled action \"%s\"\n", act);
1096 }
1097 }
1098 in_clean_binds();
1099}
1100
1101static int key_config_loop_wrap(int id, int keys)
1102{
1103 switch (id) {
1104 case MA_CTRL_PLAYER1:
1105 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1106 break;
1107 case MA_CTRL_PLAYER2:
1108 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1109 break;
1110 case MA_CTRL_EMU:
1111 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1112 break;
1113 default:
1114 break;
1115 }
1116 return 0;
1117}
1118
1119static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1120 "Might cause problems with real analog sticks";
1121static const char *adevnames[IN_MAX_DEVS + 2];
1122static int stick_sel[2];
1123
1124static menu_entry e_menu_keyconfig_analog[] =
1125{
1126 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1127 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1128 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1129 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1130 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1131 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1132 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1133 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1134 mee_end,
1135};
1136
1137static int key_config_analog(int id, int keys)
1138{
1139 int i, d, count, sel = 0;
1140 int sel2dev_map[IN_MAX_DEVS];
1141
1142 memset(adevnames, 0, sizeof(adevnames));
1143 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1144 memset(stick_sel, 0, sizeof(stick_sel));
1145
1146 adevnames[0] = "None";
1147 i = 1;
1148 for (d = 0; d < IN_MAX_DEVS; d++)
1149 {
1150 const char *name = in_get_dev_name(d, 0, 1);
1151 if (name == NULL)
1152 continue;
1153
1154 count = 0;
1155 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1156 if (count == 0)
1157 continue;
1158
1159 if (in_adev[0] == d) stick_sel[0] = i;
1160 if (in_adev[1] == d) stick_sel[1] = i;
1161 sel2dev_map[i] = d;
1162 adevnames[i++] = name;
1163 }
1164 adevnames[i] = NULL;
1165
1166 me_loop(e_menu_keyconfig_analog, &sel);
1167
1168 in_adev[0] = sel2dev_map[stick_sel[0]];
1169 in_adev[1] = sel2dev_map[stick_sel[1]];
1170
1171 return 0;
1172}
1173
1174static const char *mgn_dev_name(int id, int *offs)
1175{
1176 const char *name = NULL;
1177 static int it = 0;
1178
1179 if (id == MA_CTRL_DEV_FIRST)
1180 it = 0;
1181
1182 for (; it < IN_MAX_DEVS; it++) {
1183 name = in_get_dev_name(it, 1, 1);
1184 if (name != NULL)
1185 break;
1186 }
1187
1188 it++;
1189 return name;
1190}
1191
1192static const char *mgn_saveloadcfg(int id, int *offs)
1193{
1194 return "";
1195}
1196
1197static int mh_savecfg(int id, int keys)
1198{
1199 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1200 menu_update_msg("config saved");
1201 else
1202 menu_update_msg("failed to write config");
1203
1204 return 1;
1205}
1206
1207static int mh_input_rescan(int id, int keys)
1208{
1209 //menu_sync_config();
1210 in_probe();
1211 menu_update_msg("rescan complete.");
1212
1213 return 0;
1214}
1215
1216static const char *men_in_type_sel[] = {
1217 "Standard (SCPH-1080)",
1218 "Analog (SCPH-1150)",
1219 "GunCon",
1220 "None",
1221 NULL
1222};
1223static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1224static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1225static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1226
1227static menu_entry e_menu_keyconfig[] =
1228{
1229 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1230 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1231 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1232 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1233 mee_label (""),
1234 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1235 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1236 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1237 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1238 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1239 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1240 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1241 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1242 mee_handler ("Rescan devices:", mh_input_rescan),
1243 mee_label (""),
1244 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1245 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1246 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1247 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1248 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1249 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1250 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1251 mee_end,
1252};
1253
1254static int menu_loop_keyconfig(int id, int keys)
1255{
1256 static int sel = 0;
1257
1258// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1259 me_loop(e_menu_keyconfig, &sel);
1260 return 0;
1261}
1262
1263// ------------ gfx options menu ------------
1264
1265static const char *men_scaler[] = {
1266 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1267};
1268static const char *men_soft_filter[] = { "None",
1269#ifdef __ARM_NEON__
1270 "scale2x", "eagle2x",
1271#endif
1272 NULL };
1273static const char *men_dummy[] = { NULL };
1274static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1275static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1276 "int. 4:3 - uses integer if possible, else fractional";
1277static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1278 "using d-pad or move it using R+d-pad";
1279static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1280static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1281#ifdef __ARM_NEON__
1282static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
1283static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1284#endif
1285
1286static int menu_loop_cscaler(int id, int keys)
1287{
1288 void *saved_layer = NULL;
1289 size_t saved_layer_size = 0;
1290 int was_layer_clipped = 0;
1291 unsigned int inp;
1292
1293 if (!pl_vout_buf)
1294 return -1;
1295
1296 g_scaler = SCALE_CUSTOM;
1297 saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
1298 saved_layer = malloc(saved_layer_size);
1299 if (saved_layer)
1300 memcpy(saved_layer, pl_vout_buf, saved_layer_size);
