drc: detect unconditional branches early
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK 57
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(DisableStalls),
402 CE_CONFIG_VAL(Cpu),
403 CE_INTVAL(region),
404 CE_INTVAL_V(g_scaler, 3),
405 CE_INTVAL(g_gamma),
406 CE_INTVAL(g_layer_x),
407 CE_INTVAL(g_layer_y),
408 CE_INTVAL(g_layer_w),
409 CE_INTVAL(g_layer_h),
410 CE_INTVAL(soft_filter),
411 CE_INTVAL(scanlines),
412 CE_INTVAL(scanline_level),
413 CE_INTVAL(plat_target.vout_method),
414 CE_INTVAL(plat_target.hwfilter),
415 CE_INTVAL(plat_target.vout_fullscreen),
416 CE_INTVAL(state_slot),
417 CE_INTVAL(cpu_clock),
418 CE_INTVAL(g_opts),
419 CE_INTVAL(in_type_sel1),
420 CE_INTVAL(in_type_sel2),
421 CE_INTVAL(analog_deadzone),
422 CE_INTVAL(memcard1_sel),
423 CE_INTVAL(memcard2_sel),
424 CE_INTVAL(g_autostateld_opt),
425 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
426 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
427 CE_INTVAL_V(frameskip, 3),
428 CE_INTVAL_P(gpu_peops.iUseDither),
429 CE_INTVAL_P(gpu_peops.dwActFixes),
430 CE_INTVAL_P(gpu_unai.lineskip),
431 CE_INTVAL_P(gpu_unai.abe_hack),
432 CE_INTVAL_P(gpu_unai.no_light),
433 CE_INTVAL_P(gpu_unai.no_blend),
434 CE_INTVAL_P(gpu_senquack.ilace_force),
435 CE_INTVAL_P(gpu_senquack.pixel_skip),
436 CE_INTVAL_P(gpu_senquack.lighting),
437 CE_INTVAL_P(gpu_senquack.fast_lighting),
438 CE_INTVAL_P(gpu_senquack.blending),
439 CE_INTVAL_P(gpu_senquack.dithering),
440 CE_INTVAL_P(gpu_senquack.scale_hires),
441 CE_INTVAL_P(gpu_neon.allow_interlace),
442 CE_INTVAL_P(gpu_neon.enhancement_enable),
443 CE_INTVAL_P(gpu_neon.enhancement_no_main),
444 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
445 CE_INTVAL_P(gpu_peopsgl.iFilterType),
446 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
447 CE_INTVAL_P(gpu_peopsgl.iUseMask),
448 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
449 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
450 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
451 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
452 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
453 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
454 CE_INTVAL(spu_config.iUseReverb),
455 CE_INTVAL(spu_config.iXAPitch),
456 CE_INTVAL(spu_config.iUseInterpolation),
457 CE_INTVAL(spu_config.iTempo),
458 CE_INTVAL(spu_config.iUseThread),
459 CE_INTVAL(config_save_counter),
460 CE_INTVAL(in_evdev_allow_abs_only),
461 CE_INTVAL(volume_boost),
462 CE_INTVAL(psx_clock),
463 CE_INTVAL(new_dynarec_hacks),
464 CE_INTVAL(in_enable_vibration),
465};
466
467static char *get_cd_label(void)
468{
469 static char trimlabel[33];
470 int j;
471
472 strncpy(trimlabel, CdromLabel, 32);
473 trimlabel[32] = 0;
474 for (j = 31; j >= 0; j--)
475 if (trimlabel[j] == ' ')
476 trimlabel[j] = 0;
477
478 return trimlabel;
479}
480
481static void make_cfg_fname(char *buf, size_t size, int is_game)
482{
483 if (is_game)
484 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
485 else
486 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
487}
488
489static void keys_write_all(FILE *f);
490static char *mystrip(char *str);
491
492static int menu_write_config(int is_game)
493{
494 char cfgfile[MAXPATHLEN];
495 FILE *f;
496 int i;
497
498 config_save_counter++;
499
500 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
501 f = fopen(cfgfile, "w");
502 if (f == NULL) {
503 printf("menu_write_config: failed to open: %s\n", cfgfile);
504 return -1;
505 }
506
507 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
508 fprintf(f, "%s = ", config_data[i].name);
509 switch (config_data[i].len) {
510 case 0:
511 fprintf(f, "%s\n", (char *)config_data[i].val);
512 break;
513 case 1:
514 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
515 break;
516 case 2:
517 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
518 break;
519 case 4:
520 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
521 break;
522 default:
523 printf("menu_write_config: unhandled len %d for %s\n",
524 (int)config_data[i].len, config_data[i].name);
525 break;
526 }
527 }
528
529 keys_write_all(f);
530 fclose(f);
531
532 return 0;
533}
534
535static int menu_do_last_cd_img(int is_get)
536{
537 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
538 char path[256];
539 struct stat64 st;
540 FILE *f;
541 int i, ret = -1;
542
543 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
544 f = fopen(path, is_get ? "r" : "w");
545 if (f == NULL) {
546 ret = -1;
547 goto out;
548 }
549
550 if (is_get) {
551 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
552 last_selected_fname[ret] = 0;
553 mystrip(last_selected_fname);
554 }
555 else
556 fprintf(f, "%s\n", last_selected_fname);
557 fclose(f);
558
559out:
560 if (is_get) {
561 for (i = 0; last_selected_fname[0] == 0
562 || stat64(last_selected_fname, &st) != 0; i++)
563 {
564 if (i >= ARRAY_SIZE(defaults))
565 break;
566 strcpy(last_selected_fname, defaults[i]);
567 }
568 }
569
570 return 0;
571}
572
573static void parse_str_val(char *cval, const char *src)
574{
575 char *tmp;
576 strncpy(cval, src, MAXPATHLEN);
577 cval[MAXPATHLEN - 1] = 0;
578 tmp = strchr(cval, '\n');
579 if (tmp == NULL)
580 tmp = strchr(cval, '\r');
581 if (tmp != NULL)
582 *tmp = 0;
583}
584
585static void keys_load_all(const char *cfg);
586
587static int menu_load_config(int is_game)
588{
589 char cfgfile[MAXPATHLEN];
590 int i, ret = -1;
591 long size;
592 char *cfg;
593 FILE *f;
594
595 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
596 f = fopen(cfgfile, "r");
597 if (f == NULL) {
598 printf("menu_load_config: failed to open: %s\n", cfgfile);
599 goto fail;
600 }
601
602 fseek(f, 0, SEEK_END);
603 size = ftell(f);
604 if (size <= 0) {
605 printf("bad size %ld: %s\n", size, cfgfile);
606 goto fail;
607 }
608
609 cfg = malloc(size + 1);
610 if (cfg == NULL)
611 goto fail;
612
613 fseek(f, 0, SEEK_SET);
614 if (fread(cfg, 1, size, f) != size) {
615 printf("failed to read: %s\n", cfgfile);
616 goto fail_read;
617 }
618 cfg[size] = 0;
619
620 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
621 char *tmp, *tmp2;
622 u32 val;
623
624 tmp = strstr(cfg, config_data[i].name);
625 if (tmp == NULL)
626 continue;
627 tmp += strlen(config_data[i].name);
628 if (strncmp(tmp, " = ", 3) != 0)
629 continue;
630 tmp += 3;
631
632 if (config_data[i].len == 0) {
633 parse_str_val(config_data[i].val, tmp);
634 continue;
635 }
636
637 tmp2 = NULL;
638 val = strtoul(tmp, &tmp2, 16);
639 if (tmp2 == NULL || tmp == tmp2)
640 continue; // parse failed
641
642 switch (config_data[i].len) {
643 case 1:
644 *(u8 *)config_data[i].val = val;
645 break;
646 case 2:
647 *(u16 *)config_data[i].val = val;
648 break;
649 case 4:
650 *(u32 *)config_data[i].val = val;
651 break;
652 default:
653 printf("menu_load_config: unhandled len %d for %s\n",
654 (int)config_data[i].len, config_data[i].name);
655 break;
656 }
657 }
658
659 if (!is_game) {
660 char *tmp = strstr(cfg, "lastcdimg = ");
661 if (tmp != NULL) {
662 tmp += 12;
663 parse_str_val(last_selected_fname, tmp);
664 }
665 }
666
667 keys_load_all(cfg);
668 ret = 0;
669fail_read:
670 free(cfg);
671fail:
672 if (f != NULL)
673 fclose(f);
674
675 menu_sync_config();
676
677 // sync plugins
678 for (i = bios_sel = 0; bioses[i] != NULL; i++)
679 if (strcmp(Config.Bios, bioses[i]) == 0)
680 { bios_sel = i; break; }
681
682 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
684 { gpu_plugsel = i; break; }
685
686 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
687 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
688 { spu_plugsel = i; break; }
689
690 // memcard selections
691 char mcd1_old[sizeof(Config.Mcd1)];
692 char mcd2_old[sizeof(Config.Mcd2)];
693 strcpy(mcd1_old, Config.Mcd1);
694 strcpy(mcd2_old, Config.Mcd2);
695
696 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
697 if (memcard1_sel == 0)
698 strcpy(Config.Mcd1, "none");
699 else if (memcards[memcard1_sel] != NULL)
700 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
701 MEMCARD_DIR, memcards[memcard1_sel]);
702 }
703 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
704 if (memcard2_sel == 0)
705 strcpy(Config.Mcd2, "none");
706 else if (memcards[memcard2_sel] != NULL)
