some big endian fixes
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99static int menu_iopts[8];
100int g_opts, g_scaler, g_gamma = 100;
101int scanlines, scanline_level = 20;
102int soft_scaling, analog_deadzone; // for Caanoo
103int soft_filter;
104
105#ifndef HAVE_PRE_ARMV7
106#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107#define DEFAULT_PSX_CLOCK_S "57"
108#else
109#define DEFAULT_PSX_CLOCK 50
110#define DEFAULT_PSX_CLOCK_S "50"
111#endif
112
113static const char *bioses[24];
114static const char *gpu_plugins[16];
115static const char *spu_plugins[16];
116static const char *memcards[32];
117static int bios_sel, gpu_plugsel, spu_plugsel;
118
119#ifndef UI_FEATURES_H
120#define MENU_BIOS_PATH "bios/"
121#define MENU_SHOW_VARSCALER 0
122#define MENU_SHOW_VOUTMODE 1
123#define MENU_SHOW_SCALER2 0
124#define MENU_SHOW_NUBS_BTNS 0
125#define MENU_SHOW_VIBRATION 0
126#define MENU_SHOW_DEADZONE 0
127#define MENU_SHOW_MINIMIZE 0
128#define MENU_SHOW_FULLSCREEN 1
129#define MENU_SHOW_VOLUME 0
130#endif
131
132static int min(int x, int y) { return x < y ? x : y; }
133static int max(int x, int y) { return x > y ? x : y; }
134
135void emu_make_path(char *buff, const char *end, int size)
136{
137 int pos, end_len;
138
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
142 buff[size - 1] = 0;
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
145}
146
147static int emu_check_save_file(int slot, int *time)
148{
149 char fname[MAXPATHLEN];
150 struct stat status;
151 int ret;
152
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
156
157 ret = get_state_filename(fname, sizeof(fname), slot);
158 if (ret != 0)
159 return 1;
160
161 ret = stat(fname, &status);
162 if (ret != 0)
163 return 1;
164
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
167
168 *time = status.st_mtime;
169
170 return 1;
171}
172
173static int emu_save_load_game(int load, int unused)
174{
175 int ret;
176
177 if (load) {
178 ret = emu_load_state(state_slot);
179
180 // reflect hle/bios mode from savestate
181 if (Config.HLE)
182 bios_sel = 0;
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
185 bios_sel = 1;
186 }
187 else
188 ret = emu_save_state(state_slot);
189
190 return ret;
191}
192
193static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
195{
196 int i;
197
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
200 continue;
201
202 if (strcmp(name, namelist[i]->d_name) == 0) {
203 free(namelist[i]);
204 namelist[i] = NULL;
205 break;
206 }
207 }
208}
209
210static int optional_cdimg_filter(struct dirent **namelist, int count,
211 const char *basedir)
212{
213 const char *ext, *p;
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
216 struct stat64 statf;
217 FILE *f;
218
219 if (count <= 1)
220 return count;
221
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
224 continue;
225
226 ext = strrchr(namelist[i]->d_name, '.');
227 if (ext == NULL) {
228 // should not happen but whatever
229 free(namelist[i]);
230 namelist[i] = NULL;
231 continue;
232 }
233 ext++;
234
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
237 {
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
240
241 f = fopen(buf, "r");
242 if (f == NULL) {
243 free(namelist[i]);
244 namelist[i] = NULL;
245 continue;
246 }
247
248 good_cue = 0;
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 if (ret != 1)
252 ret = sscanf(buf, " FILE %256s", buf2);
253 if (ret != 1)
254 continue;
255
256 p = strrchr(buf2, '/');
257 if (p == NULL)
258 p = strrchr(buf2, '\\');
259 if (p != NULL)
260 p++;
261 else
262 p = buf2;
263
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
266 if (ret == 0) {
267 rm_namelist_entry(namelist, count, p);
268 good_cue = 1;
269 }
270 }
271 fclose(f);
272
273 if (!good_cue) {
274 free(namelist[i]);
275 namelist[i] = NULL;
276 }
277 continue;
278 }
279
280 p = strcasestr(namelist[i]->d_name, "track");
281 if (p != NULL) {
282 ret = strtoul(p + 5, NULL, 10);
283 if (ret > 1) {
284 free(namelist[i]);
285 namelist[i] = NULL;
286 continue;
287 }
288 }
289 }
290
291 // compact namelist
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
295
296 return d;
297}
298
299// propagate menu settings to the emu vars
300static void menu_sync_config(void)
301{
302 static int allow_abs_only_old;
303
304 Config.PsxAuto = 1;
305 if (region > 0) {
306 Config.PsxAuto = 0;
307 Config.PsxType = region - 1;
308 }
309 cycle_multiplier = 10000 / psx_clock;
310
311 switch (in_type_sel1) {
312 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
314 default: in_type1 = PSE_PAD_TYPE_STANDARD;
315 }
316 switch (in_type_sel2) {
317 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
319 default: in_type2 = PSE_PAD_TYPE_STANDARD;
320 }
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 in_probe();
323 allow_abs_only_old = in_evdev_allow_abs_only;
324 }
325
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
329}
330
331static void menu_set_defconfig(void)
332{
333 emu_set_default_config();
334
335 g_opts = 0;
336 g_scaler = SCALE_4_3;
337 g_gamma = 100;
338 volume_boost = 0;
339 frameskip = 0;
340 analog_deadzone = 50;
341 soft_scaling = 1;
342 soft_filter = 0;
343 scanlines = 0;
344 scanline_level = 20;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
347
348 region = 0;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
351
352 menu_sync_config();
353}
354
355#define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
357
358#define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
360
361#define CE_STR(val) \
362 { #val, 0, val }
363
364#define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
366
367#define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
369
370#define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372
373// 'versioned' var, used when defaults change
374#define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
376
377#define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
379
380#define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382
383static const struct {
384 const char *name;
385 size_t len;
386 void *val;
387} config_data[] = {
388 CE_CONFIG_STR(Bios),
389 CE_CONFIG_STR_V(Gpu, 3),
390 CE_CONFIG_STR(Spu),
391// CE_CONFIG_STR(Cdr),
392 CE_CONFIG_VAL(Xa),
393// CE_CONFIG_VAL(Sio),
394 CE_CONFIG_VAL(Mdec),
395 CE_CONFIG_VAL(Cdda),
396 CE_CONFIG_VAL(Debug),
397 CE_CONFIG_VAL(PsxOut),
398 CE_CONFIG_VAL(SpuIrq),
399 CE_CONFIG_VAL(RCntFix),
400 CE_CONFIG_VAL(VSyncWA),
401 CE_CONFIG_VAL(icache_emulation),
402 CE_CONFIG_VAL(DisableStalls),
403 CE_CONFIG_VAL(Cpu),
404 CE_INTVAL(region),
405 CE_INTVAL_V(g_scaler, 3),
406 CE_INTVAL(g_gamma),
407 CE_INTVAL(g_layer_x),
408 CE_INTVAL(g_layer_y),
409 CE_INTVAL(g_layer_w),
410 CE_INTVAL(g_layer_h),
411 CE_INTVAL(soft_filter),
412 CE_INTVAL(scanlines),
413 CE_INTVAL(scanline_level),
414 CE_INTVAL(plat_target.vout_method),
415 CE_INTVAL(plat_target.hwfilter),
416 CE_INTVAL(plat_target.vout_fullscreen),
417 CE_INTVAL(state_slot),
418 CE_INTVAL(cpu_clock),
419 CE_INTVAL(g_opts),
420 CE_INTVAL(in_type_sel1),
421 CE_INTVAL(in_type_sel2),
422 CE_INTVAL(analog_deadzone),
423 CE_INTVAL(memcard1_sel),
424 CE_INTVAL(memcard2_sel),
425 CE_INTVAL(g_autostateld_opt),
426 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
427 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
428 CE_INTVAL_V(frameskip, 3),
429 CE_INTVAL_P(gpu_peops.iUseDither),
430 CE_INTVAL_P(gpu_peops.dwActFixes),
431 CE_INTVAL_P(gpu_unai.lineskip),
432 CE_INTVAL_P(gpu_unai.abe_hack),
433 CE_INTVAL_P(gpu_unai.no_light),
434 CE_INTVAL_P(gpu_unai.no_blend),
435 CE_INTVAL_P(gpu_senquack.ilace_force),
436 CE_INTVAL_P(gpu_senquack.pixel_skip),
437 CE_INTVAL_P(gpu_senquack.lighting),
438 CE_INTVAL_P(gpu_senquack.fast_lighting),
439 CE_INTVAL_P(gpu_senquack.blending),
440 CE_INTVAL_P(gpu_senquack.dithering),
441 CE_INTVAL_P(gpu_senquack.scale_hires),
442 CE_INTVAL_P(gpu_neon.allow_interlace),
443 CE_INTVAL_P(gpu_neon.enhancement_enable),
444 CE_INTVAL_P(gpu_neon.enhancement_no_main),
445 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
446 CE_INTVAL_P(gpu_peopsgl.iFilterType),
447 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
448 CE_INTVAL_P(gpu_peopsgl.iUseMask),
449 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
450 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
451 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
452 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
453 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
454 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
455 CE_INTVAL(spu_config.iUseReverb),
456 CE_INTVAL(spu_config.iXAPitch),
457 CE_INTVAL(spu_config.iUseInterpolation),
458 CE_INTVAL(spu_config.iTempo),
459 CE_INTVAL(spu_config.iUseThread),
460 CE_INTVAL(config_save_counter),
461 CE_INTVAL(in_evdev_allow_abs_only),
462 CE_INTVAL(volume_boost),
463 CE_INTVAL(psx_clock),
464 CE_INTVAL(new_dynarec_hacks),
465 CE_INTVAL(in_enable_vibration),
466};
467
468static char *get_cd_label(void)
469{
470 static char trimlabel[33];
471 int j;
472
473 strncpy(trimlabel, CdromLabel, 32);
474 trimlabel[32] = 0;
475 for (j = 31; j >= 0; j--)
476 if (trimlabel[j] == ' ')
477 trimlabel[j] = 0;
478
479 return trimlabel;
480}
481
482static void make_cfg_fname(char *buf, size_t size, int is_game)
483{
484 if (is_game)
485 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
486 else
487 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
488}
489
490static void keys_write_all(FILE *f);
491static char *mystrip(char *str);
492
493static int menu_write_config(int is_game)
494{
495 char cfgfile[MAXPATHLEN];
496 FILE *f;
497 int i;
498
499 config_save_counter++;
500
501 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
502 f = fopen(cfgfile, "w");
