add caanoo frontend files, move pandora files
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16
17#include "main.h"
18#include "menu.h"
19#include "config.h"
20#include "plugin.h"
21#include "plugin_lib.h"
22#include "omap.h"
23#include "plat.h"
24#include "pcnt.h"
25#include "cspace.h"
26#include "common/plat.h"
27#include "common/input.h"
28#include "linux/in_evdev.h"
29#include "../libpcsxcore/misc.h"
30#include "../libpcsxcore/cdrom.h"
31#include "../libpcsxcore/psemu_plugin_defs.h"
32#include "../libpcsxcore/new_dynarec/new_dynarec.h"
33#include "../plugins/dfinput/main.h"
34#include "revision.h"
35
36#define array_size(x) (sizeof(x) / sizeof(x[0]))
37
38typedef enum
39{
40 MA_NONE = 1,
41 MA_MAIN_RESUME_GAME,
42 MA_MAIN_SAVE_STATE,
43 MA_MAIN_LOAD_STATE,
44 MA_MAIN_RESET_GAME,
45 MA_MAIN_LOAD_ROM,
46 MA_MAIN_SWAP_CD,
47 MA_MAIN_RUN_BIOS,
48 MA_MAIN_RUN_EXE,
49 MA_MAIN_CONTROLS,
50 MA_MAIN_CREDITS,
51 MA_MAIN_EXIT,
52 MA_CTRL_PLAYER1,
53 MA_CTRL_PLAYER2,
54 MA_CTRL_EMU,
55 MA_CTRL_DEV_FIRST,
56 MA_CTRL_DEV_NEXT,
57 MA_CTRL_NUBS_BTNS,
58 MA_CTRL_DEADZONE,
59 MA_CTRL_DONE,
60 MA_OPT_SAVECFG,
61 MA_OPT_SAVECFG_GAME,
62 MA_OPT_CPU_CLOCKS,
63 MA_OPT_FILTERING,
64 MA_OPT_DISP_OPTS,
65} menu_id;
66
67enum {
68 SCALE_1_1,
69 SCALE_4_3,
70 SCALE_4_3v2,
71 SCALE_FULLSCREEN,
72 SCALE_CUSTOM,
73};
74
75static int last_psx_w, last_psx_h, last_psx_bpp;
76static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip;
77static char rom_fname_reload[MAXPATHLEN];
78static char last_selected_fname[MAXPATHLEN];
79static int warned_about_bios, region, in_type_sel1, in_type_sel2;
80static int psx_clock;
81static int memcard1_sel, memcard2_sel;
82int g_opts, analog_deadzone;
83
84#define DEFAULT_PSX_CLOCK 50
85#define DEFAULT_PSX_CLOCK_S "50"
86
87// sound plugin
88extern int iUseReverb;
89extern int iUseInterpolation;
90extern int iXAPitch;
91extern int iSPUIRQWait;
92extern int iUseTimer;
93extern int iVolume;
94
95static const char *bioses[24];
96static const char *gpu_plugins[16];
97static const char *spu_plugins[16];
98static const char *memcards[32];
99static int bios_sel, gpu_plugsel, spu_plugsel;
100
101
102static int min(int x, int y) { return x < y ? x : y; }
103static int max(int x, int y) { return x > y ? x : y; }
104
105void emu_make_path(char *buff, const char *end, int size)
106{
107 int pos, end_len;
108
109 end_len = strlen(end);
110 pos = plat_get_root_dir(buff, size);
111 strncpy(buff + pos, end, size - pos);
112 buff[size - 1] = 0;
113 if (pos + end_len > size - 1)
114 printf("Warning: path truncated: %s\n", buff);
115}
116
117static int emu_check_save_file(int slot)
118{
119 int ret = emu_check_state(slot);
120 return ret == 0 ? 1 : 0;
121}
122
123static int emu_save_load_game(int load, int unused)
124{
125 int ret;
126
127 if (load) {
128 ret = emu_load_state(state_slot);
129
130 // reflect hle/bios mode from savestate
131 if (Config.HLE)
132 bios_sel = 0;
133 else if (bios_sel == 0 && bioses[1] != NULL)
134 // XXX: maybe find the right bios instead
135 bios_sel = 1;
136 }
137 else
138 ret = emu_save_state(state_slot);
139
140 return ret;
141}
142
143// propagate menu settings to the emu vars
144static void menu_sync_config(void)
145{
146 static int allow_abs_only_old;
147
148 Config.PsxAuto = 1;
149 if (region > 0) {
150 Config.PsxAuto = 0;
151 Config.PsxType = region - 1;
152 }
153 cycle_multiplier = 10000 / psx_clock;
154
155 switch (in_type_sel1) {
156 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
157 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
158 default: in_type1 = PSE_PAD_TYPE_STANDARD;
159 }
160 switch (in_type_sel2) {
161 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
162 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
163 default: in_type2 = PSE_PAD_TYPE_STANDARD;
164 }
165 if (in_evdev_allow_abs_only != allow_abs_only_old) {
166 plat_rescan_inputs();
167 allow_abs_only_old = in_evdev_allow_abs_only;
168 }
169
170 iVolume = 768 + 128 * volume_boost;
171 pl_rearmed_cbs.frameskip = frameskip - 1;
172 pl_timing_prepare(Config.PsxType);
173}
174
175static void menu_set_defconfig(void)
176{
177 g_opts = 0;
178 scaling = SCALE_4_3;
179 volume_boost = 0;
180 frameskip = 0;
181 analog_deadzone = 70;
182 psx_clock = DEFAULT_PSX_CLOCK;
183
184 region = 0;
185 in_type_sel1 = in_type_sel2 = 0;
186 in_evdev_allow_abs_only = 0;
187 Config.Xa = Config.Cdda = Config.Sio =
188 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
189 Config.CdrReschedule = 0;
190
191 pl_rearmed_cbs.gpu_peops.iUseDither = 0;
192 pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
193 pl_rearmed_cbs.gpu_unai.abe_hack =
194 pl_rearmed_cbs.gpu_unai.no_light =
195 pl_rearmed_cbs.gpu_unai.no_blend = 0;
196
197 iUseReverb = 2;
198 iUseInterpolation = 1;
199 iXAPitch = 0;
200 iSPUIRQWait = 1;
201 iUseTimer = 2;
202#ifndef __ARM_ARCH_7A__ /* XXX */
203 iUseReverb = 0;
204 iUseInterpolation = 0;
205#endif
206
207 menu_sync_config();
208}
209
210#define CE_CONFIG_STR(val) \
211 { #val, 0, Config.val }
212
213#define CE_CONFIG_VAL(val) \
214 { #val, sizeof(Config.val), &Config.val }
215
216#define CE_STR(val) \
217 { #val, 0, val }
218
219#define CE_INTVAL(val) \
220 { #val, sizeof(val), &val }
221
222#define CE_INTVAL_P(val) \
223 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
224
225// 'versioned' var, used when defaults change
226#define CE_INTVAL_V(val, ver) \
227 { #val #ver, sizeof(val), &val }
228
229#define CE_INTVAL_PV(val, ver) \
230 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
231
232static const struct {
233 const char *name;
234 size_t len;
235 void *val;
236} config_data[] = {
237 CE_CONFIG_STR(Bios),
238 CE_CONFIG_STR(Gpu),
239 CE_CONFIG_STR(Spu),
240// CE_CONFIG_STR(Cdr),
241 CE_CONFIG_VAL(Xa),
242 CE_CONFIG_VAL(Sio),
243 CE_CONFIG_VAL(Mdec),
244 CE_CONFIG_VAL(Cdda),
245 CE_CONFIG_VAL(Debug),
246 CE_CONFIG_VAL(PsxOut),
247 CE_CONFIG_VAL(SpuIrq),
248 CE_CONFIG_VAL(RCntFix),
249 CE_CONFIG_VAL(VSyncWA),
250 CE_CONFIG_VAL(Cpu),
251 CE_CONFIG_VAL(CdrReschedule),
252 CE_INTVAL(region),
253 CE_INTVAL_V(scaling, 2),
254 CE_INTVAL(g_layer_x),
255 CE_INTVAL(g_layer_y),
256 CE_INTVAL(g_layer_w),
257 CE_INTVAL(g_layer_h),
258 CE_INTVAL(filter),
259 CE_INTVAL(state_slot),
260 CE_INTVAL(cpu_clock),
261 CE_INTVAL(g_opts),
262 CE_INTVAL(in_type_sel1),
263 CE_INTVAL(in_type_sel2),
264 CE_INTVAL(analog_deadzone),
265 CE_INTVAL_V(frameskip, 2),
266 CE_INTVAL_P(gpu_peops.iUseDither),
267 CE_INTVAL_P(gpu_peops.dwActFixes),
268 CE_INTVAL_P(gpu_unai.abe_hack),
269 CE_INTVAL_P(gpu_unai.no_light),
270 CE_INTVAL_P(gpu_unai.no_blend),
271 CE_INTVAL_V(iUseReverb, 3),
272 CE_INTVAL_V(iXAPitch, 3),
273 CE_INTVAL_V(iUseInterpolation, 3),
274 CE_INTVAL_V(iSPUIRQWait, 3),
275 CE_INTVAL_V(iUseTimer, 3),
276 CE_INTVAL(warned_about_bios),
277 CE_INTVAL(in_evdev_allow_abs_only),
278 CE_INTVAL(volume_boost),
279 CE_INTVAL(psx_clock),
280};
281
282static char *get_cd_label(void)
283{
284 static char trimlabel[33];
285 int j;
286
287 strncpy(trimlabel, CdromLabel, 32);
288 trimlabel[32] = 0;
289 for (j = 31; j >= 0; j--)
290 if (trimlabel[j] == ' ')
291 trimlabel[j] = 0;
292
293 return trimlabel;
294}
295
