psx_gpu: bugfix
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16#include <sys/types.h>
17#include <sys/stat.h>
18#include <unistd.h>
19
20#include "main.h"
21#include "menu.h"
22#include "config.h"
23#include "plugin.h"
24#include "plugin_lib.h"
25#include "omap.h"
26#include "plat.h"
27#include "pcnt.h"
28#include "cspace.h"
29#include "common/plat.h"
30#include "common/input.h"
31#include "linux/in_evdev.h"
32#include "../libpcsxcore/misc.h"
33#include "../libpcsxcore/cdrom.h"
34#include "../libpcsxcore/cdriso.h"
35#include "../libpcsxcore/psemu_plugin_defs.h"
36#include "../libpcsxcore/new_dynarec/new_dynarec.h"
37#include "../plugins/dfinput/main.h"
38#include "revision.h"
39
40#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
41
42#define array_size(x) (sizeof(x) / sizeof(x[0]))
43
44typedef enum
45{
46 MA_NONE = 1,
47 MA_MAIN_RESUME_GAME,
48 MA_MAIN_SAVE_STATE,
49 MA_MAIN_LOAD_STATE,
50 MA_MAIN_RESET_GAME,
51 MA_MAIN_LOAD_ROM,
52 MA_MAIN_SWAP_CD,
53 MA_MAIN_SWAP_CD_MULTI,
54 MA_MAIN_RUN_BIOS,
55 MA_MAIN_RUN_EXE,
56 MA_MAIN_CONTROLS,
57 MA_MAIN_CREDITS,
58 MA_MAIN_EXIT,
59 MA_CTRL_PLAYER1,
60 MA_CTRL_PLAYER2,
61 MA_CTRL_ANALOG,
62 MA_CTRL_EMU,
63 MA_CTRL_DEV_FIRST,
64 MA_CTRL_DEV_NEXT,
65 MA_CTRL_NUBS_BTNS,
66 MA_CTRL_DEADZONE,
67 MA_CTRL_VIBRATION,
68 MA_CTRL_DONE,
69 MA_OPT_SAVECFG,
70 MA_OPT_SAVECFG_GAME,
71 MA_OPT_CPU_CLOCKS,
72 MA_OPT_FILTERING,
73 MA_OPT_DISP_OPTS,
74} menu_id;
75
76enum {
77 SCALE_1_1,
78 SCALE_4_3,
79 SCALE_4_3v2,
80 SCALE_FULLSCREEN,
81 SCALE_CUSTOM,
82};
83
84static int last_psx_w, last_psx_h, last_psx_bpp;
85static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip;
86static char rom_fname_reload[MAXPATHLEN];
87static char last_selected_fname[MAXPATHLEN];
88static int warned_about_bios, region, in_type_sel1, in_type_sel2;
89static int psx_clock;
90static int memcard1_sel, memcard2_sel;
91int g_opts;
92int analog_deadzone; // for Caanoo
93
94#ifdef __ARM_ARCH_7A__
95#define DEFAULT_PSX_CLOCK 57
96#define DEFAULT_PSX_CLOCK_S "57"
97#else
98#define DEFAULT_PSX_CLOCK 50
99#define DEFAULT_PSX_CLOCK_S "50"
100#endif
101
102// sound plugin
103extern int iUseReverb;
104extern int iUseInterpolation;
105extern int iXAPitch;
106extern int iSPUIRQWait;
107extern int iUseTimer;
108extern int iVolume;
109
110static const char *bioses[24];
111static const char *gpu_plugins[16];
112static const char *spu_plugins[16];
113static const char *memcards[32];
114static int bios_sel, gpu_plugsel, spu_plugsel;
115
116
117static int min(int x, int y) { return x < y ? x : y; }
118static int max(int x, int y) { return x > y ? x : y; }
119
120void emu_make_path(char *buff, const char *end, int size)
121{
122 int pos, end_len;
123
124 end_len = strlen(end);
125 pos = plat_get_root_dir(buff, size);
126 strncpy(buff + pos, end, size - pos);
127 buff[size - 1] = 0;
128 if (pos + end_len > size - 1)
129 printf("Warning: path truncated: %s\n", buff);
130}
131
132static int emu_check_save_file(int slot, int *time)
133{
134 char fname[MAXPATHLEN];
135 struct stat status;
136 int ret;
137
138 ret = emu_check_state(slot);
139 if (ret != 0 || time == NULL)
140 return ret == 0 ? 1 : 0;
141
142 ret = get_state_filename(fname, sizeof(fname), slot);
143 if (ret != 0)
144 return 1;
145
146 ret = stat(fname, &status);
147 if (ret != 0)
148 return 1;
149
150 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
151 return 1; // probably bad rtc like on some Caanoos
152
153 *time = status.st_mtime;
154
155 return 1;
156}
157
158static int emu_save_load_game(int load, int unused)
159{
160 int ret;
161
162 if (load) {
163 ret = emu_load_state(state_slot);
164
165 // reflect hle/bios mode from savestate
166 if (Config.HLE)
167 bios_sel = 0;
168 else if (bios_sel == 0 && bioses[1] != NULL)
169 // XXX: maybe find the right bios instead
170 bios_sel = 1;
171 }
172 else
173 ret = emu_save_state(state_slot);
174
175 return ret;
176}
177
178// propagate menu settings to the emu vars
179static void menu_sync_config(void)
180{
181 static int allow_abs_only_old;
182
183 Config.PsxAuto = 1;
184 if (region > 0) {
185 Config.PsxAuto = 0;
186 Config.PsxType = region - 1;
187 }
188 cycle_multiplier = 10000 / psx_clock;
189
190 switch (in_type_sel1) {
191 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
192 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
193 default: in_type1 = PSE_PAD_TYPE_STANDARD;
194 }
195 switch (in_type_sel2) {
196 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
197 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
198 default: in_type2 = PSE_PAD_TYPE_STANDARD;
199 }
200 if (in_evdev_allow_abs_only != allow_abs_only_old) {
201 in_probe();
202 allow_abs_only_old = in_evdev_allow_abs_only;
203 }
204
205 iVolume = 768 + 128 * volume_boost;
206 pl_rearmed_cbs.frameskip = frameskip - 1;
207 pl_timing_prepare(Config.PsxType);
208}
209
210static void menu_set_defconfig(void)
211{
212 emu_set_default_config();
213
214 g_opts = 0;
215 scaling = SCALE_4_3;
216 volume_boost = 0;
217 frameskip = 0;
218 analog_deadzone = 50;
219 psx_clock = DEFAULT_PSX_CLOCK;
220
221 region = 0;
222 in_type_sel1 = in_type_sel2 = 0;
223 in_evdev_allow_abs_only = 0;
224
225 menu_sync_config();
226}
227
228#define CE_CONFIG_STR(val) \
229 { #val, 0, Config.val }
230
231#define CE_CONFIG_VAL(val) \
232 { #val, sizeof(Config.val), &Config.val }
233
234#define CE_STR(val) \
235 { #val, 0, val }
236
237#define CE_INTVAL(val) \
238 { #val, sizeof(val), &val }
239
240#define CE_INTVAL_P(val) \
241 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
242
243// 'versioned' var, used when defaults change
244#define CE_CONFIG_STR_V(val, ver) \
245 { #val #ver, 0, Config.val }
246
247#define CE_INTVAL_V(val, ver) \
248 { #val #ver, sizeof(val), &val }
249
250#define CE_INTVAL_PV(val, ver) \
251 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
252
253static const struct {
254 const char *name;
255 size_t len;
256 void *val;
257} config_data[] = {
258 CE_CONFIG_STR(Bios),
259 CE_CONFIG_STR_V(Gpu, 2),
260 CE_CONFIG_STR(Spu),
261// CE_CONFIG_STR(Cdr),
262 CE_CONFIG_VAL(Xa),
263 CE_CONFIG_VAL(Sio),
264 CE_CONFIG_VAL(Mdec),
265 CE_CONFIG_VAL(Cdda),
266 CE_CONFIG_VAL(Debug),
267 CE_CONFIG_VAL(PsxOut),
268 CE_CONFIG_VAL(SpuIrq),
269 CE_CONFIG_VAL(RCntFix),
270 CE_CONFIG_VAL(VSyncWA),
271 CE_CONFIG_VAL(Cpu),
272 CE_CONFIG_VAL(CdrReschedule),
273 CE_INTVAL(region),
274 CE_INTVAL_V(scaling, 2),
275 CE_INTVAL(g_layer_x),
276 CE_INTVAL(g_layer_y),
277 CE_INTVAL(g_layer_w),
278 CE_INTVAL(g_layer_h),
279 CE_INTVAL(filter),
280 CE_INTVAL(state_slot),
281 CE_INTVAL(cpu_clock),
282 CE_INTVAL(g_opts),
283 CE_INTVAL(in_type_sel1),
284 CE_INTVAL(in_type_sel2),
285 CE_INTVAL(analog_deadzone),
286 CE_INTVAL_V(frameskip, 3),
287 CE_INTVAL_P(gpu_peops.iUseDither),
288 CE_INTVAL_P(gpu_peops.dwActFixes),
289 CE_INTVAL_P(gpu_unai.lineskip),
290 CE_INTVAL_P(gpu_unai.abe_hack),
291 CE_INTVAL_P(gpu_unai.no_light),
292 CE_INTVAL_P(gpu_unai.no_blend),
293 CE_INTVAL_V(iUseReverb, 3),
294 CE_INTVAL_V(iXAPitch, 3),
295 CE_INTVAL_V(iUseInterpolation, 3),
296 CE_INTVAL_V(iSPUIRQWait, 3),
297 CE_INTVAL_V(iUseTimer, 3),
298 CE_INTVAL(warned_about_bios),
299 CE_INTVAL(in_evdev_allow_abs_only),
300 CE_INTVAL(volume_boost),
301 CE_INTVAL(psx_clock),
302 CE_INTVAL(new_dynarec_hacks),
303 CE_INTVAL(in_enable_vibration),
304};
305
306static char *get_cd_label(void)
307{
308 static char trimlabel[33];
309 int j;
310
311 strncpy(trimlabel, CdromLabel, 32);
312 trimlabel[32] = 0;
313 for (j = 31; j >= 0; j--)
314 if (trimlabel[j] == ' ')
315 trimlabel[j] = 0;
316
317 return trimlabel;
318}
319
320static void make_cfg_fname(char *buf, size_t size, int is_game)
321{
322 if (is_game)
323 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
324 else
325 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