1301
1302 plat_gvideo_open(Config.PsxType);
1303
1304 menu_draw_begin(0, 1);
1305 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1306 menu_draw_end();
1307
1308 for (;;)
1309 {
1310 if (saved_layer && last_vout_bpp == 16) {
1311 int top_x = max(0, -g_layer_x * last_vout_h / 800) + 1;
1312 int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
1313 char text[128];
1314 memcpy(pl_vout_buf, saved_layer, saved_layer_size);
1315 snprintf(text, sizeof(text), "%d,%d %dx%d",
1316 g_layer_x, g_layer_y, g_layer_w, g_layer_h);
1317 basic_text_out16_nf(pl_vout_buf, last_vout_w,
1318 top_x, top_y, text);
1319 basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
1320 last_vout_h - 20, "d-pad: resize, R+d-pad: move");
1321 pl_vout_buf = plat_gvideo_flip();
1322 }
1323
1324 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1325 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1326 if (inp & PBTN_UP) g_layer_y--;
1327 if (inp & PBTN_DOWN) g_layer_y++;
1328 if (inp & PBTN_LEFT) g_layer_x--;
1329 if (inp & PBTN_RIGHT) g_layer_x++;
1330 if (!(inp & PBTN_R)) {
1331 if (inp & PBTN_UP) g_layer_h += 2;
1332 if (inp & PBTN_DOWN) g_layer_h -= 2;
1333 if (inp & PBTN_LEFT) g_layer_w += 2;
1334 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1335 }
1336 if (inp & (PBTN_MOK|PBTN_MBACK))
1337 break;
1338
1339 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1340 int layer_clipped = 0;
1341 g_layer_x = max(-320, min(g_layer_x, 640));
1342 g_layer_y = max(-240, min(g_layer_y, 400));
1343 g_layer_w = max(160, g_layer_w);
1344 g_layer_h = max( 60, g_layer_h);
1345 if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
1346 layer_clipped = 1;
1347 if (g_layer_w > 800+400)
1348 g_layer_w = 800+400;
1349 if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
1350 layer_clipped = 1;
1351 if (g_layer_h > 480+360)
1352 g_layer_h = 480+360;
1353 // resize the layer
1354 plat_gvideo_open(Config.PsxType);
1355 if (layer_clipped || was_layer_clipped)
1356 pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
1357 &last_vout_h, &last_vout_bpp);
1358 was_layer_clipped = layer_clipped;
1359 }
1360 }
1361
1362 plat_gvideo_close();
1363 free(saved_layer);
1364
1365 return 0;
1366}
1367
1368static menu_entry e_menu_gfx_options[] =
1369{
1370 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1371 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1372 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1373 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1374 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1375 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1376#ifdef __ARM_NEON__
1377 mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
1378 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1379#endif
1380 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1381// mee_onoff ("Vsync", 0, vsync, 1),
1382 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1383 mee_end,
1384};
1385
1386static int menu_loop_gfx_options(int id, int keys)
1387{
1388 static int sel = 0;
1389
1390 me_loop(e_menu_gfx_options, &sel);
1391
1392 return 0;
1393}
1394
1395// ------------ bios/plugins ------------
1396
1397#ifdef BUILTIN_GPU_NEON
1398
1399static const char h_gpu_neon[] =
1400 "Configure built-in NEON GPU plugin";
1401static const char h_gpu_neon_enhanced[] =
1402 "Renders in double resolution at the cost of lower performance\n"
1403 "(not available for high resolution games)";
1404static const char h_gpu_neon_enhanced_hack[] =
1405 "Speed hack for above option (glitches some games)";
1406static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1407
1408static menu_entry e_menu_plugin_gpu_neon[] =
1409{
1410 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1411 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1412 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1413 mee_end,
1414};
1415
1416static int menu_loop_plugin_gpu_neon(int id, int keys)
1417{
1418 static int sel = 0;
1419 me_loop(e_menu_plugin_gpu_neon, &sel);
1420 return 0;
1421}
1422
1423#endif
1424
1425static menu_entry e_menu_plugin_gpu_unai_old[] =
1426{
1427 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1428 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1429 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1430 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1431 mee_end,
1432};
1433
1434static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1435{
1436 int sel = 0;
1437 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1438 return 0;
1439}
1440
1441static menu_entry e_menu_plugin_gpu_unai[] =
1442{
1443 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1444 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1445 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1446 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1447 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1448 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1449 mee_end,
1450};
1451
1452static int menu_loop_plugin_gpu_unai(int id, int keys)
1453{
1454 int sel = 0;
1455 me_loop(e_menu_plugin_gpu_unai, &sel);
1456 return 0;
1457}
1458
1459
1460static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1461//static const char h_gpu_0[] = "Needed for Chrono Cross";
1462static const char h_gpu_1[] = "Capcom fighting games";
1463static const char h_gpu_2[] = "Black screens in Lunar";
1464static const char h_gpu_3[] = "Compatibility mode";
1465static const char h_gpu_6[] = "Pandemonium 2";
1466//static const char h_gpu_7[] = "Skip every second frame";
1467static const char h_gpu_8[] = "Needed by Dark Forces";
1468static const char h_gpu_9[] = "better g-colors, worse textures";
1469static const char h_gpu_10[] = "Toggle busy flags after drawing";
1470
1471static menu_entry e_menu_plugin_gpu_peops[] =
1472{
1473 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1474// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1475 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1476 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1477 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1478 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1479// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1480 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1481 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1482 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1483 mee_end,
