drc: drop 'likely' branch support, simplify
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK 57
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(DisableStalls),
402 CE_CONFIG_VAL(Cpu),
403 CE_INTVAL(region),
404 CE_INTVAL_V(g_scaler, 3),
405 CE_INTVAL(g_gamma),
406 CE_INTVAL(g_layer_x),
407 CE_INTVAL(g_layer_y),
408 CE_INTVAL(g_layer_w),
409 CE_INTVAL(g_layer_h),
410 CE_INTVAL(soft_filter),
411 CE_INTVAL(scanlines),
412 CE_INTVAL(scanline_level),
413 CE_INTVAL(plat_target.vout_method),
414 CE_INTVAL(plat_target.hwfilter),
415 CE_INTVAL(plat_target.vout_fullscreen),
416 CE_INTVAL(state_slot),
417 CE_INTVAL(cpu_clock),
418 CE_INTVAL(g_opts),
419 CE_INTVAL(in_type_sel1),
420 CE_INTVAL(in_type_sel2),
421 CE_INTVAL(analog_deadzone),
422 CE_INTVAL(memcard1_sel),
423 CE_INTVAL(memcard2_sel),
424 CE_INTVAL(g_autostateld_opt),
425 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
426 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
427 CE_INTVAL_V(frameskip, 3),
428 CE_INTVAL_P(gpu_peops.iUseDither),
429 CE_INTVAL_P(gpu_peops.dwActFixes),
430 CE_INTVAL_P(gpu_unai.lineskip),
431 CE_INTVAL_P(gpu_unai.abe_hack),
432 CE_INTVAL_P(gpu_unai.no_light),
433 CE_INTVAL_P(gpu_unai.no_blend),
434 CE_INTVAL_P(gpu_senquack.ilace_force),
435 CE_INTVAL_P(gpu_senquack.pixel_skip),
436 CE_INTVAL_P(gpu_senquack.lighting),
437 CE_INTVAL_P(gpu_senquack.fast_lighting),
438 CE_INTVAL_P(gpu_senquack.blending),
439 CE_INTVAL_P(gpu_senquack.dithering),
440 CE_INTVAL_P(gpu_senquack.scale_hires),
441 CE_INTVAL_P(gpu_neon.allow_interlace),
442 CE_INTVAL_P(gpu_neon.enhancement_enable),
443 CE_INTVAL_P(gpu_neon.enhancement_no_main),
444 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
445 CE_INTVAL_P(gpu_peopsgl.iFilterType),
446 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
447 CE_INTVAL_P(gpu_peopsgl.iUseMask),
448 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
449 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
450 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
451 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
452 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
453 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
454 CE_INTVAL(spu_config.iUseReverb),
455 CE_INTVAL(spu_config.iXAPitch),
456 CE_INTVAL(spu_config.iUseInterpolation),
457 CE_INTVAL(spu_config.iTempo),
458 CE_INTVAL(spu_config.iUseThread),
459 CE_INTVAL(config_save_counter),
460 CE_INTVAL(in_evdev_allow_abs_only),
461 CE_INTVAL(volume_boost),
462 CE_INTVAL(psx_clock),
463 CE_INTVAL(new_dynarec_hacks),
464 CE_INTVAL(in_enable_vibration),
465};
466
467static char *get_cd_label(void)
468{
469 static char trimlabel[33];
470 int j;
471
472 strncpy(trimlabel, CdromLabel, 32);
473 trimlabel[32] = 0;
474 for (j = 31; j >= 0; j--)
475 if (trimlabel[j] == ' ')
476 trimlabel[j] = 0;
477
478 return trimlabel;
479}
480
481static void make_cfg_fname(char *buf, size_t size, int is_game)
482{
483 if (is_game)
484 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
485 else
486 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
487}
488
489static void keys_write_all(FILE *f);
490static char *mystrip(char *str);
491
492static int menu_write_config(int is_game)
493{
494 char cfgfile[MAXPATHLEN];
495 FILE *f;
496 int i;
497
498 config_save_counter++;
499
500 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
501 f = fopen(cfgfile, "w");
502 if (f == NULL) {
503 printf("menu_write_config: failed to open: %s\n", cfgfile);
504 return -1;
505 }
506
507 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
508 fprintf(f, "%s = ", config_data[i].name);
509 switch (config_data[i].len) {
510 case 0:
511 fprintf(f, "%s\n", (char *)config_data[i].val);
512 break;
513 case 1:
514 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
515 break;
516 case 2:
517 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
518 break;
519 case 4:
520 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
521 break;
522 default:
523 printf("menu_write_config: unhandled len %d for %s\n",
524 (int)config_data[i].len, config_data[i].name);
525 break;
526 }
527 }
528
529 keys_write_all(f);
530 fclose(f);
531
532 return 0;
533}
534
535static int menu_do_last_cd_img(int is_get)
536{
537 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
538 char path[256];
539 struct stat64 st;
540 FILE *f;
541 int i, ret = -1;
542
543 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
544 f = fopen(path, is_get ? "r" : "w");
545 if (f == NULL) {
546 ret = -1;
547 goto out;
548 }
549
550 if (is_get) {
551 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
552 last_selected_fname[ret] = 0;
553 mystrip(last_selected_fname);
554 }
555 else
556 fprintf(f, "%s\n", last_selected_fname);
557 fclose(f);
558
559out:
560 if (is_get) {
561 for (i = 0; last_selected_fname[0] == 0
562 || stat64(last_selected_fname, &st) != 0; i++)
563 {
564 if (i >= ARRAY_SIZE(defaults))
565 break;
566 strcpy(last_selected_fname, defaults[i]);
567 }
568 }
569
570 return 0;
571}
572
573static void parse_str_val(char *cval, const char *src)
574{
575 char *tmp;
576 strncpy(cval, src, MAXPATHLEN);
577 cval[MAXPATHLEN - 1] = 0;
578 tmp = strchr(cval, '\n');
579 if (tmp == NULL)
580 tmp = strchr(cval, '\r');
581 if (tmp != NULL)
582 *tmp = 0;
583}
584
585static void keys_load_all(const char *cfg);
586
587static int menu_load_config(int is_game)
588{
589 char cfgfile[MAXPATHLEN];
590 int i, ret = -1;
591 long size;
592 char *cfg;
593 FILE *f;
594
595 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
596 f = fopen(cfgfile, "r");
597 if (f == NULL) {
598 printf("menu_load_config: failed to open: %s\n", cfgfile);
599 goto fail;
600 }
601
602 fseek(f, 0, SEEK_END);
603 size = ftell(f);
604 if (size <= 0) {
605 printf("bad size %ld: %s\n", size, cfgfile);
606 goto fail;
607 }
608
609 cfg = malloc(size + 1);
610 if (cfg == NULL)
611 goto fail;
612
613 fseek(f, 0, SEEK_SET);
614 if (fread(cfg, 1, size, f) != size) {
615 printf("failed to read: %s\n", cfgfile);
616 goto fail_read;
617 }
618 cfg[size] = 0;
619
620 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
621 char *tmp, *tmp2;
622 u32 val;
623
624 tmp = strstr(cfg, config_data[i].name);
625 if (tmp == NULL)
626 continue;
627 tmp += strlen(config_data[i].name);
628 if (strncmp(tmp, " = ", 3) != 0)
629 continue;
630 tmp += 3;
631
632 if (config_data[i].len == 0) {
633 parse_str_val(config_data[i].val, tmp);
634 continue;
635 }
636
637 tmp2 = NULL;
638 val = strtoul(tmp, &tmp2, 16);
639 if (tmp2 == NULL || tmp == tmp2)
640 continue; // parse failed
641
642 switch (config_data[i].len) {
643 case 1:
644 *(u8 *)config_data[i].val = val;
645 break;
646 case 2:
647 *(u16 *)config_data[i].val = val;
648 break;
649 case 4:
650 *(u32 *)config_data[i].val = val;
651 break;
652 default:
653 printf("menu_load_config: unhandled len %d for %s\n",
654 (int)config_data[i].len, config_data[i].name);
655 break;
656 }
657 }
658
659 if (!is_game) {
660 char *tmp = strstr(cfg, "lastcdimg = ");
661 if (tmp != NULL) {
662 tmp += 12;
663 parse_str_val(last_selected_fname, tmp);
664 }
665 }
666
667 keys_load_all(cfg);
668 ret = 0;
669fail_read:
670 free(cfg);
671fail:
672 if (f != NULL)
673 fclose(f);
674
675 menu_sync_config();
676
677 // sync plugins
678 for (i = bios_sel = 0; bioses[i] != NULL; i++)
679 if (strcmp(Config.Bios, bioses[i]) == 0)
680 { bios_sel = i; break; }
681
682 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
684 { gpu_plugsel = i; break; }
685
686 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
687 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
688 { spu_plugsel = i; break; }
689
690 // memcard selections
691 char mcd1_old[sizeof(Config.Mcd1)];
692 char mcd2_old[sizeof(Config.Mcd2)];
693 strcpy(mcd1_old, Config.Mcd1);
694 strcpy(mcd2_old, Config.Mcd2);
695
696 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
697 if (memcard1_sel == 0)
698 strcpy(Config.Mcd1, "none");
699 else if (memcards[memcard1_sel] != NULL)
700 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
701 MEMCARD_DIR, memcards[memcard1_sel]);
702 }
703 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
704 if (memcard2_sel == 0)
705 strcpy(Config.Mcd2, "none");
706 else if (memcards[memcard2_sel] != NULL)