326}
327
328static void keys_write_all(FILE *f);
329
330static int menu_write_config(int is_game)
331{
332 char cfgfile[MAXPATHLEN];
333 FILE *f;
334 int i;
335
336 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
337 f = fopen(cfgfile, "w");
338 if (f == NULL) {
339 printf("menu_write_config: failed to open: %s\n", cfgfile);
340 return -1;
341 }
342
343 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
344 fprintf(f, "%s = ", config_data[i].name);
345 switch (config_data[i].len) {
346 case 0:
347 fprintf(f, "%s\n", (char *)config_data[i].val);
348 break;
349 case 1:
350 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
351 break;
352 case 2:
353 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
354 break;
355 case 4:
356 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
357 break;
358 default:
359 printf("menu_write_config: unhandled len %d for %s\n",
360 config_data[i].len, config_data[i].name);
361 break;
362 }
363 }
364
365 if (!is_game)
366 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
367
368 keys_write_all(f);
369 fclose(f);
370
371 return 0;
372}
373
374static void parse_str_val(char *cval, const char *src)
375{
376 char *tmp;
377 strncpy(cval, src, MAXPATHLEN);
378 cval[MAXPATHLEN - 1] = 0;
379 tmp = strchr(cval, '\n');
380 if (tmp == NULL)
381 tmp = strchr(cval, '\r');
382 if (tmp != NULL)
383 *tmp = 0;
384}
385
386static void keys_load_all(const char *cfg);
387
388static int menu_load_config(int is_game)
389{
390 char cfgfile[MAXPATHLEN];
391 int i, ret = -1;
392 long size;
393 char *cfg;
394 FILE *f;
395
396 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
397 f = fopen(cfgfile, "r");
398 if (f == NULL) {
399 printf("menu_load_config: failed to open: %s\n", cfgfile);
400 goto fail;
401 }
402
403 fseek(f, 0, SEEK_END);
404 size = ftell(f);
405 if (size <= 0) {
406 printf("bad size %ld: %s\n", size, cfgfile);
407 goto fail;
408 }
409
410 cfg = malloc(size + 1);
411 if (cfg == NULL)
412 goto fail;
413
414 fseek(f, 0, SEEK_SET);
415 if (fread(cfg, 1, size, f) != size) {
416 printf("failed to read: %s\n", cfgfile);
417 goto fail_read;
418 }
419 cfg[size] = 0;
420
421 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
422 char *tmp, *tmp2;
423 u32 val;
424
425 tmp = strstr(cfg, config_data[i].name);
426 if (tmp == NULL)
427 continue;
428 tmp += strlen(config_data[i].name);
429 if (strncmp(tmp, " = ", 3) != 0)
430 continue;
431 tmp += 3;
432
433 if (config_data[i].len == 0) {
434 parse_str_val(config_data[i].val, tmp);
435 continue;
436 }
437
438 tmp2 = NULL;
439 val = strtoul(tmp, &tmp2, 16);
440 if (tmp2 == NULL || tmp == tmp2)
441 continue; // parse failed
442
443 switch (config_data[i].len) {
444 case 1:
445 *(u8 *)config_data[i].val = val;
446 break;
447 case 2:
448 *(u16 *)config_data[i].val = val;
449 break;
450 case 4:
451 *(u32 *)config_data[i].val = val;
452 break;
453 default:
454 printf("menu_load_config: unhandled len %d for %s\n",
455 config_data[i].len, config_data[i].name);
456 break;
457 }
458 }
459
460 if (!is_game) {
461 char *tmp = strstr(cfg, "lastcdimg = ");
462 if (tmp != NULL) {
463 tmp += 12;
464 parse_str_val(last_selected_fname, tmp);
465 }
466 }
467
468 keys_load_all(cfg);
469 ret = 0;
470fail_read:
471 free(cfg);
472fail:
473 if (f != NULL)
474 fclose(f);
475
476 menu_sync_config();
477
478 // sync plugins
479 for (i = bios_sel = 0; bioses[i] != NULL; i++)
480 if (strcmp(Config.Bios, bioses[i]) == 0)
481 { bios_sel = i; break; }
482
483 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
484 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
485 { gpu_plugsel = i; break; }
486
487 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
488 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
489 { spu_plugsel = i; break; }
490
491 return ret;
492}
493
494// rrrr rggg gggb bbbb
495static unsigned short fname2color(const char *fname)
496{
497 static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
498 ".bz", ".znx", ".pbp", ".cbn" };
499 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
500 ".table", ".index", ".sbi" };
501 const char *ext = strrchr(fname, '.');
502 int i;
503
504 if (ext == NULL)
505 return 0xffff;
506 for (i = 0; i < array_size(cdimg_exts); i++)
507 if (strcasecmp(ext, cdimg_exts[i]) == 0)
508 return 0x7bff;
509 for (i = 0; i < array_size(other_exts); i++)
510 if (strcasecmp(ext, other_exts[i]) == 0)
511 return 0xa514;
512 return 0xffff;
513}
514
515static void draw_savestate_bg(int slot);
516
517static const char *filter_exts[] = {
518 ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
519};
520
521#define MENU_ALIGN_LEFT
522#ifdef __ARM_ARCH_7A__ // assume hires device
523#define MENU_X2 1
524#else
525#define MENU_X2 0
526#endif
527
528#define menu_init menu_init_common
529#include "common/menu.c"
530#undef menu_init
531
532// a bit of black magic here
533static void draw_savestate_bg(int slot)
534{
535 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
536 int x, y, w, h;
537 char fname[MAXPATHLEN];
538 GPUFreeze_t *gpu;
539 u16 *s, *d;
540 gzFile f;
541 int ret;
542 u32 tmp;
543
544 ret = get_state_filename(fname, sizeof(fname), slot);
545 if (ret != 0)
546 return;
547
548 f = gzopen(fname, "rb");
549 if (f == NULL)
550 return;
551
552 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
553 fprintf(stderr, "gzseek failed\n");
554 gzclose(f);
555 return;
556 }
557
558 gpu = malloc(sizeof(*gpu));
559 if (gpu == NULL) {
560 gzclose(f);
561 return;
562 }
563
564 ret = gzread(f, gpu, sizeof(*gpu));
565 gzclose(f);
566 if (ret != sizeof(*gpu)) {
567 fprintf(stderr, "gzread failed\n");
568 goto out;
569 }
570
571 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
572
573 if (gpu->ulStatus & 0x800000)
574 goto out; // disabled
575
576 x = gpu->ulControl[5] & 0x3ff;
577 y = (gpu->ulControl[5] >> 10) & 0x1ff;
578 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1);
579 w = psx_widths[(gpu->ulStatus >> 16) & 7];
580 tmp = gpu->ulControl[7];
581 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
582 if (gpu->ulStatus & 0x80000) // doubleheight
583 h *= 2;
584
585 x = max(0, g_menuscreen_w - w) & ~3;
586 y = max(0, g_menuscreen_h / 2 - h / 2);
587 w = min(g_menuscreen_w, w);
588 h = min(g_menuscreen_h, h);
589 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
590
591 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
592 if (gpu->ulStatus & 0x200000)
593 bgr888_to_rgb565(d, s, w * 3);
594 else
595 bgr555_to_rgb565(d, s, w * 2);
596#ifndef __ARM_ARCH_7A__
597 // better darken this on small screens
598 menu_darken_bg(d, d, w * 2, 0);
599#endif
600 }
601
602out:
603 free(gpu);
604}
605
606// ---------- XXX: pandora specific -----------
607
608static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
609static char **pnd_filter_list;
610
611static void apply_filter(int which)
612{
613 static int old = -1;
614 char buf[128];
615 int i;
616
617 if (pnd_filter_list == NULL || which == old)
618 return;
619
620 for (i = 0; i < which; i++)
621 if (pnd_filter_list[i] == NULL)
622 return;
623
624 if (pnd_filter_list[i] == NULL)
625 return;
626
627 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
628 system(buf);
629 old = which;
630}
631
632static void apply_lcdrate(int pal)
633{
634 static int old = -1;
635 char buf[128];
636
637 if (pal == old)
638 return;
639
640 snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d",
641 pnd_script_base, pal ? 50 : 60);
642 system(buf);
643 old = pal;
644}
645
646static menu_entry e_menu_gfx_options[];
647
648static void pnd_menu_init(void)
649{
650 struct dirent *ent;
651 int i, count = 0;
652 char **mfilters;
653 char buff[64];
654 DIR *dir;
655
656 cpu_clock_st = cpu_clock = plat_cpu_clock_get();
657
658 dir = opendir("/etc/pandora/conf/dss_fir");
