Diablo Music fix for PCSX Rearmed. (optional hack)
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK 57
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(Cpu),
401 CE_INTVAL(region),
402 CE_INTVAL_V(g_scaler, 3),
403 CE_INTVAL(g_gamma),
404 CE_INTVAL(g_layer_x),
405 CE_INTVAL(g_layer_y),
406 CE_INTVAL(g_layer_w),
407 CE_INTVAL(g_layer_h),
408 CE_INTVAL(soft_filter),
409 CE_INTVAL(scanlines),
410 CE_INTVAL(scanline_level),
411 CE_INTVAL(plat_target.vout_method),
412 CE_INTVAL(plat_target.hwfilter),
413 CE_INTVAL(plat_target.vout_fullscreen),
414 CE_INTVAL(state_slot),
415 CE_INTVAL(cpu_clock),
416 CE_INTVAL(g_opts),
417 CE_INTVAL(in_type_sel1),
418 CE_INTVAL(in_type_sel2),
419 CE_INTVAL(analog_deadzone),
420 CE_INTVAL(memcard1_sel),
421 CE_INTVAL(memcard2_sel),
422 CE_INTVAL(g_autostateld_opt),
423 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
424 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
425 CE_INTVAL_V(frameskip, 3),
426 CE_INTVAL_P(gpu_peops.iUseDither),
427 CE_INTVAL_P(gpu_peops.dwActFixes),
428 CE_INTVAL_P(gpu_unai.lineskip),
429 CE_INTVAL_P(gpu_unai.abe_hack),
430 CE_INTVAL_P(gpu_unai.no_light),
431 CE_INTVAL_P(gpu_unai.no_blend),
432 CE_INTVAL_P(gpu_neon.allow_interlace),
433 CE_INTVAL_P(gpu_neon.enhancement_enable),
434 CE_INTVAL_P(gpu_neon.enhancement_no_main),
435 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
436 CE_INTVAL_P(gpu_peopsgl.iFilterType),
437 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
438 CE_INTVAL_P(gpu_peopsgl.iUseMask),
439 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
440 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
441 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
442 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
443 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
444 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
445 CE_INTVAL(spu_config.iUseReverb),
446 CE_INTVAL(spu_config.idiablofix),
447 CE_INTVAL(spu_config.iXAPitch),
448 CE_INTVAL(spu_config.iUseInterpolation),
449 CE_INTVAL(spu_config.iTempo),
450 CE_INTVAL(spu_config.iUseThread),
451 CE_INTVAL(config_save_counter),
452 CE_INTVAL(in_evdev_allow_abs_only),
453 CE_INTVAL(volume_boost),
454 CE_INTVAL(psx_clock),
455 CE_INTVAL(new_dynarec_hacks),
456 CE_INTVAL(in_enable_vibration),
457};
458
459static char *get_cd_label(void)
460{
461 static char trimlabel[33];
462 int j;
463
464 strncpy(trimlabel, CdromLabel, 32);
465 trimlabel[32] = 0;
466 for (j = 31; j >= 0; j--)
467 if (trimlabel[j] == ' ')
468 trimlabel[j] = 0;
469
470 return trimlabel;
471}
472
473static void make_cfg_fname(char *buf, size_t size, int is_game)
474{
475 if (is_game)
476 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
477 else
478 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
479}
480
481static void keys_write_all(FILE *f);
482static char *mystrip(char *str);
483
484static int menu_write_config(int is_game)
485{
486 char cfgfile[MAXPATHLEN];
487 FILE *f;
488 int i;
489
490 config_save_counter++;
491
492 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
493 f = fopen(cfgfile, "w");
494 if (f == NULL) {
495 printf("menu_write_config: failed to open: %s\n", cfgfile);
496 return -1;
497 }
498
499 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
500 fprintf(f, "%s = ", config_data[i].name);
501 switch (config_data[i].len) {
502 case 0:
503 fprintf(f, "%s\n", (char *)config_data[i].val);
504 break;
505 case 1:
506 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
507 break;
508 case 2:
509 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
510 break;
511 case 4:
512 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
513 break;
514 default:
515 printf("menu_write_config: unhandled len %d for %s\n",
516 (int)config_data[i].len, config_data[i].name);
517 break;
518 }
519 }
520
521 keys_write_all(f);
522 fclose(f);
523
524 return 0;
525}
526
527static int menu_do_last_cd_img(int is_get)
528{
529 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
530 char path[256];
531 struct stat64 st;
532 FILE *f;
533 int i, ret = -1;
534
535 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
536 f = fopen(path, is_get ? "r" : "w");
537 if (f == NULL) {
538 ret = -1;
539 goto out;
540 }
541
542 if (is_get) {
543 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
544 last_selected_fname[ret] = 0;
545 mystrip(last_selected_fname);
546 }
547 else
548 fprintf(f, "%s\n", last_selected_fname);
549 fclose(f);
550
551out:
552 if (is_get) {
553 for (i = 0; last_selected_fname[0] == 0
554 || stat64(last_selected_fname, &st) != 0; i++)
555 {
556 if (i >= ARRAY_SIZE(defaults))
557 break;
558 strcpy(last_selected_fname, defaults[i]);
559 }
560 }
561
562 return 0;
563}
564
565static void parse_str_val(char *cval, const char *src)
566{
567 char *tmp;
568 strncpy(cval, src, MAXPATHLEN);
569 cval[MAXPATHLEN - 1] = 0;
570 tmp = strchr(cval, '\n');
571 if (tmp == NULL)
572 tmp = strchr(cval, '\r');
573 if (tmp != NULL)
574 *tmp = 0;
575}
576
577static void keys_load_all(const char *cfg);
578
579static int menu_load_config(int is_game)
580{
581 char cfgfile[MAXPATHLEN];
582 int i, ret = -1;
583 long size;
584 char *cfg;
585 FILE *f;
586
587 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
588 f = fopen(cfgfile, "r");
589 if (f == NULL) {
590 printf("menu_load_config: failed to open: %s\n", cfgfile);
591 goto fail;
592 }
593
594 fseek(f, 0, SEEK_END);
595 size = ftell(f);
596 if (size <= 0) {
597 printf("bad size %ld: %s\n", size, cfgfile);
598 goto fail;
599 }
600
601 cfg = malloc(size + 1);
602 if (cfg == NULL)
603 goto fail;
604
605 fseek(f, 0, SEEK_SET);
606 if (fread(cfg, 1, size, f) != size) {
607 printf("failed to read: %s\n", cfgfile);
608 goto fail_read;
609 }
610 cfg[size] = 0;
611
612 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
613 char *tmp, *tmp2;
614 u32 val;
615
616 tmp = strstr(cfg, config_data[i].name);
617 if (tmp == NULL)
618 continue;
619 tmp += strlen(config_data[i].name);
620 if (strncmp(tmp, " = ", 3) != 0)
621 continue;
622 tmp += 3;
623
624 if (config_data[i].len == 0) {
625 parse_str_val(config_data[i].val, tmp);
626 continue;
627 }
628
629 tmp2 = NULL;
630 val = strtoul(tmp, &tmp2, 16);
631 if (tmp2 == NULL || tmp == tmp2)
632 continue; // parse failed
633
634 switch (config_data[i].len) {
635 case 1:
636 *(u8 *)config_data[i].val = val;
637 break;
638 case 2:
639 *(u16 *)config_data[i].val = val;
640 break;
641 case 4:
642 *(u32 *)config_data[i].val = val;
643 break;
644 default:
645 printf("menu_load_config: unhandled len %d for %s\n",
646 (int)config_data[i].len, config_data[i].name);
647 break;
648 }
649 }
650
651 if (!is_game) {
652 char *tmp = strstr(cfg, "lastcdimg = ");
653 if (tmp != NULL) {
654 tmp += 12;
655 parse_str_val(last_selected_fname, tmp);
656 }
657 }
658
659 keys_load_all(cfg);
660 ret = 0;
661fail_read:
662 free(cfg);
663fail:
664 if (f != NULL)
665 fclose(f);
666
667 menu_sync_config();
668
669 // sync plugins
670 for (i = bios_sel = 0; bioses[i] != NULL; i++)
671 if (strcmp(Config.Bios, bioses[i]) == 0)
672 { bios_sel = i; break; }
673
674 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
675 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
676 { gpu_plugsel = i; break; }
677
678 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
679 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
680 { spu_plugsel = i; break; }
681
682 // memcard selections
683 char mcd1_old[sizeof(Config.Mcd1)];
684 char mcd2_old[sizeof(Config.Mcd2)];
685 strcpy(mcd1_old, Config.Mcd1);
686 strcpy(mcd2_old, Config.Mcd2);
687
688 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
689 if (memcard1_sel == 0)
690 strcpy(Config.Mcd1, "none");
691 else if (memcards[memcard1_sel] != NULL)
692 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
693 MEMCARD_DIR, memcards[memcard1_sel]);
694 }
695 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
696 if (memcard2_sel == 0)
697 strcpy(Config.Mcd2, "none");
698 else if (memcards[memcard2_sel] != NULL)