296static void make_cfg_fname(char *buf, size_t size, int is_game)
297{
298 if (is_game)
299 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
300 else
301 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
302}
303
304static void keys_write_all(FILE *f);
305
306static int menu_write_config(int is_game)
307{
308 char cfgfile[MAXPATHLEN];
309 FILE *f;
310 int i;
311
312 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
313 f = fopen(cfgfile, "w");
314 if (f == NULL) {
315 printf("menu_write_config: failed to open: %s\n", cfgfile);
316 return -1;
317 }
318
319 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
320 fprintf(f, "%s = ", config_data[i].name);
321 switch (config_data[i].len) {
322 case 0:
323 fprintf(f, "%s\n", (char *)config_data[i].val);
324 break;
325 case 1:
326 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
327 break;
328 case 2:
329 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
330 break;
331 case 4:
332 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
333 break;
334 default:
335 printf("menu_write_config: unhandled len %d for %s\n",
336 config_data[i].len, config_data[i].name);
337 break;
338 }
339 }
340
341 if (!is_game)
342 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
343
344 keys_write_all(f);
345 fclose(f);
346
347 return 0;
348}
349
350static void parse_str_val(char *cval, const char *src)
351{
352 char *tmp;
353 strncpy(cval, src, MAXPATHLEN);
354 cval[MAXPATHLEN - 1] = 0;
355 tmp = strchr(cval, '\n');
356 if (tmp == NULL)
357 tmp = strchr(cval, '\r');
358 if (tmp != NULL)
359 *tmp = 0;
360}
361
362static void keys_load_all(const char *cfg);
363
364static int menu_load_config(int is_game)
365{
366 char cfgfile[MAXPATHLEN];
367 int i, ret = -1;
368 long size;
369 char *cfg;
370 FILE *f;
371
372 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
373 f = fopen(cfgfile, "r");
374 if (f == NULL) {
375 printf("menu_load_config: failed to open: %s\n", cfgfile);
376 return -1;
377 }
378
379 fseek(f, 0, SEEK_END);
380 size = ftell(f);
381 if (size <= 0) {
382 printf("bad size %ld: %s\n", size, cfgfile);
383 goto fail;
384 }
385
386 cfg = malloc(size + 1);
387 if (cfg == NULL)
388 goto fail;
389
390 fseek(f, 0, SEEK_SET);
391 if (fread(cfg, 1, size, f) != size) {
392 printf("failed to read: %s\n", cfgfile);
393 goto fail_read;
394 }
395 cfg[size] = 0;
396
397 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
398 char *tmp, *tmp2;
399 u32 val;
400
401 tmp = strstr(cfg, config_data[i].name);
402 if (tmp == NULL)
403 continue;
404 tmp += strlen(config_data[i].name);
405 if (strncmp(tmp, " = ", 3) != 0)
406 continue;
407 tmp += 3;
408
409 if (config_data[i].len == 0) {
410 parse_str_val(config_data[i].val, tmp);
411 continue;
412 }
413
414 tmp2 = NULL;
415 val = strtoul(tmp, &tmp2, 16);
416 if (tmp2 == NULL || tmp == tmp2)
417 continue; // parse failed
418
419 switch (config_data[i].len) {
420 case 1:
421 *(u8 *)config_data[i].val = val;
422 break;
423 case 2:
424 *(u16 *)config_data[i].val = val;
425 break;
426 case 4:
427 *(u32 *)config_data[i].val = val;
428 break;
429 default:
430 printf("menu_load_config: unhandled len %d for %s\n",
431 config_data[i].len, config_data[i].name);
432 break;
433 }
434 }
435
436 if (!is_game) {
437 char *tmp = strstr(cfg, "lastcdimg = ");
438 if (tmp != NULL) {
439 tmp += 12;
440 parse_str_val(last_selected_fname, tmp);
441 }
442 }
443
444 menu_sync_config();
445
446 // sync plugins
447 for (i = bios_sel = 0; bioses[i] != NULL; i++)
448 if (strcmp(Config.Bios, bioses[i]) == 0)
449 { bios_sel = i; break; }
450
451 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
452 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
453 { gpu_plugsel = i; break; }
454
455 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
456 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
457 { spu_plugsel = i; break; }
458
459 keys_load_all(cfg);
460 ret = 0;
461fail_read:
462 free(cfg);
463fail:
464 fclose(f);
465 return ret;
466}
467
468// rrrr rggg gggb bbbb
469static unsigned short fname2color(const char *fname)
470{
471 static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
472 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" };
473 const char *ext = strrchr(fname, '.');
474 int i;
475
476 if (ext == NULL)
477 return 0xffff;
478 for (i = 0; i < array_size(cdimg_exts); i++)
479 if (strcasecmp(ext, cdimg_exts[i]) == 0)
480 return 0x7bff;
481 for (i = 0; i < array_size(other_exts); i++)
482 if (strcasecmp(ext, other_exts[i]) == 0)
483 return 0xa514;
484 return 0xffff;
485}
486
487static void draw_savestate_bg(int slot);
488
489static const char *filter_exts[] = {
490 ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
491};
492
493#define MENU_ALIGN_LEFT
494#ifdef __ARM_ARCH_7A__ // assume hires device
495#define MENU_X2 1
496#else
497#define MENU_X2 0
498#endif
499
500#define menu_init menu_init_common
501#include "common/menu.c"
502#undef menu_init
503
504// a bit of black magic here
505static void draw_savestate_bg(int slot)
506{
507 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
508 int x, y, w, h;
509 char fname[MAXPATHLEN];
510 GPUFreeze_t *gpu;
511 u16 *s, *d;
512 gzFile f;
513 int ret;
514 u32 tmp;
515
516 ret = get_state_filename(fname, sizeof(fname), slot);
517 if (ret != 0)
518 return;
519
520 f = gzopen(fname, "rb");
521 if (f == NULL)
522 return;
523
524 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
525 fprintf(stderr, "gzseek failed\n");
526 gzclose(f);
527 return;
528 }
529
530 gpu = malloc(sizeof(*gpu));
531 if (gpu == NULL) {
532 gzclose(f);
533 return;
534 }
535
536 ret = gzread(f, gpu, sizeof(*gpu));
537 gzclose(f);
538 if (ret != sizeof(*gpu)) {
539 fprintf(stderr, "gzread failed\n");
540 goto out;
541 }
542
543 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
544
545 if (gpu->ulStatus & 0x800000)
546 goto out; // disabled
547
548 x = gpu->ulControl[5] & 0x3ff;
549 y = (gpu->ulControl[5] >> 10) & 0x1ff;
550 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1);
551 w = psx_widths[(gpu->ulStatus >> 16) & 7];
552 tmp = gpu->ulControl[7];
553 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
554 if (gpu->ulStatus & 0x80000) // doubleheight
555 h *= 2;
556
557 x = max(0, g_menuscreen_w - w) & ~3;
558 y = max(0, g_menuscreen_h / 2 - h / 2);
559 w = min(g_menuscreen_w, w);
560 h = min(g_menuscreen_h, h);
561 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
562
563 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
564 if (gpu->ulStatus & 0x200000)
565 bgr888_to_rgb565(d, s, w * 3);
566 else
567 bgr555_to_rgb565(d, s, w * 2);
568#ifndef __ARM_ARCH_7A__
569 // better darken this on small screens
570 menu_darken_bg(d, d, w * 2, 0);
571#endif
572 }
573
574out:
575 free(gpu);
576}
577
578// ---------- XXX: pandora specific -----------
579
580static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
581static char **pnd_filter_list;
582
583static void apply_filter(int which)
584{
585 static int old = -1;
586 char buf[128];
587 int i;
588
589 if (pnd_filter_list == NULL || which == old)
590 return;
591
592 for (i = 0; i < which; i++)
593 if (pnd_filter_list[i] == NULL)
