ci-linux.yml: also need submodules
[pcsx_rearmed.git] / frontend / menu.c
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CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK 57
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(Cpu),
402 CE_INTVAL(region),
403 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_gamma),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
417 CE_INTVAL(g_opts),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
464};
465
466static char *get_cd_label(void)
467{
468 static char trimlabel[33];
469 int j;
470
471 strncpy(trimlabel, CdromLabel, 32);
472 trimlabel[32] = 0;
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
475 trimlabel[j] = 0;
476
477 return trimlabel;
478}
479
480static void make_cfg_fname(char *buf, size_t size, int is_game)
481{
482 if (is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
484 else
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
486}
487
488static void keys_write_all(FILE *f);
489static char *mystrip(char *str);
490
491static int menu_write_config(int is_game)
492{
493 char cfgfile[MAXPATHLEN];
494 FILE *f;
495 int i;
496
497 config_save_counter++;
498
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
501 if (f == NULL) {
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
503 return -1;
504 }
505
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
509 case 0:
510 fprintf(f, "%s\n", (char *)config_data[i].val);
511 break;
512 case 1:
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
514 break;
515 case 2:
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
517 break;
518 case 4:
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
520 break;
521 default:
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
524 break;
525 }
526 }
527
528 keys_write_all(f);
529 fclose(f);
530
531 return 0;
532}
533
534static int menu_do_last_cd_img(int is_get)
535{
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
537 char path[256];
538 struct stat64 st;
539 FILE *f;
540 int i, ret = -1;
541
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
544 if (f == NULL) {
545 ret = -1;
546 goto out;
547 }
548
549 if (is_get) {
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
553 }
554 else
555 fprintf(f, "%s\n", last_selected_fname);
556 fclose(f);
557
558out:
559 if (is_get) {
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
562 {
563 if (i >= ARRAY_SIZE(defaults))
564 break;
565 strcpy(last_selected_fname, defaults[i]);
566 }
567 }
568
569 return 0;
570}
571
572static void parse_str_val(char *cval, const char *src)
573{
574 char *tmp;
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
578 if (tmp == NULL)
579 tmp = strchr(cval, '\r');
580 if (tmp != NULL)
581 *tmp = 0;
582}
583
584static void keys_load_all(const char *cfg);
585
586static int menu_load_config(int is_game)
587{
588 char cfgfile[MAXPATHLEN];
589 int i, ret = -1;
590 long size;
591 char *cfg;
592 FILE *f;
593
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
596 if (f == NULL) {
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
598 goto fail;
599 }
600
601 fseek(f, 0, SEEK_END);
602 size = ftell(f);
603 if (size <= 0) {
604 printf("bad size %ld: %s\n", size, cfgfile);
605 goto fail;
606 }
607
608 cfg = malloc(size + 1);
609 if (cfg == NULL)
610 goto fail;
611
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
615 goto fail_read;
616 }
617 cfg[size] = 0;
618
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
620 char *tmp, *tmp2;
621 u32 val;
622
623 tmp = strstr(cfg, config_data[i].name);
624 if (tmp == NULL)
625 continue;
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
628 continue;
629 tmp += 3;
630
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
633 continue;
634 }
635
636 tmp2 = NULL;
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
640
641 switch (config_data[i].len) {
642 case 1:
643 *(u8 *)config_data[i].val = val;
644 break;
645 case 2:
646 *(u16 *)config_data[i].val = val;
647 break;
648 case 4:
649 *(u32 *)config_data[i].val = val;
650 break;
651 default:
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
654 break;
655 }
656 }
657
658 if (!is_game) {
659 char *tmp = strstr(cfg, "lastcdimg = ");
660 if (tmp != NULL) {
661 tmp += 12;
662 parse_str_val(last_selected_fname, tmp);
663 }
664 }
665
666 keys_load_all(cfg);
667 ret = 0;
668fail_read:
669 free(cfg);
670fail:
671 if (f != NULL)
672 fclose(f);
673
674 menu_sync_config();
675
676 // sync plugins
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
680
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
684
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
688
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
694
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
701 }
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
708 }
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
711
712 return ret;
713}
714
715static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
717 #ifdef HAVE_CHD
718 "chd",
719 #endif
720 "bz", "znx", "pbp", "cbn", NULL
721};
722
723// rrrr rggg gggb bbbb
724static unsigned short fname2color(const char *fname)
725{
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
728 };
729 const char *ext = strrchr(fname, '.');
730 int i;
731
732 if (ext == NULL)
733 return 0xffff;
734 ext++;
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
737 return 0x7bff;
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
740 return 0xa514;
741 return 0xffff;
742}
743
744static void draw_savestate_bg(int slot);
745
746#define MENU_ALIGN_LEFT
747#ifndef HAVE_PRE_ARMV7 // assume hires device
748#define MENU_X2 1
749#else
750#define MENU_X2 0
751#endif
752
753#include "libpicofe/menu.c"
754
755// a bit of black magic here
756static void draw_savestate_bg(int slot)
757{
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
759 int x, y, w, h;
760 char fname[MAXPATHLEN];
761 GPUFreeze_t *gpu;
762 u16 *s, *d;
763 gzFile f;
764 int ret;
765 u32 tmp;
766
767 ret = get_state_filename(fname, sizeof(fname), slot);
768 if (ret != 0)
769 return;
770
771 f = gzopen(fname, "rb");
772 if (f == NULL)
773 return;
774
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
777 gzclose(f);
778 return;
779 }
780
781 gpu = malloc(sizeof(*gpu));
782 if (gpu == NULL) {
783 gzclose(f);
784 return;
785 }
786
787 ret = gzread(f, gpu, sizeof(*gpu));
788 gzclose(f);
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
791 goto out;
792 }
793
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
795
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
798
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
805 h *= 2;
806 if (h <= 0 || h > 512)
807 goto out;
808 if (y > 512 - 64)
809 y = 0;
810 if (y + h > 512)
811 h = 512 - y;
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
813
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
819
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
823 else
824 bgr555_to_rgb565(d, s, w * 2);
825
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
829 }
830
831out:
832 free(gpu);
833}
834
835// -------------- key config --------------
836
837me_bind_action me_ctrl_actions[] =
838{
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
855 { NULL, 0 }
856};
857
858me_bind_action emuctrl_actions[] =
859{
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867#ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
869#endif
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871#if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
873#endif
874#if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
876#endif
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
882#if MENU_SHOW_VOLUME
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
885#endif
886 { NULL, 0 }
887};
888
889static char *mystrip(char *str)
890{
891 int i, len;
892
893 len = strlen(str);
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
897
898 len = strlen(str);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
901 str[i+1] = 0;
902
903 return str;
904}
905
906static void get_line(char *d, size_t size, const char *s)
907{
908 const char *pe;
909 size_t len;
910
