standalone: update gun support
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#ifdef __FreeBSD__
13#define STAT stat
14#else
15#define STAT stat64
16#endif
17#include <stdio.h>
18#include <string.h>
19#include <errno.h>
20#include <dlfcn.h>
21#include <zlib.h>
22#include <sys/types.h>
23#include <sys/stat.h>
24#include <unistd.h>
25#include <dirent.h>
26
27#include "main.h"
28#include "menu.h"
29#include "config.h"
30#include "plugin.h"
31#include "plugin_lib.h"
32#include "plat.h"
33#include "pcnt.h"
34#include "cspace.h"
35#include "libpicofe/plat.h"
36#include "libpicofe/input.h"
37#include "libpicofe/linux/in_evdev.h"
38#include "libpicofe/plat.h"
39#include "../libpcsxcore/misc.h"
40#include "../libpcsxcore/cdrom.h"
41#include "../libpcsxcore/cdriso.h"
42#include "../libpcsxcore/cheat.h"
43#include "../libpcsxcore/new_dynarec/new_dynarec.h"
44#include "../plugins/dfsound/spu_config.h"
45#include "psemu_plugin_defs.h"
46#include "arm_features.h"
47#include "revision.h"
48
49#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
50
51#define array_size(x) (sizeof(x) / sizeof(x[0]))
52
53typedef enum
54{
55 MA_NONE = 1,
56 MA_MAIN_RESUME_GAME,
57 MA_MAIN_SAVE_STATE,
58 MA_MAIN_LOAD_STATE,
59 MA_MAIN_RESET_GAME,
60 MA_MAIN_LOAD_ROM,
61 MA_MAIN_SWAP_CD,
62 MA_MAIN_SWAP_CD_MULTI,
63 MA_MAIN_RUN_BIOS,
64 MA_MAIN_RUN_EXE,
65 MA_MAIN_LOAD_CHEATS,
66 MA_MAIN_CHEATS,
67 MA_MAIN_CONTROLS,
68 MA_MAIN_CREDITS,
69 MA_MAIN_EXIT,
70 MA_CTRL_PLAYER1,
71 MA_CTRL_PLAYER2,
72 MA_CTRL_ANALOG,
73 MA_CTRL_EMU,
74 MA_CTRL_DEV_FIRST,
75 MA_CTRL_DEV_NEXT,
76 MA_CTRL_NUBS_BTNS,
77 MA_CTRL_DEADZONE,
78 MA_CTRL_VIBRATION,
79 MA_CTRL_DONE,
80 MA_OPT_SAVECFG,
81 MA_OPT_SAVECFG_GAME,
82 MA_OPT_CPU_CLOCKS,
83 MA_OPT_SPU_THREAD,
84 MA_OPT_DISP_OPTS,
85 MA_OPT_VARSCALER,
86 MA_OPT_VARSCALER_C,
87 MA_OPT_SCALER2,
88 MA_OPT_HWFILTER,
89 MA_OPT_SWFILTER,
90 MA_OPT_GAMMA,
91 MA_OPT_VOUT_MODE,
92 MA_OPT_SCANLINES,
93 MA_OPT_SCANLINE_LEVEL,
94 MA_OPT_CENTERING,
95} menu_id;
96
97static int last_vout_w, last_vout_h, last_vout_bpp;
98static int cpu_clock, cpu_clock_st, volume_boost;
99static int frameskip = 1; // 0 - auto, 1 - off
100static char last_selected_fname[MAXPATHLEN];
101static int config_save_counter, region, in_type_sel1, in_type_sel2;
102static int psx_clock;
103static int memcard1_sel = -1, memcard2_sel = -1;
104extern int g_autostateld_opt;
105static int menu_iopts[8];
106int g_opts, g_scaler, g_gamma = 100;
107int scanlines, scanline_level = 20;
108int soft_scaling, analog_deadzone; // for Caanoo
109int soft_filter;
110
111#ifndef HAVE_PRE_ARMV7
112#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113#define DEFAULT_PSX_CLOCK_S "57"
114#else
115#define DEFAULT_PSX_CLOCK 50
116#define DEFAULT_PSX_CLOCK_S "50"
117#endif
118
119static const char *bioses[32];
120static const char *gpu_plugins[16];
121static const char *spu_plugins[16];
122static const char *memcards[32];
123static int bios_sel, gpu_plugsel, spu_plugsel;
124
125#ifndef UI_FEATURES_H
126#define MENU_BIOS_PATH "bios/"
127#define MENU_SHOW_VARSCALER 0
128#define MENU_SHOW_VOUTMODE 1
129#define MENU_SHOW_SCALER2 0
130#define MENU_SHOW_NUBS_BTNS 0
131#define MENU_SHOW_VIBRATION 0
132#define MENU_SHOW_DEADZONE 0
133#define MENU_SHOW_MINIMIZE 0
134#define MENU_SHOW_FULLSCREEN 1
135#define MENU_SHOW_VOLUME 0
136#endif
137
138static int min(int x, int y) { return x < y ? x : y; }
139static int max(int x, int y) { return x > y ? x : y; }
140
141void emu_make_path(char *buff, const char *end, int size)
142{
143 int pos, end_len;
144
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
148 buff[size - 1] = 0;
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
151}
152
153static int emu_check_save_file(int slot, int *time)
154{
155 char fname[MAXPATHLEN];
156 struct stat status;
157 int ret;
158
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
162
163 ret = get_state_filename(fname, sizeof(fname), slot);
164 if (ret != 0)
165 return 1;
166
167 ret = stat(fname, &status);
168 if (ret != 0)
169 return 1;
170
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
173
174 *time = status.st_mtime;
175
176 return 1;
177}
178
179static int emu_save_load_game(int load, int unused)
180{
181 int ret;
182
183 if (load) {
184 ret = emu_load_state(state_slot);
185
186 // reflect hle/bios mode from savestate
187 if (Config.HLE)
188 bios_sel = 0;
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
191 bios_sel = 1;
192 }
193 else
194 ret = emu_save_state(state_slot);
195
196 return ret;
197}
198
199static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
201{
202 int i;
203
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
206 continue;
207
208 if (strcmp(name, namelist[i]->d_name) == 0) {
209 free(namelist[i]);
210 namelist[i] = NULL;
211 break;
212 }
213 }
214}
215
216static int optional_cdimg_filter(struct dirent **namelist, int count,
217 const char *basedir)
218{
219 const char *ext, *p;
220 char buf[256], buf2[257];
221 int i, d, ret, good_cue;
222 struct STAT statf;
223 FILE *f;
224
225 if (count <= 1)
226 return count;
227
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
230 continue;
231
232 ext = strrchr(namelist[i]->d_name, '.');
233 if (ext == NULL) {
234 // should not happen but whatever
235 free(namelist[i]);
236 namelist[i] = NULL;
237 continue;
238 }
239 ext++;
240
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
243 {
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
246
247 f = fopen(buf, "r");
248 if (f == NULL) {
249 free(namelist[i]);
250 namelist[i] = NULL;
251 continue;
252 }
253
254 good_cue = 0;
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
257 if (ret != 1)
258 ret = sscanf(buf, " FILE %256s", buf2);
259 if (ret != 1)
260 continue;
261
262 p = strrchr(buf2, '/');
263 if (p == NULL)
264 p = strrchr(buf2, '\\');
265 if (p != NULL)
266 p++;
267 else
268 p = buf2;
269
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
272 if (ret == 0) {
273 rm_namelist_entry(namelist, count, p);
274 good_cue = 1;
275 }
276 }
277 fclose(f);
278
279 if (!good_cue) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 }
283 continue;
284 }
285
286 p = strcasestr(namelist[i]->d_name, "track");
287 if (p != NULL) {
288 ret = strtoul(p + 5, NULL, 10);
289 if (ret > 1) {
290 free(namelist[i]);
291 namelist[i] = NULL;
292 continue;
293 }
294 }
295 }
296
297 // compact namelist
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
301
302 return d;
303}
304
305// propagate menu settings to the emu vars
306static void menu_sync_config(void)
307{
308 static int allow_abs_only_old;
309
310 Config.PsxAuto = 1;
311 if (region > 0) {
312 Config.PsxAuto = 0;
313 Config.PsxType = region - 1;
314 }
315 Config.cycle_multiplier = 10000 / psx_clock;
316
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_GUNCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_GUN; break;
321 case 4: in_type[0] = PSE_PAD_TYPE_NONE; break;
322 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
323 }
324 switch (in_type_sel2) {
325 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
326 case 2: in_type[1] = PSE_PAD_TYPE_GUNCON; break;
327 case 3: in_type[1] = PSE_PAD_TYPE_GUN; break;
328 case 4: in_type[1] = PSE_PAD_TYPE_NONE; break;
329 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
330 }
331 if (in_evdev_allow_abs_only != allow_abs_only_old) {
332 in_probe();
333 allow_abs_only_old = in_evdev_allow_abs_only;
334 }
335
336 spu_config.iVolume = 768 + 128 * volume_boost;
337 pl_rearmed_cbs.frameskip = frameskip - 1;
338 pl_timing_prepare(Config.PsxType);
339}
340
341static void menu_set_defconfig(void)
342{
343 emu_set_default_config();
344
345 g_opts = 0;
346 g_scaler = SCALE_4_3;
347 g_gamma = 100;
348 volume_boost = 0;
349 frameskip = 1; // 1 - off
350 analog_deadzone = 50;
351 soft_scaling = 1;
352 soft_filter = 0;
353 scanlines = 0;
354 scanline_level = 20;
355 plat_target.vout_fullscreen = 0;
356 psx_clock = DEFAULT_PSX_CLOCK;
357
358 region = 0;
359 in_type_sel1 = in_type_sel2 = 0;
360 in_evdev_allow_abs_only = 0;
361
362 menu_sync_config();
363}
364
365#define CE_CONFIG_STR(val) \
366 { #val, 0, Config.val }
367
368#define CE_CONFIG_VAL(val) \
369 { #val, sizeof(Config.val), &Config.val }
370
371#define CE_STR(val) \
372 { #val, 0, val }
373
374#define CE_INTVAL(val) \
375 { #val, sizeof(val), &val }
376
377#define CE_INTVAL_N(name, val) \
378 { name, sizeof(val), &val }
379
380#define CE_INTVAL_P(val) \
381 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382
383// 'versioned' var, used when defaults change
384#define CE_CONFIG_STR_V(val, ver) \
385 { #val #ver, 0, Config.val }
386
387#define CE_INTVAL_V(val, ver) \
388 { #val #ver, sizeof(val), &val }
389
390#define CE_INTVAL_PV(val, ver) \
391 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
392
393static const struct {
394 const char *name;
395 size_t len;
396 void *val;
397} config_data[] = {
398 CE_CONFIG_STR(Bios),
399 CE_CONFIG_STR_V(Gpu, 3),
400 CE_CONFIG_STR(Spu),
401// CE_CONFIG_STR(Cdr),
402 CE_CONFIG_VAL(Xa),
403 CE_CONFIG_VAL(Mdec),
404 CE_CONFIG_VAL(Cdda),
405 CE_CONFIG_VAL(Debug),
406 CE_CONFIG_VAL(PsxOut),
407 CE_CONFIG_VAL(icache_emulation),
408 CE_CONFIG_VAL(DisableStalls),
409 CE_CONFIG_VAL(Cpu),
410 CE_CONFIG_VAL(GpuListWalking),
411 CE_CONFIG_VAL(PreciseExceptions),
412 CE_INTVAL(region),
413 CE_INTVAL_V(g_scaler, 3),
414 CE_INTVAL(g_gamma),
415 CE_INTVAL(g_layer_x),
416 CE_INTVAL(g_layer_y),
417 CE_INTVAL(g_layer_w),
418 CE_INTVAL(g_layer_h),
419 CE_INTVAL(soft_filter),
420 CE_INTVAL(scanlines),
421 CE_INTVAL(scanline_level),
