release r12
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16#include <sys/types.h>
17#include <sys/stat.h>
18#include <unistd.h>
19
20#include "main.h"
21#include "menu.h"
22#include "config.h"
23#include "plugin.h"
24#include "plugin_lib.h"
25#include "omap.h"
26#include "plat.h"
27#include "pcnt.h"
28#include "cspace.h"
29#include "common/plat.h"
30#include "common/input.h"
31#include "linux/in_evdev.h"
32#include "../libpcsxcore/misc.h"
33#include "../libpcsxcore/cdrom.h"
34#include "../libpcsxcore/cdriso.h"
35#include "../libpcsxcore/psemu_plugin_defs.h"
36#include "../libpcsxcore/new_dynarec/new_dynarec.h"
37#include "../plugins/dfinput/main.h"
38#include "revision.h"
39
40#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
41
42#define array_size(x) (sizeof(x) / sizeof(x[0]))
43
44typedef enum
45{
46 MA_NONE = 1,
47 MA_MAIN_RESUME_GAME,
48 MA_MAIN_SAVE_STATE,
49 MA_MAIN_LOAD_STATE,
50 MA_MAIN_RESET_GAME,
51 MA_MAIN_LOAD_ROM,
52 MA_MAIN_SWAP_CD,
53 MA_MAIN_SWAP_CD_MULTI,
54 MA_MAIN_RUN_BIOS,
55 MA_MAIN_RUN_EXE,
56 MA_MAIN_CONTROLS,
57 MA_MAIN_CREDITS,
58 MA_MAIN_EXIT,
59 MA_CTRL_PLAYER1,
60 MA_CTRL_PLAYER2,
61 MA_CTRL_ANALOG,
62 MA_CTRL_EMU,
63 MA_CTRL_DEV_FIRST,
64 MA_CTRL_DEV_NEXT,
65 MA_CTRL_NUBS_BTNS,
66 MA_CTRL_DEADZONE,
67 MA_CTRL_VIBRATION,
68 MA_CTRL_DONE,
69 MA_OPT_SAVECFG,
70 MA_OPT_SAVECFG_GAME,
71 MA_OPT_CPU_CLOCKS,
72 MA_OPT_FILTERING,
73 MA_OPT_DISP_OPTS,
74} menu_id;
75
76enum {
77 SCALE_1_1,
78 SCALE_4_3,
79 SCALE_4_3v2,
80 SCALE_FULLSCREEN,
81 SCALE_CUSTOM,
82};
83
84static int last_psx_w, last_psx_h, last_psx_bpp;
85static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip;
86static char rom_fname_reload[MAXPATHLEN];
87static char last_selected_fname[MAXPATHLEN];
88static int warned_about_bios, region, in_type_sel1, in_type_sel2;
89static int psx_clock;
90static int memcard1_sel, memcard2_sel;
91int g_opts;
92int analog_deadzone; // for Caanoo
93
94#ifdef __ARM_ARCH_7A__
95#define DEFAULT_PSX_CLOCK 57
96#define DEFAULT_PSX_CLOCK_S "57"
97#else
98#define DEFAULT_PSX_CLOCK 50
99#define DEFAULT_PSX_CLOCK_S "50"
100#endif
101
102// sound plugin
103extern int iUseReverb;
104extern int iUseInterpolation;
105extern int iXAPitch;
106extern int iSPUIRQWait;
107extern int iUseTimer;
108extern int iVolume;
109
110static const char *bioses[24];
111static const char *gpu_plugins[16];
112static const char *spu_plugins[16];
113static const char *memcards[32];
114static int bios_sel, gpu_plugsel, spu_plugsel;
115
116
117static int min(int x, int y) { return x < y ? x : y; }
118static int max(int x, int y) { return x > y ? x : y; }
119
120void emu_make_path(char *buff, const char *end, int size)
121{
122 int pos, end_len;
123
124 end_len = strlen(end);
125 pos = plat_get_root_dir(buff, size);
126 strncpy(buff + pos, end, size - pos);
127 buff[size - 1] = 0;
128 if (pos + end_len > size - 1)
129 printf("Warning: path truncated: %s\n", buff);
130}
131
132static int emu_check_save_file(int slot, int *time)
133{
134 char fname[MAXPATHLEN];
135 struct stat status;
136 int ret;
137
138 ret = emu_check_state(slot);
139 if (ret != 0 || time == NULL)
140 return ret == 0 ? 1 : 0;
141
142 ret = get_state_filename(fname, sizeof(fname), slot);
143 if (ret != 0)
144 return 1;
145
146 ret = stat(fname, &status);
147 if (ret != 0)
148 return 1;
149
150 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
151 return 1; // probably bad rtc like on some Caanoos
152
153 *time = status.st_mtime;
154
155 return 1;
156}
157
158static int emu_save_load_game(int load, int unused)
159{
160 int ret;
161
162 if (load) {
163 ret = emu_load_state(state_slot);
164
165 // reflect hle/bios mode from savestate
166 if (Config.HLE)
167 bios_sel = 0;
168 else if (bios_sel == 0 && bioses[1] != NULL)
169 // XXX: maybe find the right bios instead
170 bios_sel = 1;
171 }
172 else
173 ret = emu_save_state(state_slot);
174
175 return ret;
176}
177
178// propagate menu settings to the emu vars
179static void menu_sync_config(void)
180{
181 static int allow_abs_only_old;
182
183 Config.PsxAuto = 1;
184 if (region > 0) {
185 Config.PsxAuto = 0;
186 Config.PsxType = region - 1;
187 }
188 cycle_multiplier = 10000 / psx_clock;
189
190 switch (in_type_sel1) {
191 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
192 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
193 default: in_type1 = PSE_PAD_TYPE_STANDARD;
194 }
195 switch (in_type_sel2) {
196 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
197 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
198 default: in_type2 = PSE_PAD_TYPE_STANDARD;
199 }
200 if (in_evdev_allow_abs_only != allow_abs_only_old) {
201 in_probe();
202 allow_abs_only_old = in_evdev_allow_abs_only;
203 }
204
205 iVolume = 768 + 128 * volume_boost;
206 pl_rearmed_cbs.frameskip = frameskip - 1;
207 pl_timing_prepare(Config.PsxType);
208}
209
210static void menu_set_defconfig(void)
211{
212 emu_set_default_config();
213
214 g_opts = 0;
215 scaling = SCALE_4_3;
216 volume_boost = 0;
217 frameskip = 0;
218 analog_deadzone = 50;
219 psx_clock = DEFAULT_PSX_CLOCK;
220
221 region = 0;
222 in_type_sel1 = in_type_sel2 = 0;
223 in_evdev_allow_abs_only = 0;
224
225 menu_sync_config();
226}
227
228#define CE_CONFIG_STR(val) \
229 { #val, 0, Config.val }
230
231#define CE_CONFIG_VAL(val) \
232 { #val, sizeof(Config.val), &Config.val }
233
234#define CE_STR(val) \
235 { #val, 0, val }
236
237#define CE_INTVAL(val) \
238 { #val, sizeof(val), &val }
239
240#define CE_INTVAL_P(val) \
241 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
242
243// 'versioned' var, used when defaults change
244#define CE_CONFIG_STR_V(val, ver) \
245 { #val #ver, 0, Config.val }
246
247#define CE_INTVAL_V(val, ver) \
248 { #val #ver, sizeof(val), &val }
249
250#define CE_INTVAL_PV(val, ver) \
251 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
252
253static const struct {
254 const char *name;
255 size_t len;
256 void *val;
257} config_data[] = {
258 CE_CONFIG_STR(Bios),
259 CE_CONFIG_STR_V(Gpu, 2),
260 CE_CONFIG_STR(Spu),
261// CE_CONFIG_STR(Cdr),
262 CE_CONFIG_VAL(Xa),
263 CE_CONFIG_VAL(Sio),
264 CE_CONFIG_VAL(Mdec),
265 CE_CONFIG_VAL(Cdda),
266 CE_CONFIG_VAL(Debug),
267 CE_CONFIG_VAL(PsxOut),
268 CE_CONFIG_VAL(SpuIrq),
269 CE_CONFIG_VAL(RCntFix),
270 CE_CONFIG_VAL(VSyncWA),
271 CE_CONFIG_VAL(Cpu),
272 CE_CONFIG_VAL(CdrReschedule),
273 CE_INTVAL(region),
274 CE_INTVAL_V(scaling, 2),
275 CE_INTVAL(g_layer_x),
276 CE_INTVAL(g_layer_y),
277 CE_INTVAL(g_layer_w),
278 CE_INTVAL(g_layer_h),
279 CE_INTVAL(filter),
280 CE_INTVAL(state_slot),
281 CE_INTVAL(cpu_clock),
282 CE_INTVAL(g_opts),
283 CE_INTVAL(in_type_sel1),
284 CE_INTVAL(in_type_sel2),
285 CE_INTVAL(analog_deadzone),
286 CE_INTVAL_V(frameskip, 3),
287 CE_INTVAL_P(gpu_peops.iUseDither),
288 CE_INTVAL_P(gpu_peops.dwActFixes),
289 CE_INTVAL_P(gpu_unai.lineskip),
290 CE_INTVAL_P(gpu_unai.abe_hack),
291 CE_INTVAL_P(gpu_unai.no_light),
292 CE_INTVAL_P(gpu_unai.no_blend),
293 CE_INTVAL_V(iUseReverb, 3),
294 CE_INTVAL_V(iXAPitch, 3),
295 CE_INTVAL_V(iUseInterpolation, 3),
296 CE_INTVAL_V(iSPUIRQWait, 3),
297 CE_INTVAL_V(iUseTimer, 3),
298 CE_INTVAL(warned_about_bios),
299 CE_INTVAL(in_evdev_allow_abs_only),
300 CE_INTVAL(volume_boost),
301 CE_INTVAL(psx_clock),
302 CE_INTVAL(new_dynarec_hacks),
303 CE_INTVAL(in_enable_vibration),
304};
305
306static char *get_cd_label(void)
307{
308 static char trimlabel[33];
309 int j;
310
311 strncpy(trimlabel, CdromLabel, 32);
312 trimlabel[32] = 0;
313 for (j = 31; j >= 0; j--)
314 if (trimlabel[j] == ' ')
315 trimlabel[j] = 0;
316
317 return trimlabel;
318}
319
320static void make_cfg_fname(char *buf, size_t size, int is_game)
321{
322 if (is_game)
323 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
324 else
325 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