1484};
1485
1486static int menu_loop_plugin_gpu_peops(int id, int keys)
1487{
1488 static int sel = 0;
1489 me_loop(e_menu_plugin_gpu_peops, &sel);
1490 return 0;
1491}
1492
1493static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1494 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1495static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1496
1497static menu_entry e_menu_plugin_gpu_peopsgl[] =
1498{
1499 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1500 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1501 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1502 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1503 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1504 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1505 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1506 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1507 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1508 mee_label ("Fixes/hacks:"),
1509 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1510 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1511 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1512 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1513 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1514 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1515 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1516 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1517 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1518 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1519 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1520 mee_end,
1521};
1522
1523static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1524{
1525 static int sel = 0;
1526 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1527 return 0;
1528}
1529
1530static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1531static const char h_spu_volboost[] = "Large values cause distortion";
1532static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1533 "This is inaccurate and breaks games";
1534
1535static menu_entry e_menu_plugin_spu[] =
1536{
1537 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1538 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1539 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1540 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1541 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1542 mee_end,
1543};
1544
1545static int menu_loop_plugin_spu(int id, int keys)
1546{
1547 static int sel = 0;
1548 me_loop(e_menu_plugin_spu, &sel);
1549 return 0;
1550}
1551
1552static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1553 "savestates and can't be changed there. Must save\n"
1554 "config and reload the game for change to take effect";
1555static const char h_plugin_gpu[] =
1556#ifdef BUILTIN_GPU_NEON
1557 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1558#endif
1559 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1560 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1561 "gpu_unai is newer, more accurate but slower\n"
1562 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1563 "must save config and reload the game if changed";
1564static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1565 "must save config and reload the game if changed";
1566static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1567static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1568static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1569static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
1570static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1571
1572static menu_entry e_menu_plugin_options[] =
1573{
1574 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1575 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1576 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1577#ifdef BUILTIN_GPU_NEON
1578 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1579#endif
1580 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1581 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1582 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1583 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1584 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1585 mee_end,
1586};
1587
1588static menu_entry e_menu_main2[];
1589
1590static int menu_loop_plugin_options(int id, int keys)
1591{
1592 static int sel = 0;
1593 me_loop(e_menu_plugin_options, &sel);
1594
1595 // sync BIOS/plugins
1596 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1597 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1598 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1599 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1600
1601 return 0;
1602}
1603
1604// ------------ adv options menu ------------
1605
1606#ifndef DRC_DISABLE
1607static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1608static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1609static const char h_cfg_gteunn[] = "May cause graphical glitches";
1610static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1611#endif
1612static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1613
1614static menu_entry e_menu_speed_hacks[] =
1615{
1616#ifndef DRC_DISABLE
1617 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1618 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1619 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1620 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1621#endif
1622 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1623 mee_end,
1624};
1625
1626static int menu_loop_speed_hacks(int id, int keys)
1627{
1628 static int sel = 0;
1629 menu_iopts[0] = Config.DisableStalls;
1630 me_loop(e_menu_speed_hacks, &sel);
1631 Config.DisableStalls = menu_iopts[0];
1632 return 0;
1633}
1634
1635static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1636
1637static const char h_cfg_cpul[] = "Shows CPU usage in %";
1638static const char h_cfg_spu[] = "Shows active SPU channels\n"