707 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
708 MEMCARD_DIR, memcards[memcard2_sel]);
709 }
710 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
711 LoadMcds(Config.Mcd1, Config.Mcd2);
712
713 return ret;
714}
715
716static const char *filter_exts[] = {
717 "bin", "img", "mdf", "iso", "cue", "z",
718 #ifdef HAVE_CHD
719 "chd",
720 #endif
721 "bz", "znx", "pbp", "cbn", NULL
722};
723
724// rrrr rggg gggb bbbb
725static unsigned short fname2color(const char *fname)
726{
727 static const char *other_exts[] = {
728 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
729 };
730 const char *ext = strrchr(fname, '.');
731 int i;
732
733 if (ext == NULL)
734 return 0xffff;
735 ext++;
736 for (i = 0; filter_exts[i] != NULL; i++)
737 if (strcasecmp(ext, filter_exts[i]) == 0)
738 return 0x7bff;
739 for (i = 0; i < array_size(other_exts); i++)
740 if (strcasecmp(ext, other_exts[i]) == 0)
741 return 0xa514;
742 return 0xffff;
743}
744
745static void draw_savestate_bg(int slot);
746
747#define MENU_ALIGN_LEFT
748#ifndef HAVE_PRE_ARMV7 // assume hires device
749#define MENU_X2 1
750#else
751#define MENU_X2 0
752#endif
753
754#include "libpicofe/menu.c"
755
756// a bit of black magic here
757static void draw_savestate_bg(int slot)
758{
759 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
760 int x, y, w, h;
761 char fname[MAXPATHLEN];
762 GPUFreeze_t *gpu;
763 u16 *s, *d;
764 gzFile f;
765 int ret;
766 u32 tmp;
767
768 ret = get_state_filename(fname, sizeof(fname), slot);
769 if (ret != 0)
770 return;
771
772 f = gzopen(fname, "rb");
773 if (f == NULL)
774 return;
775
776 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
777 fprintf(stderr, "gzseek failed: %d\n", ret);
778 gzclose(f);
779 return;
780 }
781
782 gpu = malloc(sizeof(*gpu));
783 if (gpu == NULL) {
784 gzclose(f);
785 return;
786 }
787
788 ret = gzread(f, gpu, sizeof(*gpu));
789 gzclose(f);
790 if (ret != sizeof(*gpu)) {
791 fprintf(stderr, "gzread failed\n");
792 goto out;
793 }
794
795 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
796
797 if (gpu->ulStatus & 0x800000)
798 goto out; // disabled
799
800 x = gpu->ulControl[5] & 0x3ff;
801 y = (gpu->ulControl[5] >> 10) & 0x1ff;
802 w = psx_widths[(gpu->ulStatus >> 16) & 7];
803 tmp = gpu->ulControl[7];
804 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
805 if (gpu->ulStatus & 0x80000) // doubleheight
806 h *= 2;
807 if (h <= 0 || h > 512)
808 goto out;
809 if (y > 512 - 64)
810 y = 0;
811 if (y + h > 512)
812 h = 512 - y;
813 s = (u16 *)gpu->psxVRam + y * 1024 + x;
814
815 x = max(0, g_menuscreen_w - w) & ~3;
816 y = max(0, g_menuscreen_h / 2 - h / 2);
817 w = min(g_menuscreen_w, w);
818 h = min(g_menuscreen_h, h);
819 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
820
821 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
822 if (gpu->ulStatus & 0x200000)
823 bgr888_to_rgb565(d, s, w * 3);
824 else
825 bgr555_to_rgb565(d, s, w * 2);
826
827 // darken this so that menu text is visible
828 if (g_menuscreen_w - w < 320)
829 menu_darken_bg(d, d, w, 0);
830 }
831
832out:
833 free(gpu);
834}
835
836// -------------- key config --------------
837
838me_bind_action me_ctrl_actions[] =
839{
840 { "UP ", 1 << DKEY_UP},
841 { "DOWN ", 1 << DKEY_DOWN },
842 { "LEFT ", 1 << DKEY_LEFT },
843 { "RIGHT ", 1 << DKEY_RIGHT },
844 { "TRIANGLE", 1 << DKEY_TRIANGLE },
845 { "CIRCLE ", 1 << DKEY_CIRCLE },
846 { "CROSS ", 1 << DKEY_CROSS },
847 { "SQUARE ", 1 << DKEY_SQUARE },
848 { "L1 ", 1 << DKEY_L1 },
849 { "R1 ", 1 << DKEY_R1 },
850 { "L2 ", 1 << DKEY_L2 },
851 { "R2 ", 1 << DKEY_R2 },
852 { "L3 ", 1 << DKEY_L3 },
853 { "R3 ", 1 << DKEY_R3 },
854 { "START ", 1 << DKEY_START },
855 { "SELECT ", 1 << DKEY_SELECT },
856 { NULL, 0 }
857};
858
859me_bind_action emuctrl_actions[] =
860{
861 { "Save State ", 1 << SACTION_SAVE_STATE },
862 { "Load State ", 1 << SACTION_LOAD_STATE },
863 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
864 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
865 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
866 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
867 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
868#ifndef HAVE_PRE_ARMV7
869 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
870#endif
871 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
872#if MENU_SHOW_MINIMIZE
873 { "Minimize ", 1 << SACTION_MINIMIZE },
874#endif
875#if MENU_SHOW_FULLSCREEN
876 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
877#endif
878 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
879 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
880 { "Gun A button ", 1 << SACTION_GUN_A },
881 { "Gun B button ", 1 << SACTION_GUN_B },
882 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
883#if MENU_SHOW_VOLUME
884 { "Volume Up ", 1 << SACTION_VOLUME_UP },
885 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
886#endif
887 { NULL, 0 }
888};
889
890static char *mystrip(char *str)
891{
892 int i, len;
893
894 len = strlen(str);
895 for (i = 0; i < len; i++)
896 if (str[i] != ' ') break;
897 if (i > 0) memmove(str, str + i, len - i + 1);
898
899 len = strlen(str);
900 for (i = len - 1; i >= 0; i--)
901 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
902 str[i+1] = 0;
903
904 return str;
905}
906
907static void get_line(char *d, size_t size, const char *s)
908{
909 const char *pe;
910 size_t len;
911
912 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
913 ;
914 len = pe - s;
915 if (len > size - 1)
916 len = size - 1;
917 strncpy(d, s, len);
918 d[len] = 0;
919}
920
921static void keys_write_all(FILE *f)
922{
923 int d;
924
925 for (d = 0; d < IN_MAX_DEVS; d++)
926 {
927 const int *binds = in_get_dev_binds(d);
928 const char *name = in_get_dev_name(d, 0, 0);
929 int k, count = 0;
930
931 if (binds == NULL || name == NULL)
932 continue;
933
934 fprintf(f, "binddev = %s\n", name);
935 in_get_config(d, IN_CFG_BIND_COUNT, &count);
936
937 for (k = 0; k < count; k++)
938 {
939 int i, kbinds, mask;
940 char act[32];
941
942 act[0] = act[31] = 0;
943 name = in_get_key_name(d, k);
944
945 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
946 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
947 mask = me_ctrl_actions[i].mask;
948 if (mask & kbinds) {
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
951 kbinds &= ~mask;
952 }
953 mask = me_ctrl_actions[i].mask << 16;
954 if (mask & kbinds) {
955 strncpy(act, me_ctrl_actions[i].name, 31);
956 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
957 kbinds &= ~mask;
958 }
959 }
960
961 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
962 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
963 mask = emuctrl_actions[i].mask;
964 if (mask & kbinds) {
965 strncpy(act, emuctrl_actions[i].name, 31);
966 fprintf(f, "bind %s = %s\n", name, mystrip(act));
967 kbinds &= ~mask;
968 }
969 }
970 }
971
972 for (k = 0; k < array_size(in_adev); k++)
973 {
974 if (in_adev[k] == d)
975 fprintf(f, "bind_analog = %d\n", k);
976 }
977 }
978}
979
980static int parse_bind_val(const char *val, int *type)
981{
982 int i;
983
984 *type = IN_BINDTYPE_NONE;
985 if (val[0] == 0)
986 return 0;
987
988 if (strncasecmp(val, "player", 6) == 0)
989 {
990 int player, shift = 0;
991 player = atoi(val + 6) - 1;
992
993 if ((unsigned int)player > 1)
994 return -1;
995 if (player == 1)
996 shift = 16;
997
998 *type = IN_BINDTYPE_PLAYER12;
999 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1000 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1001 return me_ctrl_actions[i].mask << shift;
1002 }
1003 }
1004 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1005 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1006 *type = IN_BINDTYPE_EMU;
1007 return emuctrl_actions[i].mask;
1008 }
1009 }
1010
1011 return -1;
1012}
1013
1014static void keys_load_all(const char *cfg)
1015{
1016 char dev[256], key[128], *act;
1017 const char *p;
1018 int bind, bindtype;
1019 int ret, dev_id;
1020
1021 p = cfg;
1022 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1023 p += 10;
1024
1025 // don't strip 'dev' because there are weird devices
1026 // with names with space at the end
1027 get_line(dev, sizeof(dev), p);
1028
