frontend: savestate autoload support
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2013
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "revision.h"
43
44#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
45
46#define array_size(x) (sizeof(x) / sizeof(x[0]))
47
48typedef enum
49{
50 MA_NONE = 1,
51 MA_MAIN_RESUME_GAME,
52 MA_MAIN_SAVE_STATE,
53 MA_MAIN_LOAD_STATE,
54 MA_MAIN_RESET_GAME,
55 MA_MAIN_LOAD_ROM,
56 MA_MAIN_SWAP_CD,
57 MA_MAIN_SWAP_CD_MULTI,
58 MA_MAIN_RUN_BIOS,
59 MA_MAIN_RUN_EXE,
60 MA_MAIN_LOAD_CHEATS,
61 MA_MAIN_CHEATS,
62 MA_MAIN_CONTROLS,
63 MA_MAIN_CREDITS,
64 MA_MAIN_EXIT,
65 MA_CTRL_PLAYER1,
66 MA_CTRL_PLAYER2,
67 MA_CTRL_ANALOG,
68 MA_CTRL_EMU,
69 MA_CTRL_DEV_FIRST,
70 MA_CTRL_DEV_NEXT,
71 MA_CTRL_NUBS_BTNS,
72 MA_CTRL_DEADZONE,
73 MA_CTRL_VIBRATION,
74 MA_CTRL_DONE,
75 MA_OPT_SAVECFG,
76 MA_OPT_SAVECFG_GAME,
77 MA_OPT_CPU_CLOCKS,
78 MA_OPT_DISP_OPTS,
79 MA_OPT_VARSCALER,
80 MA_OPT_VARSCALER_C,
81 MA_OPT_SCALER2,
82 MA_OPT_HWFILTER,
83 MA_OPT_SWFILTER,
84 MA_OPT_GAMMA,
85 MA_OPT_VOUT_MODE,
86 MA_OPT_SCANLINES,
87 MA_OPT_SCANLINE_LEVEL,
88} menu_id;
89
90static int last_vout_w, last_vout_h, last_vout_bpp;
91static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
92static char last_selected_fname[MAXPATHLEN];
93static int config_save_counter, region, in_type_sel1, in_type_sel2;
94static int psx_clock;
95static int memcard1_sel = -1, memcard2_sel = -1;
96extern int g_autostateld_opt;
97int g_opts, g_scaler, g_gamma = 100;
98int scanlines, scanline_level = 20;
99int soft_scaling, analog_deadzone; // for Caanoo
100int soft_filter;
101
102#ifdef __ARM_ARCH_7A__
103#define DEFAULT_PSX_CLOCK 57
104#define DEFAULT_PSX_CLOCK_S "57"
105#else
106#define DEFAULT_PSX_CLOCK 50
107#define DEFAULT_PSX_CLOCK_S "50"
108#endif
109
110static const char *bioses[24];
111static const char *gpu_plugins[16];
112static const char *spu_plugins[16];
113static const char *memcards[32];
114static int bios_sel, gpu_plugsel, spu_plugsel;
115
116#ifndef UI_FEATURES_H
117#define MENU_BIOS_PATH "bios/"
118#define MENU_SHOW_VARSCALER 0
119#define MENU_SHOW_VOUTMODE 1
120#define MENU_SHOW_SCALER2 0
121#define MENU_SHOW_NUBS_BTNS 0
122#define MENU_SHOW_VIBRATION 0
123#define MENU_SHOW_DEADZONE 0
124#define MENU_SHOW_MINIMIZE 0
125#define MENU_SHOW_FULLSCREEN 1
126#define MENU_SHOW_VOLUME 0
127#endif
128
129static int min(int x, int y) { return x < y ? x : y; }
130static int max(int x, int y) { return x > y ? x : y; }
131
132void emu_make_path(char *buff, const char *end, int size)
133{
134 int pos, end_len;
135
136 end_len = strlen(end);
137 pos = plat_get_root_dir(buff, size);
138 strncpy(buff + pos, end, size - pos);
139 buff[size - 1] = 0;
140 if (pos + end_len > size - 1)
141 printf("Warning: path truncated: %s\n", buff);
142}
143
144static int emu_check_save_file(int slot, int *time)
145{
146 char fname[MAXPATHLEN];
147 struct stat status;
148 int ret;
149
150 ret = emu_check_state(slot);
151 if (ret != 0 || time == NULL)
152 return ret == 0 ? 1 : 0;
153
154 ret = get_state_filename(fname, sizeof(fname), slot);
155 if (ret != 0)
156 return 1;
157
158 ret = stat(fname, &status);
159 if (ret != 0)
160 return 1;
161
162 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
163 return 1; // probably bad rtc like on some Caanoos
164
165 *time = status.st_mtime;
166
167 return 1;
168}
169
170static int emu_save_load_game(int load, int unused)
171{
172 int ret;
173
174 if (load) {
175 ret = emu_load_state(state_slot);
176
177 // reflect hle/bios mode from savestate
178 if (Config.HLE)
179 bios_sel = 0;
180 else if (bios_sel == 0 && bioses[1] != NULL)
181 // XXX: maybe find the right bios instead
182 bios_sel = 1;
183 }
184 else
185 ret = emu_save_state(state_slot);
186
187 return ret;
188}
189
190static void rm_namelist_entry(struct dirent **namelist,
191 int count, const char *name)
192{
193 int i;
194
195 for (i = 1; i < count; i++) {
196 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
197 continue;
198
199 if (strcmp(name, namelist[i]->d_name) == 0) {
200 free(namelist[i]);
201 namelist[i] = NULL;
202 break;
203 }
204 }
205}
206
207static int optional_cdimg_filter(struct dirent **namelist, int count,
208 const char *basedir)
209{
210 const char *ext, *p;
211 char buf[256], buf2[256];
212 int i, d, ret, good_cue;
213 struct stat64 statf;
214 FILE *f;
215
216 if (count <= 1)
217 return count;
218
219 for (i = 1; i < count; i++) {
220 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
221 continue;
222
223 ext = strrchr(namelist[i]->d_name, '.');
224 if (ext == NULL) {
225 // should not happen but whatever
226 free(namelist[i]);
227 namelist[i] = NULL;
228 continue;
229 }
230 ext++;
231
232 // first find .cue files and remove files they reference
233 if (strcasecmp(ext, "cue") == 0)
234 {
235 snprintf(buf, sizeof(buf), "%s/%s", basedir,
236 namelist[i]->d_name);
237
238 f = fopen(buf, "r");
239 if (f == NULL) {
240 free(namelist[i]);
241 namelist[i] = NULL;
242 continue;
243 }
244
245 good_cue = 0;
246 while (fgets(buf, sizeof(buf), f)) {
247 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
248 if (ret != 1)
249 ret = sscanf(buf, " FILE %256s", buf2);
250 if (ret != 1)
251 continue;
252
253 p = strrchr(buf2, '/');
254 if (p == NULL)
255 p = strrchr(buf2, '\\');
256 if (p != NULL)
257 p++;
258 else
259 p = buf2;
260
261 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
262 ret = stat64(buf, &statf);
263 if (ret == 0) {
264 rm_namelist_entry(namelist, count, p);
265 good_cue = 1;
266 }
267 }
268 fclose(f);
269
270 if (!good_cue) {
271 free(namelist[i]);
272 namelist[i] = NULL;
273 }
274 continue;
275 }
276
277 p = strcasestr(namelist[i]->d_name, "track");
278 if (p != NULL) {
279 ret = strtoul(p + 5, NULL, 10);
280 if (ret > 1) {
281 free(namelist[i]);
282 namelist[i] = NULL;
283 continue;
284 }
285 }
286 }
287
288 // compact namelist
289 for (i = d = 1; i < count; i++)
290 if (namelist[i] != NULL)
291 namelist[d++] = namelist[i];
292
293 return d;
294}
295
296// propagate menu settings to the emu vars
297static void menu_sync_config(void)
298{
299 static int allow_abs_only_old;
300
301 Config.PsxAuto = 1;
302 if (region > 0) {
303 Config.PsxAuto = 0;
304 Config.PsxType = region - 1;
305 }
306 cycle_multiplier = 10000 / psx_clock;
307
308 switch (in_type_sel1) {
309 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
310 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
311 default: in_type1 = PSE_PAD_TYPE_STANDARD;
312 }
313 switch (in_type_sel2) {
314 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
315 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
316 default: in_type2 = PSE_PAD_TYPE_STANDARD;
317 }
318 if (in_evdev_allow_abs_only != allow_abs_only_old) {
319 in_probe();
320 allow_abs_only_old = in_evdev_allow_abs_only;
321 }
322
323 spu_config.iVolume = 768 + 128 * volume_boost;
324 pl_rearmed_cbs.frameskip = frameskip - 1;
325 pl_timing_prepare(Config.PsxType);
326}
327
328static void menu_set_defconfig(void)
329{
330 emu_set_default_config();
331
332 g_opts = 0;
333 g_scaler = SCALE_4_3;
334 g_gamma = 100;
335 volume_boost = 0;
336 frameskip = 0;
337 analog_deadzone = 50;
338 soft_scaling = 1;
339 soft_filter = 0;
340 scanlines = 0;
341 scanline_level = 20;
342 plat_target.vout_fullscreen = 0;
343 psx_clock = DEFAULT_PSX_CLOCK;
344
345 region = 0;
346 in_type_sel1 = in_type_sel2 = 0;
347 in_evdev_allow_abs_only = 0;
348
349 menu_sync_config();
350}
351
352#define CE_CONFIG_STR(val) \
353 { #val, 0, Config.val }
354
355#define CE_CONFIG_VAL(val) \
356 { #val, sizeof(Config.val), &Config.val }
357
358#define CE_STR(val) \
359 { #val, 0, val }
360
361#define CE_INTVAL(val) \
362 { #val, sizeof(val), &val }
363
364#define CE_INTVAL_N(name, val) \
365 { name, sizeof(val), &val }
366
367#define CE_INTVAL_P(val) \
368 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
369
370// 'versioned' var, used when defaults change
371#define CE_CONFIG_STR_V(val, ver) \
372 { #val #ver, 0, Config.val }
373
374#define CE_INTVAL_V(val, ver) \
375 { #val #ver, sizeof(val), &val }
376
377#define CE_INTVAL_PV(val, ver) \
378 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
379
380static const struct {
381 const char *name;
382 size_t len;
383 void *val;
384} config_data[] = {
385 CE_CONFIG_STR(Bios),
386 CE_CONFIG_STR_V(Gpu, 3),
387 CE_CONFIG_STR(Spu),
388// CE_CONFIG_STR(Cdr),
389 CE_CONFIG_VAL(Xa),
390// CE_CONFIG_VAL(Sio),
391 CE_CONFIG_VAL(Mdec),
392 CE_CONFIG_VAL(Cdda),
393 CE_CONFIG_VAL(Debug),
394 CE_CONFIG_VAL(PsxOut),
395 CE_CONFIG_VAL(SpuIrq),
396 CE_CONFIG_VAL(RCntFix),
397 CE_CONFIG_VAL(VSyncWA),
398 CE_CONFIG_VAL(Cpu),
399 CE_INTVAL(region),
400 CE_INTVAL_V(g_scaler, 3),
401 CE_INTVAL(g_gamma),
402 CE_INTVAL(g_layer_x),
403 CE_INTVAL(g_layer_y),
404 CE_INTVAL(g_layer_w),
405 CE_INTVAL(g_layer_h),
406 CE_INTVAL(soft_filter),
407 CE_INTVAL(scanlines),
408 CE_INTVAL(scanline_level),
409 CE_INTVAL(plat_target.vout_method),
