psxmem: fix error handling
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "revision.h"
43
44#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
45
46#define array_size(x) (sizeof(x) / sizeof(x[0]))
47
48typedef enum
49{
50 MA_NONE = 1,
51 MA_MAIN_RESUME_GAME,
52 MA_MAIN_SAVE_STATE,
53 MA_MAIN_LOAD_STATE,
54 MA_MAIN_RESET_GAME,
55 MA_MAIN_LOAD_ROM,
56 MA_MAIN_SWAP_CD,
57 MA_MAIN_SWAP_CD_MULTI,
58 MA_MAIN_RUN_BIOS,
59 MA_MAIN_RUN_EXE,
60 MA_MAIN_LOAD_CHEATS,
61 MA_MAIN_CHEATS,
62 MA_MAIN_CONTROLS,
63 MA_MAIN_CREDITS,
64 MA_MAIN_EXIT,
65 MA_CTRL_PLAYER1,
66 MA_CTRL_PLAYER2,
67 MA_CTRL_ANALOG,
68 MA_CTRL_EMU,
69 MA_CTRL_DEV_FIRST,
70 MA_CTRL_DEV_NEXT,
71 MA_CTRL_NUBS_BTNS,
72 MA_CTRL_DEADZONE,
73 MA_CTRL_VIBRATION,
74 MA_CTRL_DONE,
75 MA_OPT_SAVECFG,
76 MA_OPT_SAVECFG_GAME,
77 MA_OPT_CPU_CLOCKS,
78 MA_OPT_SPU_THREAD,
79 MA_OPT_DISP_OPTS,
80 MA_OPT_VARSCALER,
81 MA_OPT_VARSCALER_C,
82 MA_OPT_SCALER2,
83 MA_OPT_HWFILTER,
84 MA_OPT_SWFILTER,
85 MA_OPT_GAMMA,
86 MA_OPT_VOUT_MODE,
87 MA_OPT_SCANLINES,
88 MA_OPT_SCANLINE_LEVEL,
89} menu_id;
90
91static int last_vout_w, last_vout_h, last_vout_bpp;
92static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
93static char last_selected_fname[MAXPATHLEN];
94static int config_save_counter, region, in_type_sel1, in_type_sel2;
95static int psx_clock;
96static int memcard1_sel = -1, memcard2_sel = -1;
97extern int g_autostateld_opt;
98int g_opts, g_scaler, g_gamma = 100;
99int scanlines, scanline_level = 20;
100int soft_scaling, analog_deadzone; // for Caanoo
101int soft_filter;
102
103#ifdef __ARM_ARCH_7A__
104#define DEFAULT_PSX_CLOCK 57
105#define DEFAULT_PSX_CLOCK_S "57"
106#else
107#define DEFAULT_PSX_CLOCK 50
108#define DEFAULT_PSX_CLOCK_S "50"
109#endif
110
111static const char *bioses[24];
112static const char *gpu_plugins[16];
113static const char *spu_plugins[16];
114static const char *memcards[32];
115static int bios_sel, gpu_plugsel, spu_plugsel;
116
117#ifndef UI_FEATURES_H
118#define MENU_BIOS_PATH "bios/"
119#define MENU_SHOW_VARSCALER 0
120#define MENU_SHOW_VOUTMODE 1
121#define MENU_SHOW_SCALER2 0
122#define MENU_SHOW_NUBS_BTNS 0
123#define MENU_SHOW_VIBRATION 0
124#define MENU_SHOW_DEADZONE 0
125#define MENU_SHOW_MINIMIZE 0
126#define MENU_SHOW_FULLSCREEN 1
127#define MENU_SHOW_VOLUME 0
128#endif
129
130static int min(int x, int y) { return x < y ? x : y; }
131static int max(int x, int y) { return x > y ? x : y; }
132
133void emu_make_path(char *buff, const char *end, int size)
134{
135 int pos, end_len;
136
137 end_len = strlen(end);
138 pos = plat_get_root_dir(buff, size);
139 strncpy(buff + pos, end, size - pos);
140 buff[size - 1] = 0;
141 if (pos + end_len > size - 1)
142 printf("Warning: path truncated: %s\n", buff);
143}
144
145static int emu_check_save_file(int slot, int *time)
146{
147 char fname[MAXPATHLEN];
148 struct stat status;
149 int ret;
150
151 ret = emu_check_state(slot);
152 if (ret != 0 || time == NULL)
153 return ret == 0 ? 1 : 0;
154
155 ret = get_state_filename(fname, sizeof(fname), slot);
156 if (ret != 0)
157 return 1;
158
159 ret = stat(fname, &status);
160 if (ret != 0)
161 return 1;
162
163 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
164 return 1; // probably bad rtc like on some Caanoos
165
166 *time = status.st_mtime;
167
168 return 1;
169}
170
171static int emu_save_load_game(int load, int unused)
172{
173 int ret;
174
175 if (load) {
176 ret = emu_load_state(state_slot);
177
178 // reflect hle/bios mode from savestate
179 if (Config.HLE)
180 bios_sel = 0;
181 else if (bios_sel == 0 && bioses[1] != NULL)
182 // XXX: maybe find the right bios instead
183 bios_sel = 1;
184 }
185 else
186 ret = emu_save_state(state_slot);
187
188 return ret;
189}
190
191static void rm_namelist_entry(struct dirent **namelist,
192 int count, const char *name)
193{
194 int i;
195
196 for (i = 1; i < count; i++) {
197 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
198 continue;
199
200 if (strcmp(name, namelist[i]->d_name) == 0) {
201 free(namelist[i]);
202 namelist[i] = NULL;
203 break;
204 }
205 }
206}
207
208static int optional_cdimg_filter(struct dirent **namelist, int count,
209 const char *basedir)
210{
211 const char *ext, *p;
212 char buf[256], buf2[256];
213 int i, d, ret, good_cue;
214 struct stat64 statf;
215 FILE *f;
216
217 if (count <= 1)
218 return count;
219
220 for (i = 1; i < count; i++) {
221 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
222 continue;
223
224 ext = strrchr(namelist[i]->d_name, '.');
225 if (ext == NULL) {
226 // should not happen but whatever
227 free(namelist[i]);
228 namelist[i] = NULL;
229 continue;
230 }
231 ext++;
232
233 // first find .cue files and remove files they reference
234 if (strcasecmp(ext, "cue") == 0)
235 {
236 snprintf(buf, sizeof(buf), "%s/%s", basedir,
237 namelist[i]->d_name);
238
239 f = fopen(buf, "r");
240 if (f == NULL) {
241 free(namelist[i]);
242 namelist[i] = NULL;
243 continue;
244 }
245
246 good_cue = 0;
247 while (fgets(buf, sizeof(buf), f)) {
248 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
249 if (ret != 1)
250 ret = sscanf(buf, " FILE %256s", buf2);
251 if (ret != 1)
252 continue;
253
254 p = strrchr(buf2, '/');
255 if (p == NULL)
256 p = strrchr(buf2, '\\');
257 if (p != NULL)
258 p++;
259 else
260 p = buf2;
261
262 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
263 ret = stat64(buf, &statf);
264 if (ret == 0) {
265 rm_namelist_entry(namelist, count, p);
266 good_cue = 1;
267 }
268 }
269 fclose(f);
270
271 if (!good_cue) {
272 free(namelist[i]);
273 namelist[i] = NULL;
274 }
275 continue;
276 }
277
278 p = strcasestr(namelist[i]->d_name, "track");
279 if (p != NULL) {
280 ret = strtoul(p + 5, NULL, 10);
281 if (ret > 1) {
282 free(namelist[i]);
283 namelist[i] = NULL;
284 continue;
285 }
286 }
287 }
288
289 // compact namelist
290 for (i = d = 1; i < count; i++)
291 if (namelist[i] != NULL)
292 namelist[d++] = namelist[i];
293
294 return d;
295}
296
297// propagate menu settings to the emu vars
298static void menu_sync_config(void)
299{
300 static int allow_abs_only_old;
301
302 Config.PsxAuto = 1;
303 if (region > 0) {
304 Config.PsxAuto = 0;
305 Config.PsxType = region - 1;
306 }
307 cycle_multiplier = 10000 / psx_clock;
308
309 switch (in_type_sel1) {
310 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
311 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
312 default: in_type1 = PSE_PAD_TYPE_STANDARD;
313 }
314 switch (in_type_sel2) {
315 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
316 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
317 default: in_type2 = PSE_PAD_TYPE_STANDARD;
318 }
319 if (in_evdev_allow_abs_only != allow_abs_only_old) {
320 in_probe();
321 allow_abs_only_old = in_evdev_allow_abs_only;
322 }
323
324 spu_config.iVolume = 768 + 128 * volume_boost;
325 pl_rearmed_cbs.frameskip = frameskip - 1;
326 pl_timing_prepare(Config.PsxType);
327}
328
329static void menu_set_defconfig(void)
330{
331 emu_set_default_config();
332
333 g_opts = 0;
334 g_scaler = SCALE_4_3;
335 g_gamma = 100;
336 volume_boost = 0;
337 frameskip = 0;
338 analog_deadzone = 50;
339 soft_scaling = 1;
340 soft_filter = 0;
341 scanlines = 0;
342 scanline_level = 20;
343 plat_target.vout_fullscreen = 0;
344 psx_clock = DEFAULT_PSX_CLOCK;
345
346 region = 0;
347 in_type_sel1 = in_type_sel2 = 0;
348 in_evdev_allow_abs_only = 0;
349
350 menu_sync_config();
351}
352
353#define CE_CONFIG_STR(val) \
354 { #val, 0, Config.val }
355
356#define CE_CONFIG_VAL(val) \
357 { #val, sizeof(Config.val), &Config.val }
358
359#define CE_STR(val) \
360 { #val, 0, val }
361
362#define CE_INTVAL(val) \
363 { #val, sizeof(val), &val }
364
365#define CE_INTVAL_N(name, val) \
366 { name, sizeof(val), &val }
367
368#define CE_INTVAL_P(val) \
369 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
370
371// 'versioned' var, used when defaults change
372#define CE_CONFIG_STR_V(val, ver) \
373 { #val #ver, 0, Config.val }
374
375#define CE_INTVAL_V(val, ver) \
376 { #val #ver, sizeof(val), &val }
377
378#define CE_INTVAL_PV(val, ver) \
379 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
380
381static const struct {
382 const char *name;
383 size_t len;
384 void *val;
385} config_data[] = {
386 CE_CONFIG_STR(Bios),
387 CE_CONFIG_STR_V(Gpu, 3),
388 CE_CONFIG_STR(Spu),
389// CE_CONFIG_STR(Cdr),
390 CE_CONFIG_VAL(Xa),
391// CE_CONFIG_VAL(Sio),
392 CE_CONFIG_VAL(Mdec),
393 CE_CONFIG_VAL(Cdda),
394 CE_CONFIG_VAL(Debug),
395 CE_CONFIG_VAL(PsxOut),
396 CE_CONFIG_VAL(SpuIrq),
397 CE_CONFIG_VAL(RCntFix),
398 CE_CONFIG_VAL(VSyncWA),
399 CE_CONFIG_VAL(Cpu),
400 CE_INTVAL(region),
401 CE_INTVAL_V(g_scaler, 3),
402 CE_INTVAL(g_gamma),
403 CE_INTVAL(g_layer_x),
404 CE_INTVAL(g_layer_y),
405 CE_INTVAL(g_layer_w),
406 CE_INTVAL(g_layer_h),
407 CE_INTVAL(soft_filter),
408 CE_INTVAL(scanlines),
409 CE_INTVAL(scanline_level),
410 CE_INTVAL(plat_target.vout_method),
411 CE_INTVAL(plat_target.hwfilter),