707 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
708 MEMCARD_DIR, memcards[memcard2_sel]);
709 }
710 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
711 LoadMcds(Config.Mcd1, Config.Mcd2);
712
713 return ret;
714}
715
716static const char *filter_exts[] = {
717 "bin", "img", "mdf", "iso", "cue", "z",
718 #ifdef HAVE_CHD
719 "chd",
720 #endif
721 "bz", "znx", "pbp", "cbn", NULL
722};
723
724// rrrr rggg gggb bbbb
725static unsigned short fname2color(const char *fname)
726{
727 static const char *other_exts[] = {
728 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
729 };
730 const char *ext = strrchr(fname, '.');
731 int i;
732
733 if (ext == NULL)
734 return 0xffff;
735 ext++;
736 for (i = 0; filter_exts[i] != NULL; i++)
737 if (strcasecmp(ext, filter_exts[i]) == 0)
738 return 0x7bff;
739 for (i = 0; i < array_size(other_exts); i++)
740 if (strcasecmp(ext, other_exts[i]) == 0)
741 return 0xa514;
742 return 0xffff;
743}
744
745static void draw_savestate_bg(int slot);
746
747#define MENU_ALIGN_LEFT
748#ifndef HAVE_PRE_ARMV7 // assume hires device
749#define MENU_X2 1
750#else
751#define MENU_X2 0
752#endif
753
754#include "libpicofe/menu.c"
755
756// a bit of black magic here
757static void draw_savestate_bg(int slot)
758{
759 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
760 int x, y, w, h;
761 char fname[MAXPATHLEN];
762 GPUFreeze_t *gpu;
763 u16 *s, *d;
764 gzFile f;
765 int ret;
766 u32 tmp;
767
768 ret = get_state_filename(fname, sizeof(fname), slot);
769 if (ret != 0)
770 return;
771
772 f = gzopen(fname, "rb");
773 if (f == NULL)
774 return;
775
776 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
777 fprintf(stderr, "gzseek failed: %d\n", ret);
778 gzclose(f);
779 return;
780 }
781
782 gpu = malloc(sizeof(*gpu));
783 if (gpu == NULL) {
784 gzclose(f);
785 return;
786 }
787
788 ret = gzread(f, gpu, sizeof(*gpu));
789 gzclose(f);
790 if (ret != sizeof(*gpu)) {
791 fprintf(stderr, "gzread failed\n");
792 goto out;
793 }
794
795 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
796
797 if (gpu->ulStatus & 0x800000)
798 goto out; // disabled
799
800 x = gpu->ulControl[5] & 0x3ff;
801 y = (gpu->ulControl[5] >> 10) & 0x1ff;
802 w = psx_widths[(gpu->ulStatus >> 16) & 7];
803 tmp = gpu->ulControl[7];
804 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
805 if (gpu->ulStatus & 0x80000) // doubleheight
806 h *= 2;
807 if (h <= 0 || h > 512)
808 goto out;
809 if (y > 512 - 64)
810 y = 0;
811 if (y + h > 512)
812 h = 512 - y;
813 s = (u16 *)gpu->psxVRam + y * 1024 + x;
814
815 x = max(0, g_menuscreen_w - w) & ~3;
816 y = max(0, g_menuscreen_h / 2 - h / 2);
817 w = min(g_menuscreen_w, w);
818 h = min(g_menuscreen_h, h);
819 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
820
821 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
822 if (gpu->ulStatus & 0x200000)
823 bgr888_to_rgb565(d, s, w * 3);
824 else
825 bgr555_to_rgb565(d, s, w * 2);
826
827 // darken this so that menu text is visible
828 if (g_menuscreen_w - w < 320)
829 menu_darken_bg(d, d, w, 0);
830 }
831
832out:
833 free(gpu);
834}
835
836// -------------- key config --------------
837
838me_bind_action me_ctrl_actions[] =
839{
840 { "UP ", 1 << DKEY_UP},
841 { "DOWN ", 1 << DKEY_DOWN },
842 { "LEFT ", 1 << DKEY_LEFT },
843 { "RIGHT ", 1 << DKEY_RIGHT },
844 { "TRIANGLE", 1 << DKEY_TRIANGLE },
845 { "CIRCLE ", 1 << DKEY_CIRCLE },
846 { "CROSS ", 1 << DKEY_CROSS },
847 { "SQUARE ", 1 << DKEY_SQUARE },
848 { "L1 ", 1 << DKEY_L1 },
849 { "R1 ", 1 << DKEY_R1 },
850 { "L2 ", 1 << DKEY_L2 },
851 { "R2 ", 1 << DKEY_R2 },
852 { "L3 ", 1 << DKEY_L3 },
853 { "R3 ", 1 << DKEY_R3 },
854 { "START ", 1 << DKEY_START },
855 { "SELECT ", 1 << DKEY_SELECT },
856 { NULL, 0 }
857};
858
859me_bind_action emuctrl_actions[] =
860{
861 { "Save State ", 1 << SACTION_SAVE_STATE },
862 { "Load State ", 1 << SACTION_LOAD_STATE },
863 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
864 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
865 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
866 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
867 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
868#ifndef HAVE_PRE_ARMV7
869 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
870#endif
871 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
872#if MENU_SHOW_MINIMIZE
873 { "Minimize ", 1 << SACTION_MINIMIZE },
874#endif
875#if MENU_SHOW_FULLSCREEN
876 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
877#endif
878 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
879 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
880 { "Gun A button ", 1 << SACTION_GUN_A },
881 { "Gun B button ", 1 << SACTION_GUN_B },
882 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
883#if MENU_SHOW_VOLUME
884 { "Volume Up ", 1 << SACTION_VOLUME_UP },
885 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
886#endif
887 { NULL, 0 }
888};
889
890static char *mystrip(char *str)
891{
892 int i, len;
893
894 len = strlen(str);
895 for (i = 0; i < len; i++)
896 if (str[i] != ' ') break;
897 if (i > 0) memmove(str, str + i, len - i + 1);
898
899 len = strlen(str);
900 for (i = len - 1; i >= 0; i--)
901 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
902 str[i+1] = 0;
903
904 return str;
905}
906
907static void get_line(char *d, size_t size, const char *s)
908{
909 const char *pe;
910 size_t len;
911
912 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
913 ;
914 len = pe - s;
915 if (len > size - 1)
916 len = size - 1;
917 strncpy(d, s, len);
918 d[len] = 0;
919}
920
921static void keys_write_all(FILE *f)
922{
923 int d;
924
925 for (d = 0; d < IN_MAX_DEVS; d++)
926 {
927 const int *binds = in_get_dev_binds(d);
928 const char *name = in_get_dev_name(d, 0, 0);
929 int k, count = 0;
930
931 if (binds == NULL || name == NULL)
932 continue;
933
934 fprintf(f, "binddev = %s\n", name);
935 in_get_config(d, IN_CFG_BIND_COUNT, &count);
936
937 for (k = 0; k < count; k++)
938 {
939 int i, kbinds, mask;
940 char act[32];
941
942 act[0] = act[31] = 0;
943 name = in_get_key_name(d, k);
944
945 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
946 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
947 mask = me_ctrl_actions[i].mask;
948 if (mask & kbinds) {
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
951 kbinds &= ~mask;
952 }
953 mask = me_ctrl_actions[i].mask << 16;
954 if (mask & kbinds) {
955 strncpy(act, me_ctrl_actions[i].name, 31);
956 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
957 kbinds &= ~mask;
958 }
959 }
960
961 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
962 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
963 mask = emuctrl_actions[i].mask;
964 if (mask & kbinds) {
965 strncpy(act, emuctrl_actions[i].name, 31);
966 fprintf(f, "bind %s = %s\n", name, mystrip(act));
967 kbinds &= ~mask;
968 }
969 }
970 }
971
972 for (k = 0; k < array_size(in_adev); k++)
973 {
974 if (in_adev[k] == d)
975 fprintf(f, "bind_analog = %d\n", k);
976 }
977 }
978}
979
980static int parse_bind_val(const char *val, int *type)
981{
982 int i;
983
984 *type = IN_BINDTYPE_NONE;
985 if (val[0] == 0)
986 return 0;
987
988 if (strncasecmp(val, "player", 6) == 0)
989 {
990 int player, shift = 0;
991 player = atoi(val + 6) - 1;
992
993 if ((unsigned int)player > 1)
994 return -1;
995 if (player == 1)
996 shift = 16;
997
998 *type = IN_BINDTYPE_PLAYER12;
999 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1000 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1001 return me_ctrl_actions[i].mask << shift;
1002 }
1003 }
1004 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1005 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1006 *type = IN_BINDTYPE_EMU;
1007 return emuctrl_actions[i].mask;
1008 }
1009 }
1010
1011 return -1;
1012}
1013
1014static void keys_load_all(const char *cfg)
1015{
1016 char dev[256], key[128], *act;
1017 const char *p;
1018 int bind, bindtype;
1019 int ret, dev_id;
1020
1021 p = cfg;
1022 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1023 p += 10;
1024
1025 // don't strip 'dev' because there are weird devices
1026 // with names with space at the end
1027 get_line(dev, sizeof(dev), p);
1028
