frontend: add 2x scaling option
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2013
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "revision.h"
43
44#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
45
46#define array_size(x) (sizeof(x) / sizeof(x[0]))
47
48typedef enum
49{
50 MA_NONE = 1,
51 MA_MAIN_RESUME_GAME,
52 MA_MAIN_SAVE_STATE,
53 MA_MAIN_LOAD_STATE,
54 MA_MAIN_RESET_GAME,
55 MA_MAIN_LOAD_ROM,
56 MA_MAIN_SWAP_CD,
57 MA_MAIN_SWAP_CD_MULTI,
58 MA_MAIN_RUN_BIOS,
59 MA_MAIN_RUN_EXE,
60 MA_MAIN_LOAD_CHEATS,
61 MA_MAIN_CHEATS,
62 MA_MAIN_CONTROLS,
63 MA_MAIN_CREDITS,
64 MA_MAIN_EXIT,
65 MA_CTRL_PLAYER1,
66 MA_CTRL_PLAYER2,
67 MA_CTRL_ANALOG,
68 MA_CTRL_EMU,
69 MA_CTRL_DEV_FIRST,
70 MA_CTRL_DEV_NEXT,
71 MA_CTRL_NUBS_BTNS,
72 MA_CTRL_DEADZONE,
73 MA_CTRL_VIBRATION,
74 MA_CTRL_DONE,
75 MA_OPT_SAVECFG,
76 MA_OPT_SAVECFG_GAME,
77 MA_OPT_CPU_CLOCKS,
78 MA_OPT_DISP_OPTS,
79 MA_OPT_VARSCALER,
80 MA_OPT_VARSCALER_C,
81 MA_OPT_SCALER2,
82 MA_OPT_HWFILTER,
83 MA_OPT_SWFILTER,
84 MA_OPT_GAMMA,
85 MA_OPT_VOUT_MODE,
86} menu_id;
87
88static int last_vout_w, last_vout_h, last_vout_bpp;
89static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
90static char last_selected_fname[MAXPATHLEN];
91static int config_save_counter, region, in_type_sel1, in_type_sel2;
92static int psx_clock;
93static int memcard1_sel, memcard2_sel;
94int g_opts, g_scaler, g_gamma = 100;
95int soft_scaling, analog_deadzone; // for Caanoo
96int soft_filter;
97
98#ifdef __ARM_ARCH_7A__
99#define DEFAULT_PSX_CLOCK 57
100#define DEFAULT_PSX_CLOCK_S "57"
101#else
102#define DEFAULT_PSX_CLOCK 50
103#define DEFAULT_PSX_CLOCK_S "50"
104#endif
105
106static const char *bioses[24];
107static const char *gpu_plugins[16];
108static const char *spu_plugins[16];
109static const char *memcards[32];
110static int bios_sel, gpu_plugsel, spu_plugsel;
111
112#ifndef UI_FEATURES_H
113#define MENU_BIOS_PATH "bios/"
114#define MENU_SHOW_VARSCALER 0
115#define MENU_SHOW_VOUTMODE 1
116#define MENU_SHOW_SCALER2 0
117#define MENU_SHOW_NUBS_BTNS 0
118#define MENU_SHOW_VIBRATION 0
119#define MENU_SHOW_DEADZONE 0
120#define MENU_SHOW_MINIMIZE 0
121#define MENU_SHOW_FULLSCREEN 1
122#define MENU_SHOW_VOLUME 0
123#endif
124
125static int min(int x, int y) { return x < y ? x : y; }
126static int max(int x, int y) { return x > y ? x : y; }
127
128void emu_make_path(char *buff, const char *end, int size)
129{
130 int pos, end_len;
131
132 end_len = strlen(end);
133 pos = plat_get_root_dir(buff, size);
134 strncpy(buff + pos, end, size - pos);
135 buff[size - 1] = 0;
136 if (pos + end_len > size - 1)
137 printf("Warning: path truncated: %s\n", buff);
138}
139
140static int emu_check_save_file(int slot, int *time)
141{
142 char fname[MAXPATHLEN];
143 struct stat status;
144 int ret;
145
146 ret = emu_check_state(slot);
147 if (ret != 0 || time == NULL)
148 return ret == 0 ? 1 : 0;
149
150 ret = get_state_filename(fname, sizeof(fname), slot);
151 if (ret != 0)
152 return 1;
153
154 ret = stat(fname, &status);
155 if (ret != 0)
156 return 1;
157
158 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
159 return 1; // probably bad rtc like on some Caanoos
160
161 *time = status.st_mtime;
162
163 return 1;
164}
165
166static int emu_save_load_game(int load, int unused)
167{
168 int ret;
169
170 if (load) {
171 ret = emu_load_state(state_slot);
172
173 // reflect hle/bios mode from savestate
174 if (Config.HLE)
175 bios_sel = 0;
176 else if (bios_sel == 0 && bioses[1] != NULL)
177 // XXX: maybe find the right bios instead
178 bios_sel = 1;
179 }
180 else
181 ret = emu_save_state(state_slot);
182
183 return ret;
184}
185
186static void rm_namelist_entry(struct dirent **namelist,
187 int count, const char *name)
188{
189 int i;
190
191 for (i = 1; i < count; i++) {
192 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
193 continue;
194
195 if (strcmp(name, namelist[i]->d_name) == 0) {
196 free(namelist[i]);
197 namelist[i] = NULL;
198 break;
199 }
200 }
201}
202
203static int optional_cdimg_filter(struct dirent **namelist, int count,
204 const char *basedir)
205{
206 const char *ext, *p;
207 char buf[256], buf2[256];
208 int i, d, ret, good_cue;
209 struct stat64 statf;
210 FILE *f;
211
212 if (count <= 1)
213 return count;
214
215 for (i = 1; i < count; i++) {
216 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
217 continue;
218
219 ext = strrchr(namelist[i]->d_name, '.');
220 if (ext == NULL) {
221 // should not happen but whatever
222 free(namelist[i]);
223 namelist[i] = NULL;
224 continue;
225 }
226 ext++;
227
228 // first find .cue files and remove files they reference
229 if (strcasecmp(ext, "cue") == 0)
230 {
231 snprintf(buf, sizeof(buf), "%s/%s", basedir,
232 namelist[i]->d_name);
233
234 f = fopen(buf, "r");
235 if (f == NULL) {
236 free(namelist[i]);
237 namelist[i] = NULL;
238 continue;
239 }
240
241 good_cue = 0;
242 while (fgets(buf, sizeof(buf), f)) {
243 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
244 if (ret != 1)
245 ret = sscanf(buf, " FILE %256s", buf2);
246 if (ret != 1)
247 continue;
248
249 p = strrchr(buf2, '/');
250 if (p == NULL)
251 p = strrchr(buf2, '\\');
252 if (p != NULL)
253 p++;
254 else
255 p = buf2;
256
257 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
258 ret = stat64(buf, &statf);
259 if (ret == 0) {
260 rm_namelist_entry(namelist, count, p);
261 good_cue = 1;
262 }
263 }
264 fclose(f);
265
266 if (!good_cue) {
267 free(namelist[i]);
268 namelist[i] = NULL;
269 }
270 continue;
271 }
272
273 p = strcasestr(namelist[i]->d_name, "track");
274 if (p != NULL) {
275 ret = strtoul(p + 5, NULL, 10);
276 if (ret > 1) {
277 free(namelist[i]);
278 namelist[i] = NULL;
279 continue;
280 }
281 }
282 }
283
284 // compact namelist
285 for (i = d = 1; i < count; i++)
286 if (namelist[i] != NULL)
287 namelist[d++] = namelist[i];
288
289 return d;
290}
291
292// propagate menu settings to the emu vars
293static void menu_sync_config(void)
294{
295 static int allow_abs_only_old;
296
297 Config.PsxAuto = 1;
298 if (region > 0) {
299 Config.PsxAuto = 0;
300 Config.PsxType = region - 1;
301 }
302 cycle_multiplier = 10000 / psx_clock;
303
304 switch (in_type_sel1) {
305 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
306 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
307 default: in_type1 = PSE_PAD_TYPE_STANDARD;
308 }
309 switch (in_type_sel2) {
310 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
311 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
312 default: in_type2 = PSE_PAD_TYPE_STANDARD;
313 }
314 if (in_evdev_allow_abs_only != allow_abs_only_old) {
315 in_probe();
316 allow_abs_only_old = in_evdev_allow_abs_only;
317 }
318
319 spu_config.iVolume = 768 + 128 * volume_boost;
320 pl_rearmed_cbs.frameskip = frameskip - 1;
321 pl_timing_prepare(Config.PsxType);
322}
323
324static void menu_set_defconfig(void)
325{
326 emu_set_default_config();
327
328 g_opts = 0;
329 g_scaler = SCALE_4_3;
330 g_gamma = 100;
331 volume_boost = 0;
332 frameskip = 0;
333 analog_deadzone = 50;
334 soft_scaling = 1;
335 soft_filter = 0;
336 plat_target.vout_fullscreen = 0;
337 psx_clock = DEFAULT_PSX_CLOCK;
338
339 region = 0;
340 in_type_sel1 = in_type_sel2 = 0;
341 in_evdev_allow_abs_only = 0;
342
343 menu_sync_config();
344}
345
346#define CE_CONFIG_STR(val) \
347 { #val, 0, Config.val }
348
349#define CE_CONFIG_VAL(val) \
350 { #val, sizeof(Config.val), &Config.val }
351
352#define CE_STR(val) \
353 { #val, 0, val }
354
355#define CE_INTVAL(val) \
356 { #val, sizeof(val), &val }
357
358#define CE_INTVAL_N(name, val) \
359 { name, sizeof(val), &val }
360
361#define CE_INTVAL_P(val) \
362 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
363
364// 'versioned' var, used when defaults change
365#define CE_CONFIG_STR_V(val, ver) \
366 { #val #ver, 0, Config.val }
367
368#define CE_INTVAL_V(val, ver) \
369 { #val #ver, sizeof(val), &val }
370
371#define CE_INTVAL_PV(val, ver) \
372 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
373
374static const struct {
375 const char *name;
376 size_t len;
377 void *val;
378} config_data[] = {
379 CE_CONFIG_STR(Bios),
380 CE_CONFIG_STR_V(Gpu, 3),
381 CE_CONFIG_STR(Spu),
382// CE_CONFIG_STR(Cdr),
383 CE_CONFIG_VAL(Xa),
384// CE_CONFIG_VAL(Sio),
385 CE_CONFIG_VAL(Mdec),
386 CE_CONFIG_VAL(Cdda),
387 CE_CONFIG_VAL(Debug),
388 CE_CONFIG_VAL(PsxOut),
389 CE_CONFIG_VAL(SpuIrq),
390 CE_CONFIG_VAL(RCntFix),
391 CE_CONFIG_VAL(VSyncWA),
392 CE_CONFIG_VAL(Cpu),
393 CE_INTVAL(region),
394 CE_INTVAL_V(g_scaler, 3),
395 CE_INTVAL(g_gamma),
396 CE_INTVAL(g_layer_x),
397 CE_INTVAL(g_layer_y),
398 CE_INTVAL(g_layer_w),
399 CE_INTVAL(g_layer_h),
400 CE_INTVAL(soft_filter),
401 CE_INTVAL(plat_target.vout_method),