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
912 ;
913 len = pe - s;
914 if (len > size - 1)
915 len = size - 1;
916 strncpy(d, s, len);
917 d[len] = 0;
918}
919
920static void keys_write_all(FILE *f)
921{
922 int d;
923
924 for (d = 0; d < IN_MAX_DEVS; d++)
925 {
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
928 int k, count = 0;
929
930 if (binds == NULL || name == NULL)
931 continue;
932
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
935
936 for (k = 0; k < count; k++)
937 {
938 int i, kbinds, mask;
939 char act[32];
940
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
943
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
947 if (mask & kbinds) {
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
950 kbinds &= ~mask;
951 }
952 mask = me_ctrl_actions[i].mask << 16;
953 if (mask & kbinds) {
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
956 kbinds &= ~mask;
957 }
958 }
959
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
963 if (mask & kbinds) {
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
966 kbinds &= ~mask;
967 }
968 }
969 }
970
971 for (k = 0; k < array_size(in_adev); k++)
972 {
973 if (in_adev[k] == d)
974 fprintf(f, "bind_analog = %d\n", k);
975 }
976 }
977}
978
979static int parse_bind_val(const char *val, int *type)
980{
981 int i;
982
983 *type = IN_BINDTYPE_NONE;
984 if (val[0] == 0)
985 return 0;
986
987 if (strncasecmp(val, "player", 6) == 0)
988 {
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
991
992 if ((unsigned int)player > 1)
993 return -1;
994 if (player == 1)
995 shift = 16;
996
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1001 }
1002 }
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1007 }
1008 }
1009
1010 return -1;
1011}
1012
1013static void keys_load_all(const char *cfg)
1014{
1015 char dev[256], key[128], *act;
1016 const char *p;
1017 int bind, bindtype;
1018 int ret, dev_id;
1019
1020 p = cfg;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1022 p += 10;
1023
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1027
1028 dev_id = in_config_parse_dev(dev);
1029 if (dev_id < 0) {
1030 printf("input: can't handle dev: %s\n", dev);
1031 continue;
1032 }
1033
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1037 break;
1038
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1041 p += 11;
1042 if (ret != 1) {
1043 printf("input: parse error: %16s..\n", p);
1044 continue;
1045 }
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1048 continue;
1049 }
1050 in_adev[bind] = dev_id;
1051 continue;
1052 }
1053
1054 p += 4;
1055 if (*p != ' ') {
1056 printf("input: parse error: %16s..\n", p);
1057 continue;
1058 }
1059
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1062 if (act == NULL) {
1063 printf("parse failed: %16s..\n", p);
1064 continue;
1065 }
1066 *act = 0;
1067 act++;
1068 mystrip(key);
1069 mystrip(act);
1070
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1075 }
1076 else
1077 lprintf("config: unhandled action \"%s\"\n", act);
1078 }
1079 }
1080 in_clean_binds();
1081}
1082
1083static int key_config_loop_wrap(int id, int keys)
1084{
1085 switch (id) {
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1088 break;
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1091 break;
1092 case MA_CTRL_EMU:
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1094 break;
1095 default:
1096 break;
1097 }
1098 return 0;
1099}
1100
1101static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103static const char *adevnames[IN_MAX_DEVS + 2];
1104static int stick_sel[2];
1105
1106static menu_entry e_menu_keyconfig_analog[] =
1107{
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1116 mee_end,
1117};
1118
1119static int key_config_analog(int id, int keys)
1120{
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1123
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1127
1128 adevnames[0] = "None";
1129 i = 1;
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1131 {
1132 const char *name = in_get_dev_name(d, 0, 1);
1133 if (name == NULL)
1134 continue;
1135
1136 count = 0;
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1138 if (count == 0)
1139 continue;
1140
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1143 sel2dev_map[i] = d;
1144 adevnames[i++] = name;
1145 }
1146 adevnames[i] = NULL;
1147
1148 me_loop(e_menu_keyconfig_analog, &sel);
1149
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1152
1153 return 0;
1154}
1155
1156static const char *mgn_dev_name(int id, int *offs)
1157{
1158 const char *name = NULL;
1159 static int it = 0;
1160
1161 if (id == MA_CTRL_DEV_FIRST)
1162 it = 0;
1163
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1166 if (name != NULL)
1167 break;
1168 }
1169
1170 it++;
1171 return name;
1172}
1173
1174static const char *mgn_saveloadcfg(int id, int *offs)
1175{
1176 return "";
1177}
1178
1179static int mh_savecfg(int id, int keys)
1180{
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1183 else
1184 menu_update_msg("failed to write config");
1185
1186 return 1;
1187}
1188
1189static int mh_input_rescan(int id, int keys)
1190{
1191 //menu_sync_config();
1192 in_probe();
1193 menu_update_msg("rescan complete.");
1194
1195 return 0;
1196}
1197
1198static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1201 "GunCon",
1202 NULL
1203};
1204static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1207
1208static menu_entry e_menu_keyconfig[] =
1209{
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1214 mee_label (""),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1224 mee_label (""),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_end,
1233};
1234
1235static int menu_loop_keyconfig(int id, int keys)
1236{
1237 static int sel = 0;
1238
1239// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1241 return 0;
1242}
1243
1244// ------------ gfx options menu ------------
1245
1246static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1248};
1249static const char *men_soft_filter[] = { "None",
1250#ifdef __ARM_NEON__
1251 "scale2x", "eagle2x",
1252#endif
1253 NULL };
1254static const char *men_dummy[] = { NULL };
1255static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1260static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1261static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1262static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1263
1264static int menu_loop_cscaler(int id, int keys)
1265{
1266 unsigned int inp;
1267
1268 g_scaler = SCALE_CUSTOM;
1269
1270 plat_gvideo_open(Config.PsxType);
1271
1272 for (;;)
1273 {
1274 menu_draw_begin(0, 1);
1275 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1276 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1277 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1278 menu_draw_end();
1279
1280 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1281 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1282 if (inp & PBTN_UP) g_layer_y--;
1283 if (inp & PBTN_DOWN) g_layer_y++;
1284 if (inp & PBTN_LEFT) g_layer_x--;
1285 if (inp & PBTN_RIGHT) g_layer_x++;
1286 if (!(inp & PBTN_R)) {
1287 if (inp & PBTN_UP) g_layer_h += 2;
1288 if (inp & PBTN_DOWN) g_layer_h -= 2;
1289 if (inp & PBTN_LEFT) g_layer_w += 2;
1290 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1291 }
1292 if (inp & (PBTN_MOK|PBTN_MBACK))
1293 break;
1294
1295 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1296 if (g_layer_x < 0) g_layer_x = 0;
1297 if (g_layer_x > 640) g_layer_x = 640;
1298 if (g_layer_y < 0) g_layer_y = 0;
1299 if (g_layer_y > 420) g_layer_y = 420;
1300 if (g_layer_w < 160) g_layer_w = 160;
1301 if (g_layer_h < 60) g_layer_h = 60;
1302 if (g_layer_x + g_layer_w > 800)
1303 g_layer_w = 800 - g_layer_x;
1304 if (g_layer_y + g_layer_h > 480)
1305 g_layer_h = 480 - g_layer_y;
1306 // resize the layer
1307 plat_gvideo_open(Config.PsxType);
1308 }
1309 }
1310
1311 plat_gvideo_close();
1312
1313 return 0;
1314}
1315
1316static menu_entry e_menu_gfx_options[] =
1317{
