frontend: make platform menu customizations more explicit
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16#include <sys/types.h>
17#include <sys/stat.h>
18#include <unistd.h>
19
20#include "main.h"
21#include "menu.h"
22#include "config.h"
23#include "plugin.h"
24#include "plugin_lib.h"
25#include "plat.h"
26#include "pcnt.h"
27#include "libpicofe/plat.h"
28#include "libpicofe/input.h"
29#include "libpicofe/linux/in_evdev.h"
30#include "libpicofe/plat.h"
31#include "../libpcsxcore/misc.h"
32#include "../libpcsxcore/cdrom.h"
33#include "../libpcsxcore/cdriso.h"
34#include "../libpcsxcore/cheat.h"
35#include "../libpcsxcore/psemu_plugin_defs.h"
36#include "../libpcsxcore/new_dynarec/new_dynarec.h"
37#include "../plugins/dfinput/main.h"
38#include "../plugins/gpulib/cspace.h"
39#include "revision.h"
40
41#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
42
43#define array_size(x) (sizeof(x) / sizeof(x[0]))
44
45typedef enum
46{
47 MA_NONE = 1,
48 MA_MAIN_RESUME_GAME,
49 MA_MAIN_SAVE_STATE,
50 MA_MAIN_LOAD_STATE,
51 MA_MAIN_RESET_GAME,
52 MA_MAIN_LOAD_ROM,
53 MA_MAIN_SWAP_CD,
54 MA_MAIN_SWAP_CD_MULTI,
55 MA_MAIN_RUN_BIOS,
56 MA_MAIN_RUN_EXE,
57 MA_MAIN_LOAD_CHEATS,
58 MA_MAIN_CHEATS,
59 MA_MAIN_CONTROLS,
60 MA_MAIN_CREDITS,
61 MA_MAIN_EXIT,
62 MA_CTRL_PLAYER1,
63 MA_CTRL_PLAYER2,
64 MA_CTRL_ANALOG,
65 MA_CTRL_EMU,
66 MA_CTRL_DEV_FIRST,
67 MA_CTRL_DEV_NEXT,
68 MA_CTRL_NUBS_BTNS,
69 MA_CTRL_DEADZONE,
70 MA_CTRL_VIBRATION,
71 MA_CTRL_DONE,
72 MA_OPT_SAVECFG,
73 MA_OPT_SAVECFG_GAME,
74 MA_OPT_CPU_CLOCKS,
75 MA_OPT_DISP_OPTS,
76 MA_OPT_VARSCALER,
77 MA_OPT_VARSCALER_C,
78 MA_OPT_SCALER2,
79 MA_OPT_HWFILTER,
80 MA_OPT_SWFILTER,
81 MA_OPT_GAMMA,
82} menu_id;
83
84static int last_vout_w, last_vout_h, last_vout_bpp;
85static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
86static char rom_fname_reload[MAXPATHLEN];
87static char last_selected_fname[MAXPATHLEN];
88static int config_save_counter, region, in_type_sel1, in_type_sel2;
89static int psx_clock;
90static int memcard1_sel, memcard2_sel;
91int g_opts, g_scaler, g_gamma = 100;
92int soft_scaling, analog_deadzone; // for Caanoo
93int filter, soft_filter;
94
95#ifdef __ARM_ARCH_7A__
96#define DEFAULT_PSX_CLOCK 57
97#define DEFAULT_PSX_CLOCK_S "57"
98#else
99#define DEFAULT_PSX_CLOCK 50
100#define DEFAULT_PSX_CLOCK_S "50"
101#endif
102
103// sound plugin
104extern int iUseReverb;
105extern int iUseInterpolation;
106extern int iXAPitch;
107extern int iVolume;
108
109static const char *bioses[24];
110static const char *gpu_plugins[16];
111static const char *spu_plugins[16];
112static const char *memcards[32];
113static int bios_sel, gpu_plugsel, spu_plugsel;
114
115#ifndef UI_FEATURES_H
116#define MENU_BIOS_PATH "bios/"
117#define MENU_SHOW_VARSCALER 0
118#define MENU_SHOW_SCALER2 0
119#define MENU_SHOW_NUBS_BTNS 0
120#define MENU_SHOW_VIBRATION 0
121#define MENU_SHOW_DEADZONE 0
122#define MENU_SHOW_MINIMIZE 0
123#define MENU_SHOW_VOLUME 0
124#endif
125
126static int min(int x, int y) { return x < y ? x : y; }
127static int max(int x, int y) { return x > y ? x : y; }
128
129void emu_make_path(char *buff, const char *end, int size)
130{
131 int pos, end_len;
132
133 end_len = strlen(end);
134 pos = plat_get_root_dir(buff, size);
135 strncpy(buff + pos, end, size - pos);
136 buff[size - 1] = 0;
137 if (pos + end_len > size - 1)
138 printf("Warning: path truncated: %s\n", buff);
139}
140
141static int emu_check_save_file(int slot, int *time)
142{
143 char fname[MAXPATHLEN];
144 struct stat status;
145 int ret;
146
147 ret = emu_check_state(slot);
148 if (ret != 0 || time == NULL)
149 return ret == 0 ? 1 : 0;
150
151 ret = get_state_filename(fname, sizeof(fname), slot);
152 if (ret != 0)
153 return 1;
154
155 ret = stat(fname, &status);
156 if (ret != 0)
157 return 1;
158
159 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
160 return 1; // probably bad rtc like on some Caanoos
161
162 *time = status.st_mtime;
163
164 return 1;
165}
166
167static int emu_save_load_game(int load, int unused)
168{
169 int ret;
170
171 if (load) {
172 ret = emu_load_state(state_slot);
173
174 // reflect hle/bios mode from savestate
175 if (Config.HLE)
176 bios_sel = 0;
177 else if (bios_sel == 0 && bioses[1] != NULL)
178 // XXX: maybe find the right bios instead
179 bios_sel = 1;
180 }
181 else
182 ret = emu_save_state(state_slot);
183
184 return ret;
185}
186
187// propagate menu settings to the emu vars
188static void menu_sync_config(void)
189{
190 static int allow_abs_only_old;
191
192 Config.PsxAuto = 1;
193 if (region > 0) {
194 Config.PsxAuto = 0;
195 Config.PsxType = region - 1;
196 }
197 cycle_multiplier = 10000 / psx_clock;
198
199 switch (in_type_sel1) {
200 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
201 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
202 default: in_type1 = PSE_PAD_TYPE_STANDARD;
203 }
204 switch (in_type_sel2) {
205 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
206 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
207 default: in_type2 = PSE_PAD_TYPE_STANDARD;
208 }
209 if (in_evdev_allow_abs_only != allow_abs_only_old) {
210 in_probe();
211 allow_abs_only_old = in_evdev_allow_abs_only;
212 }
213
214 iVolume = 768 + 128 * volume_boost;
215 pl_rearmed_cbs.frameskip = frameskip - 1;
216 pl_timing_prepare(Config.PsxType);
217}
218
219static void menu_set_defconfig(void)
220{
221 emu_set_default_config();
222
223 g_opts = 0;
224 g_scaler = SCALE_4_3;
225 volume_boost = 0;
226 frameskip = 0;
227 analog_deadzone = 50;
228 soft_scaling = 1;
229 soft_filter = 0;
230 psx_clock = DEFAULT_PSX_CLOCK;
231
232 region = 0;
233 in_type_sel1 = in_type_sel2 = 0;
234 in_evdev_allow_abs_only = 0;
235
236 menu_sync_config();
237}
238
239#define CE_CONFIG_STR(val) \
240 { #val, 0, Config.val }
241
242#define CE_CONFIG_VAL(val) \
243 { #val, sizeof(Config.val), &Config.val }
244
245#define CE_STR(val) \
246 { #val, 0, val }
247
248#define CE_INTVAL(val) \
249 { #val, sizeof(val), &val }
250
251#define CE_INTVAL_P(val) \
252 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
253
254// 'versioned' var, used when defaults change
255#define CE_CONFIG_STR_V(val, ver) \
256 { #val #ver, 0, Config.val }
257
258#define CE_INTVAL_V(val, ver) \
259 { #val #ver, sizeof(val), &val }
260
261#define CE_INTVAL_PV(val, ver) \
262 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
263
264static const struct {
265 const char *name;
266 size_t len;
267 void *val;
268} config_data[] = {
269 CE_CONFIG_STR(Bios),
270 CE_CONFIG_STR_V(Gpu, 3),
271 CE_CONFIG_STR(Spu),
272// CE_CONFIG_STR(Cdr),
273 CE_CONFIG_VAL(Xa),
274 CE_CONFIG_VAL(Sio),
275 CE_CONFIG_VAL(Mdec),
276 CE_CONFIG_VAL(Cdda),
277 CE_CONFIG_VAL(Debug),
278 CE_CONFIG_VAL(PsxOut),
279 CE_CONFIG_VAL(SpuIrq),
280 CE_CONFIG_VAL(RCntFix),
281 CE_CONFIG_VAL(VSyncWA),
282 CE_CONFIG_VAL(Cpu),
283 CE_CONFIG_VAL(CdrReschedule),
284 CE_INTVAL(region),
285 CE_INTVAL_V(g_scaler, 2),
286 CE_INTVAL(g_layer_x),
287 CE_INTVAL(g_layer_y),
288 CE_INTVAL(g_layer_w),
289 CE_INTVAL(g_layer_h),
290 CE_INTVAL(filter),
291 CE_INTVAL(soft_filter),
292 CE_INTVAL(state_slot),
293 CE_INTVAL(cpu_clock),
294 CE_INTVAL(g_opts),
295 CE_INTVAL(in_type_sel1),
296 CE_INTVAL(in_type_sel2),
297 CE_INTVAL(analog_deadzone),
298 CE_INTVAL_V(frameskip, 3),
299 CE_INTVAL_P(gpu_peops.iUseDither),
300 CE_INTVAL_P(gpu_peops.dwActFixes),
301 CE_INTVAL_P(gpu_unai.lineskip),
302 CE_INTVAL_P(gpu_unai.abe_hack),
303 CE_INTVAL_P(gpu_unai.no_light),
304 CE_INTVAL_P(gpu_unai.no_blend),
305 CE_INTVAL_P(gpu_neon.allow_interlace),
306 CE_INTVAL_P(gpu_neon.enhancement_enable),
307 CE_INTVAL_P(gpu_neon.enhancement_no_main),
308 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
309 CE_INTVAL_P(gpu_peopsgl.iFilterType),
310 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
311 CE_INTVAL_P(gpu_peopsgl.iUseMask),
312 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
313 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
314 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
315 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
316 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
317 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
318 CE_INTVAL_V(iUseReverb, 3),
319 CE_INTVAL_V(iXAPitch, 3),
320 CE_INTVAL_V(iUseInterpolation, 3),
321 CE_INTVAL(config_save_counter),
322 CE_INTVAL(in_evdev_allow_abs_only),
323 CE_INTVAL(volume_boost),
324 CE_INTVAL(psx_clock),
325 CE_INTVAL(new_dynarec_hacks),
326 CE_INTVAL(in_enable_vibration),
327};
328
329static char *get_cd_label(void)
330{
331 static char trimlabel[33];
332 int j;
333
334 strncpy(trimlabel, CdromLabel, 32);
335 trimlabel[32] = 0;
336 for (j = 31; j >= 0; j--)
337 if (trimlabel[j] == ' ')
338 trimlabel[j] = 0;
339
340 return trimlabel;
341}
