libretro: adjust some option text
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#ifdef __FreeBSD__
13#define STAT stat
14#else
15#define STAT stat64
16#endif
17#include <stdio.h>
18#include <string.h>
19#include <errno.h>
20#include <dlfcn.h>
21#include <zlib.h>
22#include <sys/types.h>
23#include <sys/stat.h>
24#include <unistd.h>
25#include <dirent.h>
26
27#include "main.h"
28#include "menu.h"
29#include "config.h"
30#include "plugin.h"
31#include "plugin_lib.h"
32#include "plat.h"
33#include "pcnt.h"
34#include "cspace.h"
35#include "libpicofe/plat.h"
36#include "libpicofe/input.h"
37#include "libpicofe/linux/in_evdev.h"
38#include "libpicofe/plat.h"
39#include "../libpcsxcore/misc.h"
40#include "../libpcsxcore/cdrom.h"
41#include "../libpcsxcore/cdriso.h"
42#include "../libpcsxcore/cheat.h"
43#include "../libpcsxcore/new_dynarec/new_dynarec.h"
44#include "../plugins/dfsound/spu_config.h"
45#include "psemu_plugin_defs.h"
46#include "arm_features.h"
47#include "revision.h"
48
49#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
50
51#define array_size(x) (sizeof(x) / sizeof(x[0]))
52
53typedef enum
54{
55 MA_NONE = 1,
56 MA_MAIN_RESUME_GAME,
57 MA_MAIN_SAVE_STATE,
58 MA_MAIN_LOAD_STATE,
59 MA_MAIN_RESET_GAME,
60 MA_MAIN_LOAD_ROM,
61 MA_MAIN_SWAP_CD,
62 MA_MAIN_SWAP_CD_MULTI,
63 MA_MAIN_RUN_BIOS,
64 MA_MAIN_RUN_EXE,
65 MA_MAIN_LOAD_CHEATS,
66 MA_MAIN_CHEATS,
67 MA_MAIN_CONTROLS,
68 MA_MAIN_CREDITS,
69 MA_MAIN_EXIT,
70 MA_CTRL_PLAYER1,
71 MA_CTRL_PLAYER2,
72 MA_CTRL_ANALOG,
73 MA_CTRL_EMU,
74 MA_CTRL_DEV_FIRST,
75 MA_CTRL_DEV_NEXT,
76 MA_CTRL_NUBS_BTNS,
77 MA_CTRL_DEADZONE,
78 MA_CTRL_VIBRATION,
79 MA_CTRL_DONE,
80 MA_OPT_SAVECFG,
81 MA_OPT_SAVECFG_GAME,
82 MA_OPT_CPU_CLOCKS,
83 MA_OPT_SPU_THREAD,
84 MA_OPT_DISP_OPTS,
85 MA_OPT_VARSCALER,
86 MA_OPT_VARSCALER_C,
87 MA_OPT_SCALER2,
88 MA_OPT_HWFILTER,
89 MA_OPT_SWFILTER,
90 MA_OPT_GAMMA,
91 MA_OPT_VOUT_MODE,
92 MA_OPT_SCANLINES,
93 MA_OPT_SCANLINE_LEVEL,
94 MA_OPT_CENTERING,
95} menu_id;
96
97static int last_vout_w, last_vout_h, last_vout_bpp;
98static int cpu_clock, cpu_clock_st, volume_boost;
99static int frameskip = 1; // 0 - auto, 1 - off
100static char last_selected_fname[MAXPATHLEN];
101static int config_save_counter, region, in_type_sel1, in_type_sel2;
102static int psx_clock;
103static int memcard1_sel = -1, memcard2_sel = -1;
104extern int g_autostateld_opt;
105static int menu_iopts[8];
106int g_opts, g_scaler, g_gamma = 100;
107int scanlines, scanline_level = 20;
108int soft_scaling, analog_deadzone; // for Caanoo
109int soft_filter;
110
111#ifndef HAVE_PRE_ARMV7
112#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113#define DEFAULT_PSX_CLOCK_S "57"
114#else
115#define DEFAULT_PSX_CLOCK 50
116#define DEFAULT_PSX_CLOCK_S "50"
117#endif
118
119static const char *bioses[32];
120static const char *gpu_plugins[16];
121static const char *spu_plugins[16];
122static const char *memcards[32];
123static int bios_sel, gpu_plugsel, spu_plugsel;
124
125#ifndef UI_FEATURES_H
126#define MENU_BIOS_PATH "bios/"
127#define MENU_SHOW_VARSCALER 0
128#define MENU_SHOW_VOUTMODE 1
129#define MENU_SHOW_SCALER2 0
130#define MENU_SHOW_NUBS_BTNS 0
131#define MENU_SHOW_VIBRATION 0
132#define MENU_SHOW_DEADZONE 0
133#define MENU_SHOW_MINIMIZE 0
134#define MENU_SHOW_FULLSCREEN 1
135#define MENU_SHOW_VOLUME 0
136#endif
137
138static int min(int x, int y) { return x < y ? x : y; }
139static int max(int x, int y) { return x > y ? x : y; }
140
141void emu_make_path(char *buff, const char *end, int size)
142{
143 int pos, end_len;
144
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
148 buff[size - 1] = 0;
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
151}
152
153static int emu_check_save_file(int slot, int *time)
154{
155 char fname[MAXPATHLEN];
156 struct stat status;
157 int ret;
158
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
162
163 ret = get_state_filename(fname, sizeof(fname), slot);
164 if (ret != 0)
165 return 1;
166
167 ret = stat(fname, &status);
168 if (ret != 0)
169 return 1;
170
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
173
174 *time = status.st_mtime;
175
176 return 1;
177}
178
179static int emu_save_load_game(int load, int unused)
180{
181 int ret;
182
183 if (load) {
184 ret = emu_load_state(state_slot);
185
186 // reflect hle/bios mode from savestate
187 if (Config.HLE)
188 bios_sel = 0;
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
191 bios_sel = 1;
192 }
193 else
194 ret = emu_save_state(state_slot);
195
196 return ret;
197}
198
199static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
201{
202 int i;
203
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
206 continue;
207
208 if (strcmp(name, namelist[i]->d_name) == 0) {
209 free(namelist[i]);
210 namelist[i] = NULL;
211 break;
212 }
213 }
214}
215
216static int optional_cdimg_filter(struct dirent **namelist, int count,
217 const char *basedir)
218{
219 const char *ext, *p;
220 char buf[256], buf2[257];
221 int i, d, ret, good_cue;
222 struct STAT statf;
223 FILE *f;
224
225 if (count <= 1)
226 return count;
227
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
230 continue;
231
232 ext = strrchr(namelist[i]->d_name, '.');
233 if (ext == NULL) {
234 // should not happen but whatever
235 free(namelist[i]);
236 namelist[i] = NULL;
237 continue;
238 }
239 ext++;
240
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
243 {
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
246
247 f = fopen(buf, "r");
248 if (f == NULL) {
249 free(namelist[i]);
250 namelist[i] = NULL;
251 continue;
252 }
253
254 good_cue = 0;
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
257 if (ret != 1)
258 ret = sscanf(buf, " FILE %256s", buf2);
259 if (ret != 1)
260 continue;
261
262 p = strrchr(buf2, '/');
263 if (p == NULL)
264 p = strrchr(buf2, '\\');
265 if (p != NULL)
266 p++;
267 else
268 p = buf2;
269
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
272 if (ret == 0) {
273 rm_namelist_entry(namelist, count, p);
274 good_cue = 1;
275 }
276 }
277 fclose(f);
278
279 if (!good_cue) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 }
283 continue;
284 }
285
286 p = strcasestr(namelist[i]->d_name, "track");
287 if (p != NULL) {
288 ret = strtoul(p + 5, NULL, 10);
289 if (ret > 1) {
290 free(namelist[i]);
291 namelist[i] = NULL;
292 continue;
293 }
294 }
295 }
296
297 // compact namelist
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
301
302 return d;
303}
304
305// propagate menu settings to the emu vars
306static void menu_sync_config(void)
307{
308 static int allow_abs_only_old;
309
310 Config.PsxAuto = 1;
311 if (region > 0) {
312 Config.PsxAuto = 0;
313 Config.PsxType = region - 1;
314 }
315 Config.cycle_multiplier = 10000 / psx_clock;
316
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_GUNCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_GUN; break;
321 case 4: in_type[0] = PSE_PAD_TYPE_NONE; break;
322 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
323 }
324 switch (in_type_sel2) {
325 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
326 case 2: in_type[1] = PSE_PAD_TYPE_GUNCON; break;
327 case 3: in_type[1] = PSE_PAD_TYPE_GUN; break;
328 case 4: in_type[1] = PSE_PAD_TYPE_NONE; break;
329 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
330 }
331 if (in_evdev_allow_abs_only != allow_abs_only_old) {
332 in_probe();
333 allow_abs_only_old = in_evdev_allow_abs_only;
334 }
335
336 spu_config.iVolume = 768 + 128 * volume_boost;
337 pl_rearmed_cbs.frameskip = frameskip - 1;
338 pl_timing_prepare(Config.PsxType);
339}
340
341static void menu_set_defconfig(void)
342{
343 emu_set_default_config();
344
345 g_opts = 0;
346 g_scaler = SCALE_4_3;
347 g_gamma = 100;
348 volume_boost = 0;
349 frameskip = 1; // 1 - off
350 analog_deadzone = 50;
351 soft_scaling = 1;
352 soft_filter = 0;
353 scanlines = 0;
354 scanline_level = 20;
355 plat_target.vout_fullscreen = 0;
356 psx_clock = DEFAULT_PSX_CLOCK;
357
358 region = 0;
359 in_type_sel1 = in_type_sel2 = 0;
360 in_evdev_allow_abs_only = 0;
361
362 menu_sync_config();
363}
364
365#define CE_CONFIG_STR(val) \
366 { #val, 0, Config.val }
367
368#define CE_CONFIG_VAL(val) \
369 { #val, sizeof(Config.val), &Config.val }
370
371#define CE_STR(val) \
372 { #val, 0, val }
373
374#define CE_INTVAL(val) \
375 { #val, sizeof(val), &val }
376
377#define CE_INTVAL_N(name, val) \
378 { name, sizeof(val), &val }
379
380#define CE_INTVAL_P(val) \
381 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382
383// 'versioned' var, used when defaults change
384#define CE_CONFIG_STR_V(val, ver) \
385 { #val #ver, 0, Config.val }
386
387#define CE_INTVAL_V(val, ver) \
388 { #val #ver, sizeof(val), &val }
389
390#define CE_INTVAL_PV(val, ver) \
391 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
392
393static const struct {
394 const char *name;
395 size_t len;
396 void *val;
397} config_data[] = {
398 CE_CONFIG_STR(Bios),
399 CE_CONFIG_STR_V(Gpu, 3),
400 CE_CONFIG_STR(Spu),
401// CE_CONFIG_STR(Cdr),
402 CE_CONFIG_VAL(Xa),
403 CE_CONFIG_VAL(Mdec),
404 CE_CONFIG_VAL(Cdda),
405 CE_CONFIG_VAL(Debug),
406 CE_CONFIG_VAL(PsxOut),
407 CE_CONFIG_VAL(icache_emulation),
408 CE_CONFIG_VAL(DisableStalls),
409 CE_CONFIG_VAL(Cpu),
410 CE_CONFIG_VAL(GpuListWalking),
411 CE_CONFIG_VAL(PreciseExceptions),
412 CE_INTVAL(region),
413 CE_INTVAL_V(g_scaler, 3),
414 CE_INTVAL(g_gamma),
415 CE_INTVAL(g_layer_x),
416 CE_INTVAL(g_layer_y),
417 CE_INTVAL(g_layer_w),
418 CE_INTVAL(g_layer_h),
419 CE_INTVAL(soft_filter),
420 CE_INTVAL(scanlines),
421 CE_INTVAL(scanline_level),
422 CE_INTVAL(plat_target.vout_method),