503 if (f == NULL) {
504 printf("menu_write_config: failed to open: %s\n", cfgfile);
505 return -1;
506 }
507
508 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
509 fprintf(f, "%s = ", config_data[i].name);
510 switch (config_data[i].len) {
511 case 0:
512 fprintf(f, "%s\n", (char *)config_data[i].val);
513 break;
514 case 1:
515 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
516 break;
517 case 2:
518 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
519 break;
520 case 4:
521 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
522 break;
523 default:
524 printf("menu_write_config: unhandled len %d for %s\n",
525 (int)config_data[i].len, config_data[i].name);
526 break;
527 }
528 }
529
530 keys_write_all(f);
531 fclose(f);
532
533 return 0;
534}
535
536static int menu_do_last_cd_img(int is_get)
537{
538 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
539 char path[256];
540 struct stat64 st;
541 FILE *f;
542 int i, ret = -1;
543
544 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
545 f = fopen(path, is_get ? "r" : "w");
546 if (f == NULL) {
547 ret = -1;
548 goto out;
549 }
550
551 if (is_get) {
552 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
553 last_selected_fname[ret] = 0;
554 mystrip(last_selected_fname);
555 }
556 else
557 fprintf(f, "%s\n", last_selected_fname);
558 fclose(f);
559
560out:
561 if (is_get) {
562 for (i = 0; last_selected_fname[0] == 0
563 || stat64(last_selected_fname, &st) != 0; i++)
564 {
565 if (i >= ARRAY_SIZE(defaults))
566 break;
567 strcpy(last_selected_fname, defaults[i]);
568 }
569 }
570
571 return 0;
572}
573
574static void parse_str_val(char *cval, const char *src)
575{
576 char *tmp;
577 strncpy(cval, src, MAXPATHLEN);
578 cval[MAXPATHLEN - 1] = 0;
579 tmp = strchr(cval, '\n');
580 if (tmp == NULL)
581 tmp = strchr(cval, '\r');
582 if (tmp != NULL)
583 *tmp = 0;
584}
585
586static void keys_load_all(const char *cfg);
587
588static int menu_load_config(int is_game)
589{
590 char cfgfile[MAXPATHLEN];
591 int i, ret = -1;
592 long size;
593 char *cfg;
594 FILE *f;
595
596 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
597 f = fopen(cfgfile, "r");
598 if (f == NULL) {
599 printf("menu_load_config: failed to open: %s\n", cfgfile);
600 goto fail;
601 }
602
603 fseek(f, 0, SEEK_END);
604 size = ftell(f);
605 if (size <= 0) {
606 printf("bad size %ld: %s\n", size, cfgfile);
607 goto fail;
608 }
609
610 cfg = malloc(size + 1);
611 if (cfg == NULL)
612 goto fail;
613
614 fseek(f, 0, SEEK_SET);
615 if (fread(cfg, 1, size, f) != size) {
616 printf("failed to read: %s\n", cfgfile);
617 goto fail_read;
618 }
619 cfg[size] = 0;
620
621 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
622 char *tmp, *tmp2;
623 u32 val;
624
625 tmp = strstr(cfg, config_data[i].name);
626 if (tmp == NULL)
627 continue;
628 tmp += strlen(config_data[i].name);
629 if (strncmp(tmp, " = ", 3) != 0)
630 continue;
631 tmp += 3;
632
633 if (config_data[i].len == 0) {
634 parse_str_val(config_data[i].val, tmp);
635 continue;
636 }
637
638 tmp2 = NULL;
639 val = strtoul(tmp, &tmp2, 16);
640 if (tmp2 == NULL || tmp == tmp2)
641 continue; // parse failed
642
643 switch (config_data[i].len) {
644 case 1:
645 *(u8 *)config_data[i].val = val;
646 break;
647 case 2:
648 *(u16 *)config_data[i].val = val;
649 break;
650 case 4:
651 *(u32 *)config_data[i].val = val;
652 break;
653 default:
654 printf("menu_load_config: unhandled len %d for %s\n",
655 (int)config_data[i].len, config_data[i].name);
656 break;
657 }
658 }
659
660 if (!is_game) {
661 char *tmp = strstr(cfg, "lastcdimg = ");
662 if (tmp != NULL) {
663 tmp += 12;
664 parse_str_val(last_selected_fname, tmp);
665 }
666 }
667
668 keys_load_all(cfg);
669 ret = 0;
670fail_read:
671 free(cfg);
672fail:
673 if (f != NULL)
674 fclose(f);
675
676 menu_sync_config();
677
678 // sync plugins
679 for (i = bios_sel = 0; bioses[i] != NULL; i++)
680 if (strcmp(Config.Bios, bioses[i]) == 0)
681 { bios_sel = i; break; }
682
683 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
684 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
685 { gpu_plugsel = i; break; }
686
687 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
688 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
689 { spu_plugsel = i; break; }
690
691 // memcard selections
692 char mcd1_old[sizeof(Config.Mcd1)];
693 char mcd2_old[sizeof(Config.Mcd2)];
694 strcpy(mcd1_old, Config.Mcd1);
695 strcpy(mcd2_old, Config.Mcd2);
696
697 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
698 if (memcard1_sel == 0)
699 strcpy(Config.Mcd1, "none");
700 else if (memcards[memcard1_sel] != NULL)
701 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
702 MEMCARD_DIR, memcards[memcard1_sel]);
703 }
704 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
705 if (memcard2_sel == 0)
706 strcpy(Config.Mcd2, "none");
707 else if (memcards[memcard2_sel] != NULL)
708 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
709 MEMCARD_DIR, memcards[memcard2_sel]);
710 }
711 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
712 LoadMcds(Config.Mcd1, Config.Mcd2);
713
714 return ret;
715}
716
717static const char *filter_exts[] = {
718 "bin", "img", "mdf", "iso", "cue", "z",
719 #ifdef HAVE_CHD
720 "chd",
721 #endif
722 "bz", "znx", "pbp", "cbn", NULL
723};
724
725// rrrr rggg gggb bbbb
726static unsigned short fname2color(const char *fname)
727{
728 static const char *other_exts[] = {
729 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
730 };
731 const char *ext = strrchr(fname, '.');
732 int i;
733
734 if (ext == NULL)
735 return 0xffff;
736 ext++;
737 for (i = 0; filter_exts[i] != NULL; i++)
738 if (strcasecmp(ext, filter_exts[i]) == 0)
739 return 0x7bff;
740 for (i = 0; i < array_size(other_exts); i++)
741 if (strcasecmp(ext, other_exts[i]) == 0)
742 return 0xa514;
743 return 0xffff;
744}
745
746static void draw_savestate_bg(int slot);
747
748#define MENU_ALIGN_LEFT
749#ifndef HAVE_PRE_ARMV7 // assume hires device
750#define MENU_X2 1
751#else
752#define MENU_X2 0
753#endif
754
755#include "libpicofe/menu.c"
756
757// a bit of black magic here
758static void draw_savestate_bg(int slot)
759{
760 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
761 int x, y, w, h;
762 char fname[MAXPATHLEN];
763 GPUFreeze_t *gpu;
764 u16 *s, *d;
765 gzFile f;
766 int ret;
767 u32 tmp;
768
769 ret = get_state_filename(fname, sizeof(fname), slot);
770 if (ret != 0)
771 return;
772
773 f = gzopen(fname, "rb");
774 if (f == NULL)
775 return;
776
777 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
778 fprintf(stderr, "gzseek failed: %d\n", ret);
779 gzclose(f);
780 return;
781 }
782
783 gpu = malloc(sizeof(*gpu));
784 if (gpu == NULL) {
785 gzclose(f);
786 return;
787 }
788
789 ret = gzread(f, gpu, sizeof(*gpu));
790 gzclose(f);
791 if (ret != sizeof(*gpu)) {
792 fprintf(stderr, "gzread failed\n");
793 goto out;
794 }
795
796 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
797
798 if (gpu->ulStatus & 0x800000)
799 goto out; // disabled
800
801 x = gpu->ulControl[5] & 0x3ff;
802 y = (gpu->ulControl[5] >> 10) & 0x1ff;
803 w = psx_widths[(gpu->ulStatus >> 16) & 7];
804 tmp = gpu->ulControl[7];
805 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
806 if (gpu->ulStatus & 0x80000) // doubleheight
807 h *= 2;
808 if (h <= 0 || h > 512)
809 goto out;
810 if (y > 512 - 64)
811 y = 0;
812 if (y + h > 512)
813 h = 512 - y;
814 s = (u16 *)gpu->psxVRam + y * 1024 + x;
815
816 x = max(0, g_menuscreen_w - w) & ~3;
817 y = max(0, g_menuscreen_h / 2 - h / 2);
818 w = min(g_menuscreen_w, w);
819 h = min(g_menuscreen_h, h);
820 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
821
822 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
823 if (gpu->ulStatus & 0x200000)
824 bgr888_to_rgb565(d, s, w * 3);
825 else
826 bgr555_to_rgb565(d, s, w * 2);
827
828 // darken this so that menu text is visible
829 if (g_menuscreen_w - w < 320)
830 menu_darken_bg(d, d, w, 0);
831 }
832
833out:
834 free(gpu);
835}
836
837// -------------- key config --------------
838
839me_bind_action me_ctrl_actions[] =
840{
841 { "UP ", 1 << DKEY_UP},
842 { "DOWN ", 1 << DKEY_DOWN },
843 { "LEFT ", 1 << DKEY_LEFT },
844 { "RIGHT ", 1 << DKEY_RIGHT },
845 { "TRIANGLE", 1 << DKEY_TRIANGLE },
846 { "CIRCLE ", 1 << DKEY_CIRCLE },
847 { "CROSS ", 1 << DKEY_CROSS },
848 { "SQUARE ", 1 << DKEY_SQUARE },
849 { "L1 ", 1 << DKEY_L1 },
850 { "R1 ", 1 << DKEY_R1 },
851 { "L2 ", 1 << DKEY_L2 },
852 { "R2 ", 1 << DKEY_R2 },
853 { "L3 ", 1 << DKEY_L3 },
854 { "R3 ", 1 << DKEY_R3 },
855 { "START ", 1 << DKEY_START },
856 { "SELECT ", 1 << DKEY_SELECT },
857 { NULL, 0 }
858};
859
860me_bind_action emuctrl_actions[] =
861{
862 { "Save State ", 1 << SACTION_SAVE_STATE },
863 { "Load State ", 1 << SACTION_LOAD_STATE },
864 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
865 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
866 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
867 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
868 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
869#ifndef HAVE_PRE_ARMV7
870 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
871#endif
872 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
873#if MENU_SHOW_MINIMIZE
874 { "Minimize ", 1 << SACTION_MINIMIZE },
875#endif
876#if MENU_SHOW_FULLSCREEN
877 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
878#endif
879 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
880 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
881 { "Gun A button ", 1 << SACTION_GUN_A },
882 { "Gun B button ", 1 << SACTION_GUN_B },
883 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
884#if MENU_SHOW_VOLUME
885 { "Volume Up ", 1 << SACTION_VOLUME_UP },