699 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
700 MEMCARD_DIR, memcards[memcard2_sel]);
701 }
702 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
703 LoadMcds(Config.Mcd1, Config.Mcd2);
704
705 return ret;
706}
707
708static const char *filter_exts[] = {
709 "bin", "img", "mdf", "iso", "cue", "z",
710 "bz", "znx", "pbp", "cbn", NULL
711};
712
713// rrrr rggg gggb bbbb
714static unsigned short fname2color(const char *fname)
715{
716 static const char *other_exts[] = {
717 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
718 };
719 const char *ext = strrchr(fname, '.');
720 int i;
721
722 if (ext == NULL)
723 return 0xffff;
724 ext++;
725 for (i = 0; filter_exts[i] != NULL; i++)
726 if (strcasecmp(ext, filter_exts[i]) == 0)
727 return 0x7bff;
728 for (i = 0; i < array_size(other_exts); i++)
729 if (strcasecmp(ext, other_exts[i]) == 0)
730 return 0xa514;
731 return 0xffff;
732}
733
734static void draw_savestate_bg(int slot);
735
736#define MENU_ALIGN_LEFT
737#ifndef HAVE_PRE_ARMV7 // assume hires device
738#define MENU_X2 1
739#else
740#define MENU_X2 0
741#endif
742
743#include "libpicofe/menu.c"
744
745// a bit of black magic here
746static void draw_savestate_bg(int slot)
747{
748 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
749 int x, y, w, h;
750 char fname[MAXPATHLEN];
751 GPUFreeze_t *gpu;
752 u16 *s, *d;
753 gzFile f;
754 int ret;
755 u32 tmp;
756
757 ret = get_state_filename(fname, sizeof(fname), slot);
758 if (ret != 0)
759 return;
760
761 f = gzopen(fname, "rb");
762 if (f == NULL)
763 return;
764
765 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
766 fprintf(stderr, "gzseek failed: %d\n", ret);
767 gzclose(f);
768 return;
769 }
770
771 gpu = malloc(sizeof(*gpu));
772 if (gpu == NULL) {
773 gzclose(f);
774 return;
775 }
776
777 ret = gzread(f, gpu, sizeof(*gpu));
778 gzclose(f);
779 if (ret != sizeof(*gpu)) {
780 fprintf(stderr, "gzread failed\n");
781 goto out;
782 }
783
784 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
785
786 if (gpu->ulStatus & 0x800000)
787 goto out; // disabled
788
789 x = gpu->ulControl[5] & 0x3ff;
790 y = (gpu->ulControl[5] >> 10) & 0x1ff;
791 w = psx_widths[(gpu->ulStatus >> 16) & 7];
792 tmp = gpu->ulControl[7];
793 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
794 if (gpu->ulStatus & 0x80000) // doubleheight
795 h *= 2;
796 if (h <= 0 || h > 512)
797 goto out;
798 if (y > 512 - 64)
799 y = 0;
800 if (y + h > 512)
801 h = 512 - y;
802 s = (u16 *)gpu->psxVRam + y * 1024 + x;
803
804 x = max(0, g_menuscreen_w - w) & ~3;
805 y = max(0, g_menuscreen_h / 2 - h / 2);
806 w = min(g_menuscreen_w, w);
807 h = min(g_menuscreen_h, h);
808 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
809
810 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
811 if (gpu->ulStatus & 0x200000)
812 bgr888_to_rgb565(d, s, w * 3);
813 else
814 bgr555_to_rgb565(d, s, w * 2);
815
816 // darken this so that menu text is visible
817 if (g_menuscreen_w - w < 320)
818 menu_darken_bg(d, d, w * 2, 0);
819 }
820
821out:
822 free(gpu);
823}
824
825// -------------- key config --------------
826
827me_bind_action me_ctrl_actions[] =
828{
829 { "UP ", 1 << DKEY_UP},
830 { "DOWN ", 1 << DKEY_DOWN },
831 { "LEFT ", 1 << DKEY_LEFT },
832 { "RIGHT ", 1 << DKEY_RIGHT },
833 { "TRIANGLE", 1 << DKEY_TRIANGLE },
834 { "CIRCLE ", 1 << DKEY_CIRCLE },
835 { "CROSS ", 1 << DKEY_CROSS },
836 { "SQUARE ", 1 << DKEY_SQUARE },
837 { "L1 ", 1 << DKEY_L1 },
838 { "R1 ", 1 << DKEY_R1 },
839 { "L2 ", 1 << DKEY_L2 },
840 { "R2 ", 1 << DKEY_R2 },
841 { "L3 ", 1 << DKEY_L3 },
842 { "R3 ", 1 << DKEY_R3 },
843 { "START ", 1 << DKEY_START },
844 { "SELECT ", 1 << DKEY_SELECT },
845 { NULL, 0 }
846};
847
848me_bind_action emuctrl_actions[] =
849{
850 { "Save State ", 1 << SACTION_SAVE_STATE },
851 { "Load State ", 1 << SACTION_LOAD_STATE },
852 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
853 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
854 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
855 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
856 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
857#ifndef HAVE_PRE_ARMV7
858 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
859#endif
860 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
861#if MENU_SHOW_MINIMIZE
862 { "Minimize ", 1 << SACTION_MINIMIZE },
863#endif
864#if MENU_SHOW_FULLSCREEN
865 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
866#endif
867 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
868 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
869 { "Gun A button ", 1 << SACTION_GUN_A },
870 { "Gun B button ", 1 << SACTION_GUN_B },
871 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
872#if MENU_SHOW_VOLUME
873 { "Volume Up ", 1 << SACTION_VOLUME_UP },
874 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
875#endif
876 { NULL, 0 }
877};
878
879static char *mystrip(char *str)
880{
881 int i, len;
882
883 len = strlen(str);
884 for (i = 0; i < len; i++)
885 if (str[i] != ' ') break;
886 if (i > 0) memmove(str, str + i, len - i + 1);
887
888 len = strlen(str);
889 for (i = len - 1; i >= 0; i--)
890 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
891 str[i+1] = 0;
892
893 return str;
894}
895
896static void get_line(char *d, size_t size, const char *s)
897{
898 const char *pe;
899 size_t len;
900
901 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
902 ;
903 len = pe - s;
904 if (len > size - 1)
905 len = size - 1;
906 strncpy(d, s, len);
907 d[len] = 0;
908}
909
910static void keys_write_all(FILE *f)
911{
912 int d;
913
914 for (d = 0; d < IN_MAX_DEVS; d++)
915 {
916 const int *binds = in_get_dev_binds(d);
917 const char *name = in_get_dev_name(d, 0, 0);
918 int k, count = 0;
919
920 if (binds == NULL || name == NULL)
921 continue;
922
923 fprintf(f, "binddev = %s\n", name);
924 in_get_config(d, IN_CFG_BIND_COUNT, &count);
925
926 for (k = 0; k < count; k++)
927 {
928 int i, kbinds, mask;
929 char act[32];
930
931 act[0] = act[31] = 0;
932 name = in_get_key_name(d, k);
933
934 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
935 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
936 mask = me_ctrl_actions[i].mask;
937 if (mask & kbinds) {
938 strncpy(act, me_ctrl_actions[i].name, 31);
939 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
940 kbinds &= ~mask;
941 }
942 mask = me_ctrl_actions[i].mask << 16;
943 if (mask & kbinds) {
944 strncpy(act, me_ctrl_actions[i].name, 31);
945 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
946 kbinds &= ~mask;
947 }
948 }
949
950 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
951 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
952 mask = emuctrl_actions[i].mask;
953 if (mask & kbinds) {
954 strncpy(act, emuctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = %s\n", name, mystrip(act));
956 kbinds &= ~mask;
957 }
958 }
959 }
960
961 for (k = 0; k < array_size(in_adev); k++)
962 {
963 if (in_adev[k] == d)
964 fprintf(f, "bind_analog = %d\n", k);
965 }
966 }
967}
968
969static int parse_bind_val(const char *val, int *type)
970{
971 int i;
972
973 *type = IN_BINDTYPE_NONE;
974 if (val[0] == 0)
975 return 0;
976
977 if (strncasecmp(val, "player", 6) == 0)
978 {
979 int player, shift = 0;
980 player = atoi(val + 6) - 1;
981
982 if ((unsigned int)player > 1)
983 return -1;
984 if (player == 1)
985 shift = 16;
986
987 *type = IN_BINDTYPE_PLAYER12;
988 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
989 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
990 return me_ctrl_actions[i].mask << shift;
991 }
992 }
993 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
994 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
995 *type = IN_BINDTYPE_EMU;
996 return emuctrl_actions[i].mask;
997 }
998 }
999
1000 return -1;
1001}
1002
1003static void keys_load_all(const char *cfg)
1004{
1005 char dev[256], key[128], *act;
1006 const char *p;
1007 int bind, bindtype;
1008 int ret, dev_id;
1009
1010 p = cfg;