412 CE_INTVAL(plat_target.vout_fullscreen),
413 CE_INTVAL(state_slot),
414 CE_INTVAL(cpu_clock),
415 CE_INTVAL(g_opts),
416 CE_INTVAL(in_type_sel1),
417 CE_INTVAL(in_type_sel2),
418 CE_INTVAL(analog_deadzone),
419 CE_INTVAL(memcard1_sel),
420 CE_INTVAL(memcard2_sel),
421 CE_INTVAL(g_autostateld_opt),
422 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
423 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
424 CE_INTVAL_V(frameskip, 3),
425 CE_INTVAL_P(gpu_peops.iUseDither),
426 CE_INTVAL_P(gpu_peops.dwActFixes),
427 CE_INTVAL_P(gpu_unai.lineskip),
428 CE_INTVAL_P(gpu_unai.abe_hack),
429 CE_INTVAL_P(gpu_unai.no_light),
430 CE_INTVAL_P(gpu_unai.no_blend),
431 CE_INTVAL_P(gpu_neon.allow_interlace),
432 CE_INTVAL_P(gpu_neon.enhancement_enable),
433 CE_INTVAL_P(gpu_neon.enhancement_no_main),
434 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
435 CE_INTVAL_P(gpu_peopsgl.iFilterType),
436 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
437 CE_INTVAL_P(gpu_peopsgl.iUseMask),
438 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
439 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
440 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
441 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
442 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
443 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
444 CE_INTVAL(spu_config.iUseReverb),
445 CE_INTVAL(spu_config.iXAPitch),
446 CE_INTVAL(spu_config.iUseInterpolation),
447 CE_INTVAL(spu_config.iTempo),
448 CE_INTVAL(spu_config.iUseThread),
449 CE_INTVAL(config_save_counter),
450 CE_INTVAL(in_evdev_allow_abs_only),
451 CE_INTVAL(volume_boost),
452 CE_INTVAL(psx_clock),
453 CE_INTVAL(new_dynarec_hacks),
454 CE_INTVAL(in_enable_vibration),
455};
456
457static char *get_cd_label(void)
458{
459 static char trimlabel[33];
460 int j;
461
462 strncpy(trimlabel, CdromLabel, 32);
463 trimlabel[32] = 0;
464 for (j = 31; j >= 0; j--)
465 if (trimlabel[j] == ' ')
466 trimlabel[j] = 0;
467
468 return trimlabel;
469}
470
471static void make_cfg_fname(char *buf, size_t size, int is_game)
472{
473 if (is_game)
474 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
475 else
476 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
477}
478
479static void keys_write_all(FILE *f);
480static char *mystrip(char *str);
481
482static int menu_write_config(int is_game)
483{
484 char cfgfile[MAXPATHLEN];
485 FILE *f;
486 int i;
487
488 config_save_counter++;
489
490 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
491 f = fopen(cfgfile, "w");
492 if (f == NULL) {
493 printf("menu_write_config: failed to open: %s\n", cfgfile);
494 return -1;
495 }
496
497 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
498 fprintf(f, "%s = ", config_data[i].name);
499 switch (config_data[i].len) {
500 case 0:
501 fprintf(f, "%s\n", (char *)config_data[i].val);
502 break;
503 case 1:
504 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
505 break;
506 case 2:
507 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
508 break;
509 case 4:
510 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
511 break;
512 default:
513 printf("menu_write_config: unhandled len %d for %s\n",
514 (int)config_data[i].len, config_data[i].name);
515 break;
516 }
517 }
518
519 keys_write_all(f);
520 fclose(f);
521
522 return 0;
523}
524
525static int menu_do_last_cd_img(int is_get)
526{
527 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
528 char path[256];
529 struct stat64 st;
530 FILE *f;
531 int i, ret = -1;
532
533 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
534 f = fopen(path, is_get ? "r" : "w");
535 if (f == NULL) {
536 ret = -1;
537 goto out;
538 }
539
540 if (is_get) {
541 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
542 last_selected_fname[ret] = 0;
543 mystrip(last_selected_fname);
544 }
545 else
546 fprintf(f, "%s\n", last_selected_fname);
547 fclose(f);
548
549out:
550 if (is_get) {
551 for (i = 0; last_selected_fname[0] == 0
552 || stat64(last_selected_fname, &st) != 0; i++)
553 {
554 if (i >= ARRAY_SIZE(defaults))
555 break;
556 strcpy(last_selected_fname, defaults[i]);
557 }
558 }
559
560 return 0;
561}
562
563static void parse_str_val(char *cval, const char *src)
564{
565 char *tmp;
566 strncpy(cval, src, MAXPATHLEN);
567 cval[MAXPATHLEN - 1] = 0;
568 tmp = strchr(cval, '\n');
569 if (tmp == NULL)
570 tmp = strchr(cval, '\r');
571 if (tmp != NULL)
572 *tmp = 0;
573}
574
575static void keys_load_all(const char *cfg);
576
577static int menu_load_config(int is_game)
578{
579 char cfgfile[MAXPATHLEN];
580 int i, ret = -1;
581 long size;
582 char *cfg;
583 FILE *f;
584
585 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
586 f = fopen(cfgfile, "r");
587 if (f == NULL) {
588 printf("menu_load_config: failed to open: %s\n", cfgfile);
589 goto fail;
590 }
591
592 fseek(f, 0, SEEK_END);
593 size = ftell(f);
594 if (size <= 0) {
595 printf("bad size %ld: %s\n", size, cfgfile);
596 goto fail;
597 }
598
599 cfg = malloc(size + 1);
600 if (cfg == NULL)
601 goto fail;
602
603 fseek(f, 0, SEEK_SET);
604 if (fread(cfg, 1, size, f) != size) {
605 printf("failed to read: %s\n", cfgfile);
606 goto fail_read;
607 }
608 cfg[size] = 0;
609
610 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
611 char *tmp, *tmp2;
612 u32 val;
613
614 tmp = strstr(cfg, config_data[i].name);
615 if (tmp == NULL)
616 continue;
617 tmp += strlen(config_data[i].name);
618 if (strncmp(tmp, " = ", 3) != 0)
619 continue;
620 tmp += 3;
621
622 if (config_data[i].len == 0) {
623 parse_str_val(config_data[i].val, tmp);
624 continue;
625 }
626
627 tmp2 = NULL;
628 val = strtoul(tmp, &tmp2, 16);
629 if (tmp2 == NULL || tmp == tmp2)
630 continue; // parse failed
631
632 switch (config_data[i].len) {
633 case 1:
634 *(u8 *)config_data[i].val = val;
635 break;
636 case 2:
637 *(u16 *)config_data[i].val = val;
638 break;
639 case 4:
640 *(u32 *)config_data[i].val = val;
641 break;
642 default:
643 printf("menu_load_config: unhandled len %d for %s\n",
644 (int)config_data[i].len, config_data[i].name);
645 break;
646 }
647 }
648
649 if (!is_game) {
650 char *tmp = strstr(cfg, "lastcdimg = ");
651 if (tmp != NULL) {
652 tmp += 12;
653 parse_str_val(last_selected_fname, tmp);
654 }
655 }
656
657 keys_load_all(cfg);
658 ret = 0;
659fail_read:
660 free(cfg);
661fail:
662 if (f != NULL)
663 fclose(f);
664
665 menu_sync_config();
666
667 // sync plugins
668 for (i = bios_sel = 0; bioses[i] != NULL; i++)
669 if (strcmp(Config.Bios, bioses[i]) == 0)
670 { bios_sel = i; break; }
671
672 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
673 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
674 { gpu_plugsel = i; break; }
675
676 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
677 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
678 { spu_plugsel = i; break; }
679
680 // memcard selections
681 char mcd1_old[sizeof(Config.Mcd1)];
682 char mcd2_old[sizeof(Config.Mcd2)];
683 strcpy(mcd1_old, Config.Mcd1);
684 strcpy(mcd2_old, Config.Mcd2);
685
686 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
687 if (memcard1_sel == 0)
688 strcpy(Config.Mcd1, "none");
689 else if (memcards[memcard1_sel] != NULL)
690 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
691 MEMCARD_DIR, memcards[memcard1_sel]);
692 }
693 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
694 if (memcard2_sel == 0)
695 strcpy(Config.Mcd2, "none");
696 else if (memcards[memcard2_sel] != NULL)
697 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
698 MEMCARD_DIR, memcards[memcard2_sel]);
699 }
700 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
701 LoadMcds(Config.Mcd1, Config.Mcd2);
702
703 return ret;
704}
705
706static const char *filter_exts[] = {
707 "bin", "img", "mdf", "iso", "cue", "z",
708 "bz", "znx", "pbp", "cbn", NULL
709};
710
711// rrrr rggg gggb bbbb
712static unsigned short fname2color(const char *fname)
713{
714 static const char *other_exts[] = {
715 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
716 };
717 const char *ext = strrchr(fname, '.');
718 int i;
719
720 if (ext == NULL)
721 return 0xffff;
722 ext++;
723 for (i = 0; filter_exts[i] != NULL; i++)
724 if (strcasecmp(ext, filter_exts[i]) == 0)
725 return 0x7bff;
726 for (i = 0; i < array_size(other_exts); i++)
727 if (strcasecmp(ext, other_exts[i]) == 0)
728 return 0xa514;
729 return 0xffff;
730}
731
732static void draw_savestate_bg(int slot);
733
734#define MENU_ALIGN_LEFT
735#ifdef __ARM_ARCH_7A__ // assume hires device
736#define MENU_X2 1
737#else
738#define MENU_X2 0
739#endif
740
741#include "libpicofe/menu.c"
742
743// a bit of black magic here
744static void draw_savestate_bg(int slot)
745{
746 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
747 int x, y, w, h;
748 char fname[MAXPATHLEN];
749 GPUFreeze_t *gpu;
750 u16 *s, *d;
751 gzFile f;
752 int ret;
753 u32 tmp;
754
755 ret = get_state_filename(fname, sizeof(fname), slot);
756 if (ret != 0)
757 return;
758