422 CE_INTVAL(plat_target.vout_method),
423 CE_INTVAL(plat_target.hwfilter),
424 CE_INTVAL(plat_target.vout_fullscreen),
425 CE_INTVAL(state_slot),
426 CE_INTVAL(cpu_clock),
427 CE_INTVAL(g_opts),
428 CE_INTVAL(in_type_sel1),
429 CE_INTVAL(in_type_sel2),
430 CE_INTVAL(analog_deadzone),
431 CE_INTVAL(memcard1_sel),
432 CE_INTVAL(memcard2_sel),
433 CE_INTVAL(g_autostateld_opt),
434 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
435 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
436 CE_INTVAL_V(frameskip, 4),
437 CE_INTVAL_P(gpu_peops.iUseDither),
438 CE_INTVAL_P(gpu_peops.dwActFixes),
439 CE_INTVAL_P(gpu_unai_old.lineskip),
440 CE_INTVAL_P(gpu_unai_old.abe_hack),
441 CE_INTVAL_P(gpu_unai_old.no_light),
442 CE_INTVAL_P(gpu_unai_old.no_blend),
443 CE_INTVAL_P(gpu_unai.ilace_force),
444 CE_INTVAL_P(gpu_unai.pixel_skip),
445 CE_INTVAL_P(gpu_unai.lighting),
446 CE_INTVAL_P(gpu_unai.fast_lighting),
447 CE_INTVAL_P(gpu_unai.blending),
448 CE_INTVAL_P(gpu_unai.dithering),
449 CE_INTVAL_P(gpu_unai.scale_hires),
450 CE_INTVAL_P(gpu_neon.allow_interlace),
451 CE_INTVAL_P(gpu_neon.enhancement_enable),
452 CE_INTVAL_P(gpu_neon.enhancement_no_main),
453 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
454 CE_INTVAL_P(gpu_peopsgl.iFilterType),
455 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
456 CE_INTVAL_P(gpu_peopsgl.iUseMask),
457 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
458 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
459 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
460 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
461 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
462 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
463 CE_INTVAL_P(screen_centering_type),
464 CE_INTVAL_P(screen_centering_x),
465 CE_INTVAL_P(screen_centering_y),
466 CE_INTVAL(spu_config.iUseReverb),
467 CE_INTVAL(spu_config.iXAPitch),
468 CE_INTVAL(spu_config.iUseInterpolation),
469 CE_INTVAL(spu_config.iTempo),
470 CE_INTVAL(spu_config.iUseThread),
471 CE_INTVAL(config_save_counter),
472 CE_INTVAL(in_evdev_allow_abs_only),
473 CE_INTVAL(volume_boost),
474 CE_INTVAL(psx_clock),
475 CE_INTVAL(new_dynarec_hacks),
476 CE_INTVAL(in_enable_vibration),
477};
478
479static char *get_cd_label(void)
480{
481 static char trimlabel[33];
482 int j;
483
484 strncpy(trimlabel, CdromLabel, 32);
485 trimlabel[32] = 0;
486 for (j = 31; j >= 0; j--)
487 if (trimlabel[j] == ' ')
488 trimlabel[j] = 0;
489
490 return trimlabel;
491}
492
493static void make_cfg_fname(char *buf, size_t size, int is_game)
494{
495 if (is_game)
496 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
497 else
498 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
499}
500
501static void keys_write_all(FILE *f);
502static char *mystrip(char *str);
503
504static void write_u32_value(FILE *f, u32 v)
505{
506 if (v > 7)
507 fprintf(f, "0x");
508 fprintf(f, "%x\n", v);
509}
510
511static int menu_write_config(int is_game)
512{
513 char cfgfile[MAXPATHLEN];
514 FILE *f;
515 int i;
516
517 config_save_counter++;
518
519 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
520 f = fopen(cfgfile, "w");
521 if (f == NULL) {
522 printf("menu_write_config: failed to open: %s\n", cfgfile);
523 return -1;
524 }
525
526 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
527 fprintf(f, "%s = ", config_data[i].name);
528 switch (config_data[i].len) {
529 case 0:
530 fprintf(f, "%s\n", (char *)config_data[i].val);
531 break;
532 case 1:
533 write_u32_value(f, *(u8 *)config_data[i].val);
534 break;
535 case 2:
536 write_u32_value(f, *(u16 *)config_data[i].val);
537 break;
538 case 4:
539 write_u32_value(f, *(u32 *)config_data[i].val);
540 break;
541 default:
542 printf("menu_write_config: unhandled len %d for %s\n",
543 (int)config_data[i].len, config_data[i].name);
544 break;
545 }
546 }
547
548 keys_write_all(f);
549 fclose(f);
550
551 return 0;
552}
553
554static int menu_do_last_cd_img(int is_get)
555{
556 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
557 char path[256];
558 struct STAT st;
559 FILE *f;
560 int i, ret = -1;
561
562 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
563 f = fopen(path, is_get ? "r" : "w");
564 if (f == NULL) {
565 ret = -1;
566 goto out;
567 }
568
569 if (is_get) {
570 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
571 last_selected_fname[ret] = 0;
572 mystrip(last_selected_fname);
573 }
574 else
575 fprintf(f, "%s\n", last_selected_fname);
576 fclose(f);
577
578out:
579 if (is_get) {
580 for (i = 0; last_selected_fname[0] == 0
581 || STAT(last_selected_fname, &st) != 0; i++)
582 {
583 if (i >= ARRAY_SIZE(defaults))
584 break;
585 strcpy(last_selected_fname, defaults[i]);
586 }
587 }
588
589 return 0;
590}
591
592static void parse_str_val(char *cval, const char *src)
593{
594 char *tmp;
595 strncpy(cval, src, MAXPATHLEN);
596 cval[MAXPATHLEN - 1] = 0;
597 tmp = strchr(cval, '\n');
598 if (tmp == NULL)
599 tmp = strchr(cval, '\r');
600 if (tmp != NULL)
601 *tmp = 0;
602}
603
604static void keys_load_all(const char *cfg);
605
606int menu_load_config(int is_game)
607{
608 char cfgfile[MAXPATHLEN];
609 int i, ret = -1;
610 long size;
611 char *cfg;
612 FILE *f;
613
614 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
615 f = fopen(cfgfile, "r");
616 if (f == NULL) {
617 printf("menu_load_config: failed to open: %s\n", cfgfile);
618 goto fail;
619 }
620
621 fseek(f, 0, SEEK_END);
622 size = ftell(f);
623 if (size <= 0) {
624 printf("bad size %ld: %s\n", size, cfgfile);
625 goto fail;
626 }
627
628 cfg = malloc(size + 1);
629 if (cfg == NULL)
630 goto fail;
631
632 fseek(f, 0, SEEK_SET);
633 if (fread(cfg, 1, size, f) != size) {
634 printf("failed to read: %s\n", cfgfile);
635 goto fail_read;
636 }
637 cfg[size] = 0;
638
639 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
640 char *tmp, *tmp2;
641 u32 val;
642
643 tmp = strstr(cfg, config_data[i].name);
644 if (tmp == NULL)
645 continue;
646 tmp += strlen(config_data[i].name);
647 if (strncmp(tmp, " = ", 3) != 0)
648 continue;
649 tmp += 3;
650
651 if (config_data[i].len == 0) {
652 parse_str_val(config_data[i].val, tmp);
653 continue;
654 }
655
656 tmp2 = NULL;
657 val = strtoul(tmp, &tmp2, 16);
658 if (tmp2 == NULL || tmp == tmp2)
659 continue; // parse failed
660
661 switch (config_data[i].len) {
662 case 1:
663 *(u8 *)config_data[i].val = val;
664 break;
665 case 2:
666 *(u16 *)config_data[i].val = val;
667 break;
668 case 4:
669 *(u32 *)config_data[i].val = val;
670 break;
671 default:
672 printf("menu_load_config: unhandled len %d for %s\n",
673 (int)config_data[i].len, config_data[i].name);
674 break;
675 }
676 }
677
678 if (!is_game) {
679 char *tmp = strstr(cfg, "lastcdimg = ");
680 if (tmp != NULL) {
681 tmp += 12;
682 parse_str_val(last_selected_fname, tmp);
683 }
684 }
685
686 keys_load_all(cfg);
687 ret = 0;
688fail_read:
689 free(cfg);
690fail:
691 if (f != NULL)
692 fclose(f);
693
694 menu_sync_config();
695
696 // sync plugins
697 for (i = bios_sel = 0; bioses[i] != NULL; i++)
698 if (strcmp(Config.Bios, bioses[i]) == 0)
699 { bios_sel = i; break; }
700
701 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
702 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
703 { gpu_plugsel = i; break; }
704
705 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
706 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
707 { spu_plugsel = i; break; }
708
709 // memcard selections
710 char mcd1_old[sizeof(Config.Mcd1)];
711 char mcd2_old[sizeof(Config.Mcd2)];
712 strcpy(mcd1_old, Config.Mcd1);
713 strcpy(mcd2_old, Config.Mcd2);
714
715 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
716 if (memcard1_sel == 0)
717 strcpy(Config.Mcd1, "none");
718 else if (memcards[memcard1_sel] != NULL)
719 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
720 MEMCARD_DIR, memcards[memcard1_sel]);
721 }
722 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
723 if (memcard2_sel == 0)
724 strcpy(Config.Mcd2, "none");
725 else if (memcards[memcard2_sel] != NULL)
726 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
727 MEMCARD_DIR, memcards[memcard2_sel]);
728 }
729 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
730 LoadMcds(Config.Mcd1, Config.Mcd2);
731
732 return ret;
733}
734
735static const char *filter_exts[] = {
736 "bin", "img", "mdf", "iso", "cue", "z",
737 #ifdef HAVE_CHD
738 "chd",
739 #endif
740 "bz", "znx", "pbp", "cbn", NULL
741};
742
743// rrrr rggg gggb bbbb
744static unsigned short fname2color(const char *fname)
745{
746 static const char *other_exts[] = {
747 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
748 };
749 const char *ext = strrchr(fname, '.');
750 int i;
751
752 if (ext == NULL)
753 return 0xffff;
754 ext++;
755 for (i = 0; filter_exts[i] != NULL; i++)
756 if (strcasecmp(ext, filter_exts[i]) == 0)
757 return 0x7bff;
758 for (i = 0; i < array_size(other_exts); i++)
759 if (strcasecmp(ext, other_exts[i]) == 0)
760 return 0xa514;
761 return 0xffff;
762}
763
764static void draw_savestate_bg(int slot);
765
766#define MENU_ALIGN_LEFT
767#ifndef HAVE_PRE_ARMV7 // assume hires device
768#define MENU_X2 1
769#else
770#define MENU_X2 0
771#endif
772
773#include "libpicofe/menu.c"
774
775// a bit of black magic here
776static void draw_savestate_bg(int slot)
777{
778 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
779 int x, y, w, h;
780 char fname[MAXPATHLEN];
781 GPUFreeze_t *gpu;
782 u16 *s, *d;
783 gzFile f;
784 int ret;
785 u32 tmp;
786
787 ret = get_state_filename(fname, sizeof(fname), slot);
788 if (ret != 0)
789 return;
790