659 if (dir == NULL) {
660 perror("filter opendir");
661 return;
662 }
663
664 while (1) {
665 errno = 0;
666 ent = readdir(dir);
667 if (ent == NULL) {
668 if (errno != 0)
669 perror("readdir");
670 break;
671 }
672
673 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
674 continue;
675
676 count++;
677 }
678
679 if (count == 0)
680 return;
681
682 mfilters = calloc(count + 1, sizeof(mfilters[0]));
683 if (mfilters == NULL)
684 return;
685
686 rewinddir(dir);
687 for (i = 0; (ent = readdir(dir)); ) {
688 size_t len;
689
690 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
691 continue;
692
693 len = strlen(ent->d_name);
694
695 // skip pre-HF5 extra files
696 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
697 continue;
698 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
699 continue;
700
701 // have to cut "_up_h" for pre-HF5
702 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
703 len -= 5;
704
705 if (len > sizeof(buff) - 1)
706 continue;
707
708 strncpy(buff, ent->d_name, len);
709 buff[len] = 0;
710 mfilters[i] = strdup(buff);
711 if (mfilters[i] != NULL)
712 i++;
713 }
714 closedir(dir);
715
716 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
717 e_menu_gfx_options[i].data = (void *)mfilters;
718 pnd_filter_list = mfilters;
719}
720
721void menu_finish(void)
722{
723 plat_cpu_clock_apply(cpu_clock_st);
724}
725
726// -------------- key config --------------
727
728me_bind_action me_ctrl_actions[] =
729{
730 { "UP ", 1 << DKEY_UP},
731 { "DOWN ", 1 << DKEY_DOWN },
732 { "LEFT ", 1 << DKEY_LEFT },
733 { "RIGHT ", 1 << DKEY_RIGHT },
734 { "TRIANGLE", 1 << DKEY_TRIANGLE },
735 { "CIRCLE ", 1 << DKEY_CIRCLE },
736 { "CROSS ", 1 << DKEY_CROSS },
737 { "SQUARE ", 1 << DKEY_SQUARE },
738 { "L1 ", 1 << DKEY_L1 },
739 { "R1 ", 1 << DKEY_R1 },
740 { "L2 ", 1 << DKEY_L2 },
741 { "R2 ", 1 << DKEY_R2 },
742 { "L3 ", 1 << DKEY_L3 },
743 { "R3 ", 1 << DKEY_R3 },
744 { "START ", 1 << DKEY_START },
745 { "SELECT ", 1 << DKEY_SELECT },
746 { NULL, 0 }
747};
748
749me_bind_action emuctrl_actions[] =
750{
751 { "Save State ", 1 << SACTION_SAVE_STATE },
752 { "Load State ", 1 << SACTION_LOAD_STATE },
753 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
754 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
755 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
756 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
757 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
758 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
759 { "Gun A button ", 1 << SACTION_GUN_A },
760 { "Gun B button ", 1 << SACTION_GUN_B },
761 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
762#ifndef __ARM_ARCH_7A__ /* XXX */
763 { "Volume Up ", 1 << SACTION_VOLUME_UP },
764 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
765#endif
766 { NULL, 0 }
767};
768
769static char *mystrip(char *str)
770{
771 int i, len;
772
773 len = strlen(str);
774 for (i = 0; i < len; i++)
775 if (str[i] != ' ') break;
776 if (i > 0) memmove(str, str + i, len - i + 1);
777
778 len = strlen(str);
779 for (i = len - 1; i >= 0; i--)
780 if (str[i] != ' ') break;
781 str[i+1] = 0;
782
783 return str;
784}
785
786static void get_line(char *d, size_t size, const char *s)
787{
788 const char *pe;
789 size_t len;
790
791 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
792 ;
793 len = pe - s;
794 if (len > size - 1)
795 len = size - 1;
796 strncpy(d, s, len);
797 d[len] = 0;
798
799 mystrip(d);
800}
801
802static void keys_write_all(FILE *f)
803{
804 int d;
805
806 for (d = 0; d < IN_MAX_DEVS; d++)
807 {
808 const int *binds = in_get_dev_binds(d);
809 const char *name = in_get_dev_name(d, 0, 0);
810 int k, count = 0;
811
812 if (binds == NULL || name == NULL)
813 continue;
814
815 fprintf(f, "binddev = %s\n", name);
816 in_get_config(d, IN_CFG_BIND_COUNT, &count);
817
818 for (k = 0; k < count; k++)
819 {
820 int i, kbinds, mask;
821 char act[32];
822
823 act[0] = act[31] = 0;
824 name = in_get_key_name(d, k);
825
826 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
827 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
828 mask = me_ctrl_actions[i].mask;
829 if (mask & kbinds) {
830 strncpy(act, me_ctrl_actions[i].name, 31);
831 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
832 kbinds &= ~mask;
833 }
834 mask = me_ctrl_actions[i].mask << 16;
835 if (mask & kbinds) {
836 strncpy(act, me_ctrl_actions[i].name, 31);
837 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
838 kbinds &= ~mask;
839 }
840 }
841
842 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
843 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
844 mask = emuctrl_actions[i].mask;
845 if (mask & kbinds) {
846 strncpy(act, emuctrl_actions[i].name, 31);
847 fprintf(f, "bind %s = %s\n", name, mystrip(act));
848 kbinds &= ~mask;
849 }
850 }
851 }
852
853 for (k = 0; k < array_size(in_adev); k++)
854 {
855 if (in_adev[k] == d)
856 fprintf(f, "bind_analog = %d\n", k);
857 }
858 }
859}
860
861static int parse_bind_val(const char *val, int *type)
862{
863 int i;
864
865 *type = IN_BINDTYPE_NONE;
866 if (val[0] == 0)
867 return 0;
868
869 if (strncasecmp(val, "player", 6) == 0)
870 {
871 int player, shift = 0;
872 player = atoi(val + 6) - 1;
873
874 if ((unsigned int)player > 1)
875 return -1;
876 if (player == 1)
877 shift = 16;
878
879 *type = IN_BINDTYPE_PLAYER12;
880 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
881 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
882 return me_ctrl_actions[i].mask << shift;
883 }
884 }
885 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
886 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
887 *type = IN_BINDTYPE_EMU;
888 return emuctrl_actions[i].mask;
889 }
890 }
891
892 return -1;
893}
894
895static void keys_load_all(const char *cfg)
896{
897 char dev[256], key[128], *act;
898 const char *p;
899 int bind, bindtype;
900 int ret, dev_id;
901
902 p = cfg;
903 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
904 p += 10;
905
906 get_line(dev, sizeof(dev), p);
907 dev_id = in_config_parse_dev(dev);
908 if (dev_id < 0) {
909 printf("input: can't handle dev: %s\n", dev);
910 continue;
911 }
912
913 in_unbind_all(dev_id, -1, -1);
914 while ((p = strstr(p, "bind"))) {
915 if (strncmp(p, "binddev = ", 10) == 0)
916 break;
917
918 if (strncmp(p, "bind_analog", 11) == 0) {
919 ret = sscanf(p, "bind_analog = %d", &bind);
920 p += 11;
921 if (ret != 1) {
922 printf("input: parse error: %16s..\n", p);
923 continue;
924 }
925 if ((unsigned int)bind >= array_size(in_adev)) {
926 printf("input: analog id %d out of range\n", bind);
927 continue;
928 }
929 in_adev[bind] = dev_id;
930 continue;
931 }
932
933 p += 4;
934 if (*p != ' ') {
935 printf("input: parse error: %16s..\n", p);
936 continue;
937 }
938
939 get_line(key, sizeof(key), p);
940 act = strchr(key, '=');
941 if (act == NULL) {
942 printf("parse failed: %16s..\n", p);
943 continue;
944 }
945 *act = 0;
946 act++;
947 mystrip(key);
948 mystrip(act);
949
950 bind = parse_bind_val(act, &bindtype);
951 if (bind != -1 && bind != 0) {
952 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
953 in_config_bind_key(dev_id, key, bind, bindtype);
954 }
955 else
956 lprintf("config: unhandled action \"%s\"\n", act);
957 }
958 }
959 in_clean_binds();
960}
961
962static int key_config_loop_wrap(int id, int keys)
963{
964 switch (id) {
965 case MA_CTRL_PLAYER1:
966 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
967 break;
968 case MA_CTRL_PLAYER2:
969 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
970 break;
971 case MA_CTRL_EMU:
972 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
973 break;
974 default:
975 break;
976 }
977 return 0;
978}
979
980static const char *adevnames[IN_MAX_DEVS + 2];
981static int stick_sel[2];
982