886 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
887#endif
888 { NULL, 0 }
889};
890
891static char *mystrip(char *str)
892{
893 int i, len;
894
895 len = strlen(str);
896 for (i = 0; i < len; i++)
897 if (str[i] != ' ') break;
898 if (i > 0) memmove(str, str + i, len - i + 1);
899
900 len = strlen(str);
901 for (i = len - 1; i >= 0; i--)
902 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
903 str[i+1] = 0;
904
905 return str;
906}
907
908static void get_line(char *d, size_t size, const char *s)
909{
910 const char *pe;
911 size_t len;
912
913 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
914 ;
915 len = pe - s;
916 if (len > size - 1)
917 len = size - 1;
918 strncpy(d, s, len);
919 d[len] = 0;
920}
921
922static void keys_write_all(FILE *f)
923{
924 int d;
925
926 for (d = 0; d < IN_MAX_DEVS; d++)
927 {
928 const int *binds = in_get_dev_binds(d);
929 const char *name = in_get_dev_name(d, 0, 0);
930 int k, count = 0;
931
932 if (binds == NULL || name == NULL)
933 continue;
934
935 fprintf(f, "binddev = %s\n", name);
936 in_get_config(d, IN_CFG_BIND_COUNT, &count);
937
938 for (k = 0; k < count; k++)
939 {
940 int i, kbinds, mask;
941 char act[32];
942
943 act[0] = act[31] = 0;
944 name = in_get_key_name(d, k);
945
946 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
947 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
948 mask = me_ctrl_actions[i].mask;
949 if (mask & kbinds) {
950 strncpy(act, me_ctrl_actions[i].name, 31);
951 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
952 kbinds &= ~mask;
953 }
954 mask = me_ctrl_actions[i].mask << 16;
955 if (mask & kbinds) {
956 strncpy(act, me_ctrl_actions[i].name, 31);
957 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
958 kbinds &= ~mask;
959 }
960 }
961
962 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
963 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
964 mask = emuctrl_actions[i].mask;
965 if (mask & kbinds) {
966 strncpy(act, emuctrl_actions[i].name, 31);
967 fprintf(f, "bind %s = %s\n", name, mystrip(act));
968 kbinds &= ~mask;
969 }
970 }
971 }
972
973 for (k = 0; k < array_size(in_adev); k++)
974 {
975 if (in_adev[k] == d)
976 fprintf(f, "bind_analog = %d\n", k);
977 }
978 }
979}
980
981static int parse_bind_val(const char *val, int *type)
982{
983 int i;
984
985 *type = IN_BINDTYPE_NONE;
986 if (val[0] == 0)
987 return 0;
988
989 if (strncasecmp(val, "player", 6) == 0)
990 {
991 int player, shift = 0;
992 player = atoi(val + 6) - 1;
993
994 if ((unsigned int)player > 1)
995 return -1;
996 if (player == 1)
997 shift = 16;
998
999 *type = IN_BINDTYPE_PLAYER12;
1000 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1001 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1002 return me_ctrl_actions[i].mask << shift;
1003 }
1004 }
1005 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1006 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1007 *type = IN_BINDTYPE_EMU;
1008 return emuctrl_actions[i].mask;
1009 }
1010 }
1011
1012 return -1;
1013}
1014
1015static void keys_load_all(const char *cfg)
1016{
1017 char dev[256], key[128], *act;
1018 const char *p;
1019 int bind, bindtype;
1020 int ret, dev_id;
1021
1022 p = cfg;
1023 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1024 p += 10;
1025
1026 // don't strip 'dev' because there are weird devices
1027 // with names with space at the end
1028 get_line(dev, sizeof(dev), p);
1029
1030 dev_id = in_config_parse_dev(dev);
1031 if (dev_id < 0) {
1032 printf("input: can't handle dev: %s\n", dev);
1033 continue;
1034 }
1035
1036 in_unbind_all(dev_id, -1, -1);
1037 while ((p = strstr(p, "bind"))) {
1038 if (strncmp(p, "binddev = ", 10) == 0)
1039 break;
1040
1041 if (strncmp(p, "bind_analog", 11) == 0) {
1042 ret = sscanf(p, "bind_analog = %d", &bind);
1043 p += 11;
1044 if (ret != 1) {
1045 printf("input: parse error: %16s..\n", p);
1046 continue;
1047 }
1048 if ((unsigned int)bind >= array_size(in_adev)) {
1049 printf("input: analog id %d out of range\n", bind);
1050 continue;
1051 }
1052 in_adev[bind] = dev_id;
1053 continue;
1054 }
1055
1056 p += 4;
1057 if (*p != ' ') {
1058 printf("input: parse error: %16s..\n", p);
1059 continue;
1060 }
1061
1062 get_line(key, sizeof(key), p);
1063 act = strchr(key, '=');
1064 if (act == NULL) {
1065 printf("parse failed: %16s..\n", p);
1066 continue;
1067 }
1068 *act = 0;
1069 act++;
1070 mystrip(key);
1071 mystrip(act);
1072
1073 bind = parse_bind_val(act, &bindtype);
1074 if (bind != -1 && bind != 0) {
1075 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1076 in_config_bind_key(dev_id, key, bind, bindtype);
1077 }
1078 else
1079 lprintf("config: unhandled action \"%s\"\n", act);
1080 }
1081 }
1082 in_clean_binds();
1083}
1084
1085static int key_config_loop_wrap(int id, int keys)
1086{
1087 switch (id) {
1088 case MA_CTRL_PLAYER1:
1089 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1090 break;
1091 case MA_CTRL_PLAYER2:
1092 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1093 break;
1094 case MA_CTRL_EMU:
1095 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1096 break;
1097 default:
1098 break;
1099 }
1100 return 0;
1101}
1102
1103static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1104 "Might cause problems with real analog sticks";
1105static const char *adevnames[IN_MAX_DEVS + 2];
1106static int stick_sel[2];
1107
1108static menu_entry e_menu_keyconfig_analog[] =
1109{
1110 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1111 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1112 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1113 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1114 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1115 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1116 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1117 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1118 mee_end,
1119};
1120
1121static int key_config_analog(int id, int keys)
1122{
1123 int i, d, count, sel = 0;
1124 int sel2dev_map[IN_MAX_DEVS];
1125
1126 memset(adevnames, 0, sizeof(adevnames));
1127 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1128 memset(stick_sel, 0, sizeof(stick_sel));
1129
1130 adevnames[0] = "None";
1131 i = 1;
1132 for (d = 0; d < IN_MAX_DEVS; d++)
1133 {
1134 const char *name = in_get_dev_name(d, 0, 1);
1135 if (name == NULL)
1136 continue;
1137
1138 count = 0;
1139 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1140 if (count == 0)
1141 continue;
1142
1143 if (in_adev[0] == d) stick_sel[0] = i;
1144 if (in_adev[1] == d) stick_sel[1] = i;
1145 sel2dev_map[i] = d;
1146 adevnames[i++] = name;
1147 }
1148 adevnames[i] = NULL;
1149
1150 me_loop(e_menu_keyconfig_analog, &sel);
1151
1152 in_adev[0] = sel2dev_map[stick_sel[0]];
1153 in_adev[1] = sel2dev_map[stick_sel[1]];
1154
1155 return 0;
1156}
1157
1158static const char *mgn_dev_name(int id, int *offs)
1159{
1160 const char *name = NULL;
1161 static int it = 0;
1162
1163 if (id == MA_CTRL_DEV_FIRST)
1164 it = 0;
1165
1166 for (; it < IN_MAX_DEVS; it++) {
1167 name = in_get_dev_name(it, 1, 1);
1168 if (name != NULL)
1169 break;
1170 }
1171
1172 it++;
1173 return name;
1174}
1175
1176static const char *mgn_saveloadcfg(int id, int *offs)
1177{
1178 return "";
1179}
1180
1181static int mh_savecfg(int id, int keys)
1182{
1183 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1184 menu_update_msg("config saved");
1185 else
1186 menu_update_msg("failed to write config");
1187
1188 return 1;
1189}
1190
1191static int mh_input_rescan(int id, int keys)
1192{
1193 //menu_sync_config();
1194 in_probe();
1195 menu_update_msg("rescan complete.");
1196
1197 return 0;
1198}
1199
1200static const char *men_in_type_sel[] = {
1201 "Standard (SCPH-1080)",
1202 "Analog (SCPH-1150)",
1203 "GunCon",
1204 NULL
1205};
1206static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1207static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1208static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1209
1210static menu_entry e_menu_keyconfig[] =
1211{
1212 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1213 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1214 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1215 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1216 mee_label (""),
1217 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1218 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1219 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1220 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1221 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1222 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1223 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1224 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1225 mee_handler ("Rescan devices:", mh_input_rescan),
1226 mee_label (""),
1227 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1234 mee_end,
1235};
1236
1237static int menu_loop_keyconfig(int id, int keys)
1238{
1239 static int sel = 0;
1240
1241// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1242 me_loop(e_menu_keyconfig, &sel);
1243 return 0;
1244}
1245
1246// ------------ gfx options menu ------------
1247
1248static const char *men_scaler[] = {
1249 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1250};
1251static const char *men_soft_filter[] = { "None",
1252#ifdef __ARM_NEON__
1253 "scale2x", "eagle2x",
1254#endif
1255 NULL };
1256static const char *men_dummy[] = { NULL };
1257static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1258 "int. 4:3 - uses integer if possible, else fractional";
1259static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1260 "using d-pad or move it using R+d-pad";