594 return;
595
596 if (pnd_filter_list[i] == NULL)
597 return;
598
599 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
600 system(buf);
601 old = which;
602}
603
604static void apply_lcdrate(int pal)
605{
606 static int old = -1;
607 char buf[128];
608
609 if (pal == old)
610 return;
611
612 snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d",
613 pnd_script_base, pal ? 50 : 60);
614 system(buf);
615 old = pal;
616}
617
618static menu_entry e_menu_gfx_options[];
619
620static void pnd_menu_init(void)
621{
622 struct dirent *ent;
623 int i, count = 0;
624 char **mfilters;
625 char buff[64];
626 DIR *dir;
627
628 cpu_clock_st = cpu_clock = plat_cpu_clock_get();
629
630 dir = opendir("/etc/pandora/conf/dss_fir");
631 if (dir == NULL) {
632 perror("filter opendir");
633 return;
634 }
635
636 while (1) {
637 errno = 0;
638 ent = readdir(dir);
639 if (ent == NULL) {
640 if (errno != 0)
641 perror("readdir");
642 break;
643 }
644
645 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
646 continue;
647
648 count++;
649 }
650
651 if (count == 0)
652 return;
653
654 mfilters = calloc(count + 1, sizeof(mfilters[0]));
655 if (mfilters == NULL)
656 return;
657
658 rewinddir(dir);
659 for (i = 0; (ent = readdir(dir)); ) {
660 size_t len;
661
662 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
663 continue;
664
665 len = strlen(ent->d_name);
666
667 // skip pre-HF5 extra files
668 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
669 continue;
670 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
671 continue;
672
673 // have to cut "_up_h" for pre-HF5
674 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
675 len -= 5;
676
677 if (len > sizeof(buff) - 1)
678 continue;
679
680 strncpy(buff, ent->d_name, len);
681 buff[len] = 0;
682 mfilters[i] = strdup(buff);
683 if (mfilters[i] != NULL)
684 i++;
685 }
686 closedir(dir);
687
688 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
689 e_menu_gfx_options[i].data = (void *)mfilters;
690 pnd_filter_list = mfilters;
691}
692
693void menu_finish(void)
694{
695 plat_cpu_clock_apply(cpu_clock_st);
696}
697
698// -------------- key config --------------
699
700me_bind_action me_ctrl_actions[] =
701{
702 { "UP ", 1 << DKEY_UP},
703 { "DOWN ", 1 << DKEY_DOWN },
704 { "LEFT ", 1 << DKEY_LEFT },
705 { "RIGHT ", 1 << DKEY_RIGHT },
706 { "TRIANGLE", 1 << DKEY_TRIANGLE },
707 { "CIRCLE ", 1 << DKEY_CIRCLE },
708 { "CROSS ", 1 << DKEY_CROSS },
709 { "SQUARE ", 1 << DKEY_SQUARE },
710 { "L1 ", 1 << DKEY_L1 },
711 { "R1 ", 1 << DKEY_R1 },
712 { "L2 ", 1 << DKEY_L2 },
713 { "R2 ", 1 << DKEY_R2 },
714 { "L3 ", 1 << DKEY_L3 },
715 { "R3 ", 1 << DKEY_R3 },
716 { "START ", 1 << DKEY_START },
717 { "SELECT ", 1 << DKEY_SELECT },
718 { NULL, 0 }
719};
720
721me_bind_action emuctrl_actions[] =
722{
723 { "Save State ", 1 << SACTION_SAVE_STATE },
724 { "Load State ", 1 << SACTION_LOAD_STATE },
725 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
726 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
727 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
728 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
729 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
730 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
731 { "Gun A button ", 1 << SACTION_GUN_A },
732 { "Gun B button ", 1 << SACTION_GUN_B },
733 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
734 { NULL, 0 }
735};
736
737static char *mystrip(char *str)
738{
739 int i, len;
740
741 len = strlen(str);
742 for (i = 0; i < len; i++)
743 if (str[i] != ' ') break;
744 if (i > 0) memmove(str, str + i, len - i + 1);
745
746 len = strlen(str);
747 for (i = len - 1; i >= 0; i--)
748 if (str[i] != ' ') break;
749 str[i+1] = 0;
750
751 return str;
752}
753
754static void get_line(char *d, size_t size, const char *s)
755{
756 const char *pe;
757 size_t len;
758
759 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
760 ;
761 len = pe - s;
762 if (len > size - 1)
763 len = size - 1;
764 strncpy(d, s, len);
765 d[len] = 0;
766
767 mystrip(d);
768}
769
770static void keys_write_all(FILE *f)
771{
772 int d;
773
774 for (d = 0; d < IN_MAX_DEVS; d++)
775 {
776 const int *binds = in_get_dev_binds(d);
777 const char *name = in_get_dev_name(d, 0, 0);
778 int k, count = 0;
779
780 if (binds == NULL || name == NULL)
781 continue;
782
783 fprintf(f, "binddev = %s\n", name);
784 in_get_config(d, IN_CFG_BIND_COUNT, &count);
785
786 for (k = 0; k < count; k++)
787 {
788 int i, kbinds, mask;
789 char act[32];
790
791 act[0] = act[31] = 0;
792 name = in_get_key_name(d, k);
793
794 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
795 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
796 mask = me_ctrl_actions[i].mask;
797 if (mask & kbinds) {
798 strncpy(act, me_ctrl_actions[i].name, 31);
799 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
800 kbinds &= ~mask;
801 }
802 mask = me_ctrl_actions[i].mask << 16;
803 if (mask & kbinds) {
804 strncpy(act, me_ctrl_actions[i].name, 31);
805 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
806 kbinds &= ~mask;
807 }
808 }
809
810 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
811 for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) {
812 mask = emuctrl_actions[i].mask;
813 if (mask & kbinds) {
814 strncpy(act, emuctrl_actions[i].name, 31);
815 fprintf(f, "bind %s = %s\n", name, mystrip(act));
816 kbinds &= ~mask;
817 }
818 }
819 }
820 }
821}
822
823static int parse_bind_val(const char *val, int *type)
824{
825 int i;
826
827 *type = IN_BINDTYPE_NONE;
828 if (val[0] == 0)
829 return 0;
830
831 if (strncasecmp(val, "player", 6) == 0)
832 {
833 int player, shift = 0;
834 player = atoi(val + 6) - 1;
835
836 if ((unsigned int)player > 1)
837 return -1;
838 if (player == 1)
839 shift = 16;
840
841 *type = IN_BINDTYPE_PLAYER12;
842 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
843 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
844 return me_ctrl_actions[i].mask << shift;
845 }
846 }
847 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
848 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
849 *type = IN_BINDTYPE_EMU;
850 return emuctrl_actions[i].mask;
851 }
852 }
853
854 return -1;
855}
856
857static void keys_load_all(const char *cfg)
858{
859 char dev[256], key[128], *act;
860 const char *p;
861 int bind, bindtype;
862 int dev_id;
863
864 p = cfg;
865 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
866 p += 10;
867
868 get_line(dev, sizeof(dev), p);
869 dev_id = in_config_parse_dev(dev);
870 if (dev_id < 0) {
871 printf("input: can't handle dev: %s\n", dev);
872 continue;
873 }
874
875 in_unbind_all(dev_id, -1, -1);
876 while ((p = strstr(p, "bind"))) {
877 if (strncmp(p, "binddev = ", 10) == 0)
878 break;
879
880 p += 4;
881 if (*p != ' ') {
882 printf("input: parse error: %16s..\n", p);
883 continue;
884 }
885
886 get_line(key, sizeof(key), p);
887 act = strchr(key, '=');
888 if (act == NULL) {
889 printf("parse failed: %16s..\n", p);
890 continue;
891 }
892 *act = 0;
893 act++;
894 mystrip(key);
895 mystrip(act);
896
897 bind = parse_bind_val(act, &bindtype);
898 if (bind != -1 && bind != 0) {
