2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
16 #include <sys/types.h>
24 #include "plugin_lib.h"
27 #include "libpicofe/plat.h"
28 #include "libpicofe/input.h"
29 #include "libpicofe/linux/in_evdev.h"
30 #include "libpicofe/plat.h"
31 #include "../libpcsxcore/misc.h"
32 #include "../libpcsxcore/cdrom.h"
33 #include "../libpcsxcore/cdriso.h"
34 #include "../libpcsxcore/cheat.h"
35 #include "../libpcsxcore/psemu_plugin_defs.h"
36 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
37 #include "../plugins/dfinput/main.h"
38 #include "../plugins/gpulib/cspace.h"
41 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
43 #define array_size(x) (sizeof(x) / sizeof(x[0]))
54 MA_MAIN_SWAP_CD_MULTI,
84 static int last_vout_w, last_vout_h, last_vout_bpp;
85 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
86 static char rom_fname_reload[MAXPATHLEN];
87 static char last_selected_fname[MAXPATHLEN];
88 static int config_save_counter, region, in_type_sel1, in_type_sel2;
90 static int memcard1_sel, memcard2_sel;
91 int g_opts, g_scaler, g_gamma = 100;
92 int soft_scaling, analog_deadzone; // for Caanoo
93 int filter, soft_filter;
95 #ifdef __ARM_ARCH_7A__
96 #define DEFAULT_PSX_CLOCK 57
97 #define DEFAULT_PSX_CLOCK_S "57"
99 #define DEFAULT_PSX_CLOCK 50
100 #define DEFAULT_PSX_CLOCK_S "50"
104 extern int iUseReverb;
105 extern int iUseInterpolation;
109 static const char *bioses[24];
110 static const char *gpu_plugins[16];
111 static const char *spu_plugins[16];
112 static const char *memcards[32];
113 static int bios_sel, gpu_plugsel, spu_plugsel;
115 #ifndef UI_FEATURES_H
116 #define MENU_BIOS_PATH "bios/"
117 #define MENU_SHOW_VARSCALER 0
118 #define MENU_SHOW_SCALER2 0
119 #define MENU_SHOW_NUBS_BTNS 0
120 #define MENU_SHOW_VIBRATION 0
121 #define MENU_SHOW_DEADZONE 0
122 #define MENU_SHOW_MINIMIZE 0
123 #define MENU_SHOW_VOLUME 0
126 static int min(int x, int y) { return x < y ? x : y; }
127 static int max(int x, int y) { return x > y ? x : y; }
129 void emu_make_path(char *buff, const char *end, int size)
133 end_len = strlen(end);
134 pos = plat_get_root_dir(buff, size);
135 strncpy(buff + pos, end, size - pos);
137 if (pos + end_len > size - 1)
138 printf("Warning: path truncated: %s\n", buff);
141 static int emu_check_save_file(int slot, int *time)
143 char fname[MAXPATHLEN];
147 ret = emu_check_state(slot);
148 if (ret != 0 || time == NULL)
149 return ret == 0 ? 1 : 0;
151 ret = get_state_filename(fname, sizeof(fname), slot);
155 ret = stat(fname, &status);
159 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
160 return 1; // probably bad rtc like on some Caanoos
162 *time = status.st_mtime;
167 static int emu_save_load_game(int load, int unused)
172 ret = emu_load_state(state_slot);
174 // reflect hle/bios mode from savestate
177 else if (bios_sel == 0 && bioses[1] != NULL)
178 // XXX: maybe find the right bios instead
182 ret = emu_save_state(state_slot);
187 // propagate menu settings to the emu vars
188 static void menu_sync_config(void)
190 static int allow_abs_only_old;
195 Config.PsxType = region - 1;
197 cycle_multiplier = 10000 / psx_clock;
199 switch (in_type_sel1) {
200 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
201 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
202 default: in_type1 = PSE_PAD_TYPE_STANDARD;
204 switch (in_type_sel2) {
205 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
206 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
207 default: in_type2 = PSE_PAD_TYPE_STANDARD;
209 if (in_evdev_allow_abs_only != allow_abs_only_old) {
211 allow_abs_only_old = in_evdev_allow_abs_only;
214 iVolume = 768 + 128 * volume_boost;
215 pl_rearmed_cbs.frameskip = frameskip - 1;
216 pl_timing_prepare(Config.PsxType);
219 static void menu_set_defconfig(void)