410 CE_INTVAL(plat_target.hwfilter),
411 CE_INTVAL(plat_target.vout_fullscreen),
412 CE_INTVAL(state_slot),
413 CE_INTVAL(cpu_clock),
414 CE_INTVAL(g_opts),
415 CE_INTVAL(in_type_sel1),
416 CE_INTVAL(in_type_sel2),
417 CE_INTVAL(analog_deadzone),
418 CE_INTVAL(memcard1_sel),
419 CE_INTVAL(memcard2_sel),
420 CE_INTVAL(g_autostateld_opt),
421 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
422 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
423 CE_INTVAL_V(frameskip, 3),
424 CE_INTVAL_P(gpu_peops.iUseDither),
425 CE_INTVAL_P(gpu_peops.dwActFixes),
426 CE_INTVAL_P(gpu_unai.lineskip),
427 CE_INTVAL_P(gpu_unai.abe_hack),
428 CE_INTVAL_P(gpu_unai.no_light),
429 CE_INTVAL_P(gpu_unai.no_blend),
430 CE_INTVAL_P(gpu_neon.allow_interlace),
431 CE_INTVAL_P(gpu_neon.enhancement_enable),
432 CE_INTVAL_P(gpu_neon.enhancement_no_main),
433 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
434 CE_INTVAL_P(gpu_peopsgl.iFilterType),
435 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
436 CE_INTVAL_P(gpu_peopsgl.iUseMask),
437 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
438 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
439 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
440 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
441 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
442 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
443 CE_INTVAL(spu_config.iUseReverb),
444 CE_INTVAL(spu_config.iXAPitch),
445 CE_INTVAL(spu_config.iUseInterpolation),
446 CE_INTVAL(spu_config.iTempo),
447 CE_INTVAL(config_save_counter),
448 CE_INTVAL(in_evdev_allow_abs_only),
449 CE_INTVAL(volume_boost),
450 CE_INTVAL(psx_clock),
451 CE_INTVAL(new_dynarec_hacks),
452 CE_INTVAL(in_enable_vibration),
453};
454
455static char *get_cd_label(void)
456{
457 static char trimlabel[33];
458 int j;
459
460 strncpy(trimlabel, CdromLabel, 32);
461 trimlabel[32] = 0;
462 for (j = 31; j >= 0; j--)
463 if (trimlabel[j] == ' ')
464 trimlabel[j] = 0;
465
466 return trimlabel;
467}
468
469static void make_cfg_fname(char *buf, size_t size, int is_game)
470{
471 if (is_game)
472 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
473 else
474 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
475}
476
477static void keys_write_all(FILE *f);
478static char *mystrip(char *str);
479
480static int menu_write_config(int is_game)
481{
482 char cfgfile[MAXPATHLEN];
483 FILE *f;
484 int i;
485
486 config_save_counter++;
487
488 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
489 f = fopen(cfgfile, "w");
490 if (f == NULL) {
491 printf("menu_write_config: failed to open: %s\n", cfgfile);
492 return -1;
493 }
494
495 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
496 fprintf(f, "%s = ", config_data[i].name);
497 switch (config_data[i].len) {
498 case 0:
499 fprintf(f, "%s\n", (char *)config_data[i].val);
500 break;
501 case 1:
502 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
503 break;
504 case 2:
505 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
506 break;
507 case 4:
508 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
509 break;
510 default:
511 printf("menu_write_config: unhandled len %d for %s\n",
512 (int)config_data[i].len, config_data[i].name);
513 break;
514 }
515 }
516
517 keys_write_all(f);
518 fclose(f);
519
520 return 0;
521}
522
523static int menu_do_last_cd_img(int is_get)
524{
525 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
526 char path[256];
527 struct stat64 st;
528 FILE *f;
529 int i, ret = -1;
530
531 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
532 f = fopen(path, is_get ? "r" : "w");
533 if (f == NULL) {
534 ret = -1;
535 goto out;
536 }
537
538 if (is_get) {
539 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
540 last_selected_fname[ret] = 0;
541 mystrip(last_selected_fname);
542 }
543 else
544 fprintf(f, "%s\n", last_selected_fname);
545 fclose(f);
546
547out:
548 if (is_get) {
549 for (i = 0; last_selected_fname[0] == 0
550 || stat64(last_selected_fname, &st) != 0; i++)
551 {
552 if (i >= ARRAY_SIZE(defaults))
553 break;
554 strcpy(last_selected_fname, defaults[i]);
555 }
556 }
557
558 return 0;
559}
560
561static void parse_str_val(char *cval, const char *src)
562{
563 char *tmp;
564 strncpy(cval, src, MAXPATHLEN);
565 cval[MAXPATHLEN - 1] = 0;
566 tmp = strchr(cval, '\n');
567 if (tmp == NULL)
568 tmp = strchr(cval, '\r');
569 if (tmp != NULL)
570 *tmp = 0;
571}
572
573static void keys_load_all(const char *cfg);
574
575static int menu_load_config(int is_game)
576{
577 char cfgfile[MAXPATHLEN];
578 int i, ret = -1;
579 long size;
580 char *cfg;
581 FILE *f;
582
583 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
584 f = fopen(cfgfile, "r");
585 if (f == NULL) {
586 printf("menu_load_config: failed to open: %s\n", cfgfile);
587 goto fail;
588 }
589
590 fseek(f, 0, SEEK_END);
591 size = ftell(f);
592 if (size <= 0) {
593 printf("bad size %ld: %s\n", size, cfgfile);
594 goto fail;
595 }
596
597 cfg = malloc(size + 1);
598 if (cfg == NULL)
599 goto fail;
600
601 fseek(f, 0, SEEK_SET);
602 if (fread(cfg, 1, size, f) != size) {
603 printf("failed to read: %s\n", cfgfile);
604 goto fail_read;
605 }
606 cfg[size] = 0;
607
608 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
609 char *tmp, *tmp2;
610 u32 val;
611
612 tmp = strstr(cfg, config_data[i].name);
613 if (tmp == NULL)
614 continue;
615 tmp += strlen(config_data[i].name);
616 if (strncmp(tmp, " = ", 3) != 0)
617 continue;
618 tmp += 3;
619
620 if (config_data[i].len == 0) {
621 parse_str_val(config_data[i].val, tmp);
622 continue;
623 }
624
625 tmp2 = NULL;
626 val = strtoul(tmp, &tmp2, 16);
627 if (tmp2 == NULL || tmp == tmp2)
628 continue; // parse failed
629
630 switch (config_data[i].len) {
631 case 1:
632 *(u8 *)config_data[i].val = val;
633 break;
634 case 2:
635 *(u16 *)config_data[i].val = val;
636 break;
637 case 4:
638 *(u32 *)config_data[i].val = val;
639 break;
640 default:
641 printf("menu_load_config: unhandled len %d for %s\n",
642 (int)config_data[i].len, config_data[i].name);
643 break;
644 }
645 }
646
647 if (!is_game) {
648 char *tmp = strstr(cfg, "lastcdimg = ");
649 if (tmp != NULL) {
650 tmp += 12;
651 parse_str_val(last_selected_fname, tmp);
652 }
653 }
654
655 keys_load_all(cfg);
656 ret = 0;
657fail_read:
658 free(cfg);
659fail:
660 if (f != NULL)
661 fclose(f);
662
663 menu_sync_config();
664
665 // sync plugins
666 for (i = bios_sel = 0; bioses[i] != NULL; i++)
667 if (strcmp(Config.Bios, bioses[i]) == 0)
668 { bios_sel = i; break; }
669
670 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
671 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
672 { gpu_plugsel = i; break; }
673
674 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
675 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
676 { spu_plugsel = i; break; }
677
678 // memcard selections
679 char mcd1_old[sizeof(Config.Mcd1)];
680 char mcd2_old[sizeof(Config.Mcd2)];
681 strcpy(mcd1_old, Config.Mcd1);
682 strcpy(mcd2_old, Config.Mcd2);
683
684 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
685 if (memcard1_sel == 0)
686 strcpy(Config.Mcd1, "none");
687 else if (memcards[memcard1_sel] != NULL)
688 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
689 MEMCARD_DIR, memcards[memcard1_sel]);
690 }
691 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
692 if (memcard2_sel == 0)
693 strcpy(Config.Mcd2, "none");
694 else if (memcards[memcard2_sel] != NULL)
695 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
696 MEMCARD_DIR, memcards[memcard2_sel]);
697 }
698 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
699 LoadMcds(Config.Mcd1, Config.Mcd2);
700
701 return ret;
702}
703
704static const char *filter_exts[] = {
705 "bin", "img", "mdf", "iso", "cue", "z",
706 "bz", "znx", "pbp", "cbn", NULL
707};
708
709// rrrr rggg gggb bbbb
710static unsigned short fname2color(const char *fname)
711{
712 static const char *other_exts[] = {
713 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
714 };
715 const char *ext = strrchr(fname, '.');
716 int i;
717
718 if (ext == NULL)
719 return 0xffff;
720 ext++;
721 for (i = 0; filter_exts[i] != NULL; i++)
722 if (strcasecmp(ext, filter_exts[i]) == 0)
723 return 0x7bff;
724 for (i = 0; i < array_size(other_exts); i++)
725 if (strcasecmp(ext, other_exts[i]) == 0)
726 return 0xa514;
727 return 0xffff;
728}
729
730static void draw_savestate_bg(int slot);
731
732#define MENU_ALIGN_LEFT
733#ifdef __ARM_ARCH_7A__ // assume hires device
734#define MENU_X2 1
735#else
736#define MENU_X2 0
737#endif
738
739#include "libpicofe/menu.c"
740
741// a bit of black magic here
742static void draw_savestate_bg(int slot)
743{
744 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
745 int x, y, w, h;
746 char fname[MAXPATHLEN];
747 GPUFreeze_t *gpu;
748 u16 *s, *d;
749 gzFile f;
750 int ret;
751 u32 tmp;
752
753 ret = get_state_filename(fname, sizeof(fname), slot);