342
343static void make_cfg_fname(char *buf, size_t size, int is_game)
344{
345 if (is_game)
346 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
347 else
348 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
349}
350
351static void keys_write_all(FILE *f);
352static char *mystrip(char *str);
353
354static int menu_write_config(int is_game)
355{
356 char cfgfile[MAXPATHLEN];
357 FILE *f;
358 int i;
359
360 config_save_counter++;
361
362 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
363 f = fopen(cfgfile, "w");
364 if (f == NULL) {
365 printf("menu_write_config: failed to open: %s\n", cfgfile);
366 return -1;
367 }
368
369 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
370 fprintf(f, "%s = ", config_data[i].name);
371 switch (config_data[i].len) {
372 case 0:
373 fprintf(f, "%s\n", (char *)config_data[i].val);
374 break;
375 case 1:
376 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
377 break;
378 case 2:
379 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
380 break;
381 case 4:
382 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
383 break;
384 default:
385 printf("menu_write_config: unhandled len %d for %s\n",
386 (int)config_data[i].len, config_data[i].name);
387 break;
388 }
389 }
390
391 keys_write_all(f);
392 fclose(f);
393
394 return 0;
395}
396
397static int menu_do_last_cd_img(int is_get)
398{
399 char path[256];
400 FILE *f;
401 int ret;
402
403 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
404 f = fopen(path, is_get ? "r" : "w");
405 if (f == NULL)
406 return -1;
407
408 if (is_get) {
409 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
410 last_selected_fname[ret] = 0;
411 mystrip(last_selected_fname);
412 }
413 else
414 fprintf(f, "%s\n", last_selected_fname);
415 fclose(f);
416
417 return 0;
418}
419
420static void parse_str_val(char *cval, const char *src)
421{
422 char *tmp;
423 strncpy(cval, src, MAXPATHLEN);
424 cval[MAXPATHLEN - 1] = 0;
425 tmp = strchr(cval, '\n');
426 if (tmp == NULL)
427 tmp = strchr(cval, '\r');
428 if (tmp != NULL)
429 *tmp = 0;
430}
431
432static void keys_load_all(const char *cfg);
433
434static int menu_load_config(int is_game)
435{
436 char cfgfile[MAXPATHLEN];
437 int i, ret = -1;
438 long size;
439 char *cfg;
440 FILE *f;
441
442 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
443 f = fopen(cfgfile, "r");
444 if (f == NULL) {
445 printf("menu_load_config: failed to open: %s\n", cfgfile);
446 goto fail;
447 }
448
449 fseek(f, 0, SEEK_END);
450 size = ftell(f);
451 if (size <= 0) {
452 printf("bad size %ld: %s\n", size, cfgfile);
453 goto fail;
454 }
455
456 cfg = malloc(size + 1);
457 if (cfg == NULL)
458 goto fail;
459
460 fseek(f, 0, SEEK_SET);
461 if (fread(cfg, 1, size, f) != size) {
462 printf("failed to read: %s\n", cfgfile);
463 goto fail_read;
464 }
465 cfg[size] = 0;
466
467 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
468 char *tmp, *tmp2;
469 u32 val;
470
471 tmp = strstr(cfg, config_data[i].name);
472 if (tmp == NULL)
473 continue;
474 tmp += strlen(config_data[i].name);
475 if (strncmp(tmp, " = ", 3) != 0)
476 continue;
477 tmp += 3;
478
479 if (config_data[i].len == 0) {
480 parse_str_val(config_data[i].val, tmp);
481 continue;
482 }
483
484 tmp2 = NULL;
485 val = strtoul(tmp, &tmp2, 16);
486 if (tmp2 == NULL || tmp == tmp2)
487 continue; // parse failed
488
489 switch (config_data[i].len) {
490 case 1:
491 *(u8 *)config_data[i].val = val;
492 break;
493 case 2:
494 *(u16 *)config_data[i].val = val;
495 break;
496 case 4:
497 *(u32 *)config_data[i].val = val;
498 break;
499 default:
500 printf("menu_load_config: unhandled len %d for %s\n",
501 (int)config_data[i].len, config_data[i].name);
502 break;
503 }
504 }
505
506 if (!is_game) {
507 char *tmp = strstr(cfg, "lastcdimg = ");
508 if (tmp != NULL) {
509 tmp += 12;
510 parse_str_val(last_selected_fname, tmp);
511 }
512 }
513
514 keys_load_all(cfg);
515 ret = 0;
516fail_read:
517 free(cfg);
518fail:
519 if (f != NULL)
520 fclose(f);
521
522 menu_sync_config();
523
524 // sync plugins
525 for (i = bios_sel = 0; bioses[i] != NULL; i++)
526 if (strcmp(Config.Bios, bioses[i]) == 0)
527 { bios_sel = i; break; }
528
529 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
530 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
531 { gpu_plugsel = i; break; }
532
533 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
534 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
535 { spu_plugsel = i; break; }
536
537 return ret;
538}
539
540// rrrr rggg gggb bbbb
541static unsigned short fname2color(const char *fname)
542{
543 static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
544 ".bz", ".znx", ".pbp", ".cbn" };
545 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
546 ".table", ".index", ".sbi" };
547 const char *ext = strrchr(fname, '.');
548 int i;
549
550 if (ext == NULL)
551 return 0xffff;
552 for (i = 0; i < array_size(cdimg_exts); i++)
553 if (strcasecmp(ext, cdimg_exts[i]) == 0)
554 return 0x7bff;
555 for (i = 0; i < array_size(other_exts); i++)
556 if (strcasecmp(ext, other_exts[i]) == 0)
557 return 0xa514;
558 return 0xffff;
559}
560
561static void draw_savestate_bg(int slot);
562
563static const char *filter_exts[] = {
564 ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
565};
566
567#define MENU_ALIGN_LEFT
568#ifdef __ARM_ARCH_7A__ // assume hires device
569#define MENU_X2 1
570#else
571#define MENU_X2 0
572#endif
573
574#include "libpicofe/menu.c"
575
576// a bit of black magic here
577static void draw_savestate_bg(int slot)
578{
579 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
580 int x, y, w, h;
581 char fname[MAXPATHLEN];
582 GPUFreeze_t *gpu;
583 u16 *s, *d;
584 gzFile f;
585 int ret;
586 u32 tmp;
587
588 ret = get_state_filename(fname, sizeof(fname), slot);
589 if (ret != 0)
590 return;
591
592 f = gzopen(fname, "rb");
593 if (f == NULL)
594 return;
595
596 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
597 fprintf(stderr, "gzseek failed\n");
598 gzclose(f);
599 return;
600 }
601
602 gpu = malloc(sizeof(*gpu));
603 if (gpu == NULL) {
604 gzclose(f);
605 return;
606 }
607
608 ret = gzread(f, gpu, sizeof(*gpu));
609 gzclose(f);
610 if (ret != sizeof(*gpu)) {
611 fprintf(stderr, "gzread failed\n");
612 goto out;
613 }
614
615 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
616
617 if (gpu->ulStatus & 0x800000)
618 goto out; // disabled
619
620 x = gpu->ulControl[5] & 0x3ff;
621 y = (gpu->ulControl[5] >> 10) & 0x1ff;
622 s = (u16 *)gpu->psxVRam + y * 1024 + x;
623 w = psx_widths[(gpu->ulStatus >> 16) & 7];
624 tmp = gpu->ulControl[7];
625 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
626 if (gpu->ulStatus & 0x80000) // doubleheight
627 h *= 2;
628
629 x = max(0, g_menuscreen_w - w) & ~3;
630 y = max(0, g_menuscreen_h / 2 - h / 2);
631 w = min(g_menuscreen_w, w);
632 h = min(g_menuscreen_h, h);
633 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
634
635 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
636 if (gpu->ulStatus & 0x200000)
637 bgr888_to_rgb565(d, s, w * 3);
638 else
639 bgr555_to_rgb565(d, s, w * 2);
640
641 // darken this so that menu text is visible
642 if (g_menuscreen_w - w < 320)
643 menu_darken_bg(d, d, w * 2, 0);
644 }
645
646out:
647 free(gpu);
648}
649
650// -------------- key config --------------
651
652me_bind_action me_ctrl_actions[] =
653{
654 { "UP ", 1 << DKEY_UP},
655 { "DOWN ", 1 << DKEY_DOWN },
656 { "LEFT ", 1 << DKEY_LEFT },
657 { "RIGHT ", 1 << DKEY_RIGHT },
658 { "TRIANGLE", 1 << DKEY_TRIANGLE },
659 { "CIRCLE ", 1 << DKEY_CIRCLE },
660 { "CROSS ", 1 << DKEY_CROSS },
661 { "SQUARE ", 1 << DKEY_SQUARE },
662 { "L1 ", 1 << DKEY_L1 },
663 { "R1 ", 1 << DKEY_R1 },
664 { "L2 ", 1 << DKEY_L2 },
665 { "R2 ", 1 << DKEY_R2 },
666 { "L3 ", 1 << DKEY_L3 },
667 { "R3 ", 1 << DKEY_R3 },
668 { "START ", 1 << DKEY_START },
669 { "SELECT ", 1 << DKEY_SELECT },
670 { NULL, 0 }
671};
672
673me_bind_action emuctrl_actions[] =
674{
675 { "Save State ", 1 << SACTION_SAVE_STATE },
676 { "Load State ", 1 << SACTION_LOAD_STATE },
677 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
678 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
679 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
680 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
681 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
682#ifdef __ARM_ARCH_7A__
683 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
684#endif
685#if MENU_SHOW_MINIMIZE
686 { "Minimize ", 1 << SACTION_MINIMIZE },
687#endif
688 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
689 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
690 { "Gun A button ", 1 << SACTION_GUN_A },
691 { "Gun B button ", 1 << SACTION_GUN_B },
692 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
