rename gpu_unai to gpu_unai_old
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#ifdef __FreeBSD__
13#define STAT stat
14#else
15#define STAT stat64
16#endif
17#include <stdio.h>
18#include <string.h>
19#include <errno.h>
20#include <dlfcn.h>
21#include <zlib.h>
22#include <sys/types.h>
23#include <sys/stat.h>
24#include <unistd.h>
25#include <dirent.h>
26
27#include "main.h"
28#include "menu.h"
29#include "config.h"
30#include "plugin.h"
31#include "plugin_lib.h"
32#include "plat.h"
33#include "pcnt.h"
34#include "cspace.h"
35#include "libpicofe/plat.h"
36#include "libpicofe/input.h"
37#include "libpicofe/linux/in_evdev.h"
38#include "libpicofe/plat.h"
39#include "../libpcsxcore/misc.h"
40#include "../libpcsxcore/cdrom.h"
41#include "../libpcsxcore/cdriso.h"
42#include "../libpcsxcore/cheat.h"
43#include "../libpcsxcore/new_dynarec/new_dynarec.h"
44#include "../plugins/dfsound/spu_config.h"
45#include "psemu_plugin_defs.h"
46#include "arm_features.h"
47#include "revision.h"
48
49#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
50
51#define array_size(x) (sizeof(x) / sizeof(x[0]))
52
53typedef enum
54{
55 MA_NONE = 1,
56 MA_MAIN_RESUME_GAME,
57 MA_MAIN_SAVE_STATE,
58 MA_MAIN_LOAD_STATE,
59 MA_MAIN_RESET_GAME,
60 MA_MAIN_LOAD_ROM,
61 MA_MAIN_SWAP_CD,
62 MA_MAIN_SWAP_CD_MULTI,
63 MA_MAIN_RUN_BIOS,
64 MA_MAIN_RUN_EXE,
65 MA_MAIN_LOAD_CHEATS,
66 MA_MAIN_CHEATS,
67 MA_MAIN_CONTROLS,
68 MA_MAIN_CREDITS,
69 MA_MAIN_EXIT,
70 MA_CTRL_PLAYER1,
71 MA_CTRL_PLAYER2,
72 MA_CTRL_ANALOG,
73 MA_CTRL_EMU,
74 MA_CTRL_DEV_FIRST,
75 MA_CTRL_DEV_NEXT,
76 MA_CTRL_NUBS_BTNS,
77 MA_CTRL_DEADZONE,
78 MA_CTRL_VIBRATION,
79 MA_CTRL_DONE,
80 MA_OPT_SAVECFG,
81 MA_OPT_SAVECFG_GAME,
82 MA_OPT_CPU_CLOCKS,
83 MA_OPT_SPU_THREAD,
84 MA_OPT_DISP_OPTS,
85 MA_OPT_VARSCALER,
86 MA_OPT_VARSCALER_C,
87 MA_OPT_SCALER2,
88 MA_OPT_HWFILTER,
89 MA_OPT_SWFILTER,
90 MA_OPT_GAMMA,
91 MA_OPT_VOUT_MODE,
92 MA_OPT_SCANLINES,
93 MA_OPT_SCANLINE_LEVEL,
94 MA_OPT_CENTERING,
95} menu_id;
96
97static int last_vout_w, last_vout_h, last_vout_bpp;
98static int cpu_clock, cpu_clock_st, volume_boost;
99static int frameskip = 1; // 0 - auto, 1 - off
100static char last_selected_fname[MAXPATHLEN];
101static int config_save_counter, region, in_type_sel1, in_type_sel2;
102static int psx_clock;
103static int memcard1_sel = -1, memcard2_sel = -1;
104extern int g_autostateld_opt;
105static int menu_iopts[8];
106int g_opts, g_scaler, g_gamma = 100;
107int scanlines, scanline_level = 20;
108int soft_scaling, analog_deadzone; // for Caanoo
109int soft_filter;
110
111#ifndef HAVE_PRE_ARMV7
112#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113#define DEFAULT_PSX_CLOCK_S "57"
114#else
115#define DEFAULT_PSX_CLOCK 50
116#define DEFAULT_PSX_CLOCK_S "50"
117#endif
118
119static const char *bioses[32];
120static const char *gpu_plugins[16];
121static const char *spu_plugins[16];
122static const char *memcards[32];
123static int bios_sel, gpu_plugsel, spu_plugsel;
124
125#ifndef UI_FEATURES_H
126#define MENU_BIOS_PATH "bios/"
127#define MENU_SHOW_VARSCALER 0
128#define MENU_SHOW_VOUTMODE 1
129#define MENU_SHOW_SCALER2 0
130#define MENU_SHOW_NUBS_BTNS 0
131#define MENU_SHOW_VIBRATION 0
132#define MENU_SHOW_DEADZONE 0
133#define MENU_SHOW_MINIMIZE 0
134#define MENU_SHOW_FULLSCREEN 1
135#define MENU_SHOW_VOLUME 0
136#endif
137
138static int min(int x, int y) { return x < y ? x : y; }
139static int max(int x, int y) { return x > y ? x : y; }
140
141void emu_make_path(char *buff, const char *end, int size)
142{
143 int pos, end_len;
144
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
148 buff[size - 1] = 0;
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
151}
152
153static int emu_check_save_file(int slot, int *time)
154{
155 char fname[MAXPATHLEN];
156 struct stat status;
157 int ret;
158
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
162
163 ret = get_state_filename(fname, sizeof(fname), slot);
164 if (ret != 0)
165 return 1;
166
167 ret = stat(fname, &status);
168 if (ret != 0)
169 return 1;
170
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
173
174 *time = status.st_mtime;
175
176 return 1;
177}
178
179static int emu_save_load_game(int load, int unused)
180{
181 int ret;
182
183 if (load) {
184 ret = emu_load_state(state_slot);
185
186 // reflect hle/bios mode from savestate
187 if (Config.HLE)
188 bios_sel = 0;
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
191 bios_sel = 1;
192 }
193 else
194 ret = emu_save_state(state_slot);
195
196 return ret;
197}
198
199static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
201{
202 int i;
203
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
206 continue;
207
208 if (strcmp(name, namelist[i]->d_name) == 0) {
209 free(namelist[i]);
210 namelist[i] = NULL;
211 break;
212 }
213 }
214}
215
216static int optional_cdimg_filter(struct dirent **namelist, int count,
217 const char *basedir)
218{
219 const char *ext, *p;
220 char buf[256], buf2[256];
221 int i, d, ret, good_cue;
222 struct STAT statf;
223 FILE *f;
224
225 if (count <= 1)
226 return count;
227
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
230 continue;
231
232 ext = strrchr(namelist[i]->d_name, '.');
233 if (ext == NULL) {
234 // should not happen but whatever
235 free(namelist[i]);
236 namelist[i] = NULL;
237 continue;
238 }
239 ext++;
240
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
243 {
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
246
247 f = fopen(buf, "r");
248 if (f == NULL) {
249 free(namelist[i]);
250 namelist[i] = NULL;
251 continue;
252 }
253
254 good_cue = 0;
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
257 if (ret != 1)
258 ret = sscanf(buf, " FILE %256s", buf2);
259 if (ret != 1)
260 continue;
261
262 p = strrchr(buf2, '/');
263 if (p == NULL)
264 p = strrchr(buf2, '\\');
265 if (p != NULL)
266 p++;
267 else
268 p = buf2;
269
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
272 if (ret == 0) {
273 rm_namelist_entry(namelist, count, p);
274 good_cue = 1;
275 }
276 }
277 fclose(f);
278
279 if (!good_cue) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 }
283 continue;
284 }
285
286 p = strcasestr(namelist[i]->d_name, "track");
287 if (p != NULL) {
288 ret = strtoul(p + 5, NULL, 10);
289 if (ret > 1) {
290 free(namelist[i]);
291 namelist[i] = NULL;
292 continue;
293 }
294 }
295 }
296
297 // compact namelist
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
301
302 return d;
303}
304
305// propagate menu settings to the emu vars
306static void menu_sync_config(void)
307{
308 static int allow_abs_only_old;
309
310 Config.PsxAuto = 1;
311 if (region > 0) {
312 Config.PsxAuto = 0;
313 Config.PsxType = region - 1;
314 }
315 Config.cycle_multiplier = 10000 / psx_clock;
316
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_NONE; break;
321 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
322 }
323 switch (in_type_sel2) {
324 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
325 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
326 case 3: in_type[1] = PSE_PAD_TYPE_NONE; break;
327 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
328 }
329 if (in_evdev_allow_abs_only != allow_abs_only_old) {
330 in_probe();
331 allow_abs_only_old = in_evdev_allow_abs_only;
332 }
333
334 spu_config.iVolume = 768 + 128 * volume_boost;
335 pl_rearmed_cbs.frameskip = frameskip - 1;
336 pl_timing_prepare(Config.PsxType);
337}
338
339static void menu_set_defconfig(void)
340{
341 emu_set_default_config();
342
343 g_opts = 0;
344 g_scaler = SCALE_4_3;
345 g_gamma = 100;
346 volume_boost = 0;
347 frameskip = 1; // 1 - off
348 analog_deadzone = 50;
349 soft_scaling = 1;
350 soft_filter = 0;
351 scanlines = 0;
352 scanline_level = 20;
353 plat_target.vout_fullscreen = 0;
354 psx_clock = DEFAULT_PSX_CLOCK;
355
356 region = 0;
357 in_type_sel1 = in_type_sel2 = 0;
358 in_evdev_allow_abs_only = 0;
359
360 menu_sync_config();
361}
362
363#define CE_CONFIG_STR(val) \
364 { #val, 0, Config.val }
365
366#define CE_CONFIG_VAL(val) \
367 { #val, sizeof(Config.val), &Config.val }
368
369#define CE_STR(val) \
370 { #val, 0, val }
371
372#define CE_INTVAL(val) \
373 { #val, sizeof(val), &val }
374
375#define CE_INTVAL_N(name, val) \
376 { name, sizeof(val), &val }
377
378#define CE_INTVAL_P(val) \
379 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
380
381// 'versioned' var, used when defaults change
382#define CE_CONFIG_STR_V(val, ver) \
383 { #val #ver, 0, Config.val }
384
385#define CE_INTVAL_V(val, ver) \
386 { #val #ver, sizeof(val), &val }
387
388#define CE_INTVAL_PV(val, ver) \
389 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
390
391static const struct {
392 const char *name;
393 size_t len;
394 void *val;
395} config_data[] = {
396 CE_CONFIG_STR(Bios),
397 CE_CONFIG_STR_V(Gpu, 3),
398 CE_CONFIG_STR(Spu),
399// CE_CONFIG_STR(Cdr),
400 CE_CONFIG_VAL(Xa),
401 CE_CONFIG_VAL(Mdec),
402 CE_CONFIG_VAL(Cdda),
403 CE_CONFIG_VAL(Debug),
404 CE_CONFIG_VAL(PsxOut),
405 CE_CONFIG_VAL(icache_emulation),
406 CE_CONFIG_VAL(DisableStalls),
407 CE_CONFIG_VAL(Cpu),
408 CE_CONFIG_VAL(GpuListWalking),
409 CE_CONFIG_VAL(PreciseExceptions),
410 CE_INTVAL(region),
411 CE_INTVAL_V(g_scaler, 3),
412 CE_INTVAL(g_gamma),
413 CE_INTVAL(g_layer_x),
414 CE_INTVAL(g_layer_y),
415 CE_INTVAL(g_layer_w),
416 CE_INTVAL(g_layer_h),
417 CE_INTVAL(soft_filter),
418 CE_INTVAL(scanlines),