402 CE_INTVAL(plat_target.hwfilter),
403 CE_INTVAL(plat_target.vout_fullscreen),
404 CE_INTVAL(state_slot),
405 CE_INTVAL(cpu_clock),
406 CE_INTVAL(g_opts),
407 CE_INTVAL(in_type_sel1),
408 CE_INTVAL(in_type_sel2),
409 CE_INTVAL(analog_deadzone),
410 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
411 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
412 CE_INTVAL_V(frameskip, 3),
413 CE_INTVAL_P(gpu_peops.iUseDither),
414 CE_INTVAL_P(gpu_peops.dwActFixes),
415 CE_INTVAL_P(gpu_unai.lineskip),
416 CE_INTVAL_P(gpu_unai.abe_hack),
417 CE_INTVAL_P(gpu_unai.no_light),
418 CE_INTVAL_P(gpu_unai.no_blend),
419 CE_INTVAL_P(gpu_neon.allow_interlace),
420 CE_INTVAL_P(gpu_neon.enhancement_enable),
421 CE_INTVAL_P(gpu_neon.enhancement_no_main),
422 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
423 CE_INTVAL_P(gpu_peopsgl.iFilterType),
424 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
425 CE_INTVAL_P(gpu_peopsgl.iUseMask),
426 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
427 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
428 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
429 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
430 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
431 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
432 CE_INTVAL(spu_config.iUseReverb),
433 CE_INTVAL(spu_config.iXAPitch),
434 CE_INTVAL(spu_config.iUseInterpolation),
435 CE_INTVAL(spu_config.iTempo),
436 CE_INTVAL(config_save_counter),
437 CE_INTVAL(in_evdev_allow_abs_only),
438 CE_INTVAL(volume_boost),
439 CE_INTVAL(psx_clock),
440 CE_INTVAL(new_dynarec_hacks),
441 CE_INTVAL(in_enable_vibration),
442};
443
444static char *get_cd_label(void)
445{
446 static char trimlabel[33];
447 int j;
448
449 strncpy(trimlabel, CdromLabel, 32);
450 trimlabel[32] = 0;
451 for (j = 31; j >= 0; j--)
452 if (trimlabel[j] == ' ')
453 trimlabel[j] = 0;
454
455 return trimlabel;
456}
457
458static void make_cfg_fname(char *buf, size_t size, int is_game)
459{
460 if (is_game)
461 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
462 else
463 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
464}
465
466static void keys_write_all(FILE *f);
467static char *mystrip(char *str);
468
469static int menu_write_config(int is_game)
470{
471 char cfgfile[MAXPATHLEN];
472 FILE *f;
473 int i;
474
475 config_save_counter++;
476
477 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
478 f = fopen(cfgfile, "w");
479 if (f == NULL) {
480 printf("menu_write_config: failed to open: %s\n", cfgfile);
481 return -1;
482 }
483
484 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
485 fprintf(f, "%s = ", config_data[i].name);
486 switch (config_data[i].len) {
487 case 0:
488 fprintf(f, "%s\n", (char *)config_data[i].val);
489 break;
490 case 1:
491 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
492 break;
493 case 2:
494 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
495 break;
496 case 4:
497 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
498 break;
499 default:
500 printf("menu_write_config: unhandled len %d for %s\n",
501 (int)config_data[i].len, config_data[i].name);
502 break;
503 }
504 }
505
506 keys_write_all(f);
507 fclose(f);
508
509 return 0;
510}
511
512static int menu_do_last_cd_img(int is_get)
513{
514 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
515 char path[256];
516 struct stat64 st;
517 FILE *f;
518 int i, ret = -1;
519
520 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
521 f = fopen(path, is_get ? "r" : "w");
522 if (f == NULL) {
523 ret = -1;
524 goto out;
525 }
526
527 if (is_get) {
528 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
529 last_selected_fname[ret] = 0;
530 mystrip(last_selected_fname);
531 }
532 else
533 fprintf(f, "%s\n", last_selected_fname);
534 fclose(f);
535
536out:
537 if (is_get) {
538 for (i = 0; last_selected_fname[0] == 0
539 || stat64(last_selected_fname, &st) != 0; i++)
540 {
541 if (i >= ARRAY_SIZE(defaults))
542 break;
543 strcpy(last_selected_fname, defaults[i]);
544 }
545 }
546
547 return 0;
548}
549
550static void parse_str_val(char *cval, const char *src)
551{
552 char *tmp;
553 strncpy(cval, src, MAXPATHLEN);
554 cval[MAXPATHLEN - 1] = 0;
555 tmp = strchr(cval, '\n');
556 if (tmp == NULL)
557 tmp = strchr(cval, '\r');
558 if (tmp != NULL)
559 *tmp = 0;
560}
561
562static void keys_load_all(const char *cfg);
563
564static int menu_load_config(int is_game)
565{
566 char cfgfile[MAXPATHLEN];
567 int i, ret = -1;
568 long size;
569 char *cfg;
570 FILE *f;
571
572 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
573 f = fopen(cfgfile, "r");
574 if (f == NULL) {
575 printf("menu_load_config: failed to open: %s\n", cfgfile);
576 goto fail;
577 }
578
579 fseek(f, 0, SEEK_END);
580 size = ftell(f);
581 if (size <= 0) {
582 printf("bad size %ld: %s\n", size, cfgfile);
583 goto fail;
584 }
585
586 cfg = malloc(size + 1);
587 if (cfg == NULL)
588 goto fail;
589
590 fseek(f, 0, SEEK_SET);
591 if (fread(cfg, 1, size, f) != size) {
592 printf("failed to read: %s\n", cfgfile);
593 goto fail_read;
594 }
595 cfg[size] = 0;
596
597 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
598 char *tmp, *tmp2;
599 u32 val;
600
601 tmp = strstr(cfg, config_data[i].name);
602 if (tmp == NULL)
603 continue;
604 tmp += strlen(config_data[i].name);
605 if (strncmp(tmp, " = ", 3) != 0)
606 continue;
607 tmp += 3;
608
609 if (config_data[i].len == 0) {
610 parse_str_val(config_data[i].val, tmp);
611 continue;
612 }
613
614 tmp2 = NULL;
615 val = strtoul(tmp, &tmp2, 16);
616 if (tmp2 == NULL || tmp == tmp2)
617 continue; // parse failed
618
619 switch (config_data[i].len) {
620 case 1:
621 *(u8 *)config_data[i].val = val;
622 break;
623 case 2:
624 *(u16 *)config_data[i].val = val;
625 break;
626 case 4:
627 *(u32 *)config_data[i].val = val;
628 break;
629 default:
630 printf("menu_load_config: unhandled len %d for %s\n",
631 (int)config_data[i].len, config_data[i].name);
632 break;
633 }
634 }
635
636 if (!is_game) {
637 char *tmp = strstr(cfg, "lastcdimg = ");
638 if (tmp != NULL) {
639 tmp += 12;
640 parse_str_val(last_selected_fname, tmp);
641 }
642 }
643
644 keys_load_all(cfg);
645 ret = 0;
646fail_read:
647 free(cfg);
648fail:
649 if (f != NULL)
650 fclose(f);
651
652 menu_sync_config();
653
654 // sync plugins
655 for (i = bios_sel = 0; bioses[i] != NULL; i++)
656 if (strcmp(Config.Bios, bioses[i]) == 0)
657 { bios_sel = i; break; }
658
659 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
660 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
661 { gpu_plugsel = i; break; }
662
663 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
664 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
665 { spu_plugsel = i; break; }
666
667 return ret;
668}
669
670static const char *filter_exts[] = {
671 "bin", "img", "mdf", "iso", "cue", "z",
672 "bz", "znx", "pbp", "cbn", NULL
673};
674
675// rrrr rggg gggb bbbb
676static unsigned short fname2color(const char *fname)
677{
678 static const char *other_exts[] = {
679 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
680 };
681 const char *ext = strrchr(fname, '.');
682 int i;
683
684 if (ext == NULL)
685 return 0xffff;
686 ext++;
687 for (i = 0; filter_exts[i] != NULL; i++)
688 if (strcasecmp(ext, filter_exts[i]) == 0)
689 return 0x7bff;
690 for (i = 0; i < array_size(other_exts); i++)
691 if (strcasecmp(ext, other_exts[i]) == 0)
692 return 0xa514;
693 return 0xffff;
694}
695
696static void draw_savestate_bg(int slot);
697
698#define MENU_ALIGN_LEFT
699#ifdef __ARM_ARCH_7A__ // assume hires device
700#define MENU_X2 1
701#else
702#define MENU_X2 0
703#endif
704
705#include "libpicofe/menu.c"
706
707// a bit of black magic here
708static void draw_savestate_bg(int slot)
709{
710 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
711 int x, y, w, h;
712 char fname[MAXPATHLEN];
713 GPUFreeze_t *gpu;
714 u16 *s, *d;
715 gzFile f;
716 int ret;
717 u32 tmp;
718
719 ret = get_state_filename(fname, sizeof(fname), slot);
720 if (ret != 0)
721 return;
722
723 f = gzopen(fname, "rb");
724 if (f == NULL)
725 return;
726
727 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
728 fprintf(stderr, "gzseek failed: %d\n", ret);
729 gzclose(f);
730 return;
731 }
732
733 gpu = malloc(sizeof(*gpu));
734 if (gpu == NULL) {
735 gzclose(f);
736 return;
737 }
738
739 ret = gzread(f, gpu, sizeof(*gpu));
740 gzclose(f);
741 if (ret != sizeof(*gpu)) {
742 fprintf(stderr, "gzread failed\n");
743 goto out;
744 }
745
746 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
747
748 if (gpu->ulStatus & 0x800000)
749 goto out; // disabled
750
751 x = gpu->ulControl[5] & 0x3ff;
