frontend: don't frameskip on fast forward
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90 MA_OPT_CENTERING,
91} menu_id;
92
93static int last_vout_w, last_vout_h, last_vout_bpp;
94static int cpu_clock, cpu_clock_st, volume_boost;
95static int frameskip = 1; // 0 - auto, 1 - off
96static char last_selected_fname[MAXPATHLEN];
97static int config_save_counter, region, in_type_sel1, in_type_sel2;
98static int psx_clock;
99static int memcard1_sel = -1, memcard2_sel = -1;
100extern int g_autostateld_opt;
101static int menu_iopts[8];
102int g_opts, g_scaler, g_gamma = 100;
103int scanlines, scanline_level = 20;
104int soft_scaling, analog_deadzone; // for Caanoo
105int soft_filter;
106
107#ifndef HAVE_PRE_ARMV7
108#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
109#define DEFAULT_PSX_CLOCK_S "57"
110#else
111#define DEFAULT_PSX_CLOCK 50
112#define DEFAULT_PSX_CLOCK_S "50"
113#endif
114
115static const char *bioses[32];
116static const char *gpu_plugins[16];
117static const char *spu_plugins[16];
118static const char *memcards[32];
119static int bios_sel, gpu_plugsel, spu_plugsel;
120
121#ifndef UI_FEATURES_H
122#define MENU_BIOS_PATH "bios/"
123#define MENU_SHOW_VARSCALER 0
124#define MENU_SHOW_VOUTMODE 1
125#define MENU_SHOW_SCALER2 0
126#define MENU_SHOW_NUBS_BTNS 0
127#define MENU_SHOW_VIBRATION 0
128#define MENU_SHOW_DEADZONE 0
129#define MENU_SHOW_MINIMIZE 0
130#define MENU_SHOW_FULLSCREEN 1
131#define MENU_SHOW_VOLUME 0
132#endif
133
134static int min(int x, int y) { return x < y ? x : y; }
135static int max(int x, int y) { return x > y ? x : y; }
136
137void emu_make_path(char *buff, const char *end, int size)
138{
139 int pos, end_len;
140
141 end_len = strlen(end);
142 pos = plat_get_root_dir(buff, size);
143 strncpy(buff + pos, end, size - pos);
144 buff[size - 1] = 0;
145 if (pos + end_len > size - 1)
146 printf("Warning: path truncated: %s\n", buff);
147}
148
149static int emu_check_save_file(int slot, int *time)
150{
151 char fname[MAXPATHLEN];
152 struct stat status;
153 int ret;
154
155 ret = emu_check_state(slot);
156 if (ret != 0 || time == NULL)
157 return ret == 0 ? 1 : 0;
158
159 ret = get_state_filename(fname, sizeof(fname), slot);
160 if (ret != 0)
161 return 1;
162
163 ret = stat(fname, &status);
164 if (ret != 0)
165 return 1;
166
167 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
168 return 1; // probably bad rtc like on some Caanoos
169
170 *time = status.st_mtime;
171
172 return 1;
173}
174
175static int emu_save_load_game(int load, int unused)
176{
177 int ret;
178
179 if (load) {
180 ret = emu_load_state(state_slot);
181
182 // reflect hle/bios mode from savestate
183 if (Config.HLE)
184 bios_sel = 0;
185 else if (bios_sel == 0 && bioses[1] != NULL)
186 // XXX: maybe find the right bios instead
187 bios_sel = 1;
188 }
189 else
190 ret = emu_save_state(state_slot);
191
192 return ret;
193}
194
195static void rm_namelist_entry(struct dirent **namelist,
196 int count, const char *name)
197{
198 int i;
199
200 for (i = 1; i < count; i++) {
201 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
202 continue;
203
204 if (strcmp(name, namelist[i]->d_name) == 0) {
205 free(namelist[i]);
206 namelist[i] = NULL;
207 break;
208 }
209 }
210}
211
212static int optional_cdimg_filter(struct dirent **namelist, int count,
213 const char *basedir)
214{
215 const char *ext, *p;
216 char buf[256], buf2[256];
217 int i, d, ret, good_cue;
218 struct stat64 statf;
219 FILE *f;
220
221 if (count <= 1)
222 return count;
223
224 for (i = 1; i < count; i++) {
225 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
226 continue;
227
228 ext = strrchr(namelist[i]->d_name, '.');
229 if (ext == NULL) {
230 // should not happen but whatever
231 free(namelist[i]);
232 namelist[i] = NULL;
233 continue;
234 }
235 ext++;
236
237 // first find .cue files and remove files they reference
238 if (strcasecmp(ext, "cue") == 0)
239 {
240 snprintf(buf, sizeof(buf), "%s/%s", basedir,
241 namelist[i]->d_name);
242
243 f = fopen(buf, "r");
244 if (f == NULL) {
245 free(namelist[i]);
246 namelist[i] = NULL;
247 continue;
248 }
249
250 good_cue = 0;
251 while (fgets(buf, sizeof(buf), f)) {
252 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
253 if (ret != 1)
254 ret = sscanf(buf, " FILE %256s", buf2);
255 if (ret != 1)
256 continue;
257
258 p = strrchr(buf2, '/');
259 if (p == NULL)
260 p = strrchr(buf2, '\\');
261 if (p != NULL)
262 p++;
263 else
264 p = buf2;
265
266 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
267 ret = stat64(buf, &statf);
268 if (ret == 0) {
269 rm_namelist_entry(namelist, count, p);
270 good_cue = 1;
271 }
272 }
273 fclose(f);
274
275 if (!good_cue) {
276 free(namelist[i]);
277 namelist[i] = NULL;
278 }
279 continue;
280 }
281
282 p = strcasestr(namelist[i]->d_name, "track");
283 if (p != NULL) {
284 ret = strtoul(p + 5, NULL, 10);
285 if (ret > 1) {
286 free(namelist[i]);
287 namelist[i] = NULL;
288 continue;
289 }
290 }
291 }
292
293 // compact namelist
294 for (i = d = 1; i < count; i++)
295 if (namelist[i] != NULL)
296 namelist[d++] = namelist[i];
297
298 return d;
299}
300
301// propagate menu settings to the emu vars
302static void menu_sync_config(void)
303{
304 static int allow_abs_only_old;
305
306 Config.PsxAuto = 1;
307 if (region > 0) {
308 Config.PsxAuto = 0;
309 Config.PsxType = region - 1;
310 }
311 Config.cycle_multiplier = 10000 / psx_clock;
312
313 switch (in_type_sel1) {
314 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
315 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
316 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
317 }
318 switch (in_type_sel2) {
319 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
320 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
321 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
322 }
323 if (in_evdev_allow_abs_only != allow_abs_only_old) {
324 in_probe();
325 allow_abs_only_old = in_evdev_allow_abs_only;
326 }
327
328 spu_config.iVolume = 768 + 128 * volume_boost;
329 pl_rearmed_cbs.frameskip = frameskip - 1;
330 pl_timing_prepare(Config.PsxType);
331}
332
333static void menu_set_defconfig(void)
334{
335 emu_set_default_config();
336
337 g_opts = 0;
338 g_scaler = SCALE_4_3;
339 g_gamma = 100;
340 volume_boost = 0;
341 frameskip = 1; // 1 - off
342 analog_deadzone = 50;
343 soft_scaling = 1;
344 soft_filter = 0;
345 scanlines = 0;
346 scanline_level = 20;
347 plat_target.vout_fullscreen = 0;
348 psx_clock = DEFAULT_PSX_CLOCK;
349
350 region = 0;
351 in_type_sel1 = in_type_sel2 = 0;
352 in_evdev_allow_abs_only = 0;
353
354 menu_sync_config();
355}
356
357#define CE_CONFIG_STR(val) \
358 { #val, 0, Config.val }
359
360#define CE_CONFIG_VAL(val) \
361 { #val, sizeof(Config.val), &Config.val }
362
363#define CE_STR(val) \
364 { #val, 0, val }
365
366#define CE_INTVAL(val) \
367 { #val, sizeof(val), &val }
368
369#define CE_INTVAL_N(name, val) \
370 { name, sizeof(val), &val }
371
372#define CE_INTVAL_P(val) \
373 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
374
375// 'versioned' var, used when defaults change
376#define CE_CONFIG_STR_V(val, ver) \
377 { #val #ver, 0, Config.val }
378
379#define CE_INTVAL_V(val, ver) \
380 { #val #ver, sizeof(val), &val }
381
382#define CE_INTVAL_PV(val, ver) \
383 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
384
385static const struct {
386 const char *name;
387 size_t len;
388 void *val;
389} config_data[] = {
390 CE_CONFIG_STR(Bios),
391 CE_CONFIG_STR_V(Gpu, 3),
392 CE_CONFIG_STR(Spu),
393// CE_CONFIG_STR(Cdr),
394 CE_CONFIG_VAL(Xa),
395 CE_CONFIG_VAL(Mdec),
396 CE_CONFIG_VAL(Cdda),
397 CE_CONFIG_VAL(Debug),
398 CE_CONFIG_VAL(PsxOut),
399 CE_CONFIG_VAL(icache_emulation),
400 CE_CONFIG_VAL(DisableStalls),
401 CE_CONFIG_VAL(Cpu),
402 CE_CONFIG_VAL(GpuListWalking),
403 CE_CONFIG_VAL(PreciseExceptions),
404 CE_INTVAL(region),
405 CE_INTVAL_V(g_scaler, 3),
406 CE_INTVAL(g_gamma),
407 CE_INTVAL(g_layer_x),
408 CE_INTVAL(g_layer_y),
409 CE_INTVAL(g_layer_w),
410 CE_INTVAL(g_layer_h),
411 CE_INTVAL(soft_filter),
412 CE_INTVAL(scanlines),
413 CE_INTVAL(scanline_level),
414 CE_INTVAL(plat_target.vout_method),
415 CE_INTVAL(plat_target.hwfilter),
416 CE_INTVAL(plat_target.vout_fullscreen),
417 CE_INTVAL(state_slot),
418 CE_INTVAL(cpu_clock),
419 CE_INTVAL(g_opts),
420 CE_INTVAL(in_type_sel1),
421 CE_INTVAL(in_type_sel2),
422 CE_INTVAL(analog_deadzone),
423 CE_INTVAL(memcard1_sel),
424 CE_INTVAL(memcard2_sel),
425 CE_INTVAL(g_autostateld_opt),
426 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
427 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
428 CE_INTVAL_V(frameskip, 4),
429 CE_INTVAL_P(gpu_peops.iUseDither),
430 CE_INTVAL_P(gpu_peops.dwActFixes),
431 CE_INTVAL_P(gpu_unai.lineskip),
432 CE_INTVAL_P(gpu_unai.abe_hack),
433 CE_INTVAL_P(gpu_unai.no_light),
434 CE_INTVAL_P(gpu_unai.no_blend),
435 CE_INTVAL_P(gpu_senquack.ilace_force),
436 CE_INTVAL_P(gpu_senquack.pixel_skip),
437 CE_INTVAL_P(gpu_senquack.lighting),
438 CE_INTVAL_P(gpu_senquack.fast_lighting),
439 CE_INTVAL_P(gpu_senquack.blending),
440 CE_INTVAL_P(gpu_senquack.dithering),
441 CE_INTVAL_P(gpu_senquack.scale_hires),
442 CE_INTVAL_P(gpu_neon.allow_interlace),
