misc: avoid assertion failure when state save fails
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#ifdef __FreeBSD__
13#define STAT stat
14#else
15#define STAT stat64
16#endif
17#include <stdio.h>
18#include <string.h>
19#include <errno.h>
20#include <dlfcn.h>
21#include <zlib.h>
22#include <sys/types.h>
23#include <sys/stat.h>
24#include <unistd.h>
25#include <dirent.h>
26
27#include "main.h"
28#include "menu.h"
29#include "config.h"
30#include "plugin.h"
31#include "plugin_lib.h"
32#include "plat.h"
33#include "pcnt.h"
34#include "cspace.h"
35#include "libpicofe/plat.h"
36#include "libpicofe/input.h"
37#include "libpicofe/linux/in_evdev.h"
38#include "libpicofe/plat.h"
39#include "../libpcsxcore/misc.h"
40#include "../libpcsxcore/cdrom.h"
41#include "../libpcsxcore/cdriso.h"
42#include "../libpcsxcore/cheat.h"
43#include "../libpcsxcore/new_dynarec/new_dynarec.h"
44#include "../plugins/dfsound/spu_config.h"
45#include "psemu_plugin_defs.h"
46#include "arm_features.h"
47#include "revision.h"
48
49#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
50
51#define array_size(x) (sizeof(x) / sizeof(x[0]))
52
53typedef enum
54{
55 MA_NONE = 1,
56 MA_MAIN_RESUME_GAME,
57 MA_MAIN_SAVE_STATE,
58 MA_MAIN_LOAD_STATE,
59 MA_MAIN_RESET_GAME,
60 MA_MAIN_LOAD_ROM,
61 MA_MAIN_SWAP_CD,
62 MA_MAIN_SWAP_CD_MULTI,
63 MA_MAIN_RUN_BIOS,
64 MA_MAIN_RUN_EXE,
65 MA_MAIN_LOAD_CHEATS,
66 MA_MAIN_CHEATS,
67 MA_MAIN_CONTROLS,
68 MA_MAIN_CREDITS,
69 MA_MAIN_EXIT,
70 MA_CTRL_PLAYER1,
71 MA_CTRL_PLAYER2,
72 MA_CTRL_ANALOG,
73 MA_CTRL_EMU,
74 MA_CTRL_DEV_FIRST,
75 MA_CTRL_DEV_NEXT,
76 MA_CTRL_NUBS_BTNS,
77 MA_CTRL_DEADZONE,
78 MA_CTRL_VIBRATION,
79 MA_CTRL_DONE,
80 MA_OPT_SAVECFG,
81 MA_OPT_SAVECFG_GAME,
82 MA_OPT_CPU_CLOCKS,
83 MA_OPT_SPU_THREAD,
84 MA_OPT_DISP_OPTS,
85 MA_OPT_VARSCALER,
86 MA_OPT_VARSCALER_C,
87 MA_OPT_SCALER2,
88 MA_OPT_HWFILTER,
89 MA_OPT_SWFILTER,
90 MA_OPT_GAMMA,
91 MA_OPT_VOUT_MODE,
92 MA_OPT_SCANLINES,
93 MA_OPT_SCANLINE_LEVEL,
94 MA_OPT_CENTERING,
95} menu_id;
96
97static int last_vout_w, last_vout_h, last_vout_bpp;
98static int cpu_clock, cpu_clock_st, volume_boost;
99static int frameskip = 1; // 0 - auto, 1 - off
100static char last_selected_fname[MAXPATHLEN];
101static int config_save_counter, region, in_type_sel1, in_type_sel2;
102static int psx_clock;
103static int memcard1_sel = -1, memcard2_sel = -1;
104extern int g_autostateld_opt;
105static int menu_iopts[8];
106int g_opts, g_scaler, g_gamma = 100;
107int scanlines, scanline_level = 20;
108int soft_scaling, analog_deadzone; // for Caanoo
109int soft_filter;
110
111#ifndef HAVE_PRE_ARMV7
112#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113#define DEFAULT_PSX_CLOCK_S "57"
114#else
115#define DEFAULT_PSX_CLOCK 50
116#define DEFAULT_PSX_CLOCK_S "50"
117#endif
118
119static const char *bioses[32];
120static const char *gpu_plugins[16];
121static const char *spu_plugins[16];
122static const char *memcards[32];
123static int bios_sel, gpu_plugsel, spu_plugsel;
124
125#ifndef UI_FEATURES_H
126#define MENU_BIOS_PATH "bios/"
127#define MENU_SHOW_VARSCALER 0
128#define MENU_SHOW_VOUTMODE 1
129#define MENU_SHOW_SCALER2 0
130#define MENU_SHOW_NUBS_BTNS 0
131#define MENU_SHOW_VIBRATION 0
132#define MENU_SHOW_DEADZONE 0
133#define MENU_SHOW_MINIMIZE 0
134#define MENU_SHOW_FULLSCREEN 1
135#define MENU_SHOW_VOLUME 0
136#endif
137
138static int min(int x, int y) { return x < y ? x : y; }
139static int max(int x, int y) { return x > y ? x : y; }
140
141void emu_make_path(char *buff, const char *end, int size)
142{
143 int pos, end_len;
144
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
148 buff[size - 1] = 0;
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
151}
152
153static int emu_check_save_file(int slot, int *time)
154{
155 char fname[MAXPATHLEN];
156 struct stat status;
157 int ret;
158
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
162
163 ret = get_state_filename(fname, sizeof(fname), slot);
164 if (ret != 0)
165 return 1;
166
167 ret = stat(fname, &status);
168 if (ret != 0)
169 return 1;
170
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
173
174 *time = status.st_mtime;
175
176 return 1;
177}
178
179static int emu_save_load_game(int load, int unused)
180{
181 int ret;
182
183 if (load) {
184 ret = emu_load_state(state_slot);
185
186 // reflect hle/bios mode from savestate
187 if (Config.HLE)
188 bios_sel = 0;
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
191 bios_sel = 1;
192 }
193 else
194 ret = emu_save_state(state_slot);
195
196 return ret;
197}
198
199static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
201{
202 int i;
203
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
206 continue;
207
208 if (strcmp(name, namelist[i]->d_name) == 0) {
209 free(namelist[i]);
210 namelist[i] = NULL;
211 break;
212 }
213 }
214}
215
216static int optional_cdimg_filter(struct dirent **namelist, int count,
217 const char *basedir)
218{
219 const char *ext, *p;
220 char buf[256], buf2[257];
221 int i, d, ret, good_cue;
222 struct STAT statf;
223 FILE *f;
224
225 if (count <= 1)
226 return count;
227
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
230 continue;
231
232 ext = strrchr(namelist[i]->d_name, '.');
233 if (ext == NULL) {
234 // should not happen but whatever
235 free(namelist[i]);
236 namelist[i] = NULL;
237 continue;
238 }
239 ext++;
240
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
243 {
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
246
247 f = fopen(buf, "r");
248 if (f == NULL) {
249 free(namelist[i]);
250 namelist[i] = NULL;
251 continue;
252 }
253
254 good_cue = 0;
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
257 if (ret != 1)
258 ret = sscanf(buf, " FILE %256s", buf2);
259 if (ret != 1)
260 continue;
261
262 p = strrchr(buf2, '/');
263 if (p == NULL)
264 p = strrchr(buf2, '\\');
265 if (p != NULL)
266 p++;
267 else
268 p = buf2;
269
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
272 if (ret == 0) {
273 rm_namelist_entry(namelist, count, p);
274 good_cue = 1;
275 }
276 }
277 fclose(f);
278
279 if (!good_cue) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 }
283 continue;
284 }
285
286 p = strcasestr(namelist[i]->d_name, "track");
287 if (p != NULL) {
288 ret = strtoul(p + 5, NULL, 10);
289 if (ret > 1) {
290 free(namelist[i]);
291 namelist[i] = NULL;
292 continue;
293 }
294 }
295 }
296
297 // compact namelist
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
301
302 return d;
303}
304
305// propagate menu settings to the emu vars
306static void menu_sync_config(void)
307{
308 static int allow_abs_only_old;
309
310 Config.PsxAuto = 1;
311 if (region > 0) {
312 Config.PsxAuto = 0;
313 Config.PsxType = region - 1;
314 }
315 Config.cycle_multiplier = 10000 / psx_clock;
316
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_NONE; break;
321 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
322 }
323 switch (in_type_sel2) {
324 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
325 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
326 case 3: in_type[1] = PSE_PAD_TYPE_NONE; break;
327 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
328 }
329 if (in_evdev_allow_abs_only != allow_abs_only_old) {
330 in_probe();
331 allow_abs_only_old = in_evdev_allow_abs_only;
332 }
333
334 spu_config.iVolume = 768 + 128 * volume_boost;
335 pl_rearmed_cbs.frameskip = frameskip - 1;
336 pl_timing_prepare(Config.PsxType);
337}
338
339static void menu_set_defconfig(void)
340{
341 emu_set_default_config();
342
343 g_opts = 0;
344 g_scaler = SCALE_4_3;
345 g_gamma = 100;
346 volume_boost = 0;
347 frameskip = 1; // 1 - off
348 analog_deadzone = 50;
349 soft_scaling = 1;
350 soft_filter = 0;
351 scanlines = 0;
352 scanline_level = 20;
353 plat_target.vout_fullscreen = 0;
354 psx_clock = DEFAULT_PSX_CLOCK;
355
356 region = 0;
357 in_type_sel1 = in_type_sel2 = 0;
358 in_evdev_allow_abs_only = 0;
359
360 menu_sync_config();
361}
362
363#define CE_CONFIG_STR(val) \
364 { #val, 0, Config.val }
365
366#define CE_CONFIG_VAL(val) \
367 { #val, sizeof(Config.val), &Config.val }
368
369#define CE_STR(val) \
370 { #val, 0, val }
371
372#define CE_INTVAL(val) \
373 { #val, sizeof(val), &val }
374
375#define CE_INTVAL_N(name, val) \
376 { name, sizeof(val), &val }
377
378#define CE_INTVAL_P(val) \
379 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
380
381// 'versioned' var, used when defaults change
382#define CE_CONFIG_STR_V(val, ver) \
383 { #val #ver, 0, Config.val }
384
385#define CE_INTVAL_V(val, ver) \
386 { #val #ver, sizeof(val), &val }
387
388#define CE_INTVAL_PV(val, ver) \
389 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
390
391static const struct {
392 const char *name;
393 size_t len;
394 void *val;
395} config_data[] = {
396 CE_CONFIG_STR(Bios),
397 CE_CONFIG_STR_V(Gpu, 3),
398 CE_CONFIG_STR(Spu),
399// CE_CONFIG_STR(Cdr),
400 CE_CONFIG_VAL(Xa),
401 CE_CONFIG_VAL(Mdec),
402 CE_CONFIG_VAL(Cdda),
403 CE_CONFIG_VAL(Debug),
404 CE_CONFIG_VAL(PsxOut),
405 CE_CONFIG_VAL(icache_emulation),
406 CE_CONFIG_VAL(DisableStalls),
407 CE_CONFIG_VAL(Cpu),
408 CE_CONFIG_VAL(GpuListWalking),
409 CE_CONFIG_VAL(PreciseExceptions),
410 CE_INTVAL(region),
411 CE_INTVAL_V(g_scaler, 3),
412 CE_INTVAL(g_gamma),
413 CE_INTVAL(g_layer_x),
414 CE_INTVAL(g_layer_y),
415 CE_INTVAL(g_layer_w),
416 CE_INTVAL(g_layer_h),
417 CE_INTVAL(soft_filter),
418 CE_INTVAL(scanlines),
419 CE_INTVAL(scanline_level),
420 CE_INTVAL(plat_target.vout_method),
421 CE_INTVAL(plat_target.hwfilter),
422 CE_INTVAL(plat_target.vout_fullscreen),