752 y = (gpu->ulControl[5] >> 10) & 0x1ff;
753 w = psx_widths[(gpu->ulStatus >> 16) & 7];
754 tmp = gpu->ulControl[7];
755 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
756 if (gpu->ulStatus & 0x80000) // doubleheight
757 h *= 2;
758 if (h <= 0 || h > 512)
759 goto out;
760 if (y > 512 - 64)
761 y = 0;
762 if (y + h > 512)
763 h = 512 - y;
764 s = (u16 *)gpu->psxVRam + y * 1024 + x;
765
766 x = max(0, g_menuscreen_w - w) & ~3;
767 y = max(0, g_menuscreen_h / 2 - h / 2);
768 w = min(g_menuscreen_w, w);
769 h = min(g_menuscreen_h, h);
770 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
771
772 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
773 if (gpu->ulStatus & 0x200000)
774 bgr888_to_rgb565(d, s, w * 3);
775 else
776 bgr555_to_rgb565(d, s, w * 2);
777
778 // darken this so that menu text is visible
779 if (g_menuscreen_w - w < 320)
780 menu_darken_bg(d, d, w * 2, 0);
781 }
782
783out:
784 free(gpu);
785}
786
787// -------------- key config --------------
788
789me_bind_action me_ctrl_actions[] =
790{
791 { "UP ", 1 << DKEY_UP},
792 { "DOWN ", 1 << DKEY_DOWN },
793 { "LEFT ", 1 << DKEY_LEFT },
794 { "RIGHT ", 1 << DKEY_RIGHT },
795 { "TRIANGLE", 1 << DKEY_TRIANGLE },
796 { "CIRCLE ", 1 << DKEY_CIRCLE },
797 { "CROSS ", 1 << DKEY_CROSS },
798 { "SQUARE ", 1 << DKEY_SQUARE },
799 { "L1 ", 1 << DKEY_L1 },
800 { "R1 ", 1 << DKEY_R1 },
801 { "L2 ", 1 << DKEY_L2 },
802 { "R2 ", 1 << DKEY_R2 },
803 { "L3 ", 1 << DKEY_L3 },
804 { "R3 ", 1 << DKEY_R3 },
805 { "START ", 1 << DKEY_START },
806 { "SELECT ", 1 << DKEY_SELECT },
807 { NULL, 0 }
808};
809
810me_bind_action emuctrl_actions[] =
811{
812 { "Save State ", 1 << SACTION_SAVE_STATE },
813 { "Load State ", 1 << SACTION_LOAD_STATE },
814 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
815 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
816 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
817 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
818 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
819#ifdef __ARM_ARCH_7A__
820 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
821#endif
822 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
823#if MENU_SHOW_MINIMIZE
824 { "Minimize ", 1 << SACTION_MINIMIZE },
825#endif
826#if MENU_SHOW_FULLSCREEN
827 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
828#endif
829 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
830 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
831 { "Gun A button ", 1 << SACTION_GUN_A },
832 { "Gun B button ", 1 << SACTION_GUN_B },
833 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
834#if MENU_SHOW_VOLUME
835 { "Volume Up ", 1 << SACTION_VOLUME_UP },
836 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
837#endif
838 { NULL, 0 }
839};
840
841static char *mystrip(char *str)
842{
843 int i, len;
844
845 len = strlen(str);
846 for (i = 0; i < len; i++)
847 if (str[i] != ' ') break;
848 if (i > 0) memmove(str, str + i, len - i + 1);
849
850 len = strlen(str);
851 for (i = len - 1; i >= 0; i--)
852 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
853 str[i+1] = 0;
854
855 return str;
856}
857
858static void get_line(char *d, size_t size, const char *s)
859{
860 const char *pe;
861 size_t len;
862
863 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
864 ;
865 len = pe - s;
866 if (len > size - 1)
867 len = size - 1;
868 strncpy(d, s, len);
869 d[len] = 0;
870
871 mystrip(d);
872}
873
874static void keys_write_all(FILE *f)
875{
876 int d;
877
878 for (d = 0; d < IN_MAX_DEVS; d++)
879 {
880 const int *binds = in_get_dev_binds(d);
881 const char *name = in_get_dev_name(d, 0, 0);
882 int k, count = 0;
883
884 if (binds == NULL || name == NULL)
885 continue;
886
887 fprintf(f, "binddev = %s\n", name);
888 in_get_config(d, IN_CFG_BIND_COUNT, &count);
889
890 for (k = 0; k < count; k++)
891 {
892 int i, kbinds, mask;
893 char act[32];
894
895 act[0] = act[31] = 0;
896 name = in_get_key_name(d, k);
897
898 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
899 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
900 mask = me_ctrl_actions[i].mask;
901 if (mask & kbinds) {
902 strncpy(act, me_ctrl_actions[i].name, 31);
903 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
904 kbinds &= ~mask;
905 }
906 mask = me_ctrl_actions[i].mask << 16;
907 if (mask & kbinds) {
908 strncpy(act, me_ctrl_actions[i].name, 31);
909 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
910 kbinds &= ~mask;
911 }
912 }
913
914 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
915 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
916 mask = emuctrl_actions[i].mask;
917 if (mask & kbinds) {
918 strncpy(act, emuctrl_actions[i].name, 31);
919 fprintf(f, "bind %s = %s\n", name, mystrip(act));
920 kbinds &= ~mask;
921 }
922 }
923 }
924
925 for (k = 0; k < array_size(in_adev); k++)
926 {
927 if (in_adev[k] == d)
928 fprintf(f, "bind_analog = %d\n", k);
929 }
930 }
931}
932
933static int parse_bind_val(const char *val, int *type)
934{
935 int i;
936
937 *type = IN_BINDTYPE_NONE;
938 if (val[0] == 0)
939 return 0;
940
941 if (strncasecmp(val, "player", 6) == 0)
942 {
943 int player, shift = 0;
944 player = atoi(val + 6) - 1;
945
946 if ((unsigned int)player > 1)
947 return -1;
948 if (player == 1)
949 shift = 16;
950
951 *type = IN_BINDTYPE_PLAYER12;
952 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
953 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
954 return me_ctrl_actions[i].mask << shift;
955 }
956 }
957 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
958 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
959 *type = IN_BINDTYPE_EMU;
960 return emuctrl_actions[i].mask;
961 }
962 }
963
964 return -1;
965}
966
967static void keys_load_all(const char *cfg)
968{
969 char dev[256], key[128], *act;
970 const char *p;
971 int bind, bindtype;
972 int ret, dev_id;
973
974 p = cfg;
975 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
976 p += 10;
977
978 get_line(dev, sizeof(dev), p);
979 dev_id = in_config_parse_dev(dev);
980 if (dev_id < 0) {
981 printf("input: can't handle dev: %s\n", dev);
982 continue;
983 }
984
985 in_unbind_all(dev_id, -1, -1);
986 while ((p = strstr(p, "bind"))) {
987 if (strncmp(p, "binddev = ", 10) == 0)
988 break;
989
990 if (strncmp(p, "bind_analog", 11) == 0) {
991 ret = sscanf(p, "bind_analog = %d", &bind);
992 p += 11;
993 if (ret != 1) {
994 printf("input: parse error: %16s..\n", p);
995 continue;
996 }
997 if ((unsigned int)bind >= array_size(in_adev)) {
998 printf("input: analog id %d out of range\n", bind);
999 continue;
1000 }
1001 in_adev[bind] = dev_id;
1002 continue;
1003 }
1004
1005 p += 4;
1006 if (*p != ' ') {
1007 printf("input: parse error: %16s..\n", p);
1008 continue;
1009 }
1010
1011 get_line(key, sizeof(key), p);
1012 act = strchr(key, '=');
1013 if (act == NULL) {
1014 printf("parse failed: %16s..\n", p);
1015 continue;
1016 }
1017 *act = 0;
1018 act++;
1019 mystrip(key);
1020 mystrip(act);
1021
1022 bind = parse_bind_val(act, &bindtype);
1023 if (bind != -1 && bind != 0) {
1024 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1025 in_config_bind_key(dev_id, key, bind, bindtype);
1026 }
1027 else
1028 lprintf("config: unhandled action \"%s\"\n", act);
1029 }
1030 }
1031 in_clean_binds();
1032}
1033
1034static int key_config_loop_wrap(int id, int keys)
1035{
1036 switch (id) {
1037 case MA_CTRL_PLAYER1:
1038 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1039 break;
1040 case MA_CTRL_PLAYER2:
1041 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1042 break;
1043 case MA_CTRL_EMU:
1044 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1045 break;
1046 default:
1047 break;
1048 }
1049 return 0;
1050}
1051
1052static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1053 "Might cause problems with real analog sticks";
1054static const char *adevnames[IN_MAX_DEVS + 2];
1055static int stick_sel[2];
1056
1057static menu_entry e_menu_keyconfig_analog[] =
1058{
1059 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1060 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1061 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1062 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1063 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1064 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1065 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1066 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1067 mee_end,
1068};
1069
1070static int key_config_analog(int id, int keys)
1071{
1072 int i, d, count, sel = 0;
1073 int sel2dev_map[IN_MAX_DEVS];
1074
1075 memset(adevnames, 0, sizeof(adevnames));
1076 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1077 memset(stick_sel, 0, sizeof(stick_sel));