983static menu_entry e_menu_keyconfig_analog[] =
984{
985 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
986 mee_range(" X axis", 0, in_adev_axis[0][0], 0, 7),
987 mee_range(" Y axis", 0, in_adev_axis[0][1], 0, 7),
988 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
989 mee_range(" X axis", 0, in_adev_axis[1][0], 0, 7),
990 mee_range(" Y axis", 0, in_adev_axis[1][1], 0, 7),
991 mee_end,
992};
993
994static int key_config_analog(int id, int keys)
995{
996 int i, d, count, sel = 0;
997 int sel2dev_map[IN_MAX_DEVS];
998
999 memset(adevnames, 0, sizeof(adevnames));
1000 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1001 memset(stick_sel, 0, sizeof(stick_sel));
1002
1003 adevnames[0] = "None";
1004 i = 1;
1005 for (d = 0; d < IN_MAX_DEVS; d++)
1006 {
1007 const char *name = in_get_dev_name(d, 0, 1);
1008 if (name == NULL)
1009 continue;
1010
1011 count = 0;
1012 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1013 if (count == 0)
1014 continue;
1015
1016 if (in_adev[0] == d) stick_sel[0] = i;
1017 if (in_adev[1] == d) stick_sel[1] = i;
1018 sel2dev_map[i] = d;
1019 adevnames[i++] = name;
1020 }
1021 adevnames[i] = NULL;
1022
1023 me_loop(e_menu_keyconfig_analog, &sel);
1024
1025 in_adev[0] = sel2dev_map[stick_sel[0]];
1026 in_adev[1] = sel2dev_map[stick_sel[1]];
1027
1028 return 0;
1029}
1030
1031static const char *mgn_dev_name(int id, int *offs)
1032{
1033 const char *name = NULL;
1034 static int it = 0;
1035
1036 if (id == MA_CTRL_DEV_FIRST)
1037 it = 0;
1038
1039 for (; it < IN_MAX_DEVS; it++) {
1040 name = in_get_dev_name(it, 1, 1);
1041 if (name != NULL)
1042 break;
1043 }
1044
1045 it++;
1046 return name;
1047}
1048
1049static const char *mgn_saveloadcfg(int id, int *offs)
1050{
1051 return "";
1052}
1053
1054static int mh_savecfg(int id, int keys)
1055{
1056 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1057 me_update_msg("config saved");
1058 else
1059 me_update_msg("failed to write config");
1060
1061 return 1;
1062}
1063
1064static int mh_input_rescan(int id, int keys)
1065{
1066 //menu_sync_config();
1067 in_probe();
1068 me_update_msg("rescan complete.");
1069
1070 return 0;
1071}
1072
1073static const char *men_in_type_sel[] = {
1074 "Standard (SCPH-1080)",
1075 "Analog (SCPH-1150)",
1076 "GunCon",
1077 NULL
1078};
1079static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1080static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1081static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1082
1083static menu_entry e_menu_keyconfig[] =
1084{
1085 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1086 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1087 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1088 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1089 mee_label (""),
1090 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1091 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1092 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1093 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1094 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1095 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1096 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1097 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1098 mee_handler ("Rescan devices:", mh_input_rescan),
1099 mee_label (""),
1100 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1101 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1102 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1103 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1104 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1105 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1106 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1107 mee_end,
1108};
1109
1110static int menu_loop_keyconfig(int id, int keys)
1111{
1112 static int sel = 0;
1113
1114// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1115 me_loop(e_menu_keyconfig, &sel);
1116 return 0;
1117}
1118
1119// ------------ gfx options menu ------------
1120
1121static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1122static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1123 "using d-pad or move it using R+d-pad";
1124static const char *men_dummy[] = { NULL };
1125
1126static int menu_loop_cscaler(int id, int keys)
1127{
1128 unsigned int inp;
1129
1130 scaling = SCALE_CUSTOM;
1131
1132 omap_enable_layer(1);
1133
1134 for (;;)
1135 {
1136 menu_draw_begin(0);
1137 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1138 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1139 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1140 menu_draw_end();
1141
1142 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
1143 if (inp & PBTN_UP) g_layer_y--;
1144 if (inp & PBTN_DOWN) g_layer_y++;
1145 if (inp & PBTN_LEFT) g_layer_x--;
1146 if (inp & PBTN_RIGHT) g_layer_x++;
1147 if (!(inp & PBTN_R)) {
1148 if (inp & PBTN_UP) g_layer_h += 2;
1149 if (inp & PBTN_DOWN) g_layer_h -= 2;
1150 if (inp & PBTN_LEFT) g_layer_w += 2;
1151 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1152 }
1153 if (inp & (PBTN_MOK|PBTN_MBACK))
1154 break;
1155
1156 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1157 if (g_layer_x < 0) g_layer_x = 0;
1158 if (g_layer_x > 640) g_layer_x = 640;
1159 if (g_layer_y < 0) g_layer_y = 0;
1160 if (g_layer_y > 420) g_layer_y = 420;
1161 if (g_layer_w < 160) g_layer_w = 160;
1162 if (g_layer_h < 60) g_layer_h = 60;
1163 if (g_layer_x + g_layer_w > 800)
1164 g_layer_w = 800 - g_layer_x;
1165 if (g_layer_y + g_layer_h > 480)
1166 g_layer_h = 480 - g_layer_y;
1167 omap_enable_layer(1);
1168 }
1169 }
1170
1171 omap_enable_layer(0);
1172
1173 return 0;
1174}
1175
1176static menu_entry e_menu_gfx_options[] =
1177{
1178 mee_enum ("Scaler", 0, scaling, men_scaler),
1179 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
1180// mee_onoff ("Vsync", 0, vsync, 1),
1181 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
1182 mee_end,
1183};
1184
1185static int menu_loop_gfx_options(int id, int keys)
1186{
1187 static int sel = 0;
1188
1189 me_loop(e_menu_gfx_options, &sel);
1190
1191 return 0;
1192}
1193
1194// ------------ bios/plugins ------------
1195
1196static menu_entry e_menu_plugin_gpu_unai[] =
1197{
1198 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1199 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1200 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1201 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1202 mee_end,
1203};
1204
1205static int menu_loop_plugin_gpu_unai(int id, int keys)
1206{
1207 int sel = 0;
1208 me_loop(e_menu_plugin_gpu_unai, &sel);
1209 return 0;
1210}
1211
1212static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1213static const char h_gpu_0[] = "Needed for Chrono Cross";
1214static const char h_gpu_1[] = "Capcom fighting games";
1215static const char h_gpu_2[] = "Black screens in Lunar";
1216static const char h_gpu_3[] = "Compatibility mode";
1217static const char h_gpu_6[] = "Pandemonium 2";
1218static const char h_gpu_7[] = "Skip every second frame";
1219static const char h_gpu_8[] = "Needed by Dark Forces";
1220static const char h_gpu_9[] = "better g-colors, worse textures";
1221static const char h_gpu_10[] = "Toggle busy flags after drawing";
1222
1223static menu_entry e_menu_plugin_gpu_peops[] =
1224{
1225 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1226 mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1227 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1228 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1229 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1230 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1231 mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1232 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1233 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1234 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1235 mee_end,