1011 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1012 p += 10;
1013
1014 // don't strip 'dev' because there are weird devices
1015 // with names with space at the end
1016 get_line(dev, sizeof(dev), p);
1017
1018 dev_id = in_config_parse_dev(dev);
1019 if (dev_id < 0) {
1020 printf("input: can't handle dev: %s\n", dev);
1021 continue;
1022 }
1023
1024 in_unbind_all(dev_id, -1, -1);
1025 while ((p = strstr(p, "bind"))) {
1026 if (strncmp(p, "binddev = ", 10) == 0)
1027 break;
1028
1029 if (strncmp(p, "bind_analog", 11) == 0) {
1030 ret = sscanf(p, "bind_analog = %d", &bind);
1031 p += 11;
1032 if (ret != 1) {
1033 printf("input: parse error: %16s..\n", p);
1034 continue;
1035 }
1036 if ((unsigned int)bind >= array_size(in_adev)) {
1037 printf("input: analog id %d out of range\n", bind);
1038 continue;
1039 }
1040 in_adev[bind] = dev_id;
1041 continue;
1042 }
1043
1044 p += 4;
1045 if (*p != ' ') {
1046 printf("input: parse error: %16s..\n", p);
1047 continue;
1048 }
1049
1050 get_line(key, sizeof(key), p);
1051 act = strchr(key, '=');
1052 if (act == NULL) {
1053 printf("parse failed: %16s..\n", p);
1054 continue;
1055 }
1056 *act = 0;
1057 act++;
1058 mystrip(key);
1059 mystrip(act);
1060
1061 bind = parse_bind_val(act, &bindtype);
1062 if (bind != -1 && bind != 0) {
1063 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1064 in_config_bind_key(dev_id, key, bind, bindtype);
1065 }
1066 else
1067 lprintf("config: unhandled action \"%s\"\n", act);
1068 }
1069 }
1070 in_clean_binds();
1071}
1072
1073static int key_config_loop_wrap(int id, int keys)
1074{
1075 switch (id) {
1076 case MA_CTRL_PLAYER1:
1077 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1078 break;
1079 case MA_CTRL_PLAYER2:
1080 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1081 break;
1082 case MA_CTRL_EMU:
1083 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1084 break;
1085 default:
1086 break;
1087 }
1088 return 0;
1089}
1090
1091static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1092 "Might cause problems with real analog sticks";
1093static const char *adevnames[IN_MAX_DEVS + 2];
1094static int stick_sel[2];
1095
1096static menu_entry e_menu_keyconfig_analog[] =
1097{
1098 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1099 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1100 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1101 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1102 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1103 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1104 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1105 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1106 mee_end,
1107};
1108
1109static int key_config_analog(int id, int keys)
1110{
1111 int i, d, count, sel = 0;
1112 int sel2dev_map[IN_MAX_DEVS];
1113
1114 memset(adevnames, 0, sizeof(adevnames));
1115 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1116 memset(stick_sel, 0, sizeof(stick_sel));
1117
1118 adevnames[0] = "None";
1119 i = 1;
1120 for (d = 0; d < IN_MAX_DEVS; d++)
1121 {
1122 const char *name = in_get_dev_name(d, 0, 1);
1123 if (name == NULL)
1124 continue;
1125
1126 count = 0;
1127 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1128 if (count == 0)
1129 continue;
1130
1131 if (in_adev[0] == d) stick_sel[0] = i;
1132 if (in_adev[1] == d) stick_sel[1] = i;
1133 sel2dev_map[i] = d;
1134 adevnames[i++] = name;
1135 }
1136 adevnames[i] = NULL;
1137
1138 me_loop(e_menu_keyconfig_analog, &sel);
1139
1140 in_adev[0] = sel2dev_map[stick_sel[0]];
1141 in_adev[1] = sel2dev_map[stick_sel[1]];
1142
1143 return 0;
1144}
1145
1146static const char *mgn_dev_name(int id, int *offs)
1147{
1148 const char *name = NULL;
1149 static int it = 0;
1150
1151 if (id == MA_CTRL_DEV_FIRST)
1152 it = 0;
1153
1154 for (; it < IN_MAX_DEVS; it++) {
1155 name = in_get_dev_name(it, 1, 1);
1156 if (name != NULL)
1157 break;
1158 }
1159
1160 it++;
1161 return name;
1162}
1163
1164static const char *mgn_saveloadcfg(int id, int *offs)
1165{
1166 return "";
1167}
1168
1169static int mh_savecfg(int id, int keys)
1170{
1171 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1172 menu_update_msg("config saved");
1173 else
1174 menu_update_msg("failed to write config");
1175
1176 return 1;
1177}
1178
1179static int mh_input_rescan(int id, int keys)
1180{
1181 //menu_sync_config();
1182 in_probe();
1183 menu_update_msg("rescan complete.");
1184
1185 return 0;
1186}
1187
1188static const char *men_in_type_sel[] = {
1189 "Standard (SCPH-1080)",
1190 "Analog (SCPH-1150)",
1191 "GunCon",
1192 NULL
1193};
1194static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1195static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1196static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1197
1198static menu_entry e_menu_keyconfig[] =
1199{
1200 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1201 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1202 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1203 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1204 mee_label (""),
1205 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1206 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1207 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1208 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1209 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1210 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1211 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1212 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1213 mee_handler ("Rescan devices:", mh_input_rescan),
1214 mee_label (""),
1215 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1216 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1217 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1218 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1219 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_end,
1223};
1224
1225static int menu_loop_keyconfig(int id, int keys)
1226{
1227 static int sel = 0;
1228
1229// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1230 me_loop(e_menu_keyconfig, &sel);
1231 return 0;
1232}
1233
1234// ------------ gfx options menu ------------
1235
1236static const char *men_scaler[] = {
1237 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1238};
1239static const char *men_soft_filter[] = { "None",
1240#ifdef __ARM_NEON__
1241 "scale2x", "eagle2x",
1242#endif
1243 NULL };
1244static const char *men_dummy[] = { NULL };
1245static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1246 "int. 4:3 - uses integer if possible, else fractional";
1247static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1248 "using d-pad or move it using R+d-pad";
1249static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1250static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1251static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1252static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1253
1254static int menu_loop_cscaler(int id, int keys)
1255{
1256 unsigned int inp;
1257
1258 g_scaler = SCALE_CUSTOM;
1259
1260 plat_gvideo_open(Config.PsxType);
1261
1262 for (;;)
1263 {
1264 menu_draw_begin(0, 1);
1265 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1266 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1267 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1268 menu_draw_end();
1269
1270 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1271 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1272 if (inp & PBTN_UP) g_layer_y--;
1273 if (inp & PBTN_DOWN) g_layer_y++;
1274 if (inp & PBTN_LEFT) g_layer_x--;
1275 if (inp & PBTN_RIGHT) g_layer_x++;
1276 if (!(inp & PBTN_R)) {
1277 if (inp & PBTN_UP) g_layer_h += 2;
1278 if (inp & PBTN_DOWN) g_layer_h -= 2;
1279 if (inp & PBTN_LEFT) g_layer_w += 2;
1280 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1281 }
1282 if (inp & (PBTN_MOK|PBTN_MBACK))
1283 break;
1284
1285 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1286 if (g_layer_x < 0) g_layer_x = 0;