1078
1079 adevnames[0] = "None";
1080 i = 1;
1081 for (d = 0; d < IN_MAX_DEVS; d++)
1082 {
1083 const char *name = in_get_dev_name(d, 0, 1);
1084 if (name == NULL)
1085 continue;
1086
1087 count = 0;
1088 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1089 if (count == 0)
1090 continue;
1091
1092 if (in_adev[0] == d) stick_sel[0] = i;
1093 if (in_adev[1] == d) stick_sel[1] = i;
1094 sel2dev_map[i] = d;
1095 adevnames[i++] = name;
1096 }
1097 adevnames[i] = NULL;
1098
1099 me_loop(e_menu_keyconfig_analog, &sel);
1100
1101 in_adev[0] = sel2dev_map[stick_sel[0]];
1102 in_adev[1] = sel2dev_map[stick_sel[1]];
1103
1104 return 0;
1105}
1106
1107static const char *mgn_dev_name(int id, int *offs)
1108{
1109 const char *name = NULL;
1110 static int it = 0;
1111
1112 if (id == MA_CTRL_DEV_FIRST)
1113 it = 0;
1114
1115 for (; it < IN_MAX_DEVS; it++) {
1116 name = in_get_dev_name(it, 1, 1);
1117 if (name != NULL)
1118 break;
1119 }
1120
1121 it++;
1122 return name;
1123}
1124
1125static const char *mgn_saveloadcfg(int id, int *offs)
1126{
1127 return "";
1128}
1129
1130static int mh_savecfg(int id, int keys)
1131{
1132 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1133 menu_update_msg("config saved");
1134 else
1135 menu_update_msg("failed to write config");
1136
1137 return 1;
1138}
1139
1140static int mh_input_rescan(int id, int keys)
1141{
1142 //menu_sync_config();
1143 in_probe();
1144 menu_update_msg("rescan complete.");
1145
1146 return 0;
1147}
1148
1149static const char *men_in_type_sel[] = {
1150 "Standard (SCPH-1080)",
1151 "Analog (SCPH-1150)",
1152 "GunCon",
1153 NULL
1154};
1155static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1156static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1157static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1158
1159static menu_entry e_menu_keyconfig[] =
1160{
1161 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1162 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1163 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1164 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1165 mee_label (""),
1166 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1167 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1168 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1169 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1170 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1171 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1172 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1173 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1174 mee_handler ("Rescan devices:", mh_input_rescan),
1175 mee_label (""),
1176 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1177 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1178 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1179 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1180 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1181 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1182 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1183 mee_end,
1184};
1185
1186static int menu_loop_keyconfig(int id, int keys)
1187{
1188 static int sel = 0;
1189
1190// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1191 me_loop(e_menu_keyconfig, &sel);
1192 return 0;
1193}
1194
1195// ------------ gfx options menu ------------
1196
1197static const char *men_scaler[] = {
1198 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1199};
1200static const char *men_soft_filter[] = { "None",
1201#ifdef __ARM_NEON__
1202 "scale2x", "eagle2x",
1203#endif
1204 NULL };
1205static const char *men_dummy[] = { NULL };
1206static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1207 "int. 4:3 - uses integer if possible, else fractional";
1208static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1209 "using d-pad or move it using R+d-pad";
1210static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1211static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1212static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1213
1214static int menu_loop_cscaler(int id, int keys)
1215{
1216 unsigned int inp;
1217
1218 g_scaler = SCALE_CUSTOM;
1219
1220 plat_gvideo_open(Config.PsxType);
1221
1222 for (;;)
1223 {
1224 menu_draw_begin(0, 1);
1225 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1226 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1227 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1228 menu_draw_end();
1229
1230 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1231 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1232 if (inp & PBTN_UP) g_layer_y--;
1233 if (inp & PBTN_DOWN) g_layer_y++;
1234 if (inp & PBTN_LEFT) g_layer_x--;
1235 if (inp & PBTN_RIGHT) g_layer_x++;
1236 if (!(inp & PBTN_R)) {
1237 if (inp & PBTN_UP) g_layer_h += 2;
1238 if (inp & PBTN_DOWN) g_layer_h -= 2;
1239 if (inp & PBTN_LEFT) g_layer_w += 2;
1240 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1241 }
1242 if (inp & (PBTN_MOK|PBTN_MBACK))
1243 break;
1244
1245 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1246 if (g_layer_x < 0) g_layer_x = 0;
1247 if (g_layer_x > 640) g_layer_x = 640;
1248 if (g_layer_y < 0) g_layer_y = 0;
1249 if (g_layer_y > 420) g_layer_y = 420;
1250 if (g_layer_w < 160) g_layer_w = 160;
1251 if (g_layer_h < 60) g_layer_h = 60;
1252 if (g_layer_x + g_layer_w > 800)
1253 g_layer_w = 800 - g_layer_x;
1254 if (g_layer_y + g_layer_h > 480)
1255 g_layer_h = 480 - g_layer_y;
1256 // resize the layer
1257 plat_gvideo_open(Config.PsxType);
1258 }
1259 }
1260
1261 plat_gvideo_close();
1262
1263 return 0;
1264}
1265
1266static menu_entry e_menu_gfx_options[] =
1267{
1268 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1269 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1270 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1271 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1272 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1273 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1274// mee_onoff ("Vsync", 0, vsync, 1),
1275 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1276 mee_end,
1277};
1278
1279static int menu_loop_gfx_options(int id, int keys)
1280{
1281 static int sel = 0;
1282
1283 me_loop(e_menu_gfx_options, &sel);
1284
1285 return 0;
1286}
1287
1288// ------------ bios/plugins ------------
1289
1290#ifdef __ARM_NEON__
1291
1292static const char h_gpu_neon[] =
1293 "Configure built-in NEON GPU plugin";
1294static const char h_gpu_neon_enhanced[] =
1295 "Renders in double resolution at the cost of lower performance\n"
1296 "(not available for high resolution games)";
1297static const char h_gpu_neon_enhanced_hack[] =
1298 "Speed hack for above option (glitches some games)";
1299static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1300
1301static menu_entry e_menu_plugin_gpu_neon[] =
1302{
1303 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1304 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1305 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1306 mee_end,
1307};
1308
1309static int menu_loop_plugin_gpu_neon(int id, int keys)
1310{
1311 static int sel = 0;
1312 me_loop(e_menu_plugin_gpu_neon, &sel);
1313 return 0;
1314}
1315
1316#endif
1317
1318static menu_entry e_menu_plugin_gpu_unai[] =
1319{
1320 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1321 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1322 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1323 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1324 mee_end,
1325};
1326
1327static int menu_loop_plugin_gpu_unai(int id, int keys)
1328{
1329 int sel = 0;
1330 me_loop(e_menu_plugin_gpu_unai, &sel);
1331 return 0;
1332}
1333
1334static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1335//static const char h_gpu_0[] = "Needed for Chrono Cross";
1336static const char h_gpu_1[] = "Capcom fighting games";
1337static const char h_gpu_2[] = "Black screens in Lunar";
1338static const char h_gpu_3[] = "Compatibility mode";
1339static const char h_gpu_6[] = "Pandemonium 2";
1340//static const char h_gpu_7[] = "Skip every second frame";
1341static const char h_gpu_8[] = "Needed by Dark Forces";
1342static const char h_gpu_9[] = "better g-colors, worse textures";
1343static const char h_gpu_10[] = "Toggle busy flags after drawing";
1344
1345static menu_entry e_menu_plugin_gpu_peops[] =
1346{
