use __ARM_ARCH
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "revision.h"
43
44#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
45
46#define array_size(x) (sizeof(x) / sizeof(x[0]))
47
48typedef enum
49{
50 MA_NONE = 1,
51 MA_MAIN_RESUME_GAME,
52 MA_MAIN_SAVE_STATE,
53 MA_MAIN_LOAD_STATE,
54 MA_MAIN_RESET_GAME,
55 MA_MAIN_LOAD_ROM,
56 MA_MAIN_SWAP_CD,
57 MA_MAIN_SWAP_CD_MULTI,
58 MA_MAIN_RUN_BIOS,
59 MA_MAIN_RUN_EXE,
60 MA_MAIN_LOAD_CHEATS,
61 MA_MAIN_CHEATS,
62 MA_MAIN_CONTROLS,
63 MA_MAIN_CREDITS,
64 MA_MAIN_EXIT,
65 MA_CTRL_PLAYER1,
66 MA_CTRL_PLAYER2,
67 MA_CTRL_ANALOG,
68 MA_CTRL_EMU,
69 MA_CTRL_DEV_FIRST,
70 MA_CTRL_DEV_NEXT,
71 MA_CTRL_NUBS_BTNS,
72 MA_CTRL_DEADZONE,
73 MA_CTRL_VIBRATION,
74 MA_CTRL_DONE,
75 MA_OPT_SAVECFG,
76 MA_OPT_SAVECFG_GAME,
77 MA_OPT_CPU_CLOCKS,
78 MA_OPT_SPU_THREAD,
79 MA_OPT_DISP_OPTS,
80 MA_OPT_VARSCALER,
81 MA_OPT_VARSCALER_C,
82 MA_OPT_SCALER2,
83 MA_OPT_HWFILTER,
84 MA_OPT_SWFILTER,
85 MA_OPT_GAMMA,
86 MA_OPT_VOUT_MODE,
87 MA_OPT_SCANLINES,
88 MA_OPT_SCANLINE_LEVEL,
89} menu_id;
90
91static int last_vout_w, last_vout_h, last_vout_bpp;
92static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
93static char last_selected_fname[MAXPATHLEN];
94static int config_save_counter, region, in_type_sel1, in_type_sel2;
95static int psx_clock;
96static int memcard1_sel = -1, memcard2_sel = -1;
97extern int g_autostateld_opt;
98int g_opts, g_scaler, g_gamma = 100;
99int scanlines, scanline_level = 20;
100int soft_scaling, analog_deadzone; // for Caanoo
101int soft_filter;
102
103#ifdef __ARM_ARCH_7A__
104#define DEFAULT_PSX_CLOCK 57
105#define DEFAULT_PSX_CLOCK_S "57"
106#else
107#define DEFAULT_PSX_CLOCK 50
108#define DEFAULT_PSX_CLOCK_S "50"
109#endif
110
111static const char *bioses[24];
112static const char *gpu_plugins[16];
113static const char *spu_plugins[16];
114static const char *memcards[32];
115static int bios_sel, gpu_plugsel, spu_plugsel;
116
117#ifndef UI_FEATURES_H
118#define MENU_BIOS_PATH "bios/"
119#define MENU_SHOW_VARSCALER 0
120#define MENU_SHOW_VOUTMODE 1
121#define MENU_SHOW_SCALER2 0
122#define MENU_SHOW_NUBS_BTNS 0
123#define MENU_SHOW_VIBRATION 0
124#define MENU_SHOW_DEADZONE 0
125#define MENU_SHOW_MINIMIZE 0
126#define MENU_SHOW_FULLSCREEN 1
127#define MENU_SHOW_VOLUME 0
128#endif
129
130static int min(int x, int y) { return x < y ? x : y; }
131static int max(int x, int y) { return x > y ? x : y; }
132
133void emu_make_path(char *buff, const char *end, int size)
134{
135 int pos, end_len;
136
137 end_len = strlen(end);
138 pos = plat_get_root_dir(buff, size);
139 strncpy(buff + pos, end, size - pos);
140 buff[size - 1] = 0;
141 if (pos + end_len > size - 1)
142 printf("Warning: path truncated: %s\n", buff);
143}
144
145static int emu_check_save_file(int slot, int *time)
146{
147 char fname[MAXPATHLEN];
148 struct stat status;
149 int ret;
150
151 ret = emu_check_state(slot);
152 if (ret != 0 || time == NULL)
153 return ret == 0 ? 1 : 0;
154
155 ret = get_state_filename(fname, sizeof(fname), slot);
156 if (ret != 0)
157 return 1;
158
159 ret = stat(fname, &status);
160 if (ret != 0)
161 return 1;
162
163 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
164 return 1; // probably bad rtc like on some Caanoos
165
166 *time = status.st_mtime;
167
168 return 1;
169}
170
171static int emu_save_load_game(int load, int unused)
172{
173 int ret;
174
175 if (load) {
176 ret = emu_load_state(state_slot);
177
178 // reflect hle/bios mode from savestate
179 if (Config.HLE)
180 bios_sel = 0;
181 else if (bios_sel == 0 && bioses[1] != NULL)
182 // XXX: maybe find the right bios instead
183 bios_sel = 1;
184 }
185 else
186 ret = emu_save_state(state_slot);
187
188 return ret;
189}
190
191static void rm_namelist_entry(struct dirent **namelist,
192 int count, const char *name)
193{
194 int i;
195
196 for (i = 1; i < count; i++) {
197 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
198 continue;
199
200 if (strcmp(name, namelist[i]->d_name) == 0) {
201 free(namelist[i]);
202 namelist[i] = NULL;
203 break;
204 }
205 }
206}
207
208static int optional_cdimg_filter(struct dirent **namelist, int count,
209 const char *basedir)
210{
211 const char *ext, *p;
212 char buf[256], buf2[256];
213 int i, d, ret, good_cue;
214 struct stat64 statf;
215 FILE *f;
216
217 if (count <= 1)
218 return count;
219
220 for (i = 1; i < count; i++) {
221 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
222 continue;
223
224 ext = strrchr(namelist[i]->d_name, '.');
225 if (ext == NULL) {
226 // should not happen but whatever
227 free(namelist[i]);
228 namelist[i] = NULL;
229 continue;
230 }
231 ext++;
232
233 // first find .cue files and remove files they reference
234 if (strcasecmp(ext, "cue") == 0)
235 {
236 snprintf(buf, sizeof(buf), "%s/%s", basedir,
237 namelist[i]->d_name);
238
239 f = fopen(buf, "r");
240 if (f == NULL) {
241 free(namelist[i]);
242 namelist[i] = NULL;
243 continue;
244 }
245
246 good_cue = 0;
247 while (fgets(buf, sizeof(buf), f)) {
248 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
249 if (ret != 1)
250 ret = sscanf(buf, " FILE %256s", buf2);
251 if (ret != 1)
252 continue;
253
254 p = strrchr(buf2, '/');
255 if (p == NULL)
256 p = strrchr(buf2, '\\');
257 if (p != NULL)
258 p++;
259 else
260 p = buf2;
261
262 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
263 ret = stat64(buf, &statf);
264 if (ret == 0) {
265 rm_namelist_entry(namelist, count, p);
266 good_cue = 1;
267 }
268 }
269 fclose(f);
270
271 if (!good_cue) {
272 free(namelist[i]);
273 namelist[i] = NULL;
274 }
275 continue;
276 }
277
278 p = strcasestr(namelist[i]->d_name, "track");
279 if (p != NULL) {
280 ret = strtoul(p + 5, NULL, 10);
281 if (ret > 1) {
282 free(namelist[i]);
283 namelist[i] = NULL;
284 continue;
285 }
286 }
287 }
288
289 // compact namelist
290 for (i = d = 1; i < count; i++)
291 if (namelist[i] != NULL)
292 namelist[d++] = namelist[i];
293
294 return d;
295}
296
297// propagate menu settings to the emu vars
298static void menu_sync_config(void)
299{
300 static int allow_abs_only_old;
301
302 Config.PsxAuto = 1;
303 if (region > 0) {
304 Config.PsxAuto = 0;
305 Config.PsxType = region - 1;
306 }
307 cycle_multiplier = 10000 / psx_clock;
308
309 switch (in_type_sel1) {
310 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
311 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
312 default: in_type1 = PSE_PAD_TYPE_STANDARD;
313 }
314 switch (in_type_sel2) {
315 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
316 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
317 default: in_type2 = PSE_PAD_TYPE_STANDARD;
318 }
319 if (in_evdev_allow_abs_only != allow_abs_only_old) {
320 in_probe();
321 allow_abs_only_old = in_evdev_allow_abs_only;
322 }
323
324 spu_config.iVolume = 768 + 128 * volume_boost;
325 pl_rearmed_cbs.frameskip = frameskip - 1;
326 pl_timing_prepare(Config.PsxType);
327}
328
329static void menu_set_defconfig(void)
330{
331 emu_set_default_config();
332
333 g_opts = 0;
334 g_scaler = SCALE_4_3;
335 g_gamma = 100;
336 volume_boost = 0;
337 frameskip = 0;
338 analog_deadzone = 50;
339 soft_scaling = 1;
340 soft_filter = 0;
341 scanlines = 0;
342 scanline_level = 20;
343 plat_target.vout_fullscreen = 0;
344 psx_clock = DEFAULT_PSX_CLOCK;
345
346 region = 0;
347 in_type_sel1 = in_type_sel2 = 0;
348 in_evdev_allow_abs_only = 0;
349
350 menu_sync_config();
351}
352
353#define CE_CONFIG_STR(val) \
354 { #val, 0, Config.val }
355
356#define CE_CONFIG_VAL(val) \
357 { #val, sizeof(Config.val), &Config.val }
358
359#define CE_STR(val) \
360 { #val, 0, val }
361
362#define CE_INTVAL(val) \
363 { #val, sizeof(val), &val }
364
365#define CE_INTVAL_N(name, val) \
366 { name, sizeof(val), &val }
367
368#define CE_INTVAL_P(val) \
369 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
370
371// 'versioned' var, used when defaults change
372#define CE_CONFIG_STR_V(val, ver) \
373 { #val #ver, 0, Config.val }
374
375#define CE_INTVAL_V(val, ver) \
376 { #val #ver, sizeof(val), &val }
377
378#define CE_INTVAL_PV(val, ver) \
379 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
380
381static const struct {
382 const char *name;
383 size_t len;
384 void *val;
385} config_data[] = {
386 CE_CONFIG_STR(Bios),
387 CE_CONFIG_STR_V(Gpu, 3),
388 CE_CONFIG_STR(Spu),
389// CE_CONFIG_STR(Cdr),
390 CE_CONFIG_VAL(Xa),
391// CE_CONFIG_VAL(Sio),
392 CE_CONFIG_VAL(Mdec),
393 CE_CONFIG_VAL(Cdda),
394 CE_CONFIG_VAL(Debug),
395 CE_CONFIG_VAL(PsxOut),
396 CE_CONFIG_VAL(SpuIrq),
397 CE_CONFIG_VAL(RCntFix),
398 CE_CONFIG_VAL(VSyncWA),
399 CE_CONFIG_VAL(Cpu),
400 CE_INTVAL(region),
401 CE_INTVAL_V(g_scaler, 3),
402 CE_INTVAL(g_gamma),
403 CE_INTVAL(g_layer_x),
404 CE_INTVAL(g_layer_y),
405 CE_INTVAL(g_layer_w),
406 CE_INTVAL(g_layer_h),
407 CE_INTVAL(soft_filter),
408 CE_INTVAL(scanlines),
409 CE_INTVAL(scanline_level),
410 CE_INTVAL(plat_target.vout_method),
411 CE_INTVAL(plat_target.hwfilter),
412 CE_INTVAL(plat_target.vout_fullscreen),