419 CE_INTVAL(scanline_level),
420 CE_INTVAL(plat_target.vout_method),
421 CE_INTVAL(plat_target.hwfilter),
422 CE_INTVAL(plat_target.vout_fullscreen),
423 CE_INTVAL(state_slot),
424 CE_INTVAL(cpu_clock),
425 CE_INTVAL(g_opts),
426 CE_INTVAL(in_type_sel1),
427 CE_INTVAL(in_type_sel2),
428 CE_INTVAL(analog_deadzone),
429 CE_INTVAL(memcard1_sel),
430 CE_INTVAL(memcard2_sel),
431 CE_INTVAL(g_autostateld_opt),
432 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
433 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
434 CE_INTVAL_V(frameskip, 4),
435 CE_INTVAL_P(gpu_peops.iUseDither),
436 CE_INTVAL_P(gpu_peops.dwActFixes),
437 CE_INTVAL_P(gpu_unai_old.lineskip),
438 CE_INTVAL_P(gpu_unai_old.abe_hack),
439 CE_INTVAL_P(gpu_unai_old.no_light),
440 CE_INTVAL_P(gpu_unai_old.no_blend),
441 CE_INTVAL_P(gpu_senquack.ilace_force),
442 CE_INTVAL_P(gpu_senquack.pixel_skip),
443 CE_INTVAL_P(gpu_senquack.lighting),
444 CE_INTVAL_P(gpu_senquack.fast_lighting),
445 CE_INTVAL_P(gpu_senquack.blending),
446 CE_INTVAL_P(gpu_senquack.dithering),
447 CE_INTVAL_P(gpu_senquack.scale_hires),
448 CE_INTVAL_P(gpu_neon.allow_interlace),
449 CE_INTVAL_P(gpu_neon.enhancement_enable),
450 CE_INTVAL_P(gpu_neon.enhancement_no_main),
451 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
452 CE_INTVAL_P(gpu_peopsgl.iFilterType),
453 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
454 CE_INTVAL_P(gpu_peopsgl.iUseMask),
455 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
456 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
457 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
458 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
459 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
460 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
461 CE_INTVAL_P(screen_centering_type),
462 CE_INTVAL_P(screen_centering_x),
463 CE_INTVAL_P(screen_centering_y),
464 CE_INTVAL(spu_config.iUseReverb),
465 CE_INTVAL(spu_config.iXAPitch),
466 CE_INTVAL(spu_config.iUseInterpolation),
467 CE_INTVAL(spu_config.iTempo),
468 CE_INTVAL(spu_config.iUseThread),
469 CE_INTVAL(config_save_counter),
470 CE_INTVAL(in_evdev_allow_abs_only),
471 CE_INTVAL(volume_boost),
472 CE_INTVAL(psx_clock),
473 CE_INTVAL(new_dynarec_hacks),
474 CE_INTVAL(in_enable_vibration),
475};
476
477static char *get_cd_label(void)
478{
479 static char trimlabel[33];
480 int j;
481
482 strncpy(trimlabel, CdromLabel, 32);
483 trimlabel[32] = 0;
484 for (j = 31; j >= 0; j--)
485 if (trimlabel[j] == ' ')
486 trimlabel[j] = 0;
487
488 return trimlabel;
489}
490
491static void make_cfg_fname(char *buf, size_t size, int is_game)
492{
493 if (is_game)
494 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
495 else
496 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
497}
498
499static void keys_write_all(FILE *f);
500static char *mystrip(char *str);
501
502static int menu_write_config(int is_game)
503{
504 char cfgfile[MAXPATHLEN];
505 FILE *f;
506 int i;
507
508 config_save_counter++;
509
510 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
511 f = fopen(cfgfile, "w");
512 if (f == NULL) {
513 printf("menu_write_config: failed to open: %s\n", cfgfile);
514 return -1;
515 }
516
517 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
518 fprintf(f, "%s = ", config_data[i].name);
519 switch (config_data[i].len) {
520 case 0:
521 fprintf(f, "%s\n", (char *)config_data[i].val);
522 break;
523 case 1:
524 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
525 break;
526 case 2:
527 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
528 break;
529 case 4:
530 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
531 break;
532 default:
533 printf("menu_write_config: unhandled len %d for %s\n",
534 (int)config_data[i].len, config_data[i].name);
535 break;
536 }
537 }
538
539 keys_write_all(f);
540 fclose(f);
541
542 return 0;
543}
544
545static int menu_do_last_cd_img(int is_get)
546{
547 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
548 char path[256];
549 struct STAT st;
550 FILE *f;
551 int i, ret = -1;
552
553 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
554 f = fopen(path, is_get ? "r" : "w");
555 if (f == NULL) {
556 ret = -1;
557 goto out;
558 }
559
560 if (is_get) {
561 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
562 last_selected_fname[ret] = 0;
563 mystrip(last_selected_fname);
564 }
565 else
566 fprintf(f, "%s\n", last_selected_fname);
567 fclose(f);
568
569out:
570 if (is_get) {
571 for (i = 0; last_selected_fname[0] == 0
572 || STAT(last_selected_fname, &st) != 0; i++)
573 {
574 if (i >= ARRAY_SIZE(defaults))
575 break;
576 strcpy(last_selected_fname, defaults[i]);
577 }
578 }
579
580 return 0;
581}
582
583static void parse_str_val(char *cval, const char *src)
584{
585 char *tmp;
586 strncpy(cval, src, MAXPATHLEN);
587 cval[MAXPATHLEN - 1] = 0;
588 tmp = strchr(cval, '\n');
589 if (tmp == NULL)
590 tmp = strchr(cval, '\r');
591 if (tmp != NULL)
592 *tmp = 0;
593}
594
595static void keys_load_all(const char *cfg);
596
597int menu_load_config(int is_game)
598{
599 char cfgfile[MAXPATHLEN];
600 int i, ret = -1;
601 long size;
602 char *cfg;
603 FILE *f;
604
605 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
606 f = fopen(cfgfile, "r");
607 if (f == NULL) {
608 printf("menu_load_config: failed to open: %s\n", cfgfile);
609 goto fail;
610 }
611
612 fseek(f, 0, SEEK_END);
613 size = ftell(f);
614 if (size <= 0) {
615 printf("bad size %ld: %s\n", size, cfgfile);
616 goto fail;
617 }
618
619 cfg = malloc(size + 1);
620 if (cfg == NULL)
621 goto fail;
622
623 fseek(f, 0, SEEK_SET);
624 if (fread(cfg, 1, size, f) != size) {
625 printf("failed to read: %s\n", cfgfile);
626 goto fail_read;
627 }
628 cfg[size] = 0;
629
630 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
631 char *tmp, *tmp2;
632 u32 val;
633
634 tmp = strstr(cfg, config_data[i].name);
635 if (tmp == NULL)
636 continue;
637 tmp += strlen(config_data[i].name);
638 if (strncmp(tmp, " = ", 3) != 0)
639 continue;
640 tmp += 3;
641
642 if (config_data[i].len == 0) {
643 parse_str_val(config_data[i].val, tmp);
644 continue;
645 }
646
647 tmp2 = NULL;
648 val = strtoul(tmp, &tmp2, 16);
649 if (tmp2 == NULL || tmp == tmp2)
650 continue; // parse failed
651
652 switch (config_data[i].len) {
653 case 1:
654 *(u8 *)config_data[i].val = val;
655 break;
656 case 2:
657 *(u16 *)config_data[i].val = val;
658 break;
659 case 4:
660 *(u32 *)config_data[i].val = val;
661 break;
662 default:
663 printf("menu_load_config: unhandled len %d for %s\n",
664 (int)config_data[i].len, config_data[i].name);
665 break;
666 }
667 }
668
669 if (!is_game) {
670 char *tmp = strstr(cfg, "lastcdimg = ");
671 if (tmp != NULL) {
672 tmp += 12;
673 parse_str_val(last_selected_fname, tmp);
674 }
675 }
676
677 keys_load_all(cfg);
678 ret = 0;
679fail_read:
680 free(cfg);
681fail:
682 if (f != NULL)
683 fclose(f);
684
685 menu_sync_config();
686
687 // sync plugins
688 for (i = bios_sel = 0; bioses[i] != NULL; i++)
689 if (strcmp(Config.Bios, bioses[i]) == 0)
690 { bios_sel = i; break; }
691
692 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
693 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
694 { gpu_plugsel = i; break; }
695
696 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
697 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
698 { spu_plugsel = i; break; }
699
700 // memcard selections
701 char mcd1_old[sizeof(Config.Mcd1)];
702 char mcd2_old[sizeof(Config.Mcd2)];
703 strcpy(mcd1_old, Config.Mcd1);
704 strcpy(mcd2_old, Config.Mcd2);
705
706 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
707 if (memcard1_sel == 0)
708 strcpy(Config.Mcd1, "none");
709 else if (memcards[memcard1_sel] != NULL)
710 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
711 MEMCARD_DIR, memcards[memcard1_sel]);
712 }
713 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
714 if (memcard2_sel == 0)
715 strcpy(Config.Mcd2, "none");
716 else if (memcards[memcard2_sel] != NULL)
717 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
718 MEMCARD_DIR, memcards[memcard2_sel]);
719 }
720 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
721 LoadMcds(Config.Mcd1, Config.Mcd2);
722
723 return ret;
724}
725
726static const char *filter_exts[] = {
727 "bin", "img", "mdf", "iso", "cue", "z",
728 #ifdef HAVE_CHD
729 "chd",
730 #endif
731 "bz", "znx", "pbp", "cbn", NULL
732};
733
734// rrrr rggg gggb bbbb
735static unsigned short fname2color(const char *fname)
736{
737 static const char *other_exts[] = {
738 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
739 };
740 const char *ext = strrchr(fname, '.');
741 int i;
742
743 if (ext == NULL)
744 return 0xffff;
745 ext++;
746 for (i = 0; filter_exts[i] != NULL; i++)
747 if (strcasecmp(ext, filter_exts[i]) == 0)
748 return 0x7bff;
749 for (i = 0; i < array_size(other_exts); i++)
750 if (strcasecmp(ext, other_exts[i]) == 0)
751 return 0xa514;
752 return 0xffff;
753}
754
755static void draw_savestate_bg(int slot);
756
757#define MENU_ALIGN_LEFT
758#ifndef HAVE_PRE_ARMV7 // assume hires device
759#define MENU_X2 1
760#else
761#define MENU_X2 0
762#endif
763
764#include "libpicofe/menu.c"
765
766// a bit of black magic here
767static void draw_savestate_bg(int slot)
768{
769 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
770 int x, y, w, h;
771 char fname[MAXPATHLEN];
772 GPUFreeze_t *gpu;