1347 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1348// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1349 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1350 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1351 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1352 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1353// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1354 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1355 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1356 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1357 mee_end,
1358};
1359
1360static int menu_loop_plugin_gpu_peops(int id, int keys)
1361{
1362 static int sel = 0;
1363 me_loop(e_menu_plugin_gpu_peops, &sel);
1364 return 0;
1365}
1366
1367static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1368 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1369static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1370
1371static menu_entry e_menu_plugin_gpu_peopsgl[] =
1372{
1373 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1374 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1375 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1376 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1377 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1378 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1379 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1380 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1381 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1382 mee_label ("Fixes/hacks:"),
1383 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1384 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1385 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1386 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1387 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1388 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1389 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1390 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1391 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1392 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1393 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1394 mee_end,
1395};
1396
1397static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1398{
1399 static int sel = 0;
1400 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1401 return 0;
1402}
1403
1404static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1405static const char h_spu_volboost[] = "Large values cause distortion";
1406static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1407 "This is inaccurate and breaks games";
1408
1409static menu_entry e_menu_plugin_spu[] =
1410{
1411 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1412 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1413 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1414 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1415 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1416 mee_end,
1417};
1418
1419static int menu_loop_plugin_spu(int id, int keys)
1420{
1421 static int sel = 0;
1422 me_loop(e_menu_plugin_spu, &sel);
1423 return 0;
1424}
1425
1426static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1427 "savestates and can't be changed there. Must save\n"
1428 "config and reload the game for change to take effect";
1429static const char h_plugin_gpu[] =
1430#ifdef __ARM_NEON__
1431 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1432#endif
1433 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1434 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1435 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1436 "must save config and reload the game if changed";
1437static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1438 "must save config and reload the game if changed";
1439static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1440static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1441static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1442static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1443
1444static menu_entry e_menu_plugin_options[] =
1445{
1446 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1447 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1448 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1449#ifdef __ARM_NEON__
1450 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1451#endif
1452 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1453 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1454 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1455 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1456 mee_end,
1457};
1458
1459static menu_entry e_menu_main2[];
1460
1461static int menu_loop_plugin_options(int id, int keys)
1462{
1463 static int sel = 0;
1464 me_loop(e_menu_plugin_options, &sel);
1465
1466 // sync BIOS/plugins
1467 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1468 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1469 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1470 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1471
1472 return 0;
1473}
1474
1475// ------------ adv options menu ------------
1476
1477static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1478 "(lower value - less work for the emu, may be faster)";
1479static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1480static const char h_cfg_gteunn[] = "May cause graphical glitches";
1481static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1482
1483static menu_entry e_menu_speed_hacks[] =
1484{
1485 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1486 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1487 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1488 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1489 mee_end,
1490};
1491
1492static int menu_loop_speed_hacks(int id, int keys)
1493{
1494 static int sel = 0;
1495 me_loop(e_menu_speed_hacks, &sel);
1496 return 0;
1497}
1498
1499static const char h_cfg_cpul[] = "Shows CPU usage in %";
1500static const char h_cfg_spu[] = "Shows active SPU channels\n"
1501 "(green: normal, red: fmod, blue: noise)";
1502static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1503static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1504static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1505 "(proper .cue/.bin dump is needed otherwise)";
1506static const char h_cfg_sio[] = "You should not need this, breaks games";
1507static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1508static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1509 "(timing hack, breaks other games)";
1510static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1511 "(timing hack, breaks other games)";
1512static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1513 "Might be useful to overcome some dynarec bugs";
1514static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1515 "must reload game for any change to take effect";
1516
1517static menu_entry e_menu_adv_options[] =
1518{
1519 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1520 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1521 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1522 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1523 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1524 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1525 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1526 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1527 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1528 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1529 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1530 mee_end,
1531};
1532
1533static int menu_loop_adv_options(int id, int keys)
1534{
1535 static int sel = 0;
1536 me_loop(e_menu_adv_options, &sel);
1537 return 0;
1538}
1539
1540// ------------ options menu ------------
1541
1542static int mh_restore_defaults(int id, int keys)
1543{
1544 menu_set_defconfig();
1545 menu_update_msg("defaults restored");
1546 return 1;
1547}
1548
1549static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1550static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1551/*
1552static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1553static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1554 "loading state or both";
1555*/
1556static const char h_restore_def[] = "Switches back to default / recommended\n"
1557 "configuration";
1558static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1559
1560static menu_entry e_menu_options[] =
1561{
1562// mee_range ("Save slot", 0, state_slot, 0, 9),
1563// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1564 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1565 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1566 mee_enum ("Region", 0, region, men_region),