693#if MENU_SHOW_VOLUME
694 { "Volume Up ", 1 << SACTION_VOLUME_UP },
695 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
696#endif
697 { NULL, 0 }
698};
699
700static char *mystrip(char *str)
701{
702 int i, len;
703
704 len = strlen(str);
705 for (i = 0; i < len; i++)
706 if (str[i] != ' ') break;
707 if (i > 0) memmove(str, str + i, len - i + 1);
708
709 len = strlen(str);
710 for (i = len - 1; i >= 0; i--)
711 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
712 str[i+1] = 0;
713
714 return str;
715}
716
717static void get_line(char *d, size_t size, const char *s)
718{
719 const char *pe;
720 size_t len;
721
722 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
723 ;
724 len = pe - s;
725 if (len > size - 1)
726 len = size - 1;
727 strncpy(d, s, len);
728 d[len] = 0;
729
730 mystrip(d);
731}
732
733static void keys_write_all(FILE *f)
734{
735 int d;
736
737 for (d = 0; d < IN_MAX_DEVS; d++)
738 {
739 const int *binds = in_get_dev_binds(d);
740 const char *name = in_get_dev_name(d, 0, 0);
741 int k, count = 0;
742
743 if (binds == NULL || name == NULL)
744 continue;
745
746 fprintf(f, "binddev = %s\n", name);
747 in_get_config(d, IN_CFG_BIND_COUNT, &count);
748
749 for (k = 0; k < count; k++)
750 {
751 int i, kbinds, mask;
752 char act[32];
753
754 act[0] = act[31] = 0;
755 name = in_get_key_name(d, k);
756
757 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
758 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
759 mask = me_ctrl_actions[i].mask;
760 if (mask & kbinds) {
761 strncpy(act, me_ctrl_actions[i].name, 31);
762 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
763 kbinds &= ~mask;
764 }
765 mask = me_ctrl_actions[i].mask << 16;
766 if (mask & kbinds) {
767 strncpy(act, me_ctrl_actions[i].name, 31);
768 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
769 kbinds &= ~mask;
770 }
771 }
772
773 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
774 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
775 mask = emuctrl_actions[i].mask;
776 if (mask & kbinds) {
777 strncpy(act, emuctrl_actions[i].name, 31);
778 fprintf(f, "bind %s = %s\n", name, mystrip(act));
779 kbinds &= ~mask;
780 }
781 }
782 }
783
784 for (k = 0; k < array_size(in_adev); k++)
785 {
786 if (in_adev[k] == d)
787 fprintf(f, "bind_analog = %d\n", k);
788 }
789 }
790}
791
792static int parse_bind_val(const char *val, int *type)
793{
794 int i;
795
796 *type = IN_BINDTYPE_NONE;
797 if (val[0] == 0)
798 return 0;
799
800 if (strncasecmp(val, "player", 6) == 0)
801 {
802 int player, shift = 0;
803 player = atoi(val + 6) - 1;
804
805 if ((unsigned int)player > 1)
806 return -1;
807 if (player == 1)
808 shift = 16;
809
810 *type = IN_BINDTYPE_PLAYER12;
811 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
812 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
813 return me_ctrl_actions[i].mask << shift;
814 }
815 }
816 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
817 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
818 *type = IN_BINDTYPE_EMU;
819 return emuctrl_actions[i].mask;
820 }
821 }
822
823 return -1;
824}
825
826static void keys_load_all(const char *cfg)
827{
828 char dev[256], key[128], *act;
829 const char *p;
830 int bind, bindtype;
831 int ret, dev_id;
832
833 p = cfg;
834 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
835 p += 10;
836
837 get_line(dev, sizeof(dev), p);
838 dev_id = in_config_parse_dev(dev);
839 if (dev_id < 0) {
840 printf("input: can't handle dev: %s\n", dev);
841 continue;
842 }
843
844 in_unbind_all(dev_id, -1, -1);
845 while ((p = strstr(p, "bind"))) {
846 if (strncmp(p, "binddev = ", 10) == 0)
847 break;
848
849 if (strncmp(p, "bind_analog", 11) == 0) {
850 ret = sscanf(p, "bind_analog = %d", &bind);
851 p += 11;
852 if (ret != 1) {
853 printf("input: parse error: %16s..\n", p);
854 continue;
855 }
856 if ((unsigned int)bind >= array_size(in_adev)) {
857 printf("input: analog id %d out of range\n", bind);
858 continue;
859 }
860 in_adev[bind] = dev_id;
861 continue;
862 }
863
864 p += 4;
865 if (*p != ' ') {
866 printf("input: parse error: %16s..\n", p);
867 continue;
868 }
869
870 get_line(key, sizeof(key), p);
871 act = strchr(key, '=');
872 if (act == NULL) {
873 printf("parse failed: %16s..\n", p);
874 continue;
875 }
876 *act = 0;
877 act++;
878 mystrip(key);
879 mystrip(act);
880
881 bind = parse_bind_val(act, &bindtype);
882 if (bind != -1 && bind != 0) {
883 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
884 in_config_bind_key(dev_id, key, bind, bindtype);
885 }
886 else
887 lprintf("config: unhandled action \"%s\"\n", act);
888 }
889 }
890 in_clean_binds();
891}
892
893static int key_config_loop_wrap(int id, int keys)
894{
895 switch (id) {
896 case MA_CTRL_PLAYER1:
897 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
898 break;
899 case MA_CTRL_PLAYER2:
900 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
901 break;
902 case MA_CTRL_EMU:
903 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
904 break;
905 default:
906 break;
907 }
908 return 0;
909}
910
911static const char *adevnames[IN_MAX_DEVS + 2];
912static int stick_sel[2];
913
914static menu_entry e_menu_keyconfig_analog[] =
915{
916 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
917 mee_range(" X axis", 0, in_adev_axis[0][0], 0, 7),
918 mee_range(" Y axis", 0, in_adev_axis[0][1], 0, 7),
919 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
920 mee_range(" X axis", 0, in_adev_axis[1][0], 0, 7),
921 mee_range(" Y axis", 0, in_adev_axis[1][1], 0, 7),
922 mee_end,
923};
924
925static int key_config_analog(int id, int keys)
926{
927 int i, d, count, sel = 0;
928 int sel2dev_map[IN_MAX_DEVS];
929
930 memset(adevnames, 0, sizeof(adevnames));
931 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
932 memset(stick_sel, 0, sizeof(stick_sel));
933
934 adevnames[0] = "None";
935 i = 1;
936 for (d = 0; d < IN_MAX_DEVS; d++)
937 {
938 const char *name = in_get_dev_name(d, 0, 1);
939 if (name == NULL)
940 continue;
941
942 count = 0;
943 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
944 if (count == 0)
945 continue;
946
947 if (in_adev[0] == d) stick_sel[0] = i;
948 if (in_adev[1] == d) stick_sel[1] = i;
949 sel2dev_map[i] = d;
950 adevnames[i++] = name;
951 }
952 adevnames[i] = NULL;
953
954 me_loop(e_menu_keyconfig_analog, &sel);
955
956 in_adev[0] = sel2dev_map[stick_sel[0]];
957 in_adev[1] = sel2dev_map[stick_sel[1]];
958
959 return 0;
960}
961
962static const char *mgn_dev_name(int id, int *offs)
963{
964 const char *name = NULL;
965 static int it = 0;
966
967 if (id == MA_CTRL_DEV_FIRST)
968 it = 0;
969
970 for (; it < IN_MAX_DEVS; it++) {
971 name = in_get_dev_name(it, 1, 1);
972 if (name != NULL)
973 break;
974 }
975
976 it++;
977 return name;
978}
979
980static const char *mgn_saveloadcfg(int id, int *offs)
981{
982 return "";
983}
984
985static int mh_savecfg(int id, int keys)
986{
987 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
988 menu_update_msg("config saved");
989 else
990 menu_update_msg("failed to write config");
991
992 return 1;
993}
994
995static int mh_input_rescan(int id, int keys)
996{
997 //menu_sync_config();
998 in_probe();
999 menu_update_msg("rescan complete.");
1000
1001 return 0;
1002}
1003
1004static const char *men_in_type_sel[] = {
1005 "Standard (SCPH-1080)",
1006 "Analog (SCPH-1150)",
1007 "GunCon",
1008 NULL
1009};
1010static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1011static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1012static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1013
1014static menu_entry e_menu_keyconfig[] =
1015{
1016 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1017 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1018 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1019 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1020 mee_label (""),
1021 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1022 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1023 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1024 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1025 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1026 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1027 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1028 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1029 mee_handler ("Rescan devices:", mh_input_rescan),
1030 mee_label (""),
1031 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1032 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1033 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1034 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1035 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1036 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1037 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1038 mee_end,