759 f = gzopen(fname, "rb");
760 if (f == NULL)
761 return;
762
763 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
764 fprintf(stderr, "gzseek failed: %d\n", ret);
765 gzclose(f);
766 return;
767 }
768
769 gpu = malloc(sizeof(*gpu));
770 if (gpu == NULL) {
771 gzclose(f);
772 return;
773 }
774
775 ret = gzread(f, gpu, sizeof(*gpu));
776 gzclose(f);
777 if (ret != sizeof(*gpu)) {
778 fprintf(stderr, "gzread failed\n");
779 goto out;
780 }
781
782 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
783
784 if (gpu->ulStatus & 0x800000)
785 goto out; // disabled
786
787 x = gpu->ulControl[5] & 0x3ff;
788 y = (gpu->ulControl[5] >> 10) & 0x1ff;
789 w = psx_widths[(gpu->ulStatus >> 16) & 7];
790 tmp = gpu->ulControl[7];
791 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
792 if (gpu->ulStatus & 0x80000) // doubleheight
793 h *= 2;
794 if (h <= 0 || h > 512)
795 goto out;
796 if (y > 512 - 64)
797 y = 0;
798 if (y + h > 512)
799 h = 512 - y;
800 s = (u16 *)gpu->psxVRam + y * 1024 + x;
801
802 x = max(0, g_menuscreen_w - w) & ~3;
803 y = max(0, g_menuscreen_h / 2 - h / 2);
804 w = min(g_menuscreen_w, w);
805 h = min(g_menuscreen_h, h);
806 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
807
808 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
809 if (gpu->ulStatus & 0x200000)
810 bgr888_to_rgb565(d, s, w * 3);
811 else
812 bgr555_to_rgb565(d, s, w * 2);
813
814 // darken this so that menu text is visible
815 if (g_menuscreen_w - w < 320)
816 menu_darken_bg(d, d, w * 2, 0);
817 }
818
819out:
820 free(gpu);
821}
822
823// -------------- key config --------------
824
825me_bind_action me_ctrl_actions[] =
826{
827 { "UP ", 1 << DKEY_UP},
828 { "DOWN ", 1 << DKEY_DOWN },
829 { "LEFT ", 1 << DKEY_LEFT },
830 { "RIGHT ", 1 << DKEY_RIGHT },
831 { "TRIANGLE", 1 << DKEY_TRIANGLE },
832 { "CIRCLE ", 1 << DKEY_CIRCLE },
833 { "CROSS ", 1 << DKEY_CROSS },
834 { "SQUARE ", 1 << DKEY_SQUARE },
835 { "L1 ", 1 << DKEY_L1 },
836 { "R1 ", 1 << DKEY_R1 },
837 { "L2 ", 1 << DKEY_L2 },
838 { "R2 ", 1 << DKEY_R2 },
839 { "L3 ", 1 << DKEY_L3 },
840 { "R3 ", 1 << DKEY_R3 },
841 { "START ", 1 << DKEY_START },
842 { "SELECT ", 1 << DKEY_SELECT },
843 { NULL, 0 }
844};
845
846me_bind_action emuctrl_actions[] =
847{
848 { "Save State ", 1 << SACTION_SAVE_STATE },
849 { "Load State ", 1 << SACTION_LOAD_STATE },
850 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
851 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
852 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
853 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
854 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
855#ifdef __ARM_ARCH_7A__
856 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
857#endif
858 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
859#if MENU_SHOW_MINIMIZE
860 { "Minimize ", 1 << SACTION_MINIMIZE },
861#endif
862#if MENU_SHOW_FULLSCREEN
863 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
864#endif
865 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
866 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
867 { "Gun A button ", 1 << SACTION_GUN_A },
868 { "Gun B button ", 1 << SACTION_GUN_B },
869 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
870#if MENU_SHOW_VOLUME
871 { "Volume Up ", 1 << SACTION_VOLUME_UP },
872 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
873#endif
874 { NULL, 0 }
875};
876
877static char *mystrip(char *str)
878{
879 int i, len;
880
881 len = strlen(str);
882 for (i = 0; i < len; i++)
883 if (str[i] != ' ') break;
884 if (i > 0) memmove(str, str + i, len - i + 1);
885
886 len = strlen(str);
887 for (i = len - 1; i >= 0; i--)
888 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
889 str[i+1] = 0;
890
891 return str;
892}
893
894static void get_line(char *d, size_t size, const char *s)
895{
896 const char *pe;
897 size_t len;
898
899 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
900 ;
901 len = pe - s;
902 if (len > size - 1)
903 len = size - 1;
904 strncpy(d, s, len);
905 d[len] = 0;
906
907 mystrip(d);
908}
909
910static void keys_write_all(FILE *f)
911{
912 int d;
913
914 for (d = 0; d < IN_MAX_DEVS; d++)
915 {
916 const int *binds = in_get_dev_binds(d);
917 const char *name = in_get_dev_name(d, 0, 0);
918 int k, count = 0;
919
920 if (binds == NULL || name == NULL)
921 continue;
922
923 fprintf(f, "binddev = %s\n", name);
924 in_get_config(d, IN_CFG_BIND_COUNT, &count);
925
926 for (k = 0; k < count; k++)
927 {
928 int i, kbinds, mask;
929 char act[32];
930
931 act[0] = act[31] = 0;
932 name = in_get_key_name(d, k);
933
934 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
935 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
936 mask = me_ctrl_actions[i].mask;
937 if (mask & kbinds) {
938 strncpy(act, me_ctrl_actions[i].name, 31);
939 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
940 kbinds &= ~mask;
941 }
942 mask = me_ctrl_actions[i].mask << 16;
943 if (mask & kbinds) {
944 strncpy(act, me_ctrl_actions[i].name, 31);
945 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
946 kbinds &= ~mask;
947 }
948 }
949
950 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
951 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
952 mask = emuctrl_actions[i].mask;
953 if (mask & kbinds) {
954 strncpy(act, emuctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = %s\n", name, mystrip(act));
956 kbinds &= ~mask;
957 }
958 }
959 }
960
961 for (k = 0; k < array_size(in_adev); k++)
962 {
963 if (in_adev[k] == d)
964 fprintf(f, "bind_analog = %d\n", k);
965 }
966 }
967}
968
969static int parse_bind_val(const char *val, int *type)
970{
971 int i;
972
973 *type = IN_BINDTYPE_NONE;
974 if (val[0] == 0)
975 return 0;
976
977 if (strncasecmp(val, "player", 6) == 0)
978 {
979 int player, shift = 0;
980 player = atoi(val + 6) - 1;
981
982 if ((unsigned int)player > 1)
983 return -1;
984 if (player == 1)
985 shift = 16;
986
987 *type = IN_BINDTYPE_PLAYER12;
988 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
989 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
990 return me_ctrl_actions[i].mask << shift;
991 }
992 }
993 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
994 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
995 *type = IN_BINDTYPE_EMU;
996 return emuctrl_actions[i].mask;
997 }
998 }
999
1000 return -1;
1001}
1002
1003static void keys_load_all(const char *cfg)
1004{
1005 char dev[256], key[128], *act;
1006 const char *p;
1007 int bind, bindtype;
1008 int ret, dev_id;
1009
1010 p = cfg;
1011 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1012 p += 10;
1013
1014 get_line(dev, sizeof(dev), p);
1015 dev_id = in_config_parse_dev(dev);
1016 if (dev_id < 0) {
1017 printf("input: can't handle dev: %s\n", dev);
1018 continue;
1019 }
1020
1021 in_unbind_all(dev_id, -1, -1);
1022 while ((p = strstr(p, "bind"))) {
1023 if (strncmp(p, "binddev = ", 10) == 0)
1024 break;
1025
1026 if (strncmp(p, "bind_analog", 11) == 0) {
1027 ret = sscanf(p, "bind_analog = %d", &bind);
1028 p += 11;
1029 if (ret != 1) {
1030 printf("input: parse error: %16s..\n", p);
1031 continue;
1032 }
1033 if ((unsigned int)bind >= array_size(in_adev)) {
1034 printf("input: analog id %d out of range\n", bind);
1035 continue;
1036 }
1037 in_adev[bind] = dev_id;
1038 continue;
1039 }
1040
1041 p += 4;
1042 if (*p != ' ') {
1043 printf("input: parse error: %16s..\n", p);
1044 continue;
1045 }
1046
1047 get_line(key, sizeof(key), p);
1048 act = strchr(key, '=');
1049 if (act == NULL) {
1050 printf("parse failed: %16s..\n", p);
1051 continue;
1052 }
1053 *act = 0;
1054 act++;
1055 mystrip(key);
1056 mystrip(act);
1057
1058 bind = parse_bind_val(act, &bindtype);
1059 if (bind != -1 && bind != 0) {
1060 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1061 in_config_bind_key(dev_id, key, bind, bindtype);
1062 }
1063 else
1064 lprintf("config: unhandled action \"%s\"\n", act);
1065 }
1066 }
1067 in_clean_binds();
1068}
1069
1070static int key_config_loop_wrap(int id, int keys)
1071{
1072 switch (id) {
1073 case MA_CTRL_PLAYER1:
1074 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1075 break;
1076 case MA_CTRL_PLAYER2:
1077 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1078 break;
1079 case MA_CTRL_EMU:
1080 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1081 break;
1082 default:
1083 break;
1084 }
1085 return 0;
1086}
1087
1088static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1089 "Might cause problems with real analog sticks";
1090static const char *adevnames[IN_MAX_DEVS + 2];
1091static int stick_sel[2];
1092
1093static menu_entry e_menu_keyconfig_analog[] =
1094{
1095 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1096 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1097 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1098 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1099 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1100 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1101 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1102 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1103 mee_end,