899 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
900 in_config_bind_key(dev_id, key, bind, bindtype);
901 }
902 else
903 lprintf("config: unhandled action \"%s\"\n", act);
904 }
905 }
906 in_clean_binds();
907}
908
909static int key_config_loop_wrap(int id, int keys)
910{
911 switch (id) {
912 case MA_CTRL_PLAYER1:
913 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
914 break;
915 case MA_CTRL_PLAYER2:
916 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
917 break;
918 case MA_CTRL_EMU:
919 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
920 break;
921 default:
922 break;
923 }
924 return 0;
925}
926
927static const char *mgn_dev_name(int id, int *offs)
928{
929 const char *name = NULL;
930 static int it = 0;
931
932 if (id == MA_CTRL_DEV_FIRST)
933 it = 0;
934
935 for (; it < IN_MAX_DEVS; it++) {
936 name = in_get_dev_name(it, 1, 1);
937 if (name != NULL)
938 break;
939 }
940
941 it++;
942 return name;
943}
944
945static const char *mgn_saveloadcfg(int id, int *offs)
946{
947 return "";
948}
949
950static int mh_savecfg(int id, int keys)
951{
952 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
953 me_update_msg("config saved");
954 else
955 me_update_msg("failed to write config");
956
957 return 1;
958}
959
960static int mh_input_rescan(int id, int keys)
961{
962 //menu_sync_config();
963 plat_rescan_inputs();
964 me_update_msg("rescan complete.");
965
966 return 0;
967}
968
969static const char *men_in_type_sel[] = {
970 "Standard (SCPH-1080)",
971 "Analog (SCPH-1150)",
972 "GunCon",
973 NULL
974};
975static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
976static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
977
978static menu_entry e_menu_keyconfig[] =
979{
980 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
981 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
982 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
983 mee_label (""),
984 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
985 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
986 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
987 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
988 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
989 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
990 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
991 mee_handler ("Rescan devices", mh_input_rescan),
992 mee_label (""),
993 mee_label ("Input devices:"),
994 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
995 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
996 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
997 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
998 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
999 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1000 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1001 mee_end,
1002};
1003
1004static int menu_loop_keyconfig(int id, int keys)
1005{
1006 static int sel = 0;
1007
1008// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1009 me_loop(e_menu_keyconfig, &sel);
1010 return 0;
1011}
1012
1013// ------------ gfx options menu ------------
1014
1015static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1016static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1017 "using d-pad or move it using R+d-pad";
1018static const char *men_dummy[] = { NULL };
1019
1020static int menu_loop_cscaler(int id, int keys)
1021{
1022 unsigned int inp;
1023
1024 scaling = SCALE_CUSTOM;
1025
1026 omap_enable_layer(1);
1027
1028 for (;;)
1029 {
1030 menu_draw_begin(0);
1031 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1032 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1033 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1034 menu_draw_end();
1035
1036 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
1037 if (inp & PBTN_UP) g_layer_y--;
1038 if (inp & PBTN_DOWN) g_layer_y++;
1039 if (inp & PBTN_LEFT) g_layer_x--;
1040 if (inp & PBTN_RIGHT) g_layer_x++;
1041 if (!(inp & PBTN_R)) {
1042 if (inp & PBTN_UP) g_layer_h += 2;
1043 if (inp & PBTN_DOWN) g_layer_h -= 2;
1044 if (inp & PBTN_LEFT) g_layer_w += 2;
1045 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1046 }
1047 if (inp & (PBTN_MOK|PBTN_MBACK))
1048 break;
1049
1050 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1051 if (g_layer_x < 0) g_layer_x = 0;
1052 if (g_layer_x > 640) g_layer_x = 640;
1053 if (g_layer_y < 0) g_layer_y = 0;
1054 if (g_layer_y > 420) g_layer_y = 420;
1055 if (g_layer_w < 160) g_layer_w = 160;
1056 if (g_layer_h < 60) g_layer_h = 60;
1057 if (g_layer_x + g_layer_w > 800)
1058 g_layer_w = 800 - g_layer_x;
1059 if (g_layer_y + g_layer_h > 480)
1060 g_layer_h = 480 - g_layer_y;
1061 omap_enable_layer(1);
1062 }
1063 }
1064
1065 omap_enable_layer(0);
1066
1067 return 0;
1068}
1069
1070static menu_entry e_menu_gfx_options[] =
1071{
1072 mee_enum ("Scaler", 0, scaling, men_scaler),
1073 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
1074// mee_onoff ("Vsync", 0, vsync, 1),
1075 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
1076 mee_end,
1077};
1078
1079static int menu_loop_gfx_options(int id, int keys)
1080{
1081 static int sel = 0;
1082
1083 me_loop(e_menu_gfx_options, &sel);
1084
1085 return 0;
1086}
1087
1088// ------------ bios/plugins ------------
1089
1090static menu_entry e_menu_plugin_gpu_unai[] =
1091{
1092 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1093 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1094 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1095 mee_end,
1096};
1097
1098static int menu_loop_plugin_gpu_unai(int id, int keys)
1099{
1100 int sel = 0;
1101 me_loop(e_menu_plugin_gpu_unai, &sel);
1102 return 0;
1103}
1104
1105static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1106static const char h_gpu_0[] = "Needed for Chrono Cross";
1107static const char h_gpu_1[] = "Capcom fighting games";
1108static const char h_gpu_2[] = "Black screens in Lunar";
1109static const char h_gpu_3[] = "Compatibility mode";
1110static const char h_gpu_6[] = "Pandemonium 2";
1111static const char h_gpu_7[] = "Skip every second frame";
1112static const char h_gpu_8[] = "Needed by Dark Forces";
1113static const char h_gpu_9[] = "better g-colors, worse textures";
1114static const char h_gpu_10[] = "Toggle busy flags after drawing";
1115
1116static menu_entry e_menu_plugin_gpu_peops[] =
1117{
1118 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1119 mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1120 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1121 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1122 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1123 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1124 mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1125 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1126 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1127 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1128 mee_end,
1129};
1130
1131static int menu_loop_plugin_gpu_peops(int id, int keys)
1132{
1133 static int sel = 0;
1134 me_loop(e_menu_plugin_gpu_peops, &sel);
1135 return 0;
1136}
1137