1039};
1040
1041static int menu_loop_keyconfig(int id, int keys)
1042{
1043 static int sel = 0;
1044
1045// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1046 me_loop(e_menu_keyconfig, &sel);
1047 return 0;
1048}
1049
1050// ------------ gfx options menu ------------
1051
1052static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1053static const char *men_soft_filter[] = { "None",
1054#ifdef __ARM_NEON__
1055 "scale2x", "eagle2x",
1056#endif
1057 NULL };
1058static const char *men_dummy[] = { NULL };
1059static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1060 "using d-pad or move it using R+d-pad";
1061static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1062static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1063
1064static int menu_loop_cscaler(int id, int keys)
1065{
1066 unsigned int inp;
1067
1068 g_scaler = SCALE_CUSTOM;
1069
1070 plat_gvideo_open(Config.PsxType);
1071
1072 for (;;)
1073 {
1074 menu_draw_begin(0, 1);
1075 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1076 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1077 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1078 menu_draw_end();
1079
1080 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1081 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1082 if (inp & PBTN_UP) g_layer_y--;
1083 if (inp & PBTN_DOWN) g_layer_y++;
1084 if (inp & PBTN_LEFT) g_layer_x--;
1085 if (inp & PBTN_RIGHT) g_layer_x++;
1086 if (!(inp & PBTN_R)) {
1087 if (inp & PBTN_UP) g_layer_h += 2;
1088 if (inp & PBTN_DOWN) g_layer_h -= 2;
1089 if (inp & PBTN_LEFT) g_layer_w += 2;
1090 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1091 }
1092 if (inp & (PBTN_MOK|PBTN_MBACK))
1093 break;
1094
1095 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1096 if (g_layer_x < 0) g_layer_x = 0;
1097 if (g_layer_x > 640) g_layer_x = 640;
1098 if (g_layer_y < 0) g_layer_y = 0;
1099 if (g_layer_y > 420) g_layer_y = 420;
1100 if (g_layer_w < 160) g_layer_w = 160;
1101 if (g_layer_h < 60) g_layer_h = 60;
1102 if (g_layer_x + g_layer_w > 800)
1103 g_layer_w = 800 - g_layer_x;
1104 if (g_layer_y + g_layer_h > 480)
1105 g_layer_h = 480 - g_layer_y;
1106 // resize the layer
1107 plat_gvideo_open(Config.PsxType);
1108 }
1109 }
1110
1111 plat_gvideo_close();
1112
1113 return 0;
1114}
1115
1116static menu_entry e_menu_gfx_options[] =
1117{
1118 mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
1119 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1120 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, filter, men_dummy),
1121 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1122 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1123// mee_onoff ("Vsync", 0, vsync, 1),
1124 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1125 mee_end,
1126};
1127
1128static int menu_loop_gfx_options(int id, int keys)
1129{
1130 static int sel = 0;
1131
1132 me_loop(e_menu_gfx_options, &sel);
1133
1134 return 0;
1135}
1136
1137// ------------ bios/plugins ------------
1138
1139#ifdef __ARM_NEON__
1140
1141static const char h_gpu_neon[] =
1142 "Configure built-in NEON GPU plugin";
1143static const char h_gpu_neon_enhanced[] =
1144 "Renders in double resolution at the cost of lower performance\n"
1145 "(not available for high resolution games)";
1146static const char h_gpu_neon_enhanced_hack[] =
1147 "Speed hack for above option (glitches some games)";
1148static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1149
1150static menu_entry e_menu_plugin_gpu_neon[] =
1151{
1152 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1153 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1154 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1155 mee_end,
1156};
1157
1158static int menu_loop_plugin_gpu_neon(int id, int keys)
1159{
1160 static int sel = 0;
1161 me_loop(e_menu_plugin_gpu_neon, &sel);
1162 return 0;
1163}
1164
1165#endif
1166
1167static menu_entry e_menu_plugin_gpu_unai[] =
1168{
1169 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1170 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1171 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1172 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1173 mee_end,
1174};
1175
1176static int menu_loop_plugin_gpu_unai(int id, int keys)
1177{
1178 int sel = 0;
1179 me_loop(e_menu_plugin_gpu_unai, &sel);
1180 return 0;
1181}
1182
1183static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1184//static const char h_gpu_0[] = "Needed for Chrono Cross";
1185static const char h_gpu_1[] = "Capcom fighting games";
1186static const char h_gpu_2[] = "Black screens in Lunar";
1187static const char h_gpu_3[] = "Compatibility mode";
1188static const char h_gpu_6[] = "Pandemonium 2";
1189//static const char h_gpu_7[] = "Skip every second frame";
1190static const char h_gpu_8[] = "Needed by Dark Forces";
1191static const char h_gpu_9[] = "better g-colors, worse textures";
1192static const char h_gpu_10[] = "Toggle busy flags after drawing";
1193
1194static menu_entry e_menu_plugin_gpu_peops[] =
1195{
1196 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1197// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1198 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1199 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1200 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1201 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1202// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1203 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1204 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1205 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1206 mee_end,
1207};
1208
1209static int menu_loop_plugin_gpu_peops(int id, int keys)
1210{
1211 static int sel = 0;
1212 me_loop(e_menu_plugin_gpu_peops, &sel);
1213 return 0;
1214}
1215
1216static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1217 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1218static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1219
1220static menu_entry e_menu_plugin_gpu_peopsgl[] =
1221{
1222 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1223 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1224 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1225 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1226 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1227 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1228 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1229 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1230 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1231 mee_label ("Fixes/hacks:"),
1232 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1233 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1234 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1235 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1236 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1237 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1238 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1239 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1240 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1241 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1242 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1243 mee_end,
1244};
1245
1246static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1247{
1248 static int sel = 0;
1249 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1250 return 0;
1251}
1252
1253static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1254static const char h_spu_volboost[] = "Large values cause distortion";
1255
1256static menu_entry e_menu_plugin_spu[] =
1257{
1258 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1259 mee_onoff ("Reverb", 0, iUseReverb, 2),
1260 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1261 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1262 mee_end,
1263};
1264
1265static int menu_loop_plugin_spu(int id, int keys)
1266{
1267 static int sel = 0;
1268 me_loop(e_menu_plugin_spu, &sel);
1269 return 0;
1270}
1271
1272static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1273 "savestates and can't be changed there. Must save\n"
1274 "config and reload the game for change to take effect";
1275static const char h_plugin_gpu[] =
1276#ifdef __ARM_NEON__
1277 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1278#endif
1279 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1280 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1281 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1282 "must save config and reload the game if changed";