1318 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1319 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1320 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1321 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1322 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1323#ifdef __ARM_NEON__
1324 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1325 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1326#endif
1327 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1328// mee_onoff ("Vsync", 0, vsync, 1),
1329 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1330 mee_end,
1331};
1332
1333static int menu_loop_gfx_options(int id, int keys)
1334{
1335 static int sel = 0;
1336
1337 me_loop(e_menu_gfx_options, &sel);
1338
1339 return 0;
1340}
1341
1342// ------------ bios/plugins ------------
1343
1344#ifdef __ARM_NEON__
1345
1346static const char h_gpu_neon[] =
1347 "Configure built-in NEON GPU plugin";
1348static const char h_gpu_neon_enhanced[] =
1349 "Renders in double resolution at the cost of lower performance\n"
1350 "(not available for high resolution games)";
1351static const char h_gpu_neon_enhanced_hack[] =
1352 "Speed hack for above option (glitches some games)";
1353static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1354
1355static menu_entry e_menu_plugin_gpu_neon[] =
1356{
1357 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1358 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1359 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1360 mee_end,
1361};
1362
1363static int menu_loop_plugin_gpu_neon(int id, int keys)
1364{
1365 static int sel = 0;
1366 me_loop(e_menu_plugin_gpu_neon, &sel);
1367 return 0;
1368}
1369
1370#endif
1371
1372static menu_entry e_menu_plugin_gpu_unai[] =
1373{
1374 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1375 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1376 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1377 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1378 mee_end,
1379};
1380
1381static int menu_loop_plugin_gpu_unai(int id, int keys)
1382{
1383 int sel = 0;
1384 me_loop(e_menu_plugin_gpu_unai, &sel);
1385 return 0;
1386}
1387
1388static menu_entry e_menu_plugin_gpu_senquack[] =
1389{
1390 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1391 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1392 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1393 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1394 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1395 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1396 mee_end,
1397};
1398
1399static int menu_loop_plugin_gpu_senquack(int id, int keys)
1400{
1401 int sel = 0;
1402 me_loop(e_menu_plugin_gpu_senquack, &sel);
1403 return 0;
1404}
1405
1406
1407static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1408//static const char h_gpu_0[] = "Needed for Chrono Cross";
1409static const char h_gpu_1[] = "Capcom fighting games";
1410static const char h_gpu_2[] = "Black screens in Lunar";
1411static const char h_gpu_3[] = "Compatibility mode";
1412static const char h_gpu_6[] = "Pandemonium 2";
1413//static const char h_gpu_7[] = "Skip every second frame";
1414static const char h_gpu_8[] = "Needed by Dark Forces";
1415static const char h_gpu_9[] = "better g-colors, worse textures";
1416static const char h_gpu_10[] = "Toggle busy flags after drawing";
1417
1418static menu_entry e_menu_plugin_gpu_peops[] =
1419{
1420 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1421// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1422 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1423 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1424 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1425 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1426// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1427 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1428 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1429 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1430 mee_end,
1431};
1432
1433static int menu_loop_plugin_gpu_peops(int id, int keys)
1434{
1435 static int sel = 0;
1436 me_loop(e_menu_plugin_gpu_peops, &sel);
1437 return 0;
1438}
1439
1440static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1441 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1442static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1443
1444static menu_entry e_menu_plugin_gpu_peopsgl[] =
1445{
1446 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1447 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1448 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1449 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1450 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1451 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1452 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1453 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1454 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1455 mee_label ("Fixes/hacks:"),
1456 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1457 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1458 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1459 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1460 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1461 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1462 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1463 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1464 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1465 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1466 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1467 mee_end,
1468};
1469
1470static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1471{
1472 static int sel = 0;
1473 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1474 return 0;
1475}
1476
1477static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1478static const char h_spu_volboost[] = "Large values cause distortion";
1479static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1480 "This is inaccurate and breaks games";
1481
1482static menu_entry e_menu_plugin_spu[] =
1483{
1484 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1485 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1486 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1487 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1488 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1489 mee_end,
1490};
1491
1492static int menu_loop_plugin_spu(int id, int keys)
1493{
1494 static int sel = 0;
1495 me_loop(e_menu_plugin_spu, &sel);
1496 return 0;
1497}
1498
1499static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1500 "savestates and can't be changed there. Must save\n"
1501 "config and reload the game for change to take effect";
1502static const char h_plugin_gpu[] =
1503#ifdef __ARM_NEON__
1504 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1505#endif
1506 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1507 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1508 "gpu_senquack is more accurate but slower\n"
1509 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1510 "must save config and reload the game if changed";
1511static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1512 "must save config and reload the game if changed";
1513static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1514static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1515static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1516static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1517static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1518
1519static menu_entry e_menu_plugin_options[] =
1520{
1521 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1522 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1523 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1524#ifdef __ARM_NEON__
1525 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1526#endif
1527 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1528 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1529 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1530 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1531 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1532 mee_end,