1029 dev_id = in_config_parse_dev(dev);
1030 if (dev_id < 0) {
1031 printf("input: can't handle dev: %s\n", dev);
1032 continue;
1033 }
1034
1035 in_unbind_all(dev_id, -1, -1);
1036 while ((p = strstr(p, "bind"))) {
1037 if (strncmp(p, "binddev = ", 10) == 0)
1038 break;
1039
1040 if (strncmp(p, "bind_analog", 11) == 0) {
1041 ret = sscanf(p, "bind_analog = %d", &bind);
1042 p += 11;
1043 if (ret != 1) {
1044 printf("input: parse error: %16s..\n", p);
1045 continue;
1046 }
1047 if ((unsigned int)bind >= array_size(in_adev)) {
1048 printf("input: analog id %d out of range\n", bind);
1049 continue;
1050 }
1051 in_adev[bind] = dev_id;
1052 continue;
1053 }
1054
1055 p += 4;
1056 if (*p != ' ') {
1057 printf("input: parse error: %16s..\n", p);
1058 continue;
1059 }
1060
1061 get_line(key, sizeof(key), p);
1062 act = strchr(key, '=');
1063 if (act == NULL) {
1064 printf("parse failed: %16s..\n", p);
1065 continue;
1066 }
1067 *act = 0;
1068 act++;
1069 mystrip(key);
1070 mystrip(act);
1071
1072 bind = parse_bind_val(act, &bindtype);
1073 if (bind != -1 && bind != 0) {
1074 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1075 in_config_bind_key(dev_id, key, bind, bindtype);
1076 }
1077 else
1078 lprintf("config: unhandled action \"%s\"\n", act);
1079 }
1080 }
1081 in_clean_binds();
1082}
1083
1084static int key_config_loop_wrap(int id, int keys)
1085{
1086 switch (id) {
1087 case MA_CTRL_PLAYER1:
1088 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1089 break;
1090 case MA_CTRL_PLAYER2:
1091 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1092 break;
1093 case MA_CTRL_EMU:
1094 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1095 break;
1096 default:
1097 break;
1098 }
1099 return 0;
1100}
1101
1102static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1103 "Might cause problems with real analog sticks";
1104static const char *adevnames[IN_MAX_DEVS + 2];
1105static int stick_sel[2];
1106
1107static menu_entry e_menu_keyconfig_analog[] =
1108{
1109 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1110 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1111 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1112 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1113 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1114 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1115 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1116 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1117 mee_end,
1118};
1119
1120static int key_config_analog(int id, int keys)
1121{
1122 int i, d, count, sel = 0;
1123 int sel2dev_map[IN_MAX_DEVS];
1124
1125 memset(adevnames, 0, sizeof(adevnames));
1126 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1127 memset(stick_sel, 0, sizeof(stick_sel));
1128
1129 adevnames[0] = "None";
1130 i = 1;
1131 for (d = 0; d < IN_MAX_DEVS; d++)
1132 {
1133 const char *name = in_get_dev_name(d, 0, 1);
1134 if (name == NULL)
1135 continue;
1136
1137 count = 0;
1138 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1139 if (count == 0)
1140 continue;
1141
1142 if (in_adev[0] == d) stick_sel[0] = i;
1143 if (in_adev[1] == d) stick_sel[1] = i;
1144 sel2dev_map[i] = d;
1145 adevnames[i++] = name;
1146 }
1147 adevnames[i] = NULL;
1148
1149 me_loop(e_menu_keyconfig_analog, &sel);
1150
1151 in_adev[0] = sel2dev_map[stick_sel[0]];
1152 in_adev[1] = sel2dev_map[stick_sel[1]];
1153
1154 return 0;
1155}
1156
1157static const char *mgn_dev_name(int id, int *offs)
1158{
1159 const char *name = NULL;
1160 static int it = 0;
1161
1162 if (id == MA_CTRL_DEV_FIRST)
1163 it = 0;
1164
1165 for (; it < IN_MAX_DEVS; it++) {
1166 name = in_get_dev_name(it, 1, 1);
1167 if (name != NULL)
1168 break;
1169 }
1170
1171 it++;
1172 return name;
1173}
1174
1175static const char *mgn_saveloadcfg(int id, int *offs)
1176{
1177 return "";
1178}
1179
1180static int mh_savecfg(int id, int keys)
1181{
1182 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1183 menu_update_msg("config saved");
1184 else
1185 menu_update_msg("failed to write config");
1186
1187 return 1;
1188}
1189
1190static int mh_input_rescan(int id, int keys)
1191{
1192 //menu_sync_config();
1193 in_probe();
1194 menu_update_msg("rescan complete.");
1195
1196 return 0;
1197}
1198
1199static const char *men_in_type_sel[] = {
1200 "Standard (SCPH-1080)",
1201 "Analog (SCPH-1150)",
1202 "GunCon",
1203 NULL
1204};
1205static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1206static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1207static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1208
1209static menu_entry e_menu_keyconfig[] =
1210{
1211 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1212 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1213 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1214 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1215 mee_label (""),
1216 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1217 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1218 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1219 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1220 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1221 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1222 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1223 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1224 mee_handler ("Rescan devices:", mh_input_rescan),
1225 mee_label (""),
1226 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_end,
1234};
1235
1236static int menu_loop_keyconfig(int id, int keys)
1237{
1238 static int sel = 0;
1239
1240// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1241 me_loop(e_menu_keyconfig, &sel);
1242 return 0;
1243}
1244
1245// ------------ gfx options menu ------------
1246
1247static const char *men_scaler[] = {
1248 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1249};
1250static const char *men_soft_filter[] = { "None",
1251#ifdef __ARM_NEON__
1252 "scale2x", "eagle2x",
1253#endif
1254 NULL };
1255static const char *men_dummy[] = { NULL };
1256static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1257 "int. 4:3 - uses integer if possible, else fractional";
1258static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1259 "using d-pad or move it using R+d-pad";
1260static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1261static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1262#ifdef __ARM_NEON__
1263static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1264#endif
1265
1266static int menu_loop_cscaler(int id, int keys)
1267{
1268 unsigned int inp;
1269
1270 g_scaler = SCALE_CUSTOM;
1271
1272 plat_gvideo_open(Config.PsxType);
1273
1274 for (;;)
1275 {
1276 menu_draw_begin(0, 1);
1277 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1278 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1279 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1280 menu_draw_end();
1281
1282 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1283 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1284 if (inp & PBTN_UP) g_layer_y--;
1285 if (inp & PBTN_DOWN) g_layer_y++;
1286 if (inp & PBTN_LEFT) g_layer_x--;
1287 if (inp & PBTN_RIGHT) g_layer_x++;
1288 if (!(inp & PBTN_R)) {
1289 if (inp & PBTN_UP) g_layer_h += 2;
1290 if (inp & PBTN_DOWN) g_layer_h -= 2;
1291 if (inp & PBTN_LEFT) g_layer_w += 2;
1292 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1293 }
1294 if (inp & (PBTN_MOK|PBTN_MBACK))
1295 break;
1296
1297 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1298 if (g_layer_x < 0) g_layer_x = 0;
1299 if (g_layer_x > 640) g_layer_x = 640;
1300 if (g_layer_y < 0) g_layer_y = 0;
1301 if (g_layer_y > 420) g_layer_y = 420;
1302 if (g_layer_w < 160) g_layer_w = 160;
1303 if (g_layer_h < 60) g_layer_h = 60;
1304 if (g_layer_x + g_layer_w > 800)
1305 g_layer_w = 800 - g_layer_x;
1306 if (g_layer_y + g_layer_h > 480)
1307 g_layer_h = 480 - g_layer_y;
1308 // resize the layer
1309 plat_gvideo_open(Config.PsxType);
1310 }
1311 }
1312
1313 plat_gvideo_close();
1314
1315 return 0;
1316}
1317
1318static menu_entry e_menu_gfx_options[] =
1319{