326}
327
328static void keys_write_all(FILE *f);
329
330static int menu_write_config(int is_game)
331{
332 char cfgfile[MAXPATHLEN];
333 FILE *f;
334 int i;
335
336 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
337 f = fopen(cfgfile, "w");
338 if (f == NULL) {
339 printf("menu_write_config: failed to open: %s\n", cfgfile);
340 return -1;
341 }
342
343 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
344 fprintf(f, "%s = ", config_data[i].name);
345 switch (config_data[i].len) {
346 case 0:
347 fprintf(f, "%s\n", (char *)config_data[i].val);
348 break;
349 case 1:
350 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
351 break;
352 case 2:
353 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
354 break;
355 case 4:
356 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
357 break;
358 default:
359 printf("menu_write_config: unhandled len %d for %s\n",
360 config_data[i].len, config_data[i].name);
361 break;
362 }
363 }
364
365 if (!is_game)
366 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
367
368 keys_write_all(f);
369 fclose(f);
370
371 return 0;
372}
373
374static void parse_str_val(char *cval, const char *src)
375{
376 char *tmp;
377 strncpy(cval, src, MAXPATHLEN);
378 cval[MAXPATHLEN - 1] = 0;
379 tmp = strchr(cval, '\n');
380 if (tmp == NULL)
381 tmp = strchr(cval, '\r');
382 if (tmp != NULL)
383 *tmp = 0;
384}
385
386static void keys_load_all(const char *cfg);
387
388static int menu_load_config(int is_game)
389{
390 char cfgfile[MAXPATHLEN];
391 int i, ret = -1;
392 long size;
393 char *cfg;
394 FILE *f;
395
396 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
397 f = fopen(cfgfile, "r");
398 if (f == NULL) {
399 printf("menu_load_config: failed to open: %s\n", cfgfile);
400 goto fail;
401 }
402
403 fseek(f, 0, SEEK_END);
404 size = ftell(f);
405 if (size <= 0) {
406 printf("bad size %ld: %s\n", size, cfgfile);
407 goto fail;
408 }
409
410 cfg = malloc(size + 1);
411 if (cfg == NULL)
412 goto fail;
413
414 fseek(f, 0, SEEK_SET);
415 if (fread(cfg, 1, size, f) != size) {
416 printf("failed to read: %s\n", cfgfile);
417 goto fail_read;
418 }
419 cfg[size] = 0;
420
421 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
422 char *tmp, *tmp2;
423 u32 val;
424
425 tmp = strstr(cfg, config_data[i].name);
426 if (tmp == NULL)
427 continue;
428 tmp += strlen(config_data[i].name);
429 if (strncmp(tmp, " = ", 3) != 0)
430 continue;
431 tmp += 3;
432
433 if (config_data[i].len == 0) {
434 parse_str_val(config_data[i].val, tmp);
435 continue;
436 }
437
438 tmp2 = NULL;
439 val = strtoul(tmp, &tmp2, 16);
440 if (tmp2 == NULL || tmp == tmp2)
441 continue; // parse failed
442
443 switch (config_data[i].len) {
444 case 1:
445 *(u8 *)config_data[i].val = val;
446 break;
447 case 2:
448 *(u16 *)config_data[i].val = val;
449 break;
450 case 4:
451 *(u32 *)config_data[i].val = val;
452 break;
453 default:
454 printf("menu_load_config: unhandled len %d for %s\n",
455 config_data[i].len, config_data[i].name);
456 break;
457 }
458 }
459
460 if (!is_game) {
461 char *tmp = strstr(cfg, "lastcdimg = ");
462 if (tmp != NULL) {
463 tmp += 12;
464 parse_str_val(last_selected_fname, tmp);
465 }
466 }
467
468 keys_load_all(cfg);
469 ret = 0;
470fail_read:
471 free(cfg);
472fail:
473 if (f != NULL)
474 fclose(f);
475
476 menu_sync_config();
477
478 // sync plugins
479 for (i = bios_sel = 0; bioses[i] != NULL; i++)
480 if (strcmp(Config.Bios, bioses[i]) == 0)
481 { bios_sel = i; break; }
482
483 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
484 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
485 { gpu_plugsel = i; break; }
486
487 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
488 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
489 { spu_plugsel = i; break; }
490
491 return ret;
492}
493
494// rrrr rggg gggb bbbb
495static unsigned short fname2color(const char *fname)
496{
497 static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
498 ".bz", ".znx", ".pbp", ".cbn" };
499 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
500 ".table", ".index", ".sbi" };
501 const char *ext = strrchr(fname, '.');
502 int i;
503
504 if (ext == NULL)
505 return 0xffff;
506 for (i = 0; i < array_size(cdimg_exts); i++)
507 if (strcasecmp(ext, cdimg_exts[i]) == 0)
508 return 0x7bff;
509 for (i = 0; i < array_size(other_exts); i++)
510 if (strcasecmp(ext, other_exts[i]) == 0)
511 return 0xa514;
512 return 0xffff;
513}
514
515static void draw_savestate_bg(int slot);
516
517static const char *filter_exts[] = {
518 ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
519};
520
521#define MENU_ALIGN_LEFT
522#ifdef __ARM_ARCH_7A__ // assume hires device
523#define MENU_X2 1
524#else
525#define MENU_X2 0
526#endif
527
528#define menu_init menu_init_common
529#include "common/menu.c"
530#undef menu_init
531
532// a bit of black magic here
533static void draw_savestate_bg(int slot)
534{
535 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
536 int x, y, w, h;
537 char fname[MAXPATHLEN];
538 GPUFreeze_t *gpu;
539 u16 *s, *d;
540 gzFile f;
541 int ret;
542 u32 tmp;
543
544 ret = get_state_filename(fname, sizeof(fname), slot);
545 if (ret != 0)
546 return;
547
548 f = gzopen(fname, "rb");
549 if (f == NULL)
550 return;
551
552 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
553 fprintf(stderr, "gzseek failed\n");
554 gzclose(f);
555 return;
556 }
557
558 gpu = malloc(sizeof(*gpu));
559 if (gpu == NULL) {
560 gzclose(f);
561 return;
562 }
563
564 ret = gzread(f, gpu, sizeof(*gpu));
565 gzclose(f);
566 if (ret != sizeof(*gpu)) {
567 fprintf(stderr, "gzread failed\n");
568 goto out;
569 }
570
571 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
572
573 if (gpu->ulStatus & 0x800000)
574 goto out; // disabled
575
576 x = gpu->ulControl[5] & 0x3ff;
577 y = (gpu->ulControl[5] >> 10) & 0x1ff;
578 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1);
579 w = psx_widths[(gpu->ulStatus >> 16) & 7];
580 tmp = gpu->ulControl[7];
581 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
582 if (gpu->ulStatus & 0x80000) // doubleheight
583 h *= 2;
584
585 x = max(0, g_menuscreen_w - w) & ~3;
586 y = max(0, g_menuscreen_h / 2 - h / 2);
587 w = min(g_menuscreen_w, w);
588 h = min(g_menuscreen_h, h);
589 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
590
591 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
592 if (gpu->ulStatus & 0x200000)
593 bgr888_to_rgb565(d, s, w * 3);
594 else
595 bgr555_to_rgb565(d, s, w * 2);
596#ifndef __ARM_ARCH_7A__
597 // better darken this on small screens
598 menu_darken_bg(d, d, w * 2, 0);
599#endif
600 }
601
602out:
603 free(gpu);
604}
605
606// ---------- XXX: pandora specific -----------
607
608static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
609static char **pnd_filter_list;
610
611static void apply_filter(int which)
612{
613 static int old = -1;
614 char buf[128];
615 int i;
616
617 if (pnd_filter_list == NULL || which == old)
618 return;
619
620 for (i = 0; i < which; i++)
621 if (pnd_filter_list[i] == NULL)
622 return;
623
624 if (pnd_filter_list[i] == NULL)
625 return;
626
627 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
628 system(buf);
629 old = which;
630}
631
632static void apply_lcdrate(int pal)
633{
634 static int old = -1;
635 char buf[128];
636
637 if (pal == old)
638 return;
639
640 snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d",
641 pnd_script_base, pal ? 50 : 60);
642 system(buf);
643 old = pal;
644}
645
646static menu_entry e_menu_gfx_options[];
647
648static void pnd_menu_init(void)
649{
650 struct dirent *ent;
651 int i, count = 0;
652 char **mfilters;
653 char buff[64];
654 DIR *dir;
655
656 cpu_clock_st = cpu_clock = plat_cpu_clock_get();
657
658 dir = opendir("/etc/pandora/conf/dss_fir");
659 if (dir == NULL) {