1533};
1534
1535static menu_entry e_menu_main2[];
1536
1537static int menu_loop_plugin_options(int id, int keys)
1538{
1539 static int sel = 0;
1540 me_loop(e_menu_plugin_options, &sel);
1541
1542 // sync BIOS/plugins
1543 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1544 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1545 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1546 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1547
1548 return 0;
1549}
1550
1551// ------------ adv options menu ------------
1552
1553static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1554 "(lower value - less work for the emu, may be faster)";
1555static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1556static const char h_cfg_gteunn[] = "May cause graphical glitches";
1557static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1558
1559static menu_entry e_menu_speed_hacks[] =
1560{
1561 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1562 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1563 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1564 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1565 mee_end,
1566};
1567
1568static int menu_loop_speed_hacks(int id, int keys)
1569{
1570 static int sel = 0;
1571 me_loop(e_menu_speed_hacks, &sel);
1572 return 0;
1573}
1574
1575static const char h_cfg_cpul[] = "Shows CPU usage in %";
1576static const char h_cfg_spu[] = "Shows active SPU channels\n"
1577 "(green: normal, red: fmod, blue: noise)";
1578static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1579static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1580static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1581 "(proper .cue/.bin dump is needed otherwise)";
1582static const char h_cfg_sio[] = "You should not need this, breaks games";
1583static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1584static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1585 "(timing hack, breaks other games)";
1586static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1587 "(timing hack, breaks other games)";
1588static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1589 "Might be useful to overcome some dynarec bugs";
1590static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1591 "must reload game for any change to take effect";
1592static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1593 "Note: This breaks the PAL version of Spyro 2.";
1594
1595static menu_entry e_menu_adv_options[] =
1596{
1597 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1598 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1599 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1600 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1601 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1602 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1603 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1604#ifdef ICACHE_EMULATION
1605 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1606#endif
1607 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1608 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1609 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1610 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1611 mee_end,
1612};
1613
1614static int menu_loop_adv_options(int id, int keys)
1615{
1616 static int sel = 0;
1617 me_loop(e_menu_adv_options, &sel);
1618 return 0;
1619}
1620
1621// ------------ options menu ------------
1622
1623static int mh_restore_defaults(int id, int keys)
1624{
1625 menu_set_defconfig();
1626 menu_update_msg("defaults restored");
1627 return 1;
1628}
1629
1630static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1631static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1632/*
1633static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1634static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1635 "loading state or both";
1636*/
1637static const char h_restore_def[] = "Switches back to default / recommended\n"
1638 "configuration";
1639static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1640
1641static menu_entry e_menu_options[] =
1642{
1643// mee_range ("Save slot", 0, state_slot, 0, 9),
1644// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1645 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1646 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1647 mee_enum ("Region", 0, region, men_region),
1648 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1649#ifdef C64X_DSP
1650 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1651#else
1652 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1653#endif
1654 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1655 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1656 mee_handler ("[Advanced]", menu_loop_adv_options),
1657 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1658 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1659 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1660 mee_end,
1661};
1662
1663static int menu_loop_options(int id, int keys)
1664{
1665 static int sel = 0;
1666
1667 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1668 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1669 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1670
1671 me_loop(e_menu_options, &sel);
1672
1673 return 0;
1674}
1675
1676// ------------ debug menu ------------
1677
1678static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1679{
1680 int w = min(g_menuscreen_w, 1024);
1681 int h = min(g_menuscreen_h, 512);
1682 u16 *d = g_menuscreen_ptr;
1683 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1684 char buff[64];
1685 int ty = 1;
1686
1687 gpuf->ulFreezeVersion = 1;
1688 if (GPU_freeze != NULL)
1689 GPU_freeze(1, gpuf);
1690
1691 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1692 bgr555_to_rgb565(d, s, w * 2);
1693
1694 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1695 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1696 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1697 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1698 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1699}
1700
1701static void debug_menu_loop(void)
1702{
1703 int inp, df_x = 0, df_y = 0;
1704 GPUFreeze_t *gpuf;
1705
1706 gpuf = malloc(sizeof(*gpuf));
1707 if (gpuf == NULL)
1708 return;
1709
1710 while (1)
1711 {
1712 menu_draw_begin(0, 1);
1713 draw_frame_debug(gpuf, df_x, df_y);
1714 menu_draw_end();
1715
1716 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1717 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1718 if (inp & PBTN_MBACK) break;
1719 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1720 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1721 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1722 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1723 }
1724
1725 free(gpuf);
1726}
1727
1728// --------- memcard manager ---------
1729
1730static void draw_mc_icon(int dx, int dy, const u16 *s)
1731{
1732 u16 *d;
1733 int x, y, l, p;
1734
1735 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1736
1737 for (y = 0; y < 16; y++, s += 16) {
1738 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1739 for (x = 0; x < 16; x++) {
1740 p = s[x];
1741 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1742 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1743 }
1744 }
1745 }
1746}
1747
1748static void draw_mc_bg(void)
1749{
1750 McdBlock *blocks1, *blocks2;
1751 int maxicons = 15;
1752 int i, y, row2;
1753
1754 blocks1 = malloc(15 * sizeof(blocks1[0]));
1755 blocks2 = malloc(15 * sizeof(blocks1[0]));
1756 if (blocks1 == NULL || blocks2 == NULL)
1757 goto out;
1758
1759 for (i = 0; i < 15; i++) {
1760 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1761 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1762 }
1763
1764 menu_draw_begin(1, 1);
1765
1766 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1767
1768 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1769 if (y < 0) {
1770 // doesn't fit..