413 CE_INTVAL(state_slot),
414 CE_INTVAL(cpu_clock),
415 CE_INTVAL(g_opts),
416 CE_INTVAL(in_type_sel1),
417 CE_INTVAL(in_type_sel2),
418 CE_INTVAL(analog_deadzone),
419 CE_INTVAL(memcard1_sel),
420 CE_INTVAL(memcard2_sel),
421 CE_INTVAL(g_autostateld_opt),
422 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
423 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
424 CE_INTVAL_V(frameskip, 3),
425 CE_INTVAL_P(gpu_peops.iUseDither),
426 CE_INTVAL_P(gpu_peops.dwActFixes),
427 CE_INTVAL_P(gpu_unai.lineskip),
428 CE_INTVAL_P(gpu_unai.abe_hack),
429 CE_INTVAL_P(gpu_unai.no_light),
430 CE_INTVAL_P(gpu_unai.no_blend),
431 CE_INTVAL_P(gpu_neon.allow_interlace),
432 CE_INTVAL_P(gpu_neon.enhancement_enable),
433 CE_INTVAL_P(gpu_neon.enhancement_no_main),
434 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
435 CE_INTVAL_P(gpu_peopsgl.iFilterType),
436 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
437 CE_INTVAL_P(gpu_peopsgl.iUseMask),
438 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
439 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
440 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
441 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
442 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
443 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
444 CE_INTVAL(spu_config.iUseReverb),
445 CE_INTVAL(spu_config.iXAPitch),
446 CE_INTVAL(spu_config.iUseInterpolation),
447 CE_INTVAL(spu_config.iTempo),
448 CE_INTVAL(spu_config.iUseThread),
449 CE_INTVAL(config_save_counter),
450 CE_INTVAL(in_evdev_allow_abs_only),
451 CE_INTVAL(volume_boost),
452 CE_INTVAL(psx_clock),
453 CE_INTVAL(new_dynarec_hacks),
454 CE_INTVAL(in_enable_vibration),
455};
456
457static char *get_cd_label(void)
458{
459 static char trimlabel[33];
460 int j;
461
462 strncpy(trimlabel, CdromLabel, 32);
463 trimlabel[32] = 0;
464 for (j = 31; j >= 0; j--)
465 if (trimlabel[j] == ' ')
466 trimlabel[j] = 0;
467
468 return trimlabel;
469}
470
471static void make_cfg_fname(char *buf, size_t size, int is_game)
472{
473 if (is_game)
474 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
475 else
476 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
477}
478
479static void keys_write_all(FILE *f);
480static char *mystrip(char *str);
481
482static int menu_write_config(int is_game)
483{
484 char cfgfile[MAXPATHLEN];
485 FILE *f;
486 int i;
487
488 config_save_counter++;
489
490 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
491 f = fopen(cfgfile, "w");
492 if (f == NULL) {
493 printf("menu_write_config: failed to open: %s\n", cfgfile);
494 return -1;
495 }
496
497 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
498 fprintf(f, "%s = ", config_data[i].name);
499 switch (config_data[i].len) {
500 case 0:
501 fprintf(f, "%s\n", (char *)config_data[i].val);
502 break;
503 case 1:
504 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
505 break;
506 case 2:
507 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
508 break;
509 case 4:
510 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
511 break;
512 default:
513 printf("menu_write_config: unhandled len %d for %s\n",
514 (int)config_data[i].len, config_data[i].name);
515 break;
516 }
517 }
518
519 keys_write_all(f);
520 fclose(f);
521
522 return 0;
523}
524
525static int menu_do_last_cd_img(int is_get)
526{
527 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
528 char path[256];
529 struct stat64 st;
530 FILE *f;
531 int i, ret = -1;
532
533 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
534 f = fopen(path, is_get ? "r" : "w");
535 if (f == NULL) {
536 ret = -1;
537 goto out;
538 }
539
540 if (is_get) {
541 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
542 last_selected_fname[ret] = 0;
543 mystrip(last_selected_fname);
544 }
545 else
546 fprintf(f, "%s\n", last_selected_fname);
547 fclose(f);
548
549out:
550 if (is_get) {
551 for (i = 0; last_selected_fname[0] == 0
552 || stat64(last_selected_fname, &st) != 0; i++)
553 {
554 if (i >= ARRAY_SIZE(defaults))
555 break;
556 strcpy(last_selected_fname, defaults[i]);
557 }
558 }
559
560 return 0;
561}
562
563static void parse_str_val(char *cval, const char *src)
564{
565 char *tmp;
566 strncpy(cval, src, MAXPATHLEN);
567 cval[MAXPATHLEN - 1] = 0;
568 tmp = strchr(cval, '\n');
569 if (tmp == NULL)
570 tmp = strchr(cval, '\r');
571 if (tmp != NULL)
572 *tmp = 0;
573}
574
575static void keys_load_all(const char *cfg);
576
577static int menu_load_config(int is_game)
578{
579 char cfgfile[MAXPATHLEN];
580 int i, ret = -1;
581 long size;
582 char *cfg;
583 FILE *f;
584
585 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
586 f = fopen(cfgfile, "r");
587 if (f == NULL) {
588 printf("menu_load_config: failed to open: %s\n", cfgfile);
589 goto fail;
590 }
591
592 fseek(f, 0, SEEK_END);
593 size = ftell(f);
594 if (size <= 0) {
595 printf("bad size %ld: %s\n", size, cfgfile);
596 goto fail;
597 }
598
599 cfg = malloc(size + 1);
600 if (cfg == NULL)
601 goto fail;
602
603 fseek(f, 0, SEEK_SET);
604 if (fread(cfg, 1, size, f) != size) {
605 printf("failed to read: %s\n", cfgfile);
606 goto fail_read;
607 }
608 cfg[size] = 0;
609
610 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
611 char *tmp, *tmp2;
612 u32 val;
613
614 tmp = strstr(cfg, config_data[i].name);
615 if (tmp == NULL)
616 continue;
617 tmp += strlen(config_data[i].name);
618 if (strncmp(tmp, " = ", 3) != 0)
619 continue;
620 tmp += 3;
621
622 if (config_data[i].len == 0) {
623 parse_str_val(config_data[i].val, tmp);
624 continue;
625 }
626
627 tmp2 = NULL;
628 val = strtoul(tmp, &tmp2, 16);
629 if (tmp2 == NULL || tmp == tmp2)
630 continue; // parse failed
631
632 switch (config_data[i].len) {
633 case 1:
634 *(u8 *)config_data[i].val = val;
635 break;
636 case 2:
637 *(u16 *)config_data[i].val = val;
638 break;
639 case 4:
640 *(u32 *)config_data[i].val = val;
641 break;
642 default:
643 printf("menu_load_config: unhandled len %d for %s\n",
644 (int)config_data[i].len, config_data[i].name);
645 break;
646 }
647 }
648
649 if (!is_game) {
650 char *tmp = strstr(cfg, "lastcdimg = ");
651 if (tmp != NULL) {
652 tmp += 12;
653 parse_str_val(last_selected_fname, tmp);
654 }
655 }
656
657 keys_load_all(cfg);
658 ret = 0;
659fail_read:
660 free(cfg);
661fail:
662 if (f != NULL)
663 fclose(f);
664
665 menu_sync_config();
666
667 // sync plugins
668 for (i = bios_sel = 0; bioses[i] != NULL; i++)
669 if (strcmp(Config.Bios, bioses[i]) == 0)
670 { bios_sel = i; break; }
671
672 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
673 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
674 { gpu_plugsel = i; break; }
675
676 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
677 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
678 { spu_plugsel = i; break; }
679
680 // memcard selections
681 char mcd1_old[sizeof(Config.Mcd1)];
682 char mcd2_old[sizeof(Config.Mcd2)];
683 strcpy(mcd1_old, Config.Mcd1);
684 strcpy(mcd2_old, Config.Mcd2);
685
686 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
687 if (memcard1_sel == 0)
688 strcpy(Config.Mcd1, "none");
689 else if (memcards[memcard1_sel] != NULL)
690 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
691 MEMCARD_DIR, memcards[memcard1_sel]);
692 }
693 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
694 if (memcard2_sel == 0)
695 strcpy(Config.Mcd2, "none");
696 else if (memcards[memcard2_sel] != NULL)
697 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
698 MEMCARD_DIR, memcards[memcard2_sel]);
699 }
700 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
701 LoadMcds(Config.Mcd1, Config.Mcd2);
702
703 return ret;
704}
705
706static const char *filter_exts[] = {
707 "bin", "img", "mdf", "iso", "cue", "z",
708 "bz", "znx", "pbp", "cbn", NULL
709};
710
711// rrrr rggg gggb bbbb
712static unsigned short fname2color(const char *fname)
713{
714 static const char *other_exts[] = {
715 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
716 };
717 const char *ext = strrchr(fname, '.');
718 int i;
719
720 if (ext == NULL)
721 return 0xffff;
722 ext++;
723 for (i = 0; filter_exts[i] != NULL; i++)
724 if (strcasecmp(ext, filter_exts[i]) == 0)
725 return 0x7bff;
726 for (i = 0; i < array_size(other_exts); i++)
727 if (strcasecmp(ext, other_exts[i]) == 0)
728 return 0xa514;
729 return 0xffff;
730}
731
732static void draw_savestate_bg(int slot);
733
734#define MENU_ALIGN_LEFT
735#ifdef __ARM_ARCH_7A__ // assume hires device
736#define MENU_X2 1
737#else
738#define MENU_X2 0
739#endif
740
741#include "libpicofe/menu.c"
742
743// a bit of black magic here
744static void draw_savestate_bg(int slot)
745{
746 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
747 int x, y, w, h;
748 char fname[MAXPATHLEN];
749 GPUFreeze_t *gpu;
750 u16 *s, *d;
751 gzFile f;
752 int ret;
753 u32 tmp;
754
755 ret = get_state_filename(fname, sizeof(fname), slot);
756 if (ret != 0)
757 return;
758
759 f = gzopen(fname, "rb");