1138static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1139static const char h_spu_volboost[] = "Large values cause distortion";
1140static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
1141static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1142
1143static menu_entry e_menu_plugin_spu[] =
1144{
1145 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1146 mee_onoff ("Reverb", 0, iUseReverb, 2),
1147 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1148 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1149 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1150 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1151 mee_end,
1152};
1153
1154static int menu_loop_plugin_spu(int id, int keys)
1155{
1156 static int sel = 0;
1157 me_loop(e_menu_plugin_spu, &sel);
1158 return 0;
1159}
1160
1161static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1162 "savestates and can't be changed there. Must save\n"
1163 "config and reload the game for change to take effect";
1164static const char h_plugin_xpu[] = "Must save config and reload the game\n"
1165 "for plugin change to take effect";
1166static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1167static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1168static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1169
1170static menu_entry e_menu_plugin_options[] =
1171{
1172 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1173 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
1174 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
1175 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1176 mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1177 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1178 mee_end,
1179};
1180
1181static menu_entry e_menu_main2[];
1182
1183static int menu_loop_plugin_options(int id, int keys)
1184{
1185 static int sel = 0;
1186 me_loop(e_menu_plugin_options, &sel);
1187
1188 // sync BIOS/plugins
1189 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1190 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1191 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1192 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1193
1194 return 0;
1195}
1196
1197// ------------ adv options menu ------------
1198
1199static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
1200static const char h_cfg_cpul[] = "Shows CPU usage in %";
1201static const char h_cfg_spu[] = "Shows active SPU channels\n"
1202 "(green: normal, red: fmod, blue: noise)";
1203static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1204static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1205static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1206 "(proper .cue/.bin dump is needed otherwise)";
1207static const char h_cfg_sio[] = "You should not need this, breaks games";
1208static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1209static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1210 "(timing hack, breaks other games)";
1211static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1212 "(timing hack, breaks other games)";
1213static const char h_cfg_cdrr[] = "Compatibility tweak (fixes Team Buddies, maybe more)\n"
1214 "(CD timing hack, breaks FMVs)";
1215static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1216 "(may break games, must reload game to take effect)";
1217static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1218 "Might be useful to overcome some dynarec bugs";
1219
1220static menu_entry e_menu_adv_options[] =
1221{
1222 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1223 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1224 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1225 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1226 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1227 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1228 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1229 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1230 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1231 mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
1232 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1233 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1234 mee_end,
1235};
1236
1237static int menu_loop_adv_options(int id, int keys)
1238{
1239 static int sel = 0;
1240 me_loop(e_menu_adv_options, &sel);
1241 return 0;
1242}
1243
1244// ------------ options menu ------------
1245
1246static int mh_restore_defaults(int id, int keys)
1247{
1248 menu_set_defconfig();
1249 me_update_msg("defaults restored");
1250 return 1;
1251}
1252
1253static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1254static const char *men_frameskip[] = { "Auto", "Off", "1", NULL };
1255/*
1256static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1257static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1258 "loading state or both";
1259*/
1260static const char h_restore_def[] = "Switches back to default / recommended\n"
1261 "configuration";
1262static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1263
1264static menu_entry e_menu_options[] =
1265{
1266// mee_range ("Save slot", 0, state_slot, 0, 9),
1267// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1268 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1269 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1270 mee_enum ("Region", 0, region, men_region),
1271 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1272 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1273 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1274 mee_handler ("[Advanced]", menu_loop_adv_options),
1275 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1276 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1277 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1278 mee_end,
1279};
1280
1281static int menu_loop_options(int id, int keys)
1282{
1283 static int sel = 0;
1284 int i;
1285
1286 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1287 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
1288 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1289
1290 me_loop(e_menu_options, &sel);
1291
1292 return 0;
1293}
1294
1295// ------------ debug menu ------------
1296
1297static void draw_frame_debug(GPUFreeze_t *gpuf)
1298{
1299 int w = min(g_menuscreen_w, 1024);
1300 int h = min(g_menuscreen_h, 512);
1301 u16 *d = g_menuscreen_ptr;
1302 u16 *s = (u16 *)gpuf->psxVRam;
1303 char buff[64];
1304 int ty = 1;
1305
1306 gpuf->ulFreezeVersion = 1;
1307 if (GPU_freeze != NULL)
1308 GPU_freeze(1, gpuf);
1309
1310 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1311 bgr555_to_rgb565(d, s, w * 2);
1312
1313 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1314 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1315 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1316 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1317 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1318}
1319
1320static void debug_menu_loop(void)
1321{
1322 GPUFreeze_t *gpuf;
1323 int inp;
1324
1325 gpuf = malloc(sizeof(*gpuf));
1326 if (gpuf == NULL)
1327 return;
1328