1261static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1262static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1263#ifdef __ARM_NEON__
1264static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1265#endif
1266
1267static int menu_loop_cscaler(int id, int keys)
1268{
1269 unsigned int inp;
1270
1271 g_scaler = SCALE_CUSTOM;
1272
1273 plat_gvideo_open(Config.PsxType);
1274
1275 for (;;)
1276 {
1277 menu_draw_begin(0, 1);
1278 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1279 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1280 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1281 menu_draw_end();
1282
1283 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1284 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1285 if (inp & PBTN_UP) g_layer_y--;
1286 if (inp & PBTN_DOWN) g_layer_y++;
1287 if (inp & PBTN_LEFT) g_layer_x--;
1288 if (inp & PBTN_RIGHT) g_layer_x++;
1289 if (!(inp & PBTN_R)) {
1290 if (inp & PBTN_UP) g_layer_h += 2;
1291 if (inp & PBTN_DOWN) g_layer_h -= 2;
1292 if (inp & PBTN_LEFT) g_layer_w += 2;
1293 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1294 }
1295 if (inp & (PBTN_MOK|PBTN_MBACK))
1296 break;
1297
1298 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1299 if (g_layer_x < 0) g_layer_x = 0;
1300 if (g_layer_x > 640) g_layer_x = 640;
1301 if (g_layer_y < 0) g_layer_y = 0;
1302 if (g_layer_y > 420) g_layer_y = 420;
1303 if (g_layer_w < 160) g_layer_w = 160;
1304 if (g_layer_h < 60) g_layer_h = 60;
1305 if (g_layer_x + g_layer_w > 800)
1306 g_layer_w = 800 - g_layer_x;
1307 if (g_layer_y + g_layer_h > 480)
1308 g_layer_h = 480 - g_layer_y;
1309 // resize the layer
1310 plat_gvideo_open(Config.PsxType);
1311 }
1312 }
1313
1314 plat_gvideo_close();
1315
1316 return 0;
1317}
1318
1319static menu_entry e_menu_gfx_options[] =
1320{
1321 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1322 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1323 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1324 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1325 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1326#ifdef __ARM_NEON__
1327 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1328 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1329#endif
1330 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1331// mee_onoff ("Vsync", 0, vsync, 1),
1332 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1333 mee_end,
1334};
1335
1336static int menu_loop_gfx_options(int id, int keys)
1337{
1338 static int sel = 0;
1339
1340 me_loop(e_menu_gfx_options, &sel);
1341
1342 return 0;
1343}
1344
1345// ------------ bios/plugins ------------
1346
1347#ifdef BUILTIN_GPU_NEON
1348
1349static const char h_gpu_neon[] =
1350 "Configure built-in NEON GPU plugin";
1351static const char h_gpu_neon_enhanced[] =
1352 "Renders in double resolution at the cost of lower performance\n"
1353 "(not available for high resolution games)";
1354static const char h_gpu_neon_enhanced_hack[] =
1355 "Speed hack for above option (glitches some games)";
1356static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1357
1358static menu_entry e_menu_plugin_gpu_neon[] =
1359{
1360 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1361 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1362 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1363 mee_end,
1364};
1365
1366static int menu_loop_plugin_gpu_neon(int id, int keys)
1367{
1368 static int sel = 0;
1369 me_loop(e_menu_plugin_gpu_neon, &sel);
1370 return 0;
1371}
1372
1373#endif
1374
1375static menu_entry e_menu_plugin_gpu_unai[] =
1376{
1377 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1378 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1379 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1380 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1381 mee_end,
1382};
1383
1384static int menu_loop_plugin_gpu_unai(int id, int keys)
1385{
1386 int sel = 0;
1387 me_loop(e_menu_plugin_gpu_unai, &sel);
1388 return 0;
1389}
1390
1391static menu_entry e_menu_plugin_gpu_senquack[] =
1392{
1393 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1394 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1395 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1396 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1397 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1398 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1399 mee_end,
1400};
1401
1402static int menu_loop_plugin_gpu_senquack(int id, int keys)
1403{
1404 int sel = 0;
1405 me_loop(e_menu_plugin_gpu_senquack, &sel);
1406 return 0;
1407}
1408
1409
1410static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1411//static const char h_gpu_0[] = "Needed for Chrono Cross";
1412static const char h_gpu_1[] = "Capcom fighting games";
1413static const char h_gpu_2[] = "Black screens in Lunar";
1414static const char h_gpu_3[] = "Compatibility mode";
1415static const char h_gpu_6[] = "Pandemonium 2";
1416//static const char h_gpu_7[] = "Skip every second frame";
1417static const char h_gpu_8[] = "Needed by Dark Forces";
1418static const char h_gpu_9[] = "better g-colors, worse textures";
1419static const char h_gpu_10[] = "Toggle busy flags after drawing";
1420
1421static menu_entry e_menu_plugin_gpu_peops[] =
1422{
1423 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1424// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1425 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1426 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1427 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1428 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1429// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1430 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1431 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1432 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1433 mee_end,
1434};
1435
1436static int menu_loop_plugin_gpu_peops(int id, int keys)
1437{
1438 static int sel = 0;
1439 me_loop(e_menu_plugin_gpu_peops, &sel);
1440 return 0;
1441}
1442
1443static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1444 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1445static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1446
1447static menu_entry e_menu_plugin_gpu_peopsgl[] =
1448{
1449 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1450 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1451 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1452 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1453 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1454 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1455 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1456 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1457 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1458 mee_label ("Fixes/hacks:"),
1459 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1460 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1461 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1462 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1463 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1464 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1465 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1466 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1467 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1468 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1469 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1470 mee_end,
1471};
1472
1473static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1474{
1475 static int sel = 0;
1476 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1477 return 0;
1478}
1479
1480static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1481static const char h_spu_volboost[] = "Large values cause distortion";
1482static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1483 "This is inaccurate and breaks games";
1484
1485static menu_entry e_menu_plugin_spu[] =
1486{
1487 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1488 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1489 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1490 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1491 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1492 mee_end,
1493};
1494
1495static int menu_loop_plugin_spu(int id, int keys)
1496{
1497 static int sel = 0;
1498 me_loop(e_menu_plugin_spu, &sel);
1499 return 0;
1500}
1501
1502static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1503 "savestates and can't be changed there. Must save\n"
1504 "config and reload the game for change to take effect";
1505static const char h_plugin_gpu[] =
1506#ifdef BUILTIN_GPU_NEON
1507 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1508#endif
1509 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1510 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1511 "gpu_senquack is more accurate but slower\n"
1512 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1513 "must save config and reload the game if changed";
1514static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1515 "must save config and reload the game if changed";
1516static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1517static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1518static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1519static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1520static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1521
1522static menu_entry e_menu_plugin_options[] =
1523{
1524 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1525 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1526 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1527#ifdef BUILTIN_GPU_NEON