423 CE_INTVAL(plat_target.hwfilter),
424 CE_INTVAL(plat_target.vout_fullscreen),
425 CE_INTVAL(state_slot),
426 CE_INTVAL(cpu_clock),
427 CE_INTVAL(g_opts),
428 CE_INTVAL(in_type_sel1),
429 CE_INTVAL(in_type_sel2),
430 CE_INTVAL(analog_deadzone),
431 CE_INTVAL(memcard1_sel),
432 CE_INTVAL(memcard2_sel),
433 CE_INTVAL(g_autostateld_opt),
434 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
435 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
436 CE_INTVAL_V(frameskip, 4),
437 CE_INTVAL_P(gpu_peops.iUseDither),
438 CE_INTVAL_P(gpu_peops.dwActFixes),
439 CE_INTVAL_P(gpu_unai_old.lineskip),
440 CE_INTVAL_P(gpu_unai_old.abe_hack),
441 CE_INTVAL_P(gpu_unai_old.no_light),
442 CE_INTVAL_P(gpu_unai_old.no_blend),
443 CE_INTVAL_P(gpu_unai.ilace_force),
444 CE_INTVAL_P(gpu_unai.pixel_skip),
445 CE_INTVAL_P(gpu_unai.lighting),
446 CE_INTVAL_P(gpu_unai.fast_lighting),
447 CE_INTVAL_P(gpu_unai.blending),
448 CE_INTVAL_P(gpu_unai.dithering),
449 CE_INTVAL_P(gpu_unai.scale_hires),
450 CE_INTVAL_P(gpu_neon.allow_interlace),
451 CE_INTVAL_P(gpu_neon.enhancement_enable),
452 CE_INTVAL_P(gpu_neon.enhancement_no_main),
453 CE_INTVAL_P(gpu_neon.enhancement_tex_adj),
454 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
455 CE_INTVAL_P(gpu_peopsgl.iFilterType),
456 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
457 CE_INTVAL_P(gpu_peopsgl.iUseMask),
458 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
459 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
460 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
461 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
462 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
463 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
464 CE_INTVAL_P(screen_centering_type),
465 CE_INTVAL_P(screen_centering_x),
466 CE_INTVAL_P(screen_centering_y),
467 CE_INTVAL(spu_config.iUseReverb),
468 CE_INTVAL(spu_config.iXAPitch),
469 CE_INTVAL(spu_config.iUseInterpolation),
470 CE_INTVAL(spu_config.iTempo),
471 CE_INTVAL(spu_config.iUseThread),
472 CE_INTVAL(config_save_counter),
473 CE_INTVAL(in_evdev_allow_abs_only),
474 CE_INTVAL(volume_boost),
475 CE_INTVAL(psx_clock),
476 CE_INTVAL(new_dynarec_hacks),
477 CE_INTVAL(in_enable_vibration),
478};
479
480static char *get_cd_label(void)
481{
482 static char trimlabel[33];
483 int j;
484
485 strncpy(trimlabel, CdromLabel, 32);
486 trimlabel[32] = 0;
487 for (j = 31; j >= 0; j--)
488 if (trimlabel[j] == ' ')
489 trimlabel[j] = 0;
490
491 return trimlabel;
492}
493
494static void make_cfg_fname(char *buf, size_t size, int is_game)
495{
496 if (is_game)
497 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
498 else
499 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
500}
501
502static void keys_write_all(FILE *f);
503static char *mystrip(char *str);
504
505static void write_u32_value(FILE *f, u32 v)
506{
507 if (v > 7)
508 fprintf(f, "0x");
509 fprintf(f, "%x\n", v);
510}
511
512static int menu_write_config(int is_game)
513{
514 char cfgfile[MAXPATHLEN];
515 FILE *f;
516 int i;
517
518 config_save_counter++;
519
520 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
521 f = fopen(cfgfile, "w");
522 if (f == NULL) {
523 printf("menu_write_config: failed to open: %s\n", cfgfile);
524 return -1;
525 }
526
527 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
528 fprintf(f, "%s = ", config_data[i].name);
529 switch (config_data[i].len) {
530 case 0:
531 fprintf(f, "%s\n", (char *)config_data[i].val);
532 break;
533 case 1:
534 write_u32_value(f, *(u8 *)config_data[i].val);
535 break;
536 case 2:
537 write_u32_value(f, *(u16 *)config_data[i].val);
538 break;
539 case 4:
540 write_u32_value(f, *(u32 *)config_data[i].val);
541 break;
542 default:
543 printf("menu_write_config: unhandled len %d for %s\n",
544 (int)config_data[i].len, config_data[i].name);
545 break;
546 }
547 }
548
549 keys_write_all(f);
550 fclose(f);
551
552 return 0;
553}
554
555static int menu_do_last_cd_img(int is_get)
556{
557 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
558 char path[256];
559 struct STAT st;
560 FILE *f;
561 int i, ret = -1;
562
563 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
564 f = fopen(path, is_get ? "r" : "w");
565 if (f == NULL) {
566 ret = -1;
567 goto out;
568 }
569
570 if (is_get) {
571 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
572 last_selected_fname[ret] = 0;
573 mystrip(last_selected_fname);
574 }
575 else
576 fprintf(f, "%s\n", last_selected_fname);
577 fclose(f);
578
579out:
580 if (is_get) {
581 for (i = 0; last_selected_fname[0] == 0
582 || STAT(last_selected_fname, &st) != 0; i++)
583 {
584 if (i >= ARRAY_SIZE(defaults))
585 break;
586 strcpy(last_selected_fname, defaults[i]);
587 }
588 }
589
590 return 0;
591}
592
593static void parse_str_val(char *cval, const char *src)
594{
595 char *tmp;
596 strncpy(cval, src, MAXPATHLEN);
597 cval[MAXPATHLEN - 1] = 0;
598 tmp = strchr(cval, '\n');
599 if (tmp == NULL)
600 tmp = strchr(cval, '\r');
601 if (tmp != NULL)
602 *tmp = 0;
603}
604
605static void keys_load_all(const char *cfg);
606
607int menu_load_config(int is_game)
608{
609 char cfgfile[MAXPATHLEN];
610 int i, ret = -1;
611 long size;
612 char *cfg;
613 FILE *f;
614
615 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
616 f = fopen(cfgfile, "r");
617 if (f == NULL) {
618 printf("menu_load_config: failed to open: %s\n", cfgfile);
619 goto fail;
620 }
621
622 fseek(f, 0, SEEK_END);
623 size = ftell(f);
624 if (size <= 0) {
625 printf("bad size %ld: %s\n", size, cfgfile);
626 goto fail;
627 }
628
629 cfg = malloc(size + 1);
630 if (cfg == NULL)
631 goto fail;
632
633 fseek(f, 0, SEEK_SET);
634 if (fread(cfg, 1, size, f) != size) {
635 printf("failed to read: %s\n", cfgfile);
636 goto fail_read;
637 }
638 cfg[size] = 0;
639
640 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
641 char *tmp, *tmp2;
642 u32 val;
643
644 tmp = strstr(cfg, config_data[i].name);
645 if (tmp == NULL)
646 continue;
647 tmp += strlen(config_data[i].name);
648 if (strncmp(tmp, " = ", 3) != 0)
649 continue;
650 tmp += 3;
651
652 if (config_data[i].len == 0) {
653 parse_str_val(config_data[i].val, tmp);
654 continue;
655 }
656
657 tmp2 = NULL;
658 val = strtoul(tmp, &tmp2, 16);
659 if (tmp2 == NULL || tmp == tmp2)
660 continue; // parse failed
661
662 switch (config_data[i].len) {
663 case 1:
664 *(u8 *)config_data[i].val = val;
665 break;
666 case 2:
667 *(u16 *)config_data[i].val = val;
668 break;
669 case 4:
670 *(u32 *)config_data[i].val = val;
671 break;
672 default:
673 printf("menu_load_config: unhandled len %d for %s\n",
674 (int)config_data[i].len, config_data[i].name);
675 break;
676 }
677 }
678
679 if (!is_game) {
680 char *tmp = strstr(cfg, "lastcdimg = ");
681 if (tmp != NULL) {
682 tmp += 12;
683 parse_str_val(last_selected_fname, tmp);
684 }
685 }
686
687 keys_load_all(cfg);
688 ret = 0;
689fail_read:
690 free(cfg);
691fail:
692 if (f != NULL)
693 fclose(f);
694
695 menu_sync_config();
696
697 // sync plugins
698 for (i = bios_sel = 0; bioses[i] != NULL; i++)
699 if (strcmp(Config.Bios, bioses[i]) == 0)
700 { bios_sel = i; break; }
701
702 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
703 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
704 { gpu_plugsel = i; break; }
705
706 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
707 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
708 { spu_plugsel = i; break; }
709
710 // memcard selections
711 char mcd1_old[sizeof(Config.Mcd1)];
712 char mcd2_old[sizeof(Config.Mcd2)];
713 strcpy(mcd1_old, Config.Mcd1);
714 strcpy(mcd2_old, Config.Mcd2);
715
716 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
717 if (memcard1_sel == 0)
718 strcpy(Config.Mcd1, "none");
719 else if (memcards[memcard1_sel] != NULL)
720 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
721 MEMCARD_DIR, memcards[memcard1_sel]);
722 }
723 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
724 if (memcard2_sel == 0)
725 strcpy(Config.Mcd2, "none");
726 else if (memcards[memcard2_sel] != NULL)
727 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
728 MEMCARD_DIR, memcards[memcard2_sel]);
729 }
730 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
731 LoadMcds(Config.Mcd1, Config.Mcd2);
732
733 return ret;
734}
735
736static const char *filter_exts[] = {
737 "bin", "img", "mdf", "iso", "cue", "z",
738 #ifdef HAVE_CHD
739 "chd",
740 #endif
741 "bz", "znx", "pbp", "cbn", NULL
742};
743
744// rrrr rggg gggb bbbb
745static unsigned short fname2color(const char *fname)
746{
747 static const char *other_exts[] = {
748 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
749 };
750 const char *ext = strrchr(fname, '.');
751 int i;
752
753 if (ext == NULL)
754 return 0xffff;
755 ext++;
756 for (i = 0; filter_exts[i] != NULL; i++)
757 if (strcasecmp(ext, filter_exts[i]) == 0)
758 return 0x7bff;
759 for (i = 0; i < array_size(other_exts); i++)
760 if (strcasecmp(ext, other_exts[i]) == 0)
761 return 0xa514;
762 return 0xffff;
763}
764
765static void draw_savestate_bg(int slot);
766
767#define MENU_ALIGN_LEFT
768#ifndef HAVE_PRE_ARMV7 // assume hires device
769#define MENU_X2 1
770#else
771#define MENU_X2 0
772#endif
773
774#include "libpicofe/menu.c"
775
776// a bit of black magic here
777static void draw_savestate_bg(int slot)
778{
779 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
780 int x, y, w, h;
781 char fname[MAXPATHLEN];
782 GPUFreeze_t *gpu;
783 u16 *s, *d;
784 gzFile f;
785 int ret;
786 u32 tmp;
787
788 ret = get_state_filename(fname, sizeof(fname), slot);
789 if (ret != 0)
790 return;