1104};
1105
1106static int key_config_analog(int id, int keys)
1107{
1108 int i, d, count, sel = 0;
1109 int sel2dev_map[IN_MAX_DEVS];
1110
1111 memset(adevnames, 0, sizeof(adevnames));
1112 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1113 memset(stick_sel, 0, sizeof(stick_sel));
1114
1115 adevnames[0] = "None";
1116 i = 1;
1117 for (d = 0; d < IN_MAX_DEVS; d++)
1118 {
1119 const char *name = in_get_dev_name(d, 0, 1);
1120 if (name == NULL)
1121 continue;
1122
1123 count = 0;
1124 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1125 if (count == 0)
1126 continue;
1127
1128 if (in_adev[0] == d) stick_sel[0] = i;
1129 if (in_adev[1] == d) stick_sel[1] = i;
1130 sel2dev_map[i] = d;
1131 adevnames[i++] = name;
1132 }
1133 adevnames[i] = NULL;
1134
1135 me_loop(e_menu_keyconfig_analog, &sel);
1136
1137 in_adev[0] = sel2dev_map[stick_sel[0]];
1138 in_adev[1] = sel2dev_map[stick_sel[1]];
1139
1140 return 0;
1141}
1142
1143static const char *mgn_dev_name(int id, int *offs)
1144{
1145 const char *name = NULL;
1146 static int it = 0;
1147
1148 if (id == MA_CTRL_DEV_FIRST)
1149 it = 0;
1150
1151 for (; it < IN_MAX_DEVS; it++) {
1152 name = in_get_dev_name(it, 1, 1);
1153 if (name != NULL)
1154 break;
1155 }
1156
1157 it++;
1158 return name;
1159}
1160
1161static const char *mgn_saveloadcfg(int id, int *offs)
1162{
1163 return "";
1164}
1165
1166static int mh_savecfg(int id, int keys)
1167{
1168 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1169 menu_update_msg("config saved");
1170 else
1171 menu_update_msg("failed to write config");
1172
1173 return 1;
1174}
1175
1176static int mh_input_rescan(int id, int keys)
1177{
1178 //menu_sync_config();
1179 in_probe();
1180 menu_update_msg("rescan complete.");
1181
1182 return 0;
1183}
1184
1185static const char *men_in_type_sel[] = {
1186 "Standard (SCPH-1080)",
1187 "Analog (SCPH-1150)",
1188 "GunCon",
1189 NULL
1190};
1191static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1192static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1193static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1194
1195static menu_entry e_menu_keyconfig[] =
1196{
1197 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1198 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1199 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1200 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1201 mee_label (""),
1202 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1203 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1204 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1205 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1206 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1207 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1208 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1209 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1210 mee_handler ("Rescan devices:", mh_input_rescan),
1211 mee_label (""),
1212 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1213 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1214 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1215 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1216 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1217 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1218 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1219 mee_end,
1220};
1221
1222static int menu_loop_keyconfig(int id, int keys)
1223{
1224 static int sel = 0;
1225
1226// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1227 me_loop(e_menu_keyconfig, &sel);
1228 return 0;
1229}
1230
1231// ------------ gfx options menu ------------
1232
1233static const char *men_scaler[] = {
1234 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1235};
1236static const char *men_soft_filter[] = { "None",
1237#ifdef __ARM_NEON__
1238 "scale2x", "eagle2x",
1239#endif
1240 NULL };
1241static const char *men_dummy[] = { NULL };
1242static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1243 "int. 4:3 - uses integer if possible, else fractional";
1244static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1245 "using d-pad or move it using R+d-pad";
1246static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1247static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1248static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1249static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1250
1251static int menu_loop_cscaler(int id, int keys)
1252{
1253 unsigned int inp;
1254
1255 g_scaler = SCALE_CUSTOM;
1256
1257 plat_gvideo_open(Config.PsxType);
1258
1259 for (;;)
1260 {
1261 menu_draw_begin(0, 1);
1262 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1263 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1264 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1265 menu_draw_end();
1266
1267 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1268 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1269 if (inp & PBTN_UP) g_layer_y--;
1270 if (inp & PBTN_DOWN) g_layer_y++;
1271 if (inp & PBTN_LEFT) g_layer_x--;
1272 if (inp & PBTN_RIGHT) g_layer_x++;
1273 if (!(inp & PBTN_R)) {
1274 if (inp & PBTN_UP) g_layer_h += 2;
1275 if (inp & PBTN_DOWN) g_layer_h -= 2;
1276 if (inp & PBTN_LEFT) g_layer_w += 2;
1277 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1278 }
1279 if (inp & (PBTN_MOK|PBTN_MBACK))
1280 break;
1281
1282 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1283 if (g_layer_x < 0) g_layer_x = 0;
1284 if (g_layer_x > 640) g_layer_x = 640;
1285 if (g_layer_y < 0) g_layer_y = 0;
1286 if (g_layer_y > 420) g_layer_y = 420;
1287 if (g_layer_w < 160) g_layer_w = 160;
1288 if (g_layer_h < 60) g_layer_h = 60;
1289 if (g_layer_x + g_layer_w > 800)
1290 g_layer_w = 800 - g_layer_x;
1291 if (g_layer_y + g_layer_h > 480)
1292 g_layer_h = 480 - g_layer_y;
1293 // resize the layer
1294 plat_gvideo_open(Config.PsxType);
1295 }
1296 }
1297
1298 plat_gvideo_close();
1299
1300 return 0;
1301}
1302
1303static menu_entry e_menu_gfx_options[] =
1304{
1305 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1306 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1307 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1308 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1309 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1310#ifdef __ARM_NEON__
1311 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1312 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1313#endif
1314 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1315// mee_onoff ("Vsync", 0, vsync, 1),
1316 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1317 mee_end,
1318};
1319
1320static int menu_loop_gfx_options(int id, int keys)
1321{
1322 static int sel = 0;
1323
1324 me_loop(e_menu_gfx_options, &sel);
1325
1326 return 0;
1327}
1328
1329// ------------ bios/plugins ------------
1330
1331#ifdef __ARM_NEON__
1332
1333static const char h_gpu_neon[] =
1334 "Configure built-in NEON GPU plugin";
1335static const char h_gpu_neon_enhanced[] =
1336 "Renders in double resolution at the cost of lower performance\n"
1337 "(not available for high resolution games)";
1338static const char h_gpu_neon_enhanced_hack[] =
1339 "Speed hack for above option (glitches some games)";
1340static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1341
1342static menu_entry e_menu_plugin_gpu_neon[] =
1343{
1344 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1345 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1346 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1347 mee_end,
1348};
1349
1350static int menu_loop_plugin_gpu_neon(int id, int keys)
1351{
1352 static int sel = 0;
1353 me_loop(e_menu_plugin_gpu_neon, &sel);
1354 return 0;
1355}
1356
1357#endif
1358
1359static menu_entry e_menu_plugin_gpu_unai[] =
1360{
1361 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1362 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1363 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1364 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1365 mee_end,
1366};
1367
1368static int menu_loop_plugin_gpu_unai(int id, int keys)
1369{
1370 int sel = 0;
1371 me_loop(e_menu_plugin_gpu_unai, &sel);
1372 return 0;
1373}
1374
1375static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1376//static const char h_gpu_0[] = "Needed for Chrono Cross";
1377static const char h_gpu_1[] = "Capcom fighting games";
1378static const char h_gpu_2[] = "Black screens in Lunar";
1379static const char h_gpu_3[] = "Compatibility mode";
1380static const char h_gpu_6[] = "Pandemonium 2";
1381//static const char h_gpu_7[] = "Skip every second frame";
1382static const char h_gpu_8[] = "Needed by Dark Forces";
1383static const char h_gpu_9[] = "better g-colors, worse textures";
1384static const char h_gpu_10[] = "Toggle busy flags after drawing";