791 f = gzopen(fname, "rb");
792 if (f == NULL)
793 return;
794
795 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
796 fprintf(stderr, "gzseek failed: %d\n", ret);
797 gzclose(f);
798 return;
799 }
800
801 gpu = malloc(sizeof(*gpu));
802 if (gpu == NULL) {
803 gzclose(f);
804 return;
805 }
806
807 ret = gzread(f, gpu, sizeof(*gpu));
808 gzclose(f);
809 if (ret != sizeof(*gpu)) {
810 fprintf(stderr, "gzread failed\n");
811 goto out;
812 }
813
814 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
815
816 if (gpu->ulStatus & 0x800000)
817 goto out; // disabled
818
819 x = gpu->ulControl[5] & 0x3ff;
820 y = (gpu->ulControl[5] >> 10) & 0x1ff;
821 w = psx_widths[(gpu->ulStatus >> 16) & 7];
822 tmp = gpu->ulControl[7];
823 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
824 if (gpu->ulStatus & 0x80000) // doubleheight
825 h *= 2;
826 if (h <= 0 || h > 512)
827 goto out;
828 if (y > 512 - 64)
829 y = 0;
830 if (y + h > 512)
831 h = 512 - y;
832 s = (u16 *)gpu->psxVRam + y * 1024 + x;
833
834 x = max(0, g_menuscreen_w - w) & ~3;
835 y = max(0, g_menuscreen_h / 2 - h / 2);
836 w = min(g_menuscreen_w, w);
837 h = min(g_menuscreen_h, h);
838 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
839
840 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
841 if (gpu->ulStatus & 0x200000)
842 bgr888_to_rgb565(d, s, w * 3);
843 else
844 bgr555_to_rgb565(d, s, w * 2);
845
846 // darken this so that menu text is visible
847 if (g_menuscreen_w - w < 320)
848 menu_darken_bg(d, d, w, 0);
849 }
850
851out:
852 free(gpu);
853}
854
855// -------------- key config --------------
856
857me_bind_action me_ctrl_actions[] =
858{
859 { "UP ", 1 << DKEY_UP},
860 { "DOWN ", 1 << DKEY_DOWN },
861 { "LEFT ", 1 << DKEY_LEFT },
862 { "RIGHT ", 1 << DKEY_RIGHT },
863 { "TRIANGLE", 1 << DKEY_TRIANGLE },
864 { "CIRCLE ", 1 << DKEY_CIRCLE },
865 { "CROSS ", 1 << DKEY_CROSS },
866 { "SQUARE ", 1 << DKEY_SQUARE },
867 { "L1 ", 1 << DKEY_L1 },
868 { "R1 ", 1 << DKEY_R1 },
869 { "L2 ", 1 << DKEY_L2 },
870 { "R2 ", 1 << DKEY_R2 },
871 { "L3 ", 1 << DKEY_L3 },
872 { "R3 ", 1 << DKEY_R3 },
873 { "START ", 1 << DKEY_START },
874 { "SELECT ", 1 << DKEY_SELECT },
875 { NULL, 0 }
876};
877
878me_bind_action emuctrl_actions[] =
879{
880 { "Save State ", 1 << SACTION_SAVE_STATE },
881 { "Load State ", 1 << SACTION_LOAD_STATE },
882 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
883 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
884 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
885 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
886 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
887#ifndef HAVE_PRE_ARMV7
888 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
889#endif
890 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
891#if MENU_SHOW_MINIMIZE
892 { "Minimize ", 1 << SACTION_MINIMIZE },
893#endif
894#if MENU_SHOW_FULLSCREEN
895 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
896#endif
897 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
898 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
899 { "Gun A button ", 1 << SACTION_GUN_A },
900 { "Gun B button ", 1 << SACTION_GUN_B },
901 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
902#if MENU_SHOW_VOLUME
903 { "Volume Up ", 1 << SACTION_VOLUME_UP },
904 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
905#endif
906 { "Analog toggle ", 1 << SACTION_ANALOG_TOGGLE },
907 { NULL, 0 }
908};
909
910static char *mystrip(char *str)
911{
912 int i, len;
913
914 len = strlen(str);
915 for (i = 0; i < len; i++)
916 if (str[i] != ' ') break;
917 if (i > 0) memmove(str, str + i, len - i + 1);
918
919 len = strlen(str);
920 for (i = len - 1; i >= 0; i--)
921 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
922 str[i+1] = 0;
923
924 return str;
925}
926
927static void get_line(char *d, size_t size, const char *s)
928{
929 const char *pe;
930 size_t len;
931
932 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
933 ;
934 len = pe - s;
935 if (len > size - 1)
936 len = size - 1;
937 strncpy(d, s, len);
938 d[len] = 0;
939}
940
941static void keys_write_all(FILE *f)
942{
943 int d;
944
945 for (d = 0; d < IN_MAX_DEVS; d++)
946 {
947 const int *binds = in_get_dev_binds(d);
948 const char *name = in_get_dev_name(d, 0, 0);
949 int k, count = 0;
950
951 if (binds == NULL || name == NULL)
952 continue;
953
954 fprintf(f, "binddev = %s\n", name);
955 in_get_config(d, IN_CFG_BIND_COUNT, &count);
956
957 for (k = 0; k < count; k++)
958 {
959 int i, kbinds, mask;
960 char act[32];
961
962 act[0] = act[31] = 0;
963 name = in_get_key_name(d, k);
964
965 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
966 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
967 mask = me_ctrl_actions[i].mask;
968 if (mask & kbinds) {
969 strncpy(act, me_ctrl_actions[i].name, 31);
970 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
971 kbinds &= ~mask;
972 }
973 mask = me_ctrl_actions[i].mask << 16;
974 if (mask & kbinds) {
975 strncpy(act, me_ctrl_actions[i].name, 31);
976 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
977 kbinds &= ~mask;
978 }
979 }
980
981 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
982 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
983 mask = emuctrl_actions[i].mask;
984 if (mask & kbinds) {
985 strncpy(act, emuctrl_actions[i].name, 31);
986 fprintf(f, "bind %s = %s\n", name, mystrip(act));
987 kbinds &= ~mask;
988 }
989 }
990 }
991
992 for (k = 0; k < array_size(in_adev); k++)
993 {
994 if (in_adev[k] == d)
995 fprintf(f, "bind_analog = %d\n", k);
996 }
997 }
998}
999
1000static int parse_bind_val(const char *val, int *type)
1001{
1002 int i;
1003
1004 *type = IN_BINDTYPE_NONE;
1005 if (val[0] == 0)
1006 return 0;
1007
1008 if (strncasecmp(val, "player", 6) == 0)
1009 {
1010 int player, shift = 0;
1011 player = atoi(val + 6) - 1;
1012
1013 if ((unsigned int)player > 1)
1014 return -1;
1015 if (player == 1)
1016 shift = 16;
1017
1018 *type = IN_BINDTYPE_PLAYER12;
1019 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1020 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1021 return me_ctrl_actions[i].mask << shift;
1022 }
1023 }
1024 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1025 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1026 *type = IN_BINDTYPE_EMU;
1027 return emuctrl_actions[i].mask;
1028 }
1029 }
1030
1031 return -1;
1032}
1033
1034static void keys_load_all(const char *cfg)
1035{
1036 char dev[256], key[128], *act;
1037 const char *p;
1038 int bind, bindtype;
1039 int ret, dev_id;
1040
1041 p = cfg;
1042 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1043 p += 10;
1044
1045 // don't strip 'dev' because there are weird devices
1046 // with names with space at the end
1047 get_line(dev, sizeof(dev), p);
1048
1049 dev_id = in_config_parse_dev(dev);
1050 if (dev_id < 0) {
1051 printf("input: can't handle dev: %s\n", dev);
1052 continue;
1053 }
1054
1055 in_unbind_all(dev_id, -1, -1);
1056 while ((p = strstr(p, "bind"))) {
1057 if (strncmp(p, "binddev = ", 10) == 0)
1058 break;
1059
1060 if (strncmp(p, "bind_analog", 11) == 0) {
1061 ret = sscanf(p, "bind_analog = %d", &bind);
1062 p += 11;
1063 if (ret != 1) {
1064 printf("input: parse error: %16s..\n", p);
1065 continue;
1066 }
1067 if ((unsigned int)bind >= array_size(in_adev)) {
1068 printf("input: analog id %d out of range\n", bind);
1069 continue;
1070 }
1071 in_adev[bind] = dev_id;
1072 continue;
1073 }
1074
1075 p += 4;
1076 if (*p != ' ') {
1077 printf("input: parse error: %16s..\n", p);
1078 continue;
1079 }
1080
1081 get_line(key, sizeof(key), p);
1082 act = strchr(key, '=');
1083 if (act == NULL) {
1084 printf("parse failed: %16s..\n", p);
1085 continue;
1086 }
1087 *act = 0;
1088 act++;
1089 mystrip(key);
1090 mystrip(act);
1091
1092 bind = parse_bind_val(act, &bindtype);
1093 if (bind != -1 && bind != 0) {
1094 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1095 in_config_bind_key(dev_id, key, bind, bindtype);
1096 }
1097 else
1098 lprintf("config: unhandled action \"%s\"\n", act);
1099 }
1100 }
1101 in_clean_binds();
1102}
1103
1104static int key_config_loop_wrap(int id, int keys)
1105{
1106 switch (id) {
1107 case MA_CTRL_PLAYER1:
1108 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1109 break;
1110 case MA_CTRL_PLAYER2:
1111 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1112 break;
1113 case MA_CTRL_EMU:
1114 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1115 break;
1116 default:
1117 break;
1118 }
1119 return 0;
1120}
1121
1122static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1123 "Might cause problems with real analog sticks";
1124static const char *adevnames[IN_MAX_DEVS + 2];
1125static int stick_sel[2];
1126
1127static menu_entry e_menu_keyconfig_analog[] =
1128{
1129 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1130 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1131 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1132 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1133 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1134 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1135 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1136 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1137 mee_end,
1138};
1139
1140static int key_config_analog(int id, int keys)
1141{
1142 int i, d, count, sel = 0;
1143 int sel2dev_map[IN_MAX_DEVS];
1144
1145 memset(adevnames, 0, sizeof(adevnames));
1146 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1147 memset(stick_sel, 0, sizeof(stick_sel));
1148