760 if (f == NULL)
761 return;
762
763 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
764 fprintf(stderr, "gzseek failed: %d\n", ret);
765 gzclose(f);
766 return;
767 }
768
769 gpu = malloc(sizeof(*gpu));
770 if (gpu == NULL) {
771 gzclose(f);
772 return;
773 }
774
775 ret = gzread(f, gpu, sizeof(*gpu));
776 gzclose(f);
777 if (ret != sizeof(*gpu)) {
778 fprintf(stderr, "gzread failed\n");
779 goto out;
780 }
781
782 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
783
784 if (gpu->ulStatus & 0x800000)
785 goto out; // disabled
786
787 x = gpu->ulControl[5] & 0x3ff;
788 y = (gpu->ulControl[5] >> 10) & 0x1ff;
789 w = psx_widths[(gpu->ulStatus >> 16) & 7];
790 tmp = gpu->ulControl[7];
791 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
792 if (gpu->ulStatus & 0x80000) // doubleheight
793 h *= 2;
794 if (h <= 0 || h > 512)
795 goto out;
796 if (y > 512 - 64)
797 y = 0;
798 if (y + h > 512)
799 h = 512 - y;
800 s = (u16 *)gpu->psxVRam + y * 1024 + x;
801
802 x = max(0, g_menuscreen_w - w) & ~3;
803 y = max(0, g_menuscreen_h / 2 - h / 2);
804 w = min(g_menuscreen_w, w);
805 h = min(g_menuscreen_h, h);
806 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
807
808 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
809 if (gpu->ulStatus & 0x200000)
810 bgr888_to_rgb565(d, s, w * 3);
811 else
812 bgr555_to_rgb565(d, s, w * 2);
813
814 // darken this so that menu text is visible
815 if (g_menuscreen_w - w < 320)
816 menu_darken_bg(d, d, w * 2, 0);
817 }
818
819out:
820 free(gpu);
821}
822
823// -------------- key config --------------
824
825me_bind_action me_ctrl_actions[] =
826{
827 { "UP ", 1 << DKEY_UP},
828 { "DOWN ", 1 << DKEY_DOWN },
829 { "LEFT ", 1 << DKEY_LEFT },
830 { "RIGHT ", 1 << DKEY_RIGHT },
831 { "TRIANGLE", 1 << DKEY_TRIANGLE },
832 { "CIRCLE ", 1 << DKEY_CIRCLE },
833 { "CROSS ", 1 << DKEY_CROSS },
834 { "SQUARE ", 1 << DKEY_SQUARE },
835 { "L1 ", 1 << DKEY_L1 },
836 { "R1 ", 1 << DKEY_R1 },
837 { "L2 ", 1 << DKEY_L2 },
838 { "R2 ", 1 << DKEY_R2 },
839 { "L3 ", 1 << DKEY_L3 },
840 { "R3 ", 1 << DKEY_R3 },
841 { "START ", 1 << DKEY_START },
842 { "SELECT ", 1 << DKEY_SELECT },
843 { NULL, 0 }
844};
845
846me_bind_action emuctrl_actions[] =
847{
848 { "Save State ", 1 << SACTION_SAVE_STATE },
849 { "Load State ", 1 << SACTION_LOAD_STATE },
850 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
851 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
852 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
853 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
854 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
855#ifdef __ARM_ARCH_7A__
856 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
857#endif
858 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
859#if MENU_SHOW_MINIMIZE
860 { "Minimize ", 1 << SACTION_MINIMIZE },
861#endif
862#if MENU_SHOW_FULLSCREEN
863 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
864#endif
865 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
866 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
867 { "Gun A button ", 1 << SACTION_GUN_A },
868 { "Gun B button ", 1 << SACTION_GUN_B },
869 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
870#if MENU_SHOW_VOLUME
871 { "Volume Up ", 1 << SACTION_VOLUME_UP },
872 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
873#endif
874 { NULL, 0 }
875};
876
877static char *mystrip(char *str)
878{
879 int i, len;
880
881 len = strlen(str);
882 for (i = 0; i < len; i++)
883 if (str[i] != ' ') break;
884 if (i > 0) memmove(str, str + i, len - i + 1);
885
886 len = strlen(str);
887 for (i = len - 1; i >= 0; i--)
888 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
889 str[i+1] = 0;
890
891 return str;
892}
893
894static void get_line(char *d, size_t size, const char *s)
895{
896 const char *pe;
897 size_t len;
898
899 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
900 ;
901 len = pe - s;
902 if (len > size - 1)
903 len = size - 1;
904 strncpy(d, s, len);
905 d[len] = 0;
906}
907
908static void keys_write_all(FILE *f)
909{
910 int d;
911
912 for (d = 0; d < IN_MAX_DEVS; d++)
913 {
914 const int *binds = in_get_dev_binds(d);
915 const char *name = in_get_dev_name(d, 0, 0);
916 int k, count = 0;
917
918 if (binds == NULL || name == NULL)
919 continue;
920
921 fprintf(f, "binddev = %s\n", name);
922 in_get_config(d, IN_CFG_BIND_COUNT, &count);
923
924 for (k = 0; k < count; k++)
925 {
926 int i, kbinds, mask;
927 char act[32];
928
929 act[0] = act[31] = 0;
930 name = in_get_key_name(d, k);
931
932 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
933 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
934 mask = me_ctrl_actions[i].mask;
935 if (mask & kbinds) {
936 strncpy(act, me_ctrl_actions[i].name, 31);
937 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
938 kbinds &= ~mask;
939 }
940 mask = me_ctrl_actions[i].mask << 16;
941 if (mask & kbinds) {
942 strncpy(act, me_ctrl_actions[i].name, 31);
943 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
944 kbinds &= ~mask;
945 }
946 }
947
948 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
949 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
950 mask = emuctrl_actions[i].mask;
951 if (mask & kbinds) {
952 strncpy(act, emuctrl_actions[i].name, 31);
953 fprintf(f, "bind %s = %s\n", name, mystrip(act));
954 kbinds &= ~mask;
955 }
956 }
957 }
958
959 for (k = 0; k < array_size(in_adev); k++)
960 {
961 if (in_adev[k] == d)
962 fprintf(f, "bind_analog = %d\n", k);
963 }
964 }
965}
966
967static int parse_bind_val(const char *val, int *type)
968{
969 int i;
970
971 *type = IN_BINDTYPE_NONE;
972 if (val[0] == 0)
973 return 0;
974
975 if (strncasecmp(val, "player", 6) == 0)
976 {
977 int player, shift = 0;
978 player = atoi(val + 6) - 1;
979
980 if ((unsigned int)player > 1)
981 return -1;
982 if (player == 1)
983 shift = 16;
984
985 *type = IN_BINDTYPE_PLAYER12;
986 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
987 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
988 return me_ctrl_actions[i].mask << shift;
989 }
990 }
991 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
992 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
993 *type = IN_BINDTYPE_EMU;
994 return emuctrl_actions[i].mask;
995 }
996 }
997
998 return -1;
999}
1000
1001static void keys_load_all(const char *cfg)
1002{
1003 char dev[256], key[128], *act;
1004 const char *p;
1005 int bind, bindtype;
1006 int ret, dev_id;
1007
1008 p = cfg;
1009 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1010 p += 10;
1011
1012 // don't strip 'dev' because there are weird devices
1013 // with names with space at the end
1014 get_line(dev, sizeof(dev), p);
1015
1016 dev_id = in_config_parse_dev(dev);
1017 if (dev_id < 0) {
1018 printf("input: can't handle dev: %s\n", dev);
1019 continue;
1020 }
1021
1022 in_unbind_all(dev_id, -1, -1);
1023 while ((p = strstr(p, "bind"))) {
1024 if (strncmp(p, "binddev = ", 10) == 0)
1025 break;
1026
1027 if (strncmp(p, "bind_analog", 11) == 0) {
1028 ret = sscanf(p, "bind_analog = %d", &bind);
1029 p += 11;
1030 if (ret != 1) {
1031 printf("input: parse error: %16s..\n", p);
1032 continue;
1033 }
1034 if ((unsigned int)bind >= array_size(in_adev)) {
1035 printf("input: analog id %d out of range\n", bind);
1036 continue;
1037 }
1038 in_adev[bind] = dev_id;
1039 continue;
1040 }
1041
1042 p += 4;
1043 if (*p != ' ') {
1044 printf("input: parse error: %16s..\n", p);
1045 continue;
1046 }
1047
1048 get_line(key, sizeof(key), p);
1049 act = strchr(key, '=');
1050 if (act == NULL) {
1051 printf("parse failed: %16s..\n", p);
1052 continue;
1053 }
1054 *act = 0;
1055 act++;
1056 mystrip(key);
1057 mystrip(act);
1058
1059 bind = parse_bind_val(act, &bindtype);
1060 if (bind != -1 && bind != 0) {
1061 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1062 in_config_bind_key(dev_id, key, bind, bindtype);
1063 }
1064 else
1065 lprintf("config: unhandled action \"%s\"\n", act);
1066 }
1067 }
1068 in_clean_binds();
1069}
1070
1071static int key_config_loop_wrap(int id, int keys)
1072{
1073 switch (id) {
1074 case MA_CTRL_PLAYER1:
1075 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1076 break;
1077 case MA_CTRL_PLAYER2:
1078 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1079 break;
1080 case MA_CTRL_EMU:
1081 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1082 break;
1083 default:
1084 break;
1085 }
1086 return 0;
1087}
1088
1089static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1090 "Might cause problems with real analog sticks";
1091static const char *adevnames[IN_MAX_DEVS + 2];
1092static int stick_sel[2];
1093
1094static menu_entry e_menu_keyconfig_analog[] =
1095{
1096 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1097 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1098 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1099 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1100 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1101 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1102 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1103 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1104 mee_end,