1385
1386static menu_entry e_menu_plugin_gpu_peops[] =
1387{
1388 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1389// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1390 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1391 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1392 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1393 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1394// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1395 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1396 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1397 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1398 mee_end,
1399};
1400
1401static int menu_loop_plugin_gpu_peops(int id, int keys)
1402{
1403 static int sel = 0;
1404 me_loop(e_menu_plugin_gpu_peops, &sel);
1405 return 0;
1406}
1407
1408static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1409 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1410static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1411
1412static menu_entry e_menu_plugin_gpu_peopsgl[] =
1413{
1414 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1415 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1416 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1417 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1418 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1419 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1420 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1421 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1422 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1423 mee_label ("Fixes/hacks:"),
1424 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1425 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1426 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1427 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1428 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1429 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1430 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1431 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1432 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1433 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1434 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1435 mee_end,
1436};
1437
1438static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1439{
1440 static int sel = 0;
1441 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1442 return 0;
1443}
1444
1445static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1446static const char h_spu_volboost[] = "Large values cause distortion";
1447static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1448 "This is inaccurate and breaks games";
1449
1450static menu_entry e_menu_plugin_spu[] =
1451{
1452 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1453 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1454 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1455 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1456 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1457 mee_end,
1458};
1459
1460static int menu_loop_plugin_spu(int id, int keys)
1461{
1462 static int sel = 0;
1463 me_loop(e_menu_plugin_spu, &sel);
1464 return 0;
1465}
1466
1467static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1468 "savestates and can't be changed there. Must save\n"
1469 "config and reload the game for change to take effect";
1470static const char h_plugin_gpu[] =
1471#ifdef __ARM_NEON__
1472 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1473#endif
1474 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1475 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1476 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1477 "must save config and reload the game if changed";
1478static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1479 "must save config and reload the game if changed";
1480static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1481static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1482static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1483static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1484
1485static menu_entry e_menu_plugin_options[] =
1486{
1487 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1488 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1489 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1490#ifdef __ARM_NEON__
1491 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1492#endif
1493 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1494 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1495 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1496 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1497 mee_end,
1498};
1499
1500static menu_entry e_menu_main2[];
1501
1502static int menu_loop_plugin_options(int id, int keys)
1503{
1504 static int sel = 0;
1505 me_loop(e_menu_plugin_options, &sel);
1506
1507 // sync BIOS/plugins
1508 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1509 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1510 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1511 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1512
1513 return 0;
1514}
1515
1516// ------------ adv options menu ------------
1517
1518static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1519 "(lower value - less work for the emu, may be faster)";
1520static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1521static const char h_cfg_gteunn[] = "May cause graphical glitches";
1522static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1523
1524static menu_entry e_menu_speed_hacks[] =
1525{
1526 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1527 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1528 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1529 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1530 mee_end,
1531};
1532
1533static int menu_loop_speed_hacks(int id, int keys)
1534{
1535 static int sel = 0;
1536 me_loop(e_menu_speed_hacks, &sel);
1537 return 0;
1538}
1539
1540static const char h_cfg_cpul[] = "Shows CPU usage in %";
1541static const char h_cfg_spu[] = "Shows active SPU channels\n"
1542 "(green: normal, red: fmod, blue: noise)";
1543static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1544static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1545static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1546 "(proper .cue/.bin dump is needed otherwise)";
1547static const char h_cfg_sio[] = "You should not need this, breaks games";
1548static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1549static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1550 "(timing hack, breaks other games)";
1551static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1552 "(timing hack, breaks other games)";
1553static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1554 "Might be useful to overcome some dynarec bugs";
1555static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1556 "must reload game for any change to take effect";
1557
1558static menu_entry e_menu_adv_options[] =
1559{
1560 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1561 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1562 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1563 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1564 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1565 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1566 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1567 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1568 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1569 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1570 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1571 mee_end,
1572};
1573
1574static int menu_loop_adv_options(int id, int keys)
1575{
1576 static int sel = 0;
1577 me_loop(e_menu_adv_options, &sel);
1578 return 0;
1579}
1580
1581// ------------ options menu ------------
1582
1583static int mh_restore_defaults(int id, int keys)
1584{
1585 menu_set_defconfig();
1586 menu_update_msg("defaults restored");
1587 return 1;
1588}
1589
1590static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1591static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1592/*
1593static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1594static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1595 "loading state or both";
1596*/
1597static const char h_restore_def[] = "Switches back to default / recommended\n"
1598 "configuration";
1599static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1600
1601static menu_entry e_menu_options[] =
1602{
1603// mee_range ("Save slot", 0, state_slot, 0, 9),
1604// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1605 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1606 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1607 mee_enum ("Region", 0, region, men_region),