443 CE_INTVAL_P(gpu_neon.enhancement_enable),
444 CE_INTVAL_P(gpu_neon.enhancement_no_main),
445 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
446 CE_INTVAL_P(gpu_peopsgl.iFilterType),
447 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
448 CE_INTVAL_P(gpu_peopsgl.iUseMask),
449 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
450 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
451 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
452 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
453 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
454 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
455 CE_INTVAL_P(screen_centering_type),
456 CE_INTVAL_P(screen_centering_x),
457 CE_INTVAL_P(screen_centering_y),
458 CE_INTVAL(spu_config.iUseReverb),
459 CE_INTVAL(spu_config.iXAPitch),
460 CE_INTVAL(spu_config.iUseInterpolation),
461 CE_INTVAL(spu_config.iTempo),
462 CE_INTVAL(spu_config.iUseThread),
463 CE_INTVAL(config_save_counter),
464 CE_INTVAL(in_evdev_allow_abs_only),
465 CE_INTVAL(volume_boost),
466 CE_INTVAL(psx_clock),
467 CE_INTVAL(new_dynarec_hacks),
468 CE_INTVAL(in_enable_vibration),
469};
470
471static char *get_cd_label(void)
472{
473 static char trimlabel[33];
474 int j;
475
476 strncpy(trimlabel, CdromLabel, 32);
477 trimlabel[32] = 0;
478 for (j = 31; j >= 0; j--)
479 if (trimlabel[j] == ' ')
480 trimlabel[j] = 0;
481
482 return trimlabel;
483}
484
485static void make_cfg_fname(char *buf, size_t size, int is_game)
486{
487 if (is_game)
488 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
489 else
490 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
491}
492
493static void keys_write_all(FILE *f);
494static char *mystrip(char *str);
495
496static int menu_write_config(int is_game)
497{
498 char cfgfile[MAXPATHLEN];
499 FILE *f;
500 int i;
501
502 config_save_counter++;
503
504 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
505 f = fopen(cfgfile, "w");
506 if (f == NULL) {
507 printf("menu_write_config: failed to open: %s\n", cfgfile);
508 return -1;
509 }
510
511 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
512 fprintf(f, "%s = ", config_data[i].name);
513 switch (config_data[i].len) {
514 case 0:
515 fprintf(f, "%s\n", (char *)config_data[i].val);
516 break;
517 case 1:
518 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
519 break;
520 case 2:
521 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
522 break;
523 case 4:
524 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
525 break;
526 default:
527 printf("menu_write_config: unhandled len %d for %s\n",
528 (int)config_data[i].len, config_data[i].name);
529 break;
530 }
531 }
532
533 keys_write_all(f);
534 fclose(f);
535
536 return 0;
537}
538
539static int menu_do_last_cd_img(int is_get)
540{
541 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
542 char path[256];
543 struct stat64 st;
544 FILE *f;
545 int i, ret = -1;
546
547 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
548 f = fopen(path, is_get ? "r" : "w");
549 if (f == NULL) {
550 ret = -1;
551 goto out;
552 }
553
554 if (is_get) {
555 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
556 last_selected_fname[ret] = 0;
557 mystrip(last_selected_fname);
558 }
559 else
560 fprintf(f, "%s\n", last_selected_fname);
561 fclose(f);
562
563out:
564 if (is_get) {
565 for (i = 0; last_selected_fname[0] == 0
566 || stat64(last_selected_fname, &st) != 0; i++)
567 {
568 if (i >= ARRAY_SIZE(defaults))
569 break;
570 strcpy(last_selected_fname, defaults[i]);
571 }
572 }
573
574 return 0;
575}
576
577static void parse_str_val(char *cval, const char *src)
578{
579 char *tmp;
580 strncpy(cval, src, MAXPATHLEN);
581 cval[MAXPATHLEN - 1] = 0;
582 tmp = strchr(cval, '\n');
583 if (tmp == NULL)
584 tmp = strchr(cval, '\r');
585 if (tmp != NULL)
586 *tmp = 0;
587}
588
589static void keys_load_all(const char *cfg);
590
591static int menu_load_config(int is_game)
592{
593 char cfgfile[MAXPATHLEN];
594 int i, ret = -1;
595 long size;
596 char *cfg;
597 FILE *f;
598
599 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
600 f = fopen(cfgfile, "r");
601 if (f == NULL) {
602 printf("menu_load_config: failed to open: %s\n", cfgfile);
603 goto fail;
604 }
605
606 fseek(f, 0, SEEK_END);
607 size = ftell(f);
608 if (size <= 0) {
609 printf("bad size %ld: %s\n", size, cfgfile);
610 goto fail;
611 }
612
613 cfg = malloc(size + 1);
614 if (cfg == NULL)
615 goto fail;
616
617 fseek(f, 0, SEEK_SET);
618 if (fread(cfg, 1, size, f) != size) {
619 printf("failed to read: %s\n", cfgfile);
620 goto fail_read;
621 }
622 cfg[size] = 0;
623
624 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
625 char *tmp, *tmp2;
626 u32 val;
627
628 tmp = strstr(cfg, config_data[i].name);
629 if (tmp == NULL)
630 continue;
631 tmp += strlen(config_data[i].name);
632 if (strncmp(tmp, " = ", 3) != 0)
633 continue;
634 tmp += 3;
635
636 if (config_data[i].len == 0) {
637 parse_str_val(config_data[i].val, tmp);
638 continue;
639 }
640
641 tmp2 = NULL;
642 val = strtoul(tmp, &tmp2, 16);
643 if (tmp2 == NULL || tmp == tmp2)
644 continue; // parse failed
645
646 switch (config_data[i].len) {
647 case 1:
648 *(u8 *)config_data[i].val = val;
649 break;
650 case 2:
651 *(u16 *)config_data[i].val = val;
652 break;
653 case 4:
654 *(u32 *)config_data[i].val = val;
655 break;
656 default:
657 printf("menu_load_config: unhandled len %d for %s\n",
658 (int)config_data[i].len, config_data[i].name);
659 break;
660 }
661 }
662
663 if (!is_game) {
664 char *tmp = strstr(cfg, "lastcdimg = ");
665 if (tmp != NULL) {
666 tmp += 12;
667 parse_str_val(last_selected_fname, tmp);
668 }
669 }
670
671 keys_load_all(cfg);
672 ret = 0;
673fail_read:
674 free(cfg);
675fail:
676 if (f != NULL)
677 fclose(f);
678
679 menu_sync_config();
680
681 // sync plugins
682 for (i = bios_sel = 0; bioses[i] != NULL; i++)
683 if (strcmp(Config.Bios, bioses[i]) == 0)
684 { bios_sel = i; break; }
685
686 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
687 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
688 { gpu_plugsel = i; break; }
689
690 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
691 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
692 { spu_plugsel = i; break; }
693
694 // memcard selections
695 char mcd1_old[sizeof(Config.Mcd1)];
696 char mcd2_old[sizeof(Config.Mcd2)];
697 strcpy(mcd1_old, Config.Mcd1);
698 strcpy(mcd2_old, Config.Mcd2);
699
700 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
701 if (memcard1_sel == 0)
702 strcpy(Config.Mcd1, "none");
703 else if (memcards[memcard1_sel] != NULL)
704 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
705 MEMCARD_DIR, memcards[memcard1_sel]);
706 }
707 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
708 if (memcard2_sel == 0)
709 strcpy(Config.Mcd2, "none");
710 else if (memcards[memcard2_sel] != NULL)
711 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
712 MEMCARD_DIR, memcards[memcard2_sel]);
713 }
714 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
715 LoadMcds(Config.Mcd1, Config.Mcd2);
716
717 return ret;
718}
719
720static const char *filter_exts[] = {
721 "bin", "img", "mdf", "iso", "cue", "z",
722 #ifdef HAVE_CHD
723 "chd",
724 #endif
725 "bz", "znx", "pbp", "cbn", NULL
726};
727
728// rrrr rggg gggb bbbb
729static unsigned short fname2color(const char *fname)
730{
731 static const char *other_exts[] = {
732 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
733 };
734 const char *ext = strrchr(fname, '.');
735 int i;
736
737 if (ext == NULL)
738 return 0xffff;
739 ext++;
740 for (i = 0; filter_exts[i] != NULL; i++)
741 if (strcasecmp(ext, filter_exts[i]) == 0)
742 return 0x7bff;
743 for (i = 0; i < array_size(other_exts); i++)
744 if (strcasecmp(ext, other_exts[i]) == 0)
745 return 0xa514;
746 return 0xffff;
747}
748
749static void draw_savestate_bg(int slot);
750
751#define MENU_ALIGN_LEFT
752#ifndef HAVE_PRE_ARMV7 // assume hires device
753#define MENU_X2 1
754#else
755#define MENU_X2 0
756#endif
757
758#include "libpicofe/menu.c"
759
760// a bit of black magic here
761static void draw_savestate_bg(int slot)
762{
763 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
764 int x, y, w, h;
765 char fname[MAXPATHLEN];
766 GPUFreeze_t *gpu;
767 u16 *s, *d;
768 gzFile f;
769 int ret;
770 u32 tmp;
771
772 ret = get_state_filename(fname, sizeof(fname), slot);
773 if (ret != 0)
774 return;
775
776 f = gzopen(fname, "rb");
777 if (f == NULL)
778 return;
779
780 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
781 fprintf(stderr, "gzseek failed: %d\n", ret);
782 gzclose(f);
783 return;
784 }
785
786 gpu = malloc(sizeof(*gpu));
787 if (gpu == NULL) {
788 gzclose(f);
789 return;
790 }
791
792 ret = gzread(f, gpu, sizeof(*gpu));
793 gzclose(f);
794 if (ret != sizeof(*gpu)) {
795 fprintf(stderr, "gzread failed\n");
796 goto out;
797 }
798
799 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
800
801 if (gpu->ulStatus & 0x800000)
802 goto out; // disabled
803
804 x = gpu->ulControl[5] & 0x3ff;
805 y = (gpu->ulControl[5] >> 10) & 0x1ff;
806 w = psx_widths[(gpu->ulStatus >> 16) & 7];
807 tmp = gpu->ulControl[7];
808 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