1029 dev_id = in_config_parse_dev(dev);
1030 if (dev_id < 0) {
1031 printf("input: can't handle dev: %s\n", dev);
1032 continue;
1033 }
1034
1035 in_unbind_all(dev_id, -1, -1);
1036 while ((p = strstr(p, "bind"))) {
1037 if (strncmp(p, "binddev = ", 10) == 0)
1038 break;
1039
1040 if (strncmp(p, "bind_analog", 11) == 0) {
1041 ret = sscanf(p, "bind_analog = %d", &bind);
1042 p += 11;
1043 if (ret != 1) {
1044 printf("input: parse error: %16s..\n", p);
1045 continue;
1046 }
1047 if ((unsigned int)bind >= array_size(in_adev)) {
1048 printf("input: analog id %d out of range\n", bind);
1049 continue;
1050 }
1051 in_adev[bind] = dev_id;
1052 continue;
1053 }
1054
1055 p += 4;
1056 if (*p != ' ') {
1057 printf("input: parse error: %16s..\n", p);
1058 continue;
1059 }
1060
1061 get_line(key, sizeof(key), p);
1062 act = strchr(key, '=');
1063 if (act == NULL) {
1064 printf("parse failed: %16s..\n", p);
1065 continue;
1066 }
1067 *act = 0;
1068 act++;
1069 mystrip(key);
1070 mystrip(act);
1071
1072 bind = parse_bind_val(act, &bindtype);
1073 if (bind != -1 && bind != 0) {
1074 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1075 in_config_bind_key(dev_id, key, bind, bindtype);
1076 }
1077 else
1078 lprintf("config: unhandled action \"%s\"\n", act);
1079 }
1080 }
1081 in_clean_binds();
1082}
1083
1084static int key_config_loop_wrap(int id, int keys)
1085{
1086 switch (id) {
1087 case MA_CTRL_PLAYER1:
1088 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1089 break;
1090 case MA_CTRL_PLAYER2:
1091 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1092 break;
1093 case MA_CTRL_EMU:
1094 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1095 break;
1096 default:
1097 break;
1098 }
1099 return 0;
1100}
1101
1102static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1103 "Might cause problems with real analog sticks";
1104static const char *adevnames[IN_MAX_DEVS + 2];
1105static int stick_sel[2];
1106
1107static menu_entry e_menu_keyconfig_analog[] =
1108{
1109 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1110 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1111 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1112 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1113 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1114 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1115 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1116 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1117 mee_end,
1118};
1119
1120static int key_config_analog(int id, int keys)
1121{
1122 int i, d, count, sel = 0;
1123 int sel2dev_map[IN_MAX_DEVS];
1124
1125 memset(adevnames, 0, sizeof(adevnames));
1126 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1127 memset(stick_sel, 0, sizeof(stick_sel));
1128
1129 adevnames[0] = "None";
1130 i = 1;
1131 for (d = 0; d < IN_MAX_DEVS; d++)
1132 {
1133 const char *name = in_get_dev_name(d, 0, 1);
1134 if (name == NULL)
1135 continue;
1136
1137 count = 0;
1138 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1139 if (count == 0)
1140 continue;
1141
1142 if (in_adev[0] == d) stick_sel[0] = i;
1143 if (in_adev[1] == d) stick_sel[1] = i;
1144 sel2dev_map[i] = d;
1145 adevnames[i++] = name;
1146 }
1147 adevnames[i] = NULL;
1148
1149 me_loop(e_menu_keyconfig_analog, &sel);
1150
1151 in_adev[0] = sel2dev_map[stick_sel[0]];
1152 in_adev[1] = sel2dev_map[stick_sel[1]];
1153
1154 return 0;
1155}
1156
1157static const char *mgn_dev_name(int id, int *offs)
1158{
1159 const char *name = NULL;
1160 static int it = 0;
1161
1162 if (id == MA_CTRL_DEV_FIRST)
1163 it = 0;
1164
1165 for (; it < IN_MAX_DEVS; it++) {
1166 name = in_get_dev_name(it, 1, 1);
1167 if (name != NULL)
1168 break;
1169 }
1170
1171 it++;
1172 return name;
1173}
1174
1175static const char *mgn_saveloadcfg(int id, int *offs)
1176{
1177 return "";
1178}
1179
1180static int mh_savecfg(int id, int keys)
1181{
1182 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1183 menu_update_msg("config saved");
1184 else
1185 menu_update_msg("failed to write config");
1186
1187 return 1;
1188}
1189
1190static int mh_input_rescan(int id, int keys)
1191{
1192 //menu_sync_config();
1193 in_probe();
1194 menu_update_msg("rescan complete.");
1195
1196 return 0;
1197}
1198
1199static const char *men_in_type_sel[] = {
1200 "Standard (SCPH-1080)",
1201 "Analog (SCPH-1150)",
1202 "GunCon",
1203 NULL
1204};
1205static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1206static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1207static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1208
1209static menu_entry e_menu_keyconfig[] =
1210{
1211 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1212 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1213 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1214 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1215 mee_label (""),
1216 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1217 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1218 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1219 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1220 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1221 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1222 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1223 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1224 mee_handler ("Rescan devices:", mh_input_rescan),
1225 mee_label (""),
1226 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_end,
1234};
1235
1236static int menu_loop_keyconfig(int id, int keys)
1237{
1238 static int sel = 0;
1239
1240// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1241 me_loop(e_menu_keyconfig, &sel);
1242 return 0;
1243}
1244
1245// ------------ gfx options menu ------------
1246
1247static const char *men_scaler[] = {
1248 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1249};
1250static const char *men_soft_filter[] = { "None",
1251#ifdef __ARM_NEON__
1252 "scale2x", "eagle2x",
1253#endif
1254 NULL };
1255static const char *men_dummy[] = { NULL };
1256static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1257 "int. 4:3 - uses integer if possible, else fractional";
1258static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1259 "using d-pad or move it using R+d-pad";
1260static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1261static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1262#ifdef __ARM_NEON__
1263static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1264#endif
1265
1266static int menu_loop_cscaler(int id, int keys)
1267{
1268 unsigned int inp;
1269
1270 g_scaler = SCALE_CUSTOM;
1271
1272 plat_gvideo_open(Config.PsxType);
1273
1274 for (;;)
1275 {
1276 menu_draw_begin(0, 1);
1277 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1278 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1279 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1280 menu_draw_end();
1281
1282 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1283 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1284 if (inp & PBTN_UP) g_layer_y--;
1285 if (inp & PBTN_DOWN) g_layer_y++;
1286 if (inp & PBTN_LEFT) g_layer_x--;
1287 if (inp & PBTN_RIGHT) g_layer_x++;
1288 if (!(inp & PBTN_R)) {
1289 if (inp & PBTN_UP) g_layer_h += 2;
1290 if (inp & PBTN_DOWN) g_layer_h -= 2;
1291 if (inp & PBTN_LEFT) g_layer_w += 2;
1292 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1293 }
1294 if (inp & (PBTN_MOK|PBTN_MBACK))
1295 break;
1296
1297 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1298 if (g_layer_x < 0) g_layer_x = 0;
1299 if (g_layer_x > 640) g_layer_x = 640;
1300 if (g_layer_y < 0) g_layer_y = 0;
1301 if (g_layer_y > 420) g_layer_y = 420;
1302 if (g_layer_w < 160) g_layer_w = 160;
1303 if (g_layer_h < 60) g_layer_h = 60;
1304 if (g_layer_x + g_layer_w > 800)
1305 g_layer_w = 800 - g_layer_x;
1306 if (g_layer_y + g_layer_h > 480)
1307 g_layer_h = 480 - g_layer_y;
1308 // resize the layer
1309 plat_gvideo_open(Config.PsxType);
1310 }
1311 }
1312
1313 plat_gvideo_close();
1314
1315 return 0;
1316}
1317
1318static menu_entry e_menu_gfx_options[] =
1319{