423 CE_INTVAL(state_slot),
424 CE_INTVAL(cpu_clock),
425 CE_INTVAL(g_opts),
426 CE_INTVAL(in_type_sel1),
427 CE_INTVAL(in_type_sel2),
428 CE_INTVAL(analog_deadzone),
429 CE_INTVAL(memcard1_sel),
430 CE_INTVAL(memcard2_sel),
431 CE_INTVAL(g_autostateld_opt),
432 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
433 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
434 CE_INTVAL_V(frameskip, 4),
435 CE_INTVAL_P(gpu_peops.iUseDither),
436 CE_INTVAL_P(gpu_peops.dwActFixes),
437 CE_INTVAL_P(gpu_unai_old.lineskip),
438 CE_INTVAL_P(gpu_unai_old.abe_hack),
439 CE_INTVAL_P(gpu_unai_old.no_light),
440 CE_INTVAL_P(gpu_unai_old.no_blend),
441 CE_INTVAL_P(gpu_unai.ilace_force),
442 CE_INTVAL_P(gpu_unai.pixel_skip),
443 CE_INTVAL_P(gpu_unai.lighting),
444 CE_INTVAL_P(gpu_unai.fast_lighting),
445 CE_INTVAL_P(gpu_unai.blending),
446 CE_INTVAL_P(gpu_unai.dithering),
447 CE_INTVAL_P(gpu_unai.scale_hires),
448 CE_INTVAL_P(gpu_neon.allow_interlace),
449 CE_INTVAL_P(gpu_neon.enhancement_enable),
450 CE_INTVAL_P(gpu_neon.enhancement_no_main),
451 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
452 CE_INTVAL_P(gpu_peopsgl.iFilterType),
453 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
454 CE_INTVAL_P(gpu_peopsgl.iUseMask),
455 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
456 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
457 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
458 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
459 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
460 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
461 CE_INTVAL_P(screen_centering_type),
462 CE_INTVAL_P(screen_centering_x),
463 CE_INTVAL_P(screen_centering_y),
464 CE_INTVAL(spu_config.iUseReverb),
465 CE_INTVAL(spu_config.iXAPitch),
466 CE_INTVAL(spu_config.iUseInterpolation),
467 CE_INTVAL(spu_config.iTempo),
468 CE_INTVAL(spu_config.iUseThread),
469 CE_INTVAL(config_save_counter),
470 CE_INTVAL(in_evdev_allow_abs_only),
471 CE_INTVAL(volume_boost),
472 CE_INTVAL(psx_clock),
473 CE_INTVAL(new_dynarec_hacks),
474 CE_INTVAL(in_enable_vibration),
475};
476
477static char *get_cd_label(void)
478{
479 static char trimlabel[33];
480 int j;
481
482 strncpy(trimlabel, CdromLabel, 32);
483 trimlabel[32] = 0;
484 for (j = 31; j >= 0; j--)
485 if (trimlabel[j] == ' ')
486 trimlabel[j] = 0;
487
488 return trimlabel;
489}
490
491static void make_cfg_fname(char *buf, size_t size, int is_game)
492{
493 if (is_game)
494 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
495 else
496 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
497}
498
499static void keys_write_all(FILE *f);
500static char *mystrip(char *str);
501
502static void write_u32_value(FILE *f, u32 v)
503{
504 if (v > 7)
505 fprintf(f, "0x");
506 fprintf(f, "%x\n", v);
507}
508
509static int menu_write_config(int is_game)
510{
511 char cfgfile[MAXPATHLEN];
512 FILE *f;
513 int i;
514
515 config_save_counter++;
516
517 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
518 f = fopen(cfgfile, "w");
519 if (f == NULL) {
520 printf("menu_write_config: failed to open: %s\n", cfgfile);
521 return -1;
522 }
523
524 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
525 fprintf(f, "%s = ", config_data[i].name);
526 switch (config_data[i].len) {
527 case 0:
528 fprintf(f, "%s\n", (char *)config_data[i].val);
529 break;
530 case 1:
531 write_u32_value(f, *(u8 *)config_data[i].val);
532 break;
533 case 2:
534 write_u32_value(f, *(u16 *)config_data[i].val);
535 break;
536 case 4:
537 write_u32_value(f, *(u32 *)config_data[i].val);
538 break;
539 default:
540 printf("menu_write_config: unhandled len %d for %s\n",
541 (int)config_data[i].len, config_data[i].name);
542 break;
543 }
544 }
545
546 keys_write_all(f);
547 fclose(f);
548
549 return 0;
550}
551
552static int menu_do_last_cd_img(int is_get)
553{
554 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
555 char path[256];
556 struct STAT st;
557 FILE *f;
558 int i, ret = -1;
559
560 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
561 f = fopen(path, is_get ? "r" : "w");
562 if (f == NULL) {
563 ret = -1;
564 goto out;
565 }
566
567 if (is_get) {
568 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
569 last_selected_fname[ret] = 0;
570 mystrip(last_selected_fname);
571 }
572 else
573 fprintf(f, "%s\n", last_selected_fname);
574 fclose(f);
575
576out:
577 if (is_get) {
578 for (i = 0; last_selected_fname[0] == 0
579 || STAT(last_selected_fname, &st) != 0; i++)
580 {
581 if (i >= ARRAY_SIZE(defaults))
582 break;
583 strcpy(last_selected_fname, defaults[i]);
584 }
585 }
586
587 return 0;
588}
589
590static void parse_str_val(char *cval, const char *src)
591{
592 char *tmp;
593 strncpy(cval, src, MAXPATHLEN);
594 cval[MAXPATHLEN - 1] = 0;
595 tmp = strchr(cval, '\n');
596 if (tmp == NULL)
597 tmp = strchr(cval, '\r');
598 if (tmp != NULL)
599 *tmp = 0;
600}
601
602static void keys_load_all(const char *cfg);
603
604int menu_load_config(int is_game)
605{
606 char cfgfile[MAXPATHLEN];
607 int i, ret = -1;
608 long size;
609 char *cfg;
610 FILE *f;
611
612 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
613 f = fopen(cfgfile, "r");
614 if (f == NULL) {
615 printf("menu_load_config: failed to open: %s\n", cfgfile);
616 goto fail;
617 }
618
619 fseek(f, 0, SEEK_END);
620 size = ftell(f);
621 if (size <= 0) {
622 printf("bad size %ld: %s\n", size, cfgfile);
623 goto fail;
624 }
625
626 cfg = malloc(size + 1);
627 if (cfg == NULL)
628 goto fail;
629
630 fseek(f, 0, SEEK_SET);
631 if (fread(cfg, 1, size, f) != size) {
632 printf("failed to read: %s\n", cfgfile);
633 goto fail_read;
634 }
635 cfg[size] = 0;
636
637 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
638 char *tmp, *tmp2;
639 u32 val;
640
641 tmp = strstr(cfg, config_data[i].name);
642 if (tmp == NULL)
643 continue;
644 tmp += strlen(config_data[i].name);
645 if (strncmp(tmp, " = ", 3) != 0)
646 continue;
647 tmp += 3;
648
649 if (config_data[i].len == 0) {
650 parse_str_val(config_data[i].val, tmp);
651 continue;
652 }
653
654 tmp2 = NULL;
655 val = strtoul(tmp, &tmp2, 16);
656 if (tmp2 == NULL || tmp == tmp2)
657 continue; // parse failed
658
659 switch (config_data[i].len) {
660 case 1:
661 *(u8 *)config_data[i].val = val;
662 break;
663 case 2:
664 *(u16 *)config_data[i].val = val;
665 break;
666 case 4:
667 *(u32 *)config_data[i].val = val;
668 break;
669 default:
670 printf("menu_load_config: unhandled len %d for %s\n",
671 (int)config_data[i].len, config_data[i].name);
672 break;
673 }
674 }
675
676 if (!is_game) {
677 char *tmp = strstr(cfg, "lastcdimg = ");
678 if (tmp != NULL) {
679 tmp += 12;
680 parse_str_val(last_selected_fname, tmp);
681 }
682 }
683
684 keys_load_all(cfg);
685 ret = 0;
686fail_read:
687 free(cfg);
688fail:
689 if (f != NULL)
690 fclose(f);
691
692 menu_sync_config();
693
694 // sync plugins
695 for (i = bios_sel = 0; bioses[i] != NULL; i++)
696 if (strcmp(Config.Bios, bioses[i]) == 0)
697 { bios_sel = i; break; }
698
699 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
700 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
701 { gpu_plugsel = i; break; }
702
703 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
704 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
705 { spu_plugsel = i; break; }
706
707 // memcard selections
708 char mcd1_old[sizeof(Config.Mcd1)];
709 char mcd2_old[sizeof(Config.Mcd2)];
710 strcpy(mcd1_old, Config.Mcd1);
711 strcpy(mcd2_old, Config.Mcd2);
712
713 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
714 if (memcard1_sel == 0)
715 strcpy(Config.Mcd1, "none");
716 else if (memcards[memcard1_sel] != NULL)
717 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
718 MEMCARD_DIR, memcards[memcard1_sel]);
719 }
720 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
721 if (memcard2_sel == 0)
722 strcpy(Config.Mcd2, "none");
723 else if (memcards[memcard2_sel] != NULL)
724 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
725 MEMCARD_DIR, memcards[memcard2_sel]);
726 }
727 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
728 LoadMcds(Config.Mcd1, Config.Mcd2);
729
730 return ret;
731}
732
733static const char *filter_exts[] = {
734 "bin", "img", "mdf", "iso", "cue", "z",
735 #ifdef HAVE_CHD
736 "chd",
737 #endif
738 "bz", "znx", "pbp", "cbn", NULL
739};
740
741// rrrr rggg gggb bbbb
742static unsigned short fname2color(const char *fname)
743{
744 static const char *other_exts[] = {
745 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
746 };
747 const char *ext = strrchr(fname, '.');
748 int i;
749
750 if (ext == NULL)
751 return 0xffff;
752 ext++;
753 for (i = 0; filter_exts[i] != NULL; i++)
754 if (strcasecmp(ext, filter_exts[i]) == 0)
755 return 0x7bff;
756 for (i = 0; i < array_size(other_exts); i++)
757 if (strcasecmp(ext, other_exts[i]) == 0)
758 return 0xa514;
759 return 0xffff;
760}
761
762static void draw_savestate_bg(int slot);
763
764#define MENU_ALIGN_LEFT
765#ifndef HAVE_PRE_ARMV7 // assume hires device
766#define MENU_X2 1
767#else
768#define MENU_X2 0
769#endif
770
771#include "libpicofe/menu.c"
772
773// a bit of black magic here
774static void draw_savestate_bg(int slot)
775{
776 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
777 int x, y, w, h;
778 char fname[MAXPATHLEN];
779 GPUFreeze_t *gpu;
780 u16 *s, *d;
781 gzFile f;
782 int ret;
783 u32 tmp;
784
785 ret = get_state_filename(fname, sizeof(fname), slot);
786 if (ret != 0)
787 return;
788
789 f = gzopen(fname, "rb");
790 if (f == NULL)
791 return;
792