1608 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1609#ifdef C64X_DSP
1610 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1611#else
1612 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1613#endif
1614 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1615 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1616 mee_handler ("[Advanced]", menu_loop_adv_options),
1617 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1618 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1619 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1620 mee_end,
1621};
1622
1623static int menu_loop_options(int id, int keys)
1624{
1625 static int sel = 0;
1626
1627 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1628 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1629 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1630
1631 me_loop(e_menu_options, &sel);
1632
1633 return 0;
1634}
1635
1636// ------------ debug menu ------------
1637
1638static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1639{
1640 int w = min(g_menuscreen_w, 1024);
1641 int h = min(g_menuscreen_h, 512);
1642 u16 *d = g_menuscreen_ptr;
1643 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1644 char buff[64];
1645 int ty = 1;
1646
1647 gpuf->ulFreezeVersion = 1;
1648 if (GPU_freeze != NULL)
1649 GPU_freeze(1, gpuf);
1650
1651 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1652 bgr555_to_rgb565(d, s, w * 2);
1653
1654 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1655 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1656 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1657 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1658 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1659}
1660
1661static void debug_menu_loop(void)
1662{
1663 int inp, df_x = 0, df_y = 0;
1664 GPUFreeze_t *gpuf;
1665
1666 gpuf = malloc(sizeof(*gpuf));
1667 if (gpuf == NULL)
1668 return;
1669
1670 while (1)
1671 {
1672 menu_draw_begin(0, 1);
1673 draw_frame_debug(gpuf, df_x, df_y);
1674 menu_draw_end();
1675
1676 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1677 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1678 if (inp & PBTN_MBACK) break;
1679 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1680 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1681 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1682 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1683 }
1684
1685 free(gpuf);
1686}
1687
1688// --------- memcard manager ---------
1689
1690static void draw_mc_icon(int dx, int dy, const u16 *s)
1691{
1692 u16 *d;
1693 int x, y, l, p;
1694
1695 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1696
1697 for (y = 0; y < 16; y++, s += 16) {
1698 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1699 for (x = 0; x < 16; x++) {
1700 p = s[x];
1701 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1702 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1703 }
1704 }
1705 }
1706}
1707
1708static void draw_mc_bg(void)
1709{
1710 McdBlock *blocks1, *blocks2;
1711 int maxicons = 15;
1712 int i, y, row2;
1713
1714 blocks1 = malloc(15 * sizeof(blocks1[0]));
1715 blocks2 = malloc(15 * sizeof(blocks1[0]));
1716 if (blocks1 == NULL || blocks2 == NULL)
1717 goto out;
1718
1719 for (i = 0; i < 15; i++) {
1720 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1721 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1722 }
1723
1724 menu_draw_begin(1, 1);
1725
1726 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1727
1728 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1729 if (y < 0) {
1730 // doesn't fit..
1731 y = 0;
1732 maxicons = g_menuscreen_h / 32;
1733 }
1734
1735 row2 = g_menuscreen_w / 2;
1736 for (i = 0; i < maxicons; i++) {
1737 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1738 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1739
1740 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1741 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1742 }
1743
1744 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1745
1746 menu_draw_end();
1747out:
1748 free(blocks1);
1749 free(blocks2);
1750}
1751
1752static void handle_memcard_sel(void)
1753{
1754 strcpy(Config.Mcd1, "none");
1755 if (memcard1_sel != 0)
1756 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1757 strcpy(Config.Mcd2, "none");
1758 if (memcard2_sel != 0)
1759 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1760 LoadMcds(Config.Mcd1, Config.Mcd2);
1761 draw_mc_bg();
1762}
1763
1764static menu_entry e_memcard_options[] =
1765{
1766 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1767 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1768 mee_end,
1769};
1770
1771static int menu_loop_memcards(int id, int keys)
1772{
1773 static int sel = 0;
1774 char *p;
1775 int i;
1776
1777 memcard1_sel = memcard2_sel = 0;
1778 p = strrchr(Config.Mcd1, '/');
1779 if (p != NULL)
1780 for (i = 0; memcards[i] != NULL; i++)
1781 if (strcmp(p + 1, memcards[i]) == 0)
1782 { memcard1_sel = i; break; }
1783 p = strrchr(Config.Mcd2, '/');
1784 if (p != NULL)
1785 for (i = 0; memcards[i] != NULL; i++)
1786 if (strcmp(p + 1, memcards[i]) == 0)
1787 { memcard2_sel = i; break; }
1788
1789 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1790
1791 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1792
1793 return 0;
1794}
1795
1796// ------------ cheats menu ------------
1797
1798static void draw_cheatlist(int sel)
1799{
1800 int max_cnt, start, i, pos, active;
1801
1802 max_cnt = g_menuscreen_h / me_sfont_h;
1803 start = max_cnt / 2 - sel;
1804
1805 menu_draw_begin(1, 1);
1806
1807 for (i = 0; i < NumCheats; i++) {
1808 pos = start + i;
1809 if (pos < 0) continue;
1810 if (pos >= max_cnt) break;
1811 active = Cheats[i].Enabled;
1812 smalltext_out16(14, pos * me_sfont_h,
1813 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1814 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1815 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1816 }
1817 pos = start + i;
1818 if (pos < max_cnt)
1819 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1820
1821 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1822 menu_draw_end();
1823}
1824
1825static void menu_loop_cheats(void)
1826{
1827 static int menu_sel = 0;
1828 int inp;
1829
1830 for (;;)
1831 {
1832 draw_cheatlist(menu_sel);
1833 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1834 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1835 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1836 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1837 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1838 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1839 if (inp & PBTN_MOK) { // action
1840 if (menu_sel < NumCheats)
1841 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1842 else break;
1843 }
1844 if (inp & PBTN_MBACK)
1845 break;
1846 }
1847}
1848
1849// --------- main menu help ----------
1850
1851static void menu_bios_warn(void)
1852{
1853 int inp;
1854 static const char msg[] =
1855 "You don't seem to have copied any BIOS\n"
1856 "files to\n"
1857 MENU_BIOS_PATH "\n\n"
1858
1859 "While many games work fine with fake\n"
1860 "(HLE) BIOS, others (like MGS and FF8)\n"
1861 "require BIOS to work.\n"
1862 "After copying the file, you'll also need\n"
1863 "to select it in the emu's menu:\n"
1864 "options->[BIOS/Plugins]\n\n"
1865 "The file is usually named SCPH1001.BIN,\n"
1866 "but other not compressed files can be\n"
1867 "used too.\n\n"
1868 "Press %s or %s to continue";
1869 char tmp_msg[sizeof(msg) + 64];
1870
1871 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1872 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1873 while (1)
1874 {
1875 draw_menu_message(tmp_msg, NULL);
1876
1877 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1878 if (inp & (PBTN_MBACK|PBTN_MOK))
1879 return;
1880 }
1881}
1882
1883// ------------ main menu ------------
1884
1885static menu_entry e_menu_main[];
1886
1887static void draw_frame_main(void)
1888{
1889 struct tm *tmp;
1890 time_t ltime;
1891 int capacity;
1892 char ltime_s[16];
1893 char buff[64];
1894 char *out;
1895
1896 if (CdromId[0] != 0) {
1897 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1898 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1899 Config.HLE ? "HLE" : "BIOS");
1900 smalltext_out16(4, 1, buff, 0x105f);
1901 }
1902
1903 if (ready_to_go) {
1904 capacity = plat_target_bat_capacity_get();
1905 ltime = time(NULL);
1906 tmp = localtime(&ltime);
1907 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1908 if (capacity >= 0) {
1909 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1910 out = buff;
1911 }
1912 else
1913 out = ltime_s;
1914 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1915 }
1916}
1917
1918static void draw_frame_credits(void)
1919{
1920 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1921}
1922
1923static const char credits_text[] =