1528 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1529#endif
1530 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1531 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1532 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1533 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1534 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1535 mee_end,
1536};
1537
1538static menu_entry e_menu_main2[];
1539
1540static int menu_loop_plugin_options(int id, int keys)
1541{
1542 static int sel = 0;
1543 me_loop(e_menu_plugin_options, &sel);
1544
1545 // sync BIOS/plugins
1546 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1547 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1548 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1549 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1550
1551 return 0;
1552}
1553
1554// ------------ adv options menu ------------
1555
1556#ifndef DRC_DISABLE
1557static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1558 "(lower value - less work for the emu, may be faster)";
1559static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1560static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1561static const char h_cfg_gteunn[] = "May cause graphical glitches";
1562static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1563#endif
1564static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1565
1566static menu_entry e_menu_speed_hacks[] =
1567{
1568#ifndef DRC_DISABLE
1569 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1570 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1571 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1572 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1573 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1574#endif
1575 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1576 mee_end,
1577};
1578
1579static int menu_loop_speed_hacks(int id, int keys)
1580{
1581 static int sel = 0;
1582 menu_iopts[0] = Config.DisableStalls;
1583 me_loop(e_menu_speed_hacks, &sel);
1584 Config.DisableStalls = menu_iopts[0];
1585 return 0;
1586}
1587
1588static const char h_cfg_cpul[] = "Shows CPU usage in %";
1589static const char h_cfg_spu[] = "Shows active SPU channels\n"
1590 "(green: normal, red: fmod, blue: noise)";
1591static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1592static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1593static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1594 "(proper .cue/.bin dump is needed otherwise)";
1595//static const char h_cfg_sio[] = "You should not need this, breaks games";
1596static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1597static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1598 "(timing hack, breaks other games)";
1599#ifdef DRC_DISABLE
1600static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1601 "(timing hack, breaks other games)";
1602#else
1603static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1604 "Might be useful to overcome some dynarec bugs";
1605#endif
1606static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1607static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1608
1609enum { AMO_XA, AMO_CDDA, AMO_SIO, AMO_SPUI, AMO_IC, AMO_RCNT, AMO_WA, AMO_CPU };
1610
1611static menu_entry e_menu_adv_options[] =
1612{
1613 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1614 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1615 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1616 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1617 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1618 //mee_onoff_h ("SIO IRQ Always Enabled", 0, menu_iopts[AMO_SIO], 1, h_cfg_sio),
1619 mee_onoff_h ("SPU IRQ Always Enabled", 0, menu_iopts[AMO_SPUI], 1, h_cfg_spuirq),
1620 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1621#ifdef DRC_DISABLE
1622 mee_onoff_h ("Rootcounter hack", 0, menu_iopts[AMO_RCNT], 1, h_cfg_rcnt1),
1623#endif
1624 mee_onoff_h ("Rootcounter hack 2", 0, menu_iopts[AMO_WA], 1, h_cfg_rcnt2),
1625#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1626 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1627#endif
1628 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1629 mee_end,
1630};
1631
1632static int menu_loop_adv_options(int id, int keys)
1633{
1634 static int sel = 0;
1635 static struct {
1636 boolean *opt;
1637 int *mopt;
1638 } opts[] = {
1639 { &Config.Xa, &menu_iopts[AMO_XA] },
1640 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1641 { &Config.Sio, &menu_iopts[AMO_SIO] },
1642 { &Config.SpuIrq, &menu_iopts[AMO_SPUI] },
1643 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1644 { &Config.RCntFix, &menu_iopts[AMO_RCNT] },
1645 { &Config.VSyncWA, &menu_iopts[AMO_WA] },
1646 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1647 };
1648 int i;
1649 for (i = 0; i < ARRAY_SIZE(opts); i++)
1650 *opts[i].mopt = *opts[i].opt;
1651 me_loop(e_menu_adv_options, &sel);
1652 for (i = 0; i < ARRAY_SIZE(opts); i++)
1653 *opts[i].opt = *opts[i].mopt;
1654 return 0;
1655}
1656
1657// ------------ options menu ------------
1658
1659static int mh_restore_defaults(int id, int keys)
1660{
1661 menu_set_defconfig();
1662 menu_update_msg("defaults restored");
1663 return 1;
1664}
1665
1666static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1667static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1668/*
1669static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1670static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1671 "loading state or both";
1672*/
1673static const char h_restore_def[] = "Switches back to default / recommended\n"
1674 "configuration";
1675static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1676
1677static menu_entry e_menu_options[] =
1678{
1679// mee_range ("Save slot", 0, state_slot, 0, 9),
1680// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1681 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1682 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1683 mee_enum ("Region", 0, region, men_region),
1684 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1685#ifdef C64X_DSP
1686 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1687#else
1688 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1689#endif
1690 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1691 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1692 mee_handler ("[Advanced]", menu_loop_adv_options),
1693 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1694 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1695 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1696 mee_end,
1697};
1698
1699static int menu_loop_options(int id, int keys)
1700{
1701 static int sel = 0;
1702
1703 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1704 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1705 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1706
1707 me_loop(e_menu_options, &sel);
1708
1709 return 0;
1710}
1711
1712// ------------ debug menu ------------
1713
1714static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1715{
1716 int w = min(g_menuscreen_w, 1024);
1717 int h = min(g_menuscreen_h, 512);
1718 u16 *d = g_menuscreen_ptr;
1719 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1720 char buff[64];
1721 int ty = 1;
1722
1723 gpuf->ulFreezeVersion = 1;
1724 if (GPU_freeze != NULL)
1725 GPU_freeze(1, gpuf);
1726
1727 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1728 bgr555_to_rgb565(d, s, w * 2);
1729
1730 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1731 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1732 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1733 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1734 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1735}
1736
1737static void debug_menu_loop(void)
1738{
1739 int inp, df_x = 0, df_y = 0;
1740 GPUFreeze_t *gpuf;
1741
1742 gpuf = malloc(sizeof(*gpuf));
1743 if (gpuf == NULL)
1744 return;
1745
1746 while (1)
1747 {
1748 menu_draw_begin(0, 1);
1749 draw_frame_debug(gpuf, df_x, df_y);
1750 menu_draw_end();
1751
1752 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1753 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1754 if (inp & PBTN_MBACK) break;
1755 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1756 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1757 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1758 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1759 }
1760
1761 free(gpuf);
1762}
1763
1764// --------- memcard manager ---------
1765
1766static void draw_mc_icon(int dx, int dy, const u16 *s)
1767{
1768 u16 *d;
1769 int x, y, l, p;
1770
1771 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1772
1773 for (y = 0; y < 16; y++, s += 16) {
1774 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1775 for (x = 0; x < 16; x++) {
1776 p = s[x];
1777 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1778 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1779 }
1780 }
1781 }
1782}
1783
1784static void draw_mc_bg(void)
1785{
1786 McdBlock *blocks1, *blocks2;
1787 int maxicons = 15;
1788 int i, y, row2;
1789
1790 blocks1 = malloc(15 * sizeof(blocks1[0]));
1791 blocks2 = malloc(15 * sizeof(blocks1[0]));
1792 if (blocks1 == NULL || blocks2 == NULL)
1793 goto out;
1794
1795 for (i = 0; i < 15; i++) {
1796 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1797 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1798 }
1799
1800 menu_draw_begin(1, 1);
1801
1802 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1803
1804 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1805 if (y < 0) {
1806 // doesn't fit..