1149 adevnames[0] = "None";
1150 i = 1;
1151 for (d = 0; d < IN_MAX_DEVS; d++)
1152 {
1153 const char *name = in_get_dev_name(d, 0, 1);
1154 if (name == NULL)
1155 continue;
1156
1157 count = 0;
1158 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1159 if (count == 0)
1160 continue;
1161
1162 if (in_adev[0] == d) stick_sel[0] = i;
1163 if (in_adev[1] == d) stick_sel[1] = i;
1164 sel2dev_map[i] = d;
1165 adevnames[i++] = name;
1166 }
1167 adevnames[i] = NULL;
1168
1169 me_loop(e_menu_keyconfig_analog, &sel);
1170
1171 in_adev[0] = sel2dev_map[stick_sel[0]];
1172 in_adev[1] = sel2dev_map[stick_sel[1]];
1173
1174 return 0;
1175}
1176
1177static const char *mgn_dev_name(int id, int *offs)
1178{
1179 const char *name = NULL;
1180 static int it = 0;
1181
1182 if (id == MA_CTRL_DEV_FIRST)
1183 it = 0;
1184
1185 for (; it < IN_MAX_DEVS; it++) {
1186 name = in_get_dev_name(it, 1, 1);
1187 if (name != NULL)
1188 break;
1189 }
1190
1191 it++;
1192 return name;
1193}
1194
1195static const char *mgn_saveloadcfg(int id, int *offs)
1196{
1197 return "";
1198}
1199
1200static int mh_savecfg(int id, int keys)
1201{
1202 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1203 menu_update_msg("config saved");
1204 else
1205 menu_update_msg("failed to write config");
1206
1207 return 1;
1208}
1209
1210static int mh_input_rescan(int id, int keys)
1211{
1212 //menu_sync_config();
1213 in_probe();
1214 menu_update_msg("rescan complete.");
1215
1216 return 0;
1217}
1218
1219static const char *men_in_type_sel[] = {
1220 "Standard (SCPH-1080)",
1221 "Analog (SCPH-1150)",
1222 "GunCon",
1223 "Konami Gun",
1224 "None",
1225 NULL
1226};
1227static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1228static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1229static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1230
1231static menu_entry e_menu_keyconfig[] =
1232{
1233 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1234 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1235 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1236 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1237 mee_label (""),
1238 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1239 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1240 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1241 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1242 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1243 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1244 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1245 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1246 mee_handler ("Rescan devices:", mh_input_rescan),
1247 mee_label (""),
1248 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1249 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1250 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1251 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1252 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1253 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1254 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1255 mee_end,
1256};
1257
1258static int menu_loop_keyconfig(int id, int keys)
1259{
1260 static int sel = 0;
1261
1262// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1263 me_loop(e_menu_keyconfig, &sel);
1264 return 0;
1265}
1266
1267// ------------ gfx options menu ------------
1268
1269static const char *men_scaler[] = {
1270 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1271};
1272static const char *men_soft_filter[] = { "None",
1273#ifdef __ARM_NEON__
1274 "scale2x", "eagle2x",
1275#endif
1276 NULL };
1277static const char *men_dummy[] = { NULL };
1278static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1279static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1280 "int. 4:3 - uses integer if possible, else fractional";
1281static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1282 "using d-pad or move it using R+d-pad";
1283static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1284static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1285#ifdef __ARM_NEON__
1286static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
1287static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1288#endif
1289
1290static int menu_loop_cscaler(int id, int keys)
1291{
1292 void *saved_layer = NULL;
1293 size_t saved_layer_size = 0;
1294 int was_layer_clipped = 0;
1295 unsigned int inp;
1296
1297 if (!pl_vout_buf)
1298 return -1;
1299
1300 g_scaler = SCALE_CUSTOM;
1301 saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
1302 saved_layer = malloc(saved_layer_size);
1303 if (saved_layer)
1304 memcpy(saved_layer, pl_vout_buf, saved_layer_size);
1305
1306 plat_gvideo_open(Config.PsxType);
1307
1308 menu_draw_begin(0, 1);
1309 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1310 menu_draw_end();
1311
1312 for (;;)
1313 {
1314 if (saved_layer && last_vout_bpp == 16) {
1315 int top_x = max(0, -g_layer_x * last_vout_h / 800) + 1;
1316 int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
1317 char text[128];
1318 memcpy(pl_vout_buf, saved_layer, saved_layer_size);
1319 snprintf(text, sizeof(text), "%d,%d %dx%d",
1320 g_layer_x, g_layer_y, g_layer_w, g_layer_h);
1321 basic_text_out16_nf(pl_vout_buf, last_vout_w,
1322 top_x, top_y, text);
1323 basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
1324 last_vout_h - 20, "d-pad: resize, R+d-pad: move");
1325 pl_vout_buf = plat_gvideo_flip();
1326 }
1327
1328 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1329 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1330 if (inp & PBTN_UP) g_layer_y--;
1331 if (inp & PBTN_DOWN) g_layer_y++;
1332 if (inp & PBTN_LEFT) g_layer_x--;
1333 if (inp & PBTN_RIGHT) g_layer_x++;
1334 if (!(inp & PBTN_R)) {
1335 if (inp & PBTN_UP) g_layer_h += 2;
1336 if (inp & PBTN_DOWN) g_layer_h -= 2;
1337 if (inp & PBTN_LEFT) g_layer_w += 2;
1338 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1339 }
1340 if (inp & (PBTN_MOK|PBTN_MBACK))
1341 break;
1342
1343 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1344 int layer_clipped = 0;
1345 g_layer_x = max(-320, min(g_layer_x, 640));
1346 g_layer_y = max(-240, min(g_layer_y, 400));
1347 g_layer_w = max(160, g_layer_w);
1348 g_layer_h = max( 60, g_layer_h);
1349 if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
1350 layer_clipped = 1;
1351 if (g_layer_w > 800+400)
1352 g_layer_w = 800+400;
1353 if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
1354 layer_clipped = 1;
1355 if (g_layer_h > 480+360)
1356 g_layer_h = 480+360;
1357 // resize the layer
1358 plat_gvideo_open(Config.PsxType);
1359 if (layer_clipped || was_layer_clipped)
1360 pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
1361 &last_vout_h, &last_vout_bpp);
1362 was_layer_clipped = layer_clipped;
1363 }
1364 }
1365
1366 plat_gvideo_close();
1367 free(saved_layer);
1368
1369 return 0;
1370}
1371
1372static menu_entry e_menu_gfx_options[] =
1373{
1374 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1375 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1376 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1377 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1378 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1379 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1380#ifdef __ARM_NEON__
1381 mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
1382 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1383#endif
1384 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1385// mee_onoff ("Vsync", 0, vsync, 1),
1386 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1387 mee_end,
1388};
1389
1390static int menu_loop_gfx_options(int id, int keys)
1391{
1392 static int sel = 0;
1393
1394 me_loop(e_menu_gfx_options, &sel);
1395
1396 return 0;
1397}
1398
1399// ------------ bios/plugins ------------
1400
1401#ifdef BUILTIN_GPU_NEON
1402
1403static const char h_gpu_neon[] =
1404 "Configure built-in NEON GPU plugin";
1405static const char h_gpu_neon_enhanced[] =
1406 "Renders in double resolution at the cost of lower performance\n"
1407 "(not available for high resolution games)";
1408static const char h_gpu_neon_enhanced_hack[] =
1409 "Speed hack for above option (glitches some games)";
1410static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1411
1412static menu_entry e_menu_plugin_gpu_neon[] =
1413{
1414 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1415 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1416 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1417 mee_end,
1418};
1419
1420static int menu_loop_plugin_gpu_neon(int id, int keys)
1421{
1422 static int sel = 0;
1423 me_loop(e_menu_plugin_gpu_neon, &sel);
1424 return 0;
1425}
1426
1427#endif
1428
1429static menu_entry e_menu_plugin_gpu_unai_old[] =
1430{
1431 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1432 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1433 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1434 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1435 mee_end,
1436};
1437
1438static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1439{
1440 int sel = 0;
1441 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1442 return 0;
1443}
1444
1445static menu_entry e_menu_plugin_gpu_unai[] =
1446{
1447 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1448 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1449 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1450 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1451 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1452 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1453 mee_end,