1924 "PCSX-ReARMed\n\n"
1925 "(C) 1999-2003 PCSX Team\n"
1926 "(C) 2005-2009 PCSX-df Team\n"
1927 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1928 "ARM recompiler (C) 2009-2011 Ari64\n"
1929#ifdef __ARM_NEON__
1930 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1931#endif
1932 "PEOpS GPU and SPU by Pete Bernert\n"
1933 " and the P.E.Op.S. team\n"
1934 "PCSX4ALL plugin by PCSX4ALL team\n"
1935 " Chui, Franxis, Unai\n\n"
1936 "integration, optimization and\n"
1937 " frontend (C) 2010-2015 notaz\n";
1938
1939static int reset_game(void)
1940{
1941 // sanity check
1942 if (bios_sel == 0 && !Config.HLE)
1943 return -1;
1944
1945 ClosePlugins();
1946 OpenPlugins();
1947 SysReset();
1948 if (CheckCdrom() != -1) {
1949 LoadCdrom();
1950 }
1951 return 0;
1952}
1953
1954static int reload_plugins(const char *cdimg)
1955{
1956 pl_vout_buf = NULL;
1957
1958 ClosePlugins();
1959
1960 set_cd_image(cdimg);
1961 LoadPlugins();
1962 pcnt_hook_plugins();
1963 NetOpened = 0;
1964 if (OpenPlugins() == -1) {
1965 menu_update_msg("failed to open plugins");
1966 return -1;
1967 }
1968 plugin_call_rearmed_cbs();
1969
1970 cdrIsoMultidiskCount = 1;
1971 CdromId[0] = '\0';
1972 CdromLabel[0] = '\0';
1973
1974 return 0;
1975}
1976
1977static int run_bios(void)
1978{
1979 if (bios_sel == 0)
1980 return -1;
1981
1982 ready_to_go = 0;
1983 if (reload_plugins(NULL) != 0)
1984 return -1;
1985 SysReset();
1986
1987 ready_to_go = 1;
1988 return 0;
1989}
1990
1991static int run_exe(void)
1992{
1993 const char *exts[] = { "exe", NULL };
1994 const char *fname;
1995
1996 fname = menu_loop_romsel(last_selected_fname,
1997 sizeof(last_selected_fname), exts, NULL);
1998 if (fname == NULL)
1999 return -1;
2000
2001 ready_to_go = 0;
2002 if (reload_plugins(NULL) != 0)
2003 return -1;
2004
2005 SysReset();
2006 if (Load(fname) != 0) {
2007 menu_update_msg("exe load failed, bad file?");
2008 printf("meh\n");
2009 return -1;
2010 }
2011
2012 ready_to_go = 1;
2013 return 0;
2014}
2015
2016static int run_cd_image(const char *fname)
2017{
2018 int autoload_state = g_autostateld_opt;
2019
2020 ready_to_go = 0;
2021 reload_plugins(fname);
2022
2023 // always autodetect, menu_sync_config will override as needed
2024 Config.PsxAuto = 1;
2025
2026 if (CheckCdrom() == -1) {
2027 // Only check the CD if we are starting the console with a CD
2028 ClosePlugins();
2029 menu_update_msg("unsupported/invalid CD image");
2030 return -1;
2031 }
2032
2033 SysReset();
2034
2035 // Read main executable directly from CDRom and start it
2036 if (LoadCdrom() == -1) {
2037 ClosePlugins();
2038 menu_update_msg("failed to load CD image");
2039 return -1;
2040 }
2041
2042 emu_on_new_cd(1);
2043 ready_to_go = 1;
2044
2045 if (autoload_state) {
2046 unsigned int newest = 0;
2047 int time, slot, newest_slot = -1;
2048
2049 for (slot = 0; slot < 10; slot++) {
2050 if (emu_check_save_file(slot, &time)) {
2051 if ((unsigned int)time > newest) {
2052 newest = time;
2053 newest_slot = slot;
2054 }
2055 }
2056 }
2057
2058 if (newest_slot >= 0) {
2059 lprintf("autoload slot %d\n", newest_slot);
2060 emu_load_state(newest_slot);
2061 }
2062 else {
2063 lprintf("no save to autoload.\n");
2064 }
2065 }
2066
2067 return 0;
2068}
2069
2070static int romsel_run(void)
2071{
2072 int prev_gpu, prev_spu;
2073 const char *fname;
2074
2075 fname = menu_loop_romsel(last_selected_fname,
2076 sizeof(last_selected_fname), filter_exts,
2077 optional_cdimg_filter);
2078 if (fname == NULL)
2079 return -1;
2080
2081 printf("selected file: %s\n", fname);
2082
2083 new_dynarec_clear_full();
2084
2085 if (run_cd_image(fname) != 0)
2086 return -1;
2087
2088 prev_gpu = gpu_plugsel;
2089 prev_spu = spu_plugsel;
2090 if (menu_load_config(1) != 0)
2091 menu_load_config(0);
2092
2093 // check for plugin changes, have to repeat
2094 // loading if game config changed plugins to reload them
2095 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2096 printf("plugin change detected, reloading plugins..\n");
2097 if (run_cd_image(fname) != 0)
2098 return -1;
2099 }
2100
2101 strcpy(last_selected_fname, fname);
2102 menu_do_last_cd_img(0);
2103 return 0;
2104}
2105
2106static int swap_cd_image(void)
2107{
2108 const char *fname;
2109
2110 fname = menu_loop_romsel(last_selected_fname,
2111 sizeof(last_selected_fname), filter_exts,
2112 optional_cdimg_filter);
2113 if (fname == NULL)
2114 return -1;
2115
2116 printf("selected file: %s\n", fname);
2117
2118 CdromId[0] = '\0';
2119 CdromLabel[0] = '\0';
2120
2121 set_cd_image(fname);
2122 if (ReloadCdromPlugin() < 0) {
2123 menu_update_msg("failed to load cdr plugin");
2124 return -1;
2125 }
2126 if (CDR_open() < 0) {
2127 menu_update_msg("failed to open cdr plugin");
2128 return -1;
2129 }
2130
2131 SetCdOpenCaseTime(time(NULL) + 2);
2132 LidInterrupt();
2133
2134 strcpy(last_selected_fname, fname);
2135 return 0;
2136}
2137
2138static int swap_cd_multidisk(void)
2139{
2140 cdrIsoMultidiskSelect++;
2141 CdromId[0] = '\0';
2142 CdromLabel[0] = '\0';
2143
2144 CDR_close();
2145 if (CDR_open() < 0) {
2146 menu_update_msg("failed to open cdr plugin");
2147 return -1;
2148 }
2149
2150 SetCdOpenCaseTime(time(NULL) + 2);
2151 LidInterrupt();
2152
2153 return 0;
2154}
2155
2156static void load_pcsx_cht(void)
2157{
2158 static const char *exts[] = { "cht", NULL };
2159 const char *fname;
2160 char msg[64];
2161
2162 fname = menu_loop_romsel(last_selected_fname,
2163 sizeof(last_selected_fname), exts, NULL);
2164 if (fname == NULL)
2165 return;
2166
2167 printf("selected cheat file: %s\n", fname);
2168 LoadCheats(fname);
2169
2170 if (NumCheats == 0 && NumCodes == 0)
2171 menu_update_msg("failed to load cheats");
2172 else {
2173 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2174 menu_update_msg(msg);
2175 }
2176 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2177}
2178
2179static int main_menu_handler(int id, int keys)
2180{
2181 switch (id)
2182 {
2183 case MA_MAIN_RESUME_GAME:
2184 if (ready_to_go)
2185 return 1;
2186 break;
2187 case MA_MAIN_SAVE_STATE:
2188 if (ready_to_go)
2189 return menu_loop_savestate(0);
2190 break;
2191 case MA_MAIN_LOAD_STATE:
2192 if (ready_to_go)
2193 return menu_loop_savestate(1);
2194 break;
2195 case MA_MAIN_RESET_GAME:
2196 if (ready_to_go && reset_game() == 0)
2197 return 1;
2198 break;
2199 case MA_MAIN_LOAD_ROM:
2200 if (romsel_run() == 0)
2201 return 1;
2202 break;
2203 case MA_MAIN_SWAP_CD:
2204 if (swap_cd_image() == 0)
2205 return 1;
2206 break;
2207 case MA_MAIN_SWAP_CD_MULTI:
2208 if (swap_cd_multidisk() == 0)
2209 return 1;
2210 break;
2211 case MA_MAIN_RUN_BIOS:
2212 if (run_bios() == 0)
2213 return 1;
2214 break;
2215 case MA_MAIN_RUN_EXE:
2216 if (run_exe() == 0)
2217 return 1;
2218 break;
2219 case MA_MAIN_CHEATS:
2220 menu_loop_cheats();
2221 break;
2222 case MA_MAIN_LOAD_CHEATS:
2223 load_pcsx_cht();
2224 break;
2225 case MA_MAIN_CREDITS:
2226 draw_menu_message(credits_text, draw_frame_credits);
2227 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2228 break;
2229 case MA_MAIN_EXIT:
2230 emu_core_ask_exit();
2231 return 1;
2232 default:
2233 lprintf("%s: something unknown selected\n", __FUNCTION__);
2234 break;
2235 }
2236
2237 return 0;
2238}
2239
2240static menu_entry e_menu_main2[] =
2241{
2242 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2243 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2244 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2245 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2246 mee_handler ("Memcard manager", menu_loop_memcards),
2247 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2248 mee_end,
2249};
2250
2251static int main_menu2_handler(int id, int keys)
2252{
2253 static int sel = 0;
2254
2255 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2256 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2257 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2258 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2259
2260 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2261}
2262
2263static const char h_extra[] = "Change CD, manage memcards..\n";
2264
2265static menu_entry e_menu_main[] =
2266{
2267 mee_label (""),
2268 mee_label (""),
2269 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2270 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2271 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2272 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2273 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2274 mee_handler ("Options", menu_loop_options),
2275 mee_handler ("Controls", menu_loop_keyconfig),
2276 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2277 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2278 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2279 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2280 mee_end,
2281};
2282
2283// ----------------------------
2284
2285static void menu_leave_emu(void);
2286
2287void menu_loop(void)
2288{