1320 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1321 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1322 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1323 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1324 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1325#ifdef __ARM_NEON__
1326 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1327 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1328#endif
1329 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1330// mee_onoff ("Vsync", 0, vsync, 1),
1331 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1332 mee_end,
1333};
1334
1335static int menu_loop_gfx_options(int id, int keys)
1336{
1337 static int sel = 0;
1338
1339 me_loop(e_menu_gfx_options, &sel);
1340
1341 return 0;
1342}
1343
1344// ------------ bios/plugins ------------
1345
1346#ifdef __ARM_NEON__
1347
1348static const char h_gpu_neon[] =
1349 "Configure built-in NEON GPU plugin";
1350static const char h_gpu_neon_enhanced[] =
1351 "Renders in double resolution at the cost of lower performance\n"
1352 "(not available for high resolution games)";
1353static const char h_gpu_neon_enhanced_hack[] =
1354 "Speed hack for above option (glitches some games)";
1355static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1356
1357static menu_entry e_menu_plugin_gpu_neon[] =
1358{
1359 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1360 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1361 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1362 mee_end,
1363};
1364
1365static int menu_loop_plugin_gpu_neon(int id, int keys)
1366{
1367 static int sel = 0;
1368 me_loop(e_menu_plugin_gpu_neon, &sel);
1369 return 0;
1370}
1371
1372#endif
1373
1374static menu_entry e_menu_plugin_gpu_unai[] =
1375{
1376 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1377 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1378 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1379 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1380 mee_end,
1381};
1382
1383static int menu_loop_plugin_gpu_unai(int id, int keys)
1384{
1385 int sel = 0;
1386 me_loop(e_menu_plugin_gpu_unai, &sel);
1387 return 0;
1388}
1389
1390static menu_entry e_menu_plugin_gpu_senquack[] =
1391{
1392 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1393 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1394 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1395 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1396 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1397 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1398 mee_end,
1399};
1400
1401static int menu_loop_plugin_gpu_senquack(int id, int keys)
1402{
1403 int sel = 0;
1404 me_loop(e_menu_plugin_gpu_senquack, &sel);
1405 return 0;
1406}
1407
1408
1409static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1410//static const char h_gpu_0[] = "Needed for Chrono Cross";
1411static const char h_gpu_1[] = "Capcom fighting games";
1412static const char h_gpu_2[] = "Black screens in Lunar";
1413static const char h_gpu_3[] = "Compatibility mode";
1414static const char h_gpu_6[] = "Pandemonium 2";
1415//static const char h_gpu_7[] = "Skip every second frame";
1416static const char h_gpu_8[] = "Needed by Dark Forces";
1417static const char h_gpu_9[] = "better g-colors, worse textures";
1418static const char h_gpu_10[] = "Toggle busy flags after drawing";
1419
1420static menu_entry e_menu_plugin_gpu_peops[] =
1421{
1422 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1423// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1424 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1425 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1426 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1427 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1428// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1429 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1430 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1431 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1432 mee_end,
1433};
1434
1435static int menu_loop_plugin_gpu_peops(int id, int keys)
1436{
1437 static int sel = 0;
1438 me_loop(e_menu_plugin_gpu_peops, &sel);
1439 return 0;
1440}
1441
1442static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1443 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1444static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1445
1446static menu_entry e_menu_plugin_gpu_peopsgl[] =
1447{
1448 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1449 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1450 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1451 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1452 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1453 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1454 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1455 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1456 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1457 mee_label ("Fixes/hacks:"),
1458 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1459 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1460 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1461 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1462 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1463 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1464 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1465 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1466 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1467 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1468 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1469 mee_end,
1470};
1471
1472static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1473{
1474 static int sel = 0;
1475 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1476 return 0;
1477}
1478
1479static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1480static const char h_spu_volboost[] = "Large values cause distortion";
1481static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1482 "This is inaccurate and breaks games";
1483
1484static menu_entry e_menu_plugin_spu[] =
1485{
1486 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1487 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1488 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1489 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1490 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1491 mee_end,
1492};
1493
1494static int menu_loop_plugin_spu(int id, int keys)
1495{
1496 static int sel = 0;
1497 me_loop(e_menu_plugin_spu, &sel);
1498 return 0;
1499}
1500
1501static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1502 "savestates and can't be changed there. Must save\n"
1503 "config and reload the game for change to take effect";
1504static const char h_plugin_gpu[] =
1505#ifdef __ARM_NEON__
1506 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1507#endif
1508 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1509 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1510 "gpu_senquack is more accurate but slower\n"
1511 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1512 "must save config and reload the game if changed";
1513static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1514 "must save config and reload the game if changed";
1515static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1516static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1517static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1518static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1519static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1520
1521static menu_entry e_menu_plugin_options[] =
1522{
1523 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1524 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1525 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1526#ifdef __ARM_NEON__
1527 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1528#endif
1529 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1530 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1531 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1532 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1533 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1534 mee_end,
1535};
1536