793 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
794 fprintf(stderr, "gzseek failed: %d\n", ret);
795 gzclose(f);
796 return;
797 }
798
799 gpu = malloc(sizeof(*gpu));
800 if (gpu == NULL) {
801 gzclose(f);
802 return;
803 }
804
805 ret = gzread(f, gpu, sizeof(*gpu));
806 gzclose(f);
807 if (ret != sizeof(*gpu)) {
808 fprintf(stderr, "gzread failed\n");
809 goto out;
810 }
811
812 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
813
814 if (gpu->ulStatus & 0x800000)
815 goto out; // disabled
816
817 x = gpu->ulControl[5] & 0x3ff;
818 y = (gpu->ulControl[5] >> 10) & 0x1ff;
819 w = psx_widths[(gpu->ulStatus >> 16) & 7];
820 tmp = gpu->ulControl[7];
821 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
822 if (gpu->ulStatus & 0x80000) // doubleheight
823 h *= 2;
824 if (h <= 0 || h > 512)
825 goto out;
826 if (y > 512 - 64)
827 y = 0;
828 if (y + h > 512)
829 h = 512 - y;
830 s = (u16 *)gpu->psxVRam + y * 1024 + x;
831
832 x = max(0, g_menuscreen_w - w) & ~3;
833 y = max(0, g_menuscreen_h / 2 - h / 2);
834 w = min(g_menuscreen_w, w);
835 h = min(g_menuscreen_h, h);
836 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
837
838 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
839 if (gpu->ulStatus & 0x200000)
840 bgr888_to_rgb565(d, s, w * 3);
841 else
842 bgr555_to_rgb565(d, s, w * 2);
843
844 // darken this so that menu text is visible
845 if (g_menuscreen_w - w < 320)
846 menu_darken_bg(d, d, w, 0);
847 }
848
849out:
850 free(gpu);
851}
852
853// -------------- key config --------------
854
855me_bind_action me_ctrl_actions[] =
856{
857 { "UP ", 1 << DKEY_UP},
858 { "DOWN ", 1 << DKEY_DOWN },
859 { "LEFT ", 1 << DKEY_LEFT },
860 { "RIGHT ", 1 << DKEY_RIGHT },
861 { "TRIANGLE", 1 << DKEY_TRIANGLE },
862 { "CIRCLE ", 1 << DKEY_CIRCLE },
863 { "CROSS ", 1 << DKEY_CROSS },
864 { "SQUARE ", 1 << DKEY_SQUARE },
865 { "L1 ", 1 << DKEY_L1 },
866 { "R1 ", 1 << DKEY_R1 },
867 { "L2 ", 1 << DKEY_L2 },
868 { "R2 ", 1 << DKEY_R2 },
869 { "L3 ", 1 << DKEY_L3 },
870 { "R3 ", 1 << DKEY_R3 },
871 { "START ", 1 << DKEY_START },
872 { "SELECT ", 1 << DKEY_SELECT },
873 { NULL, 0 }
874};
875
876me_bind_action emuctrl_actions[] =
877{
878 { "Save State ", 1 << SACTION_SAVE_STATE },
879 { "Load State ", 1 << SACTION_LOAD_STATE },
880 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
881 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
882 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
883 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
884 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
885#ifndef HAVE_PRE_ARMV7
886 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
887#endif
888 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
889#if MENU_SHOW_MINIMIZE
890 { "Minimize ", 1 << SACTION_MINIMIZE },
891#endif
892#if MENU_SHOW_FULLSCREEN
893 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
894#endif
895 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
896 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
897 { "Gun A button ", 1 << SACTION_GUN_A },
898 { "Gun B button ", 1 << SACTION_GUN_B },
899 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
900#if MENU_SHOW_VOLUME
901 { "Volume Up ", 1 << SACTION_VOLUME_UP },
902 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
903#endif
904 { NULL, 0 }
905};
906
907static char *mystrip(char *str)
908{
909 int i, len;
910
911 len = strlen(str);
912 for (i = 0; i < len; i++)
913 if (str[i] != ' ') break;
914 if (i > 0) memmove(str, str + i, len - i + 1);
915
916 len = strlen(str);
917 for (i = len - 1; i >= 0; i--)
918 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
919 str[i+1] = 0;
920
921 return str;
922}
923
924static void get_line(char *d, size_t size, const char *s)
925{
926 const char *pe;
927 size_t len;
928
929 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
930 ;
931 len = pe - s;
932 if (len > size - 1)
933 len = size - 1;
934 strncpy(d, s, len);
935 d[len] = 0;
936}
937
938static void keys_write_all(FILE *f)
939{
940 int d;
941
942 for (d = 0; d < IN_MAX_DEVS; d++)
943 {
944 const int *binds = in_get_dev_binds(d);
945 const char *name = in_get_dev_name(d, 0, 0);
946 int k, count = 0;
947
948 if (binds == NULL || name == NULL)
949 continue;
950
951 fprintf(f, "binddev = %s\n", name);
952 in_get_config(d, IN_CFG_BIND_COUNT, &count);
953
954 for (k = 0; k < count; k++)
955 {
956 int i, kbinds, mask;
957 char act[32];
958
959 act[0] = act[31] = 0;
960 name = in_get_key_name(d, k);
961
962 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
963 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
964 mask = me_ctrl_actions[i].mask;
965 if (mask & kbinds) {
966 strncpy(act, me_ctrl_actions[i].name, 31);
967 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
968 kbinds &= ~mask;
969 }
970 mask = me_ctrl_actions[i].mask << 16;
971 if (mask & kbinds) {
972 strncpy(act, me_ctrl_actions[i].name, 31);
973 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
974 kbinds &= ~mask;
975 }
976 }
977
978 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
979 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
980 mask = emuctrl_actions[i].mask;
981 if (mask & kbinds) {
982 strncpy(act, emuctrl_actions[i].name, 31);
983 fprintf(f, "bind %s = %s\n", name, mystrip(act));
984 kbinds &= ~mask;
985 }
986 }
987 }
988
989 for (k = 0; k < array_size(in_adev); k++)
990 {
991 if (in_adev[k] == d)
992 fprintf(f, "bind_analog = %d\n", k);
993 }
994 }
995}
996
997static int parse_bind_val(const char *val, int *type)
998{
999 int i;
1000
1001 *type = IN_BINDTYPE_NONE;
1002 if (val[0] == 0)
1003 return 0;
1004
1005 if (strncasecmp(val, "player", 6) == 0)
1006 {
1007 int player, shift = 0;
1008 player = atoi(val + 6) - 1;
1009
1010 if ((unsigned int)player > 1)
1011 return -1;
1012 if (player == 1)
1013 shift = 16;
1014
1015 *type = IN_BINDTYPE_PLAYER12;
1016 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1017 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1018 return me_ctrl_actions[i].mask << shift;
1019 }
1020 }
1021 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1022 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1023 *type = IN_BINDTYPE_EMU;
1024 return emuctrl_actions[i].mask;
1025 }
1026 }
1027
1028 return -1;
1029}
1030
1031static void keys_load_all(const char *cfg)
1032{
1033 char dev[256], key[128], *act;
1034 const char *p;
1035 int bind, bindtype;
1036 int ret, dev_id;
1037
1038 p = cfg;
1039 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1040 p += 10;
1041
1042 // don't strip 'dev' because there are weird devices
1043 // with names with space at the end
1044 get_line(dev, sizeof(dev), p);
1045
1046 dev_id = in_config_parse_dev(dev);
1047 if (dev_id < 0) {
1048 printf("input: can't handle dev: %s\n", dev);
1049 continue;
1050 }
1051
1052 in_unbind_all(dev_id, -1, -1);
1053 while ((p = strstr(p, "bind"))) {
1054 if (strncmp(p, "binddev = ", 10) == 0)
1055 break;
1056
1057 if (strncmp(p, "bind_analog", 11) == 0) {
1058 ret = sscanf(p, "bind_analog = %d", &bind);
1059 p += 11;
1060 if (ret != 1) {
1061 printf("input: parse error: %16s..\n", p);
1062 continue;
1063 }
1064 if ((unsigned int)bind >= array_size(in_adev)) {
1065 printf("input: analog id %d out of range\n", bind);
1066 continue;
1067 }
1068 in_adev[bind] = dev_id;
1069 continue;
1070 }
1071
1072 p += 4;
1073 if (*p != ' ') {
1074 printf("input: parse error: %16s..\n", p);
1075 continue;
1076 }
1077
1078 get_line(key, sizeof(key), p);
1079 act = strchr(key, '=');
1080 if (act == NULL) {
1081 printf("parse failed: %16s..\n", p);
1082 continue;
1083 }
1084 *act = 0;
1085 act++;
1086 mystrip(key);
1087 mystrip(act);
1088
1089 bind = parse_bind_val(act, &bindtype);
1090 if (bind != -1 && bind != 0) {
1091 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1092 in_config_bind_key(dev_id, key, bind, bindtype);
1093 }
1094 else
1095 lprintf("config: unhandled action \"%s\"\n", act);
1096 }
1097 }
1098 in_clean_binds();
1099}
1100
1101static int key_config_loop_wrap(int id, int keys)
1102{
1103 switch (id) {
1104 case MA_CTRL_PLAYER1:
1105 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1106 break;
1107 case MA_CTRL_PLAYER2:
1108 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1109 break;
1110 case MA_CTRL_EMU:
1111 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1112 break;
1113 default:
1114 break;
1115 }
1116 return 0;
1117}
1118
1119static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1120 "Might cause problems with real analog sticks";
1121static const char *adevnames[IN_MAX_DEVS + 2];
1122static int stick_sel[2];
1123
1124static menu_entry e_menu_keyconfig_analog[] =
1125{
1126 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1127 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1128 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1129 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1130 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1131 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1132 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1133 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1134 mee_end,
1135};
1136
1137static int key_config_analog(int id, int keys)
1138{
1139 int i, d, count, sel = 0;
1140 int sel2dev_map[IN_MAX_DEVS];
1141
1142 memset(adevnames, 0, sizeof(adevnames));
1143 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1144 memset(stick_sel, 0, sizeof(stick_sel));
1145
1146 adevnames[0] = "None";
1147 i = 1;
1148 for (d = 0; d < IN_MAX_DEVS; d++)
1149 {