1807 y = 0;
1808 maxicons = g_menuscreen_h / 32;
1809 }
1810
1811 row2 = g_menuscreen_w / 2;
1812 for (i = 0; i < maxicons; i++) {
1813 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1814 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1815
1816 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1817 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1818 }
1819
1820 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1821
1822 menu_draw_end();
1823out:
1824 free(blocks1);
1825 free(blocks2);
1826}
1827
1828static void handle_memcard_sel(void)
1829{
1830 strcpy(Config.Mcd1, "none");
1831 if (memcard1_sel != 0)
1832 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1833 strcpy(Config.Mcd2, "none");
1834 if (memcard2_sel != 0)
1835 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1836 LoadMcds(Config.Mcd1, Config.Mcd2);
1837 draw_mc_bg();
1838}
1839
1840static menu_entry e_memcard_options[] =
1841{
1842 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1843 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1844 mee_end,
1845};
1846
1847static int menu_loop_memcards(int id, int keys)
1848{
1849 static int sel = 0;
1850 char *p;
1851 int i;
1852
1853 memcard1_sel = memcard2_sel = 0;
1854 p = strrchr(Config.Mcd1, '/');
1855 if (p != NULL)
1856 for (i = 0; memcards[i] != NULL; i++)
1857 if (strcmp(p + 1, memcards[i]) == 0)
1858 { memcard1_sel = i; break; }
1859 p = strrchr(Config.Mcd2, '/');
1860 if (p != NULL)
1861 for (i = 0; memcards[i] != NULL; i++)
1862 if (strcmp(p + 1, memcards[i]) == 0)
1863 { memcard2_sel = i; break; }
1864
1865 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1866
1867 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1868
1869 return 0;
1870}
1871
1872// ------------ cheats menu ------------
1873
1874static void draw_cheatlist(int sel)
1875{
1876 int max_cnt, start, i, pos, active;
1877
1878 max_cnt = g_menuscreen_h / me_sfont_h;
1879 start = max_cnt / 2 - sel;
1880
1881 menu_draw_begin(1, 1);
1882
1883 for (i = 0; i < NumCheats; i++) {
1884 pos = start + i;
1885 if (pos < 0) continue;
1886 if (pos >= max_cnt) break;
1887 active = Cheats[i].Enabled;
1888 smalltext_out16(14, pos * me_sfont_h,
1889 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1890 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1891 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1892 }
1893 pos = start + i;
1894 if (pos < max_cnt)
1895 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1896
1897 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1898 menu_draw_end();
1899}
1900
1901static void menu_loop_cheats(void)
1902{
1903 static int menu_sel = 0;
1904 int inp;
1905
1906 for (;;)
1907 {
1908 draw_cheatlist(menu_sel);
1909 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1910 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1911 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1912 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1913 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1914 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1915 if (inp & PBTN_MOK) { // action
1916 if (menu_sel < NumCheats)
1917 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1918 else break;
1919 }
1920 if (inp & PBTN_MBACK)
1921 break;
1922 }
1923}
1924
1925// --------- main menu help ----------
1926
1927static void menu_bios_warn(void)
1928{
1929 int inp;
1930 static const char msg[] =
1931 "You don't seem to have copied any BIOS\n"
1932 "files to\n"
1933 MENU_BIOS_PATH "\n\n"
1934
1935 "While many games work fine with fake\n"
1936 "(HLE) BIOS, others (like MGS and FF8)\n"
1937 "require BIOS to work.\n"
1938 "After copying the file, you'll also need\n"
1939 "to select it in the emu's menu:\n"
1940 "options->[BIOS/Plugins]\n\n"
1941 "The file is usually named SCPH1001.BIN,\n"
1942 "but other not compressed files can be\n"
1943 "used too.\n\n"
1944 "Press %s or %s to continue";
1945 char tmp_msg[sizeof(msg) + 64];
1946
1947 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1948 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1949 while (1)
1950 {
1951 draw_menu_message(tmp_msg, NULL);
1952
1953 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1954 if (inp & (PBTN_MBACK|PBTN_MOK))
1955 return;
1956 }
1957}
1958
1959// ------------ main menu ------------
1960
1961static menu_entry e_menu_main[];
1962
1963static void draw_frame_main(void)
1964{
1965 struct tm *tmp;
1966 time_t ltime;
1967 int capacity;
1968 char ltime_s[16];
1969 char buff[64];
1970 char *out;
1971
1972 if (CdromId[0] != 0) {
1973 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1974 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1975 Config.HLE ? "HLE" : "BIOS");
1976 smalltext_out16(4, 1, buff, 0x105f);
1977 }
1978
1979 if (ready_to_go) {
1980 capacity = plat_target_bat_capacity_get();
1981 ltime = time(NULL);
1982 tmp = localtime(&ltime);
1983 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1984 if (capacity >= 0) {
1985 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1986 out = buff;
1987 }
1988 else
1989 out = ltime_s;
1990 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1991 }
1992}
1993
1994static void draw_frame_credits(void)
1995{
1996 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1997}
1998
1999static const char credits_text[] =
2000 "PCSX-ReARMed\n\n"
2001 "(C) 1999-2003 PCSX Team\n"
2002 "(C) 2005-2009 PCSX-df Team\n"
2003 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2004 "ARM recompiler (C) 2009-2011 Ari64\n"
2005#ifdef BUILTIN_GPU_NEON
2006 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2007#endif
2008 "PEOpS GPU and SPU by Pete Bernert\n"
2009 " and the P.E.Op.S. team\n"
2010 "PCSX4ALL plugin by PCSX4ALL team\n"
2011 " Chui, Franxis, Unai\n\n"
2012 "integration, optimization and\n"
2013 " frontend (C) 2010-2015 notaz\n";
2014
2015static int reset_game(void)
2016{
2017 // sanity check
2018 if (bios_sel == 0 && !Config.HLE)
2019 return -1;
2020
2021 ClosePlugins();
2022 OpenPlugins();
2023 SysReset();
2024 if (CheckCdrom() != -1) {
2025 LoadCdrom();
2026 }
2027 return 0;
2028}
2029
2030static int reload_plugins(const char *cdimg)
2031{
2032 pl_vout_buf = NULL;
2033
2034 ClosePlugins();
2035
2036 set_cd_image(cdimg);
2037 LoadPlugins();
2038 pcnt_hook_plugins();
2039 NetOpened = 0;
2040 if (OpenPlugins() == -1) {
2041 menu_update_msg("failed to open plugins");
2042 return -1;
2043 }
2044 plugin_call_rearmed_cbs();
2045
2046 cdrIsoMultidiskCount = 1;
2047 CdromId[0] = '\0';
2048 CdromLabel[0] = '\0';
2049
2050 return 0;
2051}
2052
2053static int run_bios(void)
2054{
2055 if (bios_sel == 0)
2056 return -1;
2057
2058 ready_to_go = 0;
2059 if (reload_plugins(NULL) != 0)
2060 return -1;
2061 SysReset();
2062
2063 ready_to_go = 1;
2064 return 0;
2065}
2066
2067static int run_exe(void)
2068{
2069 const char *exts[] = { "exe", NULL };
2070 const char *fname;
2071
2072 fname = menu_loop_romsel(last_selected_fname,
2073 sizeof(last_selected_fname), exts, NULL);
2074 if (fname == NULL)
2075 return -1;
2076
2077 ready_to_go = 0;
2078 if (reload_plugins(NULL) != 0)
2079 return -1;
2080
2081 SysReset();
2082 if (Load(fname) != 0) {
2083 menu_update_msg("exe load failed, bad file?");
2084 printf("meh\n");
2085 return -1;
2086 }
2087
2088 ready_to_go = 1;
2089 return 0;
2090}
2091
2092static int run_cd_image(const char *fname)
2093{
2094 int autoload_state = g_autostateld_opt;
2095
2096 ready_to_go = 0;
2097 reload_plugins(fname);
2098
2099 // always autodetect, menu_sync_config will override as needed
2100 Config.PsxAuto = 1;
2101
2102 if (CheckCdrom() == -1) {
2103 // Only check the CD if we are starting the console with a CD
2104 ClosePlugins();
2105 menu_update_msg("unsupported/invalid CD image");
2106 return -1;
2107 }
2108
2109 SysReset();
2110