1537static menu_entry e_menu_main2[];
1538
1539static int menu_loop_plugin_options(int id, int keys)
1540{
1541 static int sel = 0;
1542 me_loop(e_menu_plugin_options, &sel);
1543
1544 // sync BIOS/plugins
1545 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1546 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1547 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1548 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1549
1550 return 0;
1551}
1552
1553// ------------ adv options menu ------------
1554
1555#ifndef DRC_DISABLE
1556static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1557 "(lower value - less work for the emu, may be faster)";
1558static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1559static const char h_cfg_gteunn[] = "May cause graphical glitches";
1560static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1561#endif
1562static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1563
1564static menu_entry e_menu_speed_hacks[] =
1565{
1566#ifndef DRC_DISABLE
1567 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1568 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1569 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1570 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1571#endif
1572 mee_onoff_h ("Disable CPU/GTE stalls", 0, Config.DisableStalls, 1, h_cfg_stalls),
1573 mee_end,
1574};
1575
1576static int menu_loop_speed_hacks(int id, int keys)
1577{
1578 static int sel = 0;
1579 me_loop(e_menu_speed_hacks, &sel);
1580 return 0;
1581}
1582
1583static const char h_cfg_cpul[] = "Shows CPU usage in %";
1584static const char h_cfg_spu[] = "Shows active SPU channels\n"
1585 "(green: normal, red: fmod, blue: noise)";
1586static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1587static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1588static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1589 "(proper .cue/.bin dump is needed otherwise)";
1590//static const char h_cfg_sio[] = "You should not need this, breaks games";
1591static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1592//static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1593// "(timing hack, breaks other games)";
1594static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1595 "(timing hack, breaks other games)";
1596#ifndef DRC_DISABLE
1597static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1598 "Might be useful to overcome some dynarec bugs";
1599#endif
1600static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1601static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off).\n"
1602 "Note: This breaks the PAL version of Spyro 2.";
1603
1604static menu_entry e_menu_adv_options[] =
1605{
1606 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1607 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1608 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1609 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1610 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1611 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1612 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1613 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1614 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1615 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1616#ifndef DRC_DISABLE
1617 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1618#endif
1619 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1620 mee_end,
1621};
1622
1623static int menu_loop_adv_options(int id, int keys)
1624{
1625 static int sel = 0;
1626 me_loop(e_menu_adv_options, &sel);
1627 return 0;
1628}
1629
1630// ------------ options menu ------------
1631
1632static int mh_restore_defaults(int id, int keys)
1633{
1634 menu_set_defconfig();
1635 menu_update_msg("defaults restored");
1636 return 1;
1637}
1638
1639static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1640static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1641/*
1642static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1643static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1644 "loading state or both";
1645*/
1646static const char h_restore_def[] = "Switches back to default / recommended\n"
1647 "configuration";
1648static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1649
1650static menu_entry e_menu_options[] =
1651{
1652// mee_range ("Save slot", 0, state_slot, 0, 9),
1653// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1654 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1655 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1656 mee_enum ("Region", 0, region, men_region),
1657 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1658#ifdef C64X_DSP
1659 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1660#else
1661 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1662#endif
1663 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1664 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1665 mee_handler ("[Advanced]", menu_loop_adv_options),
1666 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1667 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1668 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1669 mee_end,
1670};
1671
1672static int menu_loop_options(int id, int keys)
1673{
1674 static int sel = 0;
1675
1676 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1677 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1678 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1679
1680 me_loop(e_menu_options, &sel);
1681
1682 return 0;
1683}
1684
1685// ------------ debug menu ------------
1686
1687static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1688{
1689 int w = min(g_menuscreen_w, 1024);
1690 int h = min(g_menuscreen_h, 512);
1691 u16 *d = g_menuscreen_ptr;
1692 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1693 char buff[64];
1694 int ty = 1;
1695
1696 gpuf->ulFreezeVersion = 1;
1697 if (GPU_freeze != NULL)
1698 GPU_freeze(1, gpuf);
1699
1700 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1701 bgr555_to_rgb565(d, s, w * 2);
1702
1703 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1704 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1705 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1706 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1707 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1708}
1709
1710static void debug_menu_loop(void)
1711{
1712 int inp, df_x = 0, df_y = 0;
1713 GPUFreeze_t *gpuf;
1714
1715 gpuf = malloc(sizeof(*gpuf));
1716 if (gpuf == NULL)
1717 return;
1718
1719 while (1)
1720 {
1721 menu_draw_begin(0, 1);
1722 draw_frame_debug(gpuf, df_x, df_y);
1723 menu_draw_end();
1724
1725 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1726 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1727 if (inp & PBTN_MBACK) break;
1728 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1729 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1730 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1731 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1732 }
1733
1734 free(gpuf);
1735}
1736
1737// --------- memcard manager ---------
1738
1739static void draw_mc_icon(int dx, int dy, const u16 *s)
1740{
1741 u16 *d;
1742 int x, y, l, p;
1743
1744 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1745
1746 for (y = 0; y < 16; y++, s += 16) {
1747 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1748 for (x = 0; x < 16; x++) {
1749 p = s[x];
1750 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1751 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1752 }
1753 }
1754 }
1755}
1756
1757static void draw_mc_bg(void)
1758{
1759 McdBlock *blocks1, *blocks2;
1760 int maxicons = 15;
1761 int i, y, row2;
1762
1763 blocks1 = malloc(15 * sizeof(blocks1[0]));
1764 blocks2 = malloc(15 * sizeof(blocks1[0]));
1765 if (blocks1 == NULL || blocks2 == NULL)
1766 goto out;
1767
1768 for (i = 0; i < 15; i++) {
1769 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1770 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1771 }
1772
1773 menu_draw_begin(1, 1);
1774
1775 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1776
1777 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1778 if (y < 0) {
1779 // doesn't fit..