221 emu_set_default_config();
224 g_scaler = SCALE_4_3;
227 analog_deadzone = 50;
230 psx_clock = DEFAULT_PSX_CLOCK;
233 in_type_sel1 = in_type_sel2 = 0;
234 in_evdev_allow_abs_only = 0;
239 #define CE_CONFIG_STR(val) \
240 { #val, 0, Config.val }
242 #define CE_CONFIG_VAL(val) \
243 { #val, sizeof(Config.val), &Config.val }
245 #define CE_STR(val) \
248 #define CE_INTVAL(val) \
249 { #val, sizeof(val), &val }
251 #define CE_INTVAL_N(name, val) \
252 { name, sizeof(val), &val }
254 #define CE_INTVAL_P(val) \
255 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
257 // 'versioned' var, used when defaults change
258 #define CE_CONFIG_STR_V(val, ver) \
259 { #val #ver, 0, Config.val }
261 #define CE_INTVAL_V(val, ver) \
262 { #val #ver, sizeof(val), &val }
264 #define CE_INTVAL_PV(val, ver) \
265 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
267 static const struct {
273 CE_CONFIG_STR_V(Gpu, 3),
275 // CE_CONFIG_STR(Cdr),
280 CE_CONFIG_VAL(Debug),
281 CE_CONFIG_VAL(PsxOut),
282 CE_CONFIG_VAL(SpuIrq),
283 CE_CONFIG_VAL(RCntFix),
284 CE_CONFIG_VAL(VSyncWA),
286 CE_CONFIG_VAL(CdrReschedule),
288 CE_INTVAL_V(g_scaler, 2),
289 CE_INTVAL(g_layer_x),
290 CE_INTVAL(g_layer_y),
291 CE_INTVAL(g_layer_w),
292 CE_INTVAL(g_layer_h),
294 CE_INTVAL(soft_filter),
295 CE_INTVAL(state_slot),
296 CE_INTVAL(cpu_clock),
298 CE_INTVAL(in_type_sel1),
299 CE_INTVAL(in_type_sel2),
300 CE_INTVAL(analog_deadzone),
301 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
302 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
303 CE_INTVAL_V(frameskip, 3),
304 CE_INTVAL_P(gpu_peops.iUseDither),
305 CE_INTVAL_P(gpu_peops.dwActFixes),
306 CE_INTVAL_P(gpu_unai.lineskip),
307 CE_INTVAL_P(gpu_unai.abe_hack),
308 CE_INTVAL_P(gpu_unai.no_light),
309 CE_INTVAL_P(gpu_unai.no_blend),
310 CE_INTVAL_P(gpu_neon.allow_interlace),
311 CE_INTVAL_P(gpu_neon.enhancement_enable),
312 CE_INTVAL_P(gpu_neon.enhancement_no_main),
313 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
314 CE_INTVAL_P(gpu_peopsgl.iFilterType),
315 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
316 CE_INTVAL_P(gpu_peopsgl.iUseMask),
317 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
318 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
319 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
320 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
321 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
322 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
323 CE_INTVAL_V(iUseReverb, 3),
324 CE_INTVAL_V(iXAPitch, 3),
325 CE_INTVAL_V(iUseInterpolation, 3),
326 CE_INTVAL(config_save_counter),
327 CE_INTVAL(in_evdev_allow_abs_only),
328 CE_INTVAL(volume_boost),
329 CE_INTVAL(psx_clock),
330 CE_INTVAL(new_dynarec_hacks),
331 CE_INTVAL(in_enable_vibration),
334 static char *get_cd_label(void)
336 static char trimlabel[33];
339 strncpy(trimlabel, CdromLabel, 32);
341 for (j = 31; j >= 0; j--)
342 if (trimlabel[j] == ' ')
348 static void make_cfg_fname(char *buf, size_t size, int is_game)
351 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
353 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
356 static void keys_write_all(FILE *f);
357 static char *mystrip(char *str);
359 static int menu_write_config(int is_game)
361 char cfgfile[MAXPATHLEN];
365 config_save_counter++;
367 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
368 f = fopen(cfgfile, "w");
370 printf("menu_write_config: failed to open: %s\n", cfgfile);
374 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
375 fprintf(f, "%s = ", config_data[i].name);
376 switch (config_data[i].len) {
378 fprintf(f, "%s\n", (char *)config_data[i].val);
381 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
384 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
387 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