754 if (ret != 0)
755 return;
756
757 f = gzopen(fname, "rb");
758 if (f == NULL)
759 return;
760
761 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
762 fprintf(stderr, "gzseek failed: %d\n", ret);
763 gzclose(f);
764 return;
765 }
766
767 gpu = malloc(sizeof(*gpu));
768 if (gpu == NULL) {
769 gzclose(f);
770 return;
771 }
772
773 ret = gzread(f, gpu, sizeof(*gpu));
774 gzclose(f);
775 if (ret != sizeof(*gpu)) {
776 fprintf(stderr, "gzread failed\n");
777 goto out;
778 }
779
780 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
781
782 if (gpu->ulStatus & 0x800000)
783 goto out; // disabled
784
785 x = gpu->ulControl[5] & 0x3ff;
786 y = (gpu->ulControl[5] >> 10) & 0x1ff;
787 w = psx_widths[(gpu->ulStatus >> 16) & 7];
788 tmp = gpu->ulControl[7];
789 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
790 if (gpu->ulStatus & 0x80000) // doubleheight
791 h *= 2;
792 if (h <= 0 || h > 512)
793 goto out;
794 if (y > 512 - 64)
795 y = 0;
796 if (y + h > 512)
797 h = 512 - y;
798 s = (u16 *)gpu->psxVRam + y * 1024 + x;
799
800 x = max(0, g_menuscreen_w - w) & ~3;
801 y = max(0, g_menuscreen_h / 2 - h / 2);
802 w = min(g_menuscreen_w, w);
803 h = min(g_menuscreen_h, h);
804 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
805
806 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
807 if (gpu->ulStatus & 0x200000)
808 bgr888_to_rgb565(d, s, w * 3);
809 else
810 bgr555_to_rgb565(d, s, w * 2);
811
812 // darken this so that menu text is visible
813 if (g_menuscreen_w - w < 320)
814 menu_darken_bg(d, d, w * 2, 0);
815 }
816
817out:
818 free(gpu);
819}
820
821// -------------- key config --------------
822
823me_bind_action me_ctrl_actions[] =
824{
825 { "UP ", 1 << DKEY_UP},
826 { "DOWN ", 1 << DKEY_DOWN },
827 { "LEFT ", 1 << DKEY_LEFT },
828 { "RIGHT ", 1 << DKEY_RIGHT },
829 { "TRIANGLE", 1 << DKEY_TRIANGLE },
830 { "CIRCLE ", 1 << DKEY_CIRCLE },
831 { "CROSS ", 1 << DKEY_CROSS },
832 { "SQUARE ", 1 << DKEY_SQUARE },
833 { "L1 ", 1 << DKEY_L1 },
834 { "R1 ", 1 << DKEY_R1 },
835 { "L2 ", 1 << DKEY_L2 },
836 { "R2 ", 1 << DKEY_R2 },
837 { "L3 ", 1 << DKEY_L3 },
838 { "R3 ", 1 << DKEY_R3 },
839 { "START ", 1 << DKEY_START },
840 { "SELECT ", 1 << DKEY_SELECT },
841 { NULL, 0 }
842};
843
844me_bind_action emuctrl_actions[] =
845{
846 { "Save State ", 1 << SACTION_SAVE_STATE },
847 { "Load State ", 1 << SACTION_LOAD_STATE },
848 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
849 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
850 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
851 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
852 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
853#ifdef __ARM_ARCH_7A__
854 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
855#endif
856 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
857#if MENU_SHOW_MINIMIZE
858 { "Minimize ", 1 << SACTION_MINIMIZE },
859#endif
860#if MENU_SHOW_FULLSCREEN
861 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
862#endif
863 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
864 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
865 { "Gun A button ", 1 << SACTION_GUN_A },
866 { "Gun B button ", 1 << SACTION_GUN_B },
867 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
868#if MENU_SHOW_VOLUME
869 { "Volume Up ", 1 << SACTION_VOLUME_UP },
870 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
871#endif
872 { NULL, 0 }
873};
874
875static char *mystrip(char *str)
876{
877 int i, len;
878
879 len = strlen(str);
880 for (i = 0; i < len; i++)
881 if (str[i] != ' ') break;
882 if (i > 0) memmove(str, str + i, len - i + 1);
883
884 len = strlen(str);
885 for (i = len - 1; i >= 0; i--)
886 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
887 str[i+1] = 0;
888
889 return str;
890}
891
892static void get_line(char *d, size_t size, const char *s)
893{
894 const char *pe;
895 size_t len;
896
897 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
898 ;
899 len = pe - s;
900 if (len > size - 1)
901 len = size - 1;
902 strncpy(d, s, len);
903 d[len] = 0;
904
905 mystrip(d);
906}
907
908static void keys_write_all(FILE *f)
909{
910 int d;
911
912 for (d = 0; d < IN_MAX_DEVS; d++)
913 {
914 const int *binds = in_get_dev_binds(d);
915 const char *name = in_get_dev_name(d, 0, 0);
916 int k, count = 0;
917
918 if (binds == NULL || name == NULL)
919 continue;
920
921 fprintf(f, "binddev = %s\n", name);
922 in_get_config(d, IN_CFG_BIND_COUNT, &count);
923
924 for (k = 0; k < count; k++)
925 {
926 int i, kbinds, mask;
927 char act[32];
928
929 act[0] = act[31] = 0;
930 name = in_get_key_name(d, k);
931
932 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
933 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
934 mask = me_ctrl_actions[i].mask;
935 if (mask & kbinds) {
936 strncpy(act, me_ctrl_actions[i].name, 31);
937 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
938 kbinds &= ~mask;
939 }
940 mask = me_ctrl_actions[i].mask << 16;
941 if (mask & kbinds) {
942 strncpy(act, me_ctrl_actions[i].name, 31);
943 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
944 kbinds &= ~mask;
945 }
946 }
947
948 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
949 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
950 mask = emuctrl_actions[i].mask;
951 if (mask & kbinds) {
952 strncpy(act, emuctrl_actions[i].name, 31);
953 fprintf(f, "bind %s = %s\n", name, mystrip(act));
954 kbinds &= ~mask;
955 }
956 }
957 }
958
959 for (k = 0; k < array_size(in_adev); k++)
960 {
961 if (in_adev[k] == d)
962 fprintf(f, "bind_analog = %d\n", k);
963 }
964 }
965}
966
967static int parse_bind_val(const char *val, int *type)
968{
969 int i;
970
971 *type = IN_BINDTYPE_NONE;
972 if (val[0] == 0)
973 return 0;
974
975 if (strncasecmp(val, "player", 6) == 0)
976 {
977 int player, shift = 0;
978 player = atoi(val + 6) - 1;
979
980 if ((unsigned int)player > 1)
981 return -1;
982 if (player == 1)
983 shift = 16;
984
985 *type = IN_BINDTYPE_PLAYER12;
986 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
987 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
988 return me_ctrl_actions[i].mask << shift;
989 }
990 }
991 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
992 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
993 *type = IN_BINDTYPE_EMU;
994 return emuctrl_actions[i].mask;
995 }
996 }
997
998 return -1;
999}
1000
1001static void keys_load_all(const char *cfg)
1002{
1003 char dev[256], key[128], *act;
1004 const char *p;
1005 int bind, bindtype;
1006 int ret, dev_id;
1007
1008 p = cfg;
1009 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1010 p += 10;
1011
1012 get_line(dev, sizeof(dev), p);
1013 dev_id = in_config_parse_dev(dev);
1014 if (dev_id < 0) {
1015 printf("input: can't handle dev: %s\n", dev);
1016 continue;
1017 }
1018
1019 in_unbind_all(dev_id, -1, -1);
1020 while ((p = strstr(p, "bind"))) {
1021 if (strncmp(p, "binddev = ", 10) == 0)
1022 break;
1023
1024 if (strncmp(p, "bind_analog", 11) == 0) {
1025 ret = sscanf(p, "bind_analog = %d", &bind);
1026 p += 11;
1027 if (ret != 1) {
1028 printf("input: parse error: %16s..\n", p);
1029 continue;
1030 }
1031 if ((unsigned int)bind >= array_size(in_adev)) {
1032 printf("input: analog id %d out of range\n", bind);
1033 continue;
1034 }
1035 in_adev[bind] = dev_id;
1036 continue;
1037 }
1038
1039 p += 4;
1040 if (*p != ' ') {
1041 printf("input: parse error: %16s..\n", p);
1042 continue;
1043 }
1044
1045 get_line(key, sizeof(key), p);
1046 act = strchr(key, '=');
1047 if (act == NULL) {
1048 printf("parse failed: %16s..\n", p);
1049 continue;
1050 }
1051 *act = 0;
1052 act++;
1053 mystrip(key);
1054 mystrip(act);
1055
1056 bind = parse_bind_val(act, &bindtype);
1057 if (bind != -1 && bind != 0) {
1058 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1059 in_config_bind_key(dev_id, key, bind, bindtype);
1060 }
1061 else
1062 lprintf("config: unhandled action \"%s\"\n", act);
1063 }
1064 }
1065 in_clean_binds();
1066}
1067
1068static int key_config_loop_wrap(int id, int keys)
1069{
1070 switch (id) {
1071 case MA_CTRL_PLAYER1:
1072 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1073 break;
1074 case MA_CTRL_PLAYER2:
1075 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1076 break;
1077 case MA_CTRL_EMU:
1078 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1079 break;
1080 default:
1081 break;
1082 }
1083 return 0;
1084}
1085
1086static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1087 "Might cause problems with real analog sticks";
1088static const char *adevnames[IN_MAX_DEVS + 2];
1089static int stick_sel[2];
1090
1091static menu_entry e_menu_keyconfig_analog[] =
1092{
1093 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1094 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1095 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1096 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1097 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1098 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1099 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1100 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1101 mee_end,