1283static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1284 "must save config and reload the game if changed";
1285static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1286static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1287static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1288static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1289
1290static menu_entry e_menu_plugin_options[] =
1291{
1292 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1293 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1294 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1295#ifdef __ARM_NEON__
1296 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1297#endif
1298 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1299 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1300 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1301 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1302 mee_end,
1303};
1304
1305static menu_entry e_menu_main2[];
1306
1307static int menu_loop_plugin_options(int id, int keys)
1308{
1309 static int sel = 0;
1310 me_loop(e_menu_plugin_options, &sel);
1311
1312 // sync BIOS/plugins
1313 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1314 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1315 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1316 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1317
1318 return 0;
1319}
1320
1321// ------------ adv options menu ------------
1322
1323static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1324 "(lower value - less work for the emu, may be faster)";
1325static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1326static const char h_cfg_gteunn[] = "May cause graphical glitches";
1327static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1328
1329static menu_entry e_menu_speed_hacks[] =
1330{
1331 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1332 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1333 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1334 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1335 mee_end,
1336};
1337
1338static int menu_loop_speed_hacks(int id, int keys)
1339{
1340 static int sel = 0;
1341 me_loop(e_menu_speed_hacks, &sel);
1342 return 0;
1343}
1344
1345static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
1346static const char h_cfg_cpul[] = "Shows CPU usage in %";
1347static const char h_cfg_spu[] = "Shows active SPU channels\n"
1348 "(green: normal, red: fmod, blue: noise)";
1349static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1350static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1351static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1352 "(proper .cue/.bin dump is needed otherwise)";
1353static const char h_cfg_sio[] = "You should not need this, breaks games";
1354static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1355static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1356 "(timing hack, breaks other games)";
1357static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1358 "(timing hack, breaks other games)";
1359static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
1360static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1361 "Might be useful to overcome some dynarec bugs";
1362static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1363 "must reload game for any change to take effect";
1364
1365static menu_entry e_menu_adv_options[] =
1366{
1367 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1368 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1369 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1370 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1371 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1372 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1373 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1374 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1375 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1376 mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
1377 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1378 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1379 mee_end,
1380};
1381
1382static int menu_loop_adv_options(int id, int keys)
1383{
1384 static int sel = 0;
1385 me_loop(e_menu_adv_options, &sel);
1386 return 0;
1387}
1388
1389// ------------ options menu ------------
1390
1391static int mh_restore_defaults(int id, int keys)
1392{
1393 menu_set_defconfig();
1394 menu_update_msg("defaults restored");
1395 return 1;
1396}
1397
1398static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1399static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1400/*
1401static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1402static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1403 "loading state or both";
1404*/
1405static const char h_restore_def[] = "Switches back to default / recommended\n"
1406 "configuration";
1407static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1408
1409static menu_entry e_menu_options[] =
1410{
1411// mee_range ("Save slot", 0, state_slot, 0, 9),
1412// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1413 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1414 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1415 mee_enum ("Region", 0, region, men_region),
1416 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1417 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1418 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1419 mee_handler ("[Advanced]", menu_loop_adv_options),
1420 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1421 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1422 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1423 mee_end,
1424};
1425
1426static int menu_loop_options(int id, int keys)
1427{
1428 static int sel = 0;
1429 int i;
1430
1431 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1432 e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
1433 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1434
1435 me_loop(e_menu_options, &sel);
1436
1437 return 0;
1438}
1439
1440// ------------ debug menu ------------
1441
1442static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1443{
1444 int w = min(g_menuscreen_w, 1024);
1445 int h = min(g_menuscreen_h, 512);
1446 u16 *d = g_menuscreen_ptr;
1447 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1448 char buff[64];
1449 int ty = 1;
1450
1451 gpuf->ulFreezeVersion = 1;
1452 if (GPU_freeze != NULL)
1453 GPU_freeze(1, gpuf);
1454
1455 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1456 bgr555_to_rgb565(d, s, w * 2);
1457
1458 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1459 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1460 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1461 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1462 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1463}
1464
1465static void debug_menu_loop(void)
1466{
1467 int inp, df_x = 0, df_y = 0;
1468 GPUFreeze_t *gpuf;
1469
1470 gpuf = malloc(sizeof(*gpuf));
1471 if (gpuf == NULL)
1472 return;
1473
1474 while (1)
1475 {
1476 menu_draw_begin(0, 1);
1477 draw_frame_debug(gpuf, df_x, df_y);
1478 menu_draw_end();
1479
1480 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1481 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1482 if (inp & PBTN_MBACK) break;
1483 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1484 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1485 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1486 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1487 }
1488
1489 free(gpuf);
1490}
1491
1492// --------- memcard manager ---------
1493
1494static void draw_mc_icon(int dx, int dy, const u16 *s)
1495{
1496 u16 *d;
1497 int x, y, l, p;
1498
1499 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1500
1501 for (y = 0; y < 16; y++, s += 16) {
1502 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1503 for (x = 0; x < 16; x++) {
1504 p = s[x];
1505 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1506 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1507 }
1508 }
1509 }
1510}
1511
1512static void draw_mc_bg(void)
1513{
1514 McdBlock *blocks1, *blocks2;
1515 int maxicons = 15;
1516 int i, y, row2;
1517
1518 blocks1 = malloc(15 * sizeof(blocks1[0]));
1519 blocks2 = malloc(15 * sizeof(blocks1[0]));
1520 if (blocks1 == NULL || blocks2 == NULL)
1521 goto out;
1522
1523 for (i = 0; i < 15; i++) {
1524 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1525 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1526 }
1527
1528 menu_draw_begin(1, 1);
1529
1530 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1531
1532 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1533 if (y < 0) {
1534 // doesn't fit..