809 if (gpu->ulStatus & 0x80000) // doubleheight
810 h *= 2;
811 if (h <= 0 || h > 512)
812 goto out;
813 if (y > 512 - 64)
814 y = 0;
815 if (y + h > 512)
816 h = 512 - y;
817 s = (u16 *)gpu->psxVRam + y * 1024 + x;
818
819 x = max(0, g_menuscreen_w - w) & ~3;
820 y = max(0, g_menuscreen_h / 2 - h / 2);
821 w = min(g_menuscreen_w, w);
822 h = min(g_menuscreen_h, h);
823 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
824
825 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
826 if (gpu->ulStatus & 0x200000)
827 bgr888_to_rgb565(d, s, w * 3);
828 else
829 bgr555_to_rgb565(d, s, w * 2);
830
831 // darken this so that menu text is visible
832 if (g_menuscreen_w - w < 320)
833 menu_darken_bg(d, d, w, 0);
834 }
835
836out:
837 free(gpu);
838}
839
840// -------------- key config --------------
841
842me_bind_action me_ctrl_actions[] =
843{
844 { "UP ", 1 << DKEY_UP},
845 { "DOWN ", 1 << DKEY_DOWN },
846 { "LEFT ", 1 << DKEY_LEFT },
847 { "RIGHT ", 1 << DKEY_RIGHT },
848 { "TRIANGLE", 1 << DKEY_TRIANGLE },
849 { "CIRCLE ", 1 << DKEY_CIRCLE },
850 { "CROSS ", 1 << DKEY_CROSS },
851 { "SQUARE ", 1 << DKEY_SQUARE },
852 { "L1 ", 1 << DKEY_L1 },
853 { "R1 ", 1 << DKEY_R1 },
854 { "L2 ", 1 << DKEY_L2 },
855 { "R2 ", 1 << DKEY_R2 },
856 { "L3 ", 1 << DKEY_L3 },
857 { "R3 ", 1 << DKEY_R3 },
858 { "START ", 1 << DKEY_START },
859 { "SELECT ", 1 << DKEY_SELECT },
860 { NULL, 0 }
861};
862
863me_bind_action emuctrl_actions[] =
864{
865 { "Save State ", 1 << SACTION_SAVE_STATE },
866 { "Load State ", 1 << SACTION_LOAD_STATE },
867 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
868 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
869 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
870 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
871 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
872#ifndef HAVE_PRE_ARMV7
873 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
874#endif
875 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
876#if MENU_SHOW_MINIMIZE
877 { "Minimize ", 1 << SACTION_MINIMIZE },
878#endif
879#if MENU_SHOW_FULLSCREEN
880 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
881#endif
882 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
883 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
884 { "Gun A button ", 1 << SACTION_GUN_A },
885 { "Gun B button ", 1 << SACTION_GUN_B },
886 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
887#if MENU_SHOW_VOLUME
888 { "Volume Up ", 1 << SACTION_VOLUME_UP },
889 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
890#endif
891 { NULL, 0 }
892};
893
894static char *mystrip(char *str)
895{
896 int i, len;
897
898 len = strlen(str);
899 for (i = 0; i < len; i++)
900 if (str[i] != ' ') break;
901 if (i > 0) memmove(str, str + i, len - i + 1);
902
903 len = strlen(str);
904 for (i = len - 1; i >= 0; i--)
905 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
906 str[i+1] = 0;
907
908 return str;
909}
910
911static void get_line(char *d, size_t size, const char *s)
912{
913 const char *pe;
914 size_t len;
915
916 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
917 ;
918 len = pe - s;
919 if (len > size - 1)
920 len = size - 1;
921 strncpy(d, s, len);
922 d[len] = 0;
923}
924
925static void keys_write_all(FILE *f)
926{
927 int d;
928
929 for (d = 0; d < IN_MAX_DEVS; d++)
930 {
931 const int *binds = in_get_dev_binds(d);
932 const char *name = in_get_dev_name(d, 0, 0);
933 int k, count = 0;
934
935 if (binds == NULL || name == NULL)
936 continue;
937
938 fprintf(f, "binddev = %s\n", name);
939 in_get_config(d, IN_CFG_BIND_COUNT, &count);
940
941 for (k = 0; k < count; k++)
942 {
943 int i, kbinds, mask;
944 char act[32];
945
946 act[0] = act[31] = 0;
947 name = in_get_key_name(d, k);
948
949 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
950 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
951 mask = me_ctrl_actions[i].mask;
952 if (mask & kbinds) {
953 strncpy(act, me_ctrl_actions[i].name, 31);
954 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
955 kbinds &= ~mask;
956 }
957 mask = me_ctrl_actions[i].mask << 16;
958 if (mask & kbinds) {
959 strncpy(act, me_ctrl_actions[i].name, 31);
960 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
961 kbinds &= ~mask;
962 }
963 }
964
965 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
966 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
967 mask = emuctrl_actions[i].mask;
968 if (mask & kbinds) {
969 strncpy(act, emuctrl_actions[i].name, 31);
970 fprintf(f, "bind %s = %s\n", name, mystrip(act));
971 kbinds &= ~mask;
972 }
973 }
974 }
975
976 for (k = 0; k < array_size(in_adev); k++)
977 {
978 if (in_adev[k] == d)
979 fprintf(f, "bind_analog = %d\n", k);
980 }
981 }
982}
983
984static int parse_bind_val(const char *val, int *type)
985{
986 int i;
987
988 *type = IN_BINDTYPE_NONE;
989 if (val[0] == 0)
990 return 0;
991
992 if (strncasecmp(val, "player", 6) == 0)
993 {
994 int player, shift = 0;
995 player = atoi(val + 6) - 1;
996
997 if ((unsigned int)player > 1)
998 return -1;
999 if (player == 1)
1000 shift = 16;
1001
1002 *type = IN_BINDTYPE_PLAYER12;
1003 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1005 return me_ctrl_actions[i].mask << shift;
1006 }
1007 }
1008 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1009 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1010 *type = IN_BINDTYPE_EMU;
1011 return emuctrl_actions[i].mask;
1012 }
1013 }
1014
1015 return -1;
1016}
1017
1018static void keys_load_all(const char *cfg)
1019{
1020 char dev[256], key[128], *act;
1021 const char *p;
1022 int bind, bindtype;
1023 int ret, dev_id;
1024
1025 p = cfg;
1026 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1027 p += 10;
1028
1029 // don't strip 'dev' because there are weird devices
1030 // with names with space at the end
1031 get_line(dev, sizeof(dev), p);
1032
1033 dev_id = in_config_parse_dev(dev);
1034 if (dev_id < 0) {
1035 printf("input: can't handle dev: %s\n", dev);
1036 continue;
1037 }
1038
1039 in_unbind_all(dev_id, -1, -1);
1040 while ((p = strstr(p, "bind"))) {
1041 if (strncmp(p, "binddev = ", 10) == 0)
1042 break;
1043
1044 if (strncmp(p, "bind_analog", 11) == 0) {
1045 ret = sscanf(p, "bind_analog = %d", &bind);
1046 p += 11;
1047 if (ret != 1) {
1048 printf("input: parse error: %16s..\n", p);
1049 continue;
1050 }
1051 if ((unsigned int)bind >= array_size(in_adev)) {
1052 printf("input: analog id %d out of range\n", bind);
1053 continue;
1054 }
1055 in_adev[bind] = dev_id;
1056 continue;
1057 }
1058
1059 p += 4;
1060 if (*p != ' ') {
1061 printf("input: parse error: %16s..\n", p);
1062 continue;
1063 }
1064
1065 get_line(key, sizeof(key), p);
1066 act = strchr(key, '=');
1067 if (act == NULL) {
1068 printf("parse failed: %16s..\n", p);
1069 continue;
1070 }
1071 *act = 0;
1072 act++;
1073 mystrip(key);
1074 mystrip(act);
1075
1076 bind = parse_bind_val(act, &bindtype);
1077 if (bind != -1 && bind != 0) {
1078 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1079 in_config_bind_key(dev_id, key, bind, bindtype);
1080 }
1081 else
1082 lprintf("config: unhandled action \"%s\"\n", act);
1083 }
1084 }
1085 in_clean_binds();
1086}
1087
1088static int key_config_loop_wrap(int id, int keys)
1089{
1090 switch (id) {
1091 case MA_CTRL_PLAYER1:
1092 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1093 break;
1094 case MA_CTRL_PLAYER2:
1095 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1096 break;
1097 case MA_CTRL_EMU:
1098 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1099 break;
1100 default:
1101 break;
1102 }
1103 return 0;
1104}
1105
1106static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1107 "Might cause problems with real analog sticks";
1108static const char *adevnames[IN_MAX_DEVS + 2];
1109static int stick_sel[2];
1110
1111static menu_entry e_menu_keyconfig_analog[] =
1112{
1113 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1114 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1115 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1116 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1117 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1118 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1119 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1120 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1121 mee_end,
1122};
1123
1124static int key_config_analog(int id, int keys)
1125{
1126 int i, d, count, sel = 0;
1127 int sel2dev_map[IN_MAX_DEVS];
1128
1129 memset(adevnames, 0, sizeof(adevnames));
1130 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1131 memset(stick_sel, 0, sizeof(stick_sel));
1132
1133 adevnames[0] = "None";
1134 i = 1;
1135 for (d = 0; d < IN_MAX_DEVS; d++)
1136 {
1137 const char *name = in_get_dev_name(d, 0, 1);
1138 if (name == NULL)
1139 continue;
1140
1141 count = 0;
1142 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1143 if (count == 0)
1144 continue;
1145
1146 if (in_adev[0] == d) stick_sel[0] = i;
1147 if (in_adev[1] == d) stick_sel[1] = i;
1148 sel2dev_map[i] = d;
1149 adevnames[i++] = name;
1150 }
1151 adevnames[i] = NULL;
1152
1153 me_loop(e_menu_keyconfig_analog, &sel);