1150 const char *name = in_get_dev_name(d, 0, 1);
1151 if (name == NULL)
1152 continue;
1153
1154 count = 0;
1155 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1156 if (count == 0)
1157 continue;
1158
1159 if (in_adev[0] == d) stick_sel[0] = i;
1160 if (in_adev[1] == d) stick_sel[1] = i;
1161 sel2dev_map[i] = d;
1162 adevnames[i++] = name;
1163 }
1164 adevnames[i] = NULL;
1165
1166 me_loop(e_menu_keyconfig_analog, &sel);
1167
1168 in_adev[0] = sel2dev_map[stick_sel[0]];
1169 in_adev[1] = sel2dev_map[stick_sel[1]];
1170
1171 return 0;
1172}
1173
1174static const char *mgn_dev_name(int id, int *offs)
1175{
1176 const char *name = NULL;
1177 static int it = 0;
1178
1179 if (id == MA_CTRL_DEV_FIRST)
1180 it = 0;
1181
1182 for (; it < IN_MAX_DEVS; it++) {
1183 name = in_get_dev_name(it, 1, 1);
1184 if (name != NULL)
1185 break;
1186 }
1187
1188 it++;
1189 return name;
1190}
1191
1192static const char *mgn_saveloadcfg(int id, int *offs)
1193{
1194 return "";
1195}
1196
1197static int mh_savecfg(int id, int keys)
1198{
1199 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1200 menu_update_msg("config saved");
1201 else
1202 menu_update_msg("failed to write config");
1203
1204 return 1;
1205}
1206
1207static int mh_input_rescan(int id, int keys)
1208{
1209 //menu_sync_config();
1210 in_probe();
1211 menu_update_msg("rescan complete.");
1212
1213 return 0;
1214}
1215
1216static const char *men_in_type_sel[] = {
1217 "Standard (SCPH-1080)",
1218 "Analog (SCPH-1150)",
1219 "GunCon",
1220 "None",
1221 NULL
1222};
1223static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1224static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1225static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1226
1227static menu_entry e_menu_keyconfig[] =
1228{
1229 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1230 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1231 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1232 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1233 mee_label (""),
1234 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1235 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1236 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1237 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1238 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1239 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1240 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1241 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1242 mee_handler ("Rescan devices:", mh_input_rescan),
1243 mee_label (""),
1244 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1245 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1246 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1247 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1248 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1249 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1250 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1251 mee_end,
1252};
1253
1254static int menu_loop_keyconfig(int id, int keys)
1255{
1256 static int sel = 0;
1257
1258// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1259 me_loop(e_menu_keyconfig, &sel);
1260 return 0;
1261}
1262
1263// ------------ gfx options menu ------------
1264
1265static const char *men_scaler[] = {
1266 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1267};
1268static const char *men_soft_filter[] = { "None",
1269#ifdef __ARM_NEON__
1270 "scale2x", "eagle2x",
1271#endif
1272 NULL };
1273static const char *men_dummy[] = { NULL };
1274static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1275static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1276 "int. 4:3 - uses integer if possible, else fractional";
1277static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1278 "using d-pad or move it using R+d-pad";
1279static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1280static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1281#ifdef __ARM_NEON__
1282static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
1283static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1284#endif
1285
1286static int menu_loop_cscaler(int id, int keys)
1287{
1288 void *saved_layer = NULL;
1289 size_t saved_layer_size = 0;
1290 int was_layer_clipped = 0;
1291 unsigned int inp;
1292
1293 if (!pl_vout_buf)
1294 return -1;
1295
1296 g_scaler = SCALE_CUSTOM;
1297 saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
1298 saved_layer = malloc(saved_layer_size);
1299 if (saved_layer)
1300 memcpy(saved_layer, pl_vout_buf, saved_layer_size);
1301
1302 plat_gvideo_open(Config.PsxType);
1303
1304 menu_draw_begin(0, 1);
1305 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1306 menu_draw_end();
1307
1308 for (;;)
1309 {
1310 if (saved_layer && last_vout_bpp == 16) {
1311 int top_x = max(0, -g_layer_x * last_vout_h / 800) + 1;
1312 int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
1313 char text[128];
1314 memcpy(pl_vout_buf, saved_layer, saved_layer_size);
1315 snprintf(text, sizeof(text), "%d,%d %dx%d",
1316 g_layer_x, g_layer_y, g_layer_w, g_layer_h);
1317 basic_text_out16_nf(pl_vout_buf, last_vout_w,
1318 top_x, top_y, text);
1319 basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
1320 last_vout_h - 20, "d-pad: resize, R+d-pad: move");
1321 pl_vout_buf = plat_gvideo_flip();
1322 }
1323
1324 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1325 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1326 if (inp & PBTN_UP) g_layer_y--;
1327 if (inp & PBTN_DOWN) g_layer_y++;
1328 if (inp & PBTN_LEFT) g_layer_x--;
1329 if (inp & PBTN_RIGHT) g_layer_x++;
1330 if (!(inp & PBTN_R)) {
1331 if (inp & PBTN_UP) g_layer_h += 2;
1332 if (inp & PBTN_DOWN) g_layer_h -= 2;
1333 if (inp & PBTN_LEFT) g_layer_w += 2;
1334 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1335 }
1336 if (inp & (PBTN_MOK|PBTN_MBACK))
1337 break;
1338
1339 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1340 int layer_clipped = 0;
1341 g_layer_x = max(-320, min(g_layer_x, 640));
1342 g_layer_y = max(-240, min(g_layer_y, 400));
1343 g_layer_w = max(160, g_layer_w);
1344 g_layer_h = max( 60, g_layer_h);
1345 if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
1346 layer_clipped = 1;
1347 if (g_layer_w > 800+400)
1348 g_layer_w = 800+400;
1349 if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
1350 layer_clipped = 1;
1351 if (g_layer_h > 480+360)
1352 g_layer_h = 480+360;
1353 // resize the layer
1354 plat_gvideo_open(Config.PsxType);
1355 if (layer_clipped || was_layer_clipped)
1356 pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
1357 &last_vout_h, &last_vout_bpp);
1358 was_layer_clipped = layer_clipped;
1359 }
1360 }
1361
1362 plat_gvideo_close();
1363 free(saved_layer);
1364
1365 return 0;
1366}
1367
1368static menu_entry e_menu_gfx_options[] =
1369{
1370 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1371 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1372 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1373 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1374 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1375 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1376#ifdef __ARM_NEON__
1377 mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
1378 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1379#endif
1380 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1381// mee_onoff ("Vsync", 0, vsync, 1),
1382 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1383 mee_end,
1384};
1385
1386static int menu_loop_gfx_options(int id, int keys)
1387{
1388 static int sel = 0;
1389
1390 me_loop(e_menu_gfx_options, &sel);
1391
1392 return 0;
1393}
1394
1395// ------------ bios/plugins ------------
1396
1397#ifdef BUILTIN_GPU_NEON
1398
1399static const char h_gpu_neon[] =
1400 "Configure built-in NEON GPU plugin";
1401static const char h_gpu_neon_enhanced[] =
1402 "Renders in double resolution at the cost of lower performance\n"
1403 "(not available for high resolution games)";
1404static const char h_gpu_neon_enhanced_hack[] =
1405 "Speed hack for above option (glitches some games)";
1406static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1407
1408static menu_entry e_menu_plugin_gpu_neon[] =
1409{
1410 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1411 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1412 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1413 mee_end,
1414};
1415
1416static int menu_loop_plugin_gpu_neon(int id, int keys)
1417{
1418 static int sel = 0;
1419 me_loop(e_menu_plugin_gpu_neon, &sel);
1420 return 0;
1421}
1422
1423#endif
1424
1425static menu_entry e_menu_plugin_gpu_unai_old[] =
1426{
1427 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1428 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1429 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1430 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1431 mee_end,
1432};
1433
1434static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1435{
1436 int sel = 0;
1437 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1438 return 0;
1439}
1440
1441static menu_entry e_menu_plugin_gpu_unai[] =
1442{
1443 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1444 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1445 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1446 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1447 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1448 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1449 mee_end,