1639 "(green: normal, red: fmod, blue: noise)";
1640static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1641static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1642static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1643 "(proper .cue/.bin dump is needed otherwise)";
1644#ifndef DRC_DISABLE
1645static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1646 "Might be useful to overcome some dynarec bugs";
1647#endif
1648static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1649static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1650static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1651 "and exceptions (slow, interpreter only, keep off)";
1652static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1653 "causes a performance hit";
1654static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1655 "(adjust this if the game is too slow/too fast/hangs)";
1656
1657enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1658
1659static menu_entry e_menu_adv_options[] =
1660{
1661 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1662 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1663 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1664 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1665 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1666 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1667 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1668 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1669#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1670 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1671#endif
1672 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1673 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1674 mee_end,
1675};
1676
1677static int menu_loop_adv_options(int id, int keys)
1678{
1679 static int sel = 0;
1680 static struct {
1681 boolean *opt;
1682 int *mopt;
1683 } opts[] = {
1684 { &Config.Xa, &menu_iopts[AMO_XA] },
1685 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1686 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1687 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1688 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1689 };
1690 int i;
1691 for (i = 0; i < ARRAY_SIZE(opts); i++)
1692 *opts[i].mopt = *opts[i].opt;
1693 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1694
1695 me_loop(e_menu_adv_options, &sel);
1696
1697 for (i = 0; i < ARRAY_SIZE(opts); i++)
1698 *opts[i].opt = *opts[i].mopt;
1699 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1700
1701 return 0;
1702}
1703
1704// ------------ options menu ------------
1705
1706static int mh_restore_defaults(int id, int keys)
1707{
1708 menu_set_defconfig();
1709 menu_update_msg("defaults restored");
1710 return 1;
1711}
1712
1713static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1714static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1715/*
1716static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1717static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1718 "loading state or both";
1719*/
1720static const char h_restore_def[] = "Switches back to default / recommended\n"
1721 "configuration";
1722static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1723static const char h_sputhr[] = "Warning: has some known bugs\n";
1724
1725static menu_entry e_menu_options[] =
1726{
1727// mee_range ("Save slot", 0, state_slot, 0, 9),
1728// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1729 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1730 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1731 mee_enum ("Region", 0, region, men_region),
1732 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1733#ifdef C64X_DSP
1734 mee_onoff_h ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1735#else
1736 mee_onoff_h ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1737#endif
1738 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1739 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1740 mee_handler ("[Advanced]", menu_loop_adv_options),
1741 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1742 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1743 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1744 mee_end,
1745};
1746
1747static int menu_loop_options(int id, int keys)
1748{
1749 static int sel = 0;
1750
1751 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1752 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1753 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1754
1755 me_loop(e_menu_options, &sel);
1756
1757 return 0;
1758}
1759
1760// ------------ debug menu ------------
1761
1762static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1763{
1764 int w = min(g_menuscreen_w, 1024);
1765 int h = min(g_menuscreen_h, 512);
1766 u16 *d = g_menuscreen_ptr;
1767 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1768 char buff[64];
1769 int ty = 1;
1770
1771 gpuf->ulFreezeVersion = 1;
1772 if (GPU_freeze != NULL)
1773 GPU_freeze(1, gpuf);
1774
1775 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1776 bgr555_to_rgb565(d, s, w * 2);
1777
1778 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1779 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1780 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1781 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1782 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1783}
1784
1785static void debug_menu_loop(void)
1786{
1787 int inp, df_x = 0, df_y = 0;
1788 GPUFreeze_t *gpuf;
1789
1790 gpuf = malloc(sizeof(*gpuf));
1791 if (gpuf == NULL)
1792 return;
1793
1794 while (1)
1795 {
1796 menu_draw_begin(0, 1);
1797 draw_frame_debug(gpuf, df_x, df_y);
1798 menu_draw_end();
1799
1800 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1801 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1802 if (inp & PBTN_MBACK) break;
1803 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1804 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1805 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1806 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1807 }
1808
1809 free(gpuf);
1810}
1811
1812// --------- memcard manager ---------
1813
1814static void draw_mc_icon(int dx, int dy, const u16 *s)