773 u16 *s, *d;
774 gzFile f;
775 int ret;
776 u32 tmp;
777
778 ret = get_state_filename(fname, sizeof(fname), slot);
779 if (ret != 0)
780 return;
781
782 f = gzopen(fname, "rb");
783 if (f == NULL)
784 return;
785
786 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
787 fprintf(stderr, "gzseek failed: %d\n", ret);
788 gzclose(f);
789 return;
790 }
791
792 gpu = malloc(sizeof(*gpu));
793 if (gpu == NULL) {
794 gzclose(f);
795 return;
796 }
797
798 ret = gzread(f, gpu, sizeof(*gpu));
799 gzclose(f);
800 if (ret != sizeof(*gpu)) {
801 fprintf(stderr, "gzread failed\n");
802 goto out;
803 }
804
805 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
806
807 if (gpu->ulStatus & 0x800000)
808 goto out; // disabled
809
810 x = gpu->ulControl[5] & 0x3ff;
811 y = (gpu->ulControl[5] >> 10) & 0x1ff;
812 w = psx_widths[(gpu->ulStatus >> 16) & 7];
813 tmp = gpu->ulControl[7];
814 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
815 if (gpu->ulStatus & 0x80000) // doubleheight
816 h *= 2;
817 if (h <= 0 || h > 512)
818 goto out;
819 if (y > 512 - 64)
820 y = 0;
821 if (y + h > 512)
822 h = 512 - y;
823 s = (u16 *)gpu->psxVRam + y * 1024 + x;
824
825 x = max(0, g_menuscreen_w - w) & ~3;
826 y = max(0, g_menuscreen_h / 2 - h / 2);
827 w = min(g_menuscreen_w, w);
828 h = min(g_menuscreen_h, h);
829 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
830
831 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
832 if (gpu->ulStatus & 0x200000)
833 bgr888_to_rgb565(d, s, w * 3);
834 else
835 bgr555_to_rgb565(d, s, w * 2);
836
837 // darken this so that menu text is visible
838 if (g_menuscreen_w - w < 320)
839 menu_darken_bg(d, d, w, 0);
840 }
841
842out:
843 free(gpu);
844}
845
846// -------------- key config --------------
847
848me_bind_action me_ctrl_actions[] =
849{
850 { "UP ", 1 << DKEY_UP},
851 { "DOWN ", 1 << DKEY_DOWN },
852 { "LEFT ", 1 << DKEY_LEFT },
853 { "RIGHT ", 1 << DKEY_RIGHT },
854 { "TRIANGLE", 1 << DKEY_TRIANGLE },
855 { "CIRCLE ", 1 << DKEY_CIRCLE },
856 { "CROSS ", 1 << DKEY_CROSS },
857 { "SQUARE ", 1 << DKEY_SQUARE },
858 { "L1 ", 1 << DKEY_L1 },
859 { "R1 ", 1 << DKEY_R1 },
860 { "L2 ", 1 << DKEY_L2 },
861 { "R2 ", 1 << DKEY_R2 },
862 { "L3 ", 1 << DKEY_L3 },
863 { "R3 ", 1 << DKEY_R3 },
864 { "START ", 1 << DKEY_START },
865 { "SELECT ", 1 << DKEY_SELECT },
866 { NULL, 0 }
867};
868
869me_bind_action emuctrl_actions[] =
870{
871 { "Save State ", 1 << SACTION_SAVE_STATE },
872 { "Load State ", 1 << SACTION_LOAD_STATE },
873 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
874 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
875 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
876 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
877 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
878#ifndef HAVE_PRE_ARMV7
879 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
880#endif
881 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
882#if MENU_SHOW_MINIMIZE
883 { "Minimize ", 1 << SACTION_MINIMIZE },
884#endif
885#if MENU_SHOW_FULLSCREEN
886 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
887#endif
888 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
889 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
890 { "Gun A button ", 1 << SACTION_GUN_A },
891 { "Gun B button ", 1 << SACTION_GUN_B },
892 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
893#if MENU_SHOW_VOLUME
894 { "Volume Up ", 1 << SACTION_VOLUME_UP },
895 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
896#endif
897 { NULL, 0 }
898};
899
900static char *mystrip(char *str)
901{
902 int i, len;
903
904 len = strlen(str);
905 for (i = 0; i < len; i++)
906 if (str[i] != ' ') break;
907 if (i > 0) memmove(str, str + i, len - i + 1);
908
909 len = strlen(str);
910 for (i = len - 1; i >= 0; i--)
911 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
912 str[i+1] = 0;
913
914 return str;
915}
916
917static void get_line(char *d, size_t size, const char *s)
918{
919 const char *pe;
920 size_t len;
921
922 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
923 ;
924 len = pe - s;
925 if (len > size - 1)
926 len = size - 1;
927 strncpy(d, s, len);
928 d[len] = 0;
929}
930
931static void keys_write_all(FILE *f)
932{
933 int d;
934
935 for (d = 0; d < IN_MAX_DEVS; d++)
936 {
937 const int *binds = in_get_dev_binds(d);
938 const char *name = in_get_dev_name(d, 0, 0);
939 int k, count = 0;
940
941 if (binds == NULL || name == NULL)
942 continue;
943
944 fprintf(f, "binddev = %s\n", name);
945 in_get_config(d, IN_CFG_BIND_COUNT, &count);
946
947 for (k = 0; k < count; k++)
948 {
949 int i, kbinds, mask;
950 char act[32];
951
952 act[0] = act[31] = 0;
953 name = in_get_key_name(d, k);
954
955 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
956 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
957 mask = me_ctrl_actions[i].mask;
958 if (mask & kbinds) {
959 strncpy(act, me_ctrl_actions[i].name, 31);
960 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
961 kbinds &= ~mask;
962 }
963 mask = me_ctrl_actions[i].mask << 16;
964 if (mask & kbinds) {
965 strncpy(act, me_ctrl_actions[i].name, 31);
966 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
967 kbinds &= ~mask;
968 }
969 }
970
971 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
972 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
973 mask = emuctrl_actions[i].mask;
974 if (mask & kbinds) {
975 strncpy(act, emuctrl_actions[i].name, 31);
976 fprintf(f, "bind %s = %s\n", name, mystrip(act));
977 kbinds &= ~mask;
978 }
979 }
980 }
981
982 for (k = 0; k < array_size(in_adev); k++)
983 {
984 if (in_adev[k] == d)
985 fprintf(f, "bind_analog = %d\n", k);
986 }
987 }
988}
989
990static int parse_bind_val(const char *val, int *type)
991{
992 int i;
993
994 *type = IN_BINDTYPE_NONE;
995 if (val[0] == 0)
996 return 0;
997
998 if (strncasecmp(val, "player", 6) == 0)
999 {
1000 int player, shift = 0;
1001 player = atoi(val + 6) - 1;
1002
1003 if ((unsigned int)player > 1)
1004 return -1;
1005 if (player == 1)
1006 shift = 16;
1007
1008 *type = IN_BINDTYPE_PLAYER12;
1009 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1010 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1011 return me_ctrl_actions[i].mask << shift;
1012 }
1013 }
1014 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1015 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1016 *type = IN_BINDTYPE_EMU;
1017 return emuctrl_actions[i].mask;
1018 }
1019 }
1020
1021 return -1;
1022}
1023
1024static void keys_load_all(const char *cfg)
1025{
1026 char dev[256], key[128], *act;
1027 const char *p;
1028 int bind, bindtype;
1029 int ret, dev_id;
1030
1031 p = cfg;
1032 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1033 p += 10;
1034
1035 // don't strip 'dev' because there are weird devices
1036 // with names with space at the end
1037 get_line(dev, sizeof(dev), p);
1038
1039 dev_id = in_config_parse_dev(dev);
1040 if (dev_id < 0) {
1041 printf("input: can't handle dev: %s\n", dev);
1042 continue;
1043 }
1044
1045 in_unbind_all(dev_id, -1, -1);
1046 while ((p = strstr(p, "bind"))) {
1047 if (strncmp(p, "binddev = ", 10) == 0)
1048 break;
1049
1050 if (strncmp(p, "bind_analog", 11) == 0) {
1051 ret = sscanf(p, "bind_analog = %d", &bind);
1052 p += 11;
1053 if (ret != 1) {
1054 printf("input: parse error: %16s..\n", p);
1055 continue;
1056 }
1057 if ((unsigned int)bind >= array_size(in_adev)) {
1058 printf("input: analog id %d out of range\n", bind);
1059 continue;
1060 }
1061 in_adev[bind] = dev_id;
1062 continue;
1063 }
1064
1065 p += 4;
1066 if (*p != ' ') {
1067 printf("input: parse error: %16s..\n", p);
1068 continue;
1069 }
1070
1071 get_line(key, sizeof(key), p);
1072 act = strchr(key, '=');
1073 if (act == NULL) {
1074 printf("parse failed: %16s..\n", p);
1075 continue;
1076 }
1077 *act = 0;
1078 act++;
1079 mystrip(key);
1080 mystrip(act);
1081
1082 bind = parse_bind_val(act, &bindtype);
1083 if (bind != -1 && bind != 0) {
1084 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1085 in_config_bind_key(dev_id, key, bind, bindtype);
1086 }
1087 else
1088 lprintf("config: unhandled action \"%s\"\n", act);
1089 }
1090 }
1091 in_clean_binds();
1092}
1093
1094static int key_config_loop_wrap(int id, int keys)
1095{
1096 switch (id) {
1097 case MA_CTRL_PLAYER1:
1098 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1099 break;
1100 case MA_CTRL_PLAYER2:
1101 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1102 break;
1103 case MA_CTRL_EMU:
1104 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1105 break;
1106 default:
1107 break;
1108 }
1109 return 0;
1110}
1111
1112static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1113 "Might cause problems with real analog sticks";
1114static const char *adevnames[IN_MAX_DEVS + 2];
1115static int stick_sel[2];
1116
1117static menu_entry e_menu_keyconfig_analog[] =
1118{
1119 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1120 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1121 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1122 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1123 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1124 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1125 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1126 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1127 mee_end,
1128};
1129