1102};
1103
1104static int key_config_analog(int id, int keys)
1105{
1106 int i, d, count, sel = 0;
1107 int sel2dev_map[IN_MAX_DEVS];
1108
1109 memset(adevnames, 0, sizeof(adevnames));
1110 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1111 memset(stick_sel, 0, sizeof(stick_sel));
1112
1113 adevnames[0] = "None";
1114 i = 1;
1115 for (d = 0; d < IN_MAX_DEVS; d++)
1116 {
1117 const char *name = in_get_dev_name(d, 0, 1);
1118 if (name == NULL)
1119 continue;
1120
1121 count = 0;
1122 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1123 if (count == 0)
1124 continue;
1125
1126 if (in_adev[0] == d) stick_sel[0] = i;
1127 if (in_adev[1] == d) stick_sel[1] = i;
1128 sel2dev_map[i] = d;
1129 adevnames[i++] = name;
1130 }
1131 adevnames[i] = NULL;
1132
1133 me_loop(e_menu_keyconfig_analog, &sel);
1134
1135 in_adev[0] = sel2dev_map[stick_sel[0]];
1136 in_adev[1] = sel2dev_map[stick_sel[1]];
1137
1138 return 0;
1139}
1140
1141static const char *mgn_dev_name(int id, int *offs)
1142{
1143 const char *name = NULL;
1144 static int it = 0;
1145
1146 if (id == MA_CTRL_DEV_FIRST)
1147 it = 0;
1148
1149 for (; it < IN_MAX_DEVS; it++) {
1150 name = in_get_dev_name(it, 1, 1);
1151 if (name != NULL)
1152 break;
1153 }
1154
1155 it++;
1156 return name;
1157}
1158
1159static const char *mgn_saveloadcfg(int id, int *offs)
1160{
1161 return "";
1162}
1163
1164static int mh_savecfg(int id, int keys)
1165{
1166 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1167 menu_update_msg("config saved");
1168 else
1169 menu_update_msg("failed to write config");
1170
1171 return 1;
1172}
1173
1174static int mh_input_rescan(int id, int keys)
1175{
1176 //menu_sync_config();
1177 in_probe();
1178 menu_update_msg("rescan complete.");
1179
1180 return 0;
1181}
1182
1183static const char *men_in_type_sel[] = {
1184 "Standard (SCPH-1080)",
1185 "Analog (SCPH-1150)",
1186 "GunCon",
1187 NULL
1188};
1189static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1190static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1191static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1192
1193static menu_entry e_menu_keyconfig[] =
1194{
1195 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1196 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1197 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1198 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1199 mee_label (""),
1200 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1201 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1202 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1203 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1204 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1205 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1206 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1207 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1208 mee_handler ("Rescan devices:", mh_input_rescan),
1209 mee_label (""),
1210 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1211 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1212 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1213 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1214 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1215 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1216 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1217 mee_end,
1218};
1219
1220static int menu_loop_keyconfig(int id, int keys)
1221{
1222 static int sel = 0;
1223
1224// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1225 me_loop(e_menu_keyconfig, &sel);
1226 return 0;
1227}
1228
1229// ------------ gfx options menu ------------
1230
1231static const char *men_scaler[] = {
1232 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1233};
1234static const char *men_soft_filter[] = { "None",
1235#ifdef __ARM_NEON__
1236 "scale2x", "eagle2x",
1237#endif
1238 NULL };
1239static const char *men_dummy[] = { NULL };
1240static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1241 "int. 4:3 - uses integer if possible, else fractional";
1242static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1243 "using d-pad or move it using R+d-pad";
1244static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1245static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1246static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1247static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1248
1249static int menu_loop_cscaler(int id, int keys)
1250{
1251 unsigned int inp;
1252
1253 g_scaler = SCALE_CUSTOM;
1254
1255 plat_gvideo_open(Config.PsxType);
1256
1257 for (;;)
1258 {
1259 menu_draw_begin(0, 1);
1260 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1261 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1262 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1263 menu_draw_end();
1264
1265 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1266 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1267 if (inp & PBTN_UP) g_layer_y--;
1268 if (inp & PBTN_DOWN) g_layer_y++;
1269 if (inp & PBTN_LEFT) g_layer_x--;
1270 if (inp & PBTN_RIGHT) g_layer_x++;
1271 if (!(inp & PBTN_R)) {
1272 if (inp & PBTN_UP) g_layer_h += 2;
1273 if (inp & PBTN_DOWN) g_layer_h -= 2;
1274 if (inp & PBTN_LEFT) g_layer_w += 2;
1275 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1276 }
1277 if (inp & (PBTN_MOK|PBTN_MBACK))
1278 break;
1279
1280 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1281 if (g_layer_x < 0) g_layer_x = 0;
1282 if (g_layer_x > 640) g_layer_x = 640;
1283 if (g_layer_y < 0) g_layer_y = 0;
1284 if (g_layer_y > 420) g_layer_y = 420;
1285 if (g_layer_w < 160) g_layer_w = 160;
1286 if (g_layer_h < 60) g_layer_h = 60;
1287 if (g_layer_x + g_layer_w > 800)
1288 g_layer_w = 800 - g_layer_x;
1289 if (g_layer_y + g_layer_h > 480)
1290 g_layer_h = 480 - g_layer_y;
1291 // resize the layer
1292 plat_gvideo_open(Config.PsxType);
1293 }
1294 }
1295
1296 plat_gvideo_close();
1297
1298 return 0;
1299}
1300
1301static menu_entry e_menu_gfx_options[] =
1302{
1303 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1304 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1305 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1306 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1307 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1308#ifdef __ARM_NEON__
1309 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1310 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1311#endif
1312 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1313// mee_onoff ("Vsync", 0, vsync, 1),
1314 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1315 mee_end,
1316};
1317
1318static int menu_loop_gfx_options(int id, int keys)
1319{
1320 static int sel = 0;
1321
1322 me_loop(e_menu_gfx_options, &sel);
1323
1324 return 0;
1325}
1326
1327// ------------ bios/plugins ------------
1328
1329#ifdef __ARM_NEON__
1330
1331static const char h_gpu_neon[] =
1332 "Configure built-in NEON GPU plugin";
1333static const char h_gpu_neon_enhanced[] =
1334 "Renders in double resolution at the cost of lower performance\n"
1335 "(not available for high resolution games)";
1336static const char h_gpu_neon_enhanced_hack[] =
1337 "Speed hack for above option (glitches some games)";
1338static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1339
1340static menu_entry e_menu_plugin_gpu_neon[] =
1341{
1342 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1343 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1344 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1345 mee_end,
1346};
1347
1348static int menu_loop_plugin_gpu_neon(int id, int keys)
1349{
1350 static int sel = 0;
1351 me_loop(e_menu_plugin_gpu_neon, &sel);
1352 return 0;
1353}
1354
1355#endif
1356
1357static menu_entry e_menu_plugin_gpu_unai[] =
1358{
1359 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1360 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1361 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1362 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1363 mee_end,
1364};
1365
1366static int menu_loop_plugin_gpu_unai(int id, int keys)
1367{
1368 int sel = 0;
1369 me_loop(e_menu_plugin_gpu_unai, &sel);
1370 return 0;
1371}
1372
1373static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1374//static const char h_gpu_0[] = "Needed for Chrono Cross";
1375static const char h_gpu_1[] = "Capcom fighting games";
1376static const char h_gpu_2[] = "Black screens in Lunar";
1377static const char h_gpu_3[] = "Compatibility mode";
1378static const char h_gpu_6[] = "Pandemonium 2";
1379//static const char h_gpu_7[] = "Skip every second frame";
1380static const char h_gpu_8[] = "Needed by Dark Forces";
1381static const char h_gpu_9[] = "better g-colors, worse textures";