1154
1155 in_adev[0] = sel2dev_map[stick_sel[0]];
1156 in_adev[1] = sel2dev_map[stick_sel[1]];
1157
1158 return 0;
1159}
1160
1161static const char *mgn_dev_name(int id, int *offs)
1162{
1163 const char *name = NULL;
1164 static int it = 0;
1165
1166 if (id == MA_CTRL_DEV_FIRST)
1167 it = 0;
1168
1169 for (; it < IN_MAX_DEVS; it++) {
1170 name = in_get_dev_name(it, 1, 1);
1171 if (name != NULL)
1172 break;
1173 }
1174
1175 it++;
1176 return name;
1177}
1178
1179static const char *mgn_saveloadcfg(int id, int *offs)
1180{
1181 return "";
1182}
1183
1184static int mh_savecfg(int id, int keys)
1185{
1186 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1187 menu_update_msg("config saved");
1188 else
1189 menu_update_msg("failed to write config");
1190
1191 return 1;
1192}
1193
1194static int mh_input_rescan(int id, int keys)
1195{
1196 //menu_sync_config();
1197 in_probe();
1198 menu_update_msg("rescan complete.");
1199
1200 return 0;
1201}
1202
1203static const char *men_in_type_sel[] = {
1204 "Standard (SCPH-1080)",
1205 "Analog (SCPH-1150)",
1206 "GunCon",
1207 NULL
1208};
1209static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1210static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1211static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1212
1213static menu_entry e_menu_keyconfig[] =
1214{
1215 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1216 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1217 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1218 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1219 mee_label (""),
1220 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1221 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1222 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1223 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1224 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1225 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1226 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1227 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1228 mee_handler ("Rescan devices:", mh_input_rescan),
1229 mee_label (""),
1230 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1234 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1236 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1237 mee_end,
1238};
1239
1240static int menu_loop_keyconfig(int id, int keys)
1241{
1242 static int sel = 0;
1243
1244// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1245 me_loop(e_menu_keyconfig, &sel);
1246 return 0;
1247}
1248
1249// ------------ gfx options menu ------------
1250
1251static const char *men_scaler[] = {
1252 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1253};
1254static const char *men_soft_filter[] = { "None",
1255#ifdef __ARM_NEON__
1256 "scale2x", "eagle2x",
1257#endif
1258 NULL };
1259static const char *men_dummy[] = { NULL };
1260static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL };
1261static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1262 "int. 4:3 - uses integer if possible, else fractional";
1263static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1264 "using d-pad or move it using R+d-pad";
1265static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1266static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1267#ifdef __ARM_NEON__
1268static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1269#endif
1270
1271static int menu_loop_cscaler(int id, int keys)
1272{
1273 unsigned int inp;
1274
1275 g_scaler = SCALE_CUSTOM;
1276
1277 plat_gvideo_open(Config.PsxType);
1278
1279 for (;;)
1280 {
1281 menu_draw_begin(0, 1);
1282 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1283 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1284 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1285 menu_draw_end();
1286
1287 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1288 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1289 if (inp & PBTN_UP) g_layer_y--;
1290 if (inp & PBTN_DOWN) g_layer_y++;
1291 if (inp & PBTN_LEFT) g_layer_x--;
1292 if (inp & PBTN_RIGHT) g_layer_x++;
1293 if (!(inp & PBTN_R)) {
1294 if (inp & PBTN_UP) g_layer_h += 2;
1295 if (inp & PBTN_DOWN) g_layer_h -= 2;
1296 if (inp & PBTN_LEFT) g_layer_w += 2;
1297 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1298 }
1299 if (inp & (PBTN_MOK|PBTN_MBACK))
1300 break;
1301
1302 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1303 if (g_layer_x < 0) g_layer_x = 0;
1304 if (g_layer_x > 640) g_layer_x = 640;
1305 if (g_layer_y < 0) g_layer_y = 0;
1306 if (g_layer_y > 420) g_layer_y = 420;
1307 if (g_layer_w < 160) g_layer_w = 160;
1308 if (g_layer_h < 60) g_layer_h = 60;
1309 if (g_layer_x + g_layer_w > 800)
1310 g_layer_w = 800 - g_layer_x;
1311 if (g_layer_y + g_layer_h > 480)
1312 g_layer_h = 480 - g_layer_y;
1313 // resize the layer
1314 plat_gvideo_open(Config.PsxType);
1315 }
1316 }
1317
1318 plat_gvideo_close();
1319
1320 return 0;
1321}
1322
1323static menu_entry e_menu_gfx_options[] =
1324{
1325 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1326 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1327 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1328 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1329 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1330 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1331#ifdef __ARM_NEON__
1332 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1333 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1334#endif
1335 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1336// mee_onoff ("Vsync", 0, vsync, 1),
1337 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1338 mee_end,
1339};
1340
1341static int menu_loop_gfx_options(int id, int keys)
1342{
1343 static int sel = 0;
1344
1345 me_loop(e_menu_gfx_options, &sel);
1346
1347 return 0;
1348}
1349
1350// ------------ bios/plugins ------------
1351
1352#ifdef BUILTIN_GPU_NEON
1353
1354static const char h_gpu_neon[] =
1355 "Configure built-in NEON GPU plugin";
1356static const char h_gpu_neon_enhanced[] =
1357 "Renders in double resolution at the cost of lower performance\n"
1358 "(not available for high resolution games)";
1359static const char h_gpu_neon_enhanced_hack[] =
1360 "Speed hack for above option (glitches some games)";
1361static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1362
1363static menu_entry e_menu_plugin_gpu_neon[] =
1364{
1365 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1366 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1367 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1368 mee_end,
1369};
1370
1371static int menu_loop_plugin_gpu_neon(int id, int keys)
1372{
1373 static int sel = 0;
1374 me_loop(e_menu_plugin_gpu_neon, &sel);
1375 return 0;
1376}
1377
1378#endif
1379
1380static menu_entry e_menu_plugin_gpu_unai[] =
1381{
1382 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1383 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1384 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1385 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1386 mee_end,
1387};
1388
1389static int menu_loop_plugin_gpu_unai(int id, int keys)
1390{
1391 int sel = 0;
1392 me_loop(e_menu_plugin_gpu_unai, &sel);
1393 return 0;
1394}
1395
1396static menu_entry e_menu_plugin_gpu_senquack[] =
1397{
1398 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1399 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1400 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1401 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1402 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1403 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1404 mee_end,
1405};
1406
1407static int menu_loop_plugin_gpu_senquack(int id, int keys)
1408{
1409 int sel = 0;
1410 me_loop(e_menu_plugin_gpu_senquack, &sel);
1411 return 0;
1412}
1413
1414
1415static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1416//static const char h_gpu_0[] = "Needed for Chrono Cross";
1417static const char h_gpu_1[] = "Capcom fighting games";
1418static const char h_gpu_2[] = "Black screens in Lunar";
1419static const char h_gpu_3[] = "Compatibility mode";
1420static const char h_gpu_6[] = "Pandemonium 2";
1421//static const char h_gpu_7[] = "Skip every second frame";
1422static const char h_gpu_8[] = "Needed by Dark Forces";
1423static const char h_gpu_9[] = "better g-colors, worse textures";
1424static const char h_gpu_10[] = "Toggle busy flags after drawing";
1425
1426static menu_entry e_menu_plugin_gpu_peops[] =
1427{
1428 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1429// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1430 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1431 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1432 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1433 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1434// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1435 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1436 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1437 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1438 mee_end,
1439};
1440