1329 while (1)
1330 {
1331 menu_draw_begin(0);
1332 draw_frame_debug(gpuf);
1333 menu_draw_end();
1334
1335 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1336 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1337 if (inp & PBTN_MBACK)
1338 break;
1339 }
1340
1341 free(gpuf);
1342}
1343
1344// --------- memcard manager ---------
1345
1346static void draw_mc_icon(int dx, int dy, const u16 *s)
1347{
1348 u16 *d;
1349 int x, y, l, p;
1350
1351 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1352
1353 for (y = 0; y < 16; y++, s += 16) {
1354 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1355 for (x = 0; x < 16; x++) {
1356 p = s[x];
1357 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1358 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1359 }
1360 }
1361 }
1362}
1363
1364static void draw_mc_bg(void)
1365{
1366 McdBlock *blocks1, *blocks2;
1367 int maxicons = 15;
1368 int i, y, row2;
1369
1370 blocks1 = malloc(15 * sizeof(blocks1[0]));
1371 blocks2 = malloc(15 * sizeof(blocks1[0]));
1372 if (blocks1 == NULL || blocks2 == NULL)
1373 goto out;
1374
1375 for (i = 0; i < 15; i++) {
1376 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1377 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1378 }
1379
1380 menu_draw_begin(1);
1381
1382 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1383
1384 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1385 if (y < 0) {
1386 // doesn't fit..
1387 y = 0;
1388 maxicons = g_menuscreen_h / 32;
1389 }
1390
1391 row2 = g_menuscreen_w / 2;
1392 for (i = 0; i < maxicons; i++) {
1393 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1394 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1395
1396 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1397 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1398 }
1399
1400 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1401
1402 menu_draw_end();
1403out:
1404 free(blocks1);
1405 free(blocks2);
1406}
1407
1408static void handle_memcard_sel(void)
1409{
1410 Config.Mcd1[0] = 0;
1411 if (memcard1_sel != 0)
1412 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1413 Config.Mcd2[0] = 0;
1414 if (memcard2_sel != 0)
1415 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1416 LoadMcds(Config.Mcd1, Config.Mcd2);
1417 draw_mc_bg();
1418}
1419
1420static menu_entry e_memcard_options[] =
1421{
1422 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1423 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1424 mee_end,
1425};
1426
1427static int menu_loop_memcards(int id, int keys)
1428{
1429 static int sel = 0;
1430 char *p;
1431 int i;
1432
1433 memcard1_sel = memcard2_sel = 0;
1434 p = strrchr(Config.Mcd1, '/');
1435 if (p != NULL)
1436 for (i = 0; memcards[i] != NULL; i++)
1437 if (strcmp(p + 1, memcards[i]) == 0)
1438 { memcard1_sel = i; break; }
1439 p = strrchr(Config.Mcd2, '/');
1440 if (p != NULL)
1441 for (i = 0; memcards[i] != NULL; i++)
1442 if (strcmp(p + 1, memcards[i]) == 0)
1443 { memcard2_sel = i; break; }
1444
1445 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1446
1447 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1448
1449 return 0;
1450}
1451
1452// --------- main menu help ----------
1453
1454static void menu_bios_warn(void)
1455{
1456 int inp;
1457 static const char msg[] =
1458 "You don't seem to have copied any BIOS files to\n"
1459 "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
1460 "While many games work fine with fake (HLE) BIOS,\n"
1461 "others (like MGS and FF8) require BIOS to work.\n"
1462 "After copying the file, you'll also need to\n"
1463 "select it in the emu's options->[BIOS/Plugins]\n\n"
1464 "The file is usually named SCPH1001.BIN, but\n"
1465 "other not compressed files can be used too.\n\n"
1466 "Press (B) or (X) to continue";
1467
1468 while (1)
1469 {
1470 draw_menu_message(msg, NULL);
1471
1472 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1473 if (inp & (PBTN_MBACK|PBTN_MOK))
1474 return;
1475 }
1476}
1477
1478// ------------ main menu ------------
1479
1480void OnFile_Exit();
1481
1482static void draw_frame_main(void)
1483{
1484 struct tm *tmp;
1485 time_t ltime;
1486 char ltime_s[16];
1487 char buff[64];
1488
1489 if (CdromId[0] != 0) {
1490 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1491 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1492 Config.HLE ? "HLE" : "BIOS");
1493 smalltext_out16(4, 1, buff, 0x105f);
1494 }
1495
1496 if (ready_to_go) {
1497 ltime = time(NULL);
1498 tmp = localtime(&ltime);
1499 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1500 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, plat_get_bat_capacity());
1501 smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f);
1502 }
1503}
1504
1505static void draw_frame_credits(void)
1506{
1507 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1508}
1509
1510static const char credits_text[] =
1511 "PCSX-ReARMed\n\n"
1512 "(C) 1999-2003 PCSX Team\n"
1513 "(C) 2005-2009 PCSX-df Team\n"
1514 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1515 "GPU and SPU code by Pete Bernert\n"
1516 " and the P.E.Op.S. team\n"
1517 "ARM recompiler (C) 2009-2011 Ari64\n"
1518 "PCSX4ALL plugins by PCSX4ALL team\n"
1519 " Chui, Franxis, Unai\n\n"
1520 "integration, optimization and\n"
1521 " frontend (C) 2010-2011 notaz\n";
1522
1523static int reset_game(void)
1524{
1525 // sanity check
1526 if (bios_sel == 0 && !Config.HLE)
1527 return -1;
1528
1529 ClosePlugins();
1530 OpenPlugins();
1531 SysReset();
1532 if (CheckCdrom() != -1) {
1533 LoadCdrom();
1534 }
1535 return 0;
1536}
1537
1538static int reload_plugins(const char *cdimg)
1539{
1540 pl_vout_buf = NULL;
1541
1542 ClosePlugins();
1543
1544 set_cd_image(cdimg);
1545 LoadPlugins();
1546 pcnt_hook_plugins();
1547 NetOpened = 0;
1548 if (OpenPlugins() == -1) {
1549 me_update_msg("failed to open plugins");
1550 return -1;
1551 }
1552 plugin_call_rearmed_cbs();
1553
1554 CdromId[0] = '\0';
1555 CdromLabel[0] = '\0';
1556
1557 return 0;
1558}
1559
1560static int run_bios(void)
1561{
1562 if (bios_sel == 0)
1563 return -1;
1564
1565 ready_to_go = 0;
1566 if (reload_plugins(NULL) != 0)
1567 return -1;
1568 SysReset();
1569
1570 ready_to_go = 1;
1571 return 0;
1572}
1573
1574static int run_exe(void)
1575{
1576 const char *fname;
1577
1578 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1579 if (fname == NULL)
1580 return -1;
1581
1582 ready_to_go = 0;
1583 if (reload_plugins(NULL) != 0)
1584 return -1;
1585
1586 SysReset();
1587 if (Load(fname) != 0) {
1588 me_update_msg("exe load failed, bad file?");
1589 printf("meh\n");
1590 return -1;
1591 }
1592
1593 ready_to_go = 1;
1594 return 0;
1595}
1596
1597static int run_cd_image(const char *fname)
1598{
1599 ready_to_go = 0;
1600 reload_plugins(fname);
1601
1602 // always autodetect, menu_sync_config will override as needed
1603 Config.PsxAuto = 1;
1604
1605 if (CheckCdrom() == -1) {
1606 // Only check the CD if we are starting the console with a CD
1607 ClosePlugins();
1608 me_update_msg("unsupported/invalid CD image");
1609 return -1;
1610 }
1611
1612 SysReset();
1613
1614 // Read main executable directly from CDRom and start it