2289 static int warned_about_bios = 0;
2290 static int sel = 0;
2291
2292 menu_leave_emu();
2293
2294 if (config_save_counter == 0) {
2295 // assume first run
2296 if (bioses[1] != NULL) {
2297 // autoselect BIOS to make user's life easier
2298 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2299 bios_sel = 1;
2300 }
2301 else if (!warned_about_bios) {
2302 menu_bios_warn();
2303 warned_about_bios = 1;
2304 }
2305 }
2306
2307 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2308 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2309 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2310 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2311 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2312
2313 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2314
2315 do {
2316 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2317 } while (!ready_to_go && !g_emu_want_quit);
2318
2319 /* wait until menu, ok, back is released */
2320 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2321 ;
2322
2323 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2324
2325 menu_prepare_emu();
2326}
2327
2328static int qsort_strcmp(const void *p1, const void *p2)
2329{
2330 char * const *s1 = (char * const *)p1;
2331 char * const *s2 = (char * const *)p2;
2332 return strcasecmp(*s1, *s2);
2333}
2334
2335static void scan_bios_plugins(void)
2336{
2337 char fname[MAXPATHLEN];
2338 struct dirent *ent;
2339 int bios_i, gpu_i, spu_i, mc_i;
2340 char *p;
2341 DIR *dir;
2342
2343 bioses[0] = "HLE";
2344 gpu_plugins[0] = "builtin_gpu";
2345 spu_plugins[0] = "builtin_spu";
2346 memcards[0] = "(none)";
2347 bios_i = gpu_i = spu_i = mc_i = 1;
2348
2349 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2350 dir = opendir(fname);
2351 if (dir == NULL) {
2352 perror("scan_bios_plugins bios opendir");
2353 goto do_plugins;
2354 }
2355
2356 while (1) {
2357 struct stat st;
2358
2359 errno = 0;
2360 ent = readdir(dir);
2361 if (ent == NULL) {
2362 if (errno != 0)
2363 perror("readdir");
2364 break;
2365 }
2366
2367 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2368 continue;
2369
2370 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2371 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2372 printf("bad BIOS file: %s\n", ent->d_name);
2373 continue;
2374 }
2375
2376 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2377 bioses[bios_i++] = strdup(ent->d_name);
2378 continue;
2379 }
2380
2381 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2382 }
2383
2384 closedir(dir);
2385
2386do_plugins:
2387 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2388 dir = opendir(fname);
2389 if (dir == NULL) {
2390 perror("scan_bios_plugins plugins opendir");
2391 goto do_memcards;
2392 }
2393
2394 while (1) {
2395 void *h, *tmp;
2396
2397 errno = 0;
2398 ent = readdir(dir);
2399 if (ent == NULL) {
2400 if (errno != 0)
2401 perror("readdir");
2402 break;
2403 }
2404 p = strstr(ent->d_name, ".so");
2405 if (p == NULL)
2406 continue;
2407
2408 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2409 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2410 if (h == NULL) {
2411 fprintf(stderr, "%s\n", dlerror());
2412 continue;
2413 }
2414
2415 // now what do we have here?
2416 tmp = dlsym(h, "GPUinit");
2417 if (tmp) {
2418 dlclose(h);
2419 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2420 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2421 continue;
2422 }
2423
2424 tmp = dlsym(h, "SPUinit");
2425 if (tmp) {
2426 dlclose(h);
2427 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2428 spu_plugins[spu_i++] = strdup(ent->d_name);
2429 continue;
2430 }
2431
2432 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2433 dlclose(h);
2434 }
2435
2436 closedir(dir);
2437
2438do_memcards:
2439 dir = opendir("." MEMCARD_DIR);
2440 if (dir == NULL) {
2441 perror("scan_bios_plugins memcards opendir");
2442 return;
2443 }
2444
2445 while (1) {
2446 struct stat st;
2447
2448 errno = 0;
2449 ent = readdir(dir);
2450 if (ent == NULL) {
2451 if (errno != 0)
2452 perror("readdir");
2453 break;
2454 }
2455
2456 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2457 continue;
2458
2459 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2460 if (stat(fname, &st) != 0) {
2461 printf("bad memcard file: %s\n", ent->d_name);
2462 continue;
2463 }
2464
2465 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2466 memcards[mc_i++] = strdup(ent->d_name);
2467 continue;
2468 }
2469
2470 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2471 }
2472
2473 if (mc_i > 2)
2474 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2475
2476 closedir(dir);
2477}
2478
2479void menu_init(void)
2480{
2481 char buff[MAXPATHLEN];
2482 int i;
2483
2484 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2485
2486 scan_bios_plugins();
2487 menu_init_base();
2488
2489 menu_set_defconfig();
2490 menu_load_config(0);
2491 menu_do_last_cd_img(1);
2492 last_vout_w = 320;
2493 last_vout_h = 240;
2494 last_vout_bpp = 16;
2495
2496 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2497 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2498 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2499 fprintf(stderr, "OOM\n");
2500 exit(1);
2501 }
2502
2503 emu_make_path(buff, "skin/background.png", sizeof(buff));
2504 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2505
2506 i = plat_target.cpu_clock_set != NULL
2507 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2508 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2509
2510 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2511 e_menu_gfx_options[i].data = plat_target.vout_methods;
2512 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2513 plat_target.vout_methods != NULL);
2514
2515 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2516 e_menu_gfx_options[i].data = plat_target.hwfilters;
2517 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2518 plat_target.hwfilters != NULL);
2519
2520 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2521 plat_target.gamma_set != NULL);
2522
2523#ifndef __ARM_ARCH_7A__
2524 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2525#endif
2526 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2527 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2528 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2529 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2530 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2531 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2532 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2533}
2534
2535void menu_notify_mode_change(int w, int h, int bpp)
2536{
2537 last_vout_w = w;
2538 last_vout_h = h;
2539 last_vout_bpp = bpp;
2540}
2541
2542static void menu_leave_emu(void)
2543{
2544 if (GPU_close != NULL) {
2545 int ret = GPU_close();
2546 if (ret)
2547 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2548 }
2549
2550 plat_video_menu_enter(ready_to_go);
2551
2552 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2553 if (pl_vout_buf != NULL && ready_to_go) {
2554 int x = max(0, g_menuscreen_w - last_vout_w);
2555 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2556 int w = min(g_menuscreen_w, last_vout_w);
2557 int h = min(g_menuscreen_h, last_vout_h);
2558 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2559 char *s = pl_vout_buf;
2560
2561 if (last_vout_bpp == 16) {
2562 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2563 menu_darken_bg(d, s, w, 0);
2564 }
2565 else {
2566 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2567 rgb888_to_rgb565(d, s, w * 3);
2568 menu_darken_bg(d, d, w, 0);
2569 }
2570 }
2571 }
2572
2573 if (ready_to_go)
2574 cpu_clock = plat_target_cpu_clock_get();
2575}
2576
2577void menu_prepare_emu(void)
2578{
2579 R3000Acpu *prev_cpu = psxCpu;
2580
2581 plat_video_menu_leave();
2582
2583 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2584 if (psxCpu != prev_cpu) {
2585 prev_cpu->Shutdown();
2586 psxCpu->Init();
2587 // note that this does not really reset, just clears drc caches
2588 psxCpu->Reset();
2589 }
2590
2591 // core doesn't care about Config.Cdda changes,
2592 // so handle them manually here
2593 if (Config.Cdda)
2594 CDR_stop();
2595
2596 menu_sync_config();
2597 if (cpu_clock > 0)
2598 plat_target_cpu_clock_set(cpu_clock);
2599
2600 // push config to GPU plugin
2601 plugin_call_rearmed_cbs();
2602
2603 if (GPU_open != NULL) {
2604 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2605 if (ret)
2606 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2607 }
2608
2609 dfinput_activate();
2610}
2611
2612void menu_update_msg(const char *msg)
2613{
2614 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2615 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2616
2617 menu_error_time = plat_get_ticks_ms();
2618 lprintf("msg: %s\n", menu_error_msg);
2619}
2620
2621void menu_finish(void)
2622{
2623 if (cpu_clock_st > 0)
2624 plat_target_cpu_clock_set(cpu_clock_st);
2625}