1771 y = 0;
1772 maxicons = g_menuscreen_h / 32;
1773 }
1774
1775 row2 = g_menuscreen_w / 2;
1776 for (i = 0; i < maxicons; i++) {
1777 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1778 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1779
1780 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1781 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1782 }
1783
1784 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1785
1786 menu_draw_end();
1787out:
1788 free(blocks1);
1789 free(blocks2);
1790}
1791
1792static void handle_memcard_sel(void)
1793{
1794 strcpy(Config.Mcd1, "none");
1795 if (memcard1_sel != 0)
1796 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1797 strcpy(Config.Mcd2, "none");
1798 if (memcard2_sel != 0)
1799 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1800 LoadMcds(Config.Mcd1, Config.Mcd2);
1801 draw_mc_bg();
1802}
1803
1804static menu_entry e_memcard_options[] =
1805{
1806 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1807 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1808 mee_end,
1809};
1810
1811static int menu_loop_memcards(int id, int keys)
1812{
1813 static int sel = 0;
1814 char *p;
1815 int i;
1816
1817 memcard1_sel = memcard2_sel = 0;
1818 p = strrchr(Config.Mcd1, '/');
1819 if (p != NULL)
1820 for (i = 0; memcards[i] != NULL; i++)
1821 if (strcmp(p + 1, memcards[i]) == 0)
1822 { memcard1_sel = i; break; }
1823 p = strrchr(Config.Mcd2, '/');
1824 if (p != NULL)
1825 for (i = 0; memcards[i] != NULL; i++)
1826 if (strcmp(p + 1, memcards[i]) == 0)
1827 { memcard2_sel = i; break; }
1828
1829 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1830
1831 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1832
1833 return 0;
1834}
1835
1836// ------------ cheats menu ------------
1837
1838static void draw_cheatlist(int sel)
1839{
1840 int max_cnt, start, i, pos, active;
1841
1842 max_cnt = g_menuscreen_h / me_sfont_h;
1843 start = max_cnt / 2 - sel;
1844
1845 menu_draw_begin(1, 1);
1846
1847 for (i = 0; i < NumCheats; i++) {
1848 pos = start + i;
1849 if (pos < 0) continue;
1850 if (pos >= max_cnt) break;
1851 active = Cheats[i].Enabled;
1852 smalltext_out16(14, pos * me_sfont_h,
1853 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1854 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1855 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1856 }
1857 pos = start + i;
1858 if (pos < max_cnt)
1859 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1860
1861 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1862 menu_draw_end();
1863}
1864
1865static void menu_loop_cheats(void)
1866{
1867 static int menu_sel = 0;
1868 int inp;
1869
1870 for (;;)
1871 {
1872 draw_cheatlist(menu_sel);
1873 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1874 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1875 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1876 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1877 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1878 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1879 if (inp & PBTN_MOK) { // action
1880 if (menu_sel < NumCheats)
1881 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1882 else break;
1883 }
1884 if (inp & PBTN_MBACK)
1885 break;
1886 }
1887}
1888
1889// --------- main menu help ----------
1890
1891static void menu_bios_warn(void)
1892{
1893 int inp;
1894 static const char msg[] =
1895 "You don't seem to have copied any BIOS\n"
1896 "files to\n"
1897 MENU_BIOS_PATH "\n\n"
1898
1899 "While many games work fine with fake\n"
1900 "(HLE) BIOS, others (like MGS and FF8)\n"
1901 "require BIOS to work.\n"
1902 "After copying the file, you'll also need\n"
1903 "to select it in the emu's menu:\n"
1904 "options->[BIOS/Plugins]\n\n"
1905 "The file is usually named SCPH1001.BIN,\n"
1906 "but other not compressed files can be\n"
1907 "used too.\n\n"
1908 "Press %s or %s to continue";
1909 char tmp_msg[sizeof(msg) + 64];
1910
1911 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1912 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1913 while (1)
1914 {
1915 draw_menu_message(tmp_msg, NULL);
1916
1917 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1918 if (inp & (PBTN_MBACK|PBTN_MOK))
1919 return;
1920 }
1921}
1922
1923// ------------ main menu ------------
1924
1925static menu_entry e_menu_main[];
1926
1927static void draw_frame_main(void)
1928{
1929 struct tm *tmp;
1930 time_t ltime;
1931 int capacity;
1932 char ltime_s[16];
1933 char buff[64];
1934 char *out;
1935
1936 if (CdromId[0] != 0) {
1937 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1938 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1939 Config.HLE ? "HLE" : "BIOS");
1940 smalltext_out16(4, 1, buff, 0x105f);
1941 }
1942
1943 if (ready_to_go) {
1944 capacity = plat_target_bat_capacity_get();
1945 ltime = time(NULL);
1946 tmp = localtime(&ltime);
1947 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1948 if (capacity >= 0) {
1949 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1950 out = buff;
1951 }
1952 else
1953 out = ltime_s;
1954 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1955 }
1956}
1957
1958static void draw_frame_credits(void)
1959{
1960 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1961}
1962
1963static const char credits_text[] =
1964 "PCSX-ReARMed\n\n"
1965 "(C) 1999-2003 PCSX Team\n"
1966 "(C) 2005-2009 PCSX-df Team\n"
1967 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1968 "ARM recompiler (C) 2009-2011 Ari64\n"
1969#ifdef __ARM_NEON__
1970 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1971#endif
1972 "PEOpS GPU and SPU by Pete Bernert\n"
1973 " and the P.E.Op.S. team\n"
1974 "PCSX4ALL plugin by PCSX4ALL team\n"
1975 " Chui, Franxis, Unai\n\n"
1976 "integration, optimization and\n"
1977 " frontend (C) 2010-2015 notaz\n";