1105};
1106
1107static int key_config_analog(int id, int keys)
1108{
1109 int i, d, count, sel = 0;
1110 int sel2dev_map[IN_MAX_DEVS];
1111
1112 memset(adevnames, 0, sizeof(adevnames));
1113 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1114 memset(stick_sel, 0, sizeof(stick_sel));
1115
1116 adevnames[0] = "None";
1117 i = 1;
1118 for (d = 0; d < IN_MAX_DEVS; d++)
1119 {
1120 const char *name = in_get_dev_name(d, 0, 1);
1121 if (name == NULL)
1122 continue;
1123
1124 count = 0;
1125 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1126 if (count == 0)
1127 continue;
1128
1129 if (in_adev[0] == d) stick_sel[0] = i;
1130 if (in_adev[1] == d) stick_sel[1] = i;
1131 sel2dev_map[i] = d;
1132 adevnames[i++] = name;
1133 }
1134 adevnames[i] = NULL;
1135
1136 me_loop(e_menu_keyconfig_analog, &sel);
1137
1138 in_adev[0] = sel2dev_map[stick_sel[0]];
1139 in_adev[1] = sel2dev_map[stick_sel[1]];
1140
1141 return 0;
1142}
1143
1144static const char *mgn_dev_name(int id, int *offs)
1145{
1146 const char *name = NULL;
1147 static int it = 0;
1148
1149 if (id == MA_CTRL_DEV_FIRST)
1150 it = 0;
1151
1152 for (; it < IN_MAX_DEVS; it++) {
1153 name = in_get_dev_name(it, 1, 1);
1154 if (name != NULL)
1155 break;
1156 }
1157
1158 it++;
1159 return name;
1160}
1161
1162static const char *mgn_saveloadcfg(int id, int *offs)
1163{
1164 return "";
1165}
1166
1167static int mh_savecfg(int id, int keys)
1168{
1169 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1170 menu_update_msg("config saved");
1171 else
1172 menu_update_msg("failed to write config");
1173
1174 return 1;
1175}
1176
1177static int mh_input_rescan(int id, int keys)
1178{
1179 //menu_sync_config();
1180 in_probe();
1181 menu_update_msg("rescan complete.");
1182
1183 return 0;
1184}
1185
1186static const char *men_in_type_sel[] = {
1187 "Standard (SCPH-1080)",
1188 "Analog (SCPH-1150)",
1189 "GunCon",
1190 NULL
1191};
1192static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1193static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1194static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1195
1196static menu_entry e_menu_keyconfig[] =
1197{
1198 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1199 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1200 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1201 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1202 mee_label (""),
1203 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1204 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1205 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1206 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1207 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1208 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1209 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1210 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1211 mee_handler ("Rescan devices:", mh_input_rescan),
1212 mee_label (""),
1213 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1214 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1215 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1216 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1217 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1218 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1219 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1220 mee_end,
1221};
1222
1223static int menu_loop_keyconfig(int id, int keys)
1224{
1225 static int sel = 0;
1226
1227// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1228 me_loop(e_menu_keyconfig, &sel);
1229 return 0;
1230}
1231
1232// ------------ gfx options menu ------------
1233
1234static const char *men_scaler[] = {
1235 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1236};
1237static const char *men_soft_filter[] = { "None",
1238#ifdef __ARM_NEON__
1239 "scale2x", "eagle2x",
1240#endif
1241 NULL };
1242static const char *men_dummy[] = { NULL };
1243static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1244 "int. 4:3 - uses integer if possible, else fractional";
1245static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1246 "using d-pad or move it using R+d-pad";
1247static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1248static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1249static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1250static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1251
1252static int menu_loop_cscaler(int id, int keys)
1253{
1254 unsigned int inp;
1255
1256 g_scaler = SCALE_CUSTOM;
1257
1258 plat_gvideo_open(Config.PsxType);
1259
1260 for (;;)
1261 {
1262 menu_draw_begin(0, 1);
1263 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1264 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1265 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1266 menu_draw_end();
1267
1268 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1269 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1270 if (inp & PBTN_UP) g_layer_y--;
1271 if (inp & PBTN_DOWN) g_layer_y++;
1272 if (inp & PBTN_LEFT) g_layer_x--;
1273 if (inp & PBTN_RIGHT) g_layer_x++;
1274 if (!(inp & PBTN_R)) {
1275 if (inp & PBTN_UP) g_layer_h += 2;
1276 if (inp & PBTN_DOWN) g_layer_h -= 2;
1277 if (inp & PBTN_LEFT) g_layer_w += 2;
1278 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1279 }
1280 if (inp & (PBTN_MOK|PBTN_MBACK))
1281 break;
1282
1283 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1284 if (g_layer_x < 0) g_layer_x = 0;
1285 if (g_layer_x > 640) g_layer_x = 640;
1286 if (g_layer_y < 0) g_layer_y = 0;
1287 if (g_layer_y > 420) g_layer_y = 420;
1288 if (g_layer_w < 160) g_layer_w = 160;
1289 if (g_layer_h < 60) g_layer_h = 60;
1290 if (g_layer_x + g_layer_w > 800)
1291 g_layer_w = 800 - g_layer_x;
1292 if (g_layer_y + g_layer_h > 480)
1293 g_layer_h = 480 - g_layer_y;
1294 // resize the layer
1295 plat_gvideo_open(Config.PsxType);
1296 }
1297 }
1298
1299 plat_gvideo_close();
1300
1301 return 0;
1302}
1303
1304static menu_entry e_menu_gfx_options[] =
1305{
1306 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1307 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1308 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1309 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1310 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1311#ifdef __ARM_NEON__
1312 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1313 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1314#endif
1315 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1316// mee_onoff ("Vsync", 0, vsync, 1),
1317 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1318 mee_end,
1319};
1320
1321static int menu_loop_gfx_options(int id, int keys)
1322{
1323 static int sel = 0;
1324
1325 me_loop(e_menu_gfx_options, &sel);
1326
1327 return 0;
1328}
1329
1330// ------------ bios/plugins ------------
1331
1332#ifdef __ARM_NEON__
1333
1334static const char h_gpu_neon[] =
1335 "Configure built-in NEON GPU plugin";
1336static const char h_gpu_neon_enhanced[] =
1337 "Renders in double resolution at the cost of lower performance\n"
1338 "(not available for high resolution games)";
1339static const char h_gpu_neon_enhanced_hack[] =
1340 "Speed hack for above option (glitches some games)";
1341static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1342
1343static menu_entry e_menu_plugin_gpu_neon[] =
1344{
1345 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1346 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1347 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1348 mee_end,
1349};
1350
1351static int menu_loop_plugin_gpu_neon(int id, int keys)
1352{
1353 static int sel = 0;
1354 me_loop(e_menu_plugin_gpu_neon, &sel);
1355 return 0;
1356}
1357
1358#endif
1359
1360static menu_entry e_menu_plugin_gpu_unai[] =
1361{
1362 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1363 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1364 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1365 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1366 mee_end,
1367};
1368
1369static int menu_loop_plugin_gpu_unai(int id, int keys)
1370{
1371 int sel = 0;
1372 me_loop(e_menu_plugin_gpu_unai, &sel);
1373 return 0;
1374}
1375
1376static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1377//static const char h_gpu_0[] = "Needed for Chrono Cross";
1378static const char h_gpu_1[] = "Capcom fighting games";
1379static const char h_gpu_2[] = "Black screens in Lunar";
1380static const char h_gpu_3[] = "Compatibility mode";
1381static const char h_gpu_6[] = "Pandemonium 2";
1382//static const char h_gpu_7[] = "Skip every second frame";
1383static const char h_gpu_8[] = "Needed by Dark Forces";
1384static const char h_gpu_9[] = "better g-colors, worse textures";