1454};
1455
1456static int menu_loop_plugin_gpu_unai(int id, int keys)
1457{
1458 int sel = 0;
1459 me_loop(e_menu_plugin_gpu_unai, &sel);
1460 return 0;
1461}
1462
1463
1464static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1465//static const char h_gpu_0[] = "Needed for Chrono Cross";
1466static const char h_gpu_1[] = "Capcom fighting games";
1467static const char h_gpu_2[] = "Black screens in Lunar";
1468static const char h_gpu_3[] = "Compatibility mode";
1469static const char h_gpu_6[] = "Pandemonium 2";
1470//static const char h_gpu_7[] = "Skip every second frame";
1471static const char h_gpu_8[] = "Needed by Dark Forces";
1472static const char h_gpu_9[] = "better g-colors, worse textures";
1473static const char h_gpu_10[] = "Toggle busy flags after drawing";
1474
1475static menu_entry e_menu_plugin_gpu_peops[] =
1476{
1477 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1478// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1479 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1480 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1481 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1482 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1483// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1484 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1485 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1486 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1487 mee_end,
1488};
1489
1490static int menu_loop_plugin_gpu_peops(int id, int keys)
1491{
1492 static int sel = 0;
1493 me_loop(e_menu_plugin_gpu_peops, &sel);
1494 return 0;
1495}
1496
1497static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1498 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1499static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1500
1501static menu_entry e_menu_plugin_gpu_peopsgl[] =
1502{
1503 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1504 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1505 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1506 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1507 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1508 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1509 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1510 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1511 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1512 mee_label ("Fixes/hacks:"),
1513 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1514 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1515 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1516 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1517 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1518 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1519 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1520 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1521 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1522 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1523 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1524 mee_end,
1525};
1526
1527static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1528{
1529 static int sel = 0;
1530 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1531 return 0;
1532}
1533
1534static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1535static const char h_spu_volboost[] = "Large values cause distortion";
1536static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1537 "This is inaccurate and breaks games";
1538
1539static menu_entry e_menu_plugin_spu[] =
1540{
1541 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1542 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1543 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1544 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1545 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1546 mee_end,
1547};
1548
1549static int menu_loop_plugin_spu(int id, int keys)
1550{
1551 static int sel = 0;
1552 me_loop(e_menu_plugin_spu, &sel);
1553 return 0;
1554}
1555
1556static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1557 "savestates and can't be changed there. Must save\n"
1558 "config and reload the game for change to take effect";
1559static const char h_plugin_gpu[] =
1560#ifdef BUILTIN_GPU_NEON
1561 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1562#endif
1563 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1564 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1565 "gpu_unai is newer, more accurate but slower\n"
1566 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1567 "must save config and reload the game if changed";
1568static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1569 "must save config and reload the game if changed";
1570static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1571static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1572static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1573static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
1574static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1575
1576static menu_entry e_menu_plugin_options[] =
1577{
1578 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1579 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1580 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1581#ifdef BUILTIN_GPU_NEON
1582 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1583#endif
1584 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1585 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1586 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1587 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1588 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1589 mee_end,
1590};
1591
1592static menu_entry e_menu_main2[];
1593
1594static int menu_loop_plugin_options(int id, int keys)
1595{
1596 static int sel = 0;
1597 me_loop(e_menu_plugin_options, &sel);
1598
1599 // sync BIOS/plugins
1600 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1601 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1602 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1603 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1604
1605 return 0;
1606}
1607
1608// ------------ adv options menu ------------
1609
1610#ifndef DRC_DISABLE
1611static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1612static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1613static const char h_cfg_gteunn[] = "May cause graphical glitches";
1614static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1615#endif
1616static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1617
1618static menu_entry e_menu_speed_hacks[] =
1619{
1620#ifndef DRC_DISABLE
1621 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1622 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1623 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1624 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1625#endif
1626 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1627 mee_end,
1628};
1629
1630static int menu_loop_speed_hacks(int id, int keys)
1631{
1632 static int sel = 0;
1633 menu_iopts[0] = Config.DisableStalls;
1634 me_loop(e_menu_speed_hacks, &sel);
1635 Config.DisableStalls = menu_iopts[0];
1636 return 0;
1637}
1638
1639static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1640
1641static const char h_cfg_cpul[] = "Shows CPU usage in %";
1642static const char h_cfg_spu[] = "Shows active SPU channels\n"
1643 "(green: normal, red: fmod, blue: noise)";
1644static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1645static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1646static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1647 "(proper .cue/.bin dump is needed otherwise)";
1648#ifndef DRC_DISABLE
1649static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1650 "Might be useful to overcome some dynarec bugs";
1651#endif
1652static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1653static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1654static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1655 "and exceptions (slow, interpreter only, keep off)";
1656static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1657 "causes a performance hit";
1658static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1659 "(adjust this if the game is too slow/too fast/hangs)";
1660
1661enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1662
1663static menu_entry e_menu_adv_options[] =
1664{
1665 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1666 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1667 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1668 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1669 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1670 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1671 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1672 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1673#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1674 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1675#endif
1676 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1677 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1678 mee_end,
1679};
1680
1681static int menu_loop_adv_options(int id, int keys)
1682{
1683 static int sel = 0;
1684 static struct {
1685 boolean *opt;
1686 int *mopt;
1687 } opts[] = {
1688 { &Config.Xa, &menu_iopts[AMO_XA] },