1236};
1237
1238static int menu_loop_plugin_gpu_peops(int id, int keys)
1239{
1240 static int sel = 0;
1241 me_loop(e_menu_plugin_gpu_peops, &sel);
1242 return 0;
1243}
1244
1245static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1246static const char h_spu_volboost[] = "Large values cause distortion";
1247static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
1248static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1249
1250static menu_entry e_menu_plugin_spu[] =
1251{
1252 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1253 mee_onoff ("Reverb", 0, iUseReverb, 2),
1254 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1255 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1256 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1257 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1258 mee_end,
1259};
1260
1261static int menu_loop_plugin_spu(int id, int keys)
1262{
1263 static int sel = 0;
1264 me_loop(e_menu_plugin_spu, &sel);
1265 return 0;
1266}
1267
1268static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1269 "savestates and can't be changed there. Must save\n"
1270 "config and reload the game for change to take effect";
1271static const char h_plugin_xpu[] = "Must save config and reload the game\n"
1272 "for plugin change to take effect";
1273static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1274static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1275static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1276
1277static menu_entry e_menu_plugin_options[] =
1278{
1279 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1280 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
1281 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
1282 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1283 mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1284 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1285 mee_end,
1286};
1287
1288static menu_entry e_menu_main2[];
1289
1290static int menu_loop_plugin_options(int id, int keys)
1291{
1292 static int sel = 0;
1293 me_loop(e_menu_plugin_options, &sel);
1294
1295 // sync BIOS/plugins
1296 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1297 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1298 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1299 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1300
1301 return 0;
1302}
1303
1304// ------------ adv options menu ------------
1305
1306static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n";
1307static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1308static const char h_cfg_gteunn[] = "May cause graphical glitches";
1309static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1310
1311static menu_entry e_menu_speed_hacks[] =
1312{
1313 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1314 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1315 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1316 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1317 mee_end,
1318};
1319
1320static int menu_loop_speed_hacks(int id, int keys)
1321{
1322 static int sel = 0;
1323 me_loop(e_menu_speed_hacks, &sel);
1324 return 0;
1325}
1326
1327static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
1328static const char h_cfg_cpul[] = "Shows CPU usage in %";
1329static const char h_cfg_spu[] = "Shows active SPU channels\n"
1330 "(green: normal, red: fmod, blue: noise)";
1331static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1332static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1333static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1334 "(proper .cue/.bin dump is needed otherwise)";
1335static const char h_cfg_sio[] = "You should not need this, breaks games";
1336static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1337static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1338 "(timing hack, breaks other games)";
1339static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1340 "(timing hack, breaks other games)";
1341static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
1342static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1343 "Might be useful to overcome some dynarec bugs";
1344static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1345 "must reload game for any change to take effect";
1346
1347static menu_entry e_menu_adv_options[] =
1348{
1349 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1350 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1351 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1352 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1353 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1354 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1355 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1356 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1357 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1358 mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
1359 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1360 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1361 mee_end,
1362};
1363
1364static int menu_loop_adv_options(int id, int keys)
1365{
1366 static int sel = 0;
1367 me_loop(e_menu_adv_options, &sel);
1368 return 0;
1369}
1370
1371// ------------ options menu ------------
1372
1373static int mh_restore_defaults(int id, int keys)
1374{
1375 menu_set_defconfig();
1376 me_update_msg("defaults restored");
1377 return 1;
1378}
1379
1380static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1381static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1382/*
1383static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1384static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1385 "loading state or both";
1386*/
1387static const char h_restore_def[] = "Switches back to default / recommended\n"
1388 "configuration";
1389static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1390
1391static menu_entry e_menu_options[] =
1392{
1393// mee_range ("Save slot", 0, state_slot, 0, 9),
1394// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1395 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1396 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1397 mee_enum ("Region", 0, region, men_region),
1398 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1399 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1400 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1401 mee_handler ("[Advanced]", menu_loop_adv_options),
1402 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1403 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1404 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1405 mee_end,
1406};
1407
1408static int menu_loop_options(int id, int keys)
1409{
1410 static int sel = 0;
1411 int i;
1412
1413 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1414 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
1415 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1416
1417 me_loop(e_menu_options, &sel);
1418
1419 return 0;
1420}
1421
1422// ------------ debug menu ------------
1423
1424static void draw_frame_debug(GPUFreeze_t *gpuf)
1425{
1426 int w = min(g_menuscreen_w, 1024);
1427 int h = min(g_menuscreen_h, 512);
1428 u16 *d = g_menuscreen_ptr;
1429 u16 *s = (u16 *)gpuf->psxVRam;
1430 char buff[64];
1431 int ty = 1;
1432
1433 gpuf->ulFreezeVersion = 1;
1434 if (GPU_freeze != NULL)
1435 GPU_freeze(1, gpuf);
1436
1437 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1438 bgr555_to_rgb565(d, s, w * 2);
1439