1130static int key_config_analog(int id, int keys)
1131{
1132 int i, d, count, sel = 0;
1133 int sel2dev_map[IN_MAX_DEVS];
1134
1135 memset(adevnames, 0, sizeof(adevnames));
1136 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1137 memset(stick_sel, 0, sizeof(stick_sel));
1138
1139 adevnames[0] = "None";
1140 i = 1;
1141 for (d = 0; d < IN_MAX_DEVS; d++)
1142 {
1143 const char *name = in_get_dev_name(d, 0, 1);
1144 if (name == NULL)
1145 continue;
1146
1147 count = 0;
1148 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1149 if (count == 0)
1150 continue;
1151
1152 if (in_adev[0] == d) stick_sel[0] = i;
1153 if (in_adev[1] == d) stick_sel[1] = i;
1154 sel2dev_map[i] = d;
1155 adevnames[i++] = name;
1156 }
1157 adevnames[i] = NULL;
1158
1159 me_loop(e_menu_keyconfig_analog, &sel);
1160
1161 in_adev[0] = sel2dev_map[stick_sel[0]];
1162 in_adev[1] = sel2dev_map[stick_sel[1]];
1163
1164 return 0;
1165}
1166
1167static const char *mgn_dev_name(int id, int *offs)
1168{
1169 const char *name = NULL;
1170 static int it = 0;
1171
1172 if (id == MA_CTRL_DEV_FIRST)
1173 it = 0;
1174
1175 for (; it < IN_MAX_DEVS; it++) {
1176 name = in_get_dev_name(it, 1, 1);
1177 if (name != NULL)
1178 break;
1179 }
1180
1181 it++;
1182 return name;
1183}
1184
1185static const char *mgn_saveloadcfg(int id, int *offs)
1186{
1187 return "";
1188}
1189
1190static int mh_savecfg(int id, int keys)
1191{
1192 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1193 menu_update_msg("config saved");
1194 else
1195 menu_update_msg("failed to write config");
1196
1197 return 1;
1198}
1199
1200static int mh_input_rescan(int id, int keys)
1201{
1202 //menu_sync_config();
1203 in_probe();
1204 menu_update_msg("rescan complete.");
1205
1206 return 0;
1207}
1208
1209static const char *men_in_type_sel[] = {
1210 "Standard (SCPH-1080)",
1211 "Analog (SCPH-1150)",
1212 "GunCon",
1213 "None",
1214 NULL
1215};
1216static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1217static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1218static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1219
1220static menu_entry e_menu_keyconfig[] =
1221{
1222 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1223 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1224 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1225 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1226 mee_label (""),
1227 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1228 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1229 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1230 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1231 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1232 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1233 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1234 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1235 mee_handler ("Rescan devices:", mh_input_rescan),
1236 mee_label (""),
1237 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1238 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1239 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1240 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1241 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1242 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1243 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1244 mee_end,
1245};
1246
1247static int menu_loop_keyconfig(int id, int keys)
1248{
1249 static int sel = 0;
1250
1251// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1252 me_loop(e_menu_keyconfig, &sel);
1253 return 0;
1254}
1255
1256// ------------ gfx options menu ------------
1257
1258static const char *men_scaler[] = {
1259 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1260};
1261static const char *men_soft_filter[] = { "None",
1262#ifdef __ARM_NEON__
1263 "scale2x", "eagle2x",
1264#endif
1265 NULL };
1266static const char *men_dummy[] = { NULL };
1267static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1268static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1269 "int. 4:3 - uses integer if possible, else fractional";
1270static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1271 "using d-pad or move it using R+d-pad";
1272static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1273static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1274#ifdef __ARM_NEON__
1275static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1276#endif
1277
1278static int menu_loop_cscaler(int id, int keys)
1279{
1280 unsigned int inp;
1281
1282 g_scaler = SCALE_CUSTOM;
1283
1284 plat_gvideo_open(Config.PsxType);
1285
1286 for (;;)
1287 {
1288 menu_draw_begin(0, 1);
1289 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1290 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1291 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1292 menu_draw_end();
1293
1294 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1295 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1296 if (inp & PBTN_UP) g_layer_y--;
1297 if (inp & PBTN_DOWN) g_layer_y++;
1298 if (inp & PBTN_LEFT) g_layer_x--;
1299 if (inp & PBTN_RIGHT) g_layer_x++;
1300 if (!(inp & PBTN_R)) {
1301 if (inp & PBTN_UP) g_layer_h += 2;
1302 if (inp & PBTN_DOWN) g_layer_h -= 2;
1303 if (inp & PBTN_LEFT) g_layer_w += 2;
1304 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1305 }
1306 if (inp & (PBTN_MOK|PBTN_MBACK))
1307 break;
1308
1309 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1310 if (g_layer_x < 0) g_layer_x = 0;
1311 if (g_layer_x > 640) g_layer_x = 640;
1312 if (g_layer_y < 0) g_layer_y = 0;
1313 if (g_layer_y > 420) g_layer_y = 420;
1314 if (g_layer_w < 160) g_layer_w = 160;
1315 if (g_layer_h < 60) g_layer_h = 60;
1316 if (g_layer_x + g_layer_w > 800)
1317 g_layer_w = 800 - g_layer_x;
1318 if (g_layer_y + g_layer_h > 480)
1319 g_layer_h = 480 - g_layer_y;
1320 // resize the layer
1321 plat_gvideo_open(Config.PsxType);
1322 }
1323 }
1324
1325 plat_gvideo_close();
1326
1327 return 0;
1328}
1329
1330static menu_entry e_menu_gfx_options[] =
1331{
1332 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1333 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1334 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1335 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1336 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1337 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1338#ifdef __ARM_NEON__
1339 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1340 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1341#endif
1342 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1343// mee_onoff ("Vsync", 0, vsync, 1),
1344 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1345 mee_end,
1346};
1347
1348static int menu_loop_gfx_options(int id, int keys)
1349{
1350 static int sel = 0;
1351
1352 me_loop(e_menu_gfx_options, &sel);
1353
1354 return 0;
1355}
1356
1357// ------------ bios/plugins ------------
1358
1359#ifdef BUILTIN_GPU_NEON
1360
1361static const char h_gpu_neon[] =
1362 "Configure built-in NEON GPU plugin";
1363static const char h_gpu_neon_enhanced[] =
1364 "Renders in double resolution at the cost of lower performance\n"
1365 "(not available for high resolution games)";
1366static const char h_gpu_neon_enhanced_hack[] =
1367 "Speed hack for above option (glitches some games)";
1368static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1369
1370static menu_entry e_menu_plugin_gpu_neon[] =
1371{
1372 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1373 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1374 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1375 mee_end,
1376};
1377
1378static int menu_loop_plugin_gpu_neon(int id, int keys)
1379{
1380 static int sel = 0;
1381 me_loop(e_menu_plugin_gpu_neon, &sel);
1382 return 0;
1383}
1384
1385#endif
1386
1387static menu_entry e_menu_plugin_gpu_unai_old[] =
1388{
1389 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1390 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1391 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1392 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1393 mee_end,
1394};
1395
1396static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1397{
1398 int sel = 0;
1399 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1400 return 0;
1401}
1402
1403static menu_entry e_menu_plugin_gpu_senquack[] =
1404{
1405 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1406 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1407 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1408 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1409 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1410 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1411 mee_end,
1412};
1413
1414static int menu_loop_plugin_gpu_senquack(int id, int keys)
1415{
1416 int sel = 0;
1417 me_loop(e_menu_plugin_gpu_senquack, &sel);
1418 return 0;
1419}
1420
1421
1422static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1423//static const char h_gpu_0[] = "Needed for Chrono Cross";
1424static const char h_gpu_1[] = "Capcom fighting games";
1425static const char h_gpu_2[] = "Black screens in Lunar";
1426static const char h_gpu_3[] = "Compatibility mode";
1427static const char h_gpu_6[] = "Pandemonium 2";
1428//static const char h_gpu_7[] = "Skip every second frame";