1815{
1816 u16 *d;
1817 int x, y, l, p;
1818
1819 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1820
1821 for (y = 0; y < 16; y++, s += 16) {
1822 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1823 for (x = 0; x < 16; x++) {
1824 p = s[x];
1825 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1826 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1827 }
1828 }
1829 }
1830}
1831
1832static void draw_mc_bg(void)
1833{
1834 McdBlock *blocks1, *blocks2;
1835 int maxicons = 15;
1836 int i, y, row2;
1837
1838 blocks1 = malloc(15 * sizeof(blocks1[0]));
1839 blocks2 = malloc(15 * sizeof(blocks1[0]));
1840 if (blocks1 == NULL || blocks2 == NULL)
1841 goto out;
1842
1843 for (i = 0; i < 15; i++) {
1844 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1845 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1846 }
1847
1848 menu_draw_begin(1, 1);
1849
1850 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1851
1852 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1853 if (y < 0) {
1854 // doesn't fit..
1855 y = 0;
1856 maxicons = g_menuscreen_h / 32;
1857 }
1858
1859 row2 = g_menuscreen_w / 2;
1860 for (i = 0; i < maxicons; i++) {
1861 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1862 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1863
1864 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1865 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1866 }
1867
1868 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1869
1870 menu_draw_end();
1871out:
1872 free(blocks1);
1873 free(blocks2);
1874}
1875
1876static void handle_memcard_sel(void)
1877{
1878 strcpy(Config.Mcd1, "none");
1879 if (memcard1_sel != 0)
1880 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1881 strcpy(Config.Mcd2, "none");
1882 if (memcard2_sel != 0)
1883 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1884 LoadMcds(Config.Mcd1, Config.Mcd2);
1885 draw_mc_bg();
1886}
1887
1888static menu_entry e_memcard_options[] =
1889{
1890 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1891 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1892 mee_end,
1893};
1894
1895static int menu_loop_memcards(int id, int keys)
1896{
1897 static int sel = 0;
1898 char *p;
1899 int i;
1900
1901 memcard1_sel = memcard2_sel = 0;
1902 p = strrchr(Config.Mcd1, '/');
1903 if (p != NULL)
1904 for (i = 0; memcards[i] != NULL; i++)
1905 if (strcmp(p + 1, memcards[i]) == 0)
1906 { memcard1_sel = i; break; }
1907 p = strrchr(Config.Mcd2, '/');
1908 if (p != NULL)
1909 for (i = 0; memcards[i] != NULL; i++)
1910 if (strcmp(p + 1, memcards[i]) == 0)
1911 { memcard2_sel = i; break; }
1912
1913 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1914
1915 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1916
1917 return 0;
1918}
1919
1920// ------------ cheats menu ------------
1921
1922static void draw_cheatlist(int sel)
1923{
1924 int max_cnt, start, i, pos, active;
1925
1926 max_cnt = g_menuscreen_h / me_sfont_h;
1927 start = max_cnt / 2 - sel;
1928
1929 menu_draw_begin(1, 1);
1930
1931 for (i = 0; i < NumCheats; i++) {
1932 pos = start + i;
1933 if (pos < 0) continue;
1934 if (pos >= max_cnt) break;
1935 active = Cheats[i].Enabled;
1936 smalltext_out16(14, pos * me_sfont_h,
1937 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1938 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1939 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1940 }
1941 pos = start + i;
1942 if (pos < max_cnt)
1943 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1944
1945 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1946 menu_draw_end();
1947}
1948
1949static void menu_loop_cheats(void)
1950{
1951 static int menu_sel = 0;
1952 int inp;
1953
1954 for (;;)
1955 {
1956 draw_cheatlist(menu_sel);
1957 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1958 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1959 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1960 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1961 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1962 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1963 if (inp & PBTN_MOK) { // action
1964 if (menu_sel < NumCheats)
1965 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1966 else break;
1967 }
1968 if (inp & PBTN_MBACK)
1969 break;
1970 }
1971}
1972
1973// --------- main menu help ----------
1974
1975static void menu_bios_warn(void)
1976{
1977 int inp;
1978 static const char msg[] =
1979 "You don't seem to have copied any BIOS\n"
1980 "files to\n"
1981 MENU_BIOS_PATH "\n\n"
1982
1983 "While many games work fine with fake\n"
1984 "(HLE) BIOS, others (like MGS and FF8)\n"
1985 "require BIOS to work.\n"
1986 "After copying the file, you'll also need\n"
1987 "to select it in the emu's menu:\n"
1988 "options->[BIOS/Plugins]\n\n"
1989 "The file is usually named SCPH1001.BIN,\n"
1990 "but other not compressed files can be\n"
1991 "used too.\n\n"
1992 "Press %s or %s to continue";
1993 char tmp_msg[sizeof(msg) + 64];
1994
1995 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1996 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1997 while (1)
1998 {
1999 draw_menu_message(tmp_msg, NULL);
2000
2001 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2002 if (inp & (PBTN_MBACK|PBTN_MOK))
2003 return;
2004 }
2005}
2006
2007// ------------ main menu ------------
2008
2009static menu_entry e_menu_main[];
2010
2011static void draw_frame_main(void)
2012{
2013 struct tm *tmp;
2014 time_t ltime;
2015 int capacity;
2016 char ltime_s[16];
2017 char buff[64];
2018 char *out;
2019
2020 if (CdromId[0] != 0) {
2021 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
2022 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
2023 Config.HLE ? "HLE" : "BIOS");
2024 smalltext_out16(4, 1, buff, 0x105f);
2025 }
2026
2027 if (ready_to_go) {
2028 capacity = plat_target_bat_capacity_get();
2029 ltime = time(NULL);
2030 tmp = localtime(&ltime);
2031 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
2032 if (capacity >= 0) {
2033 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
2034 out = buff;
2035 }
2036 else
2037 out = ltime_s;
2038 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2039 }
2040}
2041