1441static int menu_loop_plugin_gpu_peops(int id, int keys)
1442{
1443 static int sel = 0;
1444 me_loop(e_menu_plugin_gpu_peops, &sel);
1445 return 0;
1446}
1447
1448static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1449 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1450static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1451
1452static menu_entry e_menu_plugin_gpu_peopsgl[] =
1453{
1454 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1455 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1456 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1457 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1458 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1459 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1460 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1461 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1462 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1463 mee_label ("Fixes/hacks:"),
1464 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1465 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1466 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1467 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1468 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1469 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1470 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1471 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1472 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1473 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1474 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1475 mee_end,
1476};
1477
1478static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1479{
1480 static int sel = 0;
1481 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1482 return 0;
1483}
1484
1485static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1486static const char h_spu_volboost[] = "Large values cause distortion";
1487static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1488 "This is inaccurate and breaks games";
1489
1490static menu_entry e_menu_plugin_spu[] =
1491{
1492 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1493 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1494 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1495 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1496 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1497 mee_end,
1498};
1499
1500static int menu_loop_plugin_spu(int id, int keys)
1501{
1502 static int sel = 0;
1503 me_loop(e_menu_plugin_spu, &sel);
1504 return 0;
1505}
1506
1507static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1508 "savestates and can't be changed there. Must save\n"
1509 "config and reload the game for change to take effect";
1510static const char h_plugin_gpu[] =
1511#ifdef BUILTIN_GPU_NEON
1512 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1513#endif
1514 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1515 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1516 "gpu_senquack is more accurate but slower\n"
1517 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1518 "must save config and reload the game if changed";
1519static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1520 "must save config and reload the game if changed";
1521static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1522static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1523static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1524static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1525static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1526
1527static menu_entry e_menu_plugin_options[] =
1528{
1529 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1530 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1531 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1532#ifdef BUILTIN_GPU_NEON
1533 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1534#endif
1535 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1536 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1537 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1538 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1539 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1540 mee_end,
1541};
1542
1543static menu_entry e_menu_main2[];
1544
1545static int menu_loop_plugin_options(int id, int keys)
1546{
1547 static int sel = 0;
1548 me_loop(e_menu_plugin_options, &sel);
1549
1550 // sync BIOS/plugins
1551 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1552 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1553 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1554 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1555
1556 return 0;
1557}
1558
1559// ------------ adv options menu ------------
1560
1561#ifndef DRC_DISABLE
1562static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1563static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1564static const char h_cfg_gteunn[] = "May cause graphical glitches";
1565static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1566#endif
1567static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1568
1569static menu_entry e_menu_speed_hacks[] =
1570{
1571#ifndef DRC_DISABLE
1572 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1573 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1574 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1575 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1576#endif
1577 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1578 mee_end,
1579};
1580
1581static int menu_loop_speed_hacks(int id, int keys)
1582{
1583 static int sel = 0;
1584 menu_iopts[0] = Config.DisableStalls;
1585 me_loop(e_menu_speed_hacks, &sel);
1586 Config.DisableStalls = menu_iopts[0];
1587 return 0;
1588}
1589
1590static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1591
1592static const char h_cfg_cpul[] = "Shows CPU usage in %";
1593static const char h_cfg_spu[] = "Shows active SPU channels\n"
1594 "(green: normal, red: fmod, blue: noise)";
1595static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1596static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1597static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1598 "(proper .cue/.bin dump is needed otherwise)";
1599#ifndef DRC_DISABLE
1600static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1601 "Might be useful to overcome some dynarec bugs";
1602#endif
1603static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1604static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1605static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1606 "and exceptions (slow, interpreter only, keep off)";
1607static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1608 "causes a performance hit";
1609static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1610 "(adjust this if the game is too slow/too fast/hangs)";
1611
1612enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1613
1614static menu_entry e_menu_adv_options[] =
1615{
1616 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1617 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1618 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1619 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1620 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1621 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1622 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1623 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1624#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1625 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1626#endif
1627 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1628 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1629 mee_end,
1630};
1631
1632static int menu_loop_adv_options(int id, int keys)
1633{
1634 static int sel = 0;
1635 static struct {
1636 boolean *opt;
1637 int *mopt;
1638 } opts[] = {
1639 { &Config.Xa, &menu_iopts[AMO_XA] },
1640 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1641 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1642 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1643 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1644 };
1645 int i;
1646 for (i = 0; i < ARRAY_SIZE(opts); i++)
1647 *opts[i].mopt = *opts[i].opt;
1648 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1649
1650 me_loop(e_menu_adv_options, &sel);
1651
1652 for (i = 0; i < ARRAY_SIZE(opts); i++)
1653 *opts[i].opt = *opts[i].mopt;
1654 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1655
1656 return 0;
1657}
1658
1659// ------------ options menu ------------
1660
1661static int mh_restore_defaults(int id, int keys)
1662{
1663 menu_set_defconfig();
1664 menu_update_msg("defaults restored");
1665 return 1;
1666}
1667
1668static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1669static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1670/*
1671static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1672static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1673 "loading state or both";
1674*/
1675static const char h_restore_def[] = "Switches back to default / recommended\n"
1676 "configuration";
1677static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1678