1689 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1690 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1691 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1692 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1693 };
1694 int i;
1695 for (i = 0; i < ARRAY_SIZE(opts); i++)
1696 *opts[i].mopt = *opts[i].opt;
1697 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1698
1699 me_loop(e_menu_adv_options, &sel);
1700
1701 for (i = 0; i < ARRAY_SIZE(opts); i++)
1702 *opts[i].opt = *opts[i].mopt;
1703 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1704
1705 return 0;
1706}
1707
1708// ------------ options menu ------------
1709
1710static int mh_restore_defaults(int id, int keys)
1711{
1712 menu_set_defconfig();
1713 menu_update_msg("defaults restored");
1714 return 1;
1715}
1716
1717static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1718static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1719/*
1720static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1721static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1722 "loading state or both";
1723*/
1724static const char h_restore_def[] = "Switches back to default / recommended\n"
1725 "configuration";
1726static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1727static const char h_sputhr[] = "Warning: has some known bugs\n";
1728
1729static menu_entry e_menu_options[] =
1730{
1731// mee_range ("Save slot", 0, state_slot, 0, 9),
1732// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1733 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1734 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1735 mee_enum ("Region", 0, region, men_region),
1736 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1737#ifdef C64X_DSP
1738 mee_onoff_h ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1739#else
1740 mee_onoff_h ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1741#endif
1742 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1743 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1744 mee_handler ("[Advanced]", menu_loop_adv_options),
1745 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1746 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1747 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1748 mee_end,
1749};
1750
1751static int menu_loop_options(int id, int keys)
1752{
1753 static int sel = 0;
1754
1755 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1756 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1757 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1758
1759 me_loop(e_menu_options, &sel);
1760
1761 return 0;
1762}
1763
1764// ------------ debug menu ------------
1765
1766static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1767{
1768 int w = min(g_menuscreen_w, 1024);
1769 int h = min(g_menuscreen_h, 512);
1770 u16 *d = g_menuscreen_ptr;
1771 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1772 char buff[64];
1773 int ty = 1;
1774
1775 gpuf->ulFreezeVersion = 1;
1776 if (GPU_freeze != NULL)
1777 GPU_freeze(1, gpuf);
1778
1779 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1780 bgr555_to_rgb565(d, s, w * 2);
1781
1782 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1783 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1784 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1785 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1786 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1787}
1788
1789static void debug_menu_loop(void)
1790{
1791 int inp, df_x = 0, df_y = 0;
1792 GPUFreeze_t *gpuf;
1793
1794 gpuf = malloc(sizeof(*gpuf));
1795 if (gpuf == NULL)
1796 return;
1797
1798 while (1)
1799 {
1800 menu_draw_begin(0, 1);
1801 draw_frame_debug(gpuf, df_x, df_y);
1802 menu_draw_end();
1803
1804 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1805 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1806 if (inp & PBTN_MBACK) break;
1807 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1808 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1809 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1810 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1811 }
1812
1813 free(gpuf);
1814}
1815
1816// --------- memcard manager ---------
1817
1818static void draw_mc_icon(int dx, int dy, const u16 *s)
1819{
1820 u16 *d;
1821 int x, y, l, p;
1822
1823 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1824
1825 for (y = 0; y < 16; y++, s += 16) {
1826 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1827 for (x = 0; x < 16; x++) {
1828 p = s[x];
1829 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1830 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1831 }
1832 }
1833 }
1834}
1835
1836static void draw_mc_bg(void)
1837{
1838 McdBlock *blocks1, *blocks2;
1839 int maxicons = 15;
1840 int i, y, row2;
1841
1842 blocks1 = malloc(15 * sizeof(blocks1[0]));
1843 blocks2 = malloc(15 * sizeof(blocks1[0]));
1844 if (blocks1 == NULL || blocks2 == NULL)
1845 goto out;
1846
1847 for (i = 0; i < 15; i++) {
1848 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1849 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1850 }
1851
1852 menu_draw_begin(1, 1);
1853
1854 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1855
1856 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1857 if (y < 0) {
1858 // doesn't fit..
1859 y = 0;
1860 maxicons = g_menuscreen_h / 32;
1861 }
1862
1863 row2 = g_menuscreen_w / 2;
1864 for (i = 0; i < maxicons; i++) {
1865 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1866 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1867
1868 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1869 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1870 }
1871
1872 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1873
1874 menu_draw_end();
1875out:
1876 free(blocks1);
1877 free(blocks2);
1878}
1879
1880static void handle_memcard_sel(void)
1881{
1882 strcpy(Config.Mcd1, "none");
1883 if (memcard1_sel != 0)
1884 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1885 strcpy(Config.Mcd2, "none");
1886 if (memcard2_sel != 0)
1887 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1888 LoadMcds(Config.Mcd1, Config.Mcd2);
1889 draw_mc_bg();
1890}
1891
1892static menu_entry e_memcard_options[] =
1893{
1894 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1895 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1896 mee_end,
1897};
1898
1899static int menu_loop_memcards(int id, int keys)
1900{
1901 static int sel = 0;
1902 char *p;
1903 int i;
1904
1905 memcard1_sel = memcard2_sel = 0;
1906 p = strrchr(Config.Mcd1, '/');
1907 if (p != NULL)
1908 for (i = 0; memcards[i] != NULL; i++)
1909 if (strcmp(p + 1, memcards[i]) == 0)
1910 { memcard1_sel = i; break; }
1911 p = strrchr(Config.Mcd2, '/');
1912 if (p != NULL)
1913 for (i = 0; memcards[i] != NULL; i++)
1914 if (strcmp(p + 1, memcards[i]) == 0)
1915 { memcard2_sel = i; break; }
1916
1917 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1918
1919 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1920
1921 return 0;
1922}
1923
1924// ------------ cheats menu ------------
1925
1926static void draw_cheatlist(int sel)
1927{
1928 int max_cnt, start, i, pos, active;
1929
1930 max_cnt = g_menuscreen_h / me_sfont_h;
1931 start = max_cnt / 2 - sel;
1932
1933 menu_draw_begin(1, 1);
1934
1935 for (i = 0; i < NumCheats; i++) {
1936 pos = start + i;
1937 if (pos < 0) continue;
1938 if (pos >= max_cnt) break;
1939 active = Cheats[i].Enabled;
1940 smalltext_out16(14, pos * me_sfont_h,
1941 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1942 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1943 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1944 }
1945 pos = start + i;
1946 if (pos < max_cnt)
1947 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1948
1949 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1950 menu_draw_end();
1951}
1952
1953static void menu_loop_cheats(void)
1954{
1955 static int menu_sel = 0;
1956 int inp;
1957
1958 for (;;)
1959 {
1960 draw_cheatlist(menu_sel);
1961 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1962 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1963 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1964 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1965 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1966 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1967 if (inp & PBTN_MOK) { // action
1968 if (menu_sel < NumCheats)
1969 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1970 else break;
1971 }
1972 if (inp & PBTN_MBACK)
1973 break;
1974 }
1975}
1976
1977// --------- main menu help ----------
1978
1979static void menu_bios_warn(void)
1980{
1981 int inp;
1982 static const char msg[] =
1983 "You don't seem to have copied any BIOS\n"
1984 "files to\n"
1985 MENU_BIOS_PATH "\n\n"
1986
1987 "While many games work fine with fake\n"
1988 "(HLE) BIOS, others (like MGS and FF8)\n"
1989 "require BIOS to work.\n"
1990 "After copying the file, you'll also need\n"
1991 "to select it in the emu's menu:\n"
1992 "options->[BIOS/Plugins]\n\n"
1993 "The file is usually named SCPH1001.BIN,\n"
1994 "but other not compressed files can be\n"
1995 "used too.\n\n"
1996 "Press %s or %s to continue";
1997 char tmp_msg[sizeof(msg) + 64];
1998
1999 snprintf(tmp_msg, sizeof(tmp_msg), msg,
2000 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
2001 while (1)
2002 {
2003 draw_menu_message(tmp_msg, NULL);
2004
2005 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2006 if (inp & (PBTN_MBACK|PBTN_MOK))
2007 return;
2008 }
2009}
2010
2011// ------------ main menu ------------
2012
2013static menu_entry e_menu_main[];