1429static const char h_gpu_8[] = "Needed by Dark Forces";
1430static const char h_gpu_9[] = "better g-colors, worse textures";
1431static const char h_gpu_10[] = "Toggle busy flags after drawing";
1432
1433static menu_entry e_menu_plugin_gpu_peops[] =
1434{
1435 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1436// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1437 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1438 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1439 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1440 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1441// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1442 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1443 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1444 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1445 mee_end,
1446};
1447
1448static int menu_loop_plugin_gpu_peops(int id, int keys)
1449{
1450 static int sel = 0;
1451 me_loop(e_menu_plugin_gpu_peops, &sel);
1452 return 0;
1453}
1454
1455static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1456 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1457static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1458
1459static menu_entry e_menu_plugin_gpu_peopsgl[] =
1460{
1461 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1462 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1463 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1464 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1465 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1466 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1467 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1468 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1469 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1470 mee_label ("Fixes/hacks:"),
1471 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1472 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1473 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1474 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1475 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1476 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1477 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1478 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1479 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1480 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1481 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1482 mee_end,
1483};
1484
1485static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1486{
1487 static int sel = 0;
1488 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1489 return 0;
1490}
1491
1492static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1493static const char h_spu_volboost[] = "Large values cause distortion";
1494static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1495 "This is inaccurate and breaks games";
1496
1497static menu_entry e_menu_plugin_spu[] =
1498{
1499 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1500 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1501 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1502 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1503 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1504 mee_end,
1505};
1506
1507static int menu_loop_plugin_spu(int id, int keys)
1508{
1509 static int sel = 0;
1510 me_loop(e_menu_plugin_spu, &sel);
1511 return 0;
1512}
1513
1514static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1515 "savestates and can't be changed there. Must save\n"
1516 "config and reload the game for change to take effect";
1517static const char h_plugin_gpu[] =
1518#ifdef BUILTIN_GPU_NEON
1519 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1520#endif
1521 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1522 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1523 "gpu_senquack is more accurate but slower\n"
1524 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1525 "must save config and reload the game if changed";
1526static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1527 "must save config and reload the game if changed";
1528static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1529static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1530static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1531static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1532static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1533
1534static menu_entry e_menu_plugin_options[] =
1535{
1536 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1537 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1538 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1539#ifdef BUILTIN_GPU_NEON
1540 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1541#endif
1542 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1543 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1544 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1545 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1546 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1547 mee_end,
1548};
1549
1550static menu_entry e_menu_main2[];
1551
1552static int menu_loop_plugin_options(int id, int keys)
1553{
1554 static int sel = 0;
1555 me_loop(e_menu_plugin_options, &sel);
1556
1557 // sync BIOS/plugins
1558 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1559 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1560 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1561 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1562
1563 return 0;
1564}
1565
1566// ------------ adv options menu ------------
1567
1568#ifndef DRC_DISABLE
1569static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1570static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1571static const char h_cfg_gteunn[] = "May cause graphical glitches";
1572static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1573#endif
1574static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1575
1576static menu_entry e_menu_speed_hacks[] =
1577{
1578#ifndef DRC_DISABLE
1579 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1580 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1581 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1582 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1583#endif
1584 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1585 mee_end,
1586};
1587
1588static int menu_loop_speed_hacks(int id, int keys)
1589{
1590 static int sel = 0;
1591 menu_iopts[0] = Config.DisableStalls;
1592 me_loop(e_menu_speed_hacks, &sel);
1593 Config.DisableStalls = menu_iopts[0];
1594 return 0;
1595}
1596
1597static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1598
1599static const char h_cfg_cpul[] = "Shows CPU usage in %";
1600static const char h_cfg_spu[] = "Shows active SPU channels\n"
1601 "(green: normal, red: fmod, blue: noise)";
1602static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1603static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1604static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1605 "(proper .cue/.bin dump is needed otherwise)";
1606#ifndef DRC_DISABLE
1607static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1608 "Might be useful to overcome some dynarec bugs";
1609#endif
1610static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1611static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1612static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1613 "and exceptions (slow, interpreter only, keep off)";
1614static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1615 "causes a performance hit";
1616static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1617 "(adjust this if the game is too slow/too fast/hangs)";
1618
1619enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1620
1621static menu_entry e_menu_adv_options[] =
1622{
1623 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1624 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1625 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1626 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1627 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1628 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1629 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1630 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1631#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1632 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1633#endif
1634 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1635 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1636 mee_end,
1637};
1638
1639static int menu_loop_adv_options(int id, int keys)
1640{
1641 static int sel = 0;
1642 static struct {
1643 boolean *opt;
1644 int *mopt;
1645 } opts[] = {
1646 { &Config.Xa, &menu_iopts[AMO_XA] },
1647 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1648 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1649 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1650 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1651 };
1652 int i;
1653 for (i = 0; i < ARRAY_SIZE(opts); i++)
1654 *opts[i].mopt = *opts[i].opt;
1655 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1656
1657 me_loop(e_menu_adv_options, &sel);
1658
1659 for (i = 0; i < ARRAY_SIZE(opts); i++)
1660 *opts[i].opt = *opts[i].mopt;
1661 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1662