660 perror("filter opendir");
661 return;
662 }
663
664 while (1) {
665 errno = 0;
666 ent = readdir(dir);
667 if (ent == NULL) {
668 if (errno != 0)
669 perror("readdir");
670 break;
671 }
672
673 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
674 continue;
675
676 count++;
677 }
678
679 if (count == 0)
680 return;
681
682 mfilters = calloc(count + 1, sizeof(mfilters[0]));
683 if (mfilters == NULL)
684 return;
685
686 rewinddir(dir);
687 for (i = 0; (ent = readdir(dir)); ) {
688 size_t len;
689
690 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
691 continue;
692
693 len = strlen(ent->d_name);
694
695 // skip pre-HF5 extra files
696 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
697 continue;
698 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
699 continue;
700
701 // have to cut "_up_h" for pre-HF5
702 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
703 len -= 5;
704
705 if (len > sizeof(buff) - 1)
706 continue;
707
708 strncpy(buff, ent->d_name, len);
709 buff[len] = 0;
710 mfilters[i] = strdup(buff);
711 if (mfilters[i] != NULL)
712 i++;
713 }
714 closedir(dir);
715
716 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
717 e_menu_gfx_options[i].data = (void *)mfilters;
718 pnd_filter_list = mfilters;
719}
720
721void menu_finish(void)
722{
723 plat_cpu_clock_apply(cpu_clock_st);
724}
725
726// -------------- key config --------------
727
728me_bind_action me_ctrl_actions[] =
729{
730 { "UP ", 1 << DKEY_UP},
731 { "DOWN ", 1 << DKEY_DOWN },
732 { "LEFT ", 1 << DKEY_LEFT },
733 { "RIGHT ", 1 << DKEY_RIGHT },
734 { "TRIANGLE", 1 << DKEY_TRIANGLE },
735 { "CIRCLE ", 1 << DKEY_CIRCLE },
736 { "CROSS ", 1 << DKEY_CROSS },
737 { "SQUARE ", 1 << DKEY_SQUARE },
738 { "L1 ", 1 << DKEY_L1 },
739 { "R1 ", 1 << DKEY_R1 },
740 { "L2 ", 1 << DKEY_L2 },
741 { "R2 ", 1 << DKEY_R2 },
742 { "L3 ", 1 << DKEY_L3 },
743 { "R3 ", 1 << DKEY_R3 },
744 { "START ", 1 << DKEY_START },
745 { "SELECT ", 1 << DKEY_SELECT },
746 { NULL, 0 }
747};
748
749me_bind_action emuctrl_actions[] =
750{
751 { "Save State ", 1 << SACTION_SAVE_STATE },
752 { "Load State ", 1 << SACTION_LOAD_STATE },
753 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
754 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
755 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
756 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
757 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
758 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
759 { "Gun A button ", 1 << SACTION_GUN_A },
760 { "Gun B button ", 1 << SACTION_GUN_B },
761 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
762#ifndef __ARM_ARCH_7A__ /* XXX */
763 { "Volume Up ", 1 << SACTION_VOLUME_UP },
764 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
765#endif
766 { NULL, 0 }
767};
768
769static char *mystrip(char *str)
770{
771 int i, len;
772
773 len = strlen(str);
774 for (i = 0; i < len; i++)
775 if (str[i] != ' ') break;
776 if (i > 0) memmove(str, str + i, len - i + 1);
777
778 len = strlen(str);
779 for (i = len - 1; i >= 0; i--)
780 if (str[i] != ' ') break;
781 str[i+1] = 0;
782
783 return str;
784}
785
786static void get_line(char *d, size_t size, const char *s)
787{
788 const char *pe;
789 size_t len;
790
791 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
792 ;
793 len = pe - s;
794 if (len > size - 1)
795 len = size - 1;
796 strncpy(d, s, len);
797 d[len] = 0;
798
799 mystrip(d);
800}
801
802static void keys_write_all(FILE *f)
803{
804 int d;
805
806 for (d = 0; d < IN_MAX_DEVS; d++)
807 {
808 const int *binds = in_get_dev_binds(d);
809 const char *name = in_get_dev_name(d, 0, 0);
810 int k, count = 0;
811
812 if (binds == NULL || name == NULL)
813 continue;
814
815 fprintf(f, "binddev = %s\n", name);
816 in_get_config(d, IN_CFG_BIND_COUNT, &count);
817
818 for (k = 0; k < count; k++)
819 {
820 int i, kbinds, mask;
821 char act[32];
822
823 act[0] = act[31] = 0;
824 name = in_get_key_name(d, k);
825
826 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
827 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
828 mask = me_ctrl_actions[i].mask;
829 if (mask & kbinds) {
830 strncpy(act, me_ctrl_actions[i].name, 31);
831 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
832 kbinds &= ~mask;
833 }
834 mask = me_ctrl_actions[i].mask << 16;
835 if (mask & kbinds) {
836 strncpy(act, me_ctrl_actions[i].name, 31);
837 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
838 kbinds &= ~mask;
839 }
840 }
841
842 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
843 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
844 mask = emuctrl_actions[i].mask;
845 if (mask & kbinds) {
846 strncpy(act, emuctrl_actions[i].name, 31);
847 fprintf(f, "bind %s = %s\n", name, mystrip(act));
848 kbinds &= ~mask;
849 }
850 }
851 }
852
853 for (k = 0; k < array_size(in_adev); k++)
854 {
855 if (in_adev[k] == d)
856 fprintf(f, "bind_analog = %d\n", k);
857 }
858 }
859}
860
861static int parse_bind_val(const char *val, int *type)
862{
863 int i;
864
865 *type = IN_BINDTYPE_NONE;
866 if (val[0] == 0)
867 return 0;
868
869 if (strncasecmp(val, "player", 6) == 0)
870 {
871 int player, shift = 0;
872 player = atoi(val + 6) - 1;
873
874 if ((unsigned int)player > 1)
875 return -1;
876 if (player == 1)
877 shift = 16;
878
879 *type = IN_BINDTYPE_PLAYER12;
880 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
881 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
882 return me_ctrl_actions[i].mask << shift;
883 }
884 }
885 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
886 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
887 *type = IN_BINDTYPE_EMU;
888 return emuctrl_actions[i].mask;
889 }
890 }
891
892 return -1;
893}
894
895static void keys_load_all(const char *cfg)
896{
897 char dev[256], key[128], *act;
898 const char *p;
899 int bind, bindtype;
900 int ret, dev_id;
901
902 p = cfg;
903 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
904 p += 10;
905
906 get_line(dev, sizeof(dev), p);
907 dev_id = in_config_parse_dev(dev);
908 if (dev_id < 0) {
909 printf("input: can't handle dev: %s\n", dev);
910 continue;
911 }
912
913 in_unbind_all(dev_id, -1, -1);
914 while ((p = strstr(p, "bind"))) {
915 if (strncmp(p, "binddev = ", 10) == 0)
916 break;
917
918 if (strncmp(p, "bind_analog", 11) == 0) {
919 ret = sscanf(p, "bind_analog = %d", &bind);
920 p += 11;
921 if (ret != 1) {
922 printf("input: parse error: %16s..\n", p);
923 continue;
924 }
925 if ((unsigned int)bind >= array_size(in_adev)) {
926 printf("input: analog id %d out of range\n", bind);
927 continue;
928 }
929 in_adev[bind] = dev_id;
930 continue;
931 }
932
933 p += 4;
934 if (*p != ' ') {
935 printf("input: parse error: %16s..\n", p);
936 continue;
937 }
938
939 get_line(key, sizeof(key), p);
940 act = strchr(key, '=');
941 if (act == NULL) {
942 printf("parse failed: %16s..\n", p);
943 continue;
944 }
945 *act = 0;
946 act++;
947 mystrip(key);
948 mystrip(act);
949
950 bind = parse_bind_val(act, &bindtype);
951 if (bind != -1 && bind != 0) {
952 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
953 in_config_bind_key(dev_id, key, bind, bindtype);
954 }
955 else
956 lprintf("config: unhandled action \"%s\"\n", act);
957 }
958 }
959 in_clean_binds();
960}
961
962static int key_config_loop_wrap(int id, int keys)
963{
964 switch (id) {
965 case MA_CTRL_PLAYER1:
966 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
967 break;
968 case MA_CTRL_PLAYER2:
969 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
970 break;
971 case MA_CTRL_EMU:
972 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
973 break;
974 default:
975 break;
976 }
977 return 0;
978}
979
980static const char *adevnames[IN_MAX_DEVS + 2];
981static int stick_sel[2];
982
983static menu_entry e_menu_keyconfig_analog[] =