1567 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1568 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1569 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1570 mee_handler ("[Advanced]", menu_loop_adv_options),
1571 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1572 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1573 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1574 mee_end,
1575};
1576
1577static int menu_loop_options(int id, int keys)
1578{
1579 static int sel = 0;
1580 int i;
1581
1582 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1583 e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
1584 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1585
1586 me_loop(e_menu_options, &sel);
1587
1588 return 0;
1589}
1590
1591// ------------ debug menu ------------
1592
1593static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1594{
1595 int w = min(g_menuscreen_w, 1024);
1596 int h = min(g_menuscreen_h, 512);
1597 u16 *d = g_menuscreen_ptr;
1598 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1599 char buff[64];
1600 int ty = 1;
1601
1602 gpuf->ulFreezeVersion = 1;
1603 if (GPU_freeze != NULL)
1604 GPU_freeze(1, gpuf);
1605
1606 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1607 bgr555_to_rgb565(d, s, w * 2);
1608
1609 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1610 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1611 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1612 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1613 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1614}
1615
1616static void debug_menu_loop(void)
1617{
1618 int inp, df_x = 0, df_y = 0;
1619 GPUFreeze_t *gpuf;
1620
1621 gpuf = malloc(sizeof(*gpuf));
1622 if (gpuf == NULL)
1623 return;
1624
1625 while (1)
1626 {
1627 menu_draw_begin(0, 1);
1628 draw_frame_debug(gpuf, df_x, df_y);
1629 menu_draw_end();
1630
1631 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1632 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1633 if (inp & PBTN_MBACK) break;
1634 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1635 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1636 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1637 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1638 }
1639
1640 free(gpuf);
1641}
1642
1643// --------- memcard manager ---------
1644
1645static void draw_mc_icon(int dx, int dy, const u16 *s)
1646{
1647 u16 *d;
1648 int x, y, l, p;
1649
1650 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1651
1652 for (y = 0; y < 16; y++, s += 16) {
1653 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1654 for (x = 0; x < 16; x++) {
1655 p = s[x];
1656 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1657 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1658 }
1659 }
1660 }
1661}
1662
1663static void draw_mc_bg(void)
1664{
1665 McdBlock *blocks1, *blocks2;
1666 int maxicons = 15;
1667 int i, y, row2;
1668
1669 blocks1 = malloc(15 * sizeof(blocks1[0]));
1670 blocks2 = malloc(15 * sizeof(blocks1[0]));
1671 if (blocks1 == NULL || blocks2 == NULL)
1672 goto out;
1673
1674 for (i = 0; i < 15; i++) {
1675 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1676 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1677 }
1678
1679 menu_draw_begin(1, 1);
1680
1681 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1682
1683 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1684 if (y < 0) {
1685 // doesn't fit..
1686 y = 0;
1687 maxicons = g_menuscreen_h / 32;
1688 }
1689
1690 row2 = g_menuscreen_w / 2;
1691 for (i = 0; i < maxicons; i++) {
1692 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1693 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1694
1695 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1696 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1697 }
1698
1699 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1700
1701 menu_draw_end();
1702out:
1703 free(blocks1);
1704 free(blocks2);
1705}
1706
1707static void handle_memcard_sel(void)
1708{
1709 strcpy(Config.Mcd1, "none");
1710 if (memcard1_sel != 0)
1711 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1712 strcpy(Config.Mcd2, "none");
1713 if (memcard2_sel != 0)
1714 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1715 LoadMcds(Config.Mcd1, Config.Mcd2);
1716 draw_mc_bg();
1717}
1718
1719static menu_entry e_memcard_options[] =
1720{
1721 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1722 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1723 mee_end,
1724};
1725
1726static int menu_loop_memcards(int id, int keys)
1727{
1728 static int sel = 0;
1729 char *p;
1730 int i;
1731
1732 memcard1_sel = memcard2_sel = 0;
1733 p = strrchr(Config.Mcd1, '/');
1734 if (p != NULL)
1735 for (i = 0; memcards[i] != NULL; i++)
1736 if (strcmp(p + 1, memcards[i]) == 0)
1737 { memcard1_sel = i; break; }
1738 p = strrchr(Config.Mcd2, '/');
1739 if (p != NULL)
1740 for (i = 0; memcards[i] != NULL; i++)
1741 if (strcmp(p + 1, memcards[i]) == 0)
1742 { memcard2_sel = i; break; }
1743
1744 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1745
1746 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1747
1748 return 0;
1749}
1750
1751// ------------ cheats menu ------------
1752
1753static void draw_cheatlist(int sel)
1754{
1755 int max_cnt, start, i, pos, active;
1756
1757 max_cnt = g_menuscreen_h / me_sfont_h;
1758 start = max_cnt / 2 - sel;
1759
1760 menu_draw_begin(1, 1);
1761
1762 for (i = 0; i < NumCheats; i++) {
1763 pos = start + i;
1764 if (pos < 0) continue;
1765 if (pos >= max_cnt) break;
1766 active = Cheats[i].Enabled;
1767 smalltext_out16(14, pos * me_sfont_h,
1768 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1769 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1770 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1771 }
1772 pos = start + i;
1773 if (pos < max_cnt)
1774 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1775
1776 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1777 menu_draw_end();
1778}
1779
1780static void menu_loop_cheats(void)
1781{
1782 static int menu_sel = 0;
1783 int inp;
1784
1785 for (;;)
1786 {
1787 draw_cheatlist(menu_sel);
1788 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1789 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1790 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1791 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1792 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1793 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1794 if (inp & PBTN_MOK) { // action
1795 if (menu_sel < NumCheats)
1796 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1797 else break;
1798 }
1799 if (inp & PBTN_MBACK)
1800 break;
1801 }
1802}
1803
1804// --------- main menu help ----------
1805
1806static void menu_bios_warn(void)
1807{
1808 int inp;
1809 static const char msg[] =
1810 "You don't seem to have copied any BIOS\n"
1811 "files to\n"
1812 MENU_BIOS_PATH "\n\n"
1813
1814 "While many games work fine with fake\n"
1815 "(HLE) BIOS, others (like MGS and FF8)\n"
1816 "require BIOS to work.\n"
1817 "After copying the file, you'll also need\n"
1818 "to select it in the emu's menu:\n"
1819 "options->[BIOS/Plugins]\n\n"
1820 "The file is usually named SCPH1001.BIN,\n"
1821 "but other not compressed files can be\n"
1822 "used too.\n\n"
1823 "Press %s or %s to continue";
1824 char tmp_msg[sizeof(msg) + 64];
1825
1826 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1827 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1828 while (1)
1829 {
1830 draw_menu_message(tmp_msg, NULL);
1831
1832 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1833 if (inp & (PBTN_MBACK|PBTN_MOK))
1834 return;
1835 }
1836}
1837
1838// ------------ main menu ------------
1839
1840static menu_entry e_menu_main[];
1841
1842static void draw_frame_main(void)
1843{
1844 struct tm *tmp;
1845 time_t ltime;
1846 int capacity;
1847 char ltime_s[16];
1848 char buff[64];
1849 char *out;
1850
1851 if (CdromId[0] != 0) {
1852 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1853 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1854 Config.HLE ? "HLE" : "BIOS");
1855 smalltext_out16(4, 1, buff, 0x105f);
1856 }
1857
1858 if (ready_to_go) {
1859 capacity = plat_target_bat_capacity_get();
1860 ltime = time(NULL);
1861 tmp = localtime(&ltime);
1862 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1863 if (capacity >= 0) {
1864 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1865 out = buff;
1866 }
1867 else
1868 out = ltime_s;
1869 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1870 }
1871}
1872
1873static void draw_frame_credits(void)
1874{
1875 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1876}
1877
1878static const char credits_text[] =