791
792 f = gzopen(fname, "rb");
793 if (f == NULL)
794 return;
795
796 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
797 fprintf(stderr, "gzseek failed: %d\n", ret);
798 gzclose(f);
799 return;
800 }
801
802 gpu = malloc(sizeof(*gpu));
803 if (gpu == NULL) {
804 gzclose(f);
805 return;
806 }
807
808 ret = gzread(f, gpu, sizeof(*gpu));
809 gzclose(f);
810 if (ret != sizeof(*gpu)) {
811 fprintf(stderr, "gzread failed\n");
812 goto out;
813 }
814
815 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
816
817 if (gpu->ulStatus & 0x800000)
818 goto out; // disabled
819
820 x = gpu->ulControl[5] & 0x3ff;
821 y = (gpu->ulControl[5] >> 10) & 0x1ff;
822 w = psx_widths[(gpu->ulStatus >> 16) & 7];
823 tmp = gpu->ulControl[7];
824 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
825 if (gpu->ulStatus & 0x80000) // doubleheight
826 h *= 2;
827 if (h <= 0 || h > 512)
828 goto out;
829 if (y > 512 - 64)
830 y = 0;
831 if (y + h > 512)
832 h = 512 - y;
833 s = (u16 *)gpu->psxVRam + y * 1024 + x;
834
835 x = max(0, g_menuscreen_w - w) & ~3;
836 y = max(0, g_menuscreen_h / 2 - h / 2);
837 w = min(g_menuscreen_w, w);
838 h = min(g_menuscreen_h, h);
839 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
840
841 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
842 if (gpu->ulStatus & 0x200000)
843 bgr888_to_rgb565(d, s, w * 3);
844 else
845 bgr555_to_rgb565(d, s, w * 2);
846
847 // darken this so that menu text is visible
848 if (g_menuscreen_w - w < 320)
849 menu_darken_bg(d, d, w, 0);
850 }
851
852out:
853 free(gpu);
854}
855
856// -------------- key config --------------
857
858me_bind_action me_ctrl_actions[] =
859{
860 { "UP ", 1 << DKEY_UP},
861 { "DOWN ", 1 << DKEY_DOWN },
862 { "LEFT ", 1 << DKEY_LEFT },
863 { "RIGHT ", 1 << DKEY_RIGHT },
864 { "TRIANGLE", 1 << DKEY_TRIANGLE },
865 { "CIRCLE ", 1 << DKEY_CIRCLE },
866 { "CROSS ", 1 << DKEY_CROSS },
867 { "SQUARE ", 1 << DKEY_SQUARE },
868 { "L1 ", 1 << DKEY_L1 },
869 { "R1 ", 1 << DKEY_R1 },
870 { "L2 ", 1 << DKEY_L2 },
871 { "R2 ", 1 << DKEY_R2 },
872 { "L3 ", 1 << DKEY_L3 },
873 { "R3 ", 1 << DKEY_R3 },
874 { "START ", 1 << DKEY_START },
875 { "SELECT ", 1 << DKEY_SELECT },
876 { NULL, 0 }
877};
878
879me_bind_action emuctrl_actions[] =
880{
881 { "Save State ", 1 << SACTION_SAVE_STATE },
882 { "Load State ", 1 << SACTION_LOAD_STATE },
883 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
884 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
885 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
886 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
887 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
888#ifndef HAVE_PRE_ARMV7
889 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
890#endif
891 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
892#if MENU_SHOW_MINIMIZE
893 { "Minimize ", 1 << SACTION_MINIMIZE },
894#endif
895#if MENU_SHOW_FULLSCREEN
896 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
897#endif
898 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
899 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
900 { "Gun A button ", 1 << SACTION_GUN_A },
901 { "Gun B button ", 1 << SACTION_GUN_B },
902 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
903#if MENU_SHOW_VOLUME
904 { "Volume Up ", 1 << SACTION_VOLUME_UP },
905 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
906#endif
907 { "Analog toggle ", 1 << SACTION_ANALOG_TOGGLE },
908 { NULL, 0 }
909};
910
911static char *mystrip(char *str)
912{
913 int i, len;
914
915 len = strlen(str);
916 for (i = 0; i < len; i++)
917 if (str[i] != ' ') break;
918 if (i > 0) memmove(str, str + i, len - i + 1);
919
920 len = strlen(str);
921 for (i = len - 1; i >= 0; i--)
922 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
923 str[i+1] = 0;
924
925 return str;
926}
927
928static void get_line(char *d, size_t size, const char *s)
929{
930 const char *pe;
931 size_t len;
932
933 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
934 ;
935 len = pe - s;
936 if (len > size - 1)
937 len = size - 1;
938 strncpy(d, s, len);
939 d[len] = 0;
940}
941
942static void keys_write_all(FILE *f)
943{
944 int d;
945
946 for (d = 0; d < IN_MAX_DEVS; d++)
947 {
948 const int *binds = in_get_dev_binds(d);
949 const char *name = in_get_dev_name(d, 0, 0);
950 int k, count = 0;
951
952 if (binds == NULL || name == NULL)
953 continue;
954
955 fprintf(f, "binddev = %s\n", name);
956 in_get_config(d, IN_CFG_BIND_COUNT, &count);
957
958 for (k = 0; k < count; k++)
959 {
960 int i, kbinds, mask;
961 char act[32];
962
963 act[0] = act[31] = 0;
964 name = in_get_key_name(d, k);
965
966 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
967 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
968 mask = me_ctrl_actions[i].mask;
969 if (mask & kbinds) {
970 strncpy(act, me_ctrl_actions[i].name, 31);
971 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
972 kbinds &= ~mask;
973 }
974 mask = me_ctrl_actions[i].mask << 16;
975 if (mask & kbinds) {
976 strncpy(act, me_ctrl_actions[i].name, 31);
977 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
978 kbinds &= ~mask;
979 }
980 }
981
982 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
983 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
984 mask = emuctrl_actions[i].mask;
985 if (mask & kbinds) {
986 strncpy(act, emuctrl_actions[i].name, 31);
987 fprintf(f, "bind %s = %s\n", name, mystrip(act));
988 kbinds &= ~mask;
989 }
990 }
991 }
992
993 for (k = 0; k < array_size(in_adev); k++)
994 {
995 if (in_adev[k] == d)
996 fprintf(f, "bind_analog = %d\n", k);
997 }
998 }
999}
1000
1001static int parse_bind_val(const char *val, int *type)
1002{
1003 int i;
1004
1005 *type = IN_BINDTYPE_NONE;
1006 if (val[0] == 0)
1007 return 0;
1008
1009 if (strncasecmp(val, "player", 6) == 0)
1010 {
1011 int player, shift = 0;
1012 player = atoi(val + 6) - 1;
1013
1014 if ((unsigned int)player > 1)
1015 return -1;
1016 if (player == 1)
1017 shift = 16;
1018
1019 *type = IN_BINDTYPE_PLAYER12;
1020 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1021 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1022 return me_ctrl_actions[i].mask << shift;
1023 }
1024 }
1025 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1026 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1027 *type = IN_BINDTYPE_EMU;
1028 return emuctrl_actions[i].mask;
1029 }
1030 }
1031
1032 return -1;
1033}
1034
1035static void keys_load_all(const char *cfg)
1036{
1037 char dev[256], key[128], *act;
1038 const char *p;
1039 int bind, bindtype;
1040 int ret, dev_id;
1041
1042 p = cfg;
1043 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1044 p += 10;
1045
1046 // don't strip 'dev' because there are weird devices
1047 // with names with space at the end
1048 get_line(dev, sizeof(dev), p);
1049
1050 dev_id = in_config_parse_dev(dev);
1051 if (dev_id < 0) {
1052 printf("input: can't handle dev: %s\n", dev);
1053 continue;
1054 }
1055
1056 in_unbind_all(dev_id, -1, -1);
1057 while ((p = strstr(p, "bind"))) {
1058 if (strncmp(p, "binddev = ", 10) == 0)
1059 break;
1060
1061 if (strncmp(p, "bind_analog", 11) == 0) {
1062 ret = sscanf(p, "bind_analog = %d", &bind);
1063 p += 11;
1064 if (ret != 1) {
1065 printf("input: parse error: %16s..\n", p);
1066 continue;
1067 }
1068 if ((unsigned int)bind >= array_size(in_adev)) {
1069 printf("input: analog id %d out of range\n", bind);
1070 continue;
1071 }
1072 in_adev[bind] = dev_id;
1073 continue;
1074 }
1075
1076 p += 4;
1077 if (*p != ' ') {
1078 printf("input: parse error: %16s..\n", p);
1079 continue;
1080 }
1081
1082 get_line(key, sizeof(key), p);
1083 act = strchr(key, '=');
1084 if (act == NULL) {
1085 printf("parse failed: %16s..\n", p);
1086 continue;
1087 }
1088 *act = 0;
1089 act++;
1090 mystrip(key);
1091 mystrip(act);
1092
1093 bind = parse_bind_val(act, &bindtype);
1094 if (bind != -1 && bind != 0) {
1095 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1096 in_config_bind_key(dev_id, key, bind, bindtype);
1097 }
1098 else
1099 lprintf("config: unhandled action \"%s\"\n", act);
1100 }
1101 }
1102 in_clean_binds();
1103}
1104
1105static int key_config_loop_wrap(int id, int keys)
1106{
1107 switch (id) {
1108 case MA_CTRL_PLAYER1:
1109 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1110 break;
1111 case MA_CTRL_PLAYER2:
1112 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1113 break;
1114 case MA_CTRL_EMU:
1115 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1116 break;
1117 default:
1118 break;
1119 }
1120 return 0;
1121}
1122
1123static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1124 "Might cause problems with real analog sticks";
1125static const char *adevnames[IN_MAX_DEVS + 2];
1126static int stick_sel[2];
1127
1128static menu_entry e_menu_keyconfig_analog[] =
1129{
1130 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1131 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1132 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1133 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1134 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1135 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1136 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1137 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1138 mee_end,
1139};
1140
1141static int key_config_analog(int id, int keys)
1142{
1143 int i, d, count, sel = 0;
1144 int sel2dev_map[IN_MAX_DEVS];
1145
1146 memset(adevnames, 0, sizeof(adevnames));
1147 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1148 memset(stick_sel, 0, sizeof(stick_sel));
1149