1615 if (LoadCdrom() == -1) {
1616 ClosePlugins();
1617 me_update_msg("failed to load CD image");
1618 return -1;
1619 }
1620
1621 ready_to_go = 1;
1622 return 0;
1623}
1624
1625static int romsel_run(void)
1626{
1627 int prev_gpu, prev_spu;
1628 const char *fname;
1629
1630 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1631 if (fname == NULL)
1632 return -1;
1633
1634 printf("selected file: %s\n", fname);
1635
1636 new_dynarec_clear_full();
1637
1638 if (run_cd_image(fname) != 0)
1639 return -1;
1640
1641 prev_gpu = gpu_plugsel;
1642 prev_spu = spu_plugsel;
1643 if (menu_load_config(1) != 0)
1644 menu_load_config(0);
1645
1646 // check for plugin changes, have to repeat
1647 // loading if game config changed plugins to reload them
1648 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1649 printf("plugin change detected, reloading plugins..\n");
1650 if (run_cd_image(fname) != 0)
1651 return -1;
1652 }
1653
1654 strcpy(last_selected_fname, rom_fname_reload);
1655 return 0;
1656}
1657
1658static int swap_cd_image(void)
1659{
1660 char *fname;
1661
1662 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1663 if (fname == NULL)
1664 return -1;
1665
1666 printf("selected file: %s\n", fname);
1667
1668 CdromId[0] = '\0';
1669 CdromLabel[0] = '\0';
1670
1671 set_cd_image(fname);
1672 if (ReloadCdromPlugin() < 0) {
1673 me_update_msg("failed to load cdr plugin");
1674 return -1;
1675 }
1676 if (CDR_open() < 0) {
1677 me_update_msg("failed to open cdr plugin");
1678 return -1;
1679 }
1680
1681 SetCdOpenCaseTime(time(NULL) + 2);
1682 LidInterrupt();
1683
1684 strcpy(last_selected_fname, rom_fname_reload);
1685 return 0;
1686}
1687
1688static int main_menu_handler(int id, int keys)
1689{
1690 switch (id)
1691 {
1692 case MA_MAIN_RESUME_GAME:
1693 if (ready_to_go)
1694 return 1;
1695 break;
1696 case MA_MAIN_SAVE_STATE:
1697 if (ready_to_go)
1698 return menu_loop_savestate(0);
1699 break;
1700 case MA_MAIN_LOAD_STATE:
1701 if (ready_to_go)
1702 return menu_loop_savestate(1);
1703 break;
1704 case MA_MAIN_RESET_GAME:
1705 if (ready_to_go && reset_game() == 0)
1706 return 1;
1707 break;
1708 case MA_MAIN_LOAD_ROM:
1709 if (romsel_run() == 0)
1710 return 1;
1711 break;
1712 case MA_MAIN_SWAP_CD:
1713 if (swap_cd_image() == 0)
1714 return 1;
1715 break;
1716 case MA_MAIN_RUN_BIOS:
1717 if (run_bios() == 0)
1718 return 1;
1719 break;
1720 case MA_MAIN_RUN_EXE:
1721 if (run_exe() == 0)
1722 return 1;
1723 break;
1724 case MA_MAIN_CREDITS:
1725 draw_menu_message(credits_text, draw_frame_credits);
1726 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1727 break;
1728 case MA_MAIN_EXIT:
1729 OnFile_Exit();
1730 break;
1731 default:
1732 lprintf("%s: something unknown selected\n", __FUNCTION__);
1733 break;
1734 }
1735
1736 return 0;
1737}
1738
1739static menu_entry e_menu_main2[] =
1740{
1741 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
1742 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1743 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
1744 mee_handler ("Memcard manager", menu_loop_memcards),
1745 mee_end,
1746};
1747
1748static int main_menu2_handler(int id, int keys)
1749{
1750 static int sel = 0;
1751
1752 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
1753 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1754
1755 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
1756}
1757
1758static const char h_extra[] = "Change CD, manage memcards..\n";
1759
1760static menu_entry e_menu_main[] =
1761{
1762 mee_label (""),
1763 mee_label (""),
1764 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1765 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1766 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1767 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1768 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1769 mee_handler ("Options", menu_loop_options),
1770 mee_handler ("Controls", menu_loop_keyconfig),
1771 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
1772 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1773 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1774 mee_end,
1775};
1776
1777// ----------------------------
1778
1779static void menu_leave_emu(void);
1780
1781void menu_loop(void)
1782{
1783 static int sel = 0;
1784
1785 menu_leave_emu();
1786
1787 if (bioses[1] == NULL && !warned_about_bios) {
1788 menu_bios_warn();
1789 warned_about_bios = 1;
1790 }
1791
1792 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1793 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1794 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1795 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1796
1797 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1798
1799 do {
1800 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
1801 } while (!ready_to_go);
1802
1803 /* wait until menu, ok, back is released */
1804 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1805 ;
1806
1807 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1808
1809 menu_prepare_emu();
1810}
1811
1812static int qsort_strcmp(const void *p1, const void *p2)
1813{
1814 char * const *s1 = (char * const *)p1;
1815 char * const *s2 = (char * const *)p2;
1816 return strcasecmp(*s1, *s2);
1817}
1818
1819static void scan_bios_plugins(void)
1820{
1821 char fname[MAXPATHLEN];
1822 struct dirent *ent;
1823 int bios_i, gpu_i, spu_i, mc_i;
1824 char *p;
1825 DIR *dir;
1826
1827 bioses[0] = "HLE";
1828 gpu_plugins[0] = "builtin_gpu";
1829 spu_plugins[0] = "builtin_spu";
1830 memcards[0] = "(none)";
1831 bios_i = gpu_i = spu_i = mc_i = 1;
1832
1833 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1834 dir = opendir(fname);
1835 if (dir == NULL) {
1836 perror("scan_bios_plugins bios opendir");
1837 goto do_plugins;
1838 }
1839
1840 while (1) {
1841 struct stat st;
1842
1843 errno = 0;
1844 ent = readdir(dir);
1845 if (ent == NULL) {
1846 if (errno != 0)
1847 perror("readdir");
1848 break;
1849 }
1850
1851 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1852 continue;
1853
1854 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1855 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1856 printf("bad BIOS file: %s\n", ent->d_name);
1857 continue;
1858 }
1859
1860 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1861 bioses[bios_i++] = strdup(ent->d_name);
1862 continue;
1863 }
1864
1865 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1866 }
1867
1868 closedir(dir);
1869
1870do_plugins:
1871 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1872 dir = opendir(fname);
1873 if (dir == NULL) {
1874 perror("scan_bios_plugins plugins opendir");
1875 goto do_memcards;
1876 }
1877
1878 while (1) {
1879 void *h, *tmp;
1880
1881 errno = 0;
1882 ent = readdir(dir);
1883 if (ent == NULL) {
1884 if (errno != 0)
1885 perror("readdir");
1886 break;
1887 }
1888 p = strstr(ent->d_name, ".so");
1889 if (p == NULL)
1890 continue;
1891
1892 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1893 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1894 if (h == NULL) {
1895 fprintf(stderr, "%s\n", dlerror());
1896 continue;
1897 }
1898
1899 // now what do we have here?