1879 "PCSX-ReARMed\n\n"
1880 "(C) 1999-2003 PCSX Team\n"
1881 "(C) 2005-2009 PCSX-df Team\n"
1882 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1883 "ARM recompiler (C) 2009-2011 Ari64\n"
1884#ifdef __ARM_NEON__
1885 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1886#endif
1887 "PEOpS GPU and SPU by Pete Bernert\n"
1888 " and the P.E.Op.S. team\n"
1889 "PCSX4ALL plugin by PCSX4ALL team\n"
1890 " Chui, Franxis, Unai\n\n"
1891 "integration, optimization and\n"
1892 " frontend (C) 2010-2012 notaz\n";
1893
1894static int reset_game(void)
1895{
1896 // sanity check
1897 if (bios_sel == 0 && !Config.HLE)
1898 return -1;
1899
1900 ClosePlugins();
1901 OpenPlugins();
1902 SysReset();
1903 if (CheckCdrom() != -1) {
1904 LoadCdrom();
1905 }
1906 return 0;
1907}
1908
1909static int reload_plugins(const char *cdimg)
1910{
1911 pl_vout_buf = NULL;
1912
1913 ClosePlugins();
1914
1915 set_cd_image(cdimg);
1916 LoadPlugins();
1917 pcnt_hook_plugins();
1918 NetOpened = 0;
1919 if (OpenPlugins() == -1) {
1920 menu_update_msg("failed to open plugins");
1921 return -1;
1922 }
1923 plugin_call_rearmed_cbs();
1924
1925 cdrIsoMultidiskCount = 1;
1926 CdromId[0] = '\0';
1927 CdromLabel[0] = '\0';
1928
1929 return 0;
1930}
1931
1932static int run_bios(void)
1933{
1934 if (bios_sel == 0)
1935 return -1;
1936
1937 ready_to_go = 0;
1938 if (reload_plugins(NULL) != 0)
1939 return -1;
1940 SysReset();
1941
1942 ready_to_go = 1;
1943 return 0;
1944}
1945
1946static int run_exe(void)
1947{
1948 const char *exts[] = { "exe", NULL };
1949 const char *fname;
1950
1951 fname = menu_loop_romsel(last_selected_fname,
1952 sizeof(last_selected_fname), exts, NULL);
1953 if (fname == NULL)
1954 return -1;
1955
1956 ready_to_go = 0;
1957 if (reload_plugins(NULL) != 0)
1958 return -1;
1959
1960 SysReset();
1961 if (Load(fname) != 0) {
1962 menu_update_msg("exe load failed, bad file?");
1963 printf("meh\n");
1964 return -1;
1965 }
1966
1967 ready_to_go = 1;
1968 return 0;
1969}
1970
1971static int run_cd_image(const char *fname)
1972{
1973 ready_to_go = 0;
1974 reload_plugins(fname);
1975
1976 // always autodetect, menu_sync_config will override as needed
1977 Config.PsxAuto = 1;
1978
1979 if (CheckCdrom() == -1) {
1980 // Only check the CD if we are starting the console with a CD
1981 ClosePlugins();
1982 menu_update_msg("unsupported/invalid CD image");
1983 return -1;
1984 }
1985
1986 SysReset();
1987
1988 // Read main executable directly from CDRom and start it
1989 if (LoadCdrom() == -1) {
1990 ClosePlugins();
1991 menu_update_msg("failed to load CD image");
1992 return -1;
1993 }
1994
1995 emu_on_new_cd(1);
1996 ready_to_go = 1;
1997
1998 return 0;
1999}
2000
2001static int romsel_run(void)
2002{
2003 int prev_gpu, prev_spu;
2004 const char *fname;
2005
2006 fname = menu_loop_romsel(last_selected_fname,
2007 sizeof(last_selected_fname), filter_exts,
2008 optional_cdimg_filter);
2009 if (fname == NULL)
2010 return -1;
2011
2012 printf("selected file: %s\n", fname);
2013
2014 new_dynarec_clear_full();
2015
2016 if (run_cd_image(fname) != 0)
2017 return -1;
2018
2019 prev_gpu = gpu_plugsel;
2020 prev_spu = spu_plugsel;
2021 if (menu_load_config(1) != 0)
2022 menu_load_config(0);
2023
2024 // check for plugin changes, have to repeat
2025 // loading if game config changed plugins to reload them
2026 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2027 printf("plugin change detected, reloading plugins..\n");
2028 if (run_cd_image(fname) != 0)
2029 return -1;
2030 }
2031
2032 strcpy(last_selected_fname, fname);
2033 menu_do_last_cd_img(0);
2034 return 0;
2035}
2036
2037static int swap_cd_image(void)
2038{
2039 const char *fname;
2040
2041 fname = menu_loop_romsel(last_selected_fname,
2042 sizeof(last_selected_fname), filter_exts,
2043 optional_cdimg_filter);
2044 if (fname == NULL)
2045 return -1;
2046
2047 printf("selected file: %s\n", fname);
2048
2049 CdromId[0] = '\0';
2050 CdromLabel[0] = '\0';
2051
2052 set_cd_image(fname);
2053 if (ReloadCdromPlugin() < 0) {
2054 menu_update_msg("failed to load cdr plugin");
2055 return -1;
2056 }
2057 if (CDR_open() < 0) {
2058 menu_update_msg("failed to open cdr plugin");
2059 return -1;
2060 }
2061
2062 SetCdOpenCaseTime(time(NULL) + 2);
2063 LidInterrupt();
2064
2065 strcpy(last_selected_fname, fname);
2066 return 0;
2067}
2068
2069static int swap_cd_multidisk(void)
2070{
2071 cdrIsoMultidiskSelect++;
2072 CdromId[0] = '\0';
2073 CdromLabel[0] = '\0';
2074
2075 CDR_close();
2076 if (CDR_open() < 0) {
2077 menu_update_msg("failed to open cdr plugin");
2078 return -1;
2079 }
2080
2081 SetCdOpenCaseTime(time(NULL) + 2);
2082 LidInterrupt();
2083
2084 return 0;
2085}
2086
2087static void load_pcsx_cht(void)
2088{
2089 static const char *exts[] = { "cht", NULL };
2090 const char *fname;
2091 char msg[64];
2092
2093 fname = menu_loop_romsel(last_selected_fname,
2094 sizeof(last_selected_fname), exts, NULL);
2095 if (fname == NULL)
2096 return;
2097
2098 printf("selected cheat file: %s\n", fname);
2099 LoadCheats(fname);
2100
2101 if (NumCheats == 0 && NumCodes == 0)
2102 menu_update_msg("failed to load cheats");
2103 else {
2104 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2105 menu_update_msg(msg);
2106 }
2107 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2108}
2109
2110static int main_menu_handler(int id, int keys)
2111{
2112 switch (id)
2113 {
2114 case MA_MAIN_RESUME_GAME:
2115 if (ready_to_go)
2116 return 1;
2117 break;
2118 case MA_MAIN_SAVE_STATE:
2119 if (ready_to_go)
2120 return menu_loop_savestate(0);
2121 break;
2122 case MA_MAIN_LOAD_STATE:
2123 if (ready_to_go)
2124 return menu_loop_savestate(1);
2125 break;
2126 case MA_MAIN_RESET_GAME:
2127 if (ready_to_go && reset_game() == 0)
2128 return 1;
2129 break;
2130 case MA_MAIN_LOAD_ROM:
2131 if (romsel_run() == 0)
2132 return 1;
2133 break;
2134 case MA_MAIN_SWAP_CD:
2135 if (swap_cd_image() == 0)
2136 return 1;
2137 break;
2138 case MA_MAIN_SWAP_CD_MULTI:
2139 if (swap_cd_multidisk() == 0)
2140 return 1;
2141 break;
2142 case MA_MAIN_RUN_BIOS:
2143 if (run_bios() == 0)
2144 return 1;
2145 break;
2146 case MA_MAIN_RUN_EXE:
2147 if (run_exe() == 0)
2148 return 1;
2149 break;
2150 case MA_MAIN_CHEATS:
2151 menu_loop_cheats();
2152 break;
2153 case MA_MAIN_LOAD_CHEATS:
2154 load_pcsx_cht();
2155 break;
2156 case MA_MAIN_CREDITS:
2157 draw_menu_message(credits_text, draw_frame_credits);
2158 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2159 break;
2160 case MA_MAIN_EXIT:
2161 emu_core_ask_exit();
2162 return 1;
2163 default:
2164 lprintf("%s: something unknown selected\n", __FUNCTION__);
2165 break;
2166 }
2167
2168 return 0;
2169}
2170
2171static menu_entry e_menu_main2[] =
2172{
2173 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2174 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2175 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2176 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2177 mee_handler ("Memcard manager", menu_loop_memcards),
2178 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2179 mee_end,
2180};
2181
2182static int main_menu2_handler(int id, int keys)
2183{
2184 static int sel = 0;
2185
2186 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2187 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2188 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2189 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2190
2191 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2192}
2193
2194static const char h_extra[] = "Change CD, manage memcards..\n";
2195
2196static menu_entry e_menu_main[] =
2197{
2198 mee_label (""),
2199 mee_label (""),
2200 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2201 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2202 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2203 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2204 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2205 mee_handler ("Options", menu_loop_options),
2206 mee_handler ("Controls", menu_loop_keyconfig),
2207 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2208 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2209 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2210 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2211 mee_end,
2212};
2213
2214// ----------------------------
2215
2216static void menu_leave_emu(void);
2217
2218void menu_loop(void)
2219{
2220 static int warned_about_bios = 0;
2221 static int sel = 0;
2222
2223 menu_leave_emu();
2224
2225 if (config_save_counter == 0) {
2226 // assume first run
2227 if (bioses[1] != NULL) {
2228 // autoselect BIOS to make user's life easier