1150 adevnames[0] = "None";
1151 i = 1;
1152 for (d = 0; d < IN_MAX_DEVS; d++)
1153 {
1154 const char *name = in_get_dev_name(d, 0, 1);
1155 if (name == NULL)
1156 continue;
1157
1158 count = 0;
1159 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1160 if (count == 0)
1161 continue;
1162
1163 if (in_adev[0] == d) stick_sel[0] = i;
1164 if (in_adev[1] == d) stick_sel[1] = i;
1165 sel2dev_map[i] = d;
1166 adevnames[i++] = name;
1167 }
1168 adevnames[i] = NULL;
1169
1170 me_loop(e_menu_keyconfig_analog, &sel);
1171
1172 in_adev[0] = sel2dev_map[stick_sel[0]];
1173 in_adev[1] = sel2dev_map[stick_sel[1]];
1174
1175 return 0;
1176}
1177
1178static const char *mgn_dev_name(int id, int *offs)
1179{
1180 const char *name = NULL;
1181 static int it = 0;
1182
1183 if (id == MA_CTRL_DEV_FIRST)
1184 it = 0;
1185
1186 for (; it < IN_MAX_DEVS; it++) {
1187 name = in_get_dev_name(it, 1, 1);
1188 if (name != NULL)
1189 break;
1190 }
1191
1192 it++;
1193 return name;
1194}
1195
1196static const char *mgn_saveloadcfg(int id, int *offs)
1197{
1198 return "";
1199}
1200
1201static int mh_savecfg(int id, int keys)
1202{
1203 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1204 menu_update_msg("config saved");
1205 else
1206 menu_update_msg("failed to write config");
1207
1208 return 1;
1209}
1210
1211static int mh_input_rescan(int id, int keys)
1212{
1213 //menu_sync_config();
1214 in_probe();
1215 menu_update_msg("rescan complete.");
1216
1217 return 0;
1218}
1219
1220static const char *men_in_type_sel[] = {
1221 "Standard (SCPH-1080)",
1222 "Analog (SCPH-1150)",
1223 "GunCon",
1224 "Konami Gun",
1225 "None",
1226 NULL
1227};
1228static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1229static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1230static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1231
1232static menu_entry e_menu_keyconfig[] =
1233{
1234 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1235 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1236 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1237 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1238 mee_label (""),
1239 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1240 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1241 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1242 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1243 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1244 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1245 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1246 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1247 mee_handler ("Rescan devices:", mh_input_rescan),
1248 mee_label (""),
1249 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1250 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1251 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1252 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1253 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1254 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1255 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1256 mee_end,
1257};
1258
1259static int menu_loop_keyconfig(int id, int keys)
1260{
1261 static int sel = 0;
1262
1263// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1264 me_loop(e_menu_keyconfig, &sel);
1265 return 0;
1266}
1267
1268// ------------ gfx options menu ------------
1269
1270static const char *men_scaler[] = {
1271 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1272};
1273static const char *men_soft_filter[] = { "None",
1274#ifdef __ARM_NEON__
1275 "scale2x", "eagle2x",
1276#endif
1277 NULL };
1278static const char *men_dummy[] = { NULL };
1279static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1280static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1281 "int. 4:3 - uses integer if possible, else fractional";
1282static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1283 "using d-pad or move it using R+d-pad";
1284static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1285static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1286#ifdef __ARM_NEON__
1287static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
1288static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1289#endif
1290
1291static int menu_loop_cscaler(int id, int keys)
1292{
1293 void *saved_layer = NULL;
1294 size_t saved_layer_size = 0;
1295 int was_layer_clipped = 0;
1296 unsigned int inp;
1297
1298 if (!pl_vout_buf)
1299 return -1;
1300
1301 g_scaler = SCALE_CUSTOM;
1302 saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
1303 saved_layer = malloc(saved_layer_size);
1304 if (saved_layer)
1305 memcpy(saved_layer, pl_vout_buf, saved_layer_size);
1306
1307 plat_gvideo_open(Config.PsxType);
1308
1309 menu_draw_begin(0, 1);
1310 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1311 menu_draw_end();
1312
1313 for (;;)
1314 {
1315 if (saved_layer && last_vout_bpp == 16) {
1316 int top_x = max(0, -g_layer_x * last_vout_h / 800) + 1;
1317 int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
1318 char text[128];
1319 memcpy(pl_vout_buf, saved_layer, saved_layer_size);
1320 snprintf(text, sizeof(text), "%d,%d %dx%d",
1321 g_layer_x, g_layer_y, g_layer_w, g_layer_h);
1322 basic_text_out16_nf(pl_vout_buf, last_vout_w,
1323 top_x, top_y, text);
1324 basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
1325 last_vout_h - 20, "d-pad: resize, R+d-pad: move");
1326 pl_vout_buf = plat_gvideo_flip();
1327 }
1328
1329 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1330 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1331 if (inp & PBTN_UP) g_layer_y--;
1332 if (inp & PBTN_DOWN) g_layer_y++;
1333 if (inp & PBTN_LEFT) g_layer_x--;
1334 if (inp & PBTN_RIGHT) g_layer_x++;
1335 if (!(inp & PBTN_R)) {
1336 if (inp & PBTN_UP) g_layer_h += 2;
1337 if (inp & PBTN_DOWN) g_layer_h -= 2;
1338 if (inp & PBTN_LEFT) g_layer_w += 2;
1339 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1340 }
1341 if (inp & (PBTN_MOK|PBTN_MBACK))
1342 break;
1343
1344 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1345 int layer_clipped = 0;
1346 g_layer_x = max(-320, min(g_layer_x, 640));
1347 g_layer_y = max(-240, min(g_layer_y, 400));
1348 g_layer_w = max(160, g_layer_w);
1349 g_layer_h = max( 60, g_layer_h);
1350 if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
1351 layer_clipped = 1;
1352 if (g_layer_w > 800+400)
1353 g_layer_w = 800+400;
1354 if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
1355 layer_clipped = 1;
1356 if (g_layer_h > 480+360)
1357 g_layer_h = 480+360;
1358 // resize the layer
1359 plat_gvideo_open(Config.PsxType);
1360 if (layer_clipped || was_layer_clipped)
1361 pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
1362 &last_vout_h, &last_vout_bpp);
1363 was_layer_clipped = layer_clipped;
1364 }
1365 }
1366
1367 plat_gvideo_close();
1368 free(saved_layer);
1369
1370 return 0;
1371}
1372
1373static menu_entry e_menu_gfx_options[] =
1374{
1375 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1376 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1377 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1378 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1379 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1380 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1381#ifdef __ARM_NEON__
1382 mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
1383 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1384#endif
1385 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1386// mee_onoff ("Vsync", 0, vsync, 1),
1387 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1388 mee_end,
1389};
1390
1391static int menu_loop_gfx_options(int id, int keys)
1392{
1393 static int sel = 0;
1394
1395 me_loop(e_menu_gfx_options, &sel);
1396
1397 return 0;
1398}
1399
1400// ------------ bios/plugins ------------
1401
1402#ifdef BUILTIN_GPU_NEON
1403
1404static const char h_gpu_neon[] =
1405 "Configure built-in NEON GPU plugin";
1406static const char h_gpu_neon_enhanced[] =
1407 "Renders in double resolution at the cost of lower performance\n"
1408 "(not available for high resolution games)";
1409static const char h_gpu_neon_enhanced_hack[] =
1410 "Speed hack for above option (glitches some games)";
1411static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1412
1413static menu_entry e_menu_plugin_gpu_neon[] =
1414{
1415 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1416 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1417 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1418 mee_onoff ("Enh. res. texture adjust", 0, pl_rearmed_cbs.gpu_neon.enhancement_tex_adj, 1),
1419 mee_end,
1420};
1421
1422static int menu_loop_plugin_gpu_neon(int id, int keys)
1423{
1424 static int sel = 0;
1425 me_loop(e_menu_plugin_gpu_neon, &sel);
1426 return 0;
1427}
1428
1429#endif
1430
1431static menu_entry e_menu_plugin_gpu_unai_old[] =
1432{
1433 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1434 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1435 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1436 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1437 mee_end,
1438};
1439
1440static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1441{
1442 int sel = 0;
1443 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1444 return 0;
1445}
1446
1447static menu_entry e_menu_plugin_gpu_unai[] =
1448{
1449 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1450 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1451 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1452 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1453 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1454 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1455 mee_end,