1320 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1321 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1322 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1323 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1324 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1325#ifdef __ARM_NEON__
1326 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1327 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1328#endif
1329 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1330// mee_onoff ("Vsync", 0, vsync, 1),
1331 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1332 mee_end,
1333};
1334
1335static int menu_loop_gfx_options(int id, int keys)
1336{
1337 static int sel = 0;
1338
1339 me_loop(e_menu_gfx_options, &sel);
1340
1341 return 0;
1342}
1343
1344// ------------ bios/plugins ------------
1345
1346#ifdef __ARM_NEON__
1347
1348static const char h_gpu_neon[] =
1349 "Configure built-in NEON GPU plugin";
1350static const char h_gpu_neon_enhanced[] =
1351 "Renders in double resolution at the cost of lower performance\n"
1352 "(not available for high resolution games)";
1353static const char h_gpu_neon_enhanced_hack[] =
1354 "Speed hack for above option (glitches some games)";
1355static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1356
1357static menu_entry e_menu_plugin_gpu_neon[] =
1358{
1359 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1360 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1361 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1362 mee_end,
1363};
1364
1365static int menu_loop_plugin_gpu_neon(int id, int keys)
1366{
1367 static int sel = 0;
1368 me_loop(e_menu_plugin_gpu_neon, &sel);
1369 return 0;
1370}
1371
1372#endif
1373
1374static menu_entry e_menu_plugin_gpu_unai[] =
1375{
1376 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1377 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1378 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1379 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1380 mee_end,
1381};
1382
1383static int menu_loop_plugin_gpu_unai(int id, int keys)
1384{
1385 int sel = 0;
1386 me_loop(e_menu_plugin_gpu_unai, &sel);
1387 return 0;
1388}
1389
1390static menu_entry e_menu_plugin_gpu_senquack[] =
1391{
1392 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1393 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1394 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1395 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1396 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1397 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1398 mee_end,
1399};
1400
1401static int menu_loop_plugin_gpu_senquack(int id, int keys)
1402{
1403 int sel = 0;
1404 me_loop(e_menu_plugin_gpu_senquack, &sel);
1405 return 0;
1406}
1407
1408
1409static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1410//static const char h_gpu_0[] = "Needed for Chrono Cross";
1411static const char h_gpu_1[] = "Capcom fighting games";
1412static const char h_gpu_2[] = "Black screens in Lunar";
1413static const char h_gpu_3[] = "Compatibility mode";
1414static const char h_gpu_6[] = "Pandemonium 2";
1415//static const char h_gpu_7[] = "Skip every second frame";
1416static const char h_gpu_8[] = "Needed by Dark Forces";
1417static const char h_gpu_9[] = "better g-colors, worse textures";
1418static const char h_gpu_10[] = "Toggle busy flags after drawing";
1419
1420static menu_entry e_menu_plugin_gpu_peops[] =
1421{
1422 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1423// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1424 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1425 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1426 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1427 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1428// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1429 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1430 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1431 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1432 mee_end,
1433};
1434
1435static int menu_loop_plugin_gpu_peops(int id, int keys)
1436{
1437 static int sel = 0;
1438 me_loop(e_menu_plugin_gpu_peops, &sel);
1439 return 0;
1440}
1441
1442static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1443 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1444static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1445
1446static menu_entry e_menu_plugin_gpu_peopsgl[] =
1447{
1448 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1449 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1450 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1451 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1452 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1453 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1454 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1455 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1456 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1457 mee_label ("Fixes/hacks:"),
1458 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1459 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1460 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1461 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1462 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1463 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1464 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1465 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1466 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1467 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1468 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1469 mee_end,
1470};
1471
1472static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1473{
1474 static int sel = 0;
1475 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1476 return 0;
1477}
1478
1479static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1480static const char h_spu_volboost[] = "Large values cause distortion";
1481static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1482 "This is inaccurate and breaks games";
1483
1484static menu_entry e_menu_plugin_spu[] =
1485{
1486 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1487 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1488 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1489 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1490 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1491 mee_end,
1492};
1493
1494static int menu_loop_plugin_spu(int id, int keys)
1495{
1496 static int sel = 0;
1497 me_loop(e_menu_plugin_spu, &sel);
1498 return 0;
1499}
1500
1501static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1502 "savestates and can't be changed there. Must save\n"
1503 "config and reload the game for change to take effect";
1504static const char h_plugin_gpu[] =
1505#ifdef __ARM_NEON__
1506 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1507#endif
1508 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1509 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1510 "gpu_senquack is more accurate but slower\n"
1511 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1512 "must save config and reload the game if changed";
1513static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1514 "must save config and reload the game if changed";
1515static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1516static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1517static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1518static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1519static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1520
1521static menu_entry e_menu_plugin_options[] =
1522{
1523 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1524 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1525 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1526#ifdef __ARM_NEON__
1527 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1528#endif
1529 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1530 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1531 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1532 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1533 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1534 mee_end,
1535};
1536