1679static menu_entry e_menu_options[] =
1680{
1681// mee_range ("Save slot", 0, state_slot, 0, 9),
1682// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1683 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1684 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1685 mee_enum ("Region", 0, region, men_region),
1686 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1687#ifdef C64X_DSP
1688 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1689#else
1690 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1691#endif
1692 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1693 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1694 mee_handler ("[Advanced]", menu_loop_adv_options),
1695 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1696 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1697 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1698 mee_end,
1699};
1700
1701static int menu_loop_options(int id, int keys)
1702{
1703 static int sel = 0;
1704
1705 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1706 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1707 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1708
1709 me_loop(e_menu_options, &sel);
1710
1711 return 0;
1712}
1713
1714// ------------ debug menu ------------
1715
1716static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1717{
1718 int w = min(g_menuscreen_w, 1024);
1719 int h = min(g_menuscreen_h, 512);
1720 u16 *d = g_menuscreen_ptr;
1721 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1722 char buff[64];
1723 int ty = 1;
1724
1725 gpuf->ulFreezeVersion = 1;
1726 if (GPU_freeze != NULL)
1727 GPU_freeze(1, gpuf);
1728
1729 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1730 bgr555_to_rgb565(d, s, w * 2);
1731
1732 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1733 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1734 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1735 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1736 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1737}
1738
1739static void debug_menu_loop(void)
1740{
1741 int inp, df_x = 0, df_y = 0;
1742 GPUFreeze_t *gpuf;
1743
1744 gpuf = malloc(sizeof(*gpuf));
1745 if (gpuf == NULL)
1746 return;
1747
1748 while (1)
1749 {
1750 menu_draw_begin(0, 1);
1751 draw_frame_debug(gpuf, df_x, df_y);
1752 menu_draw_end();
1753
1754 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1755 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1756 if (inp & PBTN_MBACK) break;
1757 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1758 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1759 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1760 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1761 }
1762
1763 free(gpuf);
1764}
1765
1766// --------- memcard manager ---------
1767
1768static void draw_mc_icon(int dx, int dy, const u16 *s)
1769{
1770 u16 *d;
1771 int x, y, l, p;
1772
1773 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1774
1775 for (y = 0; y < 16; y++, s += 16) {
1776 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1777 for (x = 0; x < 16; x++) {
1778 p = s[x];
1779 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1780 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1781 }
1782 }
1783 }
1784}
1785
1786static void draw_mc_bg(void)
1787{
1788 McdBlock *blocks1, *blocks2;
1789 int maxicons = 15;
1790 int i, y, row2;
1791
1792 blocks1 = malloc(15 * sizeof(blocks1[0]));
1793 blocks2 = malloc(15 * sizeof(blocks1[0]));
1794 if (blocks1 == NULL || blocks2 == NULL)
1795 goto out;
1796
1797 for (i = 0; i < 15; i++) {
1798 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1799 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1800 }
1801
1802 menu_draw_begin(1, 1);
1803
1804 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1805
1806 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1807 if (y < 0) {
1808 // doesn't fit..
1809 y = 0;
1810 maxicons = g_menuscreen_h / 32;
1811 }
1812
1813 row2 = g_menuscreen_w / 2;
1814 for (i = 0; i < maxicons; i++) {
1815 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1816 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1817
1818 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1819 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1820 }
1821
1822 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1823
1824 menu_draw_end();
1825out:
1826 free(blocks1);
1827 free(blocks2);
1828}
1829
1830static void handle_memcard_sel(void)
1831{
1832 strcpy(Config.Mcd1, "none");
1833 if (memcard1_sel != 0)
1834 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1835 strcpy(Config.Mcd2, "none");
1836 if (memcard2_sel != 0)
1837 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1838 LoadMcds(Config.Mcd1, Config.Mcd2);
1839 draw_mc_bg();
1840}
1841
1842static menu_entry e_memcard_options[] =
1843{
1844 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1845 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1846 mee_end,
1847};
1848
1849static int menu_loop_memcards(int id, int keys)
1850{
1851 static int sel = 0;
1852 char *p;
1853 int i;
1854
1855 memcard1_sel = memcard2_sel = 0;
1856 p = strrchr(Config.Mcd1, '/');
1857 if (p != NULL)
1858 for (i = 0; memcards[i] != NULL; i++)
1859 if (strcmp(p + 1, memcards[i]) == 0)
1860 { memcard1_sel = i; break; }
1861 p = strrchr(Config.Mcd2, '/');
1862 if (p != NULL)
1863 for (i = 0; memcards[i] != NULL; i++)
1864 if (strcmp(p + 1, memcards[i]) == 0)
1865 { memcard2_sel = i; break; }
1866
1867 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1868
1869 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1870
1871 return 0;
1872}
1873
1874// ------------ cheats menu ------------
1875
1876static void draw_cheatlist(int sel)
1877{
1878 int max_cnt, start, i, pos, active;
1879
1880 max_cnt = g_menuscreen_h / me_sfont_h;
1881 start = max_cnt / 2 - sel;
1882
1883 menu_draw_begin(1, 1);
1884
1885 for (i = 0; i < NumCheats; i++) {
1886 pos = start + i;
1887 if (pos < 0) continue;
1888 if (pos >= max_cnt) break;
1889 active = Cheats[i].Enabled;
1890 smalltext_out16(14, pos * me_sfont_h,
1891 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1892 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1893 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1894 }
1895 pos = start + i;
1896 if (pos < max_cnt)
1897 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1898
1899 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1900 menu_draw_end();
1901}
1902
1903static void menu_loop_cheats(void)
1904{
1905 static int menu_sel = 0;
1906 int inp;
1907
1908 for (;;)
1909 {
1910 draw_cheatlist(menu_sel);
1911 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1912 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1913 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1914 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1915 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1916 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1917 if (inp & PBTN_MOK) { // action
1918 if (menu_sel < NumCheats)
1919 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1920 else break;
1921 }
1922 if (inp & PBTN_MBACK)
1923 break;
1924 }
1925}
1926
1927// --------- main menu help ----------
1928
1929static void menu_bios_warn(void)
1930{
1931 int inp;
1932 static const char msg[] =
1933 "You don't seem to have copied any BIOS\n"
1934 "files to\n"
1935 MENU_BIOS_PATH "\n\n"
1936
1937 "While many games work fine with fake\n"
1938 "(HLE) BIOS, others (like MGS and FF8)\n"
1939 "require BIOS to work.\n"
1940 "After copying the file, you'll also need\n"
1941 "to select it in the emu's menu:\n"
1942 "options->[BIOS/Plugins]\n\n"
1943 "The file is usually named SCPH1001.BIN,\n"
1944 "but other not compressed files can be\n"
1945 "used too.\n\n"
1946 "Press %s or %s to continue";
1947 char tmp_msg[sizeof(msg) + 64];
1948
1949 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1950 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1951 while (1)
1952 {
1953 draw_menu_message(tmp_msg, NULL);
1954
1955 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1956 if (inp & (PBTN_MBACK|PBTN_MOK))
1957 return;
1958 }
1959}
1960
1961// ------------ main menu ------------
1962
1963static menu_entry e_menu_main[];
1964
1965static void draw_frame_main(void)
1966{
1967 struct tm *tmp;
1968 time_t ltime;
1969 int capacity;
1970 char ltime_s[16];
1971 char buff[64];
1972 char *out;
1973
1974 if (CdromId[0] != 0) {
1975 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1976 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1977 Config.HLE ? "HLE" : "BIOS");
1978 smalltext_out16(4, 1, buff, 0x105f);
1979 }
1980
1981 if (ready_to_go) {
1982 capacity = plat_target_bat_capacity_get();
1983 ltime = time(NULL);
1984 tmp = localtime(&ltime);
1985 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1986 if (capacity >= 0) {
1987 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1988 out = buff;
1989 }
1990 else
1991 out = ltime_s;
1992 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1993 }
1994}
1995
1996static void draw_frame_credits(void)
1997{