1456};
1457
1458static int menu_loop_plugin_gpu_unai(int id, int keys)
1459{
1460 int sel = 0;
1461 me_loop(e_menu_plugin_gpu_unai, &sel);
1462 return 0;
1463}
1464
1465
1466static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1467//static const char h_gpu_0[] = "Needed for Chrono Cross";
1468static const char h_gpu_1[] = "Capcom fighting games";
1469static const char h_gpu_2[] = "Black screens in Lunar";
1470static const char h_gpu_3[] = "Compatibility mode";
1471static const char h_gpu_6[] = "Pandemonium 2";
1472//static const char h_gpu_7[] = "Skip every second frame";
1473static const char h_gpu_8[] = "Needed by Dark Forces";
1474static const char h_gpu_9[] = "better g-colors, worse textures";
1475static const char h_gpu_10[] = "Toggle busy flags after drawing";
1476
1477static menu_entry e_menu_plugin_gpu_peops[] =
1478{
1479 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1480// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1481 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1482 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1483 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1484 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1485// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1486 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1487 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1488 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1489 mee_end,
1490};
1491
1492static int menu_loop_plugin_gpu_peops(int id, int keys)
1493{
1494 static int sel = 0;
1495 me_loop(e_menu_plugin_gpu_peops, &sel);
1496 return 0;
1497}
1498
1499static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1500 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1501static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1502
1503static menu_entry e_menu_plugin_gpu_peopsgl[] =
1504{
1505 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1506 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1507 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1508 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1509 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1510 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1511 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1512 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1513 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1514 mee_label ("Fixes/hacks:"),
1515 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1516 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1517 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1518 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1519 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1520 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1521 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1522 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1523 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1524 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1525 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1526 mee_end,
1527};
1528
1529static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1530{
1531 static int sel = 0;
1532 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1533 return 0;
1534}
1535
1536static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1537static const char h_spu_volboost[] = "Large values cause distortion";
1538static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1539 "This is inaccurate and breaks games";
1540
1541static menu_entry e_menu_plugin_spu[] =
1542{
1543 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1544 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1545 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1546 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1547 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1548 mee_end,
1549};
1550
1551static int menu_loop_plugin_spu(int id, int keys)
1552{
1553 static int sel = 0;
1554 me_loop(e_menu_plugin_spu, &sel);
1555 return 0;
1556}
1557
1558static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1559 "savestates and can't be changed there. Must save\n"
1560 "config and reload the game for change to take effect";
1561static const char h_plugin_gpu[] =
1562#ifdef BUILTIN_GPU_NEON
1563 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1564#endif
1565 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1566 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1567 "gpu_unai is newer, more accurate but slower\n"
1568 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1569 "must save config and reload the game if changed";
1570static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1571 "must save config and reload the game if changed";
1572static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1573static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1574static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1575static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
1576static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1577
1578static menu_entry e_menu_plugin_options[] =
1579{
1580 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1581 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1582 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1583#ifdef BUILTIN_GPU_NEON
1584 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1585#endif
1586 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1587 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1588 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1589 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1590 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1591 mee_end,
1592};
1593
1594static menu_entry e_menu_main2[];
1595
1596static int menu_loop_plugin_options(int id, int keys)
1597{
1598 static int sel = 0;
1599 me_loop(e_menu_plugin_options, &sel);
1600
1601 // sync BIOS/plugins
1602 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1603 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1604 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1605 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1606
1607 return 0;
1608}
1609
1610// ------------ adv options menu ------------
1611
1612#ifndef DRC_DISABLE
1613static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1614static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1615static const char h_cfg_gteunn[] = "May cause graphical glitches";
1616static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1617#endif
1618static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1619
1620static menu_entry e_menu_speed_hacks[] =
1621{
1622#ifndef DRC_DISABLE
1623 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1624 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1625 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1626 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1627#endif
1628 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1629 mee_end,
1630};
1631
1632static int menu_loop_speed_hacks(int id, int keys)
1633{
1634 static int sel = 0;
1635 menu_iopts[0] = Config.DisableStalls;
1636 me_loop(e_menu_speed_hacks, &sel);
1637 Config.DisableStalls = menu_iopts[0];
1638 return 0;
1639}
1640
1641static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1642
1643static const char h_cfg_cpul[] = "Shows CPU usage in %";
1644static const char h_cfg_spu[] = "Shows active SPU channels\n"
1645 "(green: normal, red: fmod, blue: noise)";
1646static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1647static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1648static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1649 "(proper .cue/.bin dump is needed otherwise)";
1650#ifndef DRC_DISABLE
1651static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1652 "Might be useful to overcome some dynarec bugs";
1653#endif
1654static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1655static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1656static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1657 "and exceptions (slow, interpreter only, keep off)";
1658static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1659 "causes a performance hit";
1660static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1661 "(adjust this if the game is too slow/too fast/hangs)";
1662
1663enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1664
1665static menu_entry e_menu_adv_options[] =
1666{
1667 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1668 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1669 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1670 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1671 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1672 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1673 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1674 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1675#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1676 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1677#endif
1678 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1679 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1680 mee_end,
1681};
1682
1683static int menu_loop_adv_options(int id, int keys)
1684{
1685 static int sel = 0;
1686 static struct {
1687 boolean *opt;
1688 int *mopt;
1689 } opts[] = {
1690 { &Config.Xa, &menu_iopts[AMO_XA] },