1440 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1441 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1442 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1443 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1444 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1445}
1446
1447static void debug_menu_loop(void)
1448{
1449 GPUFreeze_t *gpuf;
1450 int inp;
1451
1452 gpuf = malloc(sizeof(*gpuf));
1453 if (gpuf == NULL)
1454 return;
1455
1456 while (1)
1457 {
1458 menu_draw_begin(0);
1459 draw_frame_debug(gpuf);
1460 menu_draw_end();
1461
1462 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1463 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1464 if (inp & PBTN_MBACK)
1465 break;
1466 }
1467
1468 free(gpuf);
1469}
1470
1471// --------- memcard manager ---------
1472
1473static void draw_mc_icon(int dx, int dy, const u16 *s)
1474{
1475 u16 *d;
1476 int x, y, l, p;
1477
1478 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1479
1480 for (y = 0; y < 16; y++, s += 16) {
1481 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1482 for (x = 0; x < 16; x++) {
1483 p = s[x];
1484 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1485 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1486 }
1487 }
1488 }
1489}
1490
1491static void draw_mc_bg(void)
1492{
1493 McdBlock *blocks1, *blocks2;
1494 int maxicons = 15;
1495 int i, y, row2;
1496
1497 blocks1 = malloc(15 * sizeof(blocks1[0]));
1498 blocks2 = malloc(15 * sizeof(blocks1[0]));
1499 if (blocks1 == NULL || blocks2 == NULL)
1500 goto out;
1501
1502 for (i = 0; i < 15; i++) {
1503 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1504 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1505 }
1506
1507 menu_draw_begin(1);
1508
1509 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1510
1511 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1512 if (y < 0) {
1513 // doesn't fit..
1514 y = 0;
1515 maxicons = g_menuscreen_h / 32;
1516 }
1517
1518 row2 = g_menuscreen_w / 2;
1519 for (i = 0; i < maxicons; i++) {
1520 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1521 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1522
1523 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1524 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1525 }
1526
1527 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1528
1529 menu_draw_end();
1530out:
1531 free(blocks1);
1532 free(blocks2);
1533}
1534
1535static void handle_memcard_sel(void)
1536{
1537 Config.Mcd1[0] = 0;
1538 if (memcard1_sel != 0)
1539 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1540 Config.Mcd2[0] = 0;
1541 if (memcard2_sel != 0)
1542 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1543 LoadMcds(Config.Mcd1, Config.Mcd2);
1544 draw_mc_bg();
1545}
1546
1547static menu_entry e_memcard_options[] =
1548{
1549 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1550 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1551 mee_end,
1552};
1553
1554static int menu_loop_memcards(int id, int keys)
1555{
1556 static int sel = 0;
1557 char *p;
1558 int i;
1559
1560 memcard1_sel = memcard2_sel = 0;
1561 p = strrchr(Config.Mcd1, '/');
1562 if (p != NULL)
1563 for (i = 0; memcards[i] != NULL; i++)
1564 if (strcmp(p + 1, memcards[i]) == 0)
1565 { memcard1_sel = i; break; }
1566 p = strrchr(Config.Mcd2, '/');
1567 if (p != NULL)
1568 for (i = 0; memcards[i] != NULL; i++)
1569 if (strcmp(p + 1, memcards[i]) == 0)
1570 { memcard2_sel = i; break; }
1571
1572 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1573
1574 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1575
1576 return 0;
1577}
1578
1579// --------- main menu help ----------
1580
1581static void menu_bios_warn(void)
1582{
1583 int inp;
1584 static const char msg[] =
1585 "You don't seem to have copied any BIOS\n"
1586 "files to\n"
1587#ifdef __ARM_ARCH_7A__ // XXX
1588 "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
1589#else
1590 "pcsx_rearmed/bios/\n\n"
1591#endif
1592 "While many games work fine with fake\n"
1593 "(HLE) BIOS, others (like MGS and FF8)\n"
1594 "require BIOS to work.\n"
1595 "After copying the file, you'll also need\n"
1596 "to select it in the emu's menu:\n"
1597 "options->[BIOS/Plugins]\n\n"
1598 "The file is usually named SCPH1001.BIN,\n"
1599 "but other not compressed files can be\n"
1600 "used too.\n\n"
1601 "Press (B) or (X) to continue";
1602
1603 while (1)
1604 {
1605 draw_menu_message(msg, NULL);
1606
1607 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1608 if (inp & (PBTN_MBACK|PBTN_MOK))
1609 return;
1610 }
1611}
1612
1613// ------------ main menu ------------
1614
1615void OnFile_Exit();
1616
1617static void draw_frame_main(void)
1618{
1619 struct tm *tmp;
1620 time_t ltime;
1621 char ltime_s[16];
1622 char buff[64];
1623
1624 if (CdromId[0] != 0) {
1625 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1626 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1627 Config.HLE ? "HLE" : "BIOS");
1628 smalltext_out16(4, 1, buff, 0x105f);
1629 }
1630
1631 if (ready_to_go) {
1632 ltime = time(NULL);
1633 tmp = localtime(&ltime);
1634 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1635 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, plat_get_bat_capacity());
1636 smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f);
1637 }
1638}
1639
1640static void draw_frame_credits(void)
1641{
1642 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1643}
1644
1645static const char credits_text[] =
1646 "PCSX-ReARMed\n\n"
1647 "(C) 1999-2003 PCSX Team\n"
1648 "(C) 2005-2009 PCSX-df Team\n"
1649 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1650 "GPU and SPU code by Pete Bernert\n"
1651 " and the P.E.Op.S. team\n"
1652 "ARM recompiler (C) 2009-2011 Ari64\n"
1653 "PCSX4ALL plugins by PCSX4ALL team\n"
1654 " Chui, Franxis, Unai\n\n"
1655 "integration, optimization and\n"
1656 " frontend (C) 2010-2011 notaz\n";
1657
1658static int reset_game(void)
1659{
1660 // sanity check
1661 if (bios_sel == 0 && !Config.HLE)
1662 return -1;
1663
1664 ClosePlugins();
1665 OpenPlugins();
1666 SysReset();
1667 if (CheckCdrom() != -1) {
1668 LoadCdrom();
1669 }
1670 return 0;
1671}
1672
1673static int reload_plugins(const char *cdimg)
1674{
1675 pl_vout_buf = NULL;
1676
1677 ClosePlugins();
1678
1679 set_cd_image(cdimg);
1680 LoadPlugins();
1681 pcnt_hook_plugins();
1682 NetOpened = 0;
1683 if (OpenPlugins() == -1) {
1684 me_update_msg("failed to open plugins");
1685 return -1;
1686 }
1687 plugin_call_rearmed_cbs();
1688
1689 cdrIsoMultidiskCount = 1;
1690 CdromId[0] = '\0';
1691 CdromLabel[0] = '\0';
1692
1693 return 0;
1694}
1695
1696static int run_bios(void)
1697{
1698 if (bios_sel == 0)
1699 return -1;
1700
1701 ready_to_go = 0;
1702 if (reload_plugins(NULL) != 0)
1703 return -1;
1704 SysReset();
1705
1706 ready_to_go = 1;
1707 return 0;
1708}
1709
1710static int run_exe(void)
1711{
1712 const char *fname;
1713
1714 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1715 if (fname == NULL)
1716 return -1;
1717
1718 ready_to_go = 0;
1719 if (reload_plugins(NULL) != 0)
1720 return -1;
1721
1722 SysReset();
1723 if (Load(fname) != 0) {
1724 me_update_msg("exe load failed, bad file?");
1725 printf("meh\n");
1726 return -1;
1727 }
1728
1729 ready_to_go = 1;
1730 return 0;
1731}
1732
1733static int run_cd_image(const char *fname)
1734{
1735 ready_to_go = 0;
1736 reload_plugins(fname);
1737
1738 // always autodetect, menu_sync_config will override as needed
1739 Config.PsxAuto = 1;
1740
1741 if (CheckCdrom() == -1) {
1742 // Only check the CD if we are starting the console with a CD
1743 ClosePlugins();
1744 me_update_msg("unsupported/invalid CD image");
1745 return -1;
1746 }
1747
1748 SysReset();
1749
1750 // Read main executable directly from CDRom and start it
1751 if (LoadCdrom() == -1) {
1752 ClosePlugins();
1753 me_update_msg("failed to load CD image");
1754 return -1;