1535 y = 0;
1536 maxicons = g_menuscreen_h / 32;
1537 }
1538
1539 row2 = g_menuscreen_w / 2;
1540 for (i = 0; i < maxicons; i++) {
1541 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1542 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1543
1544 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1545 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1546 }
1547
1548 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1549
1550 menu_draw_end();
1551out:
1552 free(blocks1);
1553 free(blocks2);
1554}
1555
1556static void handle_memcard_sel(void)
1557{
1558 Config.Mcd1[0] = 0;
1559 if (memcard1_sel != 0)
1560 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1561 Config.Mcd2[0] = 0;
1562 if (memcard2_sel != 0)
1563 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1564 LoadMcds(Config.Mcd1, Config.Mcd2);
1565 draw_mc_bg();
1566}
1567
1568static menu_entry e_memcard_options[] =
1569{
1570 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1571 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1572 mee_end,
1573};
1574
1575static int menu_loop_memcards(int id, int keys)
1576{
1577 static int sel = 0;
1578 char *p;
1579 int i;
1580
1581 memcard1_sel = memcard2_sel = 0;
1582 p = strrchr(Config.Mcd1, '/');
1583 if (p != NULL)
1584 for (i = 0; memcards[i] != NULL; i++)
1585 if (strcmp(p + 1, memcards[i]) == 0)
1586 { memcard1_sel = i; break; }
1587 p = strrchr(Config.Mcd2, '/');
1588 if (p != NULL)
1589 for (i = 0; memcards[i] != NULL; i++)
1590 if (strcmp(p + 1, memcards[i]) == 0)
1591 { memcard2_sel = i; break; }
1592
1593 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1594
1595 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1596
1597 return 0;
1598}
1599
1600// ------------ cheats menu ------------
1601
1602static void draw_cheatlist(int sel)
1603{
1604 int max_cnt, start, i, pos, active;
1605
1606 max_cnt = g_menuscreen_h / me_sfont_h;
1607 start = max_cnt / 2 - sel;
1608
1609 menu_draw_begin(1, 1);
1610
1611 for (i = 0; i < NumCheats; i++) {
1612 pos = start + i;
1613 if (pos < 0) continue;
1614 if (pos >= max_cnt) break;
1615 active = Cheats[i].Enabled;
1616 smalltext_out16(14, pos * me_sfont_h,
1617 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1618 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1619 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1620 }
1621 pos = start + i;
1622 if (pos < max_cnt)
1623 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1624
1625 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1626 menu_draw_end();
1627}
1628
1629static void menu_loop_cheats(void)
1630{
1631 static int menu_sel = 0;
1632 int inp;
1633
1634 for (;;)
1635 {
1636 draw_cheatlist(menu_sel);
1637 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1638 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1639 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1640 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1641 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1642 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1643 if (inp & PBTN_MOK) { // action
1644 if (menu_sel < NumCheats)
1645 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1646 else break;
1647 }
1648 if (inp & PBTN_MBACK)
1649 break;
1650 }
1651}
1652
1653// --------- main menu help ----------
1654
1655static void menu_bios_warn(void)
1656{
1657 int inp;
1658 static const char msg[] =
1659 "You don't seem to have copied any BIOS\n"
1660 "files to\n"
1661 MENU_BIOS_PATH "\n\n"
1662
1663 "While many games work fine with fake\n"
1664 "(HLE) BIOS, others (like MGS and FF8)\n"
1665 "require BIOS to work.\n"
1666 "After copying the file, you'll also need\n"
1667 "to select it in the emu's menu:\n"
1668 "options->[BIOS/Plugins]\n\n"
1669 "The file is usually named SCPH1001.BIN,\n"
1670 "but other not compressed files can be\n"
1671 "used too.\n\n"
1672 "Press %s or %s to continue";
1673 char tmp_msg[sizeof(msg) + 64];
1674
1675 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1676 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1677 while (1)
1678 {
1679 draw_menu_message(tmp_msg, NULL);
1680
1681 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1682 if (inp & (PBTN_MBACK|PBTN_MOK))
1683 return;
1684 }
1685}
1686
1687// ------------ main menu ------------
1688
1689static menu_entry e_menu_main[];
1690void OnFile_Exit();
1691
1692static void draw_frame_main(void)
1693{
1694 struct tm *tmp;
1695 time_t ltime;
1696 int capacity;
1697 char ltime_s[16];
1698 char buff[64];
1699 char *out;
1700
1701 if (CdromId[0] != 0) {
1702 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1703 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1704 Config.HLE ? "HLE" : "BIOS");
1705 smalltext_out16(4, 1, buff, 0x105f);
1706 }
1707
1708 if (ready_to_go) {
1709 capacity = plat_target_bat_capacity_get();
1710 ltime = time(NULL);
1711 tmp = localtime(&ltime);
1712 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1713 if (capacity >= 0) {
1714 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1715 out = buff;
1716 }
1717 else
1718 out = ltime_s;
1719 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1720 }
1721}
1722
1723static void draw_frame_credits(void)
1724{
1725 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1726}
1727
1728static const char credits_text[] =
1729 "PCSX-ReARMed\n\n"
1730 "(C) 1999-2003 PCSX Team\n"
1731 "(C) 2005-2009 PCSX-df Team\n"
1732 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1733 "ARM recompiler (C) 2009-2011 Ari64\n"
1734#ifdef __ARM_NEON__
1735 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1736#endif
1737 "PEOpS GPU and SPU by Pete Bernert\n"
1738 " and the P.E.Op.S. team\n"
1739 "PCSX4ALL plugin by PCSX4ALL team\n"
1740 " Chui, Franxis, Unai\n\n"
1741 "integration, optimization and\n"
1742 " frontend (C) 2010-2012 notaz\n";
1743
1744static int reset_game(void)
1745{
1746 // sanity check
1747 if (bios_sel == 0 && !Config.HLE)
1748 return -1;
1749
1750 ClosePlugins();
1751 OpenPlugins();
1752 SysReset();
1753 if (CheckCdrom() != -1) {
1754 LoadCdrom();
1755 }
1756 return 0;
1757}
1758
1759static int reload_plugins(const char *cdimg)
1760{
1761 pl_vout_buf = NULL;
1762
1763 ClosePlugins();
1764
1765 set_cd_image(cdimg);
1766 LoadPlugins();
1767 pcnt_hook_plugins();
1768 NetOpened = 0;
1769 if (OpenPlugins() == -1) {
1770 menu_update_msg("failed to open plugins");
1771 return -1;
1772 }
1773 plugin_call_rearmed_cbs();
1774
1775 cdrIsoMultidiskCount = 1;
1776 CdromId[0] = '\0';
1777 CdromLabel[0] = '\0';
1778
1779 return 0;
1780}
1781
1782static int run_bios(void)
1783{
1784 if (bios_sel == 0)
1785 return -1;
1786
1787 ready_to_go = 0;
1788 if (reload_plugins(NULL) != 0)
1789 return -1;
1790 SysReset();
1791
1792 ready_to_go = 1;
1793 return 0;
1794}
1795
1796static int run_exe(void)
1797{
1798 const char *fname;
1799
1800 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1801 if (fname == NULL)
1802 return -1;
1803
1804 ready_to_go = 0;
1805 if (reload_plugins(NULL) != 0)
1806 return -1;
1807
1808 SysReset();
1809 if (Load(fname) != 0) {
1810 menu_update_msg("exe load failed, bad file?");
1811 printf("meh\n");
1812 return -1;
1813 }
1814
1815 ready_to_go = 1;
1816 return 0;
1817}
1818
1819static int run_cd_image(const char *fname)
1820{
1821 ready_to_go = 0;
1822 reload_plugins(fname);
1823
1824 // always autodetect, menu_sync_config will override as needed