1663 return 0;
1664}
1665
1666// ------------ options menu ------------
1667
1668static int mh_restore_defaults(int id, int keys)
1669{
1670 menu_set_defconfig();
1671 menu_update_msg("defaults restored");
1672 return 1;
1673}
1674
1675static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1676static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1677/*
1678static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1679static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1680 "loading state or both";
1681*/
1682static const char h_restore_def[] = "Switches back to default / recommended\n"
1683 "configuration";
1684static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1685
1686static menu_entry e_menu_options[] =
1687{
1688// mee_range ("Save slot", 0, state_slot, 0, 9),
1689// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1690 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1691 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1692 mee_enum ("Region", 0, region, men_region),
1693 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1694#ifdef C64X_DSP
1695 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1696#else
1697 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1698#endif
1699 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1700 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1701 mee_handler ("[Advanced]", menu_loop_adv_options),
1702 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1703 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1704 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1705 mee_end,
1706};
1707
1708static int menu_loop_options(int id, int keys)
1709{
1710 static int sel = 0;
1711
1712 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1713 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1714 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1715
1716 me_loop(e_menu_options, &sel);
1717
1718 return 0;
1719}
1720
1721// ------------ debug menu ------------
1722
1723static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1724{
1725 int w = min(g_menuscreen_w, 1024);
1726 int h = min(g_menuscreen_h, 512);
1727 u16 *d = g_menuscreen_ptr;
1728 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1729 char buff[64];
1730 int ty = 1;
1731
1732 gpuf->ulFreezeVersion = 1;
1733 if (GPU_freeze != NULL)
1734 GPU_freeze(1, gpuf);
1735
1736 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1737 bgr555_to_rgb565(d, s, w * 2);
1738
1739 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1740 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1741 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1742 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1743 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1744}
1745
1746static void debug_menu_loop(void)
1747{
1748 int inp, df_x = 0, df_y = 0;
1749 GPUFreeze_t *gpuf;
1750
1751 gpuf = malloc(sizeof(*gpuf));
1752 if (gpuf == NULL)
1753 return;
1754
1755 while (1)
1756 {
1757 menu_draw_begin(0, 1);
1758 draw_frame_debug(gpuf, df_x, df_y);
1759 menu_draw_end();
1760
1761 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1762 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1763 if (inp & PBTN_MBACK) break;
1764 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1765 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1766 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1767 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1768 }
1769
1770 free(gpuf);
1771}
1772
1773// --------- memcard manager ---------
1774
1775static void draw_mc_icon(int dx, int dy, const u16 *s)
1776{
1777 u16 *d;
1778 int x, y, l, p;
1779
1780 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1781
1782 for (y = 0; y < 16; y++, s += 16) {
1783 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1784 for (x = 0; x < 16; x++) {
1785 p = s[x];
1786 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1787 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1788 }
1789 }
1790 }
1791}
1792
1793static void draw_mc_bg(void)
1794{
1795 McdBlock *blocks1, *blocks2;
1796 int maxicons = 15;
1797 int i, y, row2;
1798
1799 blocks1 = malloc(15 * sizeof(blocks1[0]));
1800 blocks2 = malloc(15 * sizeof(blocks1[0]));
1801 if (blocks1 == NULL || blocks2 == NULL)
1802 goto out;
1803
1804 for (i = 0; i < 15; i++) {
1805 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1806 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1807 }
1808
1809 menu_draw_begin(1, 1);
1810
1811 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1812
1813 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1814 if (y < 0) {
1815 // doesn't fit..
1816 y = 0;
1817 maxicons = g_menuscreen_h / 32;
1818 }
1819
1820 row2 = g_menuscreen_w / 2;
1821 for (i = 0; i < maxicons; i++) {
1822 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1823 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1824
1825 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1826 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1827 }
1828
1829 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1830
1831 menu_draw_end();
1832out:
1833 free(blocks1);
1834 free(blocks2);
1835}
1836
1837static void handle_memcard_sel(void)
1838{
1839 strcpy(Config.Mcd1, "none");
1840 if (memcard1_sel != 0)
1841 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1842 strcpy(Config.Mcd2, "none");
1843 if (memcard2_sel != 0)
1844 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1845 LoadMcds(Config.Mcd1, Config.Mcd2);
1846 draw_mc_bg();
1847}
1848
1849static menu_entry e_memcard_options[] =
1850{
1851 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1852 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1853 mee_end,
1854};
1855
1856static int menu_loop_memcards(int id, int keys)
1857{
1858 static int sel = 0;
1859 char *p;
1860 int i;
1861
1862 memcard1_sel = memcard2_sel = 0;
1863 p = strrchr(Config.Mcd1, '/');
1864 if (p != NULL)
1865 for (i = 0; memcards[i] != NULL; i++)
1866 if (strcmp(p + 1, memcards[i]) == 0)
1867 { memcard1_sel = i; break; }
1868 p = strrchr(Config.Mcd2, '/');
1869 if (p != NULL)
1870 for (i = 0; memcards[i] != NULL; i++)
1871 if (strcmp(p + 1, memcards[i]) == 0)
1872 { memcard2_sel = i; break; }
1873
1874 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1875
1876 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1877
1878 return 0;
1879}
1880
1881// ------------ cheats menu ------------
1882
1883static void draw_cheatlist(int sel)
1884{
1885 int max_cnt, start, i, pos, active;
1886
1887 max_cnt = g_menuscreen_h / me_sfont_h;
1888 start = max_cnt / 2 - sel;
1889
1890 menu_draw_begin(1, 1);
1891
1892 for (i = 0; i < NumCheats; i++) {
1893 pos = start + i;
1894 if (pos < 0) continue;
1895 if (pos >= max_cnt) break;
1896 active = Cheats[i].Enabled;
1897 smalltext_out16(14, pos * me_sfont_h,
1898 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1899 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1900 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1901 }
1902 pos = start + i;
1903 if (pos < max_cnt)
1904 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1905
1906 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1907 menu_draw_end();
1908}
1909
1910static void menu_loop_cheats(void)
1911{
1912 static int menu_sel = 0;
1913 int inp;
1914
1915 for (;;)
1916 {
1917 draw_cheatlist(menu_sel);
1918 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1919 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1920 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1921 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1922 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1923 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1924 if (inp & PBTN_MOK) { // action
1925 if (menu_sel < NumCheats)
1926 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1927 else break;
1928 }
1929 if (inp & PBTN_MBACK)
1930 break;
1931 }
1932}
1933
1934// --------- main menu help ----------
1935
1936static void menu_bios_warn(void)
1937{
1938 int inp;
1939 static const char msg[] =
1940 "You don't seem to have copied any BIOS\n"
1941 "files to\n"
1942 MENU_BIOS_PATH "\n\n"
1943
1944 "While many games work fine with fake\n"
1945 "(HLE) BIOS, others (like MGS and FF8)\n"
1946 "require BIOS to work.\n"
1947 "After copying the file, you'll also need\n"
1948 "to select it in the emu's menu:\n"
1949 "options->[BIOS/Plugins]\n\n"
1950 "The file is usually named SCPH1001.BIN,\n"
1951 "but other not compressed files can be\n"
1952 "used too.\n\n"
1953 "Press %s or %s to continue";
1954 char tmp_msg[sizeof(msg) + 64];
1955
1956 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1957 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1958 while (1)
1959 {
1960 draw_menu_message(tmp_msg, NULL);
1961
1962 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1963 if (inp & (PBTN_MBACK|PBTN_MOK))
1964 return;
1965 }
1966}
1967
1968// ------------ main menu ------------
1969
1970static menu_entry e_menu_main[];
1971
1972static void draw_frame_main(void)
1973{
1974 struct tm *tmp;
1975 time_t ltime;
1976 int capacity;
1977 char ltime_s[16];
1978 char buff[64];
1979 char *out;
1980
1981 if (CdromId[0] != 0) {
1982 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1983 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1984 Config.HLE ? "HLE" : "BIOS");