984{
985 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
986 mee_range(" X axis", 0, in_adev_axis[0][0], 0, 7),
987 mee_range(" Y axis", 0, in_adev_axis[0][1], 0, 7),
988 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
989 mee_range(" X axis", 0, in_adev_axis[1][0], 0, 7),
990 mee_range(" Y axis", 0, in_adev_axis[1][1], 0, 7),
991 mee_end,
992};
993
994static int key_config_analog(int id, int keys)
995{
996 int i, d, count, sel = 0;
997 int sel2dev_map[IN_MAX_DEVS];
998
999 memset(adevnames, 0, sizeof(adevnames));
1000 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1001 memset(stick_sel, 0, sizeof(stick_sel));
1002
1003 adevnames[0] = "None";
1004 i = 1;
1005 for (d = 0; d < IN_MAX_DEVS; d++)
1006 {
1007 const char *name = in_get_dev_name(d, 0, 1);
1008 if (name == NULL)
1009 continue;
1010
1011 count = 0;
1012 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1013 if (count == 0)
1014 continue;
1015
1016 if (in_adev[0] == d) stick_sel[0] = i;
1017 if (in_adev[1] == d) stick_sel[1] = i;
1018 sel2dev_map[i] = d;
1019 adevnames[i++] = name;
1020 }
1021 adevnames[i] = NULL;
1022
1023 me_loop(e_menu_keyconfig_analog, &sel);
1024
1025 in_adev[0] = sel2dev_map[stick_sel[0]];
1026 in_adev[1] = sel2dev_map[stick_sel[1]];
1027
1028 return 0;
1029}
1030
1031static const char *mgn_dev_name(int id, int *offs)
1032{
1033 const char *name = NULL;
1034 static int it = 0;
1035
1036 if (id == MA_CTRL_DEV_FIRST)
1037 it = 0;
1038
1039 for (; it < IN_MAX_DEVS; it++) {
1040 name = in_get_dev_name(it, 1, 1);
1041 if (name != NULL)
1042 break;
1043 }
1044
1045 it++;
1046 return name;
1047}
1048
1049static const char *mgn_saveloadcfg(int id, int *offs)
1050{
1051 return "";
1052}
1053
1054static int mh_savecfg(int id, int keys)
1055{
1056 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1057 me_update_msg("config saved");
1058 else
1059 me_update_msg("failed to write config");
1060
1061 return 1;
1062}
1063
1064static int mh_input_rescan(int id, int keys)
1065{
1066 //menu_sync_config();
1067 in_probe();
1068 me_update_msg("rescan complete.");
1069
1070 return 0;
1071}
1072
1073static const char *men_in_type_sel[] = {
1074 "Standard (SCPH-1080)",
1075 "Analog (SCPH-1150)",
1076 "GunCon",
1077 NULL
1078};
1079static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1080static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1081static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1082
1083static menu_entry e_menu_keyconfig[] =
1084{
1085 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1086 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1087 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1088 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1089 mee_label (""),
1090 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1091 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1092 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1093 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1094 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1095 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1096 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1097 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1098 mee_handler ("Rescan devices:", mh_input_rescan),
1099 mee_label (""),
1100 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1101 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1102 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1103 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1104 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1105 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1106 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1107 mee_end,
1108};
1109
1110static int menu_loop_keyconfig(int id, int keys)
1111{
1112 static int sel = 0;
1113
1114// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1115 me_loop(e_menu_keyconfig, &sel);
1116 return 0;
1117}
1118
1119// ------------ gfx options menu ------------
1120
1121static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1122static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1123 "using d-pad or move it using R+d-pad";
1124static const char *men_dummy[] = { NULL };
1125
1126static int menu_loop_cscaler(int id, int keys)
1127{
1128 unsigned int inp;
1129
1130 scaling = SCALE_CUSTOM;
1131
1132 omap_enable_layer(1);
1133
1134 for (;;)
1135 {
1136 menu_draw_begin(0);
1137 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1138 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1139 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1140 menu_draw_end();
1141
1142 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
1143 if (inp & PBTN_UP) g_layer_y--;
1144 if (inp & PBTN_DOWN) g_layer_y++;
1145 if (inp & PBTN_LEFT) g_layer_x--;
1146 if (inp & PBTN_RIGHT) g_layer_x++;
1147 if (!(inp & PBTN_R)) {
1148 if (inp & PBTN_UP) g_layer_h += 2;
1149 if (inp & PBTN_DOWN) g_layer_h -= 2;
1150 if (inp & PBTN_LEFT) g_layer_w += 2;
1151 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1152 }
1153 if (inp & (PBTN_MOK|PBTN_MBACK))
1154 break;
1155
1156 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1157 if (g_layer_x < 0) g_layer_x = 0;
1158 if (g_layer_x > 640) g_layer_x = 640;
1159 if (g_layer_y < 0) g_layer_y = 0;
1160 if (g_layer_y > 420) g_layer_y = 420;
1161 if (g_layer_w < 160) g_layer_w = 160;
1162 if (g_layer_h < 60) g_layer_h = 60;
1163 if (g_layer_x + g_layer_w > 800)
1164 g_layer_w = 800 - g_layer_x;
1165 if (g_layer_y + g_layer_h > 480)
1166 g_layer_h = 480 - g_layer_y;
1167 omap_enable_layer(1);
1168 }
1169 }
1170
1171 omap_enable_layer(0);
1172
1173 return 0;
1174}
1175
1176static menu_entry e_menu_gfx_options[] =
1177{
1178 mee_enum ("Scaler", 0, scaling, men_scaler),
1179 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
1180// mee_onoff ("Vsync", 0, vsync, 1),
1181 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
1182 mee_end,
1183};
1184
1185static int menu_loop_gfx_options(int id, int keys)
1186{
1187 static int sel = 0;
1188
1189 me_loop(e_menu_gfx_options, &sel);
1190
1191 return 0;
1192}
1193
1194// ------------ bios/plugins ------------
1195
1196static menu_entry e_menu_plugin_gpu_unai[] =
1197{
1198 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1199 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1200 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1201 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1202 mee_end,
1203};
1204
1205static int menu_loop_plugin_gpu_unai(int id, int keys)
1206{
1207 int sel = 0;
1208 me_loop(e_menu_plugin_gpu_unai, &sel);
1209 return 0;
1210}
1211
1212static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1213static const char h_gpu_0[] = "Needed for Chrono Cross";
1214static const char h_gpu_1[] = "Capcom fighting games";
1215static const char h_gpu_2[] = "Black screens in Lunar";
1216static const char h_gpu_3[] = "Compatibility mode";
1217static const char h_gpu_6[] = "Pandemonium 2";
1218static const char h_gpu_7[] = "Skip every second frame";
1219static const char h_gpu_8[] = "Needed by Dark Forces";
1220static const char h_gpu_9[] = "better g-colors, worse textures";
1221static const char h_gpu_10[] = "Toggle busy flags after drawing";
1222
1223static menu_entry e_menu_plugin_gpu_peops[] =
1224{
1225 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1226 mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1227 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1228 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1229 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1230 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1231 mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1232 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1233 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1234 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1235 mee_end,