1382static const char h_gpu_10[] = "Toggle busy flags after drawing";
1383
1384static menu_entry e_menu_plugin_gpu_peops[] =
1385{
1386 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1387// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1388 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1389 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1390 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1391 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1392// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1393 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1394 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1395 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1396 mee_end,
1397};
1398
1399static int menu_loop_plugin_gpu_peops(int id, int keys)
1400{
1401 static int sel = 0;
1402 me_loop(e_menu_plugin_gpu_peops, &sel);
1403 return 0;
1404}
1405
1406static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1407 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1408static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1409
1410static menu_entry e_menu_plugin_gpu_peopsgl[] =
1411{
1412 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1413 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1414 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1415 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1416 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1417 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1418 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1419 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1420 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1421 mee_label ("Fixes/hacks:"),
1422 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1423 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1424 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1425 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1426 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1427 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1428 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1429 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1430 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1431 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1432 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1433 mee_end,
1434};
1435
1436static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1437{
1438 static int sel = 0;
1439 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1440 return 0;
1441}
1442
1443static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1444static const char h_spu_volboost[] = "Large values cause distortion";
1445static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1446 "This is inaccurate and breaks games";
1447
1448static menu_entry e_menu_plugin_spu[] =
1449{
1450 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1451 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1452 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1453 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1454 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1455 mee_end,
1456};
1457
1458static int menu_loop_plugin_spu(int id, int keys)
1459{
1460 static int sel = 0;
1461 me_loop(e_menu_plugin_spu, &sel);
1462 return 0;
1463}
1464
1465static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1466 "savestates and can't be changed there. Must save\n"
1467 "config and reload the game for change to take effect";
1468static const char h_plugin_gpu[] =
1469#ifdef __ARM_NEON__
1470 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1471#endif
1472 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1473 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1474 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1475 "must save config and reload the game if changed";
1476static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1477 "must save config and reload the game if changed";
1478static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1479static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1480static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1481static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1482
1483static menu_entry e_menu_plugin_options[] =
1484{
1485 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1486 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1487 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1488#ifdef __ARM_NEON__
1489 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1490#endif
1491 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1492 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1493 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1494 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1495 mee_end,
1496};
1497
1498static menu_entry e_menu_main2[];
1499
1500static int menu_loop_plugin_options(int id, int keys)
1501{
1502 static int sel = 0;
1503 me_loop(e_menu_plugin_options, &sel);
1504
1505 // sync BIOS/plugins
1506 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1507 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1508 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1509 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1510
1511 return 0;
1512}
1513
1514// ------------ adv options menu ------------
1515
1516static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1517 "(lower value - less work for the emu, may be faster)";
1518static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1519static const char h_cfg_gteunn[] = "May cause graphical glitches";
1520static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1521
1522static menu_entry e_menu_speed_hacks[] =
1523{
1524 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1525 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1526 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1527 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1528 mee_end,
1529};
1530
1531static int menu_loop_speed_hacks(int id, int keys)
1532{
1533 static int sel = 0;
1534 me_loop(e_menu_speed_hacks, &sel);
1535 return 0;
1536}
1537
1538static const char h_cfg_cpul[] = "Shows CPU usage in %";
1539static const char h_cfg_spu[] = "Shows active SPU channels\n"
1540 "(green: normal, red: fmod, blue: noise)";
1541static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1542static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1543static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1544 "(proper .cue/.bin dump is needed otherwise)";
1545static const char h_cfg_sio[] = "You should not need this, breaks games";
1546static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1547static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1548 "(timing hack, breaks other games)";
1549static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1550 "(timing hack, breaks other games)";
1551static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1552 "Might be useful to overcome some dynarec bugs";
1553static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1554 "must reload game for any change to take effect";
1555
1556static menu_entry e_menu_adv_options[] =
1557{
1558 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1559 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1560 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1561 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1562 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1563 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1564 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1565 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1566 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1567 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1568 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1569 mee_end,
1570};
1571
1572static int menu_loop_adv_options(int id, int keys)
1573{
1574 static int sel = 0;
1575 me_loop(e_menu_adv_options, &sel);
1576 return 0;
1577}
1578
1579// ------------ options menu ------------
1580
1581static int mh_restore_defaults(int id, int keys)
1582{
1583 menu_set_defconfig();
1584 menu_update_msg("defaults restored");
1585 return 1;
1586}
1587
1588static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1589static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1590/*
1591static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1592static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1593 "loading state or both";
1594*/
1595static const char h_restore_def[] = "Switches back to default / recommended\n"
1596 "configuration";
1597static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1598
1599static menu_entry e_menu_options[] =
1600{
1601// mee_range ("Save slot", 0, state_slot, 0, 9),
1602// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1603 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1604 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1605 mee_enum ("Region", 0, region, men_region),