390 printf("menu_write_config: unhandled len %d for %s\n",
391 (int)config_data[i].len, config_data[i].name);
402 static int menu_do_last_cd_img(int is_get)
408 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
409 f = fopen(path, is_get ? "r" : "w");
414 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
415 last_selected_fname[ret] = 0;
416 mystrip(last_selected_fname);
419 fprintf(f, "%s\n", last_selected_fname);
425 static void parse_str_val(char *cval, const char *src)
428 strncpy(cval, src, MAXPATHLEN);
429 cval[MAXPATHLEN - 1] = 0;
430 tmp = strchr(cval, '\n');
432 tmp = strchr(cval, '\r');
437 static void keys_load_all(const char *cfg);
439 static int menu_load_config(int is_game)
441 char cfgfile[MAXPATHLEN];
447 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
448 f = fopen(cfgfile, "r");
450 printf("menu_load_config: failed to open: %s\n", cfgfile);
454 fseek(f, 0, SEEK_END);
457 printf("bad size %ld: %s\n", size, cfgfile);
461 cfg = malloc(size + 1);
465 fseek(f, 0, SEEK_SET);
466 if (fread(cfg, 1, size, f) != size) {
467 printf("failed to read: %s\n", cfgfile);
472 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
476 tmp = strstr(cfg, config_data[i].name);
479 tmp += strlen(config_data[i].name);
480 if (strncmp(tmp, " = ", 3) != 0)
484 if (config_data[i].len == 0) {
485 parse_str_val(config_data[i].val, tmp);
490 val = strtoul(tmp, &tmp2, 16);
491 if (tmp2 == NULL || tmp == tmp2)
492 continue; // parse failed
494 switch (config_data[i].len) {
496 *(u8 *)config_data[i].val = val;
499 *(u16 *)config_data[i].val = val;
502 *(u32 *)config_data[i].val = val;
505 printf("menu_load_config: unhandled len %d for %s\n",
506 (int)config_data[i].len, config_data[i].name);
512 char *tmp = strstr(cfg, "lastcdimg = ");
515 parse_str_val(last_selected_fname, tmp);
530 for (i = bios_sel = 0; bioses[i] != NULL; i++)
531 if (strcmp(Config.Bios, bioses[i]) == 0)
532 { bios_sel = i; break; }
534 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
535 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
536 { gpu_plugsel = i; break; }
538 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
539 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
540 { spu_plugsel = i; break; }
545 // rrrr rggg gggb bbbb
546 static unsigned short fname2color(const char *fname)
548 static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
549 ".bz", ".znx", ".pbp", ".cbn" };
550 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
551 ".table", ".index", ".sbi" };
552 const char *ext = strrchr(fname, '.');
557 for (i = 0; i < array_size(cdimg_exts); i++)
558 if (strcasecmp(ext, cdimg_exts[i]) == 0)
560 for (i = 0; i < array_size(other_exts); i++)
561 if (strcasecmp(ext, other_exts[i]) == 0)
566 static void draw_savestate_bg(int slot);
568 static const char *filter_exts[] = {
569 ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
572 #define MENU_ALIGN_LEFT
573 #ifdef __ARM_ARCH_7A__ // assume hires device
579 #include "libpicofe/menu.c"
581 // a bit of black magic here
582 static void draw_savestate_bg(int slot)
584 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
586 char fname[MAXPATHLEN];
593 ret = get_state_filename(fname, sizeof(fname), slot);
597 f = gzopen(fname, "rb");
601 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
602 fprintf(stderr, "gzseek failed\n");
607 gpu = malloc(sizeof(*gpu));
613 ret = gzread(f, gpu, sizeof(*gpu));
615 if (ret != sizeof(*gpu)) {
616 fprintf(stderr, "gzread failed\n");
620 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
622 if (gpu->ulStatus & 0x800000)
623 goto out; // disabled
625 x = gpu->ulControl[5] & 0x3ff;
626 y = (gpu->ulControl[5] >> 10) & 0x1ff;
627 s = (u16 *)gpu->psxVRam + y * 1024 + x;
628 w = psx_widths[(gpu->ulStatus >> 16) & 7];