1236};
1237
1238static int menu_loop_plugin_gpu_peops(int id, int keys)
1239{
1240 static int sel = 0;
1241 me_loop(e_menu_plugin_gpu_peops, &sel);
1242 return 0;
1243}
1244
1245static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1246static const char h_spu_volboost[] = "Large values cause distortion";
1247static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
1248static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1249
1250static menu_entry e_menu_plugin_spu[] =
1251{
1252 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1253 mee_onoff ("Reverb", 0, iUseReverb, 2),
1254 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1255 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1256 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1257 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1258 mee_end,
1259};
1260
1261static int menu_loop_plugin_spu(int id, int keys)
1262{
1263 static int sel = 0;
1264 me_loop(e_menu_plugin_spu, &sel);
1265 return 0;
1266}
1267
1268static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1269 "savestates and can't be changed there. Must save\n"
1270 "config and reload the game for change to take effect";
1271static const char h_plugin_xpu[] = "Must save config and reload the game\n"
1272 "for plugin change to take effect";
1273static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1274static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1275static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1276
1277static menu_entry e_menu_plugin_options[] =
1278{
1279 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1280 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
1281 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
1282 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1283 mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1284 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1285 mee_end,
1286};
1287
1288static menu_entry e_menu_main2[];
1289
1290static int menu_loop_plugin_options(int id, int keys)
1291{
1292 static int sel = 0;
1293 me_loop(e_menu_plugin_options, &sel);
1294
1295 // sync BIOS/plugins
1296 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1297 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1298 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1299 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1300
1301 return 0;
1302}
1303
1304// ------------ adv options menu ------------
1305
1306static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n";
1307static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1308static const char h_cfg_gteunn[] = "May cause graphical glitches";
1309static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1310
1311static menu_entry e_menu_speed_hacks[] =
1312{
1313 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1314 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1315 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1316 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1317 mee_end,
1318};
1319
1320static int menu_loop_speed_hacks(int id, int keys)
1321{
1322 static int sel = 0;
1323 me_loop(e_menu_speed_hacks, &sel);
1324 return 0;
1325}
1326
1327static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
1328static const char h_cfg_cpul[] = "Shows CPU usage in %";
1329static const char h_cfg_spu[] = "Shows active SPU channels\n"
1330 "(green: normal, red: fmod, blue: noise)";
1331static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1332static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1333static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1334 "(proper .cue/.bin dump is needed otherwise)";
1335static const char h_cfg_sio[] = "You should not need this, breaks games";
1336static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1337static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1338 "(timing hack, breaks other games)";
1339static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1340 "(timing hack, breaks other games)";
1341static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
1342static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1343 "Might be useful to overcome some dynarec bugs";
1344static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1345 "must reload game for any change to take effect";
1346
1347static menu_entry e_menu_adv_options[] =
1348{
1349 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1350 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1351 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1352 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1353 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1354 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1355 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1356 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1357 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1358 mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
1359 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1360 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1361 mee_end,
1362};
1363
1364static int menu_loop_adv_options(int id, int keys)
1365{
1366 static int sel = 0;
1367 me_loop(e_menu_adv_options, &sel);
1368 return 0;
1369}
1370
1371// ------------ options menu ------------
1372
1373static int mh_restore_defaults(int id, int keys)
1374{
1375 menu_set_defconfig();
1376 me_update_msg("defaults restored");
1377 return 1;
1378}
1379
1380static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1381static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1382/*
1383static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1384static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1385 "loading state or both";
1386*/
1387static const char h_restore_def[] = "Switches back to default / recommended\n"
1388 "configuration";
1389static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1390
1391static menu_entry e_menu_options[] =
1392{
1393// mee_range ("Save slot", 0, state_slot, 0, 9),
1394// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1395 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1396 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1397 mee_enum ("Region", 0, region, men_region),
1398 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1399 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1400 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1401 mee_handler ("[Advanced]", menu_loop_adv_options),
1402 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1403 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1404 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1405 mee_end,
1406};
1407
1408static int menu_loop_options(int id, int keys)
1409{
1410 static int sel = 0;
1411 int i;
1412
1413 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1414 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
1415 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1416
1417 me_loop(e_menu_options, &sel);
1418
1419 return 0;
1420}
1421
1422// ------------ debug menu ------------
1423
1424static void draw_frame_debug(GPUFreeze_t *gpuf)
1425{
1426 int w = min(g_menuscreen_w, 1024);
1427 int h = min(g_menuscreen_h, 512);
1428 u16 *d = g_menuscreen_ptr;
1429 u16 *s = (u16 *)gpuf->psxVRam;
1430 char buff[64];
1431 int ty = 1;
1432
1433 gpuf->ulFreezeVersion = 1;
1434 if (GPU_freeze != NULL)
1435 GPU_freeze(1, gpuf);
1436
1437 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1438 bgr555_to_rgb565(d, s, w * 2);
1439
1440 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1441 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1442 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1443 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1444 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1445}