1978
1979static int reset_game(void)
1980{
1981 // sanity check
1982 if (bios_sel == 0 && !Config.HLE)
1983 return -1;
1984
1985 ClosePlugins();
1986 OpenPlugins();
1987 SysReset();
1988 if (CheckCdrom() != -1) {
1989 LoadCdrom();
1990 }
1991 return 0;
1992}
1993
1994static int reload_plugins(const char *cdimg)
1995{
1996 pl_vout_buf = NULL;
1997
1998 ClosePlugins();
1999
2000 set_cd_image(cdimg);
2001 LoadPlugins();
2002 pcnt_hook_plugins();
2003 NetOpened = 0;
2004 if (OpenPlugins() == -1) {
2005 menu_update_msg("failed to open plugins");
2006 return -1;
2007 }
2008 plugin_call_rearmed_cbs();
2009
2010 cdrIsoMultidiskCount = 1;
2011 CdromId[0] = '\0';
2012 CdromLabel[0] = '\0';
2013
2014 return 0;
2015}
2016
2017static int run_bios(void)
2018{
2019 if (bios_sel == 0)
2020 return -1;
2021
2022 ready_to_go = 0;
2023 if (reload_plugins(NULL) != 0)
2024 return -1;
2025 SysReset();
2026
2027 ready_to_go = 1;
2028 return 0;
2029}
2030
2031static int run_exe(void)
2032{
2033 const char *exts[] = { "exe", NULL };
2034 const char *fname;
2035
2036 fname = menu_loop_romsel(last_selected_fname,
2037 sizeof(last_selected_fname), exts, NULL);
2038 if (fname == NULL)
2039 return -1;
2040
2041 ready_to_go = 0;
2042 if (reload_plugins(NULL) != 0)
2043 return -1;
2044
2045 SysReset();
2046 if (Load(fname) != 0) {
2047 menu_update_msg("exe load failed, bad file?");
2048 printf("meh\n");
2049 return -1;
2050 }
2051
2052 ready_to_go = 1;
2053 return 0;
2054}
2055
2056static int run_cd_image(const char *fname)
2057{
2058 int autoload_state = g_autostateld_opt;
2059
2060 ready_to_go = 0;
2061 reload_plugins(fname);
2062
2063 // always autodetect, menu_sync_config will override as needed
2064 Config.PsxAuto = 1;
2065
2066 if (CheckCdrom() == -1) {
2067 // Only check the CD if we are starting the console with a CD
2068 ClosePlugins();
2069 menu_update_msg("unsupported/invalid CD image");
2070 return -1;
2071 }
2072
2073 SysReset();
2074
2075 // Read main executable directly from CDRom and start it
2076 if (LoadCdrom() == -1) {
2077 ClosePlugins();
2078 menu_update_msg("failed to load CD image");
2079 return -1;
2080 }
2081
2082 emu_on_new_cd(1);
2083 ready_to_go = 1;
2084
2085 if (autoload_state) {
2086 unsigned int newest = 0;
2087 int time, slot, newest_slot = -1;
2088
2089 for (slot = 0; slot < 10; slot++) {
2090 if (emu_check_save_file(slot, &time)) {
2091 if ((unsigned int)time > newest) {
2092 newest = time;
2093 newest_slot = slot;
2094 }
2095 }
2096 }
2097
2098 if (newest_slot >= 0) {
2099 lprintf("autoload slot %d\n", newest_slot);
2100 emu_load_state(newest_slot);
2101 }
2102 else {
2103 lprintf("no save to autoload.\n");
2104 }
2105 }
2106
2107 return 0;
2108}
2109
2110static int romsel_run(void)
2111{
2112 int prev_gpu, prev_spu;
2113 const char *fname;
2114
2115 fname = menu_loop_romsel(last_selected_fname,
2116 sizeof(last_selected_fname), filter_exts,
2117 optional_cdimg_filter);
2118 if (fname == NULL)
2119 return -1;
2120
2121 printf("selected file: %s\n", fname);
2122
2123 new_dynarec_clear_full();
2124
2125 if (run_cd_image(fname) != 0)
2126 return -1;
2127
2128 prev_gpu = gpu_plugsel;
2129 prev_spu = spu_plugsel;
2130 if (menu_load_config(1) != 0)
2131 menu_load_config(0);
2132
2133 // check for plugin changes, have to repeat
2134 // loading if game config changed plugins to reload them
2135 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2136 printf("plugin change detected, reloading plugins..\n");
2137 if (run_cd_image(fname) != 0)
2138 return -1;
2139 }
2140
2141 strcpy(last_selected_fname, fname);
2142 menu_do_last_cd_img(0);
2143 return 0;
2144}
2145
2146static int swap_cd_image(void)
2147{
2148 const char *fname;
2149
2150 fname = menu_loop_romsel(last_selected_fname,
2151 sizeof(last_selected_fname), filter_exts,
2152 optional_cdimg_filter);
2153 if (fname == NULL)
2154 return -1;
2155
2156 printf("selected file: %s\n", fname);
2157
2158 CdromId[0] = '\0';
2159 CdromLabel[0] = '\0';
2160
2161 set_cd_image(fname);
2162 if (ReloadCdromPlugin() < 0) {
2163 menu_update_msg("failed to load cdr plugin");
2164 return -1;
2165 }
2166 if (CDR_open() < 0) {
2167 menu_update_msg("failed to open cdr plugin");
2168 return -1;
2169 }
2170
2171 SetCdOpenCaseTime(time(NULL) + 2);
2172 LidInterrupt();
2173
2174 strcpy(last_selected_fname, fname);
2175 return 0;
2176}
2177
2178static int swap_cd_multidisk(void)
2179{
2180 cdrIsoMultidiskSelect++;
2181 CdromId[0] = '\0';
2182 CdromLabel[0] = '\0';
2183
2184 CDR_close();
2185 if (CDR_open() < 0) {
2186 menu_update_msg("failed to open cdr plugin");
2187 return -1;
2188 }
2189
2190 SetCdOpenCaseTime(time(NULL) + 2);
2191 LidInterrupt();
2192
2193 return 0;
2194}
2195
2196static void load_pcsx_cht(void)
2197{
2198 static const char *exts[] = { "cht", NULL };
2199 const char *fname;
2200 char msg[64];
2201
2202 fname = menu_loop_romsel(last_selected_fname,
2203 sizeof(last_selected_fname), exts, NULL);
2204 if (fname == NULL)
2205 return;
2206
2207 printf("selected cheat file: %s\n", fname);
2208 LoadCheats(fname);
2209
2210 if (NumCheats == 0 && NumCodes == 0)
2211 menu_update_msg("failed to load cheats");
2212 else {
2213 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2214 menu_update_msg(msg);
2215 }
2216 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2217}
2218
2219static int main_menu_handler(int id, int keys)
2220{
2221 switch (id)
2222 {
2223 case MA_MAIN_RESUME_GAME:
2224 if (ready_to_go)
2225 return 1;
2226 break;
2227 case MA_MAIN_SAVE_STATE:
2228 if (ready_to_go)
2229 return menu_loop_savestate(0);
2230 break;
2231 case MA_MAIN_LOAD_STATE:
2232 if (ready_to_go)
2233 return menu_loop_savestate(1);
2234 break;
2235 case MA_MAIN_RESET_GAME:
2236 if (ready_to_go && reset_game() == 0)
2237 return 1;
2238 break;
2239 case MA_MAIN_LOAD_ROM:
2240 if (romsel_run() == 0)