1450};
1451
1452static int menu_loop_plugin_gpu_unai(int id, int keys)
1453{
1454 int sel = 0;
1455 me_loop(e_menu_plugin_gpu_unai, &sel);
1456 return 0;
1457}
1458
1459
1460static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1461//static const char h_gpu_0[] = "Needed for Chrono Cross";
1462static const char h_gpu_1[] = "Capcom fighting games";
1463static const char h_gpu_2[] = "Black screens in Lunar";
1464static const char h_gpu_3[] = "Compatibility mode";
1465static const char h_gpu_6[] = "Pandemonium 2";
1466//static const char h_gpu_7[] = "Skip every second frame";
1467static const char h_gpu_8[] = "Needed by Dark Forces";
1468static const char h_gpu_9[] = "better g-colors, worse textures";
1469static const char h_gpu_10[] = "Toggle busy flags after drawing";
1470
1471static menu_entry e_menu_plugin_gpu_peops[] =
1472{
1473 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1474// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1475 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1476 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1477 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1478 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1479// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1480 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1481 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1482 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1483 mee_end,
1484};
1485
1486static int menu_loop_plugin_gpu_peops(int id, int keys)
1487{
1488 static int sel = 0;
1489 me_loop(e_menu_plugin_gpu_peops, &sel);
1490 return 0;
1491}
1492
1493static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1494 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1495static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1496
1497static menu_entry e_menu_plugin_gpu_peopsgl[] =
1498{
1499 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1500 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1501 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1502 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1503 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1504 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1505 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1506 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1507 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1508 mee_label ("Fixes/hacks:"),
1509 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1510 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1511 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1512 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1513 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1514 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1515 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1516 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1517 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1518 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1519 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1520 mee_end,
1521};
1522
1523static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1524{
1525 static int sel = 0;
1526 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1527 return 0;
1528}
1529
1530static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1531static const char h_spu_volboost[] = "Large values cause distortion";
1532static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1533 "This is inaccurate and breaks games";
1534
1535static menu_entry e_menu_plugin_spu[] =
1536{
1537 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1538 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1539 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1540 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1541 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1542 mee_end,
1543};
1544
1545static int menu_loop_plugin_spu(int id, int keys)
1546{
1547 static int sel = 0;
1548 me_loop(e_menu_plugin_spu, &sel);
1549 return 0;
1550}
1551
1552static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1553 "savestates and can't be changed there. Must save\n"
1554 "config and reload the game for change to take effect";
1555static const char h_plugin_gpu[] =
1556#ifdef BUILTIN_GPU_NEON
1557 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1558#endif
1559 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1560 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1561 "gpu_unai is newer, more accurate but slower\n"
1562 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1563 "must save config and reload the game if changed";
1564static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1565 "must save config and reload the game if changed";
1566static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1567static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1568static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1569static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
1570static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1571
1572static menu_entry e_menu_plugin_options[] =
1573{
1574 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1575 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1576 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1577#ifdef BUILTIN_GPU_NEON
1578 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1579#endif
1580 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1581 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1582 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1583 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1584 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1585 mee_end,
1586};
1587
1588static menu_entry e_menu_main2[];
1589
1590static int menu_loop_plugin_options(int id, int keys)
1591{
1592 static int sel = 0;
1593 me_loop(e_menu_plugin_options, &sel);
1594
1595 // sync BIOS/plugins
1596 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1597 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1598 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1599 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1600
1601 return 0;
1602}
1603
1604// ------------ adv options menu ------------
1605
1606#ifndef DRC_DISABLE
1607static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1608static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1609static const char h_cfg_gteunn[] = "May cause graphical glitches";
1610static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1611#endif
1612static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1613
1614static menu_entry e_menu_speed_hacks[] =
1615{
1616#ifndef DRC_DISABLE
1617 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1618 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1619 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1620 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1621#endif
1622 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1623 mee_end,
1624};
1625
1626static int menu_loop_speed_hacks(int id, int keys)
1627{
1628 static int sel = 0;
1629 menu_iopts[0] = Config.DisableStalls;
1630 me_loop(e_menu_speed_hacks, &sel);
1631 Config.DisableStalls = menu_iopts[0];
1632 return 0;
1633}
1634
1635static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1636
1637static const char h_cfg_cpul[] = "Shows CPU usage in %";
1638static const char h_cfg_spu[] = "Shows active SPU channels\n"
1639 "(green: normal, red: fmod, blue: noise)";
1640static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1641static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1642static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1643 "(proper .cue/.bin dump is needed otherwise)";
1644#ifndef DRC_DISABLE
1645static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1646 "Might be useful to overcome some dynarec bugs";
1647#endif
1648static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1649static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1650static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1651 "and exceptions (slow, interpreter only, keep off)";
1652static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1653 "causes a performance hit";
1654static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1655 "(adjust this if the game is too slow/too fast/hangs)";
1656
1657enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1658
1659static menu_entry e_menu_adv_options[] =
1660{
1661 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1662 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1663 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1664 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1665 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1666 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1667 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1668 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1669#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1670 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1671#endif
1672 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1673 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1674 mee_end,
1675};
1676
1677static int menu_loop_adv_options(int id, int keys)
1678{
1679 static int sel = 0;
1680 static struct {
1681 boolean *opt;
1682 int *mopt;
1683 } opts[] = {
1684 { &Config.Xa, &menu_iopts[AMO_XA] },