1755 }
1756
1757 ready_to_go = 1;
1758 snprintf(hud_msg, sizeof(hud_msg), "Booting up...");
1759 hud_new_msg = 2;
1760 return 0;
1761}
1762
1763static int romsel_run(void)
1764{
1765 int prev_gpu, prev_spu;
1766 const char *fname;
1767
1768 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1769 if (fname == NULL)
1770 return -1;
1771
1772 printf("selected file: %s\n", fname);
1773
1774 new_dynarec_clear_full();
1775
1776 if (run_cd_image(fname) != 0)
1777 return -1;
1778
1779 prev_gpu = gpu_plugsel;
1780 prev_spu = spu_plugsel;
1781 if (menu_load_config(1) != 0)
1782 menu_load_config(0);
1783
1784 // check for plugin changes, have to repeat
1785 // loading if game config changed plugins to reload them
1786 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1787 printf("plugin change detected, reloading plugins..\n");
1788 if (run_cd_image(fname) != 0)
1789 return -1;
1790 }
1791
1792 if (Config.HLE)
1793 printf("note: running without BIOS, expect compatibility problems\n");
1794
1795 strcpy(last_selected_fname, rom_fname_reload);
1796 return 0;
1797}
1798
1799static int swap_cd_image(void)
1800{
1801 char *fname;
1802
1803 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1804 if (fname == NULL)
1805 return -1;
1806
1807 printf("selected file: %s\n", fname);
1808
1809 CdromId[0] = '\0';
1810 CdromLabel[0] = '\0';
1811
1812 set_cd_image(fname);
1813 if (ReloadCdromPlugin() < 0) {
1814 me_update_msg("failed to load cdr plugin");
1815 return -1;
1816 }
1817 if (CDR_open() < 0) {
1818 me_update_msg("failed to open cdr plugin");
1819 return -1;
1820 }
1821
1822 SetCdOpenCaseTime(time(NULL) + 2);
1823 LidInterrupt();
1824
1825 strcpy(last_selected_fname, rom_fname_reload);
1826 return 0;
1827}
1828
1829static int swap_cd_multidisk(void)
1830{
1831 cdrIsoMultidiskSelect++;
1832 CdromId[0] = '\0';
1833 CdromLabel[0] = '\0';
1834
1835 CDR_close();
1836 if (CDR_open() < 0) {
1837 me_update_msg("failed to open cdr plugin");
1838 return -1;
1839 }
1840
1841 SetCdOpenCaseTime(time(NULL) + 2);
1842 LidInterrupt();
1843
1844 return 0;
1845}
1846
1847static int main_menu_handler(int id, int keys)
1848{
1849 switch (id)
1850 {
1851 case MA_MAIN_RESUME_GAME:
1852 if (ready_to_go)
1853 return 1;
1854 break;
1855 case MA_MAIN_SAVE_STATE:
1856 if (ready_to_go)
1857 return menu_loop_savestate(0);
1858 break;
1859 case MA_MAIN_LOAD_STATE:
1860 if (ready_to_go)
1861 return menu_loop_savestate(1);
1862 break;
1863 case MA_MAIN_RESET_GAME:
1864 if (ready_to_go && reset_game() == 0)
1865 return 1;
1866 break;
1867 case MA_MAIN_LOAD_ROM:
1868 if (romsel_run() == 0)
1869 return 1;
1870 break;
1871 case MA_MAIN_SWAP_CD:
1872 if (swap_cd_image() == 0)
1873 return 1;
1874 break;
1875 case MA_MAIN_SWAP_CD_MULTI:
1876 if (swap_cd_multidisk() == 0)
1877 return 1;
1878 break;
1879 case MA_MAIN_RUN_BIOS:
1880 if (run_bios() == 0)
1881 return 1;
1882 break;
1883 case MA_MAIN_RUN_EXE:
1884 if (run_exe() == 0)
1885 return 1;
1886 break;
1887 case MA_MAIN_CREDITS:
1888 draw_menu_message(credits_text, draw_frame_credits);
1889 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1890 break;
1891 case MA_MAIN_EXIT:
1892 OnFile_Exit();
1893 break;
1894 default:
1895 lprintf("%s: something unknown selected\n", __FUNCTION__);
1896 break;
1897 }
1898
1899 return 0;
1900}
1901
1902static menu_entry e_menu_main2[] =
1903{
1904 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
1905 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
1906 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1907 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
1908 mee_handler ("Memcard manager", menu_loop_memcards),
1909 mee_end,
1910};
1911
1912static int main_menu2_handler(int id, int keys)
1913{
1914 static int sel = 0;
1915
1916 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
1917 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
1918 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1919
1920 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
1921}
1922
1923static const char h_extra[] = "Change CD, manage memcards..\n";
1924
1925static menu_entry e_menu_main[] =
1926{
1927 mee_label (""),
1928 mee_label (""),
1929 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1930 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1931 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1932 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1933 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1934 mee_handler ("Options", menu_loop_options),
1935 mee_handler ("Controls", menu_loop_keyconfig),
1936 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
1937 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1938 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1939 mee_end,
1940};
1941
1942// ----------------------------
1943
1944static void menu_leave_emu(void);
1945
1946void menu_loop(void)
1947{
1948 static int sel = 0;
1949
1950 menu_leave_emu();
1951
1952 if (bioses[1] == NULL && !warned_about_bios) {
1953 menu_bios_warn();
1954 warned_about_bios = 1;
1955 }
1956
1957 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1958 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1959 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1960 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1961
1962 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1963
1964 do {
1965 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
1966 } while (!ready_to_go);
1967
1968 /* wait until menu, ok, back is released */
1969 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1970 ;
1971
1972 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1973
1974 menu_prepare_emu();
1975}
1976
1977static int qsort_strcmp(const void *p1, const void *p2)
1978{
1979 char * const *s1 = (char * const *)p1;
1980 char * const *s2 = (char * const *)p2;
1981 return strcasecmp(*s1, *s2);
1982}
1983
1984static void scan_bios_plugins(void)
1985{
1986 char fname[MAXPATHLEN];
1987 struct dirent *ent;
1988 int bios_i, gpu_i, spu_i, mc_i;
1989 char *p;
1990 DIR *dir;
1991
1992 bioses[0] = "HLE";
1993 gpu_plugins[0] = "builtin_gpu";
1994 spu_plugins[0] = "builtin_spu";
1995 memcards[0] = "(none)";
1996 bios_i = gpu_i = spu_i = mc_i = 1;
1997
1998 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1999 dir = opendir(fname);
2000 if (dir == NULL) {
2001 perror("scan_bios_plugins bios opendir");
2002 goto do_plugins;
2003 }
2004
2005 while (1) {
2006 struct stat st;
2007
2008 errno = 0;
2009 ent = readdir(dir);
2010 if (ent == NULL) {
2011 if (errno != 0)
2012 perror("readdir");
2013 break;
2014 }
2015
2016 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2017 continue;
2018
2019 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2020 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2021 printf("bad BIOS file: %s\n", ent->d_name);
2022 continue;
2023 }
2024
2025 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2026 bioses[bios_i++] = strdup(ent->d_name);
2027 continue;
2028 }
2029
2030 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2031 }
2032
2033 closedir(dir);
2034
2035do_plugins:
2036 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2037 dir = opendir(fname);
2038 if (dir == NULL) {
2039 perror("scan_bios_plugins plugins opendir");
2040 goto do_memcards;
2041 }
2042
2043 while (1) {
2044 void *h, *tmp;
2045
2046 errno = 0;
2047 ent = readdir(dir);
2048 if (ent == NULL) {
2049 if (errno != 0)
2050 perror("readdir");
2051 break;
2052 }
2053 p = strstr(ent->d_name, ".so");
2054 if (p == NULL)
2055 continue;
2056
2057 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2058 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2059 if (h == NULL) {
2060 fprintf(stderr, "%s\n", dlerror());
2061 continue;
2062 }
2063
2064 // now what do we have here?