1606 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1607 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1608 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1609 mee_handler ("[Advanced]", menu_loop_adv_options),
1610 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1611 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1612 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1613 mee_end,
1614};
1615
1616static int menu_loop_options(int id, int keys)
1617{
1618 static int sel = 0;
1619 int i;
1620
1621 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1622 e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
1623 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1624
1625 me_loop(e_menu_options, &sel);
1626
1627 return 0;
1628}
1629
1630// ------------ debug menu ------------
1631
1632static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1633{
1634 int w = min(g_menuscreen_w, 1024);
1635 int h = min(g_menuscreen_h, 512);
1636 u16 *d = g_menuscreen_ptr;
1637 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1638 char buff[64];
1639 int ty = 1;
1640
1641 gpuf->ulFreezeVersion = 1;
1642 if (GPU_freeze != NULL)
1643 GPU_freeze(1, gpuf);
1644
1645 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1646 bgr555_to_rgb565(d, s, w * 2);
1647
1648 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1649 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1650 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1651 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1652 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1653}
1654
1655static void debug_menu_loop(void)
1656{
1657 int inp, df_x = 0, df_y = 0;
1658 GPUFreeze_t *gpuf;
1659
1660 gpuf = malloc(sizeof(*gpuf));
1661 if (gpuf == NULL)
1662 return;
1663
1664 while (1)
1665 {
1666 menu_draw_begin(0, 1);
1667 draw_frame_debug(gpuf, df_x, df_y);
1668 menu_draw_end();
1669
1670 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1671 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1672 if (inp & PBTN_MBACK) break;
1673 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1674 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1675 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1676 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1677 }
1678
1679 free(gpuf);
1680}
1681
1682// --------- memcard manager ---------
1683
1684static void draw_mc_icon(int dx, int dy, const u16 *s)
1685{
1686 u16 *d;
1687 int x, y, l, p;
1688
1689 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1690
1691 for (y = 0; y < 16; y++, s += 16) {
1692 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1693 for (x = 0; x < 16; x++) {
1694 p = s[x];
1695 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1696 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1697 }
1698 }
1699 }
1700}
1701
1702static void draw_mc_bg(void)
1703{
1704 McdBlock *blocks1, *blocks2;
1705 int maxicons = 15;
1706 int i, y, row2;
1707
1708 blocks1 = malloc(15 * sizeof(blocks1[0]));
1709 blocks2 = malloc(15 * sizeof(blocks1[0]));
1710 if (blocks1 == NULL || blocks2 == NULL)
1711 goto out;
1712
1713 for (i = 0; i < 15; i++) {
1714 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1715 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1716 }
1717
1718 menu_draw_begin(1, 1);
1719
1720 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1721
1722 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1723 if (y < 0) {
1724 // doesn't fit..
1725 y = 0;
1726 maxicons = g_menuscreen_h / 32;
1727 }
1728
1729 row2 = g_menuscreen_w / 2;
1730 for (i = 0; i < maxicons; i++) {
1731 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1732 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1733
1734 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1735 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1736 }
1737
1738 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1739
1740 menu_draw_end();
1741out:
1742 free(blocks1);
1743 free(blocks2);
1744}
1745
1746static void handle_memcard_sel(void)
1747{
1748 strcpy(Config.Mcd1, "none");
1749 if (memcard1_sel != 0)
1750 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1751 strcpy(Config.Mcd2, "none");
1752 if (memcard2_sel != 0)
1753 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1754 LoadMcds(Config.Mcd1, Config.Mcd2);
1755 draw_mc_bg();
1756}
1757
1758static menu_entry e_memcard_options[] =
1759{
1760 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1761 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1762 mee_end,
1763};
1764
1765static int menu_loop_memcards(int id, int keys)
1766{
1767 static int sel = 0;
1768 char *p;
1769 int i;
1770
1771 memcard1_sel = memcard2_sel = 0;
1772 p = strrchr(Config.Mcd1, '/');
1773 if (p != NULL)
1774 for (i = 0; memcards[i] != NULL; i++)
1775 if (strcmp(p + 1, memcards[i]) == 0)
1776 { memcard1_sel = i; break; }
1777 p = strrchr(Config.Mcd2, '/');
1778 if (p != NULL)
1779 for (i = 0; memcards[i] != NULL; i++)
1780 if (strcmp(p + 1, memcards[i]) == 0)
1781 { memcard2_sel = i; break; }
1782
1783 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1784
1785 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1786
1787 return 0;
1788}
1789
1790// ------------ cheats menu ------------
1791
1792static void draw_cheatlist(int sel)
1793{
1794 int max_cnt, start, i, pos, active;
1795
1796 max_cnt = g_menuscreen_h / me_sfont_h;
1797 start = max_cnt / 2 - sel;
1798
1799 menu_draw_begin(1, 1);
1800
1801 for (i = 0; i < NumCheats; i++) {
1802 pos = start + i;
1803 if (pos < 0) continue;
1804 if (pos >= max_cnt) break;
1805 active = Cheats[i].Enabled;
1806 smalltext_out16(14, pos * me_sfont_h,
1807 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1808 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1809 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1810 }
1811 pos = start + i;
1812 if (pos < max_cnt)
1813 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1814
1815 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1816 menu_draw_end();
1817}
1818
1819static void menu_loop_cheats(void)
1820{
1821 static int menu_sel = 0;
1822 int inp;
1823
1824 for (;;)
1825 {
1826 draw_cheatlist(menu_sel);
1827 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1828 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1829 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1830 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1831 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1832 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1833 if (inp & PBTN_MOK) { // action
1834 if (menu_sel < NumCheats)
1835 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1836 else break;
1837 }
1838 if (inp & PBTN_MBACK)
1839 break;
1840 }
1841}
1842
1843// --------- main menu help ----------
1844
1845static void menu_bios_warn(void)
1846{
1847 int inp;
1848 static const char msg[] =
1849 "You don't seem to have copied any BIOS\n"
1850 "files to\n"
1851 MENU_BIOS_PATH "\n\n"
1852
1853 "While many games work fine with fake\n"
1854 "(HLE) BIOS, others (like MGS and FF8)\n"
1855 "require BIOS to work.\n"
1856 "After copying the file, you'll also need\n"
1857 "to select it in the emu's menu:\n"
1858 "options->[BIOS/Plugins]\n\n"
1859 "The file is usually named SCPH1001.BIN,\n"
1860 "but other not compressed files can be\n"
1861 "used too.\n\n"
1862 "Press %s or %s to continue";
1863 char tmp_msg[sizeof(msg) + 64];
1864
1865 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1866 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1867 while (1)
1868 {
1869 draw_menu_message(tmp_msg, NULL);
1870
1871 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1872 if (inp & (PBTN_MBACK|PBTN_MOK))
1873 return;
1874 }
1875}
1876
1877// ------------ main menu ------------
1878
1879static menu_entry e_menu_main[];
1880
1881static void draw_frame_main(void)
1882{
1883 struct tm *tmp;
1884 time_t ltime;
1885 int capacity;
1886 char ltime_s[16];
1887 char buff[64];
1888 char *out;
1889
1890 if (CdromId[0] != 0) {
1891 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1892 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1893 Config.HLE ? "HLE" : "BIOS");
1894 smalltext_out16(4, 1, buff, 0x105f);
1895 }
1896
1897 if (ready_to_go) {
1898 capacity = plat_target_bat_capacity_get();
1899 ltime = time(NULL);
1900 tmp = localtime(&ltime);
1901 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1902 if (capacity >= 0) {
1903 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1904 out = buff;
1905 }
1906 else
1907 out = ltime_s;
1908 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1909 }
1910}
1911
1912static void draw_frame_credits(void)
1913{
1914 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1915}
1916
1917static const char credits_text[] =
1918 "PCSX-ReARMed\n\n"
1919 "(C) 1999-2003 PCSX Team\n"