1685 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1686 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1687 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1688 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1689 };
1690 int i;
1691 for (i = 0; i < ARRAY_SIZE(opts); i++)
1692 *opts[i].mopt = *opts[i].opt;
1693 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1694
1695 me_loop(e_menu_adv_options, &sel);
1696
1697 for (i = 0; i < ARRAY_SIZE(opts); i++)
1698 *opts[i].opt = *opts[i].mopt;
1699 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1700
1701 return 0;
1702}
1703
1704// ------------ options menu ------------
1705
1706static int mh_restore_defaults(int id, int keys)
1707{
1708 menu_set_defconfig();
1709 menu_update_msg("defaults restored");
1710 return 1;
1711}
1712
1713static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1714static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1715/*
1716static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1717static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1718 "loading state or both";
1719*/
1720static const char h_restore_def[] = "Switches back to default / recommended\n"
1721 "configuration";
1722static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1723
1724static menu_entry e_menu_options[] =
1725{
1726// mee_range ("Save slot", 0, state_slot, 0, 9),
1727// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1728 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1729 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1730 mee_enum ("Region", 0, region, men_region),
1731 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1732#ifdef C64X_DSP
1733 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1734#else
1735 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1736#endif
1737 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1738 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1739 mee_handler ("[Advanced]", menu_loop_adv_options),
1740 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1741 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1742 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1743 mee_end,
1744};
1745
1746static int menu_loop_options(int id, int keys)
1747{
1748 static int sel = 0;
1749
1750 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1751 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1752 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1753
1754 me_loop(e_menu_options, &sel);
1755
1756 return 0;
1757}
1758
1759// ------------ debug menu ------------
1760
1761static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1762{
1763 int w = min(g_menuscreen_w, 1024);
1764 int h = min(g_menuscreen_h, 512);
1765 u16 *d = g_menuscreen_ptr;
1766 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1767 char buff[64];
1768 int ty = 1;
1769
1770 gpuf->ulFreezeVersion = 1;
1771 if (GPU_freeze != NULL)
1772 GPU_freeze(1, gpuf);
1773
1774 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1775 bgr555_to_rgb565(d, s, w * 2);
1776
1777 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1778 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1779 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1780 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1781 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1782}
1783
1784static void debug_menu_loop(void)
1785{
1786 int inp, df_x = 0, df_y = 0;
1787 GPUFreeze_t *gpuf;
1788
1789 gpuf = malloc(sizeof(*gpuf));
1790 if (gpuf == NULL)
1791 return;
1792
1793 while (1)
1794 {
1795 menu_draw_begin(0, 1);
1796 draw_frame_debug(gpuf, df_x, df_y);
1797 menu_draw_end();
1798
1799 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1800 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1801 if (inp & PBTN_MBACK) break;
1802 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1803 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1804 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1805 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1806 }
1807
1808 free(gpuf);
1809}
1810
1811// --------- memcard manager ---------
1812
1813static void draw_mc_icon(int dx, int dy, const u16 *s)
1814{
1815 u16 *d;
1816 int x, y, l, p;
1817
1818 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1819
1820 for (y = 0; y < 16; y++, s += 16) {
1821 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1822 for (x = 0; x < 16; x++) {
1823 p = s[x];
1824 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1825 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1826 }
1827 }
1828 }
1829}
1830
1831static void draw_mc_bg(void)
1832{
1833 McdBlock *blocks1, *blocks2;
1834 int maxicons = 15;
1835 int i, y, row2;
1836
1837 blocks1 = malloc(15 * sizeof(blocks1[0]));
1838 blocks2 = malloc(15 * sizeof(blocks1[0]));
1839 if (blocks1 == NULL || blocks2 == NULL)
1840 goto out;
1841
1842 for (i = 0; i < 15; i++) {
1843 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1844 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1845 }
1846
1847 menu_draw_begin(1, 1);
1848
1849 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1850
1851 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1852 if (y < 0) {
1853 // doesn't fit..
1854 y = 0;
1855 maxicons = g_menuscreen_h / 32;
1856 }
1857
1858 row2 = g_menuscreen_w / 2;
1859 for (i = 0; i < maxicons; i++) {
1860 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1861 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1862
1863 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1864 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1865 }
1866
1867 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1868
1869 menu_draw_end();
1870out:
1871 free(blocks1);
1872 free(blocks2);
1873}
1874
1875static void handle_memcard_sel(void)
1876{
1877 strcpy(Config.Mcd1, "none");
1878 if (memcard1_sel != 0)
1879 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1880 strcpy(Config.Mcd2, "none");
1881 if (memcard2_sel != 0)
1882 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1883 LoadMcds(Config.Mcd1, Config.Mcd2);
1884 draw_mc_bg();
1885}
1886
1887static menu_entry e_memcard_options[] =
1888{
1889 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1890 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1891 mee_end,
1892};
1893
1894static int menu_loop_memcards(int id, int keys)
1895{
1896 static int sel = 0;
1897 char *p;
1898 int i;
1899
1900 memcard1_sel = memcard2_sel = 0;
1901 p = strrchr(Config.Mcd1, '/');
1902 if (p != NULL)
1903 for (i = 0; memcards[i] != NULL; i++)
1904 if (strcmp(p + 1, memcards[i]) == 0)
1905 { memcard1_sel = i; break; }
1906 p = strrchr(Config.Mcd2, '/');
1907 if (p != NULL)
1908 for (i = 0; memcards[i] != NULL; i++)
1909 if (strcmp(p + 1, memcards[i]) == 0)
1910 { memcard2_sel = i; break; }
1911
1912 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1913
1914 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1915
1916 return 0;
1917}
1918
1919// ------------ cheats menu ------------
1920
1921static void draw_cheatlist(int sel)
1922{
1923 int max_cnt, start, i, pos, active;
1924
1925 max_cnt = g_menuscreen_h / me_sfont_h;
1926 start = max_cnt / 2 - sel;
1927
1928 menu_draw_begin(1, 1);
1929
1930 for (i = 0; i < NumCheats; i++) {
1931 pos = start + i;
1932 if (pos < 0) continue;
1933 if (pos >= max_cnt) break;
1934 active = Cheats[i].Enabled;
1935 smalltext_out16(14, pos * me_sfont_h,
1936 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1937 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1938 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1939 }
1940 pos = start + i;
1941 if (pos < max_cnt)
1942 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1943
1944 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1945 menu_draw_end();
1946}
1947
1948static void menu_loop_cheats(void)
1949{
1950 static int menu_sel = 0;
1951 int inp;
1952
1953 for (;;)
1954 {
1955 draw_cheatlist(menu_sel);
1956 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1957 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1958 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1959 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1960 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1961 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1962 if (inp & PBTN_MOK) { // action
1963 if (menu_sel < NumCheats)
1964 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1965 else break;
1966 }
1967 if (inp & PBTN_MBACK)
1968 break;
1969 }
1970}
1971
1972// --------- main menu help ----------
1973
1974static void menu_bios_warn(void)
1975{
1976 int inp;
1977 static const char msg[] =
1978 "You don't seem to have copied any BIOS\n"
1979 "files to\n"
1980 MENU_BIOS_PATH "\n\n"
1981
1982 "While many games work fine with fake\n"
1983 "(HLE) BIOS, others (like MGS and FF8)\n"
1984 "require BIOS to work.\n"
1985 "After copying the file, you'll also need\n"
1986 "to select it in the emu's menu:\n"
1987 "options->[BIOS/Plugins]\n\n"
1988 "The file is usually named SCPH1001.BIN,\n"
1989 "but other not compressed files can be\n"
1990 "used too.\n\n"
1991 "Press %s or %s to continue";
1992 char tmp_msg[sizeof(msg) + 64];
1993
1994 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1995 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1996 while (1)
1997 {
1998 draw_menu_message(tmp_msg, NULL);
1999
2000 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2001 if (inp & (PBTN_MBACK|PBTN_MOK))
2002 return;
2003 }
2004}
2005
2006// ------------ main menu ------------
2007
2008static menu_entry e_menu_main[];
2009
2010static void draw_frame_main(void)
2011{