1287 if (g_layer_x > 640) g_layer_x = 640;
1288 if (g_layer_y < 0) g_layer_y = 0;
1289 if (g_layer_y > 420) g_layer_y = 420;
1290 if (g_layer_w < 160) g_layer_w = 160;
1291 if (g_layer_h < 60) g_layer_h = 60;
1292 if (g_layer_x + g_layer_w > 800)
1293 g_layer_w = 800 - g_layer_x;
1294 if (g_layer_y + g_layer_h > 480)
1295 g_layer_h = 480 - g_layer_y;
1296 // resize the layer
1297 plat_gvideo_open(Config.PsxType);
1298 }
1299 }
1300
1301 plat_gvideo_close();
1302
1303 return 0;
1304}
1305
1306static menu_entry e_menu_gfx_options[] =
1307{
1308 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1309 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1310 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1311 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1312 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1313#ifdef __ARM_NEON__
1314 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1315 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1316#endif
1317 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1318// mee_onoff ("Vsync", 0, vsync, 1),
1319 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1320 mee_end,
1321};
1322
1323static int menu_loop_gfx_options(int id, int keys)
1324{
1325 static int sel = 0;
1326
1327 me_loop(e_menu_gfx_options, &sel);
1328
1329 return 0;
1330}
1331
1332// ------------ bios/plugins ------------
1333
1334#ifdef __ARM_NEON__
1335
1336static const char h_gpu_neon[] =
1337 "Configure built-in NEON GPU plugin";
1338static const char h_gpu_neon_enhanced[] =
1339 "Renders in double resolution at the cost of lower performance\n"
1340 "(not available for high resolution games)";
1341static const char h_gpu_neon_enhanced_hack[] =
1342 "Speed hack for above option (glitches some games)";
1343static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1344
1345static menu_entry e_menu_plugin_gpu_neon[] =
1346{
1347 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1348 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1349 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1350 mee_end,
1351};
1352
1353static int menu_loop_plugin_gpu_neon(int id, int keys)
1354{
1355 static int sel = 0;
1356 me_loop(e_menu_plugin_gpu_neon, &sel);
1357 return 0;
1358}
1359
1360#endif
1361
1362static menu_entry e_menu_plugin_gpu_unai[] =
1363{
1364 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1365 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1366 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1367 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1368 mee_end,
1369};
1370
1371static int menu_loop_plugin_gpu_unai(int id, int keys)
1372{
1373 int sel = 0;
1374 me_loop(e_menu_plugin_gpu_unai, &sel);
1375 return 0;
1376}
1377
1378static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1379//static const char h_gpu_0[] = "Needed for Chrono Cross";
1380static const char h_gpu_1[] = "Capcom fighting games";
1381static const char h_gpu_2[] = "Black screens in Lunar";
1382static const char h_gpu_3[] = "Compatibility mode";
1383static const char h_gpu_6[] = "Pandemonium 2";
1384//static const char h_gpu_7[] = "Skip every second frame";
1385static const char h_gpu_8[] = "Needed by Dark Forces";
1386static const char h_gpu_9[] = "better g-colors, worse textures";
1387static const char h_gpu_10[] = "Toggle busy flags after drawing";
1388
1389static menu_entry e_menu_plugin_gpu_peops[] =
1390{
1391 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1392// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1393 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1394 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1395 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1396 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1397// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1398 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1399 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1400 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1401 mee_end,
1402};
1403
1404static int menu_loop_plugin_gpu_peops(int id, int keys)
1405{
1406 static int sel = 0;
1407 me_loop(e_menu_plugin_gpu_peops, &sel);
1408 return 0;
1409}
1410
1411static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1412 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1413static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1414
1415static menu_entry e_menu_plugin_gpu_peopsgl[] =
1416{
1417 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1418 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1419 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1420 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1421 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1422 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1423 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1424 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1425 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1426 mee_label ("Fixes/hacks:"),
1427 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1428 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1429 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1430 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1431 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1432 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1433 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1434 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1435 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1436 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1437 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1438 mee_end,
1439};
1440
1441static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1442{
1443 static int sel = 0;
1444 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1445 return 0;
1446}
1447
1448static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1449static const char h_spu_volboost[] = "Large values cause distortion";
1450static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1451 "This is inaccurate and breaks games";
1452
1453static menu_entry e_menu_plugin_spu[] =
1454{
1455 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1456 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1457 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1458 mee_onoff ("Diablo Music fix", 0, spu_config.idiablofix, 1),
1459 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1460 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1461 mee_end,
1462};
1463
1464static int menu_loop_plugin_spu(int id, int keys)
1465{
1466 static int sel = 0;
1467 me_loop(e_menu_plugin_spu, &sel);
1468 return 0;
1469}
1470
1471static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1472 "savestates and can't be changed there. Must save\n"
1473 "config and reload the game for change to take effect";
1474static const char h_plugin_gpu[] =
1475#ifdef __ARM_NEON__
1476 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1477#endif
1478 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1479 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1480 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1481 "must save config and reload the game if changed";
1482static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1483 "must save config and reload the game if changed";
1484static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1485static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1486static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1487static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1488
1489static menu_entry e_menu_plugin_options[] =
1490{
1491 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1492 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1493 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1494#ifdef __ARM_NEON__
1495 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1496#endif