1691 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1692 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1693 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1694 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1695 };
1696 int i;
1697 for (i = 0; i < ARRAY_SIZE(opts); i++)
1698 *opts[i].mopt = *opts[i].opt;
1699 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1700
1701 me_loop(e_menu_adv_options, &sel);
1702
1703 for (i = 0; i < ARRAY_SIZE(opts); i++)
1704 *opts[i].opt = *opts[i].mopt;
1705 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1706
1707 return 0;
1708}
1709
1710// ------------ options menu ------------
1711
1712static int mh_restore_defaults(int id, int keys)
1713{
1714 menu_set_defconfig();
1715 menu_update_msg("defaults restored");
1716 return 1;
1717}
1718
1719static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1720static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1721/*
1722static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1723static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1724 "loading state or both";
1725*/
1726static const char h_restore_def[] = "Switches back to default / recommended\n"
1727 "configuration";
1728static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1729static const char h_sputhr[] = "Warning: has some known bugs\n";
1730
1731static menu_entry e_menu_options[] =
1732{
1733// mee_range ("Save slot", 0, state_slot, 0, 9),
1734// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1735 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1736 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1737 mee_enum ("Region", 0, region, men_region),
1738 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1739#ifdef C64X_DSP
1740 mee_onoff_h ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1741#else
1742 mee_onoff_h ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1743#endif
1744 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1745 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1746 mee_handler ("[Advanced]", menu_loop_adv_options),
1747 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1748 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1749 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1750 mee_end,
1751};
1752
1753static int menu_loop_options(int id, int keys)
1754{
1755 static int sel = 0;
1756
1757 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1758 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1759 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1760
1761 me_loop(e_menu_options, &sel);
1762
1763 return 0;
1764}
1765
1766// ------------ debug menu ------------
1767
1768static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1769{
1770 int w = min(g_menuscreen_w, 1024);
1771 int h = min(g_menuscreen_h, 512);
1772 u16 *d = g_menuscreen_ptr;
1773 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1774 char buff[64];
1775 int ty = 1;
1776
1777 gpuf->ulFreezeVersion = 1;
1778 if (GPU_freeze != NULL)
1779 GPU_freeze(1, gpuf);
1780
1781 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1782 bgr555_to_rgb565(d, s, w * 2);
1783
1784 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1785 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1786 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1787 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1788 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1789}
1790
1791static void debug_menu_loop(void)
1792{
1793 int inp, df_x = 0, df_y = 0;
1794 GPUFreeze_t *gpuf;
1795
1796 gpuf = malloc(sizeof(*gpuf));
1797 if (gpuf == NULL)
1798 return;
1799
1800 while (1)
1801 {
1802 menu_draw_begin(0, 1);
1803 draw_frame_debug(gpuf, df_x, df_y);
1804 menu_draw_end();
1805
1806 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1807 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1808 if (inp & PBTN_MBACK) break;
1809 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1810 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1811 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1812 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1813 }
1814
1815 free(gpuf);
1816}
1817
1818// --------- memcard manager ---------
1819
1820static void draw_mc_icon(int dx, int dy, const u16 *s)
1821{
1822 u16 *d;
1823 int x, y, l, p;
1824
1825 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1826
1827 for (y = 0; y < 16; y++, s += 16) {
1828 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1829 for (x = 0; x < 16; x++) {
1830 p = s[x];
1831 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1832 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1833 }
1834 }
1835 }
1836}
1837
1838static void draw_mc_bg(void)
1839{
1840 McdBlock *blocks1, *blocks2;
1841 int maxicons = 15;
1842 int i, y, row2;
1843
1844 blocks1 = malloc(15 * sizeof(blocks1[0]));
1845 blocks2 = malloc(15 * sizeof(blocks1[0]));
1846 if (blocks1 == NULL || blocks2 == NULL)
1847 goto out;
1848
1849 for (i = 0; i < 15; i++) {
1850 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1851 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1852 }
1853
1854 menu_draw_begin(1, 1);
1855
1856 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1857
1858 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1859 if (y < 0) {
1860 // doesn't fit..
1861 y = 0;
1862 maxicons = g_menuscreen_h / 32;
1863 }
1864
1865 row2 = g_menuscreen_w / 2;
1866 for (i = 0; i < maxicons; i++) {
1867 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1868 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1869
1870 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1871 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1872 }
1873
1874 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1875
1876 menu_draw_end();
1877out:
1878 free(blocks1);
1879 free(blocks2);
1880}
1881
1882static void handle_memcard_sel(void)
1883{
1884 strcpy(Config.Mcd1, "none");
1885 if (memcard1_sel != 0)
1886 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1887 strcpy(Config.Mcd2, "none");
1888 if (memcard2_sel != 0)
1889 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1890 LoadMcds(Config.Mcd1, Config.Mcd2);
1891 draw_mc_bg();
1892}
1893
1894static menu_entry e_memcard_options[] =
1895{
1896 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1897 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1898 mee_end,
1899};
1900
1901static int menu_loop_memcards(int id, int keys)
1902{
1903 static int sel = 0;
1904 char *p;
1905 int i;
1906
1907 memcard1_sel = memcard2_sel = 0;
1908 p = strrchr(Config.Mcd1, '/');
1909 if (p != NULL)
1910 for (i = 0; memcards[i] != NULL; i++)
1911 if (strcmp(p + 1, memcards[i]) == 0)
1912 { memcard1_sel = i; break; }
1913 p = strrchr(Config.Mcd2, '/');
1914 if (p != NULL)
1915 for (i = 0; memcards[i] != NULL; i++)
1916 if (strcmp(p + 1, memcards[i]) == 0)
1917 { memcard2_sel = i; break; }
1918
1919 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1920
1921 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1922
1923 return 0;
1924}
1925
1926// ------------ cheats menu ------------
1927
1928static void draw_cheatlist(int sel)
1929{
1930 int max_cnt, start, i, pos, active;
1931
1932 max_cnt = g_menuscreen_h / me_sfont_h;
1933 start = max_cnt / 2 - sel;
1934
1935 menu_draw_begin(1, 1);
1936
1937 for (i = 0; i < NumCheats; i++) {
1938 pos = start + i;
1939 if (pos < 0) continue;
1940 if (pos >= max_cnt) break;
1941 active = Cheats[i].Enabled;
1942 smalltext_out16(14, pos * me_sfont_h,
1943 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1944 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1945 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1946 }
1947 pos = start + i;
1948 if (pos < max_cnt)
1949 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1950
1951 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1952 menu_draw_end();
1953}
1954
1955static void menu_loop_cheats(void)
1956{
1957 static int menu_sel = 0;
1958 int inp;
1959
1960 for (;;)
1961 {
1962 draw_cheatlist(menu_sel);
1963 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1964 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1965 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1966 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1967 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1968 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1969 if (inp & PBTN_MOK) { // action
1970 if (menu_sel < NumCheats)
1971 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1972 else break;
1973 }
1974 if (inp & PBTN_MBACK)
1975 break;
1976 }
1977}
1978
1979// --------- main menu help ----------
1980
1981static void menu_bios_warn(void)
1982{
1983 int inp;
1984 static const char msg[] =
1985 "You don't seem to have copied any BIOS\n"
1986 "files to\n"
1987 MENU_BIOS_PATH "\n\n"
1988
1989 "While many games work fine with fake\n"
1990 "(HLE) BIOS, others (like MGS and FF8)\n"
1991 "require BIOS to work.\n"
1992 "After copying the file, you'll also need\n"
1993 "to select it in the emu's menu:\n"
1994 "options->[BIOS/Plugins]\n\n"
1995 "The file is usually named SCPH1001.BIN,\n"
1996 "but other not compressed files can be\n"
1997 "used too.\n\n"
1998 "Press %s or %s to continue";
1999 char tmp_msg[sizeof(msg) + 64];
2000
2001 snprintf(tmp_msg, sizeof(tmp_msg), msg,
2002 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
2003 while (1)
2004 {
2005 draw_menu_message(tmp_msg, NULL);
2006
2007 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2008 if (inp & (PBTN_MBACK|PBTN_MOK))
2009 return;
2010 }
2011}
2012
2013// ------------ main menu ------------