2042static void draw_frame_credits(void)
2043{
2044 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2045}
2046
2047static const char credits_text[] =
2048 "PCSX-ReARMed\n\n"
2049 "(C) 1999-2003 PCSX Team\n"
2050 "(C) 2005-2009 PCSX-df Team\n"
2051 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2052 "ARM recompiler (C) 2009-2011 Ari64\n"
2053#ifdef BUILTIN_GPU_NEON
2054 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2055#endif
2056 "PEOpS GPU and SPU by Pete Bernert\n"
2057 " and the P.E.Op.S. team\n"
2058 "PCSX4ALL plugin by PCSX4ALL team\n"
2059 " Chui, Franxis, Unai\n\n"
2060 "integration, optimization and\n"
2061 " frontend (C) 2010-2015 notaz\n";
2062
2063static int reset_game(void)
2064{
2065 ClosePlugins();
2066 OpenPlugins();
2067 SysReset();
2068 if (Config.HLE) {
2069 if (LoadCdrom() == -1)
2070 return -1;
2071 }
2072 return 0;
2073}
2074
2075static int reload_plugins(const char *cdimg)
2076{
2077 pl_vout_buf = NULL;
2078
2079 ClosePlugins();
2080
2081 set_cd_image(cdimg);
2082 LoadPlugins();
2083 pcnt_hook_plugins();
2084 NetOpened = 0;
2085 if (OpenPlugins() == -1) {
2086 menu_update_msg("failed to open plugins");
2087 return -1;
2088 }
2089 plugin_call_rearmed_cbs();
2090
2091 cdrIsoMultidiskCount = 1;
2092 CdromId[0] = '\0';
2093 CdromLabel[0] = '\0';
2094
2095 return 0;
2096}
2097
2098static int run_bios(void)
2099{
2100 boolean origSlowBoot = Config.SlowBoot;
2101
2102 if (bios_sel == 0)
2103 return -1;
2104
2105 ready_to_go = 0;
2106 if (reload_plugins(NULL) != 0)
2107 return -1;
2108 Config.SlowBoot = 1;
2109 SysReset();
2110 Config.SlowBoot = origSlowBoot;
2111
2112 ready_to_go = 1;
2113 return 0;
2114}
2115
2116static int run_exe(void)
2117{
2118 const char *exts[] = { "exe", NULL };
2119 const char *fname;
2120
2121 fname = menu_loop_romsel(last_selected_fname,
2122 sizeof(last_selected_fname), exts, NULL);
2123 if (fname == NULL)
2124 return -1;
2125
2126 ready_to_go = 0;
2127 if (reload_plugins(NULL) != 0)
2128 return -1;
2129
2130 SysReset();
2131 if (Load(fname) != 0) {
2132 menu_update_msg("exe load failed, bad file?");
2133 printf("meh\n");
2134 return -1;
2135 }
2136
2137 ready_to_go = 1;
2138 return 0;
2139}
2140
2141static int run_cd_image(const char *fname)
2142{
2143 int autoload_state = g_autostateld_opt;
2144
2145 ready_to_go = 0;
2146 reload_plugins(fname);
2147
2148 // always autodetect, menu_sync_config will override as needed
2149 Config.PsxAuto = 1;
2150
2151 if (CheckCdrom() == -1) {
2152 // Only check the CD if we are starting the console with a CD
2153 ClosePlugins();
2154 menu_update_msg("unsupported/invalid CD image");
2155 return -1;
2156 }
2157
2158 SysReset();
2159
2160 // Read main executable directly from CDRom and start it
2161 if (LoadCdrom() == -1) {
2162 ClosePlugins();
2163 menu_update_msg("failed to load CD image");
2164 return -1;
2165 }
2166
2167 emu_on_new_cd(1);
2168 ready_to_go = 1;
2169
2170 if (autoload_state) {
2171 unsigned int newest = 0;
2172 int time, slot, newest_slot = -1;
2173
2174 for (slot = 0; slot < 10; slot++) {
2175 if (emu_check_save_file(slot, &time)) {
2176 if ((unsigned int)time > newest) {
2177 newest = time;
2178 newest_slot = slot;
2179 }
2180 }
2181 }
2182
2183 if (newest_slot >= 0) {
2184 lprintf("autoload slot %d\n", newest_slot);
2185 emu_load_state(newest_slot);
2186 }
2187 else {
2188 lprintf("no save to autoload.\n");
2189 }
2190 }
2191
2192 return 0;
2193}
2194
2195static int romsel_run(void)
2196{
2197 int prev_gpu, prev_spu;
2198 const char *fname;
2199
2200 fname = menu_loop_romsel(last_selected_fname,
2201 sizeof(last_selected_fname), filter_exts,
2202 optional_cdimg_filter);
2203 if (fname == NULL)
2204 return -1;
2205
2206 printf("selected file: %s\n", fname);
2207
2208 new_dynarec_clear_full();
2209
2210 if (run_cd_image(fname) != 0)
2211 return -1;
2212
2213 prev_gpu = gpu_plugsel;
2214 prev_spu = spu_plugsel;
2215 if (menu_load_config(1) != 0)
2216 menu_load_config(0);
2217
2218 // check for plugin changes, have to repeat
2219 // loading if game config changed plugins to reload them
2220 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2221 printf("plugin change detected, reloading plugins..\n");
2222 if (run_cd_image(fname) != 0)
2223 return -1;
2224 }
2225
2226 strcpy(last_selected_fname, fname);
2227 menu_do_last_cd_img(0);
2228 return 0;
2229}
2230
2231static int swap_cd_image(void)
2232{
2233 const char *fname;
2234
2235 fname = menu_loop_romsel(last_selected_fname,
2236 sizeof(last_selected_fname), filter_exts,
2237 optional_cdimg_filter);
2238 if (fname == NULL)
2239 return -1;
2240
2241 printf("selected file: %s\n", fname);
2242
2243 CdromId[0] = '\0';
2244 CdromLabel[0] = '\0';
2245
2246 set_cd_image(fname);
2247 if (ReloadCdromPlugin() < 0) {
2248 menu_update_msg("failed to load cdr plugin");
2249 return -1;
2250 }
2251 if (CDR_open() < 0) {
2252 menu_update_msg("failed to open cdr plugin");
2253 return -1;
2254 }
2255
2256 SetCdOpenCaseTime(time(NULL) + 2);
2257 LidInterrupt();
2258
2259 strcpy(last_selected_fname, fname);
2260 return 0;
2261}
2262
2263static int swap_cd_multidisk(void)
2264{
2265 cdrIsoMultidiskSelect++;
2266 CdromId[0] = '\0';
2267 CdromLabel[0] = '\0';
2268
2269 CDR_close();
2270 if (CDR_open() < 0) {
2271 menu_update_msg("failed to open cdr plugin");
2272 return -1;
2273 }
2274
2275 SetCdOpenCaseTime(time(NULL) + 2);
2276 LidInterrupt();
2277
2278 return 0;
2279}
2280
2281static void load_pcsx_cht(void)
2282{
2283 static const char *exts[] = { "cht", NULL };
2284 const char *fname;
2285 char msg[64];
2286
2287 fname = menu_loop_romsel(last_selected_fname,
2288 sizeof(last_selected_fname), exts, NULL);
2289 if (fname == NULL)
2290 return;
2291
2292 printf("selected cheat file: %s\n", fname);
2293 LoadCheats(fname);
2294
2295 if (NumCheats == 0 && NumCodes == 0)
2296 menu_update_msg("failed to load cheats");
2297 else {
2298 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2299 menu_update_msg(msg);
2300 }
2301 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2302}
2303
2304static int main_menu_handler(int id, int keys)
2305{
2306 switch (id)
2307 {
2308 case MA_MAIN_RESUME_GAME:
2309 if (ready_to_go)
2310 return 1;
2311 break;