2241 return 1;
2242 break;
2243 case MA_MAIN_SWAP_CD:
2244 if (swap_cd_image() == 0)
2245 return 1;
2246 break;
2247 case MA_MAIN_SWAP_CD_MULTI:
2248 if (swap_cd_multidisk() == 0)
2249 return 1;
2250 break;
2251 case MA_MAIN_RUN_BIOS:
2252 if (run_bios() == 0)
2253 return 1;
2254 break;
2255 case MA_MAIN_RUN_EXE:
2256 if (run_exe() == 0)
2257 return 1;
2258 break;
2259 case MA_MAIN_CHEATS:
2260 menu_loop_cheats();
2261 break;
2262 case MA_MAIN_LOAD_CHEATS:
2263 load_pcsx_cht();
2264 break;
2265 case MA_MAIN_CREDITS:
2266 draw_menu_message(credits_text, draw_frame_credits);
2267 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2268 break;
2269 case MA_MAIN_EXIT:
2270 emu_core_ask_exit();
2271 return 1;
2272 default:
2273 lprintf("%s: something unknown selected\n", __FUNCTION__);
2274 break;
2275 }
2276
2277 return 0;
2278}
2279
2280static menu_entry e_menu_main2[] =
2281{
2282 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2283 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2284 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2285 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2286 mee_handler ("Memcard manager", menu_loop_memcards),
2287 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2288 mee_end,
2289};
2290
2291static int main_menu2_handler(int id, int keys)
2292{
2293 static int sel = 0;
2294
2295 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2296 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2297 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2298 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2299
2300 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2301}
2302
2303static const char h_extra[] = "Change CD, manage memcards..\n";
2304
2305static menu_entry e_menu_main[] =
2306{
2307 mee_label (""),
2308 mee_label (""),
2309 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2310 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2311 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2312 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2313 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2314 mee_handler ("Options", menu_loop_options),
2315 mee_handler ("Controls", menu_loop_keyconfig),
2316 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2317 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2318 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2319 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2320 mee_end,
2321};
2322
2323// ----------------------------
2324
2325static void menu_leave_emu(void);
2326
2327void menu_loop(void)
2328{
2329 static int warned_about_bios = 0;
2330 static int sel = 0;
2331
2332 menu_leave_emu();
2333
2334 if (config_save_counter == 0) {
2335 // assume first run
2336 if (bioses[1] != NULL) {
2337 // autoselect BIOS to make user's life easier
2338 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2339 bios_sel = 1;
2340 }
2341 else if (!warned_about_bios) {
2342 menu_bios_warn();
2343 warned_about_bios = 1;
2344 }
2345 }
2346
2347 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2348 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2349 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2350 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2351 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2352
2353 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2354
2355 do {
2356 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2357 } while (!ready_to_go && !g_emu_want_quit);
2358
2359 /* wait until menu, ok, back is released */
2360 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2361 ;
2362
2363 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2364
2365 menu_prepare_emu();
2366}
2367
2368static int qsort_strcmp(const void *p1, const void *p2)
2369{
2370 char * const *s1 = (char * const *)p1;
2371 char * const *s2 = (char * const *)p2;
2372 return strcasecmp(*s1, *s2);
2373}
2374
2375static void scan_bios_plugins(void)
2376{
2377 char fname[MAXPATHLEN];
2378 struct dirent *ent;
2379 int bios_i, gpu_i, spu_i, mc_i;
2380 char *p;
2381 DIR *dir;
2382
2383 bioses[0] = "HLE";
2384 gpu_plugins[0] = "builtin_gpu";
2385 spu_plugins[0] = "builtin_spu";
2386 memcards[0] = "(none)";
2387 bios_i = gpu_i = spu_i = mc_i = 1;
2388
2389 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2390 dir = opendir(fname);
2391 if (dir == NULL) {
2392 perror("scan_bios_plugins bios opendir");
2393 goto do_plugins;
2394 }
2395
2396 while (1) {
2397 struct stat st;
2398
2399 errno = 0;
2400 ent = readdir(dir);
2401 if (ent == NULL) {
2402 if (errno != 0)
2403 perror("readdir");
2404 break;
2405 }
2406
2407 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2408 continue;
2409
2410 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2411 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2412 printf("bad BIOS file: %s\n", ent->d_name);
2413 continue;
2414 }
2415
2416 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2417 bioses[bios_i++] = strdup(ent->d_name);
2418 continue;
2419 }
2420
2421 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2422 }
2423
2424 closedir(dir);
2425
2426do_plugins:
2427 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2428 dir = opendir(fname);
2429 if (dir == NULL) {
2430 perror("scan_bios_plugins plugins opendir");
2431 goto do_memcards;
2432 }
2433
2434 while (1) {
2435 void *h, *tmp;
2436
2437 errno = 0;
2438 ent = readdir(dir);
2439 if (ent == NULL) {
2440 if (errno != 0)
2441 perror("readdir");
2442 break;
2443 }
2444 p = strstr(ent->d_name, ".so");
2445 if (p == NULL)
2446 continue;
2447
2448 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2449 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2450 if (h == NULL) {
2451 fprintf(stderr, "%s\n", dlerror());
2452 continue;
2453 }
2454
2455 // now what do we have here?