2012 struct tm *tmp;
2013 time_t ltime;
2014 int capacity;
2015 char ltime_s[16];
2016 char buff[64];
2017 char *out;
2018
2019 if (CdromId[0] != 0) {
2020 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
2021 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
2022 Config.HLE ? "HLE" : "BIOS");
2023 smalltext_out16(4, 1, buff, 0x105f);
2024 }
2025
2026 if (ready_to_go) {
2027 capacity = plat_target_bat_capacity_get();
2028 ltime = time(NULL);
2029 tmp = localtime(&ltime);
2030 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
2031 if (capacity >= 0) {
2032 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
2033 out = buff;
2034 }
2035 else
2036 out = ltime_s;
2037 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2038 }
2039}
2040
2041static void draw_frame_credits(void)
2042{
2043 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2044}
2045
2046static const char credits_text[] =
2047 "PCSX-ReARMed\n\n"
2048 "(C) 1999-2003 PCSX Team\n"
2049 "(C) 2005-2009 PCSX-df Team\n"
2050 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2051 "ARM recompiler (C) 2009-2011 Ari64\n"
2052#ifdef BUILTIN_GPU_NEON
2053 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2054#endif
2055 "PEOpS GPU and SPU by Pete Bernert\n"
2056 " and the P.E.Op.S. team\n"
2057 "PCSX4ALL plugin by PCSX4ALL team\n"
2058 " Chui, Franxis, Unai\n\n"
2059 "integration, optimization and\n"
2060 " frontend (C) 2010-2015 notaz\n";
2061
2062static int reset_game(void)
2063{
2064 ClosePlugins();
2065 OpenPlugins();
2066 SysReset();
2067 if (Config.HLE) {
2068 if (LoadCdrom() == -1)
2069 return -1;
2070 }
2071 return 0;
2072}
2073
2074static int reload_plugins(const char *cdimg)
2075{
2076 pl_vout_buf = NULL;
2077
2078 ClosePlugins();
2079
2080 set_cd_image(cdimg);
2081 LoadPlugins();
2082 pcnt_hook_plugins();
2083 NetOpened = 0;
2084 if (OpenPlugins() == -1) {
2085 menu_update_msg("failed to open plugins");
2086 return -1;
2087 }
2088 plugin_call_rearmed_cbs();
2089
2090 cdrIsoMultidiskCount = 1;
2091 CdromId[0] = '\0';
2092 CdromLabel[0] = '\0';
2093
2094 return 0;
2095}
2096
2097static int run_bios(void)
2098{
2099 boolean origSlowBoot = Config.SlowBoot;
2100
2101 if (bios_sel == 0)
2102 return -1;
2103
2104 ready_to_go = 0;
2105 if (reload_plugins(NULL) != 0)
2106 return -1;
2107 Config.SlowBoot = 1;
2108 SysReset();
2109 Config.SlowBoot = origSlowBoot;
2110
2111 ready_to_go = 1;
2112 return 0;
2113}
2114
2115static int run_exe(void)
2116{
2117 const char *exts[] = { "exe", NULL };
2118 const char *fname;
2119
2120 fname = menu_loop_romsel(last_selected_fname,
2121 sizeof(last_selected_fname), exts, NULL);
2122 if (fname == NULL)
2123 return -1;
2124
2125 ready_to_go = 0;
2126 if (reload_plugins(NULL) != 0)
2127 return -1;
2128
2129 SysReset();
2130 if (Load(fname) != 0) {
2131 menu_update_msg("exe load failed, bad file?");
2132 printf("meh\n");
2133 return -1;
2134 }
2135
2136 ready_to_go = 1;
2137 return 0;
2138}
2139
2140static int run_cd_image(const char *fname)
2141{
2142 int autoload_state = g_autostateld_opt;
2143
2144 ready_to_go = 0;
2145 reload_plugins(fname);
2146
2147 // always autodetect, menu_sync_config will override as needed
2148 Config.PsxAuto = 1;
2149
2150 if (CheckCdrom() == -1) {
2151 // Only check the CD if we are starting the console with a CD
2152 ClosePlugins();
2153 menu_update_msg("unsupported/invalid CD image");
2154 return -1;
2155 }
2156
2157 SysReset();
2158
2159 // Read main executable directly from CDRom and start it
2160 if (LoadCdrom() == -1) {
2161 ClosePlugins();
2162 menu_update_msg("failed to load CD image");
2163 return -1;
2164 }
2165
2166 emu_on_new_cd(1);
2167 ready_to_go = 1;
2168
2169 if (autoload_state) {
2170 unsigned int newest = 0;
2171 int time, slot, newest_slot = -1;
2172
2173 for (slot = 0; slot < 10; slot++) {
2174 if (emu_check_save_file(slot, &time)) {
2175 if ((unsigned int)time > newest) {
2176 newest = time;
2177 newest_slot = slot;
2178 }
2179 }
2180 }
2181
2182 if (newest_slot >= 0) {
2183 lprintf("autoload slot %d\n", newest_slot);
2184 emu_load_state(newest_slot);
2185 }
2186 else {
2187 lprintf("no save to autoload.\n");
2188 }
2189 }
2190
2191 return 0;
2192}
2193
2194static int romsel_run(void)
2195{
2196 int prev_gpu, prev_spu;
2197 const char *fname;
2198
2199 fname = menu_loop_romsel(last_selected_fname,
2200 sizeof(last_selected_fname), filter_exts,
2201 optional_cdimg_filter);
2202 if (fname == NULL)
2203 return -1;
2204
2205 printf("selected file: %s\n", fname);
2206
2207 new_dynarec_clear_full();
2208
2209 if (run_cd_image(fname) != 0)
2210 return -1;
2211
2212 prev_gpu = gpu_plugsel;
2213 prev_spu = spu_plugsel;
2214 if (menu_load_config(1) != 0)
2215 menu_load_config(0);
2216
2217 // check for plugin changes, have to repeat
2218 // loading if game config changed plugins to reload them
2219 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2220 printf("plugin change detected, reloading plugins..\n");
2221 if (run_cd_image(fname) != 0)
2222 return -1;
2223 }
2224
2225 strcpy(last_selected_fname, fname);
2226 menu_do_last_cd_img(0);
2227 return 0;
2228}
2229
2230static int swap_cd_image(void)
2231{
2232 const char *fname;
2233
2234 fname = menu_loop_romsel(last_selected_fname,
2235 sizeof(last_selected_fname), filter_exts,
2236 optional_cdimg_filter);
2237 if (fname == NULL)
2238 return -1;
2239
2240 printf("selected file: %s\n", fname);
2241
2242 CdromId[0] = '\0';
2243 CdromLabel[0] = '\0';
2244
2245 set_cd_image(fname);
2246 if (ReloadCdromPlugin() < 0) {
2247 menu_update_msg("failed to load cdr plugin");
2248 return -1;
2249 }
2250 if (CDR_open() < 0) {
2251 menu_update_msg("failed to open cdr plugin");
2252 return -1;
2253 }
2254
2255 SetCdOpenCaseTime(time(NULL) + 2);
2256 LidInterrupt();
2257
2258 strcpy(last_selected_fname, fname);
2259 return 0;
2260}
2261
2262static int swap_cd_multidisk(void)
2263{
2264 cdrIsoMultidiskSelect++;
2265 CdromId[0] = '\0';
2266 CdromLabel[0] = '\0';
2267
2268 CDR_close();
2269 if (CDR_open() < 0) {
2270 menu_update_msg("failed to open cdr plugin");
2271 return -1;
2272 }
2273
2274 SetCdOpenCaseTime(time(NULL) + 2);
2275 LidInterrupt();
2276
2277 return 0;
2278}
2279
2280static void load_pcsx_cht(void)
2281{
2282 static const char *exts[] = { "cht", NULL };
2283 const char *fname;
2284 char msg[64];
2285
2286 fname = menu_loop_romsel(last_selected_fname,
2287 sizeof(last_selected_fname), exts, NULL);
2288 if (fname == NULL)
2289 return;
2290
2291 printf("selected cheat file: %s\n", fname);
2292 LoadCheats(fname);
2293
2294 if (NumCheats == 0 && NumCodes == 0)
2295 menu_update_msg("failed to load cheats");
2296 else {
2297 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2298 menu_update_msg(msg);
2299 }
2300 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2301}
2302
2303static int main_menu_handler(int id, int keys)
2304{
2305 switch (id)
2306 {
2307 case MA_MAIN_RESUME_GAME:
2308 if (ready_to_go)
2309 return 1;
2310 break;
2311 case MA_MAIN_SAVE_STATE:
2312 if (ready_to_go)
2313 return menu_loop_savestate(0);
2314 break;
2315 case MA_MAIN_LOAD_STATE:
2316 if (ready_to_go)
2317 return menu_loop_savestate(1);
2318 break;
2319 case MA_MAIN_RESET_GAME:
2320 if (ready_to_go && reset_game() == 0)
2321 return 1;
2322 break;
2323 case MA_MAIN_LOAD_ROM:
2324 if (romsel_run() == 0)
2325 return 1;
2326 break;
2327 case MA_MAIN_SWAP_CD:
2328 if (swap_cd_image() == 0)
2329 return 1;
2330 break;
2331 case MA_MAIN_SWAP_CD_MULTI:
2332 if (swap_cd_multidisk() == 0)
2333 return 1;
2334 break;
2335 case MA_MAIN_RUN_BIOS:
2336 if (run_bios() == 0)
2337 return 1;
2338 break;
2339 case MA_MAIN_RUN_EXE:
2340 if (run_exe() == 0)
2341 return 1;
2342 break;
2343 case MA_MAIN_CHEATS:
2344 menu_loop_cheats();
2345 break;
2346 case MA_MAIN_LOAD_CHEATS:
2347 load_pcsx_cht();
2348 break;
2349 case MA_MAIN_CREDITS:
2350 draw_menu_message(credits_text, draw_frame_credits);
2351 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2352 break;
2353 case MA_MAIN_EXIT:
2354 emu_core_ask_exit();
2355 return 1;
2356 default:
2357 lprintf("%s: something unknown selected\n", __FUNCTION__);
2358 break;
2359 }
2360
2361 return 0;
2362}
2363
2364static menu_entry e_menu_main2[] =
2365{
2366 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2367 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2368 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2369 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2370 mee_handler ("Memcard manager", menu_loop_memcards),
2371 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2372 mee_end,
2373};
2374
2375static int main_menu2_handler(int id, int keys)
2376{
2377 static int sel = 0;
2378
2379 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2380 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2381 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2382 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2383
2384 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2385}
2386
2387static const char h_extra[] = "Change CD, manage memcards..\n";
2388
2389static menu_entry e_menu_main[] =
2390{
2391 mee_label (""),
2392 mee_label (""),
2393 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2394 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2395 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2396 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2397 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2398 mee_handler ("Options", menu_loop_options),
2399 mee_handler ("Controls", menu_loop_keyconfig),