629 tmp = gpu->ulControl[7];
630 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
631 if (gpu->ulStatus & 0x80000) // doubleheight
634 x = max(0, g_menuscreen_w - w) & ~3;
635 y = max(0, g_menuscreen_h / 2 - h / 2);
636 w = min(g_menuscreen_w, w);
637 h = min(g_menuscreen_h, h);
638 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
640 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
641 if (gpu->ulStatus & 0x200000)
642 bgr888_to_rgb565(d, s, w * 3);
644 bgr555_to_rgb565(d, s, w * 2);
646 // darken this so that menu text is visible
647 if (g_menuscreen_w - w < 320)
648 menu_darken_bg(d, d, w * 2, 0);
655 // -------------- key config --------------
657 me_bind_action me_ctrl_actions[] =
659 { "UP ", 1 << DKEY_UP},
660 { "DOWN ", 1 << DKEY_DOWN },
661 { "LEFT ", 1 << DKEY_LEFT },
662 { "RIGHT ", 1 << DKEY_RIGHT },
663 { "TRIANGLE", 1 << DKEY_TRIANGLE },
664 { "CIRCLE ", 1 << DKEY_CIRCLE },
665 { "CROSS ", 1 << DKEY_CROSS },
666 { "SQUARE ", 1 << DKEY_SQUARE },
667 { "L1 ", 1 << DKEY_L1 },
668 { "R1 ", 1 << DKEY_R1 },
669 { "L2 ", 1 << DKEY_L2 },
670 { "R2 ", 1 << DKEY_R2 },
671 { "L3 ", 1 << DKEY_L3 },
672 { "R3 ", 1 << DKEY_R3 },
673 { "START ", 1 << DKEY_START },
674 { "SELECT ", 1 << DKEY_SELECT },
678 me_bind_action emuctrl_actions[] =
680 { "Save State ", 1 << SACTION_SAVE_STATE },
681 { "Load State ", 1 << SACTION_LOAD_STATE },
682 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
683 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
684 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
685 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
686 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
687 #ifdef __ARM_ARCH_7A__
688 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
690 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
691 #if MENU_SHOW_MINIMIZE
692 { "Minimize ", 1 << SACTION_MINIMIZE },
694 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
695 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
696 { "Gun A button ", 1 << SACTION_GUN_A },
697 { "Gun B button ", 1 << SACTION_GUN_B },
698 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
700 { "Volume Up ", 1 << SACTION_VOLUME_UP },
701 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
706 static char *mystrip(char *str)
711 for (i = 0; i < len; i++)
712 if (str[i] != ' ') break;
713 if (i > 0) memmove(str, str + i, len - i + 1);
716 for (i = len - 1; i >= 0; i--)
717 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
723 static void get_line(char *d, size_t size, const char *s)
728 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
739 static void keys_write_all(FILE *f)
743 for (d = 0; d < IN_MAX_DEVS; d++)
745 const int *binds = in_get_dev_binds(d);
746 const char *name = in_get_dev_name(d, 0, 0);
749 if (binds == NULL || name == NULL)
752 fprintf(f, "binddev = %s\n", name);
753 in_get_config(d, IN_CFG_BIND_COUNT, &count);
755 for (k = 0; k < count; k++)
760 act[0] = act[31] = 0;
761 name = in_get_key_name(d, k);
763 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
764 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
765 mask = me_ctrl_actions[i].mask;
767 strncpy(act, me_ctrl_actions[i].name, 31);
768 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
771 mask = me_ctrl_actions[i].mask << 16;
773 strncpy(act, me_ctrl_actions[i].name, 31);
774 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
779 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
780 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
781 mask = emuctrl_actions[i].mask;
783 strncpy(act, emuctrl_actions[i].name, 31);
784 fprintf(f, "bind %s = %s\n", name, mystrip(act));
790 for (k = 0; k < array_size(in_adev); k++)
793 fprintf(f, "bind_analog = %d\n", k);
798 static int parse_bind_val(const char *val, int *type)