1446
1447static void debug_menu_loop(void)
1448{
1449 GPUFreeze_t *gpuf;
1450 int inp;
1451
1452 gpuf = malloc(sizeof(*gpuf));
1453 if (gpuf == NULL)
1454 return;
1455
1456 while (1)
1457 {
1458 menu_draw_begin(0);
1459 draw_frame_debug(gpuf);
1460 menu_draw_end();
1461
1462 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1463 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1464 if (inp & PBTN_MBACK)
1465 break;
1466 }
1467
1468 free(gpuf);
1469}
1470
1471// --------- memcard manager ---------
1472
1473static void draw_mc_icon(int dx, int dy, const u16 *s)
1474{
1475 u16 *d;
1476 int x, y, l, p;
1477
1478 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1479
1480 for (y = 0; y < 16; y++, s += 16) {
1481 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1482 for (x = 0; x < 16; x++) {
1483 p = s[x];
1484 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1485 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1486 }
1487 }
1488 }
1489}
1490
1491static void draw_mc_bg(void)
1492{
1493 McdBlock *blocks1, *blocks2;
1494 int maxicons = 15;
1495 int i, y, row2;
1496
1497 blocks1 = malloc(15 * sizeof(blocks1[0]));
1498 blocks2 = malloc(15 * sizeof(blocks1[0]));
1499 if (blocks1 == NULL || blocks2 == NULL)
1500 goto out;
1501
1502 for (i = 0; i < 15; i++) {
1503 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1504 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1505 }
1506
1507 menu_draw_begin(1);
1508
1509 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1510
1511 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1512 if (y < 0) {
1513 // doesn't fit..
1514 y = 0;
1515 maxicons = g_menuscreen_h / 32;
1516 }
1517
1518 row2 = g_menuscreen_w / 2;
1519 for (i = 0; i < maxicons; i++) {
1520 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1521 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1522
1523 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1524 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1525 }
1526
1527 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1528
1529 menu_draw_end();
1530out:
1531 free(blocks1);
1532 free(blocks2);
1533}
1534
1535static void handle_memcard_sel(void)
1536{
1537 Config.Mcd1[0] = 0;
1538 if (memcard1_sel != 0)
1539 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1540 Config.Mcd2[0] = 0;
1541 if (memcard2_sel != 0)
1542 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1543 LoadMcds(Config.Mcd1, Config.Mcd2);
1544 draw_mc_bg();
1545}
1546
1547static menu_entry e_memcard_options[] =
1548{
1549 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1550 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1551 mee_end,
1552};
1553
1554static int menu_loop_memcards(int id, int keys)
1555{
1556 static int sel = 0;
1557 char *p;
1558 int i;
1559
1560 memcard1_sel = memcard2_sel = 0;
1561 p = strrchr(Config.Mcd1, '/');
1562 if (p != NULL)
1563 for (i = 0; memcards[i] != NULL; i++)
1564 if (strcmp(p + 1, memcards[i]) == 0)
1565 { memcard1_sel = i; break; }
1566 p = strrchr(Config.Mcd2, '/');
1567 if (p != NULL)
1568 for (i = 0; memcards[i] != NULL; i++)
1569 if (strcmp(p + 1, memcards[i]) == 0)
1570 { memcard2_sel = i; break; }
1571
1572 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1573
1574 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1575
1576 return 0;
1577}
1578
1579// --------- main menu help ----------
1580
1581static void menu_bios_warn(void)
1582{
1583 int inp;
1584 static const char msg[] =
1585 "You don't seem to have copied any BIOS\n"
1586 "files to\n"
1587#ifdef __ARM_ARCH_7A__ // XXX
1588 "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
1589#else
1590 "pcsx_rearmed/bios/\n\n"
1591#endif
1592 "While many games work fine with fake\n"
1593 "(HLE) BIOS, others (like MGS and FF8)\n"
1594 "require BIOS to work.\n"
1595 "After copying the file, you'll also need\n"
1596 "to select it in the emu's menu:\n"
1597 "options->[BIOS/Plugins]\n\n"
1598 "The file is usually named SCPH1001.BIN,\n"
1599 "but other not compressed files can be\n"
1600 "used too.\n\n"
1601 "Press (B) or (X) to continue";
1602
1603 while (1)
1604 {
1605 draw_menu_message(msg, NULL);
1606
1607 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1608 if (inp & (PBTN_MBACK|PBTN_MOK))
1609 return;
1610 }
1611}
1612
1613// ------------ main menu ------------
1614
1615void OnFile_Exit();
1616
1617static void draw_frame_main(void)
1618{
1619 struct tm *tmp;
1620 time_t ltime;
1621 char ltime_s[16];
1622 char buff[64];
1623
1624 if (CdromId[0] != 0) {
1625 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1626 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1627 Config.HLE ? "HLE" : "BIOS");
1628 smalltext_out16(4, 1, buff, 0x105f);
1629 }
1630
1631 if (ready_to_go) {
1632 ltime = time(NULL);
1633 tmp = localtime(&ltime);
1634 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1635 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, plat_get_bat_capacity());
1636 smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f);
1637 }
1638}
1639
1640static void draw_frame_credits(void)
1641{
1642 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1643}
1644
1645static const char credits_text[] =
1646 "PCSX-ReARMed\n\n"
1647 "(C) 1999-2003 PCSX Team\n"
1648 "(C) 2005-2009 PCSX-df Team\n"
1649 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1650 "ARM recompiler (C) 2009-2011 Ari64\n"
1651#ifdef __ARM_NEON__
1652 "ARM NEON GPU (c) 2011 Exophase\n"
1653#endif
1654 "PEOpS GPU and SPU by Pete Bernert\n"
1655 " and the P.E.Op.S. team\n"
1656 "PCSX4ALL plugin by PCSX4ALL team\n"
1657 " Chui, Franxis, Unai\n\n"
1658 "integration, optimization and\n"
1659 " frontend (C) 2010-2011 notaz\n";
1660
1661static int reset_game(void)
1662{
1663 // sanity check
1664 if (bios_sel == 0 && !Config.HLE)
1665 return -1;
1666
1667 ClosePlugins();
1668 OpenPlugins();
1669 SysReset();
1670 if (CheckCdrom() != -1) {
1671 LoadCdrom();
1672 }
1673 return 0;
1674}
1675
1676static int reload_plugins(const char *cdimg)
1677{
1678 pl_vout_buf = NULL;
1679
1680 ClosePlugins();
1681
1682 set_cd_image(cdimg);
1683 LoadPlugins();
1684 pcnt_hook_plugins();
1685 NetOpened = 0;
1686 if (OpenPlugins() == -1) {
1687 me_update_msg("failed to open plugins");
1688 return -1;
1689 }
1690 plugin_call_rearmed_cbs();
1691
1692 cdrIsoMultidiskCount = 1;
1693 CdromId[0] = '\0';
1694 CdromLabel[0] = '\0';
1695
1696 return 0;
1697}
1698
1699static int run_bios(void)
1700{
1701 if (bios_sel == 0)
1702 return -1;
1703
1704 ready_to_go = 0;
1705 if (reload_plugins(NULL) != 0)
1706 return -1;
1707 SysReset();
1708
1709 ready_to_go = 1;
1710 return 0;
1711}
1712
1713static int run_exe(void)
1714{
1715 const char *fname;
1716
1717 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1718 if (fname == NULL)
1719 return -1;
1720
1721 ready_to_go = 0;
1722 if (reload_plugins(NULL) != 0)
1723 return -1;
1724
1725 SysReset();
1726 if (Load(fname) != 0) {
1727 me_update_msg("exe load failed, bad file?");
1728 printf("meh\n");
1729 return -1;
1730 }
1731
1732 ready_to_go = 1;
1733 return 0;
1734}
1735
1736static int run_cd_image(const char *fname)
1737{
1738 ready_to_go = 0;
1739 reload_plugins(fname);
1740
1741 // always autodetect, menu_sync_config will override as needed
1742 Config.PsxAuto = 1;
1743
1744 if (CheckCdrom() == -1) {
1745 // Only check the CD if we are starting the console with a CD
1746 ClosePlugins();
1747 me_update_msg("unsupported/invalid CD image");
1748 return -1;
1749 }
1750
1751 SysReset();
1752
1753 // Read main executable directly from CDRom and start it
1754 if (LoadCdrom() == -1) {
1755 ClosePlugins();
1756 me_update_msg("failed to load CD image");