2014
2015static void draw_frame_main(void)
2016{
2017 struct tm *tmp;
2018 time_t ltime;
2019 int capacity;
2020 char ltime_s[16];
2021 char buff[64];
2022 char *out;
2023
2024 if (CdromId[0] != 0) {
2025 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
2026 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
2027 Config.HLE ? "HLE" : "BIOS");
2028 smalltext_out16(4, 1, buff, 0x105f);
2029 }
2030
2031 if (ready_to_go) {
2032 capacity = plat_target_bat_capacity_get();
2033 ltime = time(NULL);
2034 tmp = localtime(&ltime);
2035 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
2036 if (capacity >= 0) {
2037 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
2038 out = buff;
2039 }
2040 else
2041 out = ltime_s;
2042 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2043 }
2044}
2045
2046static void draw_frame_credits(void)
2047{
2048 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2049}
2050
2051static const char credits_text[] =
2052 "PCSX-ReARMed\n\n"
2053 "(C) 1999-2003 PCSX Team\n"
2054 "(C) 2005-2009 PCSX-df Team\n"
2055 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2056 "ARM recompiler (C) 2009-2011 Ari64\n"
2057#ifdef BUILTIN_GPU_NEON
2058 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2059#endif
2060 "PEOpS GPU and SPU by Pete Bernert\n"
2061 " and the P.E.Op.S. team\n"
2062 "PCSX4ALL plugin by PCSX4ALL team\n"
2063 " Chui, Franxis, Unai\n\n"
2064 "integration, optimization and\n"
2065 " frontend (C) 2010-2015 notaz\n";
2066
2067static int reset_game(void)
2068{
2069 ClosePlugins();
2070 OpenPlugins();
2071 SysReset();
2072 if (Config.HLE) {
2073 if (LoadCdrom() == -1)
2074 return -1;
2075 }
2076 return 0;
2077}
2078
2079static int reload_plugins(const char *cdimg)
2080{
2081 pl_vout_buf = NULL;
2082
2083 ClosePlugins();
2084
2085 set_cd_image(cdimg);
2086 LoadPlugins();
2087 pcnt_hook_plugins();
2088 NetOpened = 0;
2089 if (OpenPlugins() == -1) {
2090 menu_update_msg("failed to open plugins");
2091 return -1;
2092 }
2093 plugin_call_rearmed_cbs();
2094
2095 cdrIsoMultidiskCount = 1;
2096 CdromId[0] = '\0';
2097 CdromLabel[0] = '\0';
2098
2099 return 0;
2100}
2101
2102static int run_bios(void)
2103{
2104 boolean origSlowBoot = Config.SlowBoot;
2105
2106 if (bios_sel == 0)
2107 return -1;
2108
2109 ready_to_go = 0;
2110 if (reload_plugins(NULL) != 0)
2111 return -1;
2112 Config.SlowBoot = 1;
2113 SysReset();
2114 Config.SlowBoot = origSlowBoot;
2115
2116 ready_to_go = 1;
2117 return 0;
2118}
2119
2120static int run_exe(void)
2121{
2122 const char *exts[] = { "exe", NULL };
2123 const char *fname;
2124
2125 fname = menu_loop_romsel(last_selected_fname,
2126 sizeof(last_selected_fname), exts, NULL);
2127 if (fname == NULL)
2128 return -1;
2129
2130 ready_to_go = 0;
2131 if (reload_plugins(NULL) != 0)
2132 return -1;
2133
2134 SysReset();
2135 if (Load(fname) != 0) {
2136 menu_update_msg("exe load failed, bad file?");
2137 printf("meh\n");
2138 return -1;
2139 }
2140
2141 ready_to_go = 1;
2142 return 0;
2143}
2144
2145static int run_cd_image(const char *fname)
2146{
2147 int autoload_state = g_autostateld_opt;
2148
2149 ready_to_go = 0;
2150 reload_plugins(fname);
2151
2152 // always autodetect, menu_sync_config will override as needed
2153 Config.PsxAuto = 1;
2154
2155 if (CheckCdrom() == -1) {
2156 // Only check the CD if we are starting the console with a CD
2157 ClosePlugins();
2158 menu_update_msg("unsupported/invalid CD image");
2159 return -1;
2160 }
2161
2162 SysReset();
2163
2164 // Read main executable directly from CDRom and start it
2165 if (LoadCdrom() == -1) {
2166 ClosePlugins();
2167 menu_update_msg("failed to load CD image");
2168 return -1;
2169 }
2170
2171 emu_on_new_cd(1);
2172 ready_to_go = 1;
2173
2174 if (autoload_state) {
2175 unsigned int newest = 0;
2176 int time, slot, newest_slot = -1;
2177
2178 for (slot = 0; slot < 10; slot++) {
2179 if (emu_check_save_file(slot, &time)) {
2180 if ((unsigned int)time > newest) {
2181 newest = time;
2182 newest_slot = slot;
2183 }
2184 }
2185 }
2186
2187 if (newest_slot >= 0) {
2188 lprintf("autoload slot %d\n", newest_slot);
2189 emu_load_state(newest_slot);
2190 }
2191 else {
2192 lprintf("no save to autoload.\n");
2193 }
2194 }
2195
2196 return 0;
2197}
2198
2199static int romsel_run(void)
2200{
2201 int prev_gpu, prev_spu;
2202 const char *fname;
2203
2204 fname = menu_loop_romsel(last_selected_fname,
2205 sizeof(last_selected_fname), filter_exts,
2206 optional_cdimg_filter);
2207 if (fname == NULL)
2208 return -1;
2209
2210 printf("selected file: %s\n", fname);
2211
2212 new_dynarec_clear_full();
2213
2214 if (run_cd_image(fname) != 0)
2215 return -1;
2216
2217 prev_gpu = gpu_plugsel;
2218 prev_spu = spu_plugsel;
2219 if (menu_load_config(1) != 0)
2220 menu_load_config(0);
2221
2222 // check for plugin changes, have to repeat
2223 // loading if game config changed plugins to reload them
2224 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2225 printf("plugin change detected, reloading plugins..\n");
2226 if (run_cd_image(fname) != 0)
2227 return -1;
2228 }
2229
2230 strcpy(last_selected_fname, fname);
2231 menu_do_last_cd_img(0);
2232 return 0;
2233}
2234
2235static int swap_cd_image(void)
2236{
2237 const char *fname;
2238
2239 fname = menu_loop_romsel(last_selected_fname,
2240 sizeof(last_selected_fname), filter_exts,
2241 optional_cdimg_filter);
2242 if (fname == NULL)
2243 return -1;
2244
2245 printf("selected file: %s\n", fname);
2246
2247 CdromId[0] = '\0';
2248 CdromLabel[0] = '\0';
2249
2250 set_cd_image(fname);
2251 if (ReloadCdromPlugin() < 0) {
2252 menu_update_msg("failed to load cdr plugin");
2253 return -1;
2254 }
2255 if (CDR_open() < 0) {
2256 menu_update_msg("failed to open cdr plugin");
2257 return -1;
2258 }
2259
2260 SetCdOpenCaseTime(time(NULL) + 2);
2261 LidInterrupt();
2262
2263 strcpy(last_selected_fname, fname);
2264 return 0;
2265}
2266
2267static int swap_cd_multidisk(void)
2268{
2269 cdrIsoMultidiskSelect++;
2270 CdromId[0] = '\0';
2271 CdromLabel[0] = '\0';
2272
2273 CDR_close();
2274 if (CDR_open() < 0) {
2275 menu_update_msg("failed to open cdr plugin");
2276 return -1;
2277 }
2278
2279 SetCdOpenCaseTime(time(NULL) + 2);
2280 LidInterrupt();
2281
2282 return 0;
2283}
2284
2285static void load_pcsx_cht(void)
2286{
2287 static const char *exts[] = { "cht", NULL };
2288 const char *fname;
2289 char msg[64];
2290
2291 fname = menu_loop_romsel(last_selected_fname,
2292 sizeof(last_selected_fname), exts, NULL);
2293 if (fname == NULL)
2294 return;
2295
2296 printf("selected cheat file: %s\n", fname);
2297 LoadCheats(fname);
2298
2299 if (NumCheats == 0 && NumCodes == 0)
2300 menu_update_msg("failed to load cheats");
2301 else {
2302 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2303 menu_update_msg(msg);
2304 }
2305 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2306}
2307
2308static int main_menu_handler(int id, int keys)
2309{
2310 switch (id)
2311 {
2312 case MA_MAIN_RESUME_GAME:
2313 if (ready_to_go)
2314 return 1;
2315 break;
2316 case MA_MAIN_SAVE_STATE:
2317 if (ready_to_go)
2318 return menu_loop_savestate(0);
2319 break;
2320 case MA_MAIN_LOAD_STATE:
2321 if (ready_to_go)
2322 return menu_loop_savestate(1);
2323 break;
2324 case MA_MAIN_RESET_GAME:
2325 if (ready_to_go && reset_game() == 0)
2326 return 1;
2327 break;
2328 case MA_MAIN_LOAD_ROM:
2329 if (romsel_run() == 0)
2330 return 1;
2331 break;
2332 case MA_MAIN_SWAP_CD:
2333 if (swap_cd_image() == 0)
2334 return 1;
2335 break;
2336 case MA_MAIN_SWAP_CD_MULTI:
2337 if (swap_cd_multidisk() == 0)
2338 return 1;
2339 break;
2340 case MA_MAIN_RUN_BIOS:
2341 if (run_bios() == 0)
2342 return 1;
2343 break;
2344 case MA_MAIN_RUN_EXE:
2345 if (run_exe() == 0)
2346 return 1;
2347 break;
2348 case MA_MAIN_CHEATS:
2349 menu_loop_cheats();
2350 break;
2351 case MA_MAIN_LOAD_CHEATS:
2352 load_pcsx_cht();
2353 break;
2354 case MA_MAIN_CREDITS:
2355 draw_menu_message(credits_text, draw_frame_credits);
2356 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2357 break;
2358 case MA_MAIN_EXIT:
2359 emu_core_ask_exit();
2360 return 1;
2361 default:
2362 lprintf("%s: something unknown selected\n", __FUNCTION__);
2363 break;
2364 }
2365
2366 return 0;
2367}
2368
2369static menu_entry e_menu_main2[] =
2370{
2371 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2372 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2373 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2374 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2375 mee_handler ("Memcard manager", menu_loop_memcards),
2376 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2377 mee_end,
2378};
2379
2380static int main_menu2_handler(int id, int keys)
2381{
2382 static int sel = 0;
2383
2384 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2385 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2386 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2387 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2388
2389 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2390}
2391
2392static const char h_extra[] = "Change CD, manage memcards..\n";
2393
2394static menu_entry e_menu_main[] =
2395{
2396 mee_label (""),
2397 mee_label (""),
2398 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2399 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2400 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2401 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2402 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2403 mee_handler ("Options", menu_loop_options),