1497 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1498 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1499 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1500 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1501 mee_end,
1502};
1503
1504static menu_entry e_menu_main2[];
1505
1506static int menu_loop_plugin_options(int id, int keys)
1507{
1508 static int sel = 0;
1509 me_loop(e_menu_plugin_options, &sel);
1510
1511 // sync BIOS/plugins
1512 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1513 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1514 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1515 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1516
1517 return 0;
1518}
1519
1520// ------------ adv options menu ------------
1521
1522static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1523 "(lower value - less work for the emu, may be faster)";
1524static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1525static const char h_cfg_gteunn[] = "May cause graphical glitches";
1526static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1527
1528static menu_entry e_menu_speed_hacks[] =
1529{
1530 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1531 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1532 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1533 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1534 mee_end,
1535};
1536
1537static int menu_loop_speed_hacks(int id, int keys)
1538{
1539 static int sel = 0;
1540 me_loop(e_menu_speed_hacks, &sel);
1541 return 0;
1542}
1543
1544static const char h_cfg_cpul[] = "Shows CPU usage in %";
1545static const char h_cfg_spu[] = "Shows active SPU channels\n"
1546 "(green: normal, red: fmod, blue: noise)";
1547static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1548static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1549static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1550 "(proper .cue/.bin dump is needed otherwise)";
1551static const char h_cfg_sio[] = "You should not need this, breaks games";
1552static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1553static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1554 "(timing hack, breaks other games)";
1555static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1556 "(timing hack, breaks other games)";
1557static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1558 "Might be useful to overcome some dynarec bugs";
1559static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1560 "must reload game for any change to take effect";
1561
1562static menu_entry e_menu_adv_options[] =
1563{
1564 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1565 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1566 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1567 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1568 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1569 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1570 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1571 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1572 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1573 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1574 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1575 mee_end,
1576};
1577
1578static int menu_loop_adv_options(int id, int keys)
1579{
1580 static int sel = 0;
1581 me_loop(e_menu_adv_options, &sel);
1582 return 0;
1583}
1584
1585// ------------ options menu ------------
1586
1587static int mh_restore_defaults(int id, int keys)
1588{
1589 menu_set_defconfig();
1590 menu_update_msg("defaults restored");
1591 return 1;
1592}
1593
1594static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1595static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1596/*
1597static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1598static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1599 "loading state or both";
1600*/
1601static const char h_restore_def[] = "Switches back to default / recommended\n"
1602 "configuration";
1603static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1604
1605static menu_entry e_menu_options[] =
1606{
1607// mee_range ("Save slot", 0, state_slot, 0, 9),
1608// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1609 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1610 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1611 mee_enum ("Region", 0, region, men_region),
1612 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1613#ifdef C64X_DSP
1614 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1615#else
1616 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1617#endif
1618 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1619 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1620 mee_handler ("[Advanced]", menu_loop_adv_options),
1621 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1622 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1623 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1624 mee_end,
1625};
1626
1627static int menu_loop_options(int id, int keys)
1628{
1629 static int sel = 0;
1630
1631 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1632 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1633 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1634
1635 me_loop(e_menu_options, &sel);
1636
1637 return 0;
1638}
1639
1640// ------------ debug menu ------------
1641
1642static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1643{
1644 int w = min(g_menuscreen_w, 1024);
1645 int h = min(g_menuscreen_h, 512);
1646 u16 *d = g_menuscreen_ptr;
1647 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1648 char buff[64];
1649 int ty = 1;
1650
1651 gpuf->ulFreezeVersion = 1;
1652 if (GPU_freeze != NULL)
1653 GPU_freeze(1, gpuf);
1654
1655 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1656 bgr555_to_rgb565(d, s, w * 2);
1657
1658 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1659 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1660 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1661 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1662 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1663}
1664
1665static void debug_menu_loop(void)
1666{
1667 int inp, df_x = 0, df_y = 0;
1668 GPUFreeze_t *gpuf;
1669
1670 gpuf = malloc(sizeof(*gpuf));
1671 if (gpuf == NULL)
1672 return;
1673
1674 while (1)
1675 {
1676 menu_draw_begin(0, 1);
1677 draw_frame_debug(gpuf, df_x, df_y);
1678 menu_draw_end();
1679
1680 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1681 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1682 if (inp & PBTN_MBACK) break;
1683 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1684 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1685 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1686 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1687 }
1688
1689 free(gpuf);
1690}
1691
1692// --------- memcard manager ---------
1693
1694static void draw_mc_icon(int dx, int dy, const u16 *s)
1695{
1696 u16 *d;
1697 int x, y, l, p;
1698
1699 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1700
1701 for (y = 0; y < 16; y++, s += 16) {
1702 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1703 for (x = 0; x < 16; x++) {
1704 p = s[x];
1705 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1706 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1707 }
1708 }
1709 }
1710}
1711
1712static void draw_mc_bg(void)
1713{
1714 McdBlock *blocks1, *blocks2;
1715 int maxicons = 15;
1716 int i, y, row2;
1717
1718 blocks1 = malloc(15 * sizeof(blocks1[0]));
1719 blocks2 = malloc(15 * sizeof(blocks1[0]));
1720 if (blocks1 == NULL || blocks2 == NULL)
1721 goto out;
1722
1723 for (i = 0; i < 15; i++) {
1724 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1725 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1726 }
1727
1728 menu_draw_begin(1, 1);
1729
1730 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1731
1732 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1733 if (y < 0) {
1734 // doesn't fit..