2400 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2401 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2402 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2403 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2404 mee_end,
2405};
2406
2407// ----------------------------
2408
2409static void menu_leave_emu(void);
2410
2411void menu_loop(void)
2412{
2413 static int warned_about_bios = 0;
2414 static int sel = 0;
2415
2416 menu_leave_emu();
2417
2418 if (config_save_counter == 0) {
2419 // assume first run
2420 if (bioses[1] != NULL) {
2421 // autoselect BIOS to make user's life easier
2422 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2423 bios_sel = 1;
2424 }
2425 else if (!warned_about_bios) {
2426 menu_bios_warn();
2427 warned_about_bios = 1;
2428 }
2429 }
2430
2431 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2432 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2433 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2434 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2435 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2436
2437 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2438
2439 do {
2440 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2441 } while (!ready_to_go && !g_emu_want_quit);
2442
2443 /* wait until menu, ok, back is released */
2444 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2445 ;
2446
2447 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2448
2449 menu_prepare_emu();
2450}
2451
2452static int qsort_strcmp(const void *p1, const void *p2)
2453{
2454 char * const *s1 = (char * const *)p1;
2455 char * const *s2 = (char * const *)p2;
2456 return strcasecmp(*s1, *s2);
2457}
2458
2459static void scan_bios_plugins(void)
2460{
2461 char fname[MAXPATHLEN];
2462 struct dirent *ent;
2463 int bios_i, gpu_i, spu_i, mc_i;
2464 char *p;
2465 DIR *dir;
2466
2467 bioses[0] = "HLE";
2468 gpu_plugins[0] = "builtin_gpu";
2469 spu_plugins[0] = "builtin_spu";
2470 memcards[0] = "(none)";
2471 bios_i = gpu_i = spu_i = mc_i = 1;
2472
2473 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2474 dir = opendir(fname);
2475 if (dir == NULL) {
2476 perror("scan_bios_plugins bios opendir");
2477 goto do_plugins;
2478 }
2479
2480 while (1) {
2481 struct stat st;
2482
2483 errno = 0;
2484 ent = readdir(dir);
2485 if (ent == NULL) {
2486 if (errno != 0)
2487 perror("readdir");
2488 break;
2489 }
2490
2491 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2492 continue;
2493
2494 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2495 if (stat(fname, &st) != 0
2496 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2497 printf("bad BIOS file: %s\n", ent->d_name);
2498 continue;
2499 }
2500
2501 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2502 bioses[bios_i++] = strdup(ent->d_name);
2503 continue;
2504 }
2505
2506 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2507 }
2508
2509 closedir(dir);
2510
2511do_plugins:
2512 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2513 dir = opendir(fname);
2514 if (dir == NULL) {
2515 perror("scan_bios_plugins plugins opendir");
2516 goto do_memcards;
2517 }
2518
2519 while (1) {
2520 void *h, *tmp;
2521
2522 errno = 0;
2523 ent = readdir(dir);
2524 if (ent == NULL) {
2525 if (errno != 0)
2526 perror("readdir");
2527 break;
2528 }
2529 p = strstr(ent->d_name, ".so");
2530 if (p == NULL)
2531 continue;
2532
2533 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2534 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2535 if (h == NULL) {
2536 fprintf(stderr, "%s\n", dlerror());
2537 continue;
2538 }
2539
2540 // now what do we have here?
2541 tmp = dlsym(h, "GPUinit");
2542 if (tmp) {
2543 dlclose(h);
2544 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2545 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2546 continue;
2547 }
2548
2549 tmp = dlsym(h, "SPUinit");
2550 if (tmp) {
2551 dlclose(h);
2552 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2553 spu_plugins[spu_i++] = strdup(ent->d_name);
2554 continue;
2555 }
2556
2557 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2558 dlclose(h);
2559 }
2560
2561 closedir(dir);
2562
2563do_memcards:
2564 dir = opendir("." MEMCARD_DIR);
2565 if (dir == NULL) {
2566 perror("scan_bios_plugins memcards opendir");
2567 return;
2568 }
2569
2570 while (1) {
2571 struct stat st;
2572
2573 errno = 0;
2574 ent = readdir(dir);
2575 if (ent == NULL) {
2576 if (errno != 0)
2577 perror("readdir");
2578 break;
2579 }
2580
2581 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2582 continue;
2583
2584 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2585 if (stat(fname, &st) != 0) {
2586 printf("bad memcard file: %s\n", ent->d_name);
2587 continue;
2588 }
2589
2590 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2591 memcards[mc_i++] = strdup(ent->d_name);
2592 continue;
2593 }
2594
2595 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2596 }
2597
2598 if (mc_i > 2)
2599 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2600
2601 closedir(dir);
2602}
2603
2604void menu_init(void)
2605{
2606 char buff[MAXPATHLEN];
2607 int i;
2608
2609 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2610
2611 scan_bios_plugins();
2612 menu_init_base();
2613
2614 menu_set_defconfig();
2615 menu_load_config(0);
2616 menu_do_last_cd_img(1);
2617 last_vout_w = 320;
2618 last_vout_h = 240;
2619 last_vout_bpp = 16;
2620
2621 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2622 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2623 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2624 fprintf(stderr, "OOM\n");
2625 exit(1);
2626 }
2627
2628 emu_make_path(buff, "skin/background.png", sizeof(buff));
2629 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2630
2631 i = plat_target.cpu_clock_set != NULL
2632 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2633 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2634
2635 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2636 e_menu_gfx_options[i].data = plat_target.vout_methods;
2637 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2638 plat_target.vout_methods != NULL);
2639
2640 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2641 e_menu_gfx_options[i].data = plat_target.hwfilters;
2642 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2643 plat_target.hwfilters != NULL);
2644
2645 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2646 plat_target.gamma_set != NULL);
2647
2648#ifdef HAVE_PRE_ARMV7
2649 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2650#endif
2651 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2652 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2653 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2654 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2655 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2656 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2657 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2658}
2659
2660void menu_notify_mode_change(int w, int h, int bpp)
2661{
2662 last_vout_w = w;
2663 last_vout_h = h;
2664 last_vout_bpp = bpp;
2665}
2666
2667static void menu_leave_emu(void)
2668{
2669 if (GPU_close != NULL) {
2670 int ret = GPU_close();
2671 if (ret)
2672 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2673 }
2674
2675 plat_video_menu_enter(ready_to_go);
2676
2677 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2678 if (pl_vout_buf != NULL && ready_to_go) {
2679 int x = max(0, g_menuscreen_w - last_vout_w);
2680 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2681 int w = min(g_menuscreen_w, last_vout_w);
2682 int h = min(g_menuscreen_h, last_vout_h);
2683 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2684 char *s = pl_vout_buf;
2685
2686 if (last_vout_bpp == 16) {
2687 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2688 menu_darken_bg(d, s, w, 0);
2689 }
2690 else {
2691 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2692 rgb888_to_rgb565(d, s, w * 3);
2693 menu_darken_bg(d, d, w, 0);
2694 }
2695 }
2696 }
2697
2698 if (ready_to_go)
2699 cpu_clock = plat_target_cpu_clock_get();
2700}
2701
2702void menu_prepare_emu(void)
2703{
2704 R3000Acpu *prev_cpu = psxCpu;
2705
2706 plat_video_menu_leave();
2707
2708 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2709 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2710 #else
2711 psxCpu = &psxInt;
2712 #endif
2713 if (psxCpu != prev_cpu) {
2714 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2715 prev_cpu->Shutdown();
2716 psxCpu->Init();
2717 psxCpu->Reset();
2718 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2719 }
2720
2721 menu_sync_config();
2722 psxCpu->ApplyConfig();
2723
2724 // core doesn't care about Config.Cdda changes,
2725 // so handle them manually here
2726 if (Config.Cdda)
2727 CDR_stop();
2728
2729 if (cpu_clock > 0)
2730 plat_target_cpu_clock_set(cpu_clock);
2731
2732 // push config to GPU plugin
2733 plugin_call_rearmed_cbs();
2734
2735 if (GPU_open != NULL) {
2736 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2737 if (ret)
2738 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2739 }
2740}
2741
2742void menu_update_msg(const char *msg)
2743{
2744 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2745 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2746
2747 menu_error_time = plat_get_ticks_ms();
2748 lprintf("msg: %s\n", menu_error_msg);
2749}
2750
2751void menu_finish(void)
2752{
2753 if (cpu_clock_st > 0)
2754 plat_target_cpu_clock_set(cpu_clock_st);
2755}