2229 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2230 bios_sel = 1;
2231 }
2232 else if (!warned_about_bios) {
2233 menu_bios_warn();
2234 warned_about_bios = 1;
2235 }
2236 }
2237
2238 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2239 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2240 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2241 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2242 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2243
2244 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2245
2246 do {
2247 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2248 } while (!ready_to_go && !g_emu_want_quit);
2249
2250 /* wait until menu, ok, back is released */
2251 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2252 ;
2253
2254 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2255
2256 menu_prepare_emu();
2257}
2258
2259static int qsort_strcmp(const void *p1, const void *p2)
2260{
2261 char * const *s1 = (char * const *)p1;
2262 char * const *s2 = (char * const *)p2;
2263 return strcasecmp(*s1, *s2);
2264}
2265
2266static void scan_bios_plugins(void)
2267{
2268 char fname[MAXPATHLEN];
2269 struct dirent *ent;
2270 int bios_i, gpu_i, spu_i, mc_i;
2271 char *p;
2272 DIR *dir;
2273
2274 bioses[0] = "HLE";
2275 gpu_plugins[0] = "builtin_gpu";
2276 spu_plugins[0] = "builtin_spu";
2277 memcards[0] = "(none)";
2278 bios_i = gpu_i = spu_i = mc_i = 1;
2279
2280 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2281 dir = opendir(fname);
2282 if (dir == NULL) {
2283 perror("scan_bios_plugins bios opendir");
2284 goto do_plugins;
2285 }
2286
2287 while (1) {
2288 struct stat st;
2289
2290 errno = 0;
2291 ent = readdir(dir);
2292 if (ent == NULL) {
2293 if (errno != 0)
2294 perror("readdir");
2295 break;
2296 }
2297
2298 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2299 continue;
2300
2301 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2302 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2303 printf("bad BIOS file: %s\n", ent->d_name);
2304 continue;
2305 }
2306
2307 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2308 bioses[bios_i++] = strdup(ent->d_name);
2309 continue;
2310 }
2311
2312 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2313 }
2314
2315 closedir(dir);
2316
2317do_plugins:
2318 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2319 dir = opendir(fname);
2320 if (dir == NULL) {
2321 perror("scan_bios_plugins plugins opendir");
2322 goto do_memcards;
2323 }
2324
2325 while (1) {
2326 void *h, *tmp;
2327
2328 errno = 0;
2329 ent = readdir(dir);
2330 if (ent == NULL) {
2331 if (errno != 0)
2332 perror("readdir");
2333 break;
2334 }
2335 p = strstr(ent->d_name, ".so");
2336 if (p == NULL)
2337 continue;
2338
2339 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2340 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2341 if (h == NULL) {
2342 fprintf(stderr, "%s\n", dlerror());
2343 continue;
2344 }
2345
2346 // now what do we have here?
2347 tmp = dlsym(h, "GPUinit");
2348 if (tmp) {
2349 dlclose(h);
2350 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2351 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2352 continue;
2353 }
2354
2355 tmp = dlsym(h, "SPUinit");
2356 if (tmp) {
2357 dlclose(h);
2358 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2359 spu_plugins[spu_i++] = strdup(ent->d_name);
2360 continue;
2361 }
2362
2363 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2364 dlclose(h);
2365 }
2366
2367 closedir(dir);
2368
2369do_memcards:
2370 dir = opendir("." MEMCARD_DIR);
2371 if (dir == NULL) {
2372 perror("scan_bios_plugins memcards opendir");
2373 return;
2374 }
2375
2376 while (1) {
2377 struct stat st;
2378
2379 errno = 0;
2380 ent = readdir(dir);
2381 if (ent == NULL) {
2382 if (errno != 0)
2383 perror("readdir");
2384 break;
2385 }
2386
2387 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2388 continue;
2389
2390 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2391 if (stat(fname, &st) != 0) {
2392 printf("bad memcard file: %s\n", ent->d_name);
2393 continue;
2394 }
2395
2396 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2397 memcards[mc_i++] = strdup(ent->d_name);
2398 continue;
2399 }
2400
2401 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2402 }
2403
2404 if (mc_i > 2)
2405 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2406
2407 closedir(dir);
2408}
2409
2410void menu_init(void)
2411{
2412 char buff[MAXPATHLEN];
2413 int i;
2414
2415 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2416
2417 scan_bios_plugins();
2418 menu_init_base();
2419
2420 menu_set_defconfig();
2421 menu_load_config(0);
2422 menu_do_last_cd_img(1);
2423 last_vout_w = 320;
2424 last_vout_h = 240;
2425 last_vout_bpp = 16;
2426
2427 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2428 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2429 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2430 fprintf(stderr, "OOM\n");
2431 exit(1);
2432 }
2433
2434 emu_make_path(buff, "skin/background.png", sizeof(buff));
2435 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2436
2437 i = plat_target.cpu_clock_set != NULL
2438 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2439 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2440
2441 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2442 e_menu_gfx_options[i].data = plat_target.vout_methods;
2443 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2444 plat_target.vout_methods != NULL);
2445
2446 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2447 e_menu_gfx_options[i].data = plat_target.hwfilters;
2448 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2449 plat_target.hwfilters != NULL);
2450
2451 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2452 plat_target.gamma_set != NULL);
2453
2454#ifndef __ARM_ARCH_7A__
2455 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2456#endif
2457 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2458 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2459 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2460 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2461 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2462 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2463 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2464}
2465
2466void menu_notify_mode_change(int w, int h, int bpp)
2467{
2468 last_vout_w = w;
2469 last_vout_h = h;
2470 last_vout_bpp = bpp;
2471}
2472
2473static void menu_leave_emu(void)
2474{
2475 if (GPU_close != NULL) {
2476 int ret = GPU_close();
2477 if (ret)
2478 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2479 }
2480
2481 plat_video_menu_enter(ready_to_go);
2482
2483 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2484 if (pl_vout_buf != NULL && ready_to_go) {
2485 int x = max(0, g_menuscreen_w - last_vout_w);
2486 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2487 int w = min(g_menuscreen_w, last_vout_w);
2488 int h = min(g_menuscreen_h, last_vout_h);
2489 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2490 char *s = pl_vout_buf;
2491
2492 if (last_vout_bpp == 16) {
2493 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2494 menu_darken_bg(d, s, w, 0);
2495 }
2496 else {
2497 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2498 rgb888_to_rgb565(d, s, w * 3);
2499 menu_darken_bg(d, d, w, 0);
2500 }
2501 }
2502 }
2503
2504 if (ready_to_go)
2505 cpu_clock = plat_target_cpu_clock_get();
2506}
2507
2508void menu_prepare_emu(void)
2509{
2510 R3000Acpu *prev_cpu = psxCpu;
2511
2512 plat_video_menu_leave();
2513
2514 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2515 if (psxCpu != prev_cpu) {
2516 prev_cpu->Shutdown();
2517 psxCpu->Init();
2518 // note that this does not really reset, just clears drc caches
2519 psxCpu->Reset();
2520 }
2521
2522 // core doesn't care about Config.Cdda changes,
2523 // so handle them manually here
2524 if (Config.Cdda)
2525 CDR_stop();
2526
2527 menu_sync_config();
2528 if (cpu_clock > 0)
2529 plat_target_cpu_clock_set(cpu_clock);
2530
2531 // push config to GPU plugin
2532 plugin_call_rearmed_cbs();
2533
2534 if (GPU_open != NULL) {
2535 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2536 if (ret)
2537 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2538 }
2539
2540 dfinput_activate();
2541}
2542
2543void menu_update_msg(const char *msg)
2544{
2545 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2546 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2547
2548 menu_error_time = plat_get_ticks_ms();
2549 lprintf("msg: %s\n", menu_error_msg);
2550}
2551
2552void menu_finish(void)
2553{
2554 if (cpu_clock_st > 0)
2555 plat_target_cpu_clock_set(cpu_clock_st);
2556}