1537static menu_entry e_menu_main2[];
1538
1539static int menu_loop_plugin_options(int id, int keys)
1540{
1541 static int sel = 0;
1542 me_loop(e_menu_plugin_options, &sel);
1543
1544 // sync BIOS/plugins
1545 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1546 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1547 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1548 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1549
1550 return 0;
1551}
1552
1553// ------------ adv options menu ------------
1554
1555static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1556 "(lower value - less work for the emu, may be faster)";
1557static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1558static const char h_cfg_gteunn[] = "May cause graphical glitches";
1559static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1560static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1561
1562static menu_entry e_menu_speed_hacks[] =
1563{
1564 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1565 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1566 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1567 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1568 mee_onoff_h ("Disable CPU/GTE stalls", 0, Config.DisableStalls, 1, h_cfg_stalls),
1569 mee_end,
1570};
1571
1572static int menu_loop_speed_hacks(int id, int keys)
1573{
1574 static int sel = 0;
1575 me_loop(e_menu_speed_hacks, &sel);
1576 return 0;
1577}
1578
1579static const char h_cfg_cpul[] = "Shows CPU usage in %";
1580static const char h_cfg_spu[] = "Shows active SPU channels\n"
1581 "(green: normal, red: fmod, blue: noise)";
1582static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1583static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1584static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1585 "(proper .cue/.bin dump is needed otherwise)";
1586//static const char h_cfg_sio[] = "You should not need this, breaks games";
1587static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1588//static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1589// "(timing hack, breaks other games)";
1590static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1591 "(timing hack, breaks other games)";
1592static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1593 "Might be useful to overcome some dynarec bugs";
1594static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1595 "must reload game for any change to take effect";
1596#ifdef ICACHE_EMULATION
1597static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1598 "Note: This breaks the PAL version of Spyro 2.";
1599#endif
1600
1601static menu_entry e_menu_adv_options[] =
1602{
1603 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1604 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1605 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1606 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1607 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1608 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1609 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1610#ifdef ICACHE_EMULATION
1611 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1612#endif
1613 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1614 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1615 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1616 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1617 mee_end,
1618};
1619
1620static int menu_loop_adv_options(int id, int keys)
1621{
1622 static int sel = 0;
1623 me_loop(e_menu_adv_options, &sel);
1624 return 0;
1625}
1626
1627// ------------ options menu ------------
1628
1629static int mh_restore_defaults(int id, int keys)
1630{
1631 menu_set_defconfig();
1632 menu_update_msg("defaults restored");
1633 return 1;
1634}
1635
1636static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1637static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1638/*
1639static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1640static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1641 "loading state or both";
1642*/
1643static const char h_restore_def[] = "Switches back to default / recommended\n"
1644 "configuration";
1645static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1646
1647static menu_entry e_menu_options[] =
1648{
1649// mee_range ("Save slot", 0, state_slot, 0, 9),
1650// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1651 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1652 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1653 mee_enum ("Region", 0, region, men_region),
1654 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1655#ifdef C64X_DSP
1656 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1657#else
1658 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1659#endif
1660 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1661 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1662 mee_handler ("[Advanced]", menu_loop_adv_options),
1663 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1664 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1665 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1666 mee_end,
1667};
1668
1669static int menu_loop_options(int id, int keys)
1670{
1671 static int sel = 0;
1672
1673 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1674 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1675 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1676
1677 me_loop(e_menu_options, &sel);
1678
1679 return 0;
1680}
1681
1682// ------------ debug menu ------------
1683
1684static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1685{
1686 int w = min(g_menuscreen_w, 1024);
1687 int h = min(g_menuscreen_h, 512);
1688 u16 *d = g_menuscreen_ptr;
1689 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1690 char buff[64];
1691 int ty = 1;
1692
1693 gpuf->ulFreezeVersion = 1;
1694 if (GPU_freeze != NULL)
1695 GPU_freeze(1, gpuf);
1696
1697 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1698 bgr555_to_rgb565(d, s, w * 2);
1699
1700 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1701 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1702 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1703 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1704 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1705}
1706
1707static void debug_menu_loop(void)
1708{
1709 int inp, df_x = 0, df_y = 0;
1710 GPUFreeze_t *gpuf;
1711
1712 gpuf = malloc(sizeof(*gpuf));
1713 if (gpuf == NULL)
1714 return;
1715
1716 while (1)
1717 {
1718 menu_draw_begin(0, 1);
1719 draw_frame_debug(gpuf, df_x, df_y);
1720 menu_draw_end();
1721
1722 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1723 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1724 if (inp & PBTN_MBACK) break;
1725 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1726 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1727 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1728 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1729 }
1730
1731 free(gpuf);
1732}
1733
1734// --------- memcard manager ---------
1735
1736static void draw_mc_icon(int dx, int dy, const u16 *s)
1737{
1738 u16 *d;
1739 int x, y, l, p;
1740
1741 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1742
1743 for (y = 0; y < 16; y++, s += 16) {
1744 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1745 for (x = 0; x < 16; x++) {
1746 p = s[x];
1747 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1748 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1749 }
1750 }
1751 }
1752}
1753
1754static void draw_mc_bg(void)
1755{
1756 McdBlock *blocks1, *blocks2;
1757 int maxicons = 15;
1758 int i, y, row2;
1759
1760 blocks1 = malloc(15 * sizeof(blocks1[0]));
1761 blocks2 = malloc(15 * sizeof(blocks1[0]));
1762 if (blocks1 == NULL || blocks2 == NULL)
1763 goto out;
1764
1765 for (i = 0; i < 15; i++) {
1766 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1767 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1768 }
1769
1770 menu_draw_begin(1, 1);
1771
1772 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1773
1774 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1775 if (y < 0) {
1776 // doesn't fit..