2312 case MA_MAIN_SAVE_STATE:
2313 if (ready_to_go)
2314 return menu_loop_savestate(0);
2315 break;
2316 case MA_MAIN_LOAD_STATE:
2317 if (ready_to_go)
2318 return menu_loop_savestate(1);
2319 break;
2320 case MA_MAIN_RESET_GAME:
2321 if (ready_to_go && reset_game() == 0)
2322 return 1;
2323 break;
2324 case MA_MAIN_LOAD_ROM:
2325 if (romsel_run() == 0)
2326 return 1;
2327 break;
2328 case MA_MAIN_SWAP_CD:
2329 if (swap_cd_image() == 0)
2330 return 1;
2331 break;
2332 case MA_MAIN_SWAP_CD_MULTI:
2333 if (swap_cd_multidisk() == 0)
2334 return 1;
2335 break;
2336 case MA_MAIN_RUN_BIOS:
2337 if (run_bios() == 0)
2338 return 1;
2339 break;
2340 case MA_MAIN_RUN_EXE:
2341 if (run_exe() == 0)
2342 return 1;
2343 break;
2344 case MA_MAIN_CHEATS:
2345 menu_loop_cheats();
2346 break;
2347 case MA_MAIN_LOAD_CHEATS:
2348 load_pcsx_cht();
2349 break;
2350 case MA_MAIN_CREDITS:
2351 draw_menu_message(credits_text, draw_frame_credits);
2352 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2353 break;
2354 case MA_MAIN_EXIT:
2355 emu_core_ask_exit();
2356 return 1;
2357 default:
2358 lprintf("%s: something unknown selected\n", __FUNCTION__);
2359 break;
2360 }
2361
2362 return 0;
2363}
2364
2365static menu_entry e_menu_main2[] =
2366{
2367 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2368 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2369 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2370 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2371 mee_handler ("Memcard manager", menu_loop_memcards),
2372 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2373 mee_end,
2374};
2375
2376static int main_menu2_handler(int id, int keys)
2377{
2378 static int sel = 0;
2379
2380 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2381 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2382 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2383 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2384
2385 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2386}
2387
2388static const char h_extra[] = "Change CD, manage memcards..\n";
2389
2390static menu_entry e_menu_main[] =
2391{
2392 mee_label (""),
2393 mee_label (""),
2394 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2395 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2396 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2397 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2398 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2399 mee_handler ("Options", menu_loop_options),
2400 mee_handler ("Controls", menu_loop_keyconfig),
2401 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2402 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2403 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2404 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2405 mee_end,
2406};
2407
2408// ----------------------------
2409
2410static void menu_leave_emu(void);
2411
2412void menu_loop(void)
2413{
2414 static int warned_about_bios = 0;
2415 static int sel = 0;
2416
2417 menu_leave_emu();
2418
2419 if (config_save_counter == 0) {
2420 // assume first run
2421 if (bioses[1] != NULL) {
2422 // autoselect BIOS to make user's life easier
2423 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2424 bios_sel = 1;
2425 }
2426 else if (!warned_about_bios) {
2427 menu_bios_warn();
2428 warned_about_bios = 1;
2429 }
2430 }
2431
2432 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2433 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2434 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2435 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2436 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2437
2438 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2439
2440 do {
2441 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2442 } while (!ready_to_go && !g_emu_want_quit);
2443
2444 /* wait until menu, ok, back is released */
2445 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2446 ;
2447
2448 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2449
2450 menu_prepare_emu();
2451}
2452
2453static int qsort_strcmp(const void *p1, const void *p2)
2454{
2455 char * const *s1 = (char * const *)p1;
2456 char * const *s2 = (char * const *)p2;
2457 return strcasecmp(*s1, *s2);
2458}
2459
2460static void scan_bios_plugins(void)
2461{
2462 char fname[MAXPATHLEN];
2463 struct dirent *ent;
2464 int bios_i, gpu_i, spu_i, mc_i;
2465 char *p;
2466 DIR *dir;
2467
2468 bioses[0] = "HLE";
2469 gpu_plugins[0] = "builtin_gpu";
2470 spu_plugins[0] = "builtin_spu";
2471 memcards[0] = "(none)";
2472 bios_i = gpu_i = spu_i = mc_i = 1;
2473
2474 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2475 dir = opendir(fname);
2476 if (dir == NULL) {
2477 perror("scan_bios_plugins bios opendir");
2478 goto do_plugins;
2479 }
2480
2481 while (1) {
2482 struct stat st;
2483
2484 errno = 0;
2485 ent = readdir(dir);
2486 if (ent == NULL) {
2487 if (errno != 0)
2488 perror("readdir");
2489 break;
2490 }
2491
2492 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2493 continue;
2494
2495 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2496 if (stat(fname, &st) != 0
2497 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2498 printf("bad BIOS file: %s\n", ent->d_name);
2499 continue;
2500 }
2501
2502 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2503 bioses[bios_i++] = strdup(ent->d_name);
2504 continue;
2505 }
2506
2507 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2508 }
2509
2510 closedir(dir);
2511
2512do_plugins:
2513 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2514 dir = opendir(fname);
2515 if (dir == NULL) {
2516 perror("scan_bios_plugins plugins opendir");
2517 goto do_memcards;
2518 }
2519
2520 while (1) {
2521 void *h, *tmp;
2522
2523 errno = 0;
2524 ent = readdir(dir);
2525 if (ent == NULL) {
2526 if (errno != 0)
2527 perror("readdir");
2528 break;
2529 }
2530 p = strstr(ent->d_name, ".so");
2531 if (p == NULL)
2532 continue;
2533
2534 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2535 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2536 if (h == NULL) {
2537 fprintf(stderr, "%s\n", dlerror());
2538 continue;
2539 }
2540
2541 // now what do we have here?