1385static const char h_gpu_10[] = "Toggle busy flags after drawing";
1386
1387static menu_entry e_menu_plugin_gpu_peops[] =
1388{
1389 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1390// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1391 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1392 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1393 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1394 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1395// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1396 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1397 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1398 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1399 mee_end,
1400};
1401
1402static int menu_loop_plugin_gpu_peops(int id, int keys)
1403{
1404 static int sel = 0;
1405 me_loop(e_menu_plugin_gpu_peops, &sel);
1406 return 0;
1407}
1408
1409static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1410 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1411static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1412
1413static menu_entry e_menu_plugin_gpu_peopsgl[] =
1414{
1415 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1416 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1417 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1418 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1419 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1420 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1421 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1422 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1423 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1424 mee_label ("Fixes/hacks:"),
1425 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1426 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1427 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1428 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1429 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1430 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1431 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1432 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1433 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1434 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1435 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1436 mee_end,
1437};
1438
1439static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1440{
1441 static int sel = 0;
1442 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1443 return 0;
1444}
1445
1446static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1447static const char h_spu_volboost[] = "Large values cause distortion";
1448static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1449 "This is inaccurate and breaks games";
1450
1451static menu_entry e_menu_plugin_spu[] =
1452{
1453 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1454 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1455 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1456 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1457 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1458 mee_end,
1459};
1460
1461static int menu_loop_plugin_spu(int id, int keys)
1462{
1463 static int sel = 0;
1464 me_loop(e_menu_plugin_spu, &sel);
1465 return 0;
1466}
1467
1468static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1469 "savestates and can't be changed there. Must save\n"
1470 "config and reload the game for change to take effect";
1471static const char h_plugin_gpu[] =
1472#ifdef __ARM_NEON__
1473 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1474#endif
1475 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1476 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1477 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1478 "must save config and reload the game if changed";
1479static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1480 "must save config and reload the game if changed";
1481static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1482static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1483static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1484static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1485
1486static menu_entry e_menu_plugin_options[] =
1487{
1488 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1489 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1490 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1491#ifdef __ARM_NEON__
1492 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1493#endif
1494 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1495 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1496 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1497 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1498 mee_end,
1499};
1500
1501static menu_entry e_menu_main2[];
1502
1503static int menu_loop_plugin_options(int id, int keys)
1504{
1505 static int sel = 0;
1506 me_loop(e_menu_plugin_options, &sel);
1507
1508 // sync BIOS/plugins
1509 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1510 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1511 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1512 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1513
1514 return 0;
1515}
1516
1517// ------------ adv options menu ------------
1518
1519static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1520 "(lower value - less work for the emu, may be faster)";
1521static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1522static const char h_cfg_gteunn[] = "May cause graphical glitches";
1523static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1524
1525static menu_entry e_menu_speed_hacks[] =
1526{
1527 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1528 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1529 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1530 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1531 mee_end,
1532};
1533
1534static int menu_loop_speed_hacks(int id, int keys)
1535{
1536 static int sel = 0;
1537 me_loop(e_menu_speed_hacks, &sel);
1538 return 0;
1539}
1540
1541static const char h_cfg_cpul[] = "Shows CPU usage in %";
1542static const char h_cfg_spu[] = "Shows active SPU channels\n"
1543 "(green: normal, red: fmod, blue: noise)";
1544static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1545static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1546static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1547 "(proper .cue/.bin dump is needed otherwise)";
1548static const char h_cfg_sio[] = "You should not need this, breaks games";
1549static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1550static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1551 "(timing hack, breaks other games)";
1552static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1553 "(timing hack, breaks other games)";
1554static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1555 "Might be useful to overcome some dynarec bugs";
1556static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1557 "must reload game for any change to take effect";
1558
1559static menu_entry e_menu_adv_options[] =
1560{
1561 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1562 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1563 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1564 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1565 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1566 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1567 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1568 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1569 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1570 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1571 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1572 mee_end,
1573};
1574
1575static int menu_loop_adv_options(int id, int keys)
1576{
1577 static int sel = 0;
1578 me_loop(e_menu_adv_options, &sel);
1579 return 0;
1580}
1581
1582// ------------ options menu ------------
1583
1584static int mh_restore_defaults(int id, int keys)
1585{
1586 menu_set_defconfig();
1587 menu_update_msg("defaults restored");
1588 return 1;
1589}
1590
1591static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1592static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1593/*
1594static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1595static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1596 "loading state or both";
1597*/
1598static const char h_restore_def[] = "Switches back to default / recommended\n"
1599 "configuration";
1600static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1601
1602static menu_entry e_menu_options[] =
1603{
1604// mee_range ("Save slot", 0, state_slot, 0, 9),
1605// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1606 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1607 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1608 mee_enum ("Region", 0, region, men_region),