2014
2015static menu_entry e_menu_main[];
2016
2017static void draw_frame_main(void)
2018{
2019 struct tm *tmp;
2020 time_t ltime;
2021 int capacity;
2022 char ltime_s[16];
2023 char buff[64];
2024 char *out;
2025
2026 if (CdromId[0] != 0) {
2027 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
2028 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
2029 Config.HLE ? "HLE" : "BIOS");
2030 smalltext_out16(4, 1, buff, 0x105f);
2031 }
2032
2033 if (ready_to_go) {
2034 capacity = plat_target_bat_capacity_get();
2035 ltime = time(NULL);
2036 tmp = localtime(&ltime);
2037 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
2038 if (capacity >= 0) {
2039 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
2040 out = buff;
2041 }
2042 else
2043 out = ltime_s;
2044 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2045 }
2046}
2047
2048static void draw_frame_credits(void)
2049{
2050 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2051}
2052
2053static const char credits_text[] =
2054 "PCSX-ReARMed\n\n"
2055 "(C) 1999-2003 PCSX Team\n"
2056 "(C) 2005-2009 PCSX-df Team\n"
2057 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2058 "ARM recompiler (C) 2009-2011 Ari64\n"
2059#ifdef BUILTIN_GPU_NEON
2060 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2061#endif
2062 "PEOpS GPU and SPU by Pete Bernert\n"
2063 " and the P.E.Op.S. team\n"
2064 "PCSX4ALL plugin by PCSX4ALL team\n"
2065 " Chui, Franxis, Unai\n\n"
2066 "integration, optimization and\n"
2067 " frontend (C) 2010-2015 notaz\n";
2068
2069static int reset_game(void)
2070{
2071 ClosePlugins();
2072 OpenPlugins();
2073 SysReset();
2074 if (Config.HLE) {
2075 if (LoadCdrom() == -1)
2076 return -1;
2077 }
2078 return 0;
2079}
2080
2081static int reload_plugins(const char *cdimg)
2082{
2083 pl_vout_buf = NULL;
2084
2085 ClosePlugins();
2086
2087 set_cd_image(cdimg);
2088 LoadPlugins();
2089 pcnt_hook_plugins();
2090 NetOpened = 0;
2091 if (OpenPlugins() == -1) {
2092 menu_update_msg("failed to open plugins");
2093 return -1;
2094 }
2095 plugin_call_rearmed_cbs();
2096
2097 cdrIsoMultidiskCount = 1;
2098 CdromId[0] = '\0';
2099 CdromLabel[0] = '\0';
2100
2101 return 0;
2102}
2103
2104static int run_bios(void)
2105{
2106 boolean origSlowBoot = Config.SlowBoot;
2107
2108 if (bios_sel == 0)
2109 return -1;
2110
2111 ready_to_go = 0;
2112 if (reload_plugins(NULL) != 0)
2113 return -1;
2114 Config.SlowBoot = 1;
2115 SysReset();
2116 Config.SlowBoot = origSlowBoot;
2117
2118 ready_to_go = 1;
2119 return 0;
2120}
2121
2122static int run_exe(void)
2123{
2124 const char *exts[] = { "exe", NULL };
2125 const char *fname;
2126
2127 fname = menu_loop_romsel(last_selected_fname,
2128 sizeof(last_selected_fname), exts, NULL);
2129 if (fname == NULL)
2130 return -1;
2131
2132 ready_to_go = 0;
2133 if (reload_plugins(NULL) != 0)
2134 return -1;
2135
2136 SysReset();
2137 if (Load(fname) != 0) {
2138 menu_update_msg("exe load failed, bad file?");
2139 printf("meh\n");
2140 return -1;
2141 }
2142
2143 ready_to_go = 1;
2144 return 0;
2145}
2146
2147static int run_cd_image(const char *fname)
2148{
2149 int autoload_state = g_autostateld_opt;
2150
2151 ready_to_go = 0;
2152 reload_plugins(fname);
2153
2154 // always autodetect, menu_sync_config will override as needed
2155 Config.PsxAuto = 1;
2156
2157 if (CheckCdrom() == -1) {
2158 // Only check the CD if we are starting the console with a CD
2159 ClosePlugins();
2160 menu_update_msg("unsupported/invalid CD image");
2161 return -1;
2162 }
2163
2164 SysReset();
2165
2166 // Read main executable directly from CDRom and start it
2167 if (LoadCdrom() == -1) {
2168 ClosePlugins();
2169 menu_update_msg("failed to load CD image");
2170 return -1;
2171 }
2172
2173 emu_on_new_cd(1);
2174 ready_to_go = 1;
2175
2176 if (autoload_state) {
2177 unsigned int newest = 0;
2178 int time, slot, newest_slot = -1;
2179
2180 for (slot = 0; slot < 10; slot++) {
2181 if (emu_check_save_file(slot, &time)) {
2182 if ((unsigned int)time > newest) {
2183 newest = time;
2184 newest_slot = slot;
2185 }
2186 }
2187 }
2188
2189 if (newest_slot >= 0) {
2190 lprintf("autoload slot %d\n", newest_slot);
2191 emu_load_state(newest_slot);
2192 }
2193 else {
2194 lprintf("no save to autoload.\n");
2195 }
2196 }
2197
2198 return 0;
2199}
2200
2201static int romsel_run(void)
2202{
2203 int prev_gpu, prev_spu;
2204 const char *fname;
2205
2206 fname = menu_loop_romsel(last_selected_fname,
2207 sizeof(last_selected_fname), filter_exts,
2208 optional_cdimg_filter);
2209 if (fname == NULL)
2210 return -1;
2211
2212 printf("selected file: %s\n", fname);
2213
2214 new_dynarec_clear_full();
2215
2216 if (run_cd_image(fname) != 0)
2217 return -1;
2218
2219 prev_gpu = gpu_plugsel;
2220 prev_spu = spu_plugsel;
2221 if (menu_load_config(1) != 0)
2222 menu_load_config(0);
2223
2224 // check for plugin changes, have to repeat
2225 // loading if game config changed plugins to reload them
2226 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2227 printf("plugin change detected, reloading plugins..\n");
2228 if (run_cd_image(fname) != 0)
2229 return -1;
2230 }
2231
2232 strcpy(last_selected_fname, fname);
2233 menu_do_last_cd_img(0);
2234 return 0;
2235}
2236
2237static int swap_cd_image(void)
2238{
2239 const char *fname;
2240
2241 fname = menu_loop_romsel(last_selected_fname,
2242 sizeof(last_selected_fname), filter_exts,
2243 optional_cdimg_filter);
2244 if (fname == NULL)
2245 return -1;
2246
2247 printf("selected file: %s\n", fname);
2248
2249 CdromId[0] = '\0';
2250 CdromLabel[0] = '\0';
2251
2252 set_cd_image(fname);
2253 if (ReloadCdromPlugin() < 0) {
2254 menu_update_msg("failed to load cdr plugin");
2255 return -1;
2256 }
2257 if (CDR_open() < 0) {
2258 menu_update_msg("failed to open cdr plugin");
2259 return -1;
2260 }
2261
2262 SetCdOpenCaseTime(time(NULL) + 2);
2263 LidInterrupt();
2264
2265 strcpy(last_selected_fname, fname);
2266 return 0;
2267}
2268
2269static int swap_cd_multidisk(void)
2270{
2271 cdrIsoMultidiskSelect++;
2272 CdromId[0] = '\0';
2273 CdromLabel[0] = '\0';
2274
2275 CDR_close();
2276 if (CDR_open() < 0) {
2277 menu_update_msg("failed to open cdr plugin");
2278 return -1;
2279 }
2280
2281 SetCdOpenCaseTime(time(NULL) + 2);
2282 LidInterrupt();
2283
2284 return 0;
2285}
2286
2287static void load_pcsx_cht(void)
2288{
2289 static const char *exts[] = { "cht", NULL };
2290 const char *fname;
2291 char msg[64];
2292
2293 fname = menu_loop_romsel(last_selected_fname,
2294 sizeof(last_selected_fname), exts, NULL);
2295 if (fname == NULL)
2296 return;
2297
2298 printf("selected cheat file: %s\n", fname);
2299 LoadCheats(fname);
2300
2301 if (NumCheats == 0 && NumCodes == 0)
2302 menu_update_msg("failed to load cheats");
2303 else {
2304 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2305 menu_update_msg(msg);
2306 }
2307 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2308}
2309
2310static int main_menu_handler(int id, int keys)
2311{
2312 switch (id)
2313 {
2314 case MA_MAIN_RESUME_GAME:
2315 if (ready_to_go)
2316 return 1;
2317 break;
2318 case MA_MAIN_SAVE_STATE:
2319 if (ready_to_go)
2320 return menu_loop_savestate(0);
2321 break;
2322 case MA_MAIN_LOAD_STATE:
2323 if (ready_to_go)
2324 return menu_loop_savestate(1);
2325 break;
2326 case MA_MAIN_RESET_GAME:
2327 if (ready_to_go && reset_game() == 0)
2328 return 1;
2329 break;
2330 case MA_MAIN_LOAD_ROM:
2331 if (romsel_run() == 0)
2332 return 1;
2333 break;
2334 case MA_MAIN_SWAP_CD:
2335 if (swap_cd_image() == 0)
2336 return 1;
2337 break;
2338 case MA_MAIN_SWAP_CD_MULTI:
2339 if (swap_cd_multidisk() == 0)
2340 return 1;
2341 break;
2342 case MA_MAIN_RUN_BIOS:
2343 if (run_bios() == 0)
2344 return 1;
2345 break;
2346 case MA_MAIN_RUN_EXE:
2347 if (run_exe() == 0)
2348 return 1;
2349 break;
2350 case MA_MAIN_CHEATS:
2351 menu_loop_cheats();
2352 break;
2353 case MA_MAIN_LOAD_CHEATS:
2354 load_pcsx_cht();
2355 break;
2356 case MA_MAIN_CREDITS:
2357 draw_menu_message(credits_text, draw_frame_credits);
2358 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2359 break;
2360 case MA_MAIN_EXIT:
2361 emu_core_ask_exit();
2362 return 1;
2363 default:
2364 lprintf("%s: something unknown selected\n", __FUNCTION__);
2365 break;
2366 }
2367
2368 return 0;
2369}
2370
2371static menu_entry e_menu_main2[] =
2372{
2373 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2374 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2375 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2376 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2377 mee_handler ("Memcard manager", menu_loop_memcards),
2378 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2379 mee_end,
2380};
2381
2382static int main_menu2_handler(int id, int keys)
2383{
2384 static int sel = 0;
2385
2386 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2387 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2388 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2389 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2390
2391 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2392}
2393
2394static const char h_extra[] = "Change CD, manage memcards..\n";
2395
2396static menu_entry e_menu_main[] =
2397{
2398 mee_label (""),
2399 mee_label (""),
2400 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2401 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2402 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2403 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2404 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2405 mee_handler ("Options", menu_loop_options),