1825 Config.PsxAuto = 1;
1826
1827 if (CheckCdrom() == -1) {
1828 // Only check the CD if we are starting the console with a CD
1829 ClosePlugins();
1830 menu_update_msg("unsupported/invalid CD image");
1831 return -1;
1832 }
1833
1834 SysReset();
1835
1836 // Read main executable directly from CDRom and start it
1837 if (LoadCdrom() == -1) {
1838 ClosePlugins();
1839 menu_update_msg("failed to load CD image");
1840 return -1;
1841 }
1842
1843 emu_on_new_cd();
1844 ready_to_go = 1;
1845
1846 return 0;
1847}
1848
1849static int romsel_run(void)
1850{
1851 int prev_gpu, prev_spu;
1852 const char *fname;
1853
1854 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1855 if (fname == NULL)
1856 return -1;
1857
1858 printf("selected file: %s\n", fname);
1859
1860 new_dynarec_clear_full();
1861
1862 if (run_cd_image(fname) != 0)
1863 return -1;
1864
1865 prev_gpu = gpu_plugsel;
1866 prev_spu = spu_plugsel;
1867 if (menu_load_config(1) != 0)
1868 menu_load_config(0);
1869
1870 // check for plugin changes, have to repeat
1871 // loading if game config changed plugins to reload them
1872 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1873 printf("plugin change detected, reloading plugins..\n");
1874 if (run_cd_image(fname) != 0)
1875 return -1;
1876 }
1877
1878 strcpy(last_selected_fname, rom_fname_reload);
1879 menu_do_last_cd_img(0);
1880 return 0;
1881}
1882
1883static int swap_cd_image(void)
1884{
1885 char *fname;
1886
1887 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1888 if (fname == NULL)
1889 return -1;
1890
1891 printf("selected file: %s\n", fname);
1892
1893 CdromId[0] = '\0';
1894 CdromLabel[0] = '\0';
1895
1896 set_cd_image(fname);
1897 if (ReloadCdromPlugin() < 0) {
1898 menu_update_msg("failed to load cdr plugin");
1899 return -1;
1900 }
1901 if (CDR_open() < 0) {
1902 menu_update_msg("failed to open cdr plugin");
1903 return -1;
1904 }
1905
1906 SetCdOpenCaseTime(time(NULL) + 2);
1907 LidInterrupt();
1908
1909 strcpy(last_selected_fname, rom_fname_reload);
1910 return 0;
1911}
1912
1913static int swap_cd_multidisk(void)
1914{
1915 cdrIsoMultidiskSelect++;
1916 CdromId[0] = '\0';
1917 CdromLabel[0] = '\0';
1918
1919 CDR_close();
1920 if (CDR_open() < 0) {
1921 menu_update_msg("failed to open cdr plugin");
1922 return -1;
1923 }
1924
1925 SetCdOpenCaseTime(time(NULL) + 2);
1926 LidInterrupt();
1927
1928 return 0;
1929}
1930
1931static void load_pcsx_cht(void)
1932{
1933 char path[256];
1934 char *fname;
1935
1936 path[0] = 0;
1937 fname = menu_loop_romsel(path, sizeof(path));
1938 if (fname == NULL)
1939 return;
1940
1941 printf("selected cheat file: %s\n", fname);
1942 LoadCheats(fname);
1943
1944 if (NumCheats == 0 && NumCodes == 0)
1945 menu_update_msg("failed to load cheats");
1946 else {
1947 snprintf(path, sizeof(path), "%d cheat(s) loaded", NumCheats + NumCodes);
1948 menu_update_msg(path);
1949 }
1950 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
1951}
1952
1953static int main_menu_handler(int id, int keys)
1954{
1955 switch (id)
1956 {
1957 case MA_MAIN_RESUME_GAME:
1958 if (ready_to_go)
1959 return 1;
1960 break;
1961 case MA_MAIN_SAVE_STATE:
1962 if (ready_to_go)
1963 return menu_loop_savestate(0);
1964 break;
1965 case MA_MAIN_LOAD_STATE:
1966 if (ready_to_go)
1967 return menu_loop_savestate(1);
1968 break;
1969 case MA_MAIN_RESET_GAME:
1970 if (ready_to_go && reset_game() == 0)
1971 return 1;
1972 break;
1973 case MA_MAIN_LOAD_ROM:
1974 if (romsel_run() == 0)
1975 return 1;
1976 break;
1977 case MA_MAIN_SWAP_CD:
1978 if (swap_cd_image() == 0)
1979 return 1;
1980 break;
1981 case MA_MAIN_SWAP_CD_MULTI:
1982 if (swap_cd_multidisk() == 0)
1983 return 1;
1984 break;
1985 case MA_MAIN_RUN_BIOS:
1986 if (run_bios() == 0)
1987 return 1;
1988 break;
1989 case MA_MAIN_RUN_EXE:
1990 if (run_exe() == 0)
1991 return 1;
1992 break;
1993 case MA_MAIN_CHEATS:
1994 menu_loop_cheats();
1995 break;
1996 case MA_MAIN_LOAD_CHEATS:
1997 load_pcsx_cht();
1998 break;
1999 case MA_MAIN_CREDITS:
2000 draw_menu_message(credits_text, draw_frame_credits);
2001 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2002 break;
2003 case MA_MAIN_EXIT:
2004 OnFile_Exit();
2005 break;
2006 default:
2007 lprintf("%s: something unknown selected\n", __FUNCTION__);
2008 break;
2009 }
2010
2011 return 0;
2012}
2013
2014static menu_entry e_menu_main2[] =
2015{
2016 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2017 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2018 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2019 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2020 mee_handler ("Memcard manager", menu_loop_memcards),
2021 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2022 mee_end,
2023};
2024
2025static int main_menu2_handler(int id, int keys)
2026{
2027 static int sel = 0;
2028
2029 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2030 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2031 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2032 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2033
2034 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2035}
2036
2037static const char h_extra[] = "Change CD, manage memcards..\n";
2038
2039static menu_entry e_menu_main[] =
2040{
2041 mee_label (""),
2042 mee_label (""),
2043 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2044 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2045 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2046 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2047 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2048 mee_handler ("Options", menu_loop_options),
2049 mee_handler ("Controls", menu_loop_keyconfig),
2050 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2051 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2052 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2053 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2054 mee_end,
2055};
2056
2057// ----------------------------
2058
2059static void menu_leave_emu(void);
2060
2061void menu_loop(void)
2062{
2063 static int warned_about_bios = 0;
2064 static int sel = 0;
2065
2066 menu_leave_emu();
2067
2068 if (config_save_counter == 0) {
2069 // assume first run
2070 if (bioses[1] != NULL) {
2071 // autoselect BIOS to make user's life easier
2072 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2073 bios_sel = 1;
2074 }
2075 else if (!warned_about_bios) {
2076 menu_bios_warn();
2077 warned_about_bios = 1;
2078 }
2079 }
2080
2081 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2082 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2083 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2084 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2085 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2086
2087 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2088
2089 do {
2090 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2091 } while (!ready_to_go);
2092
2093 /* wait until menu, ok, back is released */
2094 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2095 ;
2096
2097 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2098
2099 menu_prepare_emu();
2100}
2101
2102static int qsort_strcmp(const void *p1, const void *p2)
2103{
2104 char * const *s1 = (char * const *)p1;
2105 char * const *s2 = (char * const *)p2;
2106 return strcasecmp(*s1, *s2);