1757 return -1;
1758 }
1759
1760 ready_to_go = 1;
1761 snprintf(hud_msg, sizeof(hud_msg), "Booting up...");
1762 hud_new_msg = 2;
1763 return 0;
1764}
1765
1766static int romsel_run(void)
1767{
1768 int prev_gpu, prev_spu;
1769 const char *fname;
1770
1771 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1772 if (fname == NULL)
1773 return -1;
1774
1775 printf("selected file: %s\n", fname);
1776
1777 new_dynarec_clear_full();
1778
1779 if (run_cd_image(fname) != 0)
1780 return -1;
1781
1782 prev_gpu = gpu_plugsel;
1783 prev_spu = spu_plugsel;
1784 if (menu_load_config(1) != 0)
1785 menu_load_config(0);
1786
1787 // check for plugin changes, have to repeat
1788 // loading if game config changed plugins to reload them
1789 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1790 printf("plugin change detected, reloading plugins..\n");
1791 if (run_cd_image(fname) != 0)
1792 return -1;
1793 }
1794
1795 if (Config.HLE)
1796 printf("note: running without BIOS, expect compatibility problems\n");
1797
1798 strcpy(last_selected_fname, rom_fname_reload);
1799 return 0;
1800}
1801
1802static int swap_cd_image(void)
1803{
1804 char *fname;
1805
1806 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1807 if (fname == NULL)
1808 return -1;
1809
1810 printf("selected file: %s\n", fname);
1811
1812 CdromId[0] = '\0';
1813 CdromLabel[0] = '\0';
1814
1815 set_cd_image(fname);
1816 if (ReloadCdromPlugin() < 0) {
1817 me_update_msg("failed to load cdr plugin");
1818 return -1;
1819 }
1820 if (CDR_open() < 0) {
1821 me_update_msg("failed to open cdr plugin");
1822 return -1;
1823 }
1824
1825 SetCdOpenCaseTime(time(NULL) + 2);
1826 LidInterrupt();
1827
1828 strcpy(last_selected_fname, rom_fname_reload);
1829 return 0;
1830}
1831
1832static int swap_cd_multidisk(void)
1833{
1834 cdrIsoMultidiskSelect++;
1835 CdromId[0] = '\0';
1836 CdromLabel[0] = '\0';
1837
1838 CDR_close();
1839 if (CDR_open() < 0) {
1840 me_update_msg("failed to open cdr plugin");
1841 return -1;
1842 }
1843
1844 SetCdOpenCaseTime(time(NULL) + 2);
1845 LidInterrupt();
1846
1847 return 0;
1848}
1849
1850static int main_menu_handler(int id, int keys)
1851{
1852 switch (id)
1853 {
1854 case MA_MAIN_RESUME_GAME:
1855 if (ready_to_go)
1856 return 1;
1857 break;
1858 case MA_MAIN_SAVE_STATE:
1859 if (ready_to_go)
1860 return menu_loop_savestate(0);
1861 break;
1862 case MA_MAIN_LOAD_STATE:
1863 if (ready_to_go)
1864 return menu_loop_savestate(1);
1865 break;
1866 case MA_MAIN_RESET_GAME:
1867 if (ready_to_go && reset_game() == 0)
1868 return 1;
1869 break;
1870 case MA_MAIN_LOAD_ROM:
1871 if (romsel_run() == 0)
1872 return 1;
1873 break;
1874 case MA_MAIN_SWAP_CD:
1875 if (swap_cd_image() == 0)
1876 return 1;
1877 break;
1878 case MA_MAIN_SWAP_CD_MULTI:
1879 if (swap_cd_multidisk() == 0)
1880 return 1;
1881 break;
1882 case MA_MAIN_RUN_BIOS:
1883 if (run_bios() == 0)
1884 return 1;
1885 break;
1886 case MA_MAIN_RUN_EXE:
1887 if (run_exe() == 0)
1888 return 1;
1889 break;
1890 case MA_MAIN_CREDITS:
1891 draw_menu_message(credits_text, draw_frame_credits);
1892 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1893 break;
1894 case MA_MAIN_EXIT:
1895 OnFile_Exit();
1896 break;
1897 default:
1898 lprintf("%s: something unknown selected\n", __FUNCTION__);
1899 break;
1900 }
1901
1902 return 0;
1903}
1904
1905static menu_entry e_menu_main2[] =
1906{
1907 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
1908 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
1909 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1910 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
1911 mee_handler ("Memcard manager", menu_loop_memcards),
1912 mee_end,
1913};
1914
1915static int main_menu2_handler(int id, int keys)
1916{
1917 static int sel = 0;
1918
1919 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
1920 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
1921 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1922
1923 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
1924}
1925
1926static const char h_extra[] = "Change CD, manage memcards..\n";
1927
1928static menu_entry e_menu_main[] =
1929{
1930 mee_label (""),
1931 mee_label (""),
1932 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1933 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1934 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1935 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1936 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1937 mee_handler ("Options", menu_loop_options),
1938 mee_handler ("Controls", menu_loop_keyconfig),
1939 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
1940 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1941 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1942 mee_end,
1943};
1944
1945// ----------------------------
1946
1947static void menu_leave_emu(void);
1948
1949void menu_loop(void)
1950{
1951 static int sel = 0;
1952
1953 menu_leave_emu();
1954
1955 if (bioses[1] == NULL && !warned_about_bios) {
1956 menu_bios_warn();
1957 warned_about_bios = 1;
1958 }
1959
1960 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1961 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1962 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1963 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1964
1965 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1966
1967 do {
1968 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
1969 } while (!ready_to_go);
1970
1971 /* wait until menu, ok, back is released */
1972 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1973 ;
1974
1975 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1976
1977 menu_prepare_emu();
1978}
1979
1980static int qsort_strcmp(const void *p1, const void *p2)
1981{
1982 char * const *s1 = (char * const *)p1;
1983 char * const *s2 = (char * const *)p2;
1984 return strcasecmp(*s1, *s2);
1985}
1986
1987static void scan_bios_plugins(void)
1988{
1989 char fname[MAXPATHLEN];
1990 struct dirent *ent;
1991 int bios_i, gpu_i, spu_i, mc_i;
1992 char *p;
1993 DIR *dir;
1994
1995 bioses[0] = "HLE";
1996 gpu_plugins[0] = "builtin_gpu";
1997 spu_plugins[0] = "builtin_spu";
1998 memcards[0] = "(none)";
1999 bios_i = gpu_i = spu_i = mc_i = 1;
2000
2001 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2002 dir = opendir(fname);
2003 if (dir == NULL) {
2004 perror("scan_bios_plugins bios opendir");
2005 goto do_plugins;
2006 }
2007
2008 while (1) {
2009 struct stat st;
2010
2011 errno = 0;
2012 ent = readdir(dir);
2013 if (ent == NULL) {
2014 if (errno != 0)
2015 perror("readdir");
2016 break;
2017 }
2018
2019 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2020 continue;
2021
2022 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2023 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2024 printf("bad BIOS file: %s\n", ent->d_name);
2025 continue;
2026 }
2027
2028 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2029 bioses[bios_i++] = strdup(ent->d_name);
2030 continue;
2031 }
2032
2033 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2034 }
2035
2036 closedir(dir);
2037
2038do_plugins:
2039 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2040 dir = opendir(fname);
2041 if (dir == NULL) {
2042 perror("scan_bios_plugins plugins opendir");
2043 goto do_memcards;
2044 }
2045
2046 while (1) {
2047 void *h, *tmp;
2048
2049 errno = 0;
2050 ent = readdir(dir);
2051 if (ent == NULL) {
2052 if (errno != 0)
2053 perror("readdir");
2054 break;
2055 }
2056 p = strstr(ent->d_name, ".so");
2057 if (p == NULL)
2058 continue;
2059
2060 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2061 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2062 if (h == NULL) {
2063 fprintf(stderr, "%s\n", dlerror());
2064 continue;
2065 }
2066
2067 // now what do we have here?