1735 y = 0;
1736 maxicons = g_menuscreen_h / 32;
1737 }
1738
1739 row2 = g_menuscreen_w / 2;
1740 for (i = 0; i < maxicons; i++) {
1741 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1742 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1743
1744 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1745 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1746 }
1747
1748 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1749
1750 menu_draw_end();
1751out:
1752 free(blocks1);
1753 free(blocks2);
1754}
1755
1756static void handle_memcard_sel(void)
1757{
1758 strcpy(Config.Mcd1, "none");
1759 if (memcard1_sel != 0)
1760 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1761 strcpy(Config.Mcd2, "none");
1762 if (memcard2_sel != 0)
1763 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1764 LoadMcds(Config.Mcd1, Config.Mcd2);
1765 draw_mc_bg();
1766}
1767
1768static menu_entry e_memcard_options[] =
1769{
1770 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1771 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1772 mee_end,
1773};
1774
1775static int menu_loop_memcards(int id, int keys)
1776{
1777 static int sel = 0;
1778 char *p;
1779 int i;
1780
1781 memcard1_sel = memcard2_sel = 0;
1782 p = strrchr(Config.Mcd1, '/');
1783 if (p != NULL)
1784 for (i = 0; memcards[i] != NULL; i++)
1785 if (strcmp(p + 1, memcards[i]) == 0)
1786 { memcard1_sel = i; break; }
1787 p = strrchr(Config.Mcd2, '/');
1788 if (p != NULL)
1789 for (i = 0; memcards[i] != NULL; i++)
1790 if (strcmp(p + 1, memcards[i]) == 0)
1791 { memcard2_sel = i; break; }
1792
1793 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1794
1795 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1796
1797 return 0;
1798}
1799
1800// ------------ cheats menu ------------
1801
1802static void draw_cheatlist(int sel)
1803{
1804 int max_cnt, start, i, pos, active;
1805
1806 max_cnt = g_menuscreen_h / me_sfont_h;
1807 start = max_cnt / 2 - sel;
1808
1809 menu_draw_begin(1, 1);
1810
1811 for (i = 0; i < NumCheats; i++) {
1812 pos = start + i;
1813 if (pos < 0) continue;
1814 if (pos >= max_cnt) break;
1815 active = Cheats[i].Enabled;
1816 smalltext_out16(14, pos * me_sfont_h,
1817 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1818 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1819 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1820 }
1821 pos = start + i;
1822 if (pos < max_cnt)
1823 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1824
1825 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1826 menu_draw_end();
1827}
1828
1829static void menu_loop_cheats(void)
1830{
1831 static int menu_sel = 0;
1832 int inp;
1833
1834 for (;;)
1835 {
1836 draw_cheatlist(menu_sel);
1837 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1838 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1839 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1840 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1841 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1842 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1843 if (inp & PBTN_MOK) { // action
1844 if (menu_sel < NumCheats)
1845 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1846 else break;
1847 }
1848 if (inp & PBTN_MBACK)
1849 break;
1850 }
1851}
1852
1853// --------- main menu help ----------
1854
1855static void menu_bios_warn(void)
1856{
1857 int inp;
1858 static const char msg[] =
1859 "You don't seem to have copied any BIOS\n"
1860 "files to\n"
1861 MENU_BIOS_PATH "\n\n"
1862
1863 "While many games work fine with fake\n"
1864 "(HLE) BIOS, others (like MGS and FF8)\n"
1865 "require BIOS to work.\n"
1866 "After copying the file, you'll also need\n"
1867 "to select it in the emu's menu:\n"
1868 "options->[BIOS/Plugins]\n\n"
1869 "The file is usually named SCPH1001.BIN,\n"
1870 "but other not compressed files can be\n"
1871 "used too.\n\n"
1872 "Press %s or %s to continue";
1873 char tmp_msg[sizeof(msg) + 64];
1874
1875 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1876 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1877 while (1)
1878 {
1879 draw_menu_message(tmp_msg, NULL);
1880
1881 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1882 if (inp & (PBTN_MBACK|PBTN_MOK))
1883 return;
1884 }
1885}
1886
1887// ------------ main menu ------------
1888
1889static menu_entry e_menu_main[];
1890
1891static void draw_frame_main(void)
1892{
1893 struct tm *tmp;
1894 time_t ltime;
1895 int capacity;
1896 char ltime_s[16];
1897 char buff[64];
1898 char *out;
1899
1900 if (CdromId[0] != 0) {
1901 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1902 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1903 Config.HLE ? "HLE" : "BIOS");
1904 smalltext_out16(4, 1, buff, 0x105f);
1905 }
1906
1907 if (ready_to_go) {
1908 capacity = plat_target_bat_capacity_get();
1909 ltime = time(NULL);
1910 tmp = localtime(&ltime);
1911 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1912 if (capacity >= 0) {
1913 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1914 out = buff;
1915 }
1916 else
1917 out = ltime_s;
1918 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1919 }
1920}
1921
1922static void draw_frame_credits(void)
1923{
1924 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1925}
1926
1927static const char credits_text[] =
1928 "PCSX-ReARMed\n\n"
1929 "(C) 1999-2003 PCSX Team\n"
1930 "(C) 2005-2009 PCSX-df Team\n"
1931 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1932 "ARM recompiler (C) 2009-2011 Ari64\n"
1933#ifdef __ARM_NEON__
1934 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1935#endif
1936 "PEOpS GPU and SPU by Pete Bernert\n"
1937 " and the P.E.Op.S. team\n"
1938 "PCSX4ALL plugin by PCSX4ALL team\n"
1939 " Chui, Franxis, Unai\n\n"
1940 "integration, optimization and\n"
1941 " frontend (C) 2010-2015 notaz\n";
1942
1943static int reset_game(void)
1944{
1945 // sanity check
1946 if (bios_sel == 0 && !Config.HLE)
1947 return -1;
1948
1949 ClosePlugins();
1950 OpenPlugins();
1951 SysReset();
1952 if (CheckCdrom() != -1) {
1953 LoadCdrom();
1954 }
1955 return 0;
1956}
1957
1958static int reload_plugins(const char *cdimg)
1959{
1960 pl_vout_buf = NULL;
1961
1962 ClosePlugins();
1963
1964 set_cd_image(cdimg);
1965 LoadPlugins();
1966 pcnt_hook_plugins();
1967 NetOpened = 0;
1968 if (OpenPlugins() == -1) {
1969 menu_update_msg("failed to open plugins");
1970 return -1;
1971 }
1972 plugin_call_rearmed_cbs();
1973
1974 cdrIsoMultidiskCount = 1;
1975 CdromId[0] = '\0';
1976 CdromLabel[0] = '\0';
1977
1978 return 0;
1979}
1980
1981static int run_bios(void)
1982{
1983 if (bios_sel == 0)
1984 return -1;
1985
1986 ready_to_go = 0;
1987 if (reload_plugins(NULL) != 0)
1988 return -1;
1989 SysReset();
1990
1991 ready_to_go = 1;
1992 return 0;
1993}
1994
1995static int run_exe(void)
1996{
1997 const char *exts[] = { "exe", NULL };
1998 const char *fname;
1999
2000 fname = menu_loop_romsel(last_selected_fname,
2001 sizeof(last_selected_fname), exts, NULL);
2002 if (fname == NULL)
2003 return -1;
2004
2005 ready_to_go = 0;
2006 if (reload_plugins(NULL) != 0)
2007 return -1;
2008
2009 SysReset();
2010 if (Load(fname) != 0) {
2011 menu_update_msg("exe load failed, bad file?");
2012 printf("meh\n");
2013 return -1;
2014 }
2015
2016 ready_to_go = 1;
2017 return 0;
2018}
2019
2020static int run_cd_image(const char *fname)
2021{
2022 int autoload_state = g_autostateld_opt;
2023
2024 ready_to_go = 0;
2025 reload_plugins(fname);
2026
2027 // always autodetect, menu_sync_config will override as needed
2028 Config.PsxAuto = 1;
2029
2030 if (CheckCdrom() == -1) {
2031 // Only check the CD if we are starting the console with a CD
2032 ClosePlugins();
2033 menu_update_msg("unsupported/invalid CD image");
2034 return -1;