1985 smalltext_out16(4, 1, buff, 0x105f);
1986 }
1987
1988 if (ready_to_go) {
1989 capacity = plat_target_bat_capacity_get();
1990 ltime = time(NULL);
1991 tmp = localtime(&ltime);
1992 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1993 if (capacity >= 0) {
1994 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1995 out = buff;
1996 }
1997 else
1998 out = ltime_s;
1999 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2000 }
2001}
2002
2003static void draw_frame_credits(void)
2004{
2005 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2006}
2007
2008static const char credits_text[] =
2009 "PCSX-ReARMed\n\n"
2010 "(C) 1999-2003 PCSX Team\n"
2011 "(C) 2005-2009 PCSX-df Team\n"
2012 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2013 "ARM recompiler (C) 2009-2011 Ari64\n"
2014#ifdef BUILTIN_GPU_NEON
2015 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2016#endif
2017 "PEOpS GPU and SPU by Pete Bernert\n"
2018 " and the P.E.Op.S. team\n"
2019 "PCSX4ALL plugin by PCSX4ALL team\n"
2020 " Chui, Franxis, Unai\n\n"
2021 "integration, optimization and\n"
2022 " frontend (C) 2010-2015 notaz\n";
2023
2024static int reset_game(void)
2025{
2026 ClosePlugins();
2027 OpenPlugins();
2028 SysReset();
2029 if (Config.HLE) {
2030 if (LoadCdrom() == -1)
2031 return -1;
2032 }
2033 return 0;
2034}
2035
2036static int reload_plugins(const char *cdimg)
2037{
2038 pl_vout_buf = NULL;
2039
2040 ClosePlugins();
2041
2042 set_cd_image(cdimg);
2043 LoadPlugins();
2044 pcnt_hook_plugins();
2045 NetOpened = 0;
2046 if (OpenPlugins() == -1) {
2047 menu_update_msg("failed to open plugins");
2048 return -1;
2049 }
2050 plugin_call_rearmed_cbs();
2051
2052 cdrIsoMultidiskCount = 1;
2053 CdromId[0] = '\0';
2054 CdromLabel[0] = '\0';
2055
2056 return 0;
2057}
2058
2059static int run_bios(void)
2060{
2061 boolean origSlowBoot = Config.SlowBoot;
2062
2063 if (bios_sel == 0)
2064 return -1;
2065
2066 ready_to_go = 0;
2067 if (reload_plugins(NULL) != 0)
2068 return -1;
2069 Config.SlowBoot = 1;
2070 SysReset();
2071 Config.SlowBoot = origSlowBoot;
2072
2073 ready_to_go = 1;
2074 return 0;
2075}
2076
2077static int run_exe(void)
2078{
2079 const char *exts[] = { "exe", NULL };
2080 const char *fname;
2081
2082 fname = menu_loop_romsel(last_selected_fname,
2083 sizeof(last_selected_fname), exts, NULL);
2084 if (fname == NULL)
2085 return -1;
2086
2087 ready_to_go = 0;
2088 if (reload_plugins(NULL) != 0)
2089 return -1;
2090
2091 SysReset();
2092 if (Load(fname) != 0) {
2093 menu_update_msg("exe load failed, bad file?");
2094 printf("meh\n");
2095 return -1;
2096 }
2097
2098 ready_to_go = 1;
2099 return 0;
2100}
2101
2102static int run_cd_image(const char *fname)
2103{
2104 int autoload_state = g_autostateld_opt;
2105
2106 ready_to_go = 0;
2107 reload_plugins(fname);
2108
2109 // always autodetect, menu_sync_config will override as needed
2110 Config.PsxAuto = 1;
2111
2112 if (CheckCdrom() == -1) {
2113 // Only check the CD if we are starting the console with a CD
2114 ClosePlugins();
2115 menu_update_msg("unsupported/invalid CD image");
2116 return -1;
2117 }
2118
2119 SysReset();
2120
2121 // Read main executable directly from CDRom and start it
2122 if (LoadCdrom() == -1) {
2123 ClosePlugins();
2124 menu_update_msg("failed to load CD image");
2125 return -1;
2126 }
2127
2128 emu_on_new_cd(1);
2129 ready_to_go = 1;
2130
2131 if (autoload_state) {
2132 unsigned int newest = 0;
2133 int time, slot, newest_slot = -1;
2134
2135 for (slot = 0; slot < 10; slot++) {
2136 if (emu_check_save_file(slot, &time)) {
2137 if ((unsigned int)time > newest) {
2138 newest = time;
2139 newest_slot = slot;
2140 }
2141 }
2142 }
2143
2144 if (newest_slot >= 0) {
2145 lprintf("autoload slot %d\n", newest_slot);
2146 emu_load_state(newest_slot);
2147 }
2148 else {
2149 lprintf("no save to autoload.\n");
2150 }
2151 }
2152
2153 return 0;
2154}
2155
2156static int romsel_run(void)
2157{
2158 int prev_gpu, prev_spu;
2159 const char *fname;
2160
2161 fname = menu_loop_romsel(last_selected_fname,
2162 sizeof(last_selected_fname), filter_exts,
2163 optional_cdimg_filter);
2164 if (fname == NULL)
2165 return -1;
2166
2167 printf("selected file: %s\n", fname);
2168
2169 new_dynarec_clear_full();
2170
2171 if (run_cd_image(fname) != 0)
2172 return -1;
2173
2174 prev_gpu = gpu_plugsel;
2175 prev_spu = spu_plugsel;
2176 if (menu_load_config(1) != 0)
2177 menu_load_config(0);
2178
2179 // check for plugin changes, have to repeat
2180 // loading if game config changed plugins to reload them
2181 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2182 printf("plugin change detected, reloading plugins..\n");
2183 if (run_cd_image(fname) != 0)
2184 return -1;
2185 }
2186
2187 strcpy(last_selected_fname, fname);
2188 menu_do_last_cd_img(0);
2189 return 0;
2190}
2191
2192static int swap_cd_image(void)
2193{
2194 const char *fname;
2195
2196 fname = menu_loop_romsel(last_selected_fname,
2197 sizeof(last_selected_fname), filter_exts,
2198 optional_cdimg_filter);
2199 if (fname == NULL)
2200 return -1;
2201
2202 printf("selected file: %s\n", fname);
2203
2204 CdromId[0] = '\0';
2205 CdromLabel[0] = '\0';
2206
2207 set_cd_image(fname);
2208 if (ReloadCdromPlugin() < 0) {
2209 menu_update_msg("failed to load cdr plugin");
2210 return -1;
2211 }
2212 if (CDR_open() < 0) {
2213 menu_update_msg("failed to open cdr plugin");
2214 return -1;
2215 }
2216
2217 SetCdOpenCaseTime(time(NULL) + 2);
2218 LidInterrupt();
2219
2220 strcpy(last_selected_fname, fname);
2221 return 0;
2222}
2223
2224static int swap_cd_multidisk(void)
2225{
2226 cdrIsoMultidiskSelect++;
2227 CdromId[0] = '\0';
2228 CdromLabel[0] = '\0';
2229
2230 CDR_close();
2231 if (CDR_open() < 0) {
2232 menu_update_msg("failed to open cdr plugin");
2233 return -1;
2234 }
2235
2236 SetCdOpenCaseTime(time(NULL) + 2);
2237 LidInterrupt();
2238
2239 return 0;
2240}
2241
2242static void load_pcsx_cht(void)
2243{
2244 static const char *exts[] = { "cht", NULL };
2245 const char *fname;
2246 char msg[64];
2247
2248 fname = menu_loop_romsel(last_selected_fname,
2249 sizeof(last_selected_fname), exts, NULL);
2250 if (fname == NULL)
2251 return;
2252
2253 printf("selected cheat file: %s\n", fname);
2254 LoadCheats(fname);
2255
2256 if (NumCheats == 0 && NumCodes == 0)
2257 menu_update_msg("failed to load cheats");
2258 else {
2259 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2260 menu_update_msg(msg);
2261 }
2262 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2263}
2264
2265static int main_menu_handler(int id, int keys)
2266{
2267 switch (id)
2268 {
2269 case MA_MAIN_RESUME_GAME:
2270 if (ready_to_go)
2271 return 1;
2272 break;
2273 case MA_MAIN_SAVE_STATE:
2274 if (ready_to_go)
2275 return menu_loop_savestate(0);
2276 break;
2277 case MA_MAIN_LOAD_STATE:
2278 if (ready_to_go)
2279 return menu_loop_savestate(1);
2280 break;
2281 case MA_MAIN_RESET_GAME:
2282 if (ready_to_go && reset_game() == 0)
2283 return 1;
2284 break;
2285 case MA_MAIN_LOAD_ROM:
2286 if (romsel_run() == 0)
2287 return 1;
2288 break;
2289 case MA_MAIN_SWAP_CD:
2290 if (swap_cd_image() == 0)
2291 return 1;
2292 break;
2293 case MA_MAIN_SWAP_CD_MULTI:
2294 if (swap_cd_multidisk() == 0)
2295 return 1;
2296 break;
2297 case MA_MAIN_RUN_BIOS:
2298 if (run_bios() == 0)
2299 return 1;
2300 break;
2301 case MA_MAIN_RUN_EXE:
2302 if (run_exe() == 0)
2303 return 1;
2304 break;
2305 case MA_MAIN_CHEATS:
2306 menu_loop_cheats();
2307 break;
2308 case MA_MAIN_LOAD_CHEATS:
2309 load_pcsx_cht();
2310 break;
2311 case MA_MAIN_CREDITS:
2312 draw_menu_message(credits_text, draw_frame_credits);
2313 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2314 break;
2315 case MA_MAIN_EXIT:
2316 emu_core_ask_exit();
2317 return 1;
2318 default:
2319 lprintf("%s: something unknown selected\n", __FUNCTION__);
2320 break;
2321 }
2322
2323 return 0;
2324}
2325
2326static menu_entry e_menu_main2[] =
2327{
2328 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2329 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2330 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2331 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2332 mee_handler ("Memcard manager", menu_loop_memcards),
2333 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2334 mee_end,
2335};
2336
2337static int main_menu2_handler(int id, int keys)
2338{
2339 static int sel = 0;
2340
2341 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2342 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2343 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2344 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2345
2346 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2347}
2348
2349static const char h_extra[] = "Change CD, manage memcards..\n";
2350
2351static menu_entry e_menu_main[] =
2352{
2353 mee_label (""),
2354 mee_label (""),
2355 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2356 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2357 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2358 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2359 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2360 mee_handler ("Options", menu_loop_options),
2361 mee_handler ("Controls", menu_loop_keyconfig),
2362 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2363 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2364 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2365 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2366 mee_end,