1998 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1999}
2000
2001static const char credits_text[] =
2002 "PCSX-ReARMed\n\n"
2003 "(C) 1999-2003 PCSX Team\n"
2004 "(C) 2005-2009 PCSX-df Team\n"
2005 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2006 "ARM recompiler (C) 2009-2011 Ari64\n"
2007#ifdef BUILTIN_GPU_NEON
2008 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2009#endif
2010 "PEOpS GPU and SPU by Pete Bernert\n"
2011 " and the P.E.Op.S. team\n"
2012 "PCSX4ALL plugin by PCSX4ALL team\n"
2013 " Chui, Franxis, Unai\n\n"
2014 "integration, optimization and\n"
2015 " frontend (C) 2010-2015 notaz\n";
2016
2017static int reset_game(void)
2018{
2019 // sanity check
2020 if (bios_sel == 0 && !Config.HLE)
2021 return -1;
2022
2023 ClosePlugins();
2024 OpenPlugins();
2025 SysReset();
2026 if (Config.HLE) {
2027 if (LoadCdrom() == -1)
2028 return -1;
2029 }
2030 return 0;
2031}
2032
2033static int reload_plugins(const char *cdimg)
2034{
2035 pl_vout_buf = NULL;
2036
2037 ClosePlugins();
2038
2039 set_cd_image(cdimg);
2040 LoadPlugins();
2041 pcnt_hook_plugins();
2042 NetOpened = 0;
2043 if (OpenPlugins() == -1) {
2044 menu_update_msg("failed to open plugins");
2045 return -1;
2046 }
2047 plugin_call_rearmed_cbs();
2048
2049 cdrIsoMultidiskCount = 1;
2050 CdromId[0] = '\0';
2051 CdromLabel[0] = '\0';
2052
2053 return 0;
2054}
2055
2056static int run_bios(void)
2057{
2058 boolean origSlowBoot = Config.SlowBoot;
2059
2060 if (bios_sel == 0)
2061 return -1;
2062
2063 ready_to_go = 0;
2064 if (reload_plugins(NULL) != 0)
2065 return -1;
2066 Config.SlowBoot = 1;
2067 SysReset();
2068 Config.SlowBoot = origSlowBoot;
2069
2070 ready_to_go = 1;
2071 return 0;
2072}
2073
2074static int run_exe(void)
2075{
2076 const char *exts[] = { "exe", NULL };
2077 const char *fname;
2078
2079 fname = menu_loop_romsel(last_selected_fname,
2080 sizeof(last_selected_fname), exts, NULL);
2081 if (fname == NULL)
2082 return -1;
2083
2084 ready_to_go = 0;
2085 if (reload_plugins(NULL) != 0)
2086 return -1;
2087
2088 SysReset();
2089 if (Load(fname) != 0) {
2090 menu_update_msg("exe load failed, bad file?");
2091 printf("meh\n");
2092 return -1;
2093 }
2094
2095 ready_to_go = 1;
2096 return 0;
2097}
2098
2099static int run_cd_image(const char *fname)
2100{
2101 int autoload_state = g_autostateld_opt;
2102
2103 ready_to_go = 0;
2104 reload_plugins(fname);
2105
2106 // always autodetect, menu_sync_config will override as needed
2107 Config.PsxAuto = 1;
2108
2109 if (CheckCdrom() == -1) {
2110 // Only check the CD if we are starting the console with a CD
2111 ClosePlugins();
2112 menu_update_msg("unsupported/invalid CD image");
2113 return -1;
2114 }
2115
2116 SysReset();
2117
2118 // Read main executable directly from CDRom and start it
2119 if (LoadCdrom() == -1) {
2120 ClosePlugins();
2121 menu_update_msg("failed to load CD image");
2122 return -1;
2123 }
2124
2125 emu_on_new_cd(1);
2126 ready_to_go = 1;
2127
2128 if (autoload_state) {
2129 unsigned int newest = 0;
2130 int time, slot, newest_slot = -1;
2131
2132 for (slot = 0; slot < 10; slot++) {
2133 if (emu_check_save_file(slot, &time)) {
2134 if ((unsigned int)time > newest) {
2135 newest = time;
2136 newest_slot = slot;
2137 }
2138 }
2139 }
2140
2141 if (newest_slot >= 0) {
2142 lprintf("autoload slot %d\n", newest_slot);
2143 emu_load_state(newest_slot);
2144 }
2145 else {
2146 lprintf("no save to autoload.\n");
2147 }
2148 }
2149
2150 return 0;
2151}
2152
2153static int romsel_run(void)
2154{
2155 int prev_gpu, prev_spu;
2156 const char *fname;
2157
2158 fname = menu_loop_romsel(last_selected_fname,
2159 sizeof(last_selected_fname), filter_exts,
2160 optional_cdimg_filter);
2161 if (fname == NULL)
2162 return -1;
2163
2164 printf("selected file: %s\n", fname);
2165
2166 new_dynarec_clear_full();
2167
2168 if (run_cd_image(fname) != 0)
2169 return -1;
2170
2171 prev_gpu = gpu_plugsel;
2172 prev_spu = spu_plugsel;
2173 if (menu_load_config(1) != 0)
2174 menu_load_config(0);
2175
2176 // check for plugin changes, have to repeat
2177 // loading if game config changed plugins to reload them
2178 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2179 printf("plugin change detected, reloading plugins..\n");
2180 if (run_cd_image(fname) != 0)
2181 return -1;
2182 }
2183
2184 strcpy(last_selected_fname, fname);
2185 menu_do_last_cd_img(0);
2186 return 0;
2187}
2188
2189static int swap_cd_image(void)
2190{
2191 const char *fname;
2192
2193 fname = menu_loop_romsel(last_selected_fname,
2194 sizeof(last_selected_fname), filter_exts,
2195 optional_cdimg_filter);
2196 if (fname == NULL)
2197 return -1;
2198
2199 printf("selected file: %s\n", fname);
2200
2201 CdromId[0] = '\0';
2202 CdromLabel[0] = '\0';
2203
2204 set_cd_image(fname);
2205 if (ReloadCdromPlugin() < 0) {
2206 menu_update_msg("failed to load cdr plugin");
2207 return -1;
2208 }
2209 if (CDR_open() < 0) {
2210 menu_update_msg("failed to open cdr plugin");
2211 return -1;
2212 }
2213
2214 SetCdOpenCaseTime(time(NULL) + 2);
2215 LidInterrupt();
2216
2217 strcpy(last_selected_fname, fname);
2218 return 0;
2219}
2220
2221static int swap_cd_multidisk(void)
2222{
2223 cdrIsoMultidiskSelect++;
2224 CdromId[0] = '\0';
2225 CdromLabel[0] = '\0';
2226
2227 CDR_close();
2228 if (CDR_open() < 0) {
2229 menu_update_msg("failed to open cdr plugin");
2230 return -1;
2231 }
2232
2233 SetCdOpenCaseTime(time(NULL) + 2);
2234 LidInterrupt();
2235
2236 return 0;
2237}
2238
2239static void load_pcsx_cht(void)
2240{
2241 static const char *exts[] = { "cht", NULL };
2242 const char *fname;
2243 char msg[64];
2244
2245 fname = menu_loop_romsel(last_selected_fname,
2246 sizeof(last_selected_fname), exts, NULL);
2247 if (fname == NULL)
2248 return;
2249
2250 printf("selected cheat file: %s\n", fname);
2251 LoadCheats(fname);
2252
2253 if (NumCheats == 0 && NumCodes == 0)
2254 menu_update_msg("failed to load cheats");
2255 else {
2256 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2257 menu_update_msg(msg);
2258 }
2259 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2260}
2261
2262static int main_menu_handler(int id, int keys)
2263{
2264 switch (id)
2265 {
2266 case MA_MAIN_RESUME_GAME:
2267 if (ready_to_go)
2268 return 1;
2269 break;
2270 case MA_MAIN_SAVE_STATE:
2271 if (ready_to_go)
2272 return menu_loop_savestate(0);
2273 break;
2274 case MA_MAIN_LOAD_STATE:
2275 if (ready_to_go)
2276 return menu_loop_savestate(1);
2277 break;
2278 case MA_MAIN_RESET_GAME:
2279 if (ready_to_go && reset_game() == 0)
2280 return 1;
2281 break;
2282 case MA_MAIN_LOAD_ROM:
2283 if (romsel_run() == 0)
2284 return 1;
2285 break;
2286 case MA_MAIN_SWAP_CD:
2287 if (swap_cd_image() == 0)
2288 return 1;
2289 break;
2290 case MA_MAIN_SWAP_CD_MULTI:
2291 if (swap_cd_multidisk() == 0)
2292 return 1;
2293 break;
2294 case MA_MAIN_RUN_BIOS:
2295 if (run_bios() == 0)
2296 return 1;
2297 break;
2298 case MA_MAIN_RUN_EXE:
2299 if (run_exe() == 0)
2300 return 1;
2301 break;
2302 case MA_MAIN_CHEATS:
2303 menu_loop_cheats();
2304 break;
2305 case MA_MAIN_LOAD_CHEATS:
2306 load_pcsx_cht();
2307 break;
2308 case MA_MAIN_CREDITS:
2309 draw_menu_message(credits_text, draw_frame_credits);
2310 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2311 break;
2312 case MA_MAIN_EXIT:
2313 emu_core_ask_exit();
2314 return 1;
2315 default:
2316 lprintf("%s: something unknown selected\n", __FUNCTION__);
2317 break;
2318 }
2319
2320 return 0;
2321}
2322
2323static menu_entry e_menu_main2[] =
2324{
2325 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2326 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2327 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2328 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2329 mee_handler ("Memcard manager", menu_loop_memcards),
2330 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2331 mee_end,
2332};
2333
2334static int main_menu2_handler(int id, int keys)
2335{
2336 static int sel = 0;
2337
2338 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2339 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2340 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2341 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2342
2343 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2344}
2345
2346static const char h_extra[] = "Change CD, manage memcards..\n";
2347
2348static menu_entry e_menu_main[] =
2349{
2350 mee_label (""),
2351 mee_label (""),
2352 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2353 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2354 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2355 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2356 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2357 mee_handler ("Options", menu_loop_options),
2358 mee_handler ("Controls", menu_loop_keyconfig),
2359 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2360 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2361 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2362 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2363 mee_end,
2364};
2365
2366// ----------------------------
2367
2368static void menu_leave_emu(void);
2369
2370void menu_loop(void)
2371{
2372 static int warned_about_bios = 0;
2373 static int sel = 0;
2374
2375 menu_leave_emu();
2376
2377 if (config_save_counter == 0) {
2378 // assume first run
2379 if (bioses[1] != NULL) {
2380 // autoselect BIOS to make user's life easier
2381 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2382 bios_sel = 1;
2383 }
2384 else if (!warned_about_bios) {
2385 menu_bios_warn();
2386 warned_about_bios = 1;
2387 }
2388 }
2389
2390 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2391 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2392 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2393 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2394 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2395
2396 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2397
2398 do {
2399 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2400 } while (!ready_to_go && !g_emu_want_quit);
2401
2402 /* wait until menu, ok, back is released */
2403 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2404 ;
2405
2406 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2407
2408 menu_prepare_emu();
2409}
2410
2411static int qsort_strcmp(const void *p1, const void *p2)
2412{
2413 char * const *s1 = (char * const *)p1;
2414 char * const *s2 = (char * const *)p2;
2415 return strcasecmp(*s1, *s2);
2416}
2417
2418static void scan_bios_plugins(void)
2419{
2420 char fname[MAXPATHLEN];
2421 struct dirent *ent;
2422 int bios_i, gpu_i, spu_i, mc_i;
2423 char *p;
2424 DIR *dir;
2425
2426 bioses[0] = "HLE";
2427 gpu_plugins[0] = "builtin_gpu";
2428 spu_plugins[0] = "builtin_spu";
2429 memcards[0] = "(none)";
2430 bios_i = gpu_i = spu_i = mc_i = 1;
2431
2432 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2433 dir = opendir(fname);
2434 if (dir == NULL) {
2435 perror("scan_bios_plugins bios opendir");
2436 goto do_plugins;
2437 }
2438
2439 while (1) {
2440 struct stat st;
2441
2442 errno = 0;
2443 ent = readdir(dir);
2444 if (ent == NULL) {
2445 if (errno != 0)
2446 perror("readdir");
2447 break;
2448 }
2449
2450 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2451 continue;
2452
2453 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2454 if (stat(fname, &st) != 0
2455 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2456 printf("bad BIOS file: %s\n", ent->d_name);
2457 continue;
2458 }
2459
2460 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2461 bioses[bios_i++] = strdup(ent->d_name);
2462 continue;
2463 }
2464
2465 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2466 }
2467
2468 closedir(dir);
2469
2470do_plugins:
2471 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2472 dir = opendir(fname);
2473 if (dir == NULL) {
2474 perror("scan_bios_plugins plugins opendir");
2475 goto do_memcards;
2476 }
2477
2478 while (1) {
2479 void *h, *tmp;
2480
2481 errno = 0;
2482 ent = readdir(dir);
2483 if (ent == NULL) {
2484 if (errno != 0)
2485 perror("readdir");
2486 break;
2487 }
2488 p = strstr(ent->d_name, ".so");
2489 if (p == NULL)
2490 continue;
2491
2492 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2493 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2494 if (h == NULL) {
2495 fprintf(stderr, "%s\n", dlerror());
2496 continue;
2497 }
2498
2499 // now what do we have here?
2500 tmp = dlsym(h, "GPUinit");
2501 if (tmp) {
2502 dlclose(h);
2503 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2504 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2505 continue;
2506 }
2507
2508 tmp = dlsym(h, "SPUinit");
2509 if (tmp) {
2510 dlclose(h);
2511 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2512 spu_plugins[spu_i++] = strdup(ent->d_name);
2513 continue;
2514 }
2515
2516 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2517 dlclose(h);
2518 }
2519
2520 closedir(dir);
2521
2522do_memcards:
2523 dir = opendir("." MEMCARD_DIR);
2524 if (dir == NULL) {
2525 perror("scan_bios_plugins memcards opendir");
2526 return;
2527 }
2528
2529 while (1) {
2530 struct stat st;
2531
2532 errno = 0;
2533 ent = readdir(dir);
2534 if (ent == NULL) {
2535 if (errno != 0)
2536 perror("readdir");
2537 break;
2538 }
2539
2540 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2541 continue;
2542
2543 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2544 if (stat(fname, &st) != 0) {
2545 printf("bad memcard file: %s\n", ent->d_name);
2546 continue;
2547 }
2548
2549 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2550 memcards[mc_i++] = strdup(ent->d_name);
2551 continue;
2552 }
2553
2554 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2555 }
2556
2557 if (mc_i > 2)
2558 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2559
2560 closedir(dir);
2561}
2562
2563void menu_init(void)
2564{
2565 char buff[MAXPATHLEN];
2566 int i;
2567
2568 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2569
2570 scan_bios_plugins();
2571 menu_init_base();
2572
2573 menu_set_defconfig();
2574 menu_load_config(0);
2575 menu_do_last_cd_img(1);
2576 last_vout_w = 320;
2577 last_vout_h = 240;
2578 last_vout_bpp = 16;
2579
2580 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2581 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2582 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2583 fprintf(stderr, "OOM\n");
2584 exit(1);
2585 }
2586
2587 emu_make_path(buff, "skin/background.png", sizeof(buff));
2588 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2589
2590 i = plat_target.cpu_clock_set != NULL
2591 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2592 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2593
2594 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2595 e_menu_gfx_options[i].data = plat_target.vout_methods;
2596 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2597 plat_target.vout_methods != NULL);
2598
2599 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2600 e_menu_gfx_options[i].data = plat_target.hwfilters;
2601 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2602 plat_target.hwfilters != NULL);
2603
2604 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2605 plat_target.gamma_set != NULL);
2606
2607#ifdef HAVE_PRE_ARMV7
2608 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2609#endif
2610 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2611 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2612 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2613 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2614 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2615 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2616 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2617}
2618
2619void menu_notify_mode_change(int w, int h, int bpp)
2620{
2621 last_vout_w = w;
2622 last_vout_h = h;
2623 last_vout_bpp = bpp;
2624}
2625
2626static void menu_leave_emu(void)
2627{
2628 if (GPU_close != NULL) {
2629 int ret = GPU_close();
2630 if (ret)
2631 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2632 }
2633
2634 plat_video_menu_enter(ready_to_go);
2635
2636 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2637 if (pl_vout_buf != NULL && ready_to_go) {
2638 int x = max(0, g_menuscreen_w - last_vout_w);
2639 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2640 int w = min(g_menuscreen_w, last_vout_w);
2641 int h = min(g_menuscreen_h, last_vout_h);
2642 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2643 char *s = pl_vout_buf;
2644
2645 if (last_vout_bpp == 16) {
2646 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2647 menu_darken_bg(d, s, w, 0);
2648 }
2649 else {
2650 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2651 rgb888_to_rgb565(d, s, w * 3);
2652 menu_darken_bg(d, d, w, 0);
2653 }
2654 }
2655 }
2656
2657 if (ready_to_go)
2658 cpu_clock = plat_target_cpu_clock_get();
2659}
2660
2661void menu_prepare_emu(void)
2662{
2663 R3000Acpu *prev_cpu = psxCpu;
2664
2665 plat_video_menu_leave();
2666
2667 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2668 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2669 #else
2670 psxCpu = &psxInt;
2671 #endif
2672 if (psxCpu != prev_cpu) {
2673 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2674 prev_cpu->Shutdown();
2675 psxCpu->Init();
2676 psxCpu->Reset();
2677 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2678 }
2679
2680 menu_sync_config();
2681 psxCpu->ApplyConfig();
2682
2683 // core doesn't care about Config.Cdda changes,
2684 // so handle them manually here
2685 if (Config.Cdda)
2686 CDR_stop();
2687
2688 if (cpu_clock > 0)
2689 plat_target_cpu_clock_set(cpu_clock);
2690
2691 // push config to GPU plugin
2692 plugin_call_rearmed_cbs();
2693
2694 if (GPU_open != NULL) {
2695 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2696 if (ret)
2697 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2698 }
2699
2700 dfinput_activate();
2701}
2702
2703void menu_update_msg(const char *msg)
2704{
2705 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2706 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2707
2708 menu_error_time = plat_get_ticks_ms();
2709 lprintf("msg: %s\n", menu_error_msg);
2710}
2711
2712void menu_finish(void)
2713{
2714 if (cpu_clock_st > 0)
2715 plat_target_cpu_clock_set(cpu_clock_st);
2716}