1920 "(C) 2005-2009 PCSX-df Team\n"
1921 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1922 "ARM recompiler (C) 2009-2011 Ari64\n"
1923#ifdef __ARM_NEON__
1924 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1925#endif
1926 "PEOpS GPU and SPU by Pete Bernert\n"
1927 " and the P.E.Op.S. team\n"
1928 "PCSX4ALL plugin by PCSX4ALL team\n"
1929 " Chui, Franxis, Unai\n\n"
1930 "integration, optimization and\n"
1931 " frontend (C) 2010-2012 notaz\n";
1932
1933static int reset_game(void)
1934{
1935 // sanity check
1936 if (bios_sel == 0 && !Config.HLE)
1937 return -1;
1938
1939 ClosePlugins();
1940 OpenPlugins();
1941 SysReset();
1942 if (CheckCdrom() != -1) {
1943 LoadCdrom();
1944 }
1945 return 0;
1946}
1947
1948static int reload_plugins(const char *cdimg)
1949{
1950 pl_vout_buf = NULL;
1951
1952 ClosePlugins();
1953
1954 set_cd_image(cdimg);
1955 LoadPlugins();
1956 pcnt_hook_plugins();
1957 NetOpened = 0;
1958 if (OpenPlugins() == -1) {
1959 menu_update_msg("failed to open plugins");
1960 return -1;
1961 }
1962 plugin_call_rearmed_cbs();
1963
1964 cdrIsoMultidiskCount = 1;
1965 CdromId[0] = '\0';
1966 CdromLabel[0] = '\0';
1967
1968 return 0;
1969}
1970
1971static int run_bios(void)
1972{
1973 if (bios_sel == 0)
1974 return -1;
1975
1976 ready_to_go = 0;
1977 if (reload_plugins(NULL) != 0)
1978 return -1;
1979 SysReset();
1980
1981 ready_to_go = 1;
1982 return 0;
1983}
1984
1985static int run_exe(void)
1986{
1987 const char *exts[] = { "exe", NULL };
1988 const char *fname;
1989
1990 fname = menu_loop_romsel(last_selected_fname,
1991 sizeof(last_selected_fname), exts, NULL);
1992 if (fname == NULL)
1993 return -1;
1994
1995 ready_to_go = 0;
1996 if (reload_plugins(NULL) != 0)
1997 return -1;
1998
1999 SysReset();
2000 if (Load(fname) != 0) {
2001 menu_update_msg("exe load failed, bad file?");
2002 printf("meh\n");
2003 return -1;
2004 }
2005
2006 ready_to_go = 1;
2007 return 0;
2008}
2009
2010static int run_cd_image(const char *fname)
2011{
2012 int autoload_state = g_autostateld_opt;
2013
2014 ready_to_go = 0;
2015 reload_plugins(fname);
2016
2017 // always autodetect, menu_sync_config will override as needed
2018 Config.PsxAuto = 1;
2019
2020 if (CheckCdrom() == -1) {
2021 // Only check the CD if we are starting the console with a CD
2022 ClosePlugins();
2023 menu_update_msg("unsupported/invalid CD image");
2024 return -1;
2025 }
2026
2027 SysReset();
2028
2029 // Read main executable directly from CDRom and start it
2030 if (LoadCdrom() == -1) {
2031 ClosePlugins();
2032 menu_update_msg("failed to load CD image");
2033 return -1;
2034 }
2035
2036 emu_on_new_cd(1);
2037 ready_to_go = 1;
2038
2039 if (autoload_state) {
2040 unsigned int newest = 0;
2041 int time, slot, newest_slot = -1;
2042
2043 for (slot = 0; slot < 10; slot++) {
2044 if (emu_check_save_file(slot, &time)) {
2045 if ((unsigned int)time > newest) {
2046 newest = time;
2047 newest_slot = slot;
2048 }
2049 }
2050 }
2051
2052 if (newest_slot >= 0) {
2053 lprintf("autoload slot %d\n", newest_slot);
2054 emu_load_state(newest_slot);
2055 }
2056 else {
2057 lprintf("no save to autoload.\n");
2058 }
2059 }
2060
2061 return 0;
2062}
2063
2064static int romsel_run(void)
2065{
2066 int prev_gpu, prev_spu;
2067 const char *fname;
2068
2069 fname = menu_loop_romsel(last_selected_fname,
2070 sizeof(last_selected_fname), filter_exts,
2071 optional_cdimg_filter);
2072 if (fname == NULL)
2073 return -1;
2074
2075 printf("selected file: %s\n", fname);
2076
2077 new_dynarec_clear_full();
2078
2079 if (run_cd_image(fname) != 0)
2080 return -1;
2081
2082 prev_gpu = gpu_plugsel;
2083 prev_spu = spu_plugsel;
2084 if (menu_load_config(1) != 0)
2085 menu_load_config(0);
2086
2087 // check for plugin changes, have to repeat
2088 // loading if game config changed plugins to reload them
2089 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2090 printf("plugin change detected, reloading plugins..\n");
2091 if (run_cd_image(fname) != 0)
2092 return -1;
2093 }
2094
2095 strcpy(last_selected_fname, fname);
2096 menu_do_last_cd_img(0);
2097 return 0;
2098}
2099
2100static int swap_cd_image(void)
2101{
2102 const char *fname;
2103
2104 fname = menu_loop_romsel(last_selected_fname,
2105 sizeof(last_selected_fname), filter_exts,
2106 optional_cdimg_filter);
2107 if (fname == NULL)
2108 return -1;
2109
2110 printf("selected file: %s\n", fname);
2111
2112 CdromId[0] = '\0';
2113 CdromLabel[0] = '\0';
2114
2115 set_cd_image(fname);
2116 if (ReloadCdromPlugin() < 0) {
2117 menu_update_msg("failed to load cdr plugin");
2118 return -1;
2119 }
2120 if (CDR_open() < 0) {
2121 menu_update_msg("failed to open cdr plugin");
2122 return -1;
2123 }
2124
2125 SetCdOpenCaseTime(time(NULL) + 2);
2126 LidInterrupt();
2127
2128 strcpy(last_selected_fname, fname);
2129 return 0;
2130}
2131
2132static int swap_cd_multidisk(void)
2133{
2134 cdrIsoMultidiskSelect++;
2135 CdromId[0] = '\0';
2136 CdromLabel[0] = '\0';
2137
2138 CDR_close();
2139 if (CDR_open() < 0) {
2140 menu_update_msg("failed to open cdr plugin");
2141 return -1;
2142 }
2143
2144 SetCdOpenCaseTime(time(NULL) + 2);
2145 LidInterrupt();
2146
2147 return 0;
2148}
2149
2150static void load_pcsx_cht(void)
2151{
2152 static const char *exts[] = { "cht", NULL };
2153 const char *fname;
2154 char msg[64];
2155
2156 fname = menu_loop_romsel(last_selected_fname,
2157 sizeof(last_selected_fname), exts, NULL);
2158 if (fname == NULL)
2159 return;
2160
2161 printf("selected cheat file: %s\n", fname);
2162 LoadCheats(fname);
2163
2164 if (NumCheats == 0 && NumCodes == 0)
2165 menu_update_msg("failed to load cheats");
2166 else {
2167 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2168 menu_update_msg(msg);
2169 }
2170 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2171}
2172
2173static int main_menu_handler(int id, int keys)
2174{
2175 switch (id)
2176 {
2177 case MA_MAIN_RESUME_GAME:
2178 if (ready_to_go)
2179 return 1;
2180 break;
2181 case MA_MAIN_SAVE_STATE:
2182 if (ready_to_go)
2183 return menu_loop_savestate(0);
2184 break;
2185 case MA_MAIN_LOAD_STATE:
2186 if (ready_to_go)
2187 return menu_loop_savestate(1);
2188 break;
2189 case MA_MAIN_RESET_GAME:
2190 if (ready_to_go && reset_game() == 0)
2191 return 1;
2192 break;
2193 case MA_MAIN_LOAD_ROM:
2194 if (romsel_run() == 0)
2195 return 1;
2196 break;
2197 case MA_MAIN_SWAP_CD:
2198 if (swap_cd_image() == 0)
2199 return 1;
2200 break;
2201 case MA_MAIN_SWAP_CD_MULTI:
2202 if (swap_cd_multidisk() == 0)
2203 return 1;
2204 break;
2205 case MA_MAIN_RUN_BIOS:
2206 if (run_bios() == 0)
2207 return 1;
2208 break;
2209 case MA_MAIN_RUN_EXE:
2210 if (run_exe() == 0)
2211 return 1;
2212 break;
2213 case MA_MAIN_CHEATS:
2214 menu_loop_cheats();
2215 break;
2216 case MA_MAIN_LOAD_CHEATS:
2217 load_pcsx_cht();
2218 break;
2219 case MA_MAIN_CREDITS:
2220 draw_menu_message(credits_text, draw_frame_credits);
2221 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2222 break;
2223 case MA_MAIN_EXIT:
2224 emu_core_ask_exit();
2225 return 1;
2226 default:
2227 lprintf("%s: something unknown selected\n", __FUNCTION__);
2228 break;
2229 }
2230
2231 return 0;
2232}
2233
2234static menu_entry e_menu_main2[] =
2235{
2236 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2237 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2238 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2239 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2240 mee_handler ("Memcard manager", menu_loop_memcards),
2241 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2242 mee_end,
2243};
2244
2245static int main_menu2_handler(int id, int keys)
2246{
2247 static int sel = 0;
2248
2249 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2250 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2251 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2252 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2253
2254 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2255}
2256
2257static const char h_extra[] = "Change CD, manage memcards..\n";
2258
2259static menu_entry e_menu_main[] =
2260{
2261 mee_label (""),
2262 mee_label (""),
2263 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2264 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2265 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2266 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2267 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2268 mee_handler ("Options", menu_loop_options),
2269 mee_handler ("Controls", menu_loop_keyconfig),
2270 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2271 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2272 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2273 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2274 mee_end,
2275};
2276
2277// ----------------------------
2278
2279static void menu_leave_emu(void);
2280
2281void menu_loop(void)
2282{
2283 static int warned_about_bios = 0;