2065 tmp = dlsym(h, "GPUinit");
2066 if (tmp) {
2067 dlclose(h);
2068 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2069 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2070 continue;
2071 }
2072
2073 tmp = dlsym(h, "SPUinit");
2074 if (tmp) {
2075 dlclose(h);
2076 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2077 spu_plugins[spu_i++] = strdup(ent->d_name);
2078 continue;
2079 }
2080
2081 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2082 dlclose(h);
2083 }
2084
2085 closedir(dir);
2086
2087do_memcards:
2088 dir = opendir("." MEMCARD_DIR);
2089 if (dir == NULL) {
2090 perror("scan_bios_plugins memcards opendir");
2091 return;
2092 }
2093
2094 while (1) {
2095 struct stat st;
2096
2097 errno = 0;
2098 ent = readdir(dir);
2099 if (ent == NULL) {
2100 if (errno != 0)
2101 perror("readdir");
2102 break;
2103 }
2104
2105 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2106 continue;
2107
2108 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2109 if (stat(fname, &st) != 0) {
2110 printf("bad memcard file: %s\n", ent->d_name);
2111 continue;
2112 }
2113
2114 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2115 memcards[mc_i++] = strdup(ent->d_name);
2116 continue;
2117 }
2118
2119 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2120 }
2121
2122 if (mc_i > 2)
2123 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2124
2125 closedir(dir);
2126}
2127
2128void menu_init(void)
2129{
2130 char buff[MAXPATHLEN];
2131
2132 strcpy(last_selected_fname, "/media");
2133
2134 scan_bios_plugins();
2135 pnd_menu_init();
2136 menu_init_common();
2137
2138 menu_set_defconfig();
2139 menu_load_config(0);
2140 last_psx_w = 320;
2141 last_psx_h = 240;
2142 last_psx_bpp = 16;
2143
2144 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2145 if (g_menubg_src_ptr == NULL)
2146 exit(1);
2147 emu_make_path(buff, "skin/background.png", sizeof(buff));
2148 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2149
2150#ifndef __ARM_ARCH_7A__ /* XXX */
2151 me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0);
2152 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
2153#else
2154 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, 0);
2155 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
2156#endif
2157}
2158
2159void menu_notify_mode_change(int w, int h, int bpp)
2160{
2161 float mult;
2162 int imult;
2163
2164 last_psx_w = w;
2165 last_psx_h = h;
2166 last_psx_bpp = bpp;
2167
2168 switch (scaling) {
2169 case SCALE_1_1:
2170 g_layer_w = w; g_layer_h = h;
2171 break;
2172
2173 case SCALE_4_3v2:
2174 if (h > g_menuscreen_h || (240 < h && h <= 360))
2175 goto fractional_4_3;
2176
2177 // 4:3 that prefers integer scaling
2178 imult = g_menuscreen_h / h;
2179 g_layer_w = w * imult;
2180 g_layer_h = h * imult;
2181 mult = (float)g_layer_w / (float)g_layer_h;
2182 if (mult < 1.25f || mult > 1.666f)
2183 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
2184 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2185 break;
2186
2187 fractional_4_3:
2188 case SCALE_4_3:
2189 mult = 240.0f / (float)h * 4.0f / 3.0f;
2190 if (h > 256)
2191 mult *= 2.0f;
2192 g_layer_w = mult * (float)g_menuscreen_h;
2193 g_layer_h = g_menuscreen_h;
2194 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2195 break;
2196
2197 case SCALE_FULLSCREEN:
2198 g_layer_w = g_menuscreen_w;
2199 g_layer_h = g_menuscreen_h;
2200 break;
2201
2202 default:
2203 break;
2204 }
2205
2206 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
2207 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
2208 if (g_layer_x < 0) g_layer_x = 0;
2209 if (g_layer_y < 0) g_layer_y = 0;
2210 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
2211 if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
2212}
2213
2214static void menu_leave_emu(void)
2215{
2216 if (GPU_close != NULL) {
2217 int ret = GPU_close();
2218 if (ret)
2219 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2220 }
2221
2222 plat_video_menu_enter(ready_to_go);
2223
2224 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2225 if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
2226 int x = max(0, g_menuscreen_w - last_psx_w);
2227 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
2228 int w = min(g_menuscreen_w, last_psx_w);
2229 int h = min(g_menuscreen_h, last_psx_h);
2230 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2231 u16 *s = pl_vout_buf;
2232
2233 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
2234 menu_darken_bg(d, s, w, 0);
2235 }
2236
2237 if (ready_to_go)
2238 cpu_clock = plat_cpu_clock_get();
2239}
2240
2241void menu_prepare_emu(void)
2242{
2243 R3000Acpu *prev_cpu = psxCpu;
2244
2245 plat_video_menu_leave();
2246
2247 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
2248
2249 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2250 if (psxCpu != prev_cpu)
2251 // note that this does not really reset, just clears drc caches
2252 psxCpu->Reset();
2253
2254 // core doesn't care about Config.Cdda changes,
2255 // so handle them manually here
2256 if (Config.Cdda)
2257 CDR_stop();
2258
2259 menu_sync_config();
2260 apply_lcdrate(Config.PsxType);
2261 apply_filter(filter);
2262 plat_cpu_clock_apply(cpu_clock);
2263
2264 // push config to GPU plugin
2265 plugin_call_rearmed_cbs();
2266
2267 if (GPU_open != NULL) {
2268 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2269 if (ret)
2270 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2271 }
2272
2273 dfinput_activate();
2274}
2275
2276void me_update_msg(const char *msg)
2277{
2278 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2279 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2280
2281 menu_error_time = plat_get_ticks_ms();
2282 lprintf("msg: %s\n", menu_error_msg);
2283}
2284