2068 tmp = dlsym(h, "GPUinit");
2069 if (tmp) {
2070 dlclose(h);
2071 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2072 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2073 continue;
2074 }
2075
2076 tmp = dlsym(h, "SPUinit");
2077 if (tmp) {
2078 dlclose(h);
2079 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2080 spu_plugins[spu_i++] = strdup(ent->d_name);
2081 continue;
2082 }
2083
2084 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2085 dlclose(h);
2086 }
2087
2088 closedir(dir);
2089
2090do_memcards:
2091 dir = opendir("." MEMCARD_DIR);
2092 if (dir == NULL) {
2093 perror("scan_bios_plugins memcards opendir");
2094 return;
2095 }
2096
2097 while (1) {
2098 struct stat st;
2099
2100 errno = 0;
2101 ent = readdir(dir);
2102 if (ent == NULL) {
2103 if (errno != 0)
2104 perror("readdir");
2105 break;
2106 }
2107
2108 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2109 continue;
2110
2111 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2112 if (stat(fname, &st) != 0) {
2113 printf("bad memcard file: %s\n", ent->d_name);
2114 continue;
2115 }
2116
2117 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2118 memcards[mc_i++] = strdup(ent->d_name);
2119 continue;
2120 }
2121
2122 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2123 }
2124
2125 if (mc_i > 2)
2126 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2127
2128 closedir(dir);
2129}
2130
2131void menu_init(void)
2132{
2133 char buff[MAXPATHLEN];
2134
2135 strcpy(last_selected_fname, "/media");
2136
2137 scan_bios_plugins();
2138 pnd_menu_init();
2139 menu_init_common();
2140
2141 menu_set_defconfig();
2142 menu_load_config(0);
2143 last_psx_w = 320;
2144 last_psx_h = 240;
2145 last_psx_bpp = 16;
2146
2147 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2148 if (g_menubg_src_ptr == NULL)
2149 exit(1);
2150 emu_make_path(buff, "skin/background.png", sizeof(buff));
2151 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2152
2153#ifndef __ARM_ARCH_7A__ /* XXX */
2154 me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0);
2155 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
2156#else
2157 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, 0);
2158 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
2159#endif
2160}
2161
2162void menu_notify_mode_change(int w, int h, int bpp)
2163{
2164 float mult;
2165 int imult;
2166
2167 last_psx_w = w;
2168 last_psx_h = h;
2169 last_psx_bpp = bpp;
2170
2171 switch (scaling) {
2172 case SCALE_1_1:
2173 g_layer_w = w; g_layer_h = h;
2174 break;
2175
2176 case SCALE_4_3v2:
2177 if (h > g_menuscreen_h || (240 < h && h <= 360))
2178 goto fractional_4_3;
2179
2180 // 4:3 that prefers integer scaling
2181 imult = g_menuscreen_h / h;
2182 g_layer_w = w * imult;
2183 g_layer_h = h * imult;
2184 mult = (float)g_layer_w / (float)g_layer_h;
2185 if (mult < 1.25f || mult > 1.666f)
2186 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
2187 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2188 break;
2189
2190 fractional_4_3:
2191 case SCALE_4_3:
2192 mult = 240.0f / (float)h * 4.0f / 3.0f;
2193 if (h > 256)
2194 mult *= 2.0f;
2195 g_layer_w = mult * (float)g_menuscreen_h;
2196 g_layer_h = g_menuscreen_h;
2197 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
2198 break;
2199
2200 case SCALE_FULLSCREEN:
2201 g_layer_w = g_menuscreen_w;
2202 g_layer_h = g_menuscreen_h;
2203 break;
2204
2205 default:
2206 break;
2207 }
2208
2209 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
2210 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
2211 if (g_layer_x < 0) g_layer_x = 0;
2212 if (g_layer_y < 0) g_layer_y = 0;
2213 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
2214 if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
2215}
2216
2217static void menu_leave_emu(void)
2218{
2219 if (GPU_close != NULL) {
2220 int ret = GPU_close();
2221 if (ret)
2222 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2223 }
2224
2225 plat_video_menu_enter(ready_to_go);
2226
2227 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2228 if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
2229 int x = max(0, g_menuscreen_w - last_psx_w);
2230 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
2231 int w = min(g_menuscreen_w, last_psx_w);
2232 int h = min(g_menuscreen_h, last_psx_h);
2233 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2234 u16 *s = pl_vout_buf;
2235
2236 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
2237 menu_darken_bg(d, s, w, 0);
2238 }
2239
2240 if (ready_to_go)
2241 cpu_clock = plat_cpu_clock_get();
2242}
2243
2244void menu_prepare_emu(void)
2245{
2246 R3000Acpu *prev_cpu = psxCpu;
2247
2248 plat_video_menu_leave();
2249
2250 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
2251
2252 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2253 if (psxCpu != prev_cpu)
2254 // note that this does not really reset, just clears drc caches
2255 psxCpu->Reset();
2256
2257 // core doesn't care about Config.Cdda changes,
2258 // so handle them manually here
2259 if (Config.Cdda)
2260 CDR_stop();
2261
2262 menu_sync_config();
2263 apply_lcdrate(Config.PsxType);
2264 apply_filter(filter);
2265 plat_cpu_clock_apply(cpu_clock);
2266
2267 // push config to GPU plugin
2268 plugin_call_rearmed_cbs();
2269
2270 if (GPU_open != NULL) {
2271 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2272 if (ret)
2273 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2274 }
2275
2276 dfinput_activate();
2277}
2278
2279void me_update_msg(const char *msg)
2280{
2281 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2282 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2283
2284 menu_error_time = plat_get_ticks_ms();
2285 lprintf("msg: %s\n", menu_error_msg);
2286}
2287