2284 static int sel = 0;
2285
2286 menu_leave_emu();
2287
2288 if (config_save_counter == 0) {
2289 // assume first run
2290 if (bioses[1] != NULL) {
2291 // autoselect BIOS to make user's life easier
2292 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2293 bios_sel = 1;
2294 }
2295 else if (!warned_about_bios) {
2296 menu_bios_warn();
2297 warned_about_bios = 1;
2298 }
2299 }
2300
2301 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2302 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2303 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2304 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2305 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2306
2307 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2308
2309 do {
2310 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2311 } while (!ready_to_go && !g_emu_want_quit);
2312
2313 /* wait until menu, ok, back is released */
2314 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2315 ;
2316
2317 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2318
2319 menu_prepare_emu();
2320}
2321
2322static int qsort_strcmp(const void *p1, const void *p2)
2323{
2324 char * const *s1 = (char * const *)p1;
2325 char * const *s2 = (char * const *)p2;
2326 return strcasecmp(*s1, *s2);
2327}
2328
2329static void scan_bios_plugins(void)
2330{
2331 char fname[MAXPATHLEN];
2332 struct dirent *ent;
2333 int bios_i, gpu_i, spu_i, mc_i;
2334 char *p;
2335 DIR *dir;
2336
2337 bioses[0] = "HLE";
2338 gpu_plugins[0] = "builtin_gpu";
2339 spu_plugins[0] = "builtin_spu";
2340 memcards[0] = "(none)";
2341 bios_i = gpu_i = spu_i = mc_i = 1;
2342
2343 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2344 dir = opendir(fname);
2345 if (dir == NULL) {
2346 perror("scan_bios_plugins bios opendir");
2347 goto do_plugins;
2348 }
2349
2350 while (1) {
2351 struct stat st;
2352
2353 errno = 0;
2354 ent = readdir(dir);
2355 if (ent == NULL) {
2356 if (errno != 0)
2357 perror("readdir");
2358 break;
2359 }
2360
2361 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2362 continue;
2363
2364 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2365 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2366 printf("bad BIOS file: %s\n", ent->d_name);
2367 continue;
2368 }
2369
2370 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2371 bioses[bios_i++] = strdup(ent->d_name);
2372 continue;
2373 }
2374
2375 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2376 }
2377
2378 closedir(dir);
2379
2380do_plugins:
2381 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2382 dir = opendir(fname);
2383 if (dir == NULL) {
2384 perror("scan_bios_plugins plugins opendir");
2385 goto do_memcards;
2386 }
2387
2388 while (1) {
2389 void *h, *tmp;
2390
2391 errno = 0;
2392 ent = readdir(dir);
2393 if (ent == NULL) {
2394 if (errno != 0)
2395 perror("readdir");
2396 break;
2397 }
2398 p = strstr(ent->d_name, ".so");
2399 if (p == NULL)
2400 continue;
2401
2402 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2403 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2404 if (h == NULL) {
2405 fprintf(stderr, "%s\n", dlerror());
2406 continue;
2407 }
2408
2409 // now what do we have here?
2410 tmp = dlsym(h, "GPUinit");
2411 if (tmp) {
2412 dlclose(h);
2413 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2414 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2415 continue;
2416 }
2417
2418 tmp = dlsym(h, "SPUinit");
2419 if (tmp) {
2420 dlclose(h);
2421 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2422 spu_plugins[spu_i++] = strdup(ent->d_name);
2423 continue;
2424 }
2425
2426 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2427 dlclose(h);
2428 }
2429
2430 closedir(dir);
2431
2432do_memcards:
2433 dir = opendir("." MEMCARD_DIR);
2434 if (dir == NULL) {
2435 perror("scan_bios_plugins memcards opendir");
2436 return;
2437 }
2438
2439 while (1) {
2440 struct stat st;
2441
2442 errno = 0;
2443 ent = readdir(dir);
2444 if (ent == NULL) {
2445 if (errno != 0)
2446 perror("readdir");
2447 break;
2448 }
2449
2450 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2451 continue;
2452
2453 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2454 if (stat(fname, &st) != 0) {
2455 printf("bad memcard file: %s\n", ent->d_name);
2456 continue;
2457 }
2458
2459 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2460 memcards[mc_i++] = strdup(ent->d_name);
2461 continue;
2462 }
2463
2464 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2465 }
2466
2467 if (mc_i > 2)
2468 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2469
2470 closedir(dir);
2471}
2472
2473void menu_init(void)
2474{
2475 char buff[MAXPATHLEN];
2476 int i;
2477
2478 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2479
2480 scan_bios_plugins();
2481 menu_init_base();
2482
2483 menu_set_defconfig();
2484 menu_load_config(0);
2485 menu_do_last_cd_img(1);
2486 last_vout_w = 320;
2487 last_vout_h = 240;
2488 last_vout_bpp = 16;
2489
2490 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2491 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2492 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2493 fprintf(stderr, "OOM\n");
2494 exit(1);
2495 }
2496
2497 emu_make_path(buff, "skin/background.png", sizeof(buff));
2498 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2499
2500 i = plat_target.cpu_clock_set != NULL
2501 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2502 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2503
2504 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2505 e_menu_gfx_options[i].data = plat_target.vout_methods;
2506 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2507 plat_target.vout_methods != NULL);
2508
2509 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2510 e_menu_gfx_options[i].data = plat_target.hwfilters;
2511 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2512 plat_target.hwfilters != NULL);
2513
2514 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2515 plat_target.gamma_set != NULL);
2516
2517#ifndef __ARM_ARCH_7A__
2518 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2519#endif
2520 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2521 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2522 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2523 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2524 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2525 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2526 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2527}
2528
2529void menu_notify_mode_change(int w, int h, int bpp)
2530{
2531 last_vout_w = w;
2532 last_vout_h = h;
2533 last_vout_bpp = bpp;
2534}
2535
2536static void menu_leave_emu(void)
2537{
2538 if (GPU_close != NULL) {
2539 int ret = GPU_close();
2540 if (ret)
2541 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2542 }
2543
2544 plat_video_menu_enter(ready_to_go);
2545
2546 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2547 if (pl_vout_buf != NULL && ready_to_go) {
2548 int x = max(0, g_menuscreen_w - last_vout_w);
2549 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2550 int w = min(g_menuscreen_w, last_vout_w);
2551 int h = min(g_menuscreen_h, last_vout_h);
2552 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2553 char *s = pl_vout_buf;
2554
2555 if (last_vout_bpp == 16) {
2556 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2557 menu_darken_bg(d, s, w, 0);
2558 }
2559 else {
2560 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2561 rgb888_to_rgb565(d, s, w * 3);
2562 menu_darken_bg(d, d, w, 0);
2563 }
2564 }
2565 }
2566
2567 if (ready_to_go)
2568 cpu_clock = plat_target_cpu_clock_get();
2569}
2570
2571void menu_prepare_emu(void)
2572{
2573 R3000Acpu *prev_cpu = psxCpu;
2574
2575 plat_video_menu_leave();
2576
2577 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2578 if (psxCpu != prev_cpu) {
2579 prev_cpu->Shutdown();
2580 psxCpu->Init();
2581 // note that this does not really reset, just clears drc caches
2582 psxCpu->Reset();
2583 }
2584
2585 // core doesn't care about Config.Cdda changes,
2586 // so handle them manually here
2587 if (Config.Cdda)
2588 CDR_stop();
2589
2590 menu_sync_config();
2591 if (cpu_clock > 0)
2592 plat_target_cpu_clock_set(cpu_clock);
2593
2594 // push config to GPU plugin
2595 plugin_call_rearmed_cbs();
2596
2597 if (GPU_open != NULL) {
2598 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2599 if (ret)
2600 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2601 }
2602
2603 dfinput_activate();
2604}
2605
2606void menu_update_msg(const char *msg)
2607{
2608 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2609 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2610
2611 menu_error_time = plat_get_ticks_ms();
2612 lprintf("msg: %s\n", menu_error_msg);
2613}
2614
2615void menu_finish(void)
2616{
2617 if (cpu_clock_st > 0)
2618 plat_target_cpu_clock_set(cpu_clock_st);
2619}