1777 y = 0;
1778 maxicons = g_menuscreen_h / 32;
1779 }
1780
1781 row2 = g_menuscreen_w / 2;
1782 for (i = 0; i < maxicons; i++) {
1783 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1784 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1785
1786 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1787 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1788 }
1789
1790 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1791
1792 menu_draw_end();
1793out:
1794 free(blocks1);
1795 free(blocks2);
1796}
1797
1798static void handle_memcard_sel(void)
1799{
1800 strcpy(Config.Mcd1, "none");
1801 if (memcard1_sel != 0)
1802 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1803 strcpy(Config.Mcd2, "none");
1804 if (memcard2_sel != 0)
1805 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1806 LoadMcds(Config.Mcd1, Config.Mcd2);
1807 draw_mc_bg();
1808}
1809
1810static menu_entry e_memcard_options[] =
1811{
1812 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1813 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1814 mee_end,
1815};
1816
1817static int menu_loop_memcards(int id, int keys)
1818{
1819 static int sel = 0;
1820 char *p;
1821 int i;
1822
1823 memcard1_sel = memcard2_sel = 0;
1824 p = strrchr(Config.Mcd1, '/');
1825 if (p != NULL)
1826 for (i = 0; memcards[i] != NULL; i++)
1827 if (strcmp(p + 1, memcards[i]) == 0)
1828 { memcard1_sel = i; break; }
1829 p = strrchr(Config.Mcd2, '/');
1830 if (p != NULL)
1831 for (i = 0; memcards[i] != NULL; i++)
1832 if (strcmp(p + 1, memcards[i]) == 0)
1833 { memcard2_sel = i; break; }
1834
1835 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1836
1837 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1838
1839 return 0;
1840}
1841
1842// ------------ cheats menu ------------
1843
1844static void draw_cheatlist(int sel)
1845{
1846 int max_cnt, start, i, pos, active;
1847
1848 max_cnt = g_menuscreen_h / me_sfont_h;
1849 start = max_cnt / 2 - sel;
1850
1851 menu_draw_begin(1, 1);
1852
1853 for (i = 0; i < NumCheats; i++) {
1854 pos = start + i;
1855 if (pos < 0) continue;
1856 if (pos >= max_cnt) break;
1857 active = Cheats[i].Enabled;
1858 smalltext_out16(14, pos * me_sfont_h,
1859 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1860 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1861 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1862 }
1863 pos = start + i;
1864 if (pos < max_cnt)
1865 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1866
1867 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1868 menu_draw_end();
1869}
1870
1871static void menu_loop_cheats(void)
1872{
1873 static int menu_sel = 0;
1874 int inp;
1875
1876 for (;;)
1877 {
1878 draw_cheatlist(menu_sel);
1879 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1880 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1881 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1882 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1883 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1884 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1885 if (inp & PBTN_MOK) { // action
1886 if (menu_sel < NumCheats)
1887 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1888 else break;
1889 }
1890 if (inp & PBTN_MBACK)
1891 break;
1892 }
1893}
1894
1895// --------- main menu help ----------
1896
1897static void menu_bios_warn(void)
1898{
1899 int inp;
1900 static const char msg[] =
1901 "You don't seem to have copied any BIOS\n"
1902 "files to\n"
1903 MENU_BIOS_PATH "\n\n"
1904
1905 "While many games work fine with fake\n"
1906 "(HLE) BIOS, others (like MGS and FF8)\n"
1907 "require BIOS to work.\n"
1908 "After copying the file, you'll also need\n"
1909 "to select it in the emu's menu:\n"
1910 "options->[BIOS/Plugins]\n\n"
1911 "The file is usually named SCPH1001.BIN,\n"
1912 "but other not compressed files can be\n"
1913 "used too.\n\n"
1914 "Press %s or %s to continue";
1915 char tmp_msg[sizeof(msg) + 64];
1916
1917 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1918 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1919 while (1)
1920 {
1921 draw_menu_message(tmp_msg, NULL);
1922
1923 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1924 if (inp & (PBTN_MBACK|PBTN_MOK))
1925 return;
1926 }
1927}
1928
1929// ------------ main menu ------------
1930
1931static menu_entry e_menu_main[];
1932
1933static void draw_frame_main(void)
1934{
1935 struct tm *tmp;
1936 time_t ltime;
1937 int capacity;
1938 char ltime_s[16];
1939 char buff[64];
1940 char *out;
1941
1942 if (CdromId[0] != 0) {
1943 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1944 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1945 Config.HLE ? "HLE" : "BIOS");
1946 smalltext_out16(4, 1, buff, 0x105f);
1947 }
1948
1949 if (ready_to_go) {
1950 capacity = plat_target_bat_capacity_get();
1951 ltime = time(NULL);
1952 tmp = localtime(&ltime);
1953 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1954 if (capacity >= 0) {
1955 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1956 out = buff;
1957 }
1958 else
1959 out = ltime_s;
1960 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1961 }
1962}
1963
1964static void draw_frame_credits(void)
1965{
1966 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1967}
1968
1969static const char credits_text[] =
1970 "PCSX-ReARMed\n\n"
1971 "(C) 1999-2003 PCSX Team\n"
1972 "(C) 2005-2009 PCSX-df Team\n"
1973 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1974 "ARM recompiler (C) 2009-2011 Ari64\n"
1975#ifdef __ARM_NEON__
1976 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1977#endif
1978 "PEOpS GPU and SPU by Pete Bernert\n"
1979 " and the P.E.Op.S. team\n"
1980 "PCSX4ALL plugin by PCSX4ALL team\n"
1981 " Chui, Franxis, Unai\n\n"
1982 "integration, optimization and\n"
1983 " frontend (C) 2010-2015 notaz\n";
1984
1985static int reset_game(void)
1986{
1987 // sanity check
1988 if (bios_sel == 0 && !Config.HLE)
1989 return -1;
1990
1991 ClosePlugins();
1992 OpenPlugins();
1993 SysReset();
1994 if (CheckCdrom() != -1) {
1995 LoadCdrom();
1996 }
1997 return 0;
1998}
1999
2000static int reload_plugins(const char *cdimg)
2001{
2002 pl_vout_buf = NULL;
2003
2004 ClosePlugins();
2005
2006 set_cd_image(cdimg);
2007 LoadPlugins();
2008 pcnt_hook_plugins();
2009 NetOpened = 0;
2010 if (OpenPlugins() == -1) {
2011 menu_update_msg("failed to open plugins");
2012 return -1;
2013 }
2014 plugin_call_rearmed_cbs();
2015
2016 cdrIsoMultidiskCount = 1;
2017 CdromId[0] = '\0';
2018 CdromLabel[0] = '\0';
2019
2020 return 0;
2021}
2022
2023static int run_bios(void)
2024{
2025 if (bios_sel == 0)
2026 return -1;
2027
2028 ready_to_go = 0;
2029 if (reload_plugins(NULL) != 0)
2030 return -1;
2031 SysReset();
2032
2033 ready_to_go = 1;
2034 return 0;
2035}
2036
2037static int run_exe(void)
2038{
2039 const char *exts[] = { "exe", NULL };
2040 const char *fname;
2041
2042 fname = menu_loop_romsel(last_selected_fname,
2043 sizeof(last_selected_fname), exts, NULL);
2044 if (fname == NULL)
2045 return -1;
2046
2047 ready_to_go = 0;
2048 if (reload_plugins(NULL) != 0)
2049 return -1;
2050
2051 SysReset();
2052 if (Load(fname) != 0) {
2053 menu_update_msg("exe load failed, bad file?");
2054 printf("meh\n");
2055 return -1;
2056 }
2057
2058 ready_to_go = 1;
2059 return 0;
2060}
2061
2062static int run_cd_image(const char *fname)
2063{
2064 int autoload_state = g_autostateld_opt;
2065
2066 ready_to_go = 0;
2067 reload_plugins(fname);
2068
2069 // always autodetect, menu_sync_config will override as needed
2070 Config.PsxAuto = 1;
2071
2072 if (CheckCdrom() == -1) {
2073 // Only check the CD if we are starting the console with a CD
2074 ClosePlugins();
2075 menu_update_msg("unsupported/invalid CD image");
2076 return -1;
2077 }
2078
2079 SysReset();