1609 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1610#ifdef C64X_DSP
1611 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1612#else
1613 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1614#endif
1615 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1616 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1617 mee_handler ("[Advanced]", menu_loop_adv_options),
1618 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1619 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1620 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1621 mee_end,
1622};
1623
1624static int menu_loop_options(int id, int keys)
1625{
1626 static int sel = 0;
1627
1628 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1629 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1630 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1631
1632 me_loop(e_menu_options, &sel);
1633
1634 return 0;
1635}
1636
1637// ------------ debug menu ------------
1638
1639static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1640{
1641 int w = min(g_menuscreen_w, 1024);
1642 int h = min(g_menuscreen_h, 512);
1643 u16 *d = g_menuscreen_ptr;
1644 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1645 char buff[64];
1646 int ty = 1;
1647
1648 gpuf->ulFreezeVersion = 1;
1649 if (GPU_freeze != NULL)
1650 GPU_freeze(1, gpuf);
1651
1652 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1653 bgr555_to_rgb565(d, s, w * 2);
1654
1655 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1656 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1657 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1658 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1659 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1660}
1661
1662static void debug_menu_loop(void)
1663{
1664 int inp, df_x = 0, df_y = 0;
1665 GPUFreeze_t *gpuf;
1666
1667 gpuf = malloc(sizeof(*gpuf));
1668 if (gpuf == NULL)
1669 return;
1670
1671 while (1)
1672 {
1673 menu_draw_begin(0, 1);
1674 draw_frame_debug(gpuf, df_x, df_y);
1675 menu_draw_end();
1676
1677 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1678 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1679 if (inp & PBTN_MBACK) break;
1680 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1681 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1682 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1683 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1684 }
1685
1686 free(gpuf);
1687}
1688
1689// --------- memcard manager ---------
1690
1691static void draw_mc_icon(int dx, int dy, const u16 *s)
1692{
1693 u16 *d;
1694 int x, y, l, p;
1695
1696 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1697
1698 for (y = 0; y < 16; y++, s += 16) {
1699 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1700 for (x = 0; x < 16; x++) {
1701 p = s[x];
1702 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1703 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1704 }
1705 }
1706 }
1707}
1708
1709static void draw_mc_bg(void)
1710{
1711 McdBlock *blocks1, *blocks2;
1712 int maxicons = 15;
1713 int i, y, row2;
1714
1715 blocks1 = malloc(15 * sizeof(blocks1[0]));
1716 blocks2 = malloc(15 * sizeof(blocks1[0]));
1717 if (blocks1 == NULL || blocks2 == NULL)
1718 goto out;
1719
1720 for (i = 0; i < 15; i++) {
1721 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1722 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1723 }
1724
1725 menu_draw_begin(1, 1);
1726
1727 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1728
1729 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1730 if (y < 0) {
1731 // doesn't fit..
1732 y = 0;
1733 maxicons = g_menuscreen_h / 32;
1734 }
1735
1736 row2 = g_menuscreen_w / 2;
1737 for (i = 0; i < maxicons; i++) {
1738 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1739 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1740
1741 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1742 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1743 }
1744
1745 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1746
1747 menu_draw_end();
1748out:
1749 free(blocks1);
1750 free(blocks2);
1751}
1752
1753static void handle_memcard_sel(void)
1754{
1755 strcpy(Config.Mcd1, "none");
1756 if (memcard1_sel != 0)
1757 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1758 strcpy(Config.Mcd2, "none");
1759 if (memcard2_sel != 0)
1760 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1761 LoadMcds(Config.Mcd1, Config.Mcd2);
1762 draw_mc_bg();
1763}
1764
1765static menu_entry e_memcard_options[] =
1766{
1767 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1768 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1769 mee_end,
1770};
1771
1772static int menu_loop_memcards(int id, int keys)
1773{
1774 static int sel = 0;
1775 char *p;
1776 int i;
1777
1778 memcard1_sel = memcard2_sel = 0;
1779 p = strrchr(Config.Mcd1, '/');
1780 if (p != NULL)
1781 for (i = 0; memcards[i] != NULL; i++)
1782 if (strcmp(p + 1, memcards[i]) == 0)
1783 { memcard1_sel = i; break; }
1784 p = strrchr(Config.Mcd2, '/');
1785 if (p != NULL)
1786 for (i = 0; memcards[i] != NULL; i++)
1787 if (strcmp(p + 1, memcards[i]) == 0)
1788 { memcard2_sel = i; break; }
1789
1790 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1791
1792 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1793
1794 return 0;
1795}
1796
1797// ------------ cheats menu ------------
1798
1799static void draw_cheatlist(int sel)
1800{
1801 int max_cnt, start, i, pos, active;
1802
1803 max_cnt = g_menuscreen_h / me_sfont_h;
1804 start = max_cnt / 2 - sel;
1805
1806 menu_draw_begin(1, 1);
1807
1808 for (i = 0; i < NumCheats; i++) {
1809 pos = start + i;
1810 if (pos < 0) continue;
1811 if (pos >= max_cnt) break;
1812 active = Cheats[i].Enabled;
1813 smalltext_out16(14, pos * me_sfont_h,
1814 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1815 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1816 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1817 }
1818 pos = start + i;
1819 if (pos < max_cnt)
1820 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1821
1822 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1823 menu_draw_end();
1824}
1825
1826static void menu_loop_cheats(void)
1827{
1828 static int menu_sel = 0;
1829 int inp;
1830
1831 for (;;)
1832 {
1833 draw_cheatlist(menu_sel);
1834 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1835 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1836 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1837 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1838 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1839 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1840 if (inp & PBTN_MOK) { // action
1841 if (menu_sel < NumCheats)
1842 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1843 else break;
1844 }
1845 if (inp & PBTN_MBACK)
1846 break;
1847 }
1848}
1849
1850// --------- main menu help ----------
1851
1852static void menu_bios_warn(void)
1853{
1854 int inp;
1855 static const char msg[] =
1856 "You don't seem to have copied any BIOS\n"
1857 "files to\n"
1858 MENU_BIOS_PATH "\n\n"
1859
1860 "While many games work fine with fake\n"
1861 "(HLE) BIOS, others (like MGS and FF8)\n"
1862 "require BIOS to work.\n"
1863 "After copying the file, you'll also need\n"
1864 "to select it in the emu's menu:\n"
1865 "options->[BIOS/Plugins]\n\n"
1866 "The file is usually named SCPH1001.BIN,\n"
1867 "but other not compressed files can be\n"
1868 "used too.\n\n"
1869 "Press %s or %s to continue";
1870 char tmp_msg[sizeof(msg) + 64];
1871
1872 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1873 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1874 while (1)
1875 {
1876 draw_menu_message(tmp_msg, NULL);
1877
1878 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1879 if (inp & (PBTN_MBACK|PBTN_MOK))
1880 return;
1881 }
1882}
1883
1884// ------------ main menu ------------
1885
1886static menu_entry e_menu_main[];
1887
1888static void draw_frame_main(void)
1889{
1890 struct tm *tmp;
1891 time_t ltime;
1892 int capacity;
1893 char ltime_s[16];
1894 char buff[64];
1895 char *out;
1896
1897 if (CdromId[0] != 0) {
1898 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1899 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1900 Config.HLE ? "HLE" : "BIOS");
1901 smalltext_out16(4, 1, buff, 0x105f);
1902 }
1903
1904 if (ready_to_go) {
1905 capacity = plat_target_bat_capacity_get();
1906 ltime = time(NULL);
1907 tmp = localtime(&ltime);
1908 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1909 if (capacity >= 0) {
1910 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1911 out = buff;
1912 }
1913 else
1914 out = ltime_s;
1915 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1916 }
1917}
1918
1919static void draw_frame_credits(void)
1920{
1921 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1922}
1923
1924static const char credits_text[] =