1780 y = 0;
1781 maxicons = g_menuscreen_h / 32;
1782 }
1783
1784 row2 = g_menuscreen_w / 2;
1785 for (i = 0; i < maxicons; i++) {
1786 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1787 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1788
1789 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1790 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1791 }
1792
1793 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1794
1795 menu_draw_end();
1796out:
1797 free(blocks1);
1798 free(blocks2);
1799}
1800
1801static void handle_memcard_sel(void)
1802{
1803 strcpy(Config.Mcd1, "none");
1804 if (memcard1_sel != 0)
1805 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1806 strcpy(Config.Mcd2, "none");
1807 if (memcard2_sel != 0)
1808 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1809 LoadMcds(Config.Mcd1, Config.Mcd2);
1810 draw_mc_bg();
1811}
1812
1813static menu_entry e_memcard_options[] =
1814{
1815 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1816 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1817 mee_end,
1818};
1819
1820static int menu_loop_memcards(int id, int keys)
1821{
1822 static int sel = 0;
1823 char *p;
1824 int i;
1825
1826 memcard1_sel = memcard2_sel = 0;
1827 p = strrchr(Config.Mcd1, '/');
1828 if (p != NULL)
1829 for (i = 0; memcards[i] != NULL; i++)
1830 if (strcmp(p + 1, memcards[i]) == 0)
1831 { memcard1_sel = i; break; }
1832 p = strrchr(Config.Mcd2, '/');
1833 if (p != NULL)
1834 for (i = 0; memcards[i] != NULL; i++)
1835 if (strcmp(p + 1, memcards[i]) == 0)
1836 { memcard2_sel = i; break; }
1837
1838 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1839
1840 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1841
1842 return 0;
1843}
1844
1845// ------------ cheats menu ------------
1846
1847static void draw_cheatlist(int sel)
1848{
1849 int max_cnt, start, i, pos, active;
1850
1851 max_cnt = g_menuscreen_h / me_sfont_h;
1852 start = max_cnt / 2 - sel;
1853
1854 menu_draw_begin(1, 1);
1855
1856 for (i = 0; i < NumCheats; i++) {
1857 pos = start + i;
1858 if (pos < 0) continue;
1859 if (pos >= max_cnt) break;
1860 active = Cheats[i].Enabled;
1861 smalltext_out16(14, pos * me_sfont_h,
1862 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1863 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1864 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1865 }
1866 pos = start + i;
1867 if (pos < max_cnt)
1868 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1869
1870 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1871 menu_draw_end();
1872}
1873
1874static void menu_loop_cheats(void)
1875{
1876 static int menu_sel = 0;
1877 int inp;
1878
1879 for (;;)
1880 {
1881 draw_cheatlist(menu_sel);
1882 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1883 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1884 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1885 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1886 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1887 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1888 if (inp & PBTN_MOK) { // action
1889 if (menu_sel < NumCheats)
1890 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1891 else break;
1892 }
1893 if (inp & PBTN_MBACK)
1894 break;
1895 }
1896}
1897
1898// --------- main menu help ----------
1899
1900static void menu_bios_warn(void)
1901{
1902 int inp;
1903 static const char msg[] =
1904 "You don't seem to have copied any BIOS\n"
1905 "files to\n"
1906 MENU_BIOS_PATH "\n\n"
1907
1908 "While many games work fine with fake\n"
1909 "(HLE) BIOS, others (like MGS and FF8)\n"
1910 "require BIOS to work.\n"
1911 "After copying the file, you'll also need\n"
1912 "to select it in the emu's menu:\n"
1913 "options->[BIOS/Plugins]\n\n"
1914 "The file is usually named SCPH1001.BIN,\n"
1915 "but other not compressed files can be\n"
1916 "used too.\n\n"
1917 "Press %s or %s to continue";
1918 char tmp_msg[sizeof(msg) + 64];
1919
1920 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1921 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1922 while (1)
1923 {
1924 draw_menu_message(tmp_msg, NULL);
1925
1926 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1927 if (inp & (PBTN_MBACK|PBTN_MOK))
1928 return;
1929 }
1930}
1931
1932// ------------ main menu ------------
1933
1934static menu_entry e_menu_main[];
1935
1936static void draw_frame_main(void)
1937{
1938 struct tm *tmp;
1939 time_t ltime;
1940 int capacity;
1941 char ltime_s[16];
1942 char buff[64];
1943 char *out;
1944
1945 if (CdromId[0] != 0) {
1946 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1947 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1948 Config.HLE ? "HLE" : "BIOS");
1949 smalltext_out16(4, 1, buff, 0x105f);
1950 }
1951
1952 if (ready_to_go) {
1953 capacity = plat_target_bat_capacity_get();
1954 ltime = time(NULL);
1955 tmp = localtime(&ltime);
1956 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1957 if (capacity >= 0) {
1958 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1959 out = buff;
1960 }
1961 else
1962 out = ltime_s;
1963 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1964 }
1965}
1966
1967static void draw_frame_credits(void)
1968{
1969 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1970}
1971
1972static const char credits_text[] =
1973 "PCSX-ReARMed\n\n"
1974 "(C) 1999-2003 PCSX Team\n"
1975 "(C) 2005-2009 PCSX-df Team\n"
1976 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1977 "ARM recompiler (C) 2009-2011 Ari64\n"
1978#ifdef __ARM_NEON__
1979 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1980#endif
1981 "PEOpS GPU and SPU by Pete Bernert\n"
1982 " and the P.E.Op.S. team\n"
1983 "PCSX4ALL plugin by PCSX4ALL team\n"
1984 " Chui, Franxis, Unai\n\n"
1985 "integration, optimization and\n"
1986 " frontend (C) 2010-2015 notaz\n";
1987
1988static int reset_game(void)
1989{
1990 // sanity check
1991 if (bios_sel == 0 && !Config.HLE)
1992 return -1;
1993
1994 ClosePlugins();
1995 OpenPlugins();
1996 SysReset();
1997 if (CheckCdrom() != -1) {
1998 LoadCdrom();
1999 }
2000 return 0;
2001}
2002
2003static int reload_plugins(const char *cdimg)
2004{
2005 pl_vout_buf = NULL;
2006
2007 ClosePlugins();
2008
2009 set_cd_image(cdimg);
2010 LoadPlugins();
2011 pcnt_hook_plugins();
2012 NetOpened = 0;
2013 if (OpenPlugins() == -1) {
2014 menu_update_msg("failed to open plugins");
2015 return -1;
2016 }
2017 plugin_call_rearmed_cbs();
2018
2019 cdrIsoMultidiskCount = 1;
2020 CdromId[0] = '\0';
2021 CdromLabel[0] = '\0';
2022
2023 return 0;
2024}
2025
2026static int run_bios(void)
2027{
2028 if (bios_sel == 0)
2029 return -1;
2030
2031 ready_to_go = 0;
2032 if (reload_plugins(NULL) != 0)
2033 return -1;
2034 SysReset();
2035
2036 ready_to_go = 1;
2037 return 0;
2038}
2039
2040static int run_exe(void)
2041{
2042 const char *exts[] = { "exe", NULL };
2043 const char *fname;
2044
2045 fname = menu_loop_romsel(last_selected_fname,
2046 sizeof(last_selected_fname), exts, NULL);
2047 if (fname == NULL)
2048 return -1;
2049
2050 ready_to_go = 0;
2051 if (reload_plugins(NULL) != 0)
2052 return -1;
2053
2054 SysReset();
2055 if (Load(fname) != 0) {
2056 menu_update_msg("exe load failed, bad file?");
2057 printf("meh\n");
2058 return -1;
2059 }
2060
2061 ready_to_go = 1;
2062 return 0;
2063}
2064
2065static int run_cd_image(const char *fname)
2066{
2067 int autoload_state = g_autostateld_opt;
2068
2069 ready_to_go = 0;
2070 reload_plugins(fname);
2071
2072 // always autodetect, menu_sync_config will override as needed
2073 Config.PsxAuto = 1;
2074
2075 if (CheckCdrom() == -1) {
2076 // Only check the CD if we are starting the console with a CD
2077 ClosePlugins();
2078 menu_update_msg("unsupported/invalid CD image");
2079 return -1;
2080 }
2081
2082 SysReset();