2111 // Read main executable directly from CDRom and start it
2112 if (LoadCdrom() == -1) {
2113 ClosePlugins();
2114 menu_update_msg("failed to load CD image");
2115 return -1;
2116 }
2117
2118 emu_on_new_cd(1);
2119 ready_to_go = 1;
2120
2121 if (autoload_state) {
2122 unsigned int newest = 0;
2123 int time, slot, newest_slot = -1;
2124
2125 for (slot = 0; slot < 10; slot++) {
2126 if (emu_check_save_file(slot, &time)) {
2127 if ((unsigned int)time > newest) {
2128 newest = time;
2129 newest_slot = slot;
2130 }
2131 }
2132 }
2133
2134 if (newest_slot >= 0) {
2135 lprintf("autoload slot %d\n", newest_slot);
2136 emu_load_state(newest_slot);
2137 }
2138 else {
2139 lprintf("no save to autoload.\n");
2140 }
2141 }
2142
2143 return 0;
2144}
2145
2146static int romsel_run(void)
2147{
2148 int prev_gpu, prev_spu;
2149 const char *fname;
2150
2151 fname = menu_loop_romsel(last_selected_fname,
2152 sizeof(last_selected_fname), filter_exts,
2153 optional_cdimg_filter);
2154 if (fname == NULL)
2155 return -1;
2156
2157 printf("selected file: %s\n", fname);
2158
2159 new_dynarec_clear_full();
2160
2161 if (run_cd_image(fname) != 0)
2162 return -1;
2163
2164 prev_gpu = gpu_plugsel;
2165 prev_spu = spu_plugsel;
2166 if (menu_load_config(1) != 0)
2167 menu_load_config(0);
2168
2169 // check for plugin changes, have to repeat
2170 // loading if game config changed plugins to reload them
2171 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2172 printf("plugin change detected, reloading plugins..\n");
2173 if (run_cd_image(fname) != 0)
2174 return -1;
2175 }
2176
2177 strcpy(last_selected_fname, fname);
2178 menu_do_last_cd_img(0);
2179 return 0;
2180}
2181
2182static int swap_cd_image(void)
2183{
2184 const char *fname;
2185
2186 fname = menu_loop_romsel(last_selected_fname,
2187 sizeof(last_selected_fname), filter_exts,
2188 optional_cdimg_filter);
2189 if (fname == NULL)
2190 return -1;
2191
2192 printf("selected file: %s\n", fname);
2193
2194 CdromId[0] = '\0';
2195 CdromLabel[0] = '\0';
2196
2197 set_cd_image(fname);
2198 if (ReloadCdromPlugin() < 0) {
2199 menu_update_msg("failed to load cdr plugin");
2200 return -1;
2201 }
2202 if (CDR_open() < 0) {
2203 menu_update_msg("failed to open cdr plugin");
2204 return -1;
2205 }
2206
2207 SetCdOpenCaseTime(time(NULL) + 2);
2208 LidInterrupt();
2209
2210 strcpy(last_selected_fname, fname);
2211 return 0;
2212}
2213
2214static int swap_cd_multidisk(void)
2215{
2216 cdrIsoMultidiskSelect++;
2217 CdromId[0] = '\0';
2218 CdromLabel[0] = '\0';
2219
2220 CDR_close();
2221 if (CDR_open() < 0) {
2222 menu_update_msg("failed to open cdr plugin");
2223 return -1;
2224 }
2225
2226 SetCdOpenCaseTime(time(NULL) + 2);
2227 LidInterrupt();
2228
2229 return 0;
2230}
2231
2232static void load_pcsx_cht(void)
2233{
2234 static const char *exts[] = { "cht", NULL };
2235 const char *fname;
2236 char msg[64];
2237
2238 fname = menu_loop_romsel(last_selected_fname,
2239 sizeof(last_selected_fname), exts, NULL);
2240 if (fname == NULL)
2241 return;
2242
2243 printf("selected cheat file: %s\n", fname);
2244 LoadCheats(fname);
2245
2246 if (NumCheats == 0 && NumCodes == 0)
2247 menu_update_msg("failed to load cheats");
2248 else {
2249 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2250 menu_update_msg(msg);
2251 }
2252 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2253}
2254
2255static int main_menu_handler(int id, int keys)
2256{
2257 switch (id)
2258 {
2259 case MA_MAIN_RESUME_GAME:
2260 if (ready_to_go)
2261 return 1;
2262 break;
2263 case MA_MAIN_SAVE_STATE:
2264 if (ready_to_go)
2265 return menu_loop_savestate(0);
2266 break;
2267 case MA_MAIN_LOAD_STATE:
2268 if (ready_to_go)
2269 return menu_loop_savestate(1);
2270 break;
2271 case MA_MAIN_RESET_GAME:
2272 if (ready_to_go && reset_game() == 0)
2273 return 1;
2274 break;
2275 case MA_MAIN_LOAD_ROM:
2276 if (romsel_run() == 0)
2277 return 1;
2278 break;
2279 case MA_MAIN_SWAP_CD:
2280 if (swap_cd_image() == 0)
2281 return 1;
2282 break;
2283 case MA_MAIN_SWAP_CD_MULTI:
2284 if (swap_cd_multidisk() == 0)
2285 return 1;
2286 break;
2287 case MA_MAIN_RUN_BIOS:
2288 if (run_bios() == 0)
2289 return 1;
2290 break;
2291 case MA_MAIN_RUN_EXE:
2292 if (run_exe() == 0)
2293 return 1;
2294 break;
2295 case MA_MAIN_CHEATS:
2296 menu_loop_cheats();
2297 break;
2298 case MA_MAIN_LOAD_CHEATS:
2299 load_pcsx_cht();
2300 break;
2301 case MA_MAIN_CREDITS:
2302 draw_menu_message(credits_text, draw_frame_credits);
2303 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2304 break;
2305 case MA_MAIN_EXIT:
2306 emu_core_ask_exit();
2307 return 1;
2308 default:
2309 lprintf("%s: something unknown selected\n", __FUNCTION__);
2310 break;
2311 }
2312
2313 return 0;
2314}
2315
2316static menu_entry e_menu_main2[] =
2317{
2318 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2319 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2320 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2321 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2322 mee_handler ("Memcard manager", menu_loop_memcards),
2323 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2324 mee_end,
2325};
2326
2327static int main_menu2_handler(int id, int keys)
2328{
2329 static int sel = 0;
2330
2331 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2332 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2333 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2334 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2335
2336 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2337}
2338
2339static const char h_extra[] = "Change CD, manage memcards..\n";
2340
2341static menu_entry e_menu_main[] =
2342{
2343 mee_label (""),
2344 mee_label (""),
2345 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2346 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2347 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2348 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2349 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2350 mee_handler ("Options", menu_loop_options),
2351 mee_handler ("Controls", menu_loop_keyconfig),
2352 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2353 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2354 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2355 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2356 mee_end,
2357};
2358
2359// ----------------------------
2360
2361static void menu_leave_emu(void);
2362
2363void menu_loop(void)
2364{
2365 static int warned_about_bios = 0;
2366 static int sel = 0;
2367
2368 menu_leave_emu();
2369
2370 if (config_save_counter == 0) {
2371 // assume first run
2372 if (bioses[1] != NULL) {
2373 // autoselect BIOS to make user's life easier
2374 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2375 bios_sel = 1;
2376 }
2377 else if (!warned_about_bios) {
2378 menu_bios_warn();
2379 warned_about_bios = 1;
2380 }
2381 }
2382
2383 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2384 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2385 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2386 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2387 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2388
2389 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2390
2391 do {
2392 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2393 } while (!ready_to_go && !g_emu_want_quit);
2394
2395 /* wait until menu, ok, back is released */
2396 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2397 ;
2398
2399 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2400
2401 menu_prepare_emu();
2402}
2403
2404static int qsort_strcmp(const void *p1, const void *p2)
2405{
2406 char * const *s1 = (char * const *)p1;
2407 char * const *s2 = (char * const *)p2;
2408 return strcasecmp(*s1, *s2);