2080
2081 // Read main executable directly from CDRom and start it
2082 if (LoadCdrom() == -1) {
2083 ClosePlugins();
2084 menu_update_msg("failed to load CD image");
2085 return -1;
2086 }
2087
2088 emu_on_new_cd(1);
2089 ready_to_go = 1;
2090
2091 if (autoload_state) {
2092 unsigned int newest = 0;
2093 int time, slot, newest_slot = -1;
2094
2095 for (slot = 0; slot < 10; slot++) {
2096 if (emu_check_save_file(slot, &time)) {
2097 if ((unsigned int)time > newest) {
2098 newest = time;
2099 newest_slot = slot;
2100 }
2101 }
2102 }
2103
2104 if (newest_slot >= 0) {
2105 lprintf("autoload slot %d\n", newest_slot);
2106 emu_load_state(newest_slot);
2107 }
2108 else {
2109 lprintf("no save to autoload.\n");
2110 }
2111 }
2112
2113 return 0;
2114}
2115
2116static int romsel_run(void)
2117{
2118 int prev_gpu, prev_spu;
2119 const char *fname;
2120
2121 fname = menu_loop_romsel(last_selected_fname,
2122 sizeof(last_selected_fname), filter_exts,
2123 optional_cdimg_filter);
2124 if (fname == NULL)
2125 return -1;
2126
2127 printf("selected file: %s\n", fname);
2128
2129 new_dynarec_clear_full();
2130
2131 if (run_cd_image(fname) != 0)
2132 return -1;
2133
2134 prev_gpu = gpu_plugsel;
2135 prev_spu = spu_plugsel;
2136 if (menu_load_config(1) != 0)
2137 menu_load_config(0);
2138
2139 // check for plugin changes, have to repeat
2140 // loading if game config changed plugins to reload them
2141 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2142 printf("plugin change detected, reloading plugins..\n");
2143 if (run_cd_image(fname) != 0)
2144 return -1;
2145 }
2146
2147 strcpy(last_selected_fname, fname);
2148 menu_do_last_cd_img(0);
2149 return 0;
2150}
2151
2152static int swap_cd_image(void)
2153{
2154 const char *fname;
2155
2156 fname = menu_loop_romsel(last_selected_fname,
2157 sizeof(last_selected_fname), filter_exts,
2158 optional_cdimg_filter);
2159 if (fname == NULL)
2160 return -1;
2161
2162 printf("selected file: %s\n", fname);
2163
2164 CdromId[0] = '\0';
2165 CdromLabel[0] = '\0';
2166
2167 set_cd_image(fname);
2168 if (ReloadCdromPlugin() < 0) {
2169 menu_update_msg("failed to load cdr plugin");
2170 return -1;
2171 }
2172 if (CDR_open() < 0) {
2173 menu_update_msg("failed to open cdr plugin");
2174 return -1;
2175 }
2176
2177 SetCdOpenCaseTime(time(NULL) + 2);
2178 LidInterrupt();
2179
2180 strcpy(last_selected_fname, fname);
2181 return 0;
2182}
2183
2184static int swap_cd_multidisk(void)
2185{
2186 cdrIsoMultidiskSelect++;
2187 CdromId[0] = '\0';
2188 CdromLabel[0] = '\0';
2189
2190 CDR_close();
2191 if (CDR_open() < 0) {
2192 menu_update_msg("failed to open cdr plugin");
2193 return -1;
2194 }
2195
2196 SetCdOpenCaseTime(time(NULL) + 2);
2197 LidInterrupt();
2198
2199 return 0;
2200}
2201
2202static void load_pcsx_cht(void)
2203{
2204 static const char *exts[] = { "cht", NULL };
2205 const char *fname;
2206 char msg[64];
2207
2208 fname = menu_loop_romsel(last_selected_fname,
2209 sizeof(last_selected_fname), exts, NULL);
2210 if (fname == NULL)
2211 return;
2212
2213 printf("selected cheat file: %s\n", fname);
2214 LoadCheats(fname);
2215
2216 if (NumCheats == 0 && NumCodes == 0)
2217 menu_update_msg("failed to load cheats");
2218 else {
2219 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2220 menu_update_msg(msg);
2221 }
2222 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2223}
2224
2225static int main_menu_handler(int id, int keys)
2226{
2227 switch (id)
2228 {
2229 case MA_MAIN_RESUME_GAME:
2230 if (ready_to_go)
2231 return 1;
2232 break;
2233 case MA_MAIN_SAVE_STATE:
2234 if (ready_to_go)
2235 return menu_loop_savestate(0);
2236 break;
2237 case MA_MAIN_LOAD_STATE:
2238 if (ready_to_go)
2239 return menu_loop_savestate(1);
2240 break;
2241 case MA_MAIN_RESET_GAME:
2242 if (ready_to_go && reset_game() == 0)
2243 return 1;
2244 break;
2245 case MA_MAIN_LOAD_ROM:
2246 if (romsel_run() == 0)
2247 return 1;
2248 break;
2249 case MA_MAIN_SWAP_CD:
2250 if (swap_cd_image() == 0)
2251 return 1;
2252 break;
2253 case MA_MAIN_SWAP_CD_MULTI:
2254 if (swap_cd_multidisk() == 0)
2255 return 1;
2256 break;
2257 case MA_MAIN_RUN_BIOS:
2258 if (run_bios() == 0)
2259 return 1;
2260 break;
2261 case MA_MAIN_RUN_EXE:
2262 if (run_exe() == 0)
2263 return 1;
2264 break;
2265 case MA_MAIN_CHEATS:
2266 menu_loop_cheats();
2267 break;
2268 case MA_MAIN_LOAD_CHEATS:
2269 load_pcsx_cht();
2270 break;
2271 case MA_MAIN_CREDITS:
2272 draw_menu_message(credits_text, draw_frame_credits);
2273 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2274 break;
2275 case MA_MAIN_EXIT:
2276 emu_core_ask_exit();
2277 return 1;
2278 default:
2279 lprintf("%s: something unknown selected\n", __FUNCTION__);
2280 break;
2281 }
2282
2283 return 0;
2284}
2285
2286static menu_entry e_menu_main2[] =
2287{
2288 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2289 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2290 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2291 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2292 mee_handler ("Memcard manager", menu_loop_memcards),
2293 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2294 mee_end,
2295};
2296
2297static int main_menu2_handler(int id, int keys)
2298{
2299 static int sel = 0;
2300
2301 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2302 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2303 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2304 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2305
2306 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2307}
2308
2309static const char h_extra[] = "Change CD, manage memcards..\n";
2310
2311static menu_entry e_menu_main[] =
2312{
2313 mee_label (""),
2314 mee_label (""),
2315 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2316 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2317 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2318 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2319 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2320 mee_handler ("Options", menu_loop_options),
2321 mee_handler ("Controls", menu_loop_keyconfig),
2322 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2323 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2324 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2325 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2326 mee_end,
2327};
2328
2329// ----------------------------
2330
2331static void menu_leave_emu(void);
2332
2333void menu_loop(void)
2334{
2335 static int warned_about_bios = 0;
2336 static int sel = 0;
2337
2338 menu_leave_emu();
2339
2340 if (config_save_counter == 0) {
2341 // assume first run
2342 if (bioses[1] != NULL) {
2343 // autoselect BIOS to make user's life easier
2344 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2345 bios_sel = 1;
2346 }
2347 else if (!warned_about_bios) {
2348 menu_bios_warn();
2349 warned_about_bios = 1;
2350 }
2351 }
2352
2353 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2354 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2355 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2356 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2357 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2358
2359 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2360
2361 do {
2362 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2363 } while (!ready_to_go && !g_emu_want_quit);
2364
2365 /* wait until menu, ok, back is released */
2366 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2367 ;
2368
2369 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2370
2371 menu_prepare_emu();
2372}
2373
2374static int qsort_strcmp(const void *p1, const void *p2)
2375{
2376 char * const *s1 = (char * const *)p1;
2377 char * const *s2 = (char * const *)p2;