2083
2084 // Read main executable directly from CDRom and start it
2085 if (LoadCdrom() == -1) {
2086 ClosePlugins();
2087 menu_update_msg("failed to load CD image");
2088 return -1;
2089 }
2090
2091 emu_on_new_cd(1);
2092 ready_to_go = 1;
2093
2094 if (autoload_state) {
2095 unsigned int newest = 0;
2096 int time, slot, newest_slot = -1;
2097
2098 for (slot = 0; slot < 10; slot++) {
2099 if (emu_check_save_file(slot, &time)) {
2100 if ((unsigned int)time > newest) {
2101 newest = time;
2102 newest_slot = slot;
2103 }
2104 }
2105 }
2106
2107 if (newest_slot >= 0) {
2108 lprintf("autoload slot %d\n", newest_slot);
2109 emu_load_state(newest_slot);
2110 }
2111 else {
2112 lprintf("no save to autoload.\n");
2113 }
2114 }
2115
2116 return 0;
2117}
2118
2119static int romsel_run(void)
2120{
2121 int prev_gpu, prev_spu;
2122 const char *fname;
2123
2124 fname = menu_loop_romsel(last_selected_fname,
2125 sizeof(last_selected_fname), filter_exts,
2126 optional_cdimg_filter);
2127 if (fname == NULL)
2128 return -1;
2129
2130 printf("selected file: %s\n", fname);
2131
2132 new_dynarec_clear_full();
2133
2134 if (run_cd_image(fname) != 0)
2135 return -1;
2136
2137 prev_gpu = gpu_plugsel;
2138 prev_spu = spu_plugsel;
2139 if (menu_load_config(1) != 0)
2140 menu_load_config(0);
2141
2142 // check for plugin changes, have to repeat
2143 // loading if game config changed plugins to reload them
2144 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2145 printf("plugin change detected, reloading plugins..\n");
2146 if (run_cd_image(fname) != 0)
2147 return -1;
2148 }
2149
2150 strcpy(last_selected_fname, fname);
2151 menu_do_last_cd_img(0);
2152 return 0;
2153}
2154
2155static int swap_cd_image(void)
2156{
2157 const char *fname;
2158
2159 fname = menu_loop_romsel(last_selected_fname,
2160 sizeof(last_selected_fname), filter_exts,
2161 optional_cdimg_filter);
2162 if (fname == NULL)
2163 return -1;
2164
2165 printf("selected file: %s\n", fname);
2166
2167 CdromId[0] = '\0';
2168 CdromLabel[0] = '\0';
2169
2170 set_cd_image(fname);
2171 if (ReloadCdromPlugin() < 0) {
2172 menu_update_msg("failed to load cdr plugin");
2173 return -1;
2174 }
2175 if (CDR_open() < 0) {
2176 menu_update_msg("failed to open cdr plugin");
2177 return -1;
2178 }
2179
2180 SetCdOpenCaseTime(time(NULL) + 2);
2181 LidInterrupt();
2182
2183 strcpy(last_selected_fname, fname);
2184 return 0;
2185}
2186
2187static int swap_cd_multidisk(void)
2188{
2189 cdrIsoMultidiskSelect++;
2190 CdromId[0] = '\0';
2191 CdromLabel[0] = '\0';
2192
2193 CDR_close();
2194 if (CDR_open() < 0) {
2195 menu_update_msg("failed to open cdr plugin");
2196 return -1;
2197 }
2198
2199 SetCdOpenCaseTime(time(NULL) + 2);
2200 LidInterrupt();
2201
2202 return 0;
2203}
2204
2205static void load_pcsx_cht(void)
2206{
2207 static const char *exts[] = { "cht", NULL };
2208 const char *fname;
2209 char msg[64];
2210
2211 fname = menu_loop_romsel(last_selected_fname,
2212 sizeof(last_selected_fname), exts, NULL);
2213 if (fname == NULL)
2214 return;
2215
2216 printf("selected cheat file: %s\n", fname);
2217 LoadCheats(fname);
2218
2219 if (NumCheats == 0 && NumCodes == 0)
2220 menu_update_msg("failed to load cheats");
2221 else {
2222 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2223 menu_update_msg(msg);
2224 }
2225 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2226}
2227
2228static int main_menu_handler(int id, int keys)
2229{
2230 switch (id)
2231 {
2232 case MA_MAIN_RESUME_GAME:
2233 if (ready_to_go)
2234 return 1;
2235 break;
2236 case MA_MAIN_SAVE_STATE:
2237 if (ready_to_go)
2238 return menu_loop_savestate(0);
2239 break;
2240 case MA_MAIN_LOAD_STATE:
2241 if (ready_to_go)
2242 return menu_loop_savestate(1);
2243 break;
2244 case MA_MAIN_RESET_GAME:
2245 if (ready_to_go && reset_game() == 0)
2246 return 1;
2247 break;
2248 case MA_MAIN_LOAD_ROM:
2249 if (romsel_run() == 0)
2250 return 1;
2251 break;
2252 case MA_MAIN_SWAP_CD:
2253 if (swap_cd_image() == 0)
2254 return 1;
2255 break;
2256 case MA_MAIN_SWAP_CD_MULTI:
2257 if (swap_cd_multidisk() == 0)
2258 return 1;
2259 break;
2260 case MA_MAIN_RUN_BIOS:
2261 if (run_bios() == 0)
2262 return 1;
2263 break;
2264 case MA_MAIN_RUN_EXE:
2265 if (run_exe() == 0)
2266 return 1;
2267 break;
2268 case MA_MAIN_CHEATS:
2269 menu_loop_cheats();
2270 break;
2271 case MA_MAIN_LOAD_CHEATS:
2272 load_pcsx_cht();
2273 break;
2274 case MA_MAIN_CREDITS:
2275 draw_menu_message(credits_text, draw_frame_credits);
2276 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2277 break;
2278 case MA_MAIN_EXIT:
2279 emu_core_ask_exit();
2280 return 1;
2281 default:
2282 lprintf("%s: something unknown selected\n", __FUNCTION__);
2283 break;
2284 }
2285
2286 return 0;
2287}
2288
2289static menu_entry e_menu_main2[] =
2290{
2291 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2292 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2293 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2294 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2295 mee_handler ("Memcard manager", menu_loop_memcards),
2296 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2297 mee_end,
2298};
2299
2300static int main_menu2_handler(int id, int keys)
2301{
2302 static int sel = 0;
2303
2304 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2305 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2306 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2307 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2308
2309 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2310}
2311
2312static const char h_extra[] = "Change CD, manage memcards..\n";
2313
2314static menu_entry e_menu_main[] =
2315{
2316 mee_label (""),
2317 mee_label (""),
2318 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2319 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2320 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2321 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2322 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2323 mee_handler ("Options", menu_loop_options),
2324 mee_handler ("Controls", menu_loop_keyconfig),
2325 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2326 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2327 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2328 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2329 mee_end,
2330};
2331
2332// ----------------------------
2333
2334static void menu_leave_emu(void);
2335
2336void menu_loop(void)
2337{
2338 static int warned_about_bios = 0;
2339 static int sel = 0;
2340
2341 menu_leave_emu();
2342
2343 if (config_save_counter == 0) {
2344 // assume first run
2345 if (bioses[1] != NULL) {
2346 // autoselect BIOS to make user's life easier
2347 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2348 bios_sel = 1;
2349 }
2350 else if (!warned_about_bios) {
2351 menu_bios_warn();
2352 warned_about_bios = 1;
2353 }
2354 }
2355
2356 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2357 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2358 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2359 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2360 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2361
2362 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2363
2364 do {
2365 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2366 } while (!ready_to_go && !g_emu_want_quit);
2367
2368 /* wait until menu, ok, back is released */
2369 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2370 ;
2371
2372 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2373
2374 menu_prepare_emu();
2375}
2376
2377static int qsort_strcmp(const void *p1, const void *p2)
2378{
2379 char * const *s1 = (char * const *)p1;
2380 char * const *s2 = (char * const *)p2;