2406 mee_handler ("Controls", menu_loop_keyconfig),
2407 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2408 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2409 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2410 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2411 mee_end,
2412};
2413
2414// ----------------------------
2415
2416static void menu_leave_emu(void);
2417
2418void menu_loop(void)
2419{
2420 static int warned_about_bios = 0;
2421 static int sel = 0;
2422
2423 menu_leave_emu();
2424
2425 if (config_save_counter == 0) {
2426 // assume first run
2427 if (bioses[1] != NULL) {
2428 // autoselect BIOS to make user's life easier
2429 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2430 bios_sel = 1;
2431 }
2432 else if (!warned_about_bios) {
2433 menu_bios_warn();
2434 warned_about_bios = 1;
2435 }
2436 }
2437
2438 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2439 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2440 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2441 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2442 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2443
2444 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2445
2446 do {
2447 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2448 } while (!ready_to_go && !g_emu_want_quit);
2449
2450 /* wait until menu, ok, back is released */
2451 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2452 ;
2453
2454 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2455
2456 menu_prepare_emu();
2457}
2458
2459static int qsort_strcmp(const void *p1, const void *p2)
2460{
2461 char * const *s1 = (char * const *)p1;
2462 char * const *s2 = (char * const *)p2;
2463 return strcasecmp(*s1, *s2);
2464}
2465
2466static void scan_bios_plugins(void)
2467{
2468 char fname[MAXPATHLEN];
2469 struct dirent *ent;
2470 int bios_i, gpu_i, spu_i, mc_i;
2471 char *p;
2472 DIR *dir;
2473
2474 bioses[0] = "HLE";
2475 gpu_plugins[0] = "builtin_gpu";
2476 spu_plugins[0] = "builtin_spu";
2477 memcards[0] = "(none)";
2478 bios_i = gpu_i = spu_i = mc_i = 1;
2479
2480 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2481 dir = opendir(fname);
2482 if (dir == NULL) {
2483 perror("scan_bios_plugins bios opendir");
2484 goto do_plugins;
2485 }
2486
2487 while (1) {
2488 struct stat st;
2489
2490 errno = 0;
2491 ent = readdir(dir);
2492 if (ent == NULL) {
2493 if (errno != 0)
2494 perror("readdir");
2495 break;
2496 }
2497
2498 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2499 continue;
2500
2501 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2502 if (stat(fname, &st) != 0
2503 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2504 printf("bad BIOS file: %s\n", ent->d_name);
2505 continue;
2506 }
2507
2508 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2509 bioses[bios_i++] = strdup(ent->d_name);
2510 continue;
2511 }
2512
2513 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2514 }
2515
2516 closedir(dir);
2517
2518do_plugins:
2519 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2520 dir = opendir(fname);
2521 if (dir == NULL) {
2522 perror("scan_bios_plugins plugins opendir");
2523 goto do_memcards;
2524 }
2525
2526 while (1) {
2527 void *h, *tmp;
2528
2529 errno = 0;
2530 ent = readdir(dir);
2531 if (ent == NULL) {
2532 if (errno != 0)
2533 perror("readdir");
2534 break;
2535 }
2536 p = strstr(ent->d_name, ".so");
2537 if (p == NULL)
2538 continue;
2539
2540 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2541 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2542 if (h == NULL) {
2543 fprintf(stderr, "%s\n", dlerror());
2544 continue;
2545 }
2546
2547 // now what do we have here?
2548 tmp = dlsym(h, "GPUinit");
2549 if (tmp) {
2550 dlclose(h);
2551 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2552 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2553 continue;
2554 }
2555
2556 tmp = dlsym(h, "SPUinit");
2557 if (tmp) {
2558 dlclose(h);
2559 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2560 spu_plugins[spu_i++] = strdup(ent->d_name);
2561 continue;
2562 }
2563
2564 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2565 dlclose(h);
2566 }
2567
2568 closedir(dir);
2569
2570do_memcards:
2571 dir = opendir("." MEMCARD_DIR);
2572 if (dir == NULL) {
2573 perror("scan_bios_plugins memcards opendir");
2574 return;
2575 }
2576
2577 while (1) {
2578 struct stat st;
2579
2580 errno = 0;
2581 ent = readdir(dir);
2582 if (ent == NULL) {
2583 if (errno != 0)
2584 perror("readdir");
2585 break;
2586 }
2587
2588 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2589 continue;
2590
2591 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2592 if (stat(fname, &st) != 0) {
2593 printf("bad memcard file: %s\n", ent->d_name);
2594 continue;
2595 }
2596
2597 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2598 memcards[mc_i++] = strdup(ent->d_name);
2599 continue;
2600 }
2601
2602 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2603 }
2604
2605 if (mc_i > 2)
2606 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2607
2608 closedir(dir);
2609}
2610
2611void menu_init(void)
2612{
2613 char buff[MAXPATHLEN];
2614 int i;
2615
2616 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2617
2618 scan_bios_plugins();
2619 menu_init_base();
2620
2621 menu_set_defconfig();
2622 menu_load_config(0);
2623 menu_do_last_cd_img(1);
2624 last_vout_w = 320;
2625 last_vout_h = 240;
2626 last_vout_bpp = 16;
2627
2628 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2629 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2630 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2631 fprintf(stderr, "OOM\n");
2632 exit(1);
2633 }
2634
2635 emu_make_path(buff, "skin/background.png", sizeof(buff));
2636 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2637
2638 i = plat_target.cpu_clock_set != NULL
2639 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2640 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2641
2642 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2643 e_menu_gfx_options[i].data = plat_target.vout_methods;
2644 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2645 plat_target.vout_methods != NULL);
2646
2647 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2648 e_menu_gfx_options[i].data = plat_target.hwfilters;
2649 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2650 plat_target.hwfilters != NULL);
2651
2652 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2653 plat_target.gamma_set != NULL);
2654
2655#ifdef HAVE_PRE_ARMV7
2656 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2657#endif
2658 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2659 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2660 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2661 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2662 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2663 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2664 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2665}
2666
2667void menu_notify_mode_change(int w, int h, int bpp)
2668{
2669 last_vout_w = w;
2670 last_vout_h = h;
2671 last_vout_bpp = bpp;
2672}
2673
2674static void menu_leave_emu(void)
2675{
2676 if (GPU_close != NULL) {
2677 int ret = GPU_close();
2678 if (ret)
2679 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2680 }
2681
2682 plat_video_menu_enter(ready_to_go);
2683
2684 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2685 if (pl_vout_buf != NULL && ready_to_go) {
2686 int x = max(0, g_menuscreen_w - last_vout_w);
2687 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2688 int w = min(g_menuscreen_w, last_vout_w);
2689 int h = min(g_menuscreen_h, last_vout_h);
2690 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2691 char *s = pl_vout_buf;
2692
2693 if (last_vout_bpp == 16) {
2694 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2695 menu_darken_bg(d, s, w, 0);
2696 }
2697 else {
2698 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2699 rgb888_to_rgb565(d, s, w * 3);
2700 menu_darken_bg(d, d, w, 0);
2701 }
2702 }
2703 }
2704
2705 if (ready_to_go)
2706 cpu_clock = plat_target_cpu_clock_get();
2707}
2708
2709void menu_prepare_emu(void)
2710{
2711 R3000Acpu *prev_cpu = psxCpu;
2712
2713 plat_video_menu_leave();
2714
2715 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2716 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2717 #else
2718 psxCpu = &psxInt;
2719 #endif
2720 if (psxCpu != prev_cpu) {
2721 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2722 prev_cpu->Shutdown();
2723 psxCpu->Init();
2724 psxCpu->Reset();
2725 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2726 }
2727
2728 menu_sync_config();
2729 psxCpu->ApplyConfig();
2730
2731 // core doesn't care about Config.Cdda changes,
2732 // so handle them manually here
2733 if (Config.Cdda)
2734 CDR_stop();
2735
2736 if (cpu_clock > 0)
2737 plat_target_cpu_clock_set(cpu_clock);
2738
2739 // push config to GPU plugin
2740 plugin_call_rearmed_cbs();
2741
2742 if (GPU_open != NULL) {
2743 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2744 if (ret)
2745 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2746 }
2747}
2748
2749void menu_update_msg(const char *msg)
2750{
2751 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2752 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2753
2754 menu_error_time = plat_get_ticks_ms();
2755 lprintf("msg: %s\n", menu_error_msg);
2756}
2757
2758void menu_finish(void)
2759{
2760 if (cpu_clock_st > 0)
2761 plat_target_cpu_clock_set(cpu_clock_st);
2762}