2035 }
2036
2037 SysReset();
2038
2039 // Read main executable directly from CDRom and start it
2040 if (LoadCdrom() == -1) {
2041 ClosePlugins();
2042 menu_update_msg("failed to load CD image");
2043 return -1;
2044 }
2045
2046 emu_on_new_cd(1);
2047 ready_to_go = 1;
2048
2049 if (autoload_state) {
2050 unsigned int newest = 0;
2051 int time, slot, newest_slot = -1;
2052
2053 for (slot = 0; slot < 10; slot++) {
2054 if (emu_check_save_file(slot, &time)) {
2055 if ((unsigned int)time > newest) {
2056 newest = time;
2057 newest_slot = slot;
2058 }
2059 }
2060 }
2061
2062 if (newest_slot >= 0) {
2063 lprintf("autoload slot %d\n", newest_slot);
2064 emu_load_state(newest_slot);
2065 }
2066 else {
2067 lprintf("no save to autoload.\n");
2068 }
2069 }
2070
2071 return 0;
2072}
2073
2074static int romsel_run(void)
2075{
2076 int prev_gpu, prev_spu;
2077 const char *fname;
2078
2079 fname = menu_loop_romsel(last_selected_fname,
2080 sizeof(last_selected_fname), filter_exts,
2081 optional_cdimg_filter);
2082 if (fname == NULL)
2083 return -1;
2084
2085 printf("selected file: %s\n", fname);
2086
2087 new_dynarec_clear_full();
2088
2089 if (run_cd_image(fname) != 0)
2090 return -1;
2091
2092 prev_gpu = gpu_plugsel;
2093 prev_spu = spu_plugsel;
2094 if (menu_load_config(1) != 0)
2095 menu_load_config(0);
2096
2097 // check for plugin changes, have to repeat
2098 // loading if game config changed plugins to reload them
2099 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2100 printf("plugin change detected, reloading plugins..\n");
2101 if (run_cd_image(fname) != 0)
2102 return -1;
2103 }
2104
2105 strcpy(last_selected_fname, fname);
2106 menu_do_last_cd_img(0);
2107 return 0;
2108}
2109
2110static int swap_cd_image(void)
2111{
2112 const char *fname;
2113
2114 fname = menu_loop_romsel(last_selected_fname,
2115 sizeof(last_selected_fname), filter_exts,
2116 optional_cdimg_filter);
2117 if (fname == NULL)
2118 return -1;
2119
2120 printf("selected file: %s\n", fname);
2121
2122 CdromId[0] = '\0';
2123 CdromLabel[0] = '\0';
2124
2125 set_cd_image(fname);
2126 if (ReloadCdromPlugin() < 0) {
2127 menu_update_msg("failed to load cdr plugin");
2128 return -1;
2129 }
2130 if (CDR_open() < 0) {
2131 menu_update_msg("failed to open cdr plugin");
2132 return -1;
2133 }
2134
2135 SetCdOpenCaseTime(time(NULL) + 2);
2136 LidInterrupt();
2137
2138 strcpy(last_selected_fname, fname);
2139 return 0;
2140}
2141
2142static int swap_cd_multidisk(void)
2143{
2144 cdrIsoMultidiskSelect++;
2145 CdromId[0] = '\0';
2146 CdromLabel[0] = '\0';
2147
2148 CDR_close();
2149 if (CDR_open() < 0) {
2150 menu_update_msg("failed to open cdr plugin");
2151 return -1;
2152 }
2153
2154 SetCdOpenCaseTime(time(NULL) + 2);
2155 LidInterrupt();
2156
2157 return 0;
2158}
2159
2160static void load_pcsx_cht(void)
2161{
2162 static const char *exts[] = { "cht", NULL };
2163 const char *fname;
2164 char msg[64];
2165
2166 fname = menu_loop_romsel(last_selected_fname,
2167 sizeof(last_selected_fname), exts, NULL);
2168 if (fname == NULL)
2169 return;
2170
2171 printf("selected cheat file: %s\n", fname);
2172 LoadCheats(fname);
2173
2174 if (NumCheats == 0 && NumCodes == 0)
2175 menu_update_msg("failed to load cheats");
2176 else {
2177 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2178 menu_update_msg(msg);
2179 }
2180 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2181}
2182
2183static int main_menu_handler(int id, int keys)
2184{
2185 switch (id)
2186 {
2187 case MA_MAIN_RESUME_GAME:
2188 if (ready_to_go)
2189 return 1;
2190 break;
2191 case MA_MAIN_SAVE_STATE:
2192 if (ready_to_go)
2193 return menu_loop_savestate(0);
2194 break;
2195 case MA_MAIN_LOAD_STATE:
2196 if (ready_to_go)
2197 return menu_loop_savestate(1);
2198 break;
2199 case MA_MAIN_RESET_GAME:
2200 if (ready_to_go && reset_game() == 0)
2201 return 1;
2202 break;
2203 case MA_MAIN_LOAD_ROM:
2204 if (romsel_run() == 0)
2205 return 1;
2206 break;
2207 case MA_MAIN_SWAP_CD:
2208 if (swap_cd_image() == 0)
2209 return 1;
2210 break;
2211 case MA_MAIN_SWAP_CD_MULTI:
2212 if (swap_cd_multidisk() == 0)
2213 return 1;
2214 break;
2215 case MA_MAIN_RUN_BIOS:
2216 if (run_bios() == 0)
2217 return 1;
2218 break;
2219 case MA_MAIN_RUN_EXE:
2220 if (run_exe() == 0)
2221 return 1;
2222 break;
2223 case MA_MAIN_CHEATS:
2224 menu_loop_cheats();
2225 break;
2226 case MA_MAIN_LOAD_CHEATS:
2227 load_pcsx_cht();
2228 break;
2229 case MA_MAIN_CREDITS:
2230 draw_menu_message(credits_text, draw_frame_credits);
2231 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2232 break;
2233 case MA_MAIN_EXIT:
2234 emu_core_ask_exit();
2235 return 1;
2236 default:
2237 lprintf("%s: something unknown selected\n", __FUNCTION__);
2238 break;
2239 }
2240
2241 return 0;
2242}
2243
2244static menu_entry e_menu_main2[] =
2245{
2246 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2247 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2248 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2249 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2250 mee_handler ("Memcard manager", menu_loop_memcards),
2251 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2252 mee_end,
2253};
2254
2255static int main_menu2_handler(int id, int keys)
2256{
2257 static int sel = 0;
2258
2259 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2260 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2261 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2262 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2263
2264 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2265}
2266
2267static const char h_extra[] = "Change CD, manage memcards..\n";
2268
2269static menu_entry e_menu_main[] =
2270{
2271 mee_label (""),
2272 mee_label (""),
2273 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2274 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2275 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2276 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2277 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2278 mee_handler ("Options", menu_loop_options),
2279 mee_handler ("Controls", menu_loop_keyconfig),
2280 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2281 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2282 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2283 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2284 mee_end,
2285};
2286
2287// ----------------------------
2288
2289static void menu_leave_emu(void);
2290
2291void menu_loop(void)
2292{
2293 static int warned_about_bios = 0;
2294 static int sel = 0;
2295
2296 menu_leave_emu();
2297
2298 if (config_save_counter == 0) {
2299 // assume first run
2300 if (bioses[1] != NULL) {
2301 // autoselect BIOS to make user's life easier
2302 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2303 bios_sel = 1;
2304 }
2305 else if (!warned_about_bios) {
2306 menu_bios_warn();
2307 warned_about_bios = 1;
2308 }
2309 }
2310
2311 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2312 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2313 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2314 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2315 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2316
2317 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2318
2319 do {
2320 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2321 } while (!ready_to_go && !g_emu_want_quit);
2322
2323 /* wait until menu, ok, back is released */
2324 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2325 ;
2326
2327 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2328
2329 menu_prepare_emu();
2330}
2331
2332static int qsort_strcmp(const void *p1, const void *p2)
2333{
2334 char * const *s1 = (char * const *)p1;