1925 "PCSX-ReARMed\n\n"
1926 "(C) 1999-2003 PCSX Team\n"
1927 "(C) 2005-2009 PCSX-df Team\n"
1928 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1929 "ARM recompiler (C) 2009-2011 Ari64\n"
1930#ifdef __ARM_NEON__
1931 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1932#endif
1933 "PEOpS GPU and SPU by Pete Bernert\n"
1934 " and the P.E.Op.S. team\n"
1935 "PCSX4ALL plugin by PCSX4ALL team\n"
1936 " Chui, Franxis, Unai\n\n"
1937 "integration, optimization and\n"
1938 " frontend (C) 2010-2015 notaz\n";
1939
1940static int reset_game(void)
1941{
1942 // sanity check
1943 if (bios_sel == 0 && !Config.HLE)
1944 return -1;
1945
1946 ClosePlugins();
1947 OpenPlugins();
1948 SysReset();
1949 if (CheckCdrom() != -1) {
1950 LoadCdrom();
1951 }
1952 return 0;
1953}
1954
1955static int reload_plugins(const char *cdimg)
1956{
1957 pl_vout_buf = NULL;
1958
1959 ClosePlugins();
1960
1961 set_cd_image(cdimg);
1962 LoadPlugins();
1963 pcnt_hook_plugins();
1964 NetOpened = 0;
1965 if (OpenPlugins() == -1) {
1966 menu_update_msg("failed to open plugins");
1967 return -1;
1968 }
1969 plugin_call_rearmed_cbs();
1970
1971 cdrIsoMultidiskCount = 1;
1972 CdromId[0] = '\0';
1973 CdromLabel[0] = '\0';
1974
1975 return 0;
1976}
1977
1978static int run_bios(void)
1979{
1980 if (bios_sel == 0)
1981 return -1;
1982
1983 ready_to_go = 0;
1984 if (reload_plugins(NULL) != 0)
1985 return -1;
1986 SysReset();
1987
1988 ready_to_go = 1;
1989 return 0;
1990}
1991
1992static int run_exe(void)
1993{
1994 const char *exts[] = { "exe", NULL };
1995 const char *fname;
1996
1997 fname = menu_loop_romsel(last_selected_fname,
1998 sizeof(last_selected_fname), exts, NULL);
1999 if (fname == NULL)
2000 return -1;
2001
2002 ready_to_go = 0;
2003 if (reload_plugins(NULL) != 0)
2004 return -1;
2005
2006 SysReset();
2007 if (Load(fname) != 0) {
2008 menu_update_msg("exe load failed, bad file?");
2009 printf("meh\n");
2010 return -1;
2011 }
2012
2013 ready_to_go = 1;
2014 return 0;
2015}
2016
2017static int run_cd_image(const char *fname)
2018{
2019 int autoload_state = g_autostateld_opt;
2020
2021 ready_to_go = 0;
2022 reload_plugins(fname);
2023
2024 // always autodetect, menu_sync_config will override as needed
2025 Config.PsxAuto = 1;
2026
2027 if (CheckCdrom() == -1) {
2028 // Only check the CD if we are starting the console with a CD
2029 ClosePlugins();
2030 menu_update_msg("unsupported/invalid CD image");
2031 return -1;
2032 }
2033
2034 SysReset();
2035
2036 // Read main executable directly from CDRom and start it
2037 if (LoadCdrom() == -1) {
2038 ClosePlugins();
2039 menu_update_msg("failed to load CD image");
2040 return -1;
2041 }
2042
2043 emu_on_new_cd(1);
2044 ready_to_go = 1;
2045
2046 if (autoload_state) {
2047 unsigned int newest = 0;
2048 int time, slot, newest_slot = -1;
2049
2050 for (slot = 0; slot < 10; slot++) {
2051 if (emu_check_save_file(slot, &time)) {
2052 if ((unsigned int)time > newest) {
2053 newest = time;
2054 newest_slot = slot;
2055 }
2056 }
2057 }
2058
2059 if (newest_slot >= 0) {
2060 lprintf("autoload slot %d\n", newest_slot);
2061 emu_load_state(newest_slot);
2062 }
2063 else {
2064 lprintf("no save to autoload.\n");
2065 }
2066 }
2067
2068 return 0;
2069}
2070
2071static int romsel_run(void)
2072{
2073 int prev_gpu, prev_spu;
2074 const char *fname;
2075
2076 fname = menu_loop_romsel(last_selected_fname,
2077 sizeof(last_selected_fname), filter_exts,
2078 optional_cdimg_filter);
2079 if (fname == NULL)
2080 return -1;
2081
2082 printf("selected file: %s\n", fname);
2083
2084 new_dynarec_clear_full();
2085
2086 if (run_cd_image(fname) != 0)
2087 return -1;
2088
2089 prev_gpu = gpu_plugsel;
2090 prev_spu = spu_plugsel;
2091 if (menu_load_config(1) != 0)
2092 menu_load_config(0);
2093
2094 // check for plugin changes, have to repeat
2095 // loading if game config changed plugins to reload them
2096 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2097 printf("plugin change detected, reloading plugins..\n");
2098 if (run_cd_image(fname) != 0)
2099 return -1;
2100 }
2101
2102 strcpy(last_selected_fname, fname);
2103 menu_do_last_cd_img(0);
2104 return 0;
2105}
2106
2107static int swap_cd_image(void)
2108{
2109 const char *fname;
2110
2111 fname = menu_loop_romsel(last_selected_fname,
2112 sizeof(last_selected_fname), filter_exts,
2113 optional_cdimg_filter);
2114 if (fname == NULL)
2115 return -1;
2116
2117 printf("selected file: %s\n", fname);
2118
2119 CdromId[0] = '\0';
2120 CdromLabel[0] = '\0';
2121
2122 set_cd_image(fname);
2123 if (ReloadCdromPlugin() < 0) {
2124 menu_update_msg("failed to load cdr plugin");
2125 return -1;
2126 }
2127 if (CDR_open() < 0) {
2128 menu_update_msg("failed to open cdr plugin");
2129 return -1;
2130 }
2131
2132 SetCdOpenCaseTime(time(NULL) + 2);
2133 LidInterrupt();
2134
2135 strcpy(last_selected_fname, fname);
2136 return 0;
2137}
2138
2139static int swap_cd_multidisk(void)
2140{
2141 cdrIsoMultidiskSelect++;
2142 CdromId[0] = '\0';
2143 CdromLabel[0] = '\0';
2144
2145 CDR_close();
2146 if (CDR_open() < 0) {
2147 menu_update_msg("failed to open cdr plugin");
2148 return -1;
2149 }
2150
2151 SetCdOpenCaseTime(time(NULL) + 2);
2152 LidInterrupt();
2153
2154 return 0;
2155}
2156
2157static void load_pcsx_cht(void)
2158{
2159 static const char *exts[] = { "cht", NULL };
2160 const char *fname;
2161 char msg[64];
2162
2163 fname = menu_loop_romsel(last_selected_fname,
2164 sizeof(last_selected_fname), exts, NULL);
2165 if (fname == NULL)
2166 return;
2167
2168 printf("selected cheat file: %s\n", fname);
2169 LoadCheats(fname);
2170
2171 if (NumCheats == 0 && NumCodes == 0)
2172 menu_update_msg("failed to load cheats");
2173 else {
2174 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2175 menu_update_msg(msg);
2176 }
2177 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2178}
2179
2180static int main_menu_handler(int id, int keys)
2181{
2182 switch (id)
2183 {
2184 case MA_MAIN_RESUME_GAME:
2185 if (ready_to_go)
2186 return 1;
2187 break;
2188 case MA_MAIN_SAVE_STATE:
2189 if (ready_to_go)
2190 return menu_loop_savestate(0);
2191 break;
2192 case MA_MAIN_LOAD_STATE:
2193 if (ready_to_go)
2194 return menu_loop_savestate(1);
2195 break;
2196 case MA_MAIN_RESET_GAME:
2197 if (ready_to_go && reset_game() == 0)
2198 return 1;
2199 break;
2200 case MA_MAIN_LOAD_ROM:
2201 if (romsel_run() == 0)
2202 return 1;
2203 break;
2204 case MA_MAIN_SWAP_CD:
2205 if (swap_cd_image() == 0)
2206 return 1;
2207 break;
2208 case MA_MAIN_SWAP_CD_MULTI:
2209 if (swap_cd_multidisk() == 0)
2210 return 1;
2211 break;
2212 case MA_MAIN_RUN_BIOS:
2213 if (run_bios() == 0)
2214 return 1;
2215 break;
2216 case MA_MAIN_RUN_EXE:
2217 if (run_exe() == 0)
2218 return 1;
2219 break;
2220 case MA_MAIN_CHEATS:
2221 menu_loop_cheats();
2222 break;
2223 case MA_MAIN_LOAD_CHEATS:
2224 load_pcsx_cht();
2225 break;
2226 case MA_MAIN_CREDITS:
2227 draw_menu_message(credits_text, draw_frame_credits);
2228 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2229 break;
2230 case MA_MAIN_EXIT:
2231 emu_core_ask_exit();
2232 return 1;
2233 default:
2234 lprintf("%s: something unknown selected\n", __FUNCTION__);
2235 break;
2236 }
2237
2238 return 0;
2239}
2240
2241static menu_entry e_menu_main2[] =
2242{
2243 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2244 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2245 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2246 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2247 mee_handler ("Memcard manager", menu_loop_memcards),
2248 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2249 mee_end,
2250};
2251
2252static int main_menu2_handler(int id, int keys)
2253{
2254 static int sel = 0;
2255
2256 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2257 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2258 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2259 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2260
2261 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2262}
2263
2264static const char h_extra[] = "Change CD, manage memcards..\n";
2265
2266static menu_entry e_menu_main[] =
2267{
2268 mee_label (""),
2269 mee_label (""),
2270 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2271 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2272 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2273 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2274 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2275 mee_handler ("Options", menu_loop_options),
2276 mee_handler ("Controls", menu_loop_keyconfig),
2277 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2278 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2279 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2280 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2281 mee_end,
2282};
2283
2284// ----------------------------
2285
2286static void menu_leave_emu(void);
2287
2288void menu_loop(void)
2289{