1900 tmp = dlsym(h, "GPUinit");
1901 if (tmp) {
1902 dlclose(h);
1903 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1904 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1905 continue;
1906 }
1907
1908 tmp = dlsym(h, "SPUinit");
1909 if (tmp) {
1910 dlclose(h);
1911 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1912 spu_plugins[spu_i++] = strdup(ent->d_name);
1913 continue;
1914 }
1915
1916 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1917 dlclose(h);
1918 }
1919
1920 closedir(dir);
1921
1922do_memcards:
1923 dir = opendir("." MEMCARD_DIR);
1924 if (dir == NULL) {
1925 perror("scan_bios_plugins memcards opendir");
1926 return;
1927 }
1928
1929 while (1) {
1930 struct stat st;
1931
1932 errno = 0;
1933 ent = readdir(dir);
1934 if (ent == NULL) {
1935 if (errno != 0)
1936 perror("readdir");
1937 break;
1938 }
1939
1940 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1941 continue;
1942
1943 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
1944 if (stat(fname, &st) != 0) {
1945 printf("bad memcard file: %s\n", ent->d_name);
1946 continue;
1947 }
1948
1949 if (mc_i < ARRAY_SIZE(memcards) - 1) {
1950 memcards[mc_i++] = strdup(ent->d_name);
1951 continue;
1952 }
1953
1954 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
1955 }
1956
1957 if (mc_i > 2)
1958 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
1959
1960 closedir(dir);
1961}
1962
1963void menu_init(void)
1964{
1965 char buff[MAXPATHLEN];
1966
1967 strcpy(last_selected_fname, "/media");
1968
1969 scan_bios_plugins();
1970 pnd_menu_init();
1971 menu_init_common();
1972
1973 menu_set_defconfig();
1974 menu_load_config(0);
1975 last_psx_w = 320;
1976 last_psx_h = 240;
1977 last_psx_bpp = 16;
1978
1979 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1980 if (g_menubg_src_ptr == NULL)
1981 exit(1);
1982 emu_make_path(buff, "skin/background.png", sizeof(buff));
1983 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1984
1985#ifndef __ARM_ARCH_7A__ /* XXX */
1986 me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0);
1987 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
1988#else
1989 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
1990#endif
1991}
1992
1993void menu_notify_mode_change(int w, int h, int bpp)
1994{
1995 float mult;
1996 int imult;
1997
1998 last_psx_w = w;
1999 last_psx_h = h;
2000 last_psx_bpp = bpp;
2001
2002 switch (scaling) {
2003 case SCALE_1_1:
2004 g_layer_w = w; g_layer_h = h;
2005 break;
2006
2007 case SCALE_4_3:
2008 mult = 240.0f / (float)h * 4.0f / 3.0f;
2009 if (h > 256)
2010 mult *= 2.0f;
2011 g_layer_w = mult * (float)g_menuscreen_h;
2012 g_layer_h = g_menuscreen_h;
2013 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2014 break;
2015
2016 case SCALE_4_3v2:
2017 // 4:3 that prefers integer scaling
2018 imult = g_menuscreen_h / h;
2019 g_layer_w = w * imult;
2020 g_layer_h = h * imult;
2021 mult = (float)g_layer_w / (float)g_layer_h;
2022 if (mult < 1.25f || mult > 1.666f)
2023 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
2024 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2025 break;
2026
2027 case SCALE_FULLSCREEN:
2028 g_layer_w = g_menuscreen_w;
2029 g_layer_h = g_menuscreen_h;
2030 break;
2031
2032 default:
2033 break;
2034 }
2035
2036 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
2037 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
2038 if (g_layer_x < 0) g_layer_x = 0;
2039 if (g_layer_y < 0) g_layer_y = 0;
2040 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
2041 if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
2042}
2043
2044static void menu_leave_emu(void)
2045{
2046 if (GPU_close != NULL) {
2047 int ret = GPU_close();
2048 if (ret)
2049 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2050 }
2051
2052 plat_video_menu_enter(ready_to_go);
2053
2054 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2055 if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
2056 int x = max(0, g_menuscreen_w - last_psx_w);
2057 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
2058 int w = min(g_menuscreen_w, last_psx_w);
2059 int h = min(g_menuscreen_h, last_psx_h);
2060 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2061 u16 *s = pl_vout_buf;
2062
2063 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
2064 menu_darken_bg(d, s, w, 0);
2065 }
2066
2067 if (ready_to_go)
2068 cpu_clock = plat_cpu_clock_get();
2069}
2070
2071void menu_prepare_emu(void)
2072{
2073 R3000Acpu *prev_cpu = psxCpu;
2074
2075 plat_video_menu_leave();
2076
2077 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
2078
2079 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2080 if (psxCpu != prev_cpu)
2081 // note that this does not really reset, just clears drc caches
2082 psxCpu->Reset();
2083
2084 // core doesn't care about Config.Cdda changes,
2085 // so handle them manually here
2086 if (Config.Cdda)
2087 CDR_stop();
2088
2089 menu_sync_config();
2090 apply_lcdrate(Config.PsxType);
2091 apply_filter(filter);
2092 plat_cpu_clock_apply(cpu_clock);
2093
2094 // push config to GPU plugin
2095 plugin_call_rearmed_cbs();
2096
2097 if (GPU_open != NULL) {
2098 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2099 if (ret)
2100 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2101 }
2102
2103 dfinput_activate();
2104}
2105
2106void me_update_msg(const char *msg)
2107{
2108 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2109 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2110
2111 menu_error_time = plat_get_ticks_ms();
2112 lprintf("msg: %s\n", menu_error_msg);
2113}
2114