2335 char * const *s2 = (char * const *)p2;
2336 return strcasecmp(*s1, *s2);
2337}
2338
2339static void scan_bios_plugins(void)
2340{
2341 char fname[MAXPATHLEN];
2342 struct dirent *ent;
2343 int bios_i, gpu_i, spu_i, mc_i;
2344 char *p;
2345 DIR *dir;
2346
2347 bioses[0] = "HLE";
2348 gpu_plugins[0] = "builtin_gpu";
2349 spu_plugins[0] = "builtin_spu";
2350 memcards[0] = "(none)";
2351 bios_i = gpu_i = spu_i = mc_i = 1;
2352
2353 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2354 dir = opendir(fname);
2355 if (dir == NULL) {
2356 perror("scan_bios_plugins bios opendir");
2357 goto do_plugins;
2358 }
2359
2360 while (1) {
2361 struct stat st;
2362
2363 errno = 0;
2364 ent = readdir(dir);
2365 if (ent == NULL) {
2366 if (errno != 0)
2367 perror("readdir");
2368 break;
2369 }
2370
2371 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2372 continue;
2373
2374 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2375 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2376 printf("bad BIOS file: %s\n", ent->d_name);
2377 continue;
2378 }
2379
2380 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2381 bioses[bios_i++] = strdup(ent->d_name);
2382 continue;
2383 }
2384
2385 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2386 }
2387
2388 closedir(dir);
2389
2390do_plugins:
2391 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2392 dir = opendir(fname);
2393 if (dir == NULL) {
2394 perror("scan_bios_plugins plugins opendir");
2395 goto do_memcards;
2396 }
2397
2398 while (1) {
2399 void *h, *tmp;
2400
2401 errno = 0;
2402 ent = readdir(dir);
2403 if (ent == NULL) {
2404 if (errno != 0)
2405 perror("readdir");
2406 break;
2407 }
2408 p = strstr(ent->d_name, ".so");
2409 if (p == NULL)
2410 continue;
2411
2412 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2413 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2414 if (h == NULL) {
2415 fprintf(stderr, "%s\n", dlerror());
2416 continue;
2417 }
2418
2419 // now what do we have here?
2420 tmp = dlsym(h, "GPUinit");
2421 if (tmp) {
2422 dlclose(h);
2423 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2424 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2425 continue;
2426 }
2427
2428 tmp = dlsym(h, "SPUinit");
2429 if (tmp) {
2430 dlclose(h);
2431 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2432 spu_plugins[spu_i++] = strdup(ent->d_name);
2433 continue;
2434 }
2435
2436 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2437 dlclose(h);
2438 }
2439
2440 closedir(dir);
2441
2442do_memcards:
2443 dir = opendir("." MEMCARD_DIR);
2444 if (dir == NULL) {
2445 perror("scan_bios_plugins memcards opendir");
2446 return;
2447 }
2448
2449 while (1) {
2450 struct stat st;
2451
2452 errno = 0;
2453 ent = readdir(dir);
2454 if (ent == NULL) {
2455 if (errno != 0)
2456 perror("readdir");
2457 break;
2458 }
2459
2460 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2461 continue;
2462
2463 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2464 if (stat(fname, &st) != 0) {
2465 printf("bad memcard file: %s\n", ent->d_name);
2466 continue;
2467 }
2468
2469 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2470 memcards[mc_i++] = strdup(ent->d_name);
2471 continue;
2472 }
2473
2474 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2475 }
2476
2477 if (mc_i > 2)
2478 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2479
2480 closedir(dir);
2481}
2482
2483void menu_init(void)
2484{
2485 char buff[MAXPATHLEN];
2486 int i;
2487
2488 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2489
2490 scan_bios_plugins();
2491 menu_init_base();
2492
2493 menu_set_defconfig();
2494 menu_load_config(0);
2495 menu_do_last_cd_img(1);
2496 last_vout_w = 320;
2497 last_vout_h = 240;
2498 last_vout_bpp = 16;
2499
2500 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2501 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2502 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2503 fprintf(stderr, "OOM\n");
2504 exit(1);
2505 }
2506
2507 emu_make_path(buff, "skin/background.png", sizeof(buff));
2508 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2509
2510 i = plat_target.cpu_clock_set != NULL
2511 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2512 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2513
2514 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2515 e_menu_gfx_options[i].data = plat_target.vout_methods;
2516 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2517 plat_target.vout_methods != NULL);
2518
2519 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2520 e_menu_gfx_options[i].data = plat_target.hwfilters;
2521 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2522 plat_target.hwfilters != NULL);
2523
2524 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2525 plat_target.gamma_set != NULL);
2526
2527#ifdef HAVE_PRE_ARMV7
2528 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2529#endif
2530 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2531 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2532 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2533 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2534 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2535 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2536 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2537}
2538
2539void menu_notify_mode_change(int w, int h, int bpp)
2540{
2541 last_vout_w = w;
2542 last_vout_h = h;
2543 last_vout_bpp = bpp;
2544}
2545
2546static void menu_leave_emu(void)
2547{
2548 if (GPU_close != NULL) {
2549 int ret = GPU_close();
2550 if (ret)
2551 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2552 }
2553
2554 plat_video_menu_enter(ready_to_go);
2555
2556 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2557 if (pl_vout_buf != NULL && ready_to_go) {
2558 int x = max(0, g_menuscreen_w - last_vout_w);
2559 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2560 int w = min(g_menuscreen_w, last_vout_w);
2561 int h = min(g_menuscreen_h, last_vout_h);
2562 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2563 char *s = pl_vout_buf;
2564
2565 if (last_vout_bpp == 16) {
2566 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2567 menu_darken_bg(d, s, w, 0);
2568 }
2569 else {
2570 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2571 rgb888_to_rgb565(d, s, w * 3);
2572 menu_darken_bg(d, d, w, 0);
2573 }
2574 }
2575 }
2576
2577 if (ready_to_go)
2578 cpu_clock = plat_target_cpu_clock_get();
2579}
2580
2581void menu_prepare_emu(void)
2582{
2583 R3000Acpu *prev_cpu = psxCpu;
2584
2585 plat_video_menu_leave();
2586
2587 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2588 if (psxCpu != prev_cpu) {
2589 prev_cpu->Shutdown();
2590 psxCpu->Init();
2591 // note that this does not really reset, just clears drc caches
2592 psxCpu->Reset();
2593 }
2594
2595 // core doesn't care about Config.Cdda changes,
2596 // so handle them manually here
2597 if (Config.Cdda)
2598 CDR_stop();
2599
2600 menu_sync_config();
2601 if (cpu_clock > 0)
2602 plat_target_cpu_clock_set(cpu_clock);
2603
2604 // push config to GPU plugin
2605 plugin_call_rearmed_cbs();
2606
2607 if (GPU_open != NULL) {
2608 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2609 if (ret)
2610 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2611 }
2612
2613 dfinput_activate();
2614}
2615
2616void menu_update_msg(const char *msg)
2617{
2618 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2619 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2620
2621 menu_error_time = plat_get_ticks_ms();
2622 lprintf("msg: %s\n", menu_error_msg);
2623}
2624
2625void menu_finish(void)
2626{
2627 if (cpu_clock_st > 0)
2628 plat_target_cpu_clock_set(cpu_clock_st);
2629}