2290 static int warned_about_bios = 0;
2291 static int sel = 0;
2292
2293 menu_leave_emu();
2294
2295 if (config_save_counter == 0) {
2296 // assume first run
2297 if (bioses[1] != NULL) {
2298 // autoselect BIOS to make user's life easier
2299 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2300 bios_sel = 1;
2301 }
2302 else if (!warned_about_bios) {
2303 menu_bios_warn();
2304 warned_about_bios = 1;
2305 }
2306 }
2307
2308 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2309 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2310 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2311 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2312 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2313
2314 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2315
2316 do {
2317 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2318 } while (!ready_to_go && !g_emu_want_quit);
2319
2320 /* wait until menu, ok, back is released */
2321 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2322 ;
2323
2324 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2325
2326 menu_prepare_emu();
2327}
2328
2329static int qsort_strcmp(const void *p1, const void *p2)
2330{
2331 char * const *s1 = (char * const *)p1;
2332 char * const *s2 = (char * const *)p2;
2333 return strcasecmp(*s1, *s2);
2334}
2335
2336static void scan_bios_plugins(void)
2337{
2338 char fname[MAXPATHLEN];
2339 struct dirent *ent;
2340 int bios_i, gpu_i, spu_i, mc_i;
2341 char *p;
2342 DIR *dir;
2343
2344 bioses[0] = "HLE";
2345 gpu_plugins[0] = "builtin_gpu";
2346 spu_plugins[0] = "builtin_spu";
2347 memcards[0] = "(none)";
2348 bios_i = gpu_i = spu_i = mc_i = 1;
2349
2350 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2351 dir = opendir(fname);
2352 if (dir == NULL) {
2353 perror("scan_bios_plugins bios opendir");
2354 goto do_plugins;
2355 }
2356
2357 while (1) {
2358 struct stat st;
2359
2360 errno = 0;
2361 ent = readdir(dir);
2362 if (ent == NULL) {
2363 if (errno != 0)
2364 perror("readdir");
2365 break;
2366 }
2367
2368 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2369 continue;
2370
2371 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2372 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2373 printf("bad BIOS file: %s\n", ent->d_name);
2374 continue;
2375 }
2376
2377 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2378 bioses[bios_i++] = strdup(ent->d_name);
2379 continue;
2380 }
2381
2382 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2383 }
2384
2385 closedir(dir);
2386
2387do_plugins:
2388 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2389 dir = opendir(fname);
2390 if (dir == NULL) {
2391 perror("scan_bios_plugins plugins opendir");
2392 goto do_memcards;
2393 }
2394
2395 while (1) {
2396 void *h, *tmp;
2397
2398 errno = 0;
2399 ent = readdir(dir);
2400 if (ent == NULL) {
2401 if (errno != 0)
2402 perror("readdir");
2403 break;
2404 }
2405 p = strstr(ent->d_name, ".so");
2406 if (p == NULL)
2407 continue;
2408
2409 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2410 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2411 if (h == NULL) {
2412 fprintf(stderr, "%s\n", dlerror());
2413 continue;
2414 }
2415
2416 // now what do we have here?
2417 tmp = dlsym(h, "GPUinit");
2418 if (tmp) {
2419 dlclose(h);
2420 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2421 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2422 continue;
2423 }
2424
2425 tmp = dlsym(h, "SPUinit");
2426 if (tmp) {
2427 dlclose(h);
2428 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2429 spu_plugins[spu_i++] = strdup(ent->d_name);
2430 continue;
2431 }
2432
2433 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2434 dlclose(h);
2435 }
2436
2437 closedir(dir);
2438
2439do_memcards:
2440 dir = opendir("." MEMCARD_DIR);
2441 if (dir == NULL) {
2442 perror("scan_bios_plugins memcards opendir");
2443 return;
2444 }
2445
2446 while (1) {
2447 struct stat st;
2448
2449 errno = 0;
2450 ent = readdir(dir);
2451 if (ent == NULL) {
2452 if (errno != 0)
2453 perror("readdir");
2454 break;
2455 }
2456
2457 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2458 continue;
2459
2460 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2461 if (stat(fname, &st) != 0) {
2462 printf("bad memcard file: %s\n", ent->d_name);
2463 continue;
2464 }
2465
2466 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2467 memcards[mc_i++] = strdup(ent->d_name);
2468 continue;
2469 }
2470
2471 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2472 }
2473
2474 if (mc_i > 2)
2475 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2476
2477 closedir(dir);
2478}
2479
2480void menu_init(void)
2481{
2482 char buff[MAXPATHLEN];
2483 int i;
2484
2485 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2486
2487 scan_bios_plugins();
2488 menu_init_base();
2489
2490 menu_set_defconfig();
2491 menu_load_config(0);
2492 menu_do_last_cd_img(1);
2493 last_vout_w = 320;
2494 last_vout_h = 240;
2495 last_vout_bpp = 16;
2496
2497 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2498 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2499 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2500 fprintf(stderr, "OOM\n");
2501 exit(1);
2502 }
2503
2504 emu_make_path(buff, "skin/background.png", sizeof(buff));
2505 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2506
2507 i = plat_target.cpu_clock_set != NULL
2508 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2509 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2510
2511 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2512 e_menu_gfx_options[i].data = plat_target.vout_methods;
2513 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2514 plat_target.vout_methods != NULL);
2515
2516 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2517 e_menu_gfx_options[i].data = plat_target.hwfilters;
2518 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2519 plat_target.hwfilters != NULL);
2520
2521 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2522 plat_target.gamma_set != NULL);
2523
2524#ifndef __ARM_ARCH_7A__
2525 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2526#endif
2527 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2528 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2529 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2530 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2531 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2532 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2533 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2534}
2535
2536void menu_notify_mode_change(int w, int h, int bpp)
2537{
2538 last_vout_w = w;
2539 last_vout_h = h;
2540 last_vout_bpp = bpp;
2541}
2542
2543static void menu_leave_emu(void)
2544{
2545 if (GPU_close != NULL) {
2546 int ret = GPU_close();
2547 if (ret)
2548 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2549 }
2550
2551 plat_video_menu_enter(ready_to_go);
2552
2553 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2554 if (pl_vout_buf != NULL && ready_to_go) {
2555 int x = max(0, g_menuscreen_w - last_vout_w);
2556 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2557 int w = min(g_menuscreen_w, last_vout_w);
2558 int h = min(g_menuscreen_h, last_vout_h);
2559 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2560 char *s = pl_vout_buf;
2561
2562 if (last_vout_bpp == 16) {
2563 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2564 menu_darken_bg(d, s, w, 0);
2565 }
2566 else {
2567 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2568 rgb888_to_rgb565(d, s, w * 3);
2569 menu_darken_bg(d, d, w, 0);
2570 }
2571 }
2572 }
2573
2574 if (ready_to_go)
2575 cpu_clock = plat_target_cpu_clock_get();
2576}
2577
2578void menu_prepare_emu(void)
2579{
2580 R3000Acpu *prev_cpu = psxCpu;
2581
2582 plat_video_menu_leave();
2583
2584 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2585 if (psxCpu != prev_cpu) {
2586 prev_cpu->Shutdown();
2587 psxCpu->Init();
2588 // note that this does not really reset, just clears drc caches
2589 psxCpu->Reset();
2590 }
2591
2592 // core doesn't care about Config.Cdda changes,
2593 // so handle them manually here
2594 if (Config.Cdda)
2595 CDR_stop();
2596
2597 menu_sync_config();
2598 if (cpu_clock > 0)
2599 plat_target_cpu_clock_set(cpu_clock);
2600
2601 // push config to GPU plugin
2602 plugin_call_rearmed_cbs();
2603
2604 if (GPU_open != NULL) {
2605 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2606 if (ret)
2607 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2608 }
2609
2610 dfinput_activate();
2611}
2612
2613void menu_update_msg(const char *msg)
2614{
2615 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2616 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2617
2618 menu_error_time = plat_get_ticks_ms();
2619 lprintf("msg: %s\n", menu_error_msg);
2620}
2621
2622void menu_finish(void)
2623{
2624 if (cpu_clock_st > 0)
2625 plat_target_cpu_clock_set(cpu_clock_st);
2626}