2378 return strcasecmp(*s1, *s2);
2379}
2380
2381static void scan_bios_plugins(void)
2382{
2383 char fname[MAXPATHLEN];
2384 struct dirent *ent;
2385 int bios_i, gpu_i, spu_i, mc_i;
2386 char *p;
2387 DIR *dir;
2388
2389 bioses[0] = "HLE";
2390 gpu_plugins[0] = "builtin_gpu";
2391 spu_plugins[0] = "builtin_spu";
2392 memcards[0] = "(none)";
2393 bios_i = gpu_i = spu_i = mc_i = 1;
2394
2395 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2396 dir = opendir(fname);
2397 if (dir == NULL) {
2398 perror("scan_bios_plugins bios opendir");
2399 goto do_plugins;
2400 }
2401
2402 while (1) {
2403 struct stat st;
2404
2405 errno = 0;
2406 ent = readdir(dir);
2407 if (ent == NULL) {
2408 if (errno != 0)
2409 perror("readdir");
2410 break;
2411 }
2412
2413 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2414 continue;
2415
2416 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2417 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2418 printf("bad BIOS file: %s\n", ent->d_name);
2419 continue;
2420 }
2421
2422 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2423 bioses[bios_i++] = strdup(ent->d_name);
2424 continue;
2425 }
2426
2427 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2428 }
2429
2430 closedir(dir);
2431
2432do_plugins:
2433 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2434 dir = opendir(fname);
2435 if (dir == NULL) {
2436 perror("scan_bios_plugins plugins opendir");
2437 goto do_memcards;
2438 }
2439
2440 while (1) {
2441 void *h, *tmp;
2442
2443 errno = 0;
2444 ent = readdir(dir);
2445 if (ent == NULL) {
2446 if (errno != 0)
2447 perror("readdir");
2448 break;
2449 }
2450 p = strstr(ent->d_name, ".so");
2451 if (p == NULL)
2452 continue;
2453
2454 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2455 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2456 if (h == NULL) {
2457 fprintf(stderr, "%s\n", dlerror());
2458 continue;
2459 }
2460
2461 // now what do we have here?
2462 tmp = dlsym(h, "GPUinit");
2463 if (tmp) {
2464 dlclose(h);
2465 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2466 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2467 continue;
2468 }
2469
2470 tmp = dlsym(h, "SPUinit");
2471 if (tmp) {
2472 dlclose(h);
2473 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2474 spu_plugins[spu_i++] = strdup(ent->d_name);
2475 continue;
2476 }
2477
2478 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2479 dlclose(h);
2480 }
2481
2482 closedir(dir);
2483
2484do_memcards:
2485 dir = opendir("." MEMCARD_DIR);
2486 if (dir == NULL) {
2487 perror("scan_bios_plugins memcards opendir");
2488 return;
2489 }
2490
2491 while (1) {
2492 struct stat st;
2493
2494 errno = 0;
2495 ent = readdir(dir);
2496 if (ent == NULL) {
2497 if (errno != 0)
2498 perror("readdir");
2499 break;
2500 }
2501
2502 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2503 continue;
2504
2505 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2506 if (stat(fname, &st) != 0) {
2507 printf("bad memcard file: %s\n", ent->d_name);
2508 continue;
2509 }
2510
2511 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2512 memcards[mc_i++] = strdup(ent->d_name);
2513 continue;
2514 }
2515
2516 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2517 }
2518
2519 if (mc_i > 2)
2520 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2521
2522 closedir(dir);
2523}
2524
2525void menu_init(void)
2526{
2527 char buff[MAXPATHLEN];
2528 int i;
2529
2530 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2531
2532 scan_bios_plugins();
2533 menu_init_base();
2534
2535 menu_set_defconfig();
2536 menu_load_config(0);
2537 menu_do_last_cd_img(1);
2538 last_vout_w = 320;
2539 last_vout_h = 240;
2540 last_vout_bpp = 16;
2541
2542 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2543 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2544 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2545 fprintf(stderr, "OOM\n");
2546 exit(1);
2547 }
2548
2549 emu_make_path(buff, "skin/background.png", sizeof(buff));
2550 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2551
2552 i = plat_target.cpu_clock_set != NULL
2553 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2554 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2555
2556 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2557 e_menu_gfx_options[i].data = plat_target.vout_methods;
2558 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2559 plat_target.vout_methods != NULL);
2560
2561 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2562 e_menu_gfx_options[i].data = plat_target.hwfilters;
2563 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2564 plat_target.hwfilters != NULL);
2565
2566 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2567 plat_target.gamma_set != NULL);
2568
2569#ifdef HAVE_PRE_ARMV7
2570 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2571#endif
2572 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2573 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2574 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2575 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2576 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2577 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2578 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2579}
2580
2581void menu_notify_mode_change(int w, int h, int bpp)
2582{
2583 last_vout_w = w;
2584 last_vout_h = h;
2585 last_vout_bpp = bpp;
2586}
2587
2588static void menu_leave_emu(void)
2589{
2590 if (GPU_close != NULL) {
2591 int ret = GPU_close();
2592 if (ret)
2593 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2594 }
2595
2596 plat_video_menu_enter(ready_to_go);
2597
2598 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2599 if (pl_vout_buf != NULL && ready_to_go) {
2600 int x = max(0, g_menuscreen_w - last_vout_w);
2601 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2602 int w = min(g_menuscreen_w, last_vout_w);
2603 int h = min(g_menuscreen_h, last_vout_h);
2604 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2605 char *s = pl_vout_buf;
2606
2607 if (last_vout_bpp == 16) {
2608 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2609 menu_darken_bg(d, s, w, 0);
2610 }
2611 else {
2612 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2613 rgb888_to_rgb565(d, s, w * 3);
2614 menu_darken_bg(d, d, w, 0);
2615 }
2616 }
2617 }
2618
2619 if (ready_to_go)
2620 cpu_clock = plat_target_cpu_clock_get();
2621}
2622
2623void menu_prepare_emu(void)
2624{
2625 R3000Acpu *prev_cpu = psxCpu;
2626
2627 plat_video_menu_leave();
2628
2629 #ifndef DRC_DISABLE
2630 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2631 #else
2632 psxCpu = &psxInt;
2633 #endif
2634 if (psxCpu != prev_cpu) {
2635 prev_cpu->Shutdown();
2636 psxCpu->Init();
2637 // note that this does not really reset, just clears drc caches
2638 psxCpu->Reset();
2639 }
2640
2641 psxCpu->ApplyConfig();
2642
2643 // core doesn't care about Config.Cdda changes,
2644 // so handle them manually here
2645 if (Config.Cdda)
2646 CDR_stop();
2647
2648 menu_sync_config();
2649 if (cpu_clock > 0)
2650 plat_target_cpu_clock_set(cpu_clock);
2651
2652 // push config to GPU plugin
2653 plugin_call_rearmed_cbs();
2654
2655 if (GPU_open != NULL) {
2656 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2657 if (ret)
2658 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2659 }
2660
2661 dfinput_activate();
2662}
2663
2664void menu_update_msg(const char *msg)
2665{
2666 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2667 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2668
2669 menu_error_time = plat_get_ticks_ms();
2670 lprintf("msg: %s\n", menu_error_msg);
2671}
2672
2673void menu_finish(void)
2674{
2675 if (cpu_clock_st > 0)
2676 plat_target_cpu_clock_set(cpu_clock_st);
2677}