2367};
2368
2369// ----------------------------
2370
2371static void menu_leave_emu(void);
2372
2373void menu_loop(void)
2374{
2375 static int warned_about_bios = 0;
2376 static int sel = 0;
2377
2378 menu_leave_emu();
2379
2380 if (config_save_counter == 0) {
2381 // assume first run
2382 if (bioses[1] != NULL) {
2383 // autoselect BIOS to make user's life easier
2384 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2385 bios_sel = 1;
2386 }
2387 else if (!warned_about_bios) {
2388 menu_bios_warn();
2389 warned_about_bios = 1;
2390 }
2391 }
2392
2393 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2394 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2395 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2396 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2397 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2398
2399 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2400
2401 do {
2402 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2403 } while (!ready_to_go && !g_emu_want_quit);
2404
2405 /* wait until menu, ok, back is released */
2406 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2407 ;
2408
2409 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2410
2411 menu_prepare_emu();
2412}
2413
2414static int qsort_strcmp(const void *p1, const void *p2)
2415{
2416 char * const *s1 = (char * const *)p1;
2417 char * const *s2 = (char * const *)p2;
2418 return strcasecmp(*s1, *s2);
2419}
2420
2421static void scan_bios_plugins(void)
2422{
2423 char fname[MAXPATHLEN];
2424 struct dirent *ent;
2425 int bios_i, gpu_i, spu_i, mc_i;
2426 char *p;
2427 DIR *dir;
2428
2429 bioses[0] = "HLE";
2430 gpu_plugins[0] = "builtin_gpu";
2431 spu_plugins[0] = "builtin_spu";
2432 memcards[0] = "(none)";
2433 bios_i = gpu_i = spu_i = mc_i = 1;
2434
2435 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2436 dir = opendir(fname);
2437 if (dir == NULL) {
2438 perror("scan_bios_plugins bios opendir");
2439 goto do_plugins;
2440 }
2441
2442 while (1) {
2443 struct stat st;
2444
2445 errno = 0;
2446 ent = readdir(dir);
2447 if (ent == NULL) {
2448 if (errno != 0)
2449 perror("readdir");
2450 break;
2451 }
2452
2453 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2454 continue;
2455
2456 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2457 if (stat(fname, &st) != 0
2458 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2459 printf("bad BIOS file: %s\n", ent->d_name);
2460 continue;
2461 }
2462
2463 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2464 bioses[bios_i++] = strdup(ent->d_name);
2465 continue;
2466 }
2467
2468 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2469 }
2470
2471 closedir(dir);
2472
2473do_plugins:
2474 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2475 dir = opendir(fname);
2476 if (dir == NULL) {
2477 perror("scan_bios_plugins plugins opendir");
2478 goto do_memcards;
2479 }
2480
2481 while (1) {
2482 void *h, *tmp;
2483
2484 errno = 0;
2485 ent = readdir(dir);
2486 if (ent == NULL) {
2487 if (errno != 0)
2488 perror("readdir");
2489 break;
2490 }
2491 p = strstr(ent->d_name, ".so");
2492 if (p == NULL)
2493 continue;
2494
2495 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2496 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2497 if (h == NULL) {
2498 fprintf(stderr, "%s\n", dlerror());
2499 continue;
2500 }
2501
2502 // now what do we have here?
2503 tmp = dlsym(h, "GPUinit");
2504 if (tmp) {
2505 dlclose(h);
2506 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2507 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2508 continue;
2509 }
2510
2511 tmp = dlsym(h, "SPUinit");
2512 if (tmp) {
2513 dlclose(h);
2514 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2515 spu_plugins[spu_i++] = strdup(ent->d_name);
2516 continue;
2517 }
2518
2519 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2520 dlclose(h);
2521 }
2522
2523 closedir(dir);
2524
2525do_memcards:
2526 dir = opendir("." MEMCARD_DIR);
2527 if (dir == NULL) {
2528 perror("scan_bios_plugins memcards opendir");
2529 return;
2530 }
2531
2532 while (1) {
2533 struct stat st;
2534
2535 errno = 0;
2536 ent = readdir(dir);
2537 if (ent == NULL) {
2538 if (errno != 0)
2539 perror("readdir");
2540 break;
2541 }
2542
2543 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2544 continue;
2545
2546 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2547 if (stat(fname, &st) != 0) {
2548 printf("bad memcard file: %s\n", ent->d_name);
2549 continue;
2550 }
2551
2552 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2553 memcards[mc_i++] = strdup(ent->d_name);
2554 continue;
2555 }
2556
2557 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2558 }
2559
2560 if (mc_i > 2)
2561 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2562
2563 closedir(dir);
2564}
2565
2566void menu_init(void)
2567{
2568 char buff[MAXPATHLEN];
2569 int i;
2570
2571 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2572
2573 scan_bios_plugins();
2574 menu_init_base();
2575
2576 menu_set_defconfig();
2577 menu_load_config(0);
2578 menu_do_last_cd_img(1);
2579 last_vout_w = 320;
2580 last_vout_h = 240;
2581 last_vout_bpp = 16;
2582
2583 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2584 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2585 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2586 fprintf(stderr, "OOM\n");
2587 exit(1);
2588 }
2589
2590 emu_make_path(buff, "skin/background.png", sizeof(buff));
2591 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2592
2593 i = plat_target.cpu_clock_set != NULL
2594 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2595 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2596
2597 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2598 e_menu_gfx_options[i].data = plat_target.vout_methods;
2599 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2600 plat_target.vout_methods != NULL);
2601
2602 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2603 e_menu_gfx_options[i].data = plat_target.hwfilters;
2604 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2605 plat_target.hwfilters != NULL);
2606
2607 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2608 plat_target.gamma_set != NULL);
2609
2610#ifdef HAVE_PRE_ARMV7
2611 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2612#endif
2613 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2614 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2615 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2616 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2617 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2618 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2619 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2620}
2621
2622void menu_notify_mode_change(int w, int h, int bpp)
2623{
2624 last_vout_w = w;
2625 last_vout_h = h;
2626 last_vout_bpp = bpp;
2627}
2628
2629static void menu_leave_emu(void)
2630{
2631 if (GPU_close != NULL) {
2632 int ret = GPU_close();
2633 if (ret)
2634 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2635 }
2636
2637 plat_video_menu_enter(ready_to_go);
2638
2639 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2640 if (pl_vout_buf != NULL && ready_to_go) {
2641 int x = max(0, g_menuscreen_w - last_vout_w);
2642 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2643 int w = min(g_menuscreen_w, last_vout_w);
2644 int h = min(g_menuscreen_h, last_vout_h);
2645 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2646 char *s = pl_vout_buf;
2647
2648 if (last_vout_bpp == 16) {
2649 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2650 menu_darken_bg(d, s, w, 0);
2651 }
2652 else {
2653 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2654 rgb888_to_rgb565(d, s, w * 3);
2655 menu_darken_bg(d, d, w, 0);
2656 }
2657 }
2658 }
2659
2660 if (ready_to_go)
2661 cpu_clock = plat_target_cpu_clock_get();
2662}
2663
2664void menu_prepare_emu(void)
2665{
2666 R3000Acpu *prev_cpu = psxCpu;
2667
2668 plat_video_menu_leave();
2669
2670 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2671 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2672 #else
2673 psxCpu = &psxInt;
2674 #endif
2675 if (psxCpu != prev_cpu) {
2676 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2677 prev_cpu->Shutdown();
2678 psxCpu->Init();
2679 psxCpu->Reset();
2680 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2681 }
2682
2683 menu_sync_config();
2684 psxCpu->ApplyConfig();
2685
2686 // core doesn't care about Config.Cdda changes,
2687 // so handle them manually here
2688 if (Config.Cdda)
2689 CDR_stop();
2690
2691 if (cpu_clock > 0)
2692 plat_target_cpu_clock_set(cpu_clock);
2693
2694 // push config to GPU plugin
2695 plugin_call_rearmed_cbs();
2696
2697 if (GPU_open != NULL) {
2698 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2699 if (ret)
2700 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2701 }
2702}
2703
2704void menu_update_msg(const char *msg)
2705{
2706 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2707 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2708
2709 menu_error_time = plat_get_ticks_ms();
2710 lprintf("msg: %s\n", menu_error_msg);
2711}
2712
2713void menu_finish(void)
2714{
2715 if (cpu_clock_st > 0)
2716 plat_target_cpu_clock_set(cpu_clock_st);
2717}