2381 return strcasecmp(*s1, *s2);
2382}
2383
2384static void scan_bios_plugins(void)
2385{
2386 char fname[MAXPATHLEN];
2387 struct dirent *ent;
2388 int bios_i, gpu_i, spu_i, mc_i;
2389 char *p;
2390 DIR *dir;
2391
2392 bioses[0] = "HLE";
2393 gpu_plugins[0] = "builtin_gpu";
2394 spu_plugins[0] = "builtin_spu";
2395 memcards[0] = "(none)";
2396 bios_i = gpu_i = spu_i = mc_i = 1;
2397
2398 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2399 dir = opendir(fname);
2400 if (dir == NULL) {
2401 perror("scan_bios_plugins bios opendir");
2402 goto do_plugins;
2403 }
2404
2405 while (1) {
2406 struct stat st;
2407
2408 errno = 0;
2409 ent = readdir(dir);
2410 if (ent == NULL) {
2411 if (errno != 0)
2412 perror("readdir");
2413 break;
2414 }
2415
2416 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2417 continue;
2418
2419 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2420 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2421 printf("bad BIOS file: %s\n", ent->d_name);
2422 continue;
2423 }
2424
2425 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2426 bioses[bios_i++] = strdup(ent->d_name);
2427 continue;
2428 }
2429
2430 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2431 }
2432
2433 closedir(dir);
2434
2435do_plugins:
2436 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2437 dir = opendir(fname);
2438 if (dir == NULL) {
2439 perror("scan_bios_plugins plugins opendir");
2440 goto do_memcards;
2441 }
2442
2443 while (1) {
2444 void *h, *tmp;
2445
2446 errno = 0;
2447 ent = readdir(dir);
2448 if (ent == NULL) {
2449 if (errno != 0)
2450 perror("readdir");
2451 break;
2452 }
2453 p = strstr(ent->d_name, ".so");
2454 if (p == NULL)
2455 continue;
2456
2457 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2458 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2459 if (h == NULL) {
2460 fprintf(stderr, "%s\n", dlerror());
2461 continue;
2462 }
2463
2464 // now what do we have here?
2465 tmp = dlsym(h, "GPUinit");
2466 if (tmp) {
2467 dlclose(h);
2468 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2469 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2470 continue;
2471 }
2472
2473 tmp = dlsym(h, "SPUinit");
2474 if (tmp) {
2475 dlclose(h);
2476 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2477 spu_plugins[spu_i++] = strdup(ent->d_name);
2478 continue;
2479 }
2480
2481 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2482 dlclose(h);
2483 }
2484
2485 closedir(dir);
2486
2487do_memcards:
2488 dir = opendir("." MEMCARD_DIR);
2489 if (dir == NULL) {
2490 perror("scan_bios_plugins memcards opendir");
2491 return;
2492 }
2493
2494 while (1) {
2495 struct stat st;
2496
2497 errno = 0;
2498 ent = readdir(dir);
2499 if (ent == NULL) {
2500 if (errno != 0)
2501 perror("readdir");
2502 break;
2503 }
2504
2505 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2506 continue;
2507
2508 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2509 if (stat(fname, &st) != 0) {
2510 printf("bad memcard file: %s\n", ent->d_name);
2511 continue;
2512 }
2513
2514 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2515 memcards[mc_i++] = strdup(ent->d_name);
2516 continue;
2517 }
2518
2519 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2520 }
2521
2522 if (mc_i > 2)
2523 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2524
2525 closedir(dir);
2526}
2527
2528void menu_init(void)
2529{
2530 char buff[MAXPATHLEN];
2531 int i;
2532
2533 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2534
2535 scan_bios_plugins();
2536 menu_init_base();
2537
2538 menu_set_defconfig();
2539 menu_load_config(0);
2540 menu_do_last_cd_img(1);
2541 last_vout_w = 320;
2542 last_vout_h = 240;
2543 last_vout_bpp = 16;
2544
2545 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2546 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2547 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2548 fprintf(stderr, "OOM\n");
2549 exit(1);
2550 }
2551
2552 emu_make_path(buff, "skin/background.png", sizeof(buff));
2553 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2554
2555 i = plat_target.cpu_clock_set != NULL
2556 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2557 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2558
2559 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2560 e_menu_gfx_options[i].data = plat_target.vout_methods;
2561 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2562 plat_target.vout_methods != NULL);
2563
2564 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2565 e_menu_gfx_options[i].data = plat_target.hwfilters;
2566 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2567 plat_target.hwfilters != NULL);
2568
2569 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2570 plat_target.gamma_set != NULL);
2571
2572#ifdef HAVE_PRE_ARMV7
2573 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2574#endif
2575 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2576 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2577 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2578 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2579 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2580 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2581 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2582}
2583
2584void menu_notify_mode_change(int w, int h, int bpp)
2585{
2586 last_vout_w = w;
2587 last_vout_h = h;
2588 last_vout_bpp = bpp;
2589}
2590
2591static void menu_leave_emu(void)
2592{
2593 if (GPU_close != NULL) {
2594 int ret = GPU_close();
2595 if (ret)
2596 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2597 }
2598
2599 plat_video_menu_enter(ready_to_go);
2600
2601 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2602 if (pl_vout_buf != NULL && ready_to_go) {
2603 int x = max(0, g_menuscreen_w - last_vout_w);
2604 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2605 int w = min(g_menuscreen_w, last_vout_w);
2606 int h = min(g_menuscreen_h, last_vout_h);
2607 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2608 char *s = pl_vout_buf;
2609
2610 if (last_vout_bpp == 16) {
2611 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2612 menu_darken_bg(d, s, w, 0);
2613 }
2614 else {
2615 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2616 rgb888_to_rgb565(d, s, w * 3);
2617 menu_darken_bg(d, d, w, 0);
2618 }
2619 }
2620 }
2621
2622 if (ready_to_go)
2623 cpu_clock = plat_target_cpu_clock_get();
2624}
2625
2626void menu_prepare_emu(void)
2627{
2628 R3000Acpu *prev_cpu = psxCpu;
2629
2630 plat_video_menu_leave();
2631
2632 #ifndef DRC_DISABLE
2633 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2634 #else
2635 psxCpu = &psxInt;
2636 #endif
2637 if (psxCpu != prev_cpu) {
2638 prev_cpu->Shutdown();
2639 psxCpu->Init();
2640 // note that this does not really reset, just clears drc caches
2641 psxCpu->Reset();
2642 }
2643
2644 psxCpu->ApplyConfig();
2645
2646 // core doesn't care about Config.Cdda changes,
2647 // so handle them manually here
2648 if (Config.Cdda)
2649 CDR_stop();
2650
2651 menu_sync_config();
2652 if (cpu_clock > 0)
2653 plat_target_cpu_clock_set(cpu_clock);
2654
2655 // push config to GPU plugin
2656 plugin_call_rearmed_cbs();
2657
2658 if (GPU_open != NULL) {
2659 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2660 if (ret)
2661 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2662 }
2663
2664 dfinput_activate();
2665}
2666
2667void menu_update_msg(const char *msg)
2668{
2669 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2670 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2671
2672 menu_error_time = plat_get_ticks_ms();
2673 lprintf("msg: %s\n", menu_error_msg);
2674}
2675
2676void menu_finish(void)
2677{
2678 if (cpu_clock_st > 0)
2679 plat_target_cpu_clock_set(cpu_clock_st);
2680}