802 *type = IN_BINDTYPE_NONE;
806 if (strncasecmp(val, "player", 6) == 0)
808 int player, shift = 0;
809 player = atoi(val + 6) - 1;
811 if ((unsigned int)player > 1)
816 *type = IN_BINDTYPE_PLAYER12;
817 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
818 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
819 return me_ctrl_actions[i].mask << shift;
822 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
823 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
824 *type = IN_BINDTYPE_EMU;
825 return emuctrl_actions[i].mask;
832 static void keys_load_all(const char *cfg)
834 char dev[256], key[128], *act;
840 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
843 get_line(dev, sizeof(dev), p);
844 dev_id = in_config_parse_dev(dev);
846 printf("input: can't handle dev: %s\n", dev);
850 in_unbind_all(dev_id, -1, -1);
851 while ((p = strstr(p, "bind"))) {
852 if (strncmp(p, "binddev = ", 10) == 0)
855 if (strncmp(p, "bind_analog", 11) == 0) {
856 ret = sscanf(p, "bind_analog = %d", &bind);
859 printf("input: parse error: %16s..\n", p);
862 if ((unsigned int)bind >= array_size(in_adev)) {
863 printf("input: analog id %d out of range\n", bind);
866 in_adev[bind] = dev_id;
872 printf("input: parse error: %16s..\n", p);
876 get_line(key, sizeof(key), p);
877 act = strchr(key, '=');
879 printf("parse failed: %16s..\n", p);
887 bind = parse_bind_val(act, &bindtype);
888 if (bind != -1 && bind != 0) {
889 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
890 in_config_bind_key(dev_id, key, bind, bindtype);
893 lprintf("config: unhandled action \"%s\"\n", act);
899 static int key_config_loop_wrap(int id, int keys)
902 case MA_CTRL_PLAYER1:
903 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
905 case MA_CTRL_PLAYER2:
906 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
909 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
917 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
918 "Might cause problems with real analog sticks";
919 static const char *adevnames[IN_MAX_DEVS + 2];
920 static int stick_sel[2];
922 static menu_entry e_menu_keyconfig_analog[] =
924 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
925 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
926 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
927 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
928 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
929 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
930 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
931 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
935 static int key_config_analog(int id, int keys)
937 int i, d, count, sel = 0;
938 int sel2dev_map[IN_MAX_DEVS];
940 memset(adevnames, 0, sizeof(adevnames));
941 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
942 memset(stick_sel, 0, sizeof(stick_sel));
944 adevnames[0] = "None";
946 for (d = 0; d < IN_MAX_DEVS; d++)
948 const char *name = in_get_dev_name(d, 0, 1);
953 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
957 if (in_adev[0] == d) stick_sel[0] = i;
958 if (in_adev[1] == d) stick_sel[1] = i;
960 adevnames[i++] = name;
964 me_loop(e_menu_keyconfig_analog, &sel);
966 in_adev[0] = sel2dev_map[stick_sel[0]];
967 in_adev[1] = sel2dev_map[stick_sel[1]];
972 static const char *mgn_dev_name(int id, int *offs)
974 const char *name = NULL;
977 if (id == MA_CTRL_DEV_FIRST)
980 for (; it < IN_MAX_DEVS; it++) {
981 name = in_get_dev_name(it, 1, 1);
990 static const char *mgn_saveloadcfg(int id, int *offs)
995 static int mh_savecfg(int id, int keys)
997 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
998 menu_update_msg("config saved");
1000 menu_update_msg("failed to write config");
1005 static int mh_input_rescan(int id, int keys)
1007 //menu_sync_config();
1009 menