drc: adjust bogus looking check
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK 57
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(Cpu),
402 CE_INTVAL(region),
403 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_gamma),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
417 CE_INTVAL(g_opts),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
464};
465
466static char *get_cd_label(void)
467{
468 static char trimlabel[33];
469 int j;
470
471 strncpy(trimlabel, CdromLabel, 32);
472 trimlabel[32] = 0;
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
475 trimlabel[j] = 0;
476
477 return trimlabel;
478}
479
480static void make_cfg_fname(char *buf, size_t size, int is_game)
481{
482 if (is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
484 else
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
486}
487
488static void keys_write_all(FILE *f);
489static char *mystrip(char *str);
490
491static int menu_write_config(int is_game)
492{
493 char cfgfile[MAXPATHLEN];
494 FILE *f;
495 int i;
496
497 config_save_counter++;
498
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
501 if (f == NULL) {
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
503 return -1;
504 }
505
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
509 case 0:
510 fprintf(f, "%s\n", (char *)config_data[i].val);
511 break;
512 case 1:
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
514 break;
515 case 2:
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
517 break;
518 case 4:
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
520 break;
521 default:
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
524 break;
525 }
526 }
527
528 keys_write_all(f);
529 fclose(f);
530
531 return 0;
532}
533
534static int menu_do_last_cd_img(int is_get)
535{
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
537 char path[256];
538 struct stat64 st;
539 FILE *f;
540 int i, ret = -1;
541
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
544 if (f == NULL) {
545 ret = -1;
546 goto out;
547 }
548
549 if (is_get) {
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
553 }
554 else
555 fprintf(f, "%s\n", last_selected_fname);
556 fclose(f);
557
558out:
559 if (is_get) {
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
562 {
563 if (i >= ARRAY_SIZE(defaults))
564 break;
565 strcpy(last_selected_fname, defaults[i]);
566 }
567 }
568
569 return 0;
570}
571
572static void parse_str_val(char *cval, const char *src)
573{
574 char *tmp;
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
578 if (tmp == NULL)
579 tmp = strchr(cval, '\r');
580 if (tmp != NULL)
581 *tmp = 0;
582}
583
584static void keys_load_all(const char *cfg);
585
586static int menu_load_config(int is_game)
587{
588 char cfgfile[MAXPATHLEN];
589 int i, ret = -1;
590 long size;
591 char *cfg;
592 FILE *f;
593
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
596 if (f == NULL) {
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
598 goto fail;
599 }
600
601 fseek(f, 0, SEEK_END);
602 size = ftell(f);
603 if (size <= 0) {
604 printf("bad size %ld: %s\n", size, cfgfile);
605 goto fail;
606 }
607
608 cfg = malloc(size + 1);
609 if (cfg == NULL)
610 goto fail;
611
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
615 goto fail_read;
616 }
617 cfg[size] = 0;
618
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
620 char *tmp, *tmp2;
621 u32 val;
622
623 tmp = strstr(cfg, config_data[i].name);
624 if (tmp == NULL)
625 continue;
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
628 continue;
629 tmp += 3;
630
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
633 continue;
634 }
635
636 tmp2 = NULL;
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
640
641 switch (config_data[i].len) {
642 case 1:
643 *(u8 *)config_data[i].val = val;
644 break;
645 case 2:
646 *(u16 *)config_data[i].val = val;
647 break;
648 case 4:
649 *(u32 *)config_data[i].val = val;
650 break;
651 default:
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
654 break;
655 }
656 }
657
658 if (!is_game) {
659 char *tmp = strstr(cfg, "lastcdimg = ");
660 if (tmp != NULL) {
661 tmp += 12;
662 parse_str_val(last_selected_fname, tmp);
663 }
664 }
665
666 keys_load_all(cfg);
667 ret = 0;
668fail_read:
669 free(cfg);
670fail:
671 if (f != NULL)
672 fclose(f);
673
674 menu_sync_config();
675
676 // sync plugins
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
680
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
684
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
688
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
694
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
701 }
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
708 }
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
711
712 return ret;
713}
714
715static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
717 #ifdef HAVE_CHD
718 "chd",
719 #endif
720 "bz", "znx", "pbp", "cbn", NULL
721};
722
723// rrrr rggg gggb bbbb
724static unsigned short fname2color(const char *fname)
725{
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
728 };
729 const char *ext = strrchr(fname, '.');
730 int i;
731
732 if (ext == NULL)
733 return 0xffff;
734 ext++;
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
737 return 0x7bff;
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
740 return 0xa514;
741 return 0xffff;
742}
743
744static void draw_savestate_bg(int slot);
745
746#define MENU_ALIGN_LEFT
747#ifndef HAVE_PRE_ARMV7 // assume hires device
748#define MENU_X2 1
749#else
750#define MENU_X2 0
751#endif
752
753#include "libpicofe/menu.c"
754
755// a bit of black magic here
756static void draw_savestate_bg(int slot)
757{
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
759 int x, y, w, h;
760 char fname[MAXPATHLEN];
761 GPUFreeze_t *gpu;
762 u16 *s, *d;
763 gzFile f;
764 int ret;
765 u32 tmp;
766
767 ret = get_state_filename(fname, sizeof(fname), slot);
768 if (ret != 0)
769 return;
770
771 f = gzopen(fname, "rb");
772 if (f == NULL)
773 return;
774
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
777 gzclose(f);
778 return;
779 }
780
781 gpu = malloc(sizeof(*gpu));
782 if (gpu == NULL) {
783 gzclose(f);
784 return;
785 }
786
787 ret = gzread(f, gpu, sizeof(*gpu));
788 gzclose(f);
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
791 goto out;
792 }
793
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
795
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
798
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
805 h *= 2;
806 if (h <= 0 || h > 512)
807 goto out;
808 if (y > 512 - 64)
809 y = 0;
810 if (y + h > 512)
811 h = 512 - y;
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
813
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
819
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
823 else
824 bgr555_to_rgb565(d, s, w * 2);
825
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
829 }
830
831out:
832 free(gpu);
833}
834
835// -------------- key config --------------
836
837me_bind_action me_ctrl_actions[] =
838{
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
855 { NULL, 0 }
856};
857
858me_bind_action emuctrl_actions[] =
859{
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867#ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
869#endif
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871#if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
873#endif
874#if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
876#endif
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
882#if MENU_SHOW_VOLUME
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
885#endif
886 { NULL, 0 }
887};
888
889static char *mystrip(char *str)
890{
891 int i, len;
892
893 len = strlen(str);
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
897
898 len = strlen(str);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
901 str[i+1] = 0;
902
903 return str;
904}
905
906static void get_line(char *d, size_t size, const char *s)
907{
908 const char *pe;
909 size_t len;
910
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
912 ;
913 len = pe - s;
914 if (len > size - 1)
915 len = size - 1;
916 strncpy(d, s, len);
917 d[len] = 0;
918}
919
920static void keys_write_all(FILE *f)
921{
922 int d;
923
924 for (d = 0; d < IN_MAX_DEVS; d++)
925 {
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
928 int k, count = 0;
929
930 if (binds == NULL || name == NULL)
931 continue;
932
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
935
936 for (k = 0; k < count; k++)
937 {
938 int i, kbinds, mask;
939 char act[32];
940
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
943
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
947 if (mask & kbinds) {
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
950 kbinds &= ~mask;
951 }
952 mask = me_ctrl_actions[i].mask << 16;
953 if (mask & kbinds) {
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
956 kbinds &= ~mask;
957 }
958 }
959
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
963 if (mask & kbinds) {
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
966 kbinds &= ~mask;
967 }
968 }
969 }
970
971 for (k = 0; k < array_size(in_adev); k++)
972 {
973 if (in_adev[k] == d)
974 fprintf(f, "bind_analog = %d\n", k);
975 }
976 }
977}
978
979static int parse_bind_val(const char *val, int *type)
980{
981 int i;
982
983 *type = IN_BINDTYPE_NONE;
984 if (val[0] == 0)
985 return 0;
986
987 if (strncasecmp(val, "player", 6) == 0)
988 {
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
991
992 if ((unsigned int)player > 1)
993 return -1;
994 if (player == 1)
995 shift = 16;
996
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1001 }
1002 }
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1007 }
1008 }
1009
1010 return -1;
1011}
1012
1013static void keys_load_all(const char *cfg)
1014{
1015 char dev[256], key[128], *act;
1016 const char *p;
1017 int bind, bindtype;
1018 int ret, dev_id;
1019
1020 p = cfg;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1022 p += 10;
1023
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1027
1028 dev_id = in_config_parse_dev(dev);
1029 if (dev_id < 0) {
1030 printf("input: can't handle dev: %s\n", dev);
1031 continue;
1032 }
1033
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1037 break;
1038
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1041 p += 11;
1042 if (ret != 1) {
1043 printf("input: parse error: %16s..\n", p);
1044 continue;
1045 }
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1048 continue;
1049 }
1050 in_adev[bind] = dev_id;
1051 continue;
1052 }
1053
1054 p += 4;
1055 if (*p != ' ') {
1056 printf("input: parse error: %16s..\n", p);
1057 continue;
1058 }
1059
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1062 if (act == NULL) {
1063 printf("parse failed: %16s..\n", p);
1064 continue;
1065 }
1066 *act = 0;
1067 act++;
1068 mystrip(key);
1069 mystrip(act);
1070
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1075 }
1076 else
1077 lprintf("config: unhandled action \"%s\"\n", act);
1078 }
1079 }
1080 in_clean_binds();
1081}
1082
1083static int key_config_loop_wrap(int id, int keys)
1084{
1085 switch (id) {
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1088 break;
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1091 break;
1092 case MA_CTRL_EMU:
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1094 break;
1095 default:
1096 break;
1097 }
1098 return 0;
1099}
1100
1101static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103static const char *adevnames[IN_MAX_DEVS + 2];
1104static int stick_sel[2];
1105
1106static menu_entry e_menu_keyconfig_analog[] =
1107{
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1116 mee_end,
1117};
1118
1119static int key_config_analog(int id, int keys)
1120{
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1123
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1127
1128 adevnames[0] = "None";
1129 i = 1;
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1131 {
1132 const char *name = in_get_dev_name(d, 0, 1);
1133 if (name == NULL)
1134 continue;
1135
1136 count = 0;
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1138 if (count == 0)
1139 continue;
1140
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1143 sel2dev_map[i] = d;
1144 adevnames[i++] = name;
1145 }
1146 adevnames[i] = NULL;
1147
1148 me_loop(e_menu_keyconfig_analog, &sel);
1149
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1152
1153 return 0;
1154}
1155
1156static const char *mgn_dev_name(int id, int *offs)
1157{
1158 const char *name = NULL;
1159 static int it = 0;
1160
1161 if (id == MA_CTRL_DEV_FIRST)
1162 it = 0;
1163
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1166 if (name != NULL)
1167 break;
1168 }
1169
1170 it++;
1171 return name;
1172}
1173
1174static const char *mgn_saveloadcfg(int id, int *offs)
1175{
1176 return "";
1177}
1178
1179static int mh_savecfg(int id, int keys)
1180{
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1183 else
1184 menu_update_msg("failed to write config");
1185
1186 return 1;
1187}
1188
1189static int mh_input_rescan(int id, int keys)
1190{
1191 //menu_sync_config();
1192 in_probe();
1193 menu_update_msg("rescan complete.");
1194
1195 return 0;
1196}
1197
1198static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1201 "GunCon",
1202 NULL
1203};
1204static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1207
1208static menu_entry e_menu_keyconfig[] =
1209{
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1214 mee_label (""),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1224 mee_label (""),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_end,
1233};
1234
1235static int menu_loop_keyconfig(int id, int keys)
1236{
1237 static int sel = 0;
1238
1239// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1241 return 0;
1242}
1243
1244// ------------ gfx options menu ------------
1245
1246static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1248};
1249static const char *men_soft_filter[] = { "None",
1250#ifdef __ARM_NEON__
1251 "scale2x", "eagle2x",
1252#endif
1253 NULL };
1254static const char *men_dummy[] = { NULL };
1255static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1260static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1261#ifdef __ARM_NEON__
1262static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1263#endif
1264
1265static int menu_loop_cscaler(int id, int keys)
1266{
1267 unsigned int inp;
1268
1269 g_scaler = SCALE_CUSTOM;
1270
1271 plat_gvideo_open(Config.PsxType);
1272
1273 for (;;)
1274 {
1275 menu_draw_begin(0, 1);
1276 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1277 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1278 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1279 menu_draw_end();
1280
1281 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1282 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1283 if (inp & PBTN_UP) g_layer_y--;
1284 if (inp & PBTN_DOWN) g_layer_y++;
1285 if (inp & PBTN_LEFT) g_layer_x--;
1286 if (inp & PBTN_RIGHT) g_layer_x++;
1287 if (!(inp & PBTN_R)) {
1288 if (inp & PBTN_UP) g_layer_h += 2;
1289 if (inp & PBTN_DOWN) g_layer_h -= 2;
1290 if (inp & PBTN_LEFT) g_layer_w += 2;
1291 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1292 }
1293 if (inp & (PBTN_MOK|PBTN_MBACK))
1294 break;
1295
1296 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1297 if (g_layer_x < 0) g_layer_x = 0;
1298 if (g_layer_x > 640) g_layer_x = 640;
1299 if (g_layer_y < 0) g_layer_y = 0;
1300 if (g_layer_y > 420) g_layer_y = 420;
1301 if (g_layer_w < 160) g_layer_w = 160;
1302 if (g_layer_h < 60) g_layer_h = 60;
1303 if (g_layer_x + g_layer_w > 800)
1304 g_layer_w = 800 - g_layer_x;
1305 if (g_layer_y + g_layer_h > 480)
1306 g_layer_h = 480 - g_layer_y;
1307 // resize the layer
1308 plat_gvideo_open(Config.PsxType);
1309 }
1310 }
1311
1312 plat_gvideo_close();
1313
1314 return 0;
1315}
1316
1317static menu_entry e_menu_gfx_options[] =
1318{
1319 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1320 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1321 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1322 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1323 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1324#ifdef __ARM_NEON__
1325 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1326 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1327#endif
1328 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1329// mee_onoff ("Vsync", 0, vsync, 1),
1330 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1331 mee_end,
1332};
1333
1334static int menu_loop_gfx_options(int id, int keys)
1335{
1336 static int sel = 0;
1337
1338 me_loop(e_menu_gfx_options, &sel);
1339
1340 return 0;
1341}
1342
1343// ------------ bios/plugins ------------
1344
1345#ifdef __ARM_NEON__
1346
1347static const char h_gpu_neon[] =
1348 "Configure built-in NEON GPU plugin";
1349static const char h_gpu_neon_enhanced[] =
1350 "Renders in double resolution at the cost of lower performance\n"
1351 "(not available for high resolution games)";
1352static const char h_gpu_neon_enhanced_hack[] =
1353 "Speed hack for above option (glitches some games)";
1354static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1355
1356static menu_entry e_menu_plugin_gpu_neon[] =
1357{
1358 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1359 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1360 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1361 mee_end,
1362};
1363
1364static int menu_loop_plugin_gpu_neon(int id, int keys)
1365{
1366 static int sel = 0;
1367 me_loop(e_menu_plugin_gpu_neon, &sel);
1368 return 0;
1369}
1370
1371#endif
1372
1373static menu_entry e_menu_plugin_gpu_unai[] =
1374{
1375 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1376 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1377 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1378 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1379 mee_end,
1380};
1381
1382static int menu_loop_plugin_gpu_unai(int id, int keys)
1383{
1384 int sel = 0;
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1386 return 0;
1387}
1388
1389static menu_entry e_menu_plugin_gpu_senquack[] =
1390{
1391 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1392 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1393 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1394 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1395 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1396 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1397 mee_end,
1398};
1399
1400static int menu_loop_plugin_gpu_senquack(int id, int keys)
1401{
1402 int sel = 0;
1403 me_loop(e_menu_plugin_gpu_senquack, &sel);
1404 return 0;
1405}
1406
1407
1408static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1409//static const char h_gpu_0[] = "Needed for Chrono Cross";
1410static const char h_gpu_1[] = "Capcom fighting games";
1411static const char h_gpu_2[] = "Black screens in Lunar";
1412static const char h_gpu_3[] = "Compatibility mode";
1413static const char h_gpu_6[] = "Pandemonium 2";
1414//static const char h_gpu_7[] = "Skip every second frame";
1415static const char h_gpu_8[] = "Needed by Dark Forces";
1416static const char h_gpu_9[] = "better g-colors, worse textures";
1417static const char h_gpu_10[] = "Toggle busy flags after drawing";
1418
1419static menu_entry e_menu_plugin_gpu_peops[] =
1420{
1421 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1422// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1423 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1424 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1425 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1426 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1427// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1428 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1429 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1430 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1431 mee_end,
1432};
1433
1434static int menu_loop_plugin_gpu_peops(int id, int keys)
1435{
1436 static int sel = 0;
1437 me_loop(e_menu_plugin_gpu_peops, &sel);
1438 return 0;
1439}
1440
1441static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1442 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1443static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1444
1445static menu_entry e_menu_plugin_gpu_peopsgl[] =
1446{
1447 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1448 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1449 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1450 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1451 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1452 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1453 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1454 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1455 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1456 mee_label ("Fixes/hacks:"),
1457 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1458 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1459 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1460 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1461 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1462 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1463 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1464 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1465 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1466 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1467 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1468 mee_end,
1469};
1470
1471static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1472{
1473 static int sel = 0;
1474 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1475 return 0;
1476}
1477
1478static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1479static const char h_spu_volboost[] = "Large values cause distortion";
1480static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1481 "This is inaccurate and breaks games";
1482
1483static menu_entry e_menu_plugin_spu[] =
1484{
1485 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1486 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1487 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1488 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1489 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1490 mee_end,
1491};
1492
1493static int menu_loop_plugin_spu(int id, int keys)
1494{
1495 static int sel = 0;
1496 me_loop(e_menu_plugin_spu, &sel);
1497 return 0;
1498}
1499
1500static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1501 "savestates and can't be changed there. Must save\n"
1502 "config and reload the game for change to take effect";
1503static const char h_plugin_gpu[] =
1504#ifdef __ARM_NEON__
1505 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1506#endif
1507 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1508 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1509 "gpu_senquack is more accurate but slower\n"
1510 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1511 "must save config and reload the game if changed";
1512static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1513 "must save config and reload the game if changed";
1514static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1515static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1516static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1517static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1518static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1519
1520static menu_entry e_menu_plugin_options[] =
1521{
1522 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1523 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1524 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1525#ifdef __ARM_NEON__
1526 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1527#endif
1528 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1529 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1530 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1531 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1532 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1533 mee_end,
1534};
1535
1536static menu_entry e_menu_main2[];
1537
1538static int menu_loop_plugin_options(int id, int keys)
1539{
1540 static int sel = 0;
1541 me_loop(e_menu_plugin_options, &sel);
1542
1543 // sync BIOS/plugins
1544 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1545 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1546 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1547 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1548
1549 return 0;
1550}
1551
1552// ------------ adv options menu ------------
1553
1554static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1555 "(lower value - less work for the emu, may be faster)";
1556static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1557static const char h_cfg_gteunn[] = "May cause graphical glitches";
1558static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1559
1560static menu_entry e_menu_speed_hacks[] =
1561{
1562 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1563 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1564 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1565 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1566 mee_end,
1567};
1568
1569static int menu_loop_speed_hacks(int id, int keys)
1570{
1571 static int sel = 0;
1572 me_loop(e_menu_speed_hacks, &sel);
1573 return 0;
1574}
1575
1576static const char h_cfg_cpul[] = "Shows CPU usage in %";
1577static const char h_cfg_spu[] = "Shows active SPU channels\n"
1578 "(green: normal, red: fmod, blue: noise)";
1579static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1580static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1581static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1582 "(proper .cue/.bin dump is needed otherwise)";
1583//static const char h_cfg_sio[] = "You should not need this, breaks games";
1584static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1585//static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1586// "(timing hack, breaks other games)";
1587static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1588 "(timing hack, breaks other games)";
1589static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1590 "Might be useful to overcome some dynarec bugs";
1591static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1592 "must reload game for any change to take effect";
1593static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1594 "Note: This breaks the PAL version of Spyro 2.";
1595
1596static menu_entry e_menu_adv_options[] =
1597{
1598 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1599 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1600 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1601 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1602 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1603 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1604 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1605#ifdef ICACHE_EMULATION
1606 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1607#endif
1608 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1609 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1610 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1611 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1612 mee_end,
1613};
1614
1615static int menu_loop_adv_options(int id, int keys)
1616{
1617 static int sel = 0;
1618 me_loop(e_menu_adv_options, &sel);
1619 return 0;
1620}
1621
1622// ------------ options menu ------------
1623
1624static int mh_restore_defaults(int id, int keys)
1625{
1626 menu_set_defconfig();
1627 menu_update_msg("defaults restored");
1628 return 1;
1629}
1630
1631static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1632static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1633/*
1634static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1635static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1636 "loading state or both";
1637*/
1638static const char h_restore_def[] = "Switches back to default / recommended\n"
1639 "configuration";
1640static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1641
1642static menu_entry e_menu_options[] =
1643{
1644// mee_range ("Save slot", 0, state_slot, 0, 9),
1645// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1646 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1647 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1648 mee_enum ("Region", 0, region, men_region),
1649 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1650#ifdef C64X_DSP
1651 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1652#else
1653 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1654#endif
1655 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1656 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1657 mee_handler ("[Advanced]", menu_loop_adv_options),
1658 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1659 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1660 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1661 mee_end,
1662};
1663
1664static int menu_loop_options(int id, int keys)
1665{
1666 static int sel = 0;
1667
1668 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1669 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1670 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1671
1672 me_loop(e_menu_options, &sel);
1673
1674 return 0;
1675}
1676
1677// ------------ debug menu ------------
1678
1679static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1680{
1681 int w = min(g_menuscreen_w, 1024);
1682 int h = min(g_menuscreen_h, 512);
1683 u16 *d = g_menuscreen_ptr;
1684 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1685 char buff[64];
1686 int ty = 1;
1687
1688 gpuf->ulFreezeVersion = 1;
1689 if (GPU_freeze != NULL)
1690 GPU_freeze(1, gpuf);
1691
1692 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1693 bgr555_to_rgb565(d, s, w * 2);
1694
1695 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1696 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1697 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1698 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1699 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1700}
1701
1702static void debug_menu_loop(void)
1703{
1704 int inp, df_x = 0, df_y = 0;
1705 GPUFreeze_t *gpuf;
1706
1707 gpuf = malloc(sizeof(*gpuf));
1708 if (gpuf == NULL)
1709 return;
1710
1711 while (1)
1712 {
1713 menu_draw_begin(0, 1);
1714 draw_frame_debug(gpuf, df_x, df_y);
1715 menu_draw_end();
1716
1717 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1718 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1719 if (inp & PBTN_MBACK) break;
1720 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1721 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1722 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1723 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1724 }
1725
1726 free(gpuf);
1727}
1728
1729// --------- memcard manager ---------
1730
1731static void draw_mc_icon(int dx, int dy, const u16 *s)
1732{
1733 u16 *d;
1734 int x, y, l, p;
1735
1736 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1737
1738 for (y = 0; y < 16; y++, s += 16) {
1739 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1740 for (x = 0; x < 16; x++) {
1741 p = s[x];
1742 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1743 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1744 }
1745 }
1746 }
1747}
1748
1749static void draw_mc_bg(void)
1750{
1751 McdBlock *blocks1, *blocks2;
1752 int maxicons = 15;
1753 int i, y, row2;
1754
1755 blocks1 = malloc(15 * sizeof(blocks1[0]));
1756 blocks2 = malloc(15 * sizeof(blocks1[0]));
1757 if (blocks1 == NULL || blocks2 == NULL)
1758 goto out;
1759
1760 for (i = 0; i < 15; i++) {
1761 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1762 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1763 }
1764
1765 menu_draw_begin(1, 1);
1766
1767 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1768
1769 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1770 if (y < 0) {
1771 // doesn't fit..
1772 y = 0;
1773 maxicons = g_menuscreen_h / 32;
1774 }
1775
1776 row2 = g_menuscreen_w / 2;
1777 for (i = 0; i < maxicons; i++) {
1778 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1779 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1780
1781 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1782 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1783 }
1784
1785 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1786
1787 menu_draw_end();
1788out:
1789 free(blocks1);
1790 free(blocks2);
1791}
1792
1793static void handle_memcard_sel(void)
1794{
1795 strcpy(Config.Mcd1, "none");
1796 if (memcard1_sel != 0)
1797 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1798 strcpy(Config.Mcd2, "none");
1799 if (memcard2_sel != 0)
1800 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1801 LoadMcds(Config.Mcd1, Config.Mcd2);
1802 draw_mc_bg();
1803}
1804
1805static menu_entry e_memcard_options[] =
1806{
1807 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1808 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1809 mee_end,
1810};
1811
1812static int menu_loop_memcards(int id, int keys)
1813{
1814 static int sel = 0;
1815 char *p;
1816 int i;
1817
1818 memcard1_sel = memcard2_sel = 0;
1819 p = strrchr(Config.Mcd1, '/');
1820 if (p != NULL)
1821 for (i = 0; memcards[i] != NULL; i++)
1822 if (strcmp(p + 1, memcards[i]) == 0)
1823 { memcard1_sel = i; break; }
1824 p = strrchr(Config.Mcd2, '/');
1825 if (p != NULL)
1826 for (i = 0; memcards[i] != NULL; i++)
1827 if (strcmp(p + 1, memcards[i]) == 0)
1828 { memcard2_sel = i; break; }
1829
1830 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1831
1832 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1833
1834 return 0;
1835}
1836
1837// ------------ cheats menu ------------
1838
1839static void draw_cheatlist(int sel)
1840{
1841 int max_cnt, start, i, pos, active;
1842
1843 max_cnt = g_menuscreen_h / me_sfont_h;
1844 start = max_cnt / 2 - sel;
1845
1846 menu_draw_begin(1, 1);
1847
1848 for (i = 0; i < NumCheats; i++) {
1849 pos = start + i;
1850 if (pos < 0) continue;
1851 if (pos >= max_cnt) break;
1852 active = Cheats[i].Enabled;
1853 smalltext_out16(14, pos * me_sfont_h,
1854 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1855 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1856 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1857 }
1858 pos = start + i;
1859 if (pos < max_cnt)
1860 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1861
1862 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1863 menu_draw_end();
1864}
1865
1866static void menu_loop_cheats(void)
1867{
1868 static int menu_sel = 0;
1869 int inp;
1870
1871 for (;;)
1872 {
1873 draw_cheatlist(menu_sel);
1874 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1875 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1876 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1877 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1878 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1879 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1880 if (inp & PBTN_MOK) { // action
1881 if (menu_sel < NumCheats)
1882 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1883 else break;
1884 }
1885 if (inp & PBTN_MBACK)
1886 break;
1887 }
1888}
1889
1890// --------- main menu help ----------
1891
1892static void menu_bios_warn(void)
1893{
1894 int inp;
1895 static const char msg[] =
1896 "You don't seem to have copied any BIOS\n"
1897 "files to\n"
1898 MENU_BIOS_PATH "\n\n"
1899
1900 "While many games work fine with fake\n"
1901 "(HLE) BIOS, others (like MGS and FF8)\n"
1902 "require BIOS to work.\n"
1903 "After copying the file, you'll also need\n"
1904 "to select it in the emu's menu:\n"
1905 "options->[BIOS/Plugins]\n\n"
1906 "The file is usually named SCPH1001.BIN,\n"
1907 "but other not compressed files can be\n"
1908 "used too.\n\n"
1909 "Press %s or %s to continue";
1910 char tmp_msg[sizeof(msg) + 64];
1911
1912 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1913 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1914 while (1)
1915 {
1916 draw_menu_message(tmp_msg, NULL);
1917
1918 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1919 if (inp & (PBTN_MBACK|PBTN_MOK))
1920 return;
1921 }
1922}
1923
1924// ------------ main menu ------------
1925
1926static menu_entry e_menu_main[];
1927
1928static void draw_frame_main(void)
1929{
1930 struct tm *tmp;
1931 time_t ltime;
1932 int capacity;
1933 char ltime_s[16];
1934 char buff[64];
1935 char *out;
1936
1937 if (CdromId[0] != 0) {
1938 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1939 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1940 Config.HLE ? "HLE" : "BIOS");
1941 smalltext_out16(4, 1, buff, 0x105f);
1942 }
1943
1944 if (ready_to_go) {
1945 capacity = plat_target_bat_capacity_get();
1946 ltime = time(NULL);
1947 tmp = localtime(&ltime);
1948 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1949 if (capacity >= 0) {
1950 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1951 out = buff;
1952 }
1953 else
1954 out = ltime_s;
1955 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1956 }
1957}
1958
1959static void draw_frame_credits(void)
1960{
1961 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1962}
1963
1964static const char credits_text[] =
1965 "PCSX-ReARMed\n\n"
1966 "(C) 1999-2003 PCSX Team\n"
1967 "(C) 2005-2009 PCSX-df Team\n"
1968 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1969 "ARM recompiler (C) 2009-2011 Ari64\n"
1970#ifdef __ARM_NEON__
1971 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1972#endif
1973 "PEOpS GPU and SPU by Pete Bernert\n"
1974 " and the P.E.Op.S. team\n"
1975 "PCSX4ALL plugin by PCSX4ALL team\n"
1976 " Chui, Franxis, Unai\n\n"
1977 "integration, optimization and\n"
1978 " frontend (C) 2010-2015 notaz\n";
1979
1980static int reset_game(void)
1981{
1982 // sanity check
1983 if (bios_sel == 0 && !Config.HLE)
1984 return -1;
1985
1986 ClosePlugins();
1987 OpenPlugins();
1988 SysReset();
1989 if (CheckCdrom() != -1) {
1990 LoadCdrom();
1991 }
1992 return 0;
1993}
1994
1995static int reload_plugins(const char *cdimg)
1996{
1997 pl_vout_buf = NULL;
1998
1999 ClosePlugins();
2000
2001 set_cd_image(cdimg);
2002 LoadPlugins();
2003 pcnt_hook_plugins();
2004 NetOpened = 0;
2005 if (OpenPlugins() == -1) {
2006 menu_update_msg("failed to open plugins");
2007 return -1;
2008 }
2009 plugin_call_rearmed_cbs();
2010
2011 cdrIsoMultidiskCount = 1;
2012 CdromId[0] = '\0';
2013 CdromLabel[0] = '\0';
2014
2015 return 0;
2016}
2017
2018static int run_bios(void)
2019{
2020 if (bios_sel == 0)
2021 return -1;
2022
2023 ready_to_go = 0;
2024 if (reload_plugins(NULL) != 0)
2025 return -1;
2026 SysReset();
2027
2028 ready_to_go = 1;
2029 return 0;
2030}
2031
2032static int run_exe(void)
2033{
2034 const char *exts[] = { "exe", NULL };
2035 const char *fname;
2036
2037 fname = menu_loop_romsel(last_selected_fname,
2038 sizeof(last_selected_fname), exts, NULL);
2039 if (fname == NULL)
2040 return -1;
2041
2042 ready_to_go = 0;
2043 if (reload_plugins(NULL) != 0)
2044 return -1;
2045
2046 SysReset();
2047 if (Load(fname) != 0) {
2048 menu_update_msg("exe load failed, bad file?");
2049 printf("meh\n");
2050 return -1;
2051 }
2052
2053 ready_to_go = 1;
2054 return 0;
2055}
2056
2057static int run_cd_image(const char *fname)
2058{
2059 int autoload_state = g_autostateld_opt;
2060
2061 ready_to_go = 0;
2062 reload_plugins(fname);
2063
2064 // always autodetect, menu_sync_config will override as needed
2065 Config.PsxAuto = 1;
2066
2067 if (CheckCdrom() == -1) {
2068 // Only check the CD if we are starting the console with a CD
2069 ClosePlugins();
2070 menu_update_msg("unsupported/invalid CD image");
2071 return -1;
2072 }
2073
2074 SysReset();
2075
2076 // Read main executable directly from CDRom and start it
2077 if (LoadCdrom() == -1) {
2078 ClosePlugins();
2079 menu_update_msg("failed to load CD image");
2080 return -1;
2081 }
2082
2083 emu_on_new_cd(1);
2084 ready_to_go = 1;
2085
2086 if (autoload_state) {
2087 unsigned int newest = 0;
2088 int time, slot, newest_slot = -1;
2089
2090 for (slot = 0; slot < 10; slot++) {
2091 if (emu_check_save_file(slot, &time)) {
2092 if ((unsigned int)time > newest) {
2093 newest = time;
2094 newest_slot = slot;
2095 }
2096 }
2097 }
2098
2099 if (newest_slot >= 0) {
2100 lprintf("autoload slot %d\n", newest_slot);
2101 emu_load_state(newest_slot);
2102 }
2103 else {
2104 lprintf("no save to autoload.\n");
2105 }
2106 }
2107
2108 return 0;
2109}
2110
2111static int romsel_run(void)
2112{
2113 int prev_gpu, prev_spu;
2114 const char *fname;
2115
2116 fname = menu_loop_romsel(last_selected_fname,
2117 sizeof(last_selected_fname), filter_exts,
2118 optional_cdimg_filter);
2119 if (fname == NULL)
2120 return -1;
2121
2122 printf("selected file: %s\n", fname);
2123
2124 new_dynarec_clear_full();
2125
2126 if (run_cd_image(fname) != 0)
2127 return -1;
2128
2129 prev_gpu = gpu_plugsel;
2130 prev_spu = spu_plugsel;
2131 if (menu_load_config(1) != 0)
2132 menu_load_config(0);
2133
2134 // check for plugin changes, have to repeat
2135 // loading if game config changed plugins to reload them
2136 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2137 printf("plugin change detected, reloading plugins..\n");
2138 if (run_cd_image(fname) != 0)
2139 return -1;
2140 }
2141
2142 strcpy(last_selected_fname, fname);
2143 menu_do_last_cd_img(0);
2144 return 0;
2145}
2146
2147static int swap_cd_image(void)
2148{
2149 const char *fname;
2150
2151 fname = menu_loop_romsel(last_selected_fname,
2152 sizeof(last_selected_fname), filter_exts,
2153 optional_cdimg_filter);
2154 if (fname == NULL)
2155 return -1;
2156
2157 printf("selected file: %s\n", fname);
2158
2159 CdromId[0] = '\0';
2160 CdromLabel[0] = '\0';
2161
2162 set_cd_image(fname);
2163 if (ReloadCdromPlugin() < 0) {
2164 menu_update_msg("failed to load cdr plugin");
2165 return -1;
2166 }
2167 if (CDR_open() < 0) {
2168 menu_update_msg("failed to open cdr plugin");
2169 return -1;
2170 }
2171
2172 SetCdOpenCaseTime(time(NULL) + 2);
2173 LidInterrupt();
2174
2175 strcpy(last_selected_fname, fname);
2176 return 0;
2177}
2178
2179static int swap_cd_multidisk(void)
2180{
2181 cdrIsoMultidiskSelect++;
2182 CdromId[0] = '\0';
2183 CdromLabel[0] = '\0';
2184
2185 CDR_close();
2186 if (CDR_open() < 0) {
2187 menu_update_msg("failed to open cdr plugin");
2188 return -1;
2189 }
2190
2191 SetCdOpenCaseTime(time(NULL) + 2);
2192 LidInterrupt();
2193
2194 return 0;
2195}
2196
2197static void load_pcsx_cht(void)
2198{
2199 static const char *exts[] = { "cht", NULL };
2200 const char *fname;
2201 char msg[64];
2202
2203 fname = menu_loop_romsel(last_selected_fname,
2204 sizeof(last_selected_fname), exts, NULL);
2205 if (fname == NULL)
2206 return;
2207
2208 printf("selected cheat file: %s\n", fname);
2209 LoadCheats(fname);
2210
2211 if (NumCheats == 0 && NumCodes == 0)
2212 menu_update_msg("failed to load cheats");
2213 else {
2214 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2215 menu_update_msg(msg);
2216 }
2217 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2218}
2219
2220static int main_menu_handler(int id, int keys)
2221{
2222 switch (id)
2223 {
2224 case MA_MAIN_RESUME_GAME:
2225 if (ready_to_go)
2226 return 1;
2227 break;
2228 case MA_MAIN_SAVE_STATE:
2229 if (ready_to_go)
2230 return menu_loop_savestate(0);
2231 break;
2232 case MA_MAIN_LOAD_STATE:
2233 if (ready_to_go)
2234 return menu_loop_savestate(1);
2235 break;
2236 case MA_MAIN_RESET_GAME:
2237 if (ready_to_go && reset_game() == 0)
2238 return 1;
2239 break;
2240 case MA_MAIN_LOAD_ROM:
2241 if (romsel_run() == 0)
2242 return 1;
2243 break;
2244 case MA_MAIN_SWAP_CD:
2245 if (swap_cd_image() == 0)
2246 return 1;
2247 break;
2248 case MA_MAIN_SWAP_CD_MULTI:
2249 if (swap_cd_multidisk() == 0)
2250 return 1;
2251 break;
2252 case MA_MAIN_RUN_BIOS:
2253 if (run_bios() == 0)
2254 return 1;
2255 break;
2256 case MA_MAIN_RUN_EXE:
2257 if (run_exe() == 0)
2258 return 1;
2259 break;
2260 case MA_MAIN_CHEATS:
2261 menu_loop_cheats();
2262 break;
2263 case MA_MAIN_LOAD_CHEATS:
2264 load_pcsx_cht();
2265 break;
2266 case MA_MAIN_CREDITS:
2267 draw_menu_message(credits_text, draw_frame_credits);
2268 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2269 break;
2270 case MA_MAIN_EXIT:
2271 emu_core_ask_exit();
2272 return 1;
2273 default:
2274 lprintf("%s: something unknown selected\n", __FUNCTION__);
2275 break;
2276 }
2277
2278 return 0;
2279}
2280
2281static menu_entry e_menu_main2[] =
2282{
2283 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2284 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2285 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2286 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2287 mee_handler ("Memcard manager", menu_loop_memcards),
2288 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2289 mee_end,
2290};
2291
2292static int main_menu2_handler(int id, int keys)
2293{
2294 static int sel = 0;
2295
2296 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2297 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2298 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2299 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2300
2301 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2302}
2303
2304static const char h_extra[] = "Change CD, manage memcards..\n";
2305
2306static menu_entry e_menu_main[] =
2307{
2308 mee_label (""),
2309 mee_label (""),
2310 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2311 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2312 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2313 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2314 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2315 mee_handler ("Options", menu_loop_options),
2316 mee_handler ("Controls", menu_loop_keyconfig),
2317 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2318 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2319 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2320 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2321 mee_end,
2322};
2323
2324// ----------------------------
2325
2326static void menu_leave_emu(void);
2327
2328void menu_loop(void)
2329{
2330 static int warned_about_bios = 0;
2331 static int sel = 0;
2332
2333 menu_leave_emu();
2334
2335 if (config_save_counter == 0) {
2336 // assume first run
2337 if (bioses[1] != NULL) {
2338 // autoselect BIOS to make user's life easier
2339 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2340 bios_sel = 1;
2341 }
2342 else if (!warned_about_bios) {
2343 menu_bios_warn();
2344 warned_about_bios = 1;
2345 }
2346 }
2347
2348 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2349 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2350 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2351 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2352 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2353
2354 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2355
2356 do {
2357 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2358 } while (!ready_to_go && !g_emu_want_quit);
2359
2360 /* wait until menu, ok, back is released */
2361 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2362 ;
2363
2364 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2365
2366 menu_prepare_emu();
2367}
2368
2369static int qsort_strcmp(const void *p1, const void *p2)
2370{
2371 char * const *s1 = (char * const *)p1;
2372 char * const *s2 = (char * const *)p2;
2373 return strcasecmp(*s1, *s2);
2374}
2375
2376static void scan_bios_plugins(void)
2377{
2378 char fname[MAXPATHLEN];
2379 struct dirent *ent;
2380 int bios_i, gpu_i, spu_i, mc_i;
2381 char *p;
2382 DIR *dir;
2383
2384 bioses[0] = "HLE";
2385 gpu_plugins[0] = "builtin_gpu";
2386 spu_plugins[0] = "builtin_spu";
2387 memcards[0] = "(none)";
2388 bios_i = gpu_i = spu_i = mc_i = 1;
2389
2390 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2391 dir = opendir(fname);
2392 if (dir == NULL) {
2393 perror("scan_bios_plugins bios opendir");
2394 goto do_plugins;
2395 }
2396
2397 while (1) {
2398 struct stat st;
2399
2400 errno = 0;
2401 ent = readdir(dir);
2402 if (ent == NULL) {
2403 if (errno != 0)
2404 perror("readdir");
2405 break;
2406 }
2407
2408 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2409 continue;
2410
2411 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2412 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2413 printf("bad BIOS file: %s\n", ent->d_name);
2414 continue;
2415 }
2416
2417 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2418 bioses[bios_i++] = strdup(ent->d_name);
2419 continue;
2420 }
2421
2422 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2423 }
2424
2425 closedir(dir);
2426
2427do_plugins:
2428 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2429 dir = opendir(fname);
2430 if (dir == NULL) {
2431 perror("scan_bios_plugins plugins opendir");
2432 goto do_memcards;
2433 }
2434
2435 while (1) {
2436 void *h, *tmp;
2437
2438 errno = 0;
2439 ent = readdir(dir);
2440 if (ent == NULL) {
2441 if (errno != 0)
2442 perror("readdir");
2443 break;
2444 }
2445 p = strstr(ent->d_name, ".so");
2446 if (p == NULL)
2447 continue;
2448
2449 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2450 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2451 if (h == NULL) {
2452 fprintf(stderr, "%s\n", dlerror());
2453 continue;
2454 }
2455
2456 // now what do we have here?
2457 tmp = dlsym(h, "GPUinit");
2458 if (tmp) {
2459 dlclose(h);
2460 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2461 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2462 continue;
2463 }
2464
2465 tmp = dlsym(h, "SPUinit");
2466 if (tmp) {
2467 dlclose(h);
2468 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2469 spu_plugins[spu_i++] = strdup(ent->d_name);
2470 continue;
2471 }
2472
2473 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2474 dlclose(h);
2475 }
2476
2477 closedir(dir);
2478
2479do_memcards:
2480 dir = opendir("." MEMCARD_DIR);
2481 if (dir == NULL) {
2482 perror("scan_bios_plugins memcards opendir");
2483 return;
2484 }
2485
2486 while (1) {
2487 struct stat st;
2488
2489 errno = 0;
2490 ent = readdir(dir);
2491 if (ent == NULL) {
2492 if (errno != 0)
2493 perror("readdir");
2494 break;
2495 }
2496
2497 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2498 continue;
2499
2500 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2501 if (stat(fname, &st) != 0) {
2502 printf("bad memcard file: %s\n", ent->d_name);
2503 continue;
2504 }
2505
2506 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2507 memcards[mc_i++] = strdup(ent->d_name);
2508 continue;
2509 }
2510
2511 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2512 }
2513
2514 if (mc_i > 2)
2515 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2516
2517 closedir(dir);
2518}
2519
2520void menu_init(void)
2521{
2522 char buff[MAXPATHLEN];
2523 int i;
2524
2525 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2526
2527 scan_bios_plugins();
2528 menu_init_base();
2529
2530 menu_set_defconfig();
2531 menu_load_config(0);
2532 menu_do_last_cd_img(1);
2533 last_vout_w = 320;
2534 last_vout_h = 240;
2535 last_vout_bpp = 16;
2536
2537 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2538 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2539 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2540 fprintf(stderr, "OOM\n");
2541 exit(1);
2542 }
2543
2544 emu_make_path(buff, "skin/background.png", sizeof(buff));
2545 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2546
2547 i = plat_target.cpu_clock_set != NULL
2548 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2549 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2550
2551 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2552 e_menu_gfx_options[i].data = plat_target.vout_methods;
2553 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2554 plat_target.vout_methods != NULL);
2555
2556 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2557 e_menu_gfx_options[i].data = plat_target.hwfilters;
2558 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2559 plat_target.hwfilters != NULL);
2560
2561 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2562 plat_target.gamma_set != NULL);
2563
2564#ifdef HAVE_PRE_ARMV7
2565 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2566#endif
2567 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2568 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2569 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2570 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2571 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2572 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2573 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2574}
2575
2576void menu_notify_mode_change(int w, int h, int bpp)
2577{
2578 last_vout_w = w;
2579 last_vout_h = h;
2580 last_vout_bpp = bpp;
2581}
2582
2583static void menu_leave_emu(void)
2584{
2585 if (GPU_close != NULL) {
2586 int ret = GPU_close();
2587 if (ret)
2588 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2589 }
2590
2591 plat_video_menu_enter(ready_to_go);
2592
2593 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2594 if (pl_vout_buf != NULL && ready_to_go) {
2595 int x = max(0, g_menuscreen_w - last_vout_w);
2596 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2597 int w = min(g_menuscreen_w, last_vout_w);
2598 int h = min(g_menuscreen_h, last_vout_h);
2599 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2600 char *s = pl_vout_buf;
2601
2602 if (last_vout_bpp == 16) {
2603 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2604 menu_darken_bg(d, s, w, 0);
2605 }
2606 else {
2607 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2608 rgb888_to_rgb565(d, s, w * 3);
2609 menu_darken_bg(d, d, w, 0);
2610 }
2611 }
2612 }
2613
2614 if (ready_to_go)
2615 cpu_clock = plat_target_cpu_clock_get();
2616}
2617
2618void menu_prepare_emu(void)
2619{
2620 R3000Acpu *prev_cpu = psxCpu;
2621
2622 plat_video_menu_leave();
2623
2624 #ifndef DRC_DISABLE
2625 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2626 #else
2627 psxCpu = &psxInt;
2628 #endif
2629 if (psxCpu != prev_cpu) {
2630 prev_cpu->Shutdown();
2631 psxCpu->Init();
2632 // note that this does not really reset, just clears drc caches
2633 psxCpu->Reset();
2634 }
2635
2636 // core doesn't care about Config.Cdda changes,
2637 // so handle them manually here
2638 if (Config.Cdda)
2639 CDR_stop();
2640
2641 menu_sync_config();
2642 if (cpu_clock > 0)
2643 plat_target_cpu_clock_set(cpu_clock);
2644
2645 // push config to GPU plugin
2646 plugin_call_rearmed_cbs();
2647
2648 if (GPU_open != NULL) {
2649 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2650 if (ret)
2651 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2652 }
2653
2654 dfinput_activate();
2655}
2656
2657void menu_update_msg(const char *msg)
2658{
2659 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2660 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2661
2662 menu_error_time = plat_get_ticks_ms();
2663 lprintf("msg: %s\n", menu_error_msg);
2664}
2665
2666void menu_finish(void)
2667{
2668 if (cpu_clock_st > 0)
2669 plat_target_cpu_clock_set(cpu_clock_st);
2670}