2107}
2108
2109static void scan_bios_plugins(void)
2110{
2111 char fname[MAXPATHLEN];
2112 struct dirent *ent;
2113 int bios_i, gpu_i, spu_i, mc_i;
2114 char *p;
2115 DIR *dir;
2116
2117 bioses[0] = "HLE";
2118 gpu_plugins[0] = "builtin_gpu";
2119 spu_plugins[0] = "builtin_spu";
2120 memcards[0] = "(none)";
2121 bios_i = gpu_i = spu_i = mc_i = 1;
2122
2123 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2124 dir = opendir(fname);
2125 if (dir == NULL) {
2126 perror("scan_bios_plugins bios opendir");
2127 goto do_plugins;
2128 }
2129
2130 while (1) {
2131 struct stat st;
2132
2133 errno = 0;
2134 ent = readdir(dir);
2135 if (ent == NULL) {
2136 if (errno != 0)
2137 perror("readdir");
2138 break;
2139 }
2140
2141 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2142 continue;
2143
2144 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2145 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2146 printf("bad BIOS file: %s\n", ent->d_name);
2147 continue;
2148 }
2149
2150 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2151 bioses[bios_i++] = strdup(ent->d_name);
2152 continue;
2153 }
2154
2155 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2156 }
2157
2158 closedir(dir);
2159
2160do_plugins:
2161 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2162 dir = opendir(fname);
2163 if (dir == NULL) {
2164 perror("scan_bios_plugins plugins opendir");
2165 goto do_memcards;
2166 }
2167
2168 while (1) {
2169 void *h, *tmp;
2170
2171 errno = 0;
2172 ent = readdir(dir);
2173 if (ent == NULL) {
2174 if (errno != 0)
2175 perror("readdir");
2176 break;
2177 }
2178 p = strstr(ent->d_name, ".so");
2179 if (p == NULL)
2180 continue;
2181
2182 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2183 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2184 if (h == NULL) {
2185 fprintf(stderr, "%s\n", dlerror());
2186 continue;
2187 }
2188
2189 // now what do we have here?
2190 tmp = dlsym(h, "GPUinit");
2191 if (tmp) {
2192 dlclose(h);
2193 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2194 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2195 continue;
2196 }
2197
2198 tmp = dlsym(h, "SPUinit");
2199 if (tmp) {
2200 dlclose(h);
2201 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2202 spu_plugins[spu_i++] = strdup(ent->d_name);
2203 continue;
2204 }
2205
2206 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2207 dlclose(h);
2208 }
2209
2210 closedir(dir);
2211
2212do_memcards:
2213 dir = opendir("." MEMCARD_DIR);
2214 if (dir == NULL) {
2215 perror("scan_bios_plugins memcards opendir");
2216 return;
2217 }
2218
2219 while (1) {
2220 struct stat st;
2221
2222 errno = 0;
2223 ent = readdir(dir);
2224 if (ent == NULL) {
2225 if (errno != 0)
2226 perror("readdir");
2227 break;
2228 }
2229
2230 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2231 continue;
2232
2233 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2234 if (stat(fname, &st) != 0) {
2235 printf("bad memcard file: %s\n", ent->d_name);
2236 continue;
2237 }
2238
2239 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2240 memcards[mc_i++] = strdup(ent->d_name);
2241 continue;
2242 }
2243
2244 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2245 }
2246
2247 if (mc_i > 2)
2248 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2249
2250 closedir(dir);
2251}
2252
2253void menu_init(void)
2254{
2255 char buff[MAXPATHLEN];
2256 int i;
2257
2258 strcpy(last_selected_fname, "/media");
2259
2260 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2261
2262 scan_bios_plugins();
2263 menu_init_base();
2264
2265 menu_set_defconfig();
2266 menu_load_config(0);
2267 menu_do_last_cd_img(1);
2268 last_vout_w = 320;
2269 last_vout_h = 240;
2270 last_vout_bpp = 16;
2271
2272 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2273 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2274 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2275 fprintf(stderr, "OOM\n");
2276 exit(1);
2277 }
2278
2279 emu_make_path(buff, "skin/background.png", sizeof(buff));
2280 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2281
2282 i = plat_target.cpu_clock_set != NULL
2283 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2284 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2285
2286 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2287 e_menu_gfx_options[i].data = plat_target.hwfilters;
2288 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2289 plat_target.hwfilters != NULL);
2290
2291 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2292 plat_target.gamma_set != NULL);
2293
2294#ifndef __ARM_ARCH_7A__
2295 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2296#endif
2297 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2298 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2299 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2300 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2301 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2302 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2303}
2304
2305void menu_notify_mode_change(int w, int h, int bpp)
2306{
2307 last_vout_w = w;
2308 last_vout_h = h;
2309 last_vout_bpp = bpp;
2310}
2311
2312static void menu_leave_emu(void)
2313{
2314 if (GPU_close != NULL) {
2315 int ret = GPU_close();
2316 if (ret)
2317 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2318 }
2319
2320 plat_video_menu_enter(ready_to_go);
2321
2322 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2323 if (pl_vout_buf != NULL && ready_to_go) {
2324 int x = max(0, g_menuscreen_w - last_vout_w);
2325 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2326 int w = min(g_menuscreen_w, last_vout_w);
2327 int h = min(g_menuscreen_h, last_vout_h);
2328 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2329 char *s = pl_vout_buf;
2330
2331 if (last_vout_bpp == 16) {
2332 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2333 menu_darken_bg(d, s, w, 0);
2334 }
2335 else {
2336 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2337 rgb888_to_rgb565(d, s, w * 3);
2338 menu_darken_bg(d, d, w, 0);
2339 }
2340 }
2341 }
2342
2343 if (ready_to_go)
2344 cpu_clock = plat_target_cpu_clock_get();
2345}
2346
2347void menu_prepare_emu(void)
2348{
2349 R3000Acpu *prev_cpu = psxCpu;
2350
2351 plat_video_menu_leave();
2352
2353 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2354 if (psxCpu != prev_cpu)
2355 // note that this does not really reset, just clears drc caches
2356 psxCpu->Reset();
2357
2358 // core doesn't care about Config.Cdda changes,
2359 // so handle them manually here
2360 if (Config.Cdda)
2361 CDR_stop();
2362
2363 menu_sync_config();
2364 if (cpu_clock > 0)
2365 plat_target_cpu_clock_set(cpu_clock);
2366
2367 // push config to GPU plugin
2368 plugin_call_rearmed_cbs();
2369
2370 if (GPU_open != NULL) {
2371 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2372 if (ret)
2373 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2374 }
2375
2376 dfinput_activate();
2377}
2378
2379void menu_update_msg(const char *msg)
2380{
2381 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2382 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2383
2384 menu_error_time = plat_get_ticks_ms();
2385 lprintf("msg: %s\n", menu_error_msg);
2386}
2387
2388void menu_finish(void)
2389{
2390 if (cpu_clock_st > 0)
2391 plat_target_cpu_clock_set(cpu_clock_st);
2392}