2542 tmp = dlsym(h, "GPUinit");
2543 if (tmp) {
2544 dlclose(h);
2545 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2546 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2547 continue;
2548 }
2549
2550 tmp = dlsym(h, "SPUinit");
2551 if (tmp) {
2552 dlclose(h);
2553 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2554 spu_plugins[spu_i++] = strdup(ent->d_name);
2555 continue;
2556 }
2557
2558 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2559 dlclose(h);
2560 }
2561
2562 closedir(dir);
2563
2564do_memcards:
2565 dir = opendir("." MEMCARD_DIR);
2566 if (dir == NULL) {
2567 perror("scan_bios_plugins memcards opendir");
2568 return;
2569 }
2570
2571 while (1) {
2572 struct stat st;
2573
2574 errno = 0;
2575 ent = readdir(dir);
2576 if (ent == NULL) {
2577 if (errno != 0)
2578 perror("readdir");
2579 break;
2580 }
2581
2582 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2583 continue;
2584
2585 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2586 if (stat(fname, &st) != 0) {
2587 printf("bad memcard file: %s\n", ent->d_name);
2588 continue;
2589 }
2590
2591 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2592 memcards[mc_i++] = strdup(ent->d_name);
2593 continue;
2594 }
2595
2596 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2597 }
2598
2599 if (mc_i > 2)
2600 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2601
2602 closedir(dir);
2603}
2604
2605void menu_init(void)
2606{
2607 char buff[MAXPATHLEN];
2608 int i;
2609
2610 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2611
2612 scan_bios_plugins();
2613 menu_init_base();
2614
2615 menu_set_defconfig();
2616 menu_load_config(0);
2617 menu_do_last_cd_img(1);
2618 last_vout_w = 320;
2619 last_vout_h = 240;
2620 last_vout_bpp = 16;
2621
2622 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2623 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2624 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2625 fprintf(stderr, "OOM\n");
2626 exit(1);
2627 }
2628
2629 emu_make_path(buff, "skin/background.png", sizeof(buff));
2630 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2631
2632 i = plat_target.cpu_clock_set != NULL
2633 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2634 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2635
2636 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2637 e_menu_gfx_options[i].data = plat_target.vout_methods;
2638 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2639 plat_target.vout_methods != NULL);
2640
2641 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2642 e_menu_gfx_options[i].data = plat_target.hwfilters;
2643 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2644 plat_target.hwfilters != NULL);
2645
2646 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2647 plat_target.gamma_set != NULL);
2648
2649#ifdef HAVE_PRE_ARMV7
2650 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2651#endif
2652 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2653 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2654 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2655 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2656 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2657 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2658 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2659}
2660
2661void menu_notify_mode_change(int w, int h, int bpp)
2662{
2663 last_vout_w = w;
2664 last_vout_h = h;
2665 last_vout_bpp = bpp;
2666}
2667
2668static void menu_leave_emu(void)
2669{
2670 if (GPU_close != NULL) {
2671 int ret = GPU_close();
2672 if (ret)
2673 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2674 }
2675
2676 plat_video_menu_enter(ready_to_go);
2677
2678 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2679 if (pl_vout_buf != NULL && ready_to_go) {
2680 int x = max(0, g_menuscreen_w - last_vout_w);
2681 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2682 int w = min(g_menuscreen_w, last_vout_w);
2683 int h = min(g_menuscreen_h, last_vout_h);
2684 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2685 char *s = pl_vout_buf;
2686
2687 if (last_vout_bpp == 16) {
2688 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2689 menu_darken_bg(d, s, w, 0);
2690 }
2691 else {
2692 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2693 rgb888_to_rgb565(d, s, w * 3);
2694 menu_darken_bg(d, d, w, 0);
2695 }
2696 }
2697 }
2698
2699 if (ready_to_go)
2700 cpu_clock = plat_target_cpu_clock_get();
2701}
2702
2703void menu_prepare_emu(void)
2704{
2705 R3000Acpu *prev_cpu = psxCpu;
2706
2707 plat_video_menu_leave();
2708
2709 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2710 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2711 #else
2712 psxCpu = &psxInt;
2713 #endif
2714 if (psxCpu != prev_cpu) {
2715 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2716 prev_cpu->Shutdown();
2717 psxCpu->Init();
2718 psxCpu->Reset();
2719 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2720 }
2721
2722 menu_sync_config();
2723 psxCpu->ApplyConfig();
2724
2725 // core doesn't care about Config.Cdda changes,
2726 // so handle them manually here
2727 if (Config.Cdda)
2728 CDR_stop();
2729
2730 if (cpu_clock > 0)
2731 plat_target_cpu_clock_set(cpu_clock);
2732
2733 // push config to GPU plugin
2734 plugin_call_rearmed_cbs();
2735
2736 if (GPU_open != NULL) {
2737 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2738 if (ret)
2739 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2740 }
2741}
2742
2743void menu_update_msg(const char *msg)
2744{
2745 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2746 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2747
2748 menu_error_time = plat_get_ticks_ms();
2749 lprintf("msg: %s\n", menu_error_msg);
2750}
2751
2752void menu_finish(void)
2753{
2754 if (cpu_clock_st > 0)
2755 plat_target_cpu_clock_set(cpu_clock_st);
2756}