2409}
2410
2411static void scan_bios_plugins(void)
2412{
2413 char fname[MAXPATHLEN];
2414 struct dirent *ent;
2415 int bios_i, gpu_i, spu_i, mc_i;
2416 char *p;
2417 DIR *dir;
2418
2419 bioses[0] = "HLE";
2420 gpu_plugins[0] = "builtin_gpu";
2421 spu_plugins[0] = "builtin_spu";
2422 memcards[0] = "(none)";
2423 bios_i = gpu_i = spu_i = mc_i = 1;
2424
2425 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2426 dir = opendir(fname);
2427 if (dir == NULL) {
2428 perror("scan_bios_plugins bios opendir");
2429 goto do_plugins;
2430 }
2431
2432 while (1) {
2433 struct stat st;
2434
2435 errno = 0;
2436 ent = readdir(dir);
2437 if (ent == NULL) {
2438 if (errno != 0)
2439 perror("readdir");
2440 break;
2441 }
2442
2443 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2444 continue;
2445
2446 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2447 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2448 printf("bad BIOS file: %s\n", ent->d_name);
2449 continue;
2450 }
2451
2452 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2453 bioses[bios_i++] = strdup(ent->d_name);
2454 continue;
2455 }
2456
2457 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2458 }
2459
2460 closedir(dir);
2461
2462do_plugins:
2463 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2464 dir = opendir(fname);
2465 if (dir == NULL) {
2466 perror("scan_bios_plugins plugins opendir");
2467 goto do_memcards;
2468 }
2469
2470 while (1) {
2471 void *h, *tmp;
2472
2473 errno = 0;
2474 ent = readdir(dir);
2475 if (ent == NULL) {
2476 if (errno != 0)
2477 perror("readdir");
2478 break;
2479 }
2480 p = strstr(ent->d_name, ".so");
2481 if (p == NULL)
2482 continue;
2483
2484 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2485 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2486 if (h == NULL) {
2487 fprintf(stderr, "%s\n", dlerror());
2488 continue;
2489 }
2490
2491 // now what do we have here?
2492 tmp = dlsym(h, "GPUinit");
2493 if (tmp) {
2494 dlclose(h);
2495 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2496 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2497 continue;
2498 }
2499
2500 tmp = dlsym(h, "SPUinit");
2501 if (tmp) {
2502 dlclose(h);
2503 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2504 spu_plugins[spu_i++] = strdup(ent->d_name);
2505 continue;
2506 }
2507
2508 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2509 dlclose(h);
2510 }
2511
2512 closedir(dir);
2513
2514do_memcards:
2515 dir = opendir("." MEMCARD_DIR);
2516 if (dir == NULL) {
2517 perror("scan_bios_plugins memcards opendir");
2518 return;
2519 }
2520
2521 while (1) {
2522 struct stat st;
2523
2524 errno = 0;
2525 ent = readdir(dir);
2526 if (ent == NULL) {
2527 if (errno != 0)
2528 perror("readdir");
2529 break;
2530 }
2531
2532 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2533 continue;
2534
2535 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2536 if (stat(fname, &st) != 0) {
2537 printf("bad memcard file: %s\n", ent->d_name);
2538 continue;
2539 }
2540
2541 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2542 memcards[mc_i++] = strdup(ent->d_name);
2543 continue;
2544 }
2545
2546 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2547 }
2548
2549 if (mc_i > 2)
2550 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2551
2552 closedir(dir);
2553}
2554
2555void menu_init(void)
2556{
2557 char buff[MAXPATHLEN];
2558 int i;
2559
2560 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2561
2562 scan_bios_plugins();
2563 menu_init_base();
2564
2565 menu_set_defconfig();
2566 menu_load_config(0);
2567 menu_do_last_cd_img(1);
2568 last_vout_w = 320;
2569 last_vout_h = 240;
2570 last_vout_bpp = 16;
2571
2572 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2573 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2574 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2575 fprintf(stderr, "OOM\n");
2576 exit(1);
2577 }
2578
2579 emu_make_path(buff, "skin/background.png", sizeof(buff));
2580 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2581
2582 i = plat_target.cpu_clock_set != NULL
2583 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2584 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2585
2586 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2587 e_menu_gfx_options[i].data = plat_target.vout_methods;
2588 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2589 plat_target.vout_methods != NULL);
2590
2591 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2592 e_menu_gfx_options[i].data = plat_target.hwfilters;
2593 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2594 plat_target.hwfilters != NULL);
2595
2596 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2597 plat_target.gamma_set != NULL);
2598
2599#ifdef HAVE_PRE_ARMV7
2600 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2601#endif
2602 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2603 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2604 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2605 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2606 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2607 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2608 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2609}
2610
2611void menu_notify_mode_change(int w, int h, int bpp)
2612{
2613 last_vout_w = w;
2614 last_vout_h = h;
2615 last_vout_bpp = bpp;
2616}
2617
2618static void menu_leave_emu(void)
2619{
2620 if (GPU_close != NULL) {
2621 int ret = GPU_close();
2622 if (ret)
2623 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2624 }
2625
2626 plat_video_menu_enter(ready_to_go);
2627
2628 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2629 if (pl_vout_buf != NULL && ready_to_go) {
2630 int x = max(0, g_menuscreen_w - last_vout_w);
2631 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2632 int w = min(g_menuscreen_w, last_vout_w);
2633 int h = min(g_menuscreen_h, last_vout_h);
2634 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2635 char *s = pl_vout_buf;
2636
2637 if (last_vout_bpp == 16) {
2638 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2639 menu_darken_bg(d, s, w, 0);
2640 }
2641 else {
2642 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2643 rgb888_to_rgb565(d, s, w * 3);
2644 menu_darken_bg(d, d, w, 0);
2645 }
2646 }
2647 }
2648
2649 if (ready_to_go)
2650 cpu_clock = plat_target_cpu_clock_get();
2651}
2652
2653void menu_prepare_emu(void)
2654{
2655 R3000Acpu *prev_cpu = psxCpu;
2656
2657 plat_video_menu_leave();
2658
2659 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2660 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2661 #else
2662 psxCpu = &psxInt;
2663 #endif
2664 if (psxCpu != prev_cpu) {
2665 prev_cpu->Shutdown();
2666 psxCpu->Init();
2667 // note that this does not really reset, just clears drc caches
2668 psxCpu->Reset();
2669 }
2670
2671 psxCpu->ApplyConfig();
2672
2673 // core doesn't care about Config.Cdda changes,
2674 // so handle them manually here
2675 if (Config.Cdda)
2676 CDR_stop();
2677
2678 menu_sync_config();
2679 if (cpu_clock > 0)
2680 plat_target_cpu_clock_set(cpu_clock);
2681
2682 // push config to GPU plugin
2683 plugin_call_rearmed_cbs();
2684
2685 if (GPU_open != NULL) {
2686 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2687 if (ret)
2688 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2689 }
2690
2691 dfinput_activate();
2692}
2693
2694void menu_update_msg(const char *msg)
2695{
2696 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2697 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2698
2699 menu_error_time = plat_get_ticks_ms();
2700 lprintf("msg: %s\n", menu_error_msg);
2701}
2702
2703void menu_finish(void)
2704{
2705 if (cpu_clock_st > 0)
2706 plat_target_cpu_clock_set(cpu_clock_st);
2707}