2456 tmp = dlsym(h, "GPUinit");
2457 if (tmp) {
2458 dlclose(h);
2459 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2460 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2461 continue;
2462 }
2463
2464 tmp = dlsym(h, "SPUinit");
2465 if (tmp) {
2466 dlclose(h);
2467 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2468 spu_plugins[spu_i++] = strdup(ent->d_name);
2469 continue;
2470 }
2471
2472 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2473 dlclose(h);
2474 }
2475
2476 closedir(dir);
2477
2478do_memcards:
2479 dir = opendir("." MEMCARD_DIR);
2480 if (dir == NULL) {
2481 perror("scan_bios_plugins memcards opendir");
2482 return;
2483 }
2484
2485 while (1) {
2486 struct stat st;
2487
2488 errno = 0;
2489 ent = readdir(dir);
2490 if (ent == NULL) {
2491 if (errno != 0)
2492 perror("readdir");
2493 break;
2494 }
2495
2496 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2497 continue;
2498
2499 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2500 if (stat(fname, &st) != 0) {
2501 printf("bad memcard file: %s\n", ent->d_name);
2502 continue;
2503 }
2504
2505 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2506 memcards[mc_i++] = strdup(ent->d_name);
2507 continue;
2508 }
2509
2510 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2511 }
2512
2513 if (mc_i > 2)
2514 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2515
2516 closedir(dir);
2517}
2518
2519void menu_init(void)
2520{
2521 char buff[MAXPATHLEN];
2522 int i;
2523
2524 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2525
2526 scan_bios_plugins();
2527 menu_init_base();
2528
2529 menu_set_defconfig();
2530 menu_load_config(0);
2531 menu_do_last_cd_img(1);
2532 last_vout_w = 320;
2533 last_vout_h = 240;
2534 last_vout_bpp = 16;
2535
2536 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2537 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2538 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2539 fprintf(stderr, "OOM\n");
2540 exit(1);
2541 }
2542
2543 emu_make_path(buff, "skin/background.png", sizeof(buff));
2544 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2545
2546 i = plat_target.cpu_clock_set != NULL
2547 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2548 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2549
2550 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2551 e_menu_gfx_options[i].data = plat_target.vout_methods;
2552 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2553 plat_target.vout_methods != NULL);
2554
2555 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2556 e_menu_gfx_options[i].data = plat_target.hwfilters;
2557 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2558 plat_target.hwfilters != NULL);
2559
2560 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2561 plat_target.gamma_set != NULL);
2562
2563#ifdef HAVE_PRE_ARMV7
2564 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2565#endif
2566 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2567 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2568 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2569 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2570 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2571 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2572 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2573}
2574
2575void menu_notify_mode_change(int w, int h, int bpp)
2576{
2577 last_vout_w = w;
2578 last_vout_h = h;
2579 last_vout_bpp = bpp;
2580}
2581
2582static void menu_leave_emu(void)
2583{
2584 if (GPU_close != NULL) {
2585 int ret = GPU_close();
2586 if (ret)
2587 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2588 }
2589
2590 plat_video_menu_enter(ready_to_go);
2591
2592 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2593 if (pl_vout_buf != NULL && ready_to_go) {
2594 int x = max(0, g_menuscreen_w - last_vout_w);
2595 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2596 int w = min(g_menuscreen_w, last_vout_w);
2597 int h = min(g_menuscreen_h, last_vout_h);
2598 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2599 char *s = pl_vout_buf;
2600
2601 if (last_vout_bpp == 16) {
2602 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2603 menu_darken_bg(d, s, w, 0);
2604 }
2605 else {
2606 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2607 rgb888_to_rgb565(d, s, w * 3);
2608 menu_darken_bg(d, d, w, 0);
2609 }
2610 }
2611 }
2612
2613 if (ready_to_go)
2614 cpu_clock = plat_target_cpu_clock_get();
2615}
2616
2617void menu_prepare_emu(void)
2618{
2619 R3000Acpu *prev_cpu = psxCpu;
2620
2621 plat_video_menu_leave();
2622
2623 #ifndef DRC_DISABLE
2624 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2625 #else
2626 psxCpu = &psxInt;
2627 #endif
2628 if (psxCpu != prev_cpu) {
2629 prev_cpu->Shutdown();
2630 psxCpu->Init();
2631 // note that this does not really reset, just clears drc caches
2632 psxCpu->Reset();
2633 }
2634
2635 // core doesn't care about Config.Cdda changes,
2636 // so handle them manually here
2637 if (Config.Cdda)
2638 CDR_stop();
2639
2640 menu_sync_config();
2641 if (cpu_clock > 0)
2642 plat_target_cpu_clock_set(cpu_clock);
2643
2644 // push config to GPU plugin
2645 plugin_call_rearmed_cbs();
2646
2647 if (GPU_open != NULL) {
2648 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2649 if (ret)
2650 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2651 }
2652
2653 dfinput_activate();
2654}
2655
2656void menu_update_msg(const char *msg)
2657{
2658 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2659 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2660
2661 menu_error_time = plat_get_ticks_ms();
2662 lprintf("msg: %s\n", menu_error_msg);
2663}
2664
2665void menu_finish(void)
2666{
2667 if (cpu_clock_st > 0)
2668 plat_target_cpu_clock_set(cpu_clock_st);
2669}