2404 mee_handler ("Controls", menu_loop_keyconfig),
2405 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2406 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2407 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2408 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2409 mee_end,
2410};
2411
2412// ----------------------------
2413
2414static void menu_leave_emu(void);
2415
2416void menu_loop(void)
2417{
2418 static int warned_about_bios = 0;
2419 static int sel = 0;
2420
2421 menu_leave_emu();
2422
2423 if (config_save_counter == 0) {
2424 // assume first run
2425 if (bioses[1] != NULL) {
2426 // autoselect BIOS to make user's life easier
2427 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2428 bios_sel = 1;
2429 }
2430 else if (!warned_about_bios) {
2431 menu_bios_warn();
2432 warned_about_bios = 1;
2433 }
2434 }
2435
2436 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2437 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2438 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2439 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2440 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2441
2442 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2443
2444 do {
2445 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2446 } while (!ready_to_go && !g_emu_want_quit);
2447
2448 /* wait until menu, ok, back is released */
2449 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2450 ;
2451
2452 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2453
2454 menu_prepare_emu();
2455}
2456
2457static int qsort_strcmp(const void *p1, const void *p2)
2458{
2459 char * const *s1 = (char * const *)p1;
2460 char * const *s2 = (char * const *)p2;
2461 return strcasecmp(*s1, *s2);
2462}
2463
2464static void scan_bios_plugins(void)
2465{
2466 char fname[MAXPATHLEN];
2467 struct dirent *ent;
2468 int bios_i, gpu_i, spu_i, mc_i;
2469 char *p;
2470 DIR *dir;
2471
2472 bioses[0] = "HLE";
2473 gpu_plugins[0] = "builtin_gpu";
2474 spu_plugins[0] = "builtin_spu";
2475 memcards[0] = "(none)";
2476 bios_i = gpu_i = spu_i = mc_i = 1;
2477
2478 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2479 dir = opendir(fname);
2480 if (dir == NULL) {
2481 perror("scan_bios_plugins bios opendir");
2482 goto do_plugins;
2483 }
2484
2485 while (1) {
2486 struct stat st;
2487
2488 errno = 0;
2489 ent = readdir(dir);
2490 if (ent == NULL) {
2491 if (errno != 0)
2492 perror("readdir");
2493 break;
2494 }
2495
2496 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2497 continue;
2498
2499 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2500 if (stat(fname, &st) != 0
2501 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2502 printf("bad BIOS file: %s\n", ent->d_name);
2503 continue;
2504 }
2505
2506 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2507 bioses[bios_i++] = strdup(ent->d_name);
2508 continue;
2509 }
2510
2511 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2512 }
2513
2514 closedir(dir);
2515
2516do_plugins:
2517 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2518 dir = opendir(fname);
2519 if (dir == NULL) {
2520 perror("scan_bios_plugins plugins opendir");
2521 goto do_memcards;
2522 }
2523
2524 while (1) {
2525 void *h, *tmp;
2526
2527 errno = 0;
2528 ent = readdir(dir);
2529 if (ent == NULL) {
2530 if (errno != 0)
2531 perror("readdir");
2532 break;
2533 }
2534 p = strstr(ent->d_name, ".so");
2535 if (p == NULL)
2536 continue;
2537
2538 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2539 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2540 if (h == NULL) {
2541 fprintf(stderr, "%s\n", dlerror());
2542 continue;
2543 }
2544
2545 // now what do we have here?
2546 tmp = dlsym(h, "GPUinit");
2547 if (tmp) {
2548 dlclose(h);
2549 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2550 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2551 continue;
2552 }
2553
2554 tmp = dlsym(h, "SPUinit");
2555 if (tmp) {
2556 dlclose(h);
2557 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2558 spu_plugins[spu_i++] = strdup(ent->d_name);
2559 continue;
2560 }
2561
2562 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2563 dlclose(h);
2564 }
2565
2566 closedir(dir);
2567
2568do_memcards:
2569 dir = opendir("." MEMCARD_DIR);
2570 if (dir == NULL) {
2571 perror("scan_bios_plugins memcards opendir");
2572 return;
2573 }
2574
2575 while (1) {
2576 struct stat st;
2577
2578 errno = 0;
2579 ent = readdir(dir);
2580 if (ent == NULL) {
2581 if (errno != 0)
2582 perror("readdir");
2583 break;
2584 }
2585
2586 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2587 continue;
2588
2589 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2590 if (stat(fname, &st) != 0) {
2591 printf("bad memcard file: %s\n", ent->d_name);
2592 continue;
2593 }
2594
2595 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2596 memcards[mc_i++] = strdup(ent->d_name);
2597 continue;
2598 }
2599
2600 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2601 }
2602
2603 if (mc_i > 2)
2604 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2605
2606 closedir(dir);
2607}
2608
2609void menu_init(void)
2610{
2611 char buff[MAXPATHLEN];
2612 int i;
2613
2614 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2615
2616 scan_bios_plugins();
2617 menu_init_base();
2618
2619 menu_set_defconfig();
2620 menu_load_config(0);
2621 menu_do_last_cd_img(1);
2622 last_vout_w = 320;
2623 last_vout_h = 240;
2624 last_vout_bpp = 16;
2625
2626 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2627 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2628 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2629 fprintf(stderr, "OOM\n");
2630 exit(1);
2631 }
2632
2633 emu_make_path(buff, "skin/background.png", sizeof(buff));
2634 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2635
2636 i = plat_target.cpu_clock_set != NULL
2637 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2638 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2639
2640 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2641 e_menu_gfx_options[i].data = plat_target.vout_methods;
2642 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2643 plat_target.vout_methods != NULL);
2644
2645 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2646 e_menu_gfx_options[i].data = plat_target.hwfilters;
2647 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2648 plat_target.hwfilters != NULL);
2649
2650 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2651 plat_target.gamma_set != NULL);
2652
2653#ifdef HAVE_PRE_ARMV7
2654 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2655#endif
2656 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2657 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2658 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2659 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2660 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2661 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2662 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2663}
2664
2665void menu_notify_mode_change(int w, int h, int bpp)
2666{
2667 last_vout_w = w;
2668 last_vout_h = h;
2669 last_vout_bpp = bpp;
2670}
2671
2672static void menu_leave_emu(void)
2673{
2674 if (GPU_close != NULL) {
2675 int ret = GPU_close();
2676 if (ret)
2677 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2678 }
2679
2680 plat_video_menu_enter(ready_to_go);
2681
2682 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2683 if (pl_vout_buf != NULL && ready_to_go) {
2684 int x = max(0, g_menuscreen_w - last_vout_w);
2685 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2686 int w = min(g_menuscreen_w, last_vout_w);
2687 int h = min(g_menuscreen_h, last_vout_h);
2688 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2689 char *s = pl_vout_buf;
2690
2691 if (last_vout_bpp == 16) {
2692 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2693 menu_darken_bg(d, s, w, 0);
2694 }
2695 else {
2696 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2697 rgb888_to_rgb565(d, s, w * 3);
2698 menu_darken_bg(d, d, w, 0);
2699 }
2700 }
2701 }
2702
2703 if (ready_to_go)
2704 cpu_clock = plat_target_cpu_clock_get();
2705}
2706
2707void menu_prepare_emu(void)
2708{
2709 R3000Acpu *prev_cpu = psxCpu;
2710
2711 plat_video_menu_leave();
2712
2713 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2714 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2715 #else
2716 psxCpu = &psxInt;
2717 #endif
2718 if (psxCpu != prev_cpu) {
2719 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2720 prev_cpu->Shutdown();
2721 psxCpu->Init();
2722 psxCpu->Reset();
2723 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2724 }
2725
2726 menu_sync_config();
2727 psxCpu->ApplyConfig();
2728
2729 // core doesn't care about Config.Cdda changes,
2730 // so handle them manually here
2731 if (Config.Cdda)
2732 CDR_stop();
2733
2734 if (cpu_clock > 0)
2735 plat_target_cpu_clock_set(cpu_clock);
2736
2737 // push config to GPU plugin
2738 plugin_call_rearmed_cbs();
2739
2740 if (GPU_open != NULL) {
2741 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2742 if (ret)
2743 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2744 }
2745}
2746
2747void menu_update_msg(const char *msg)
2748{
2749 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2750 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2751
2752 menu_error_time = plat_get_ticks_ms();
2753 lprintf("msg: %s\n", menu_error_msg);
2754}
2755
2756void menu_finish(void)
2757{
2758 if (cpu_clock_st > 0)
2759 plat_target_cpu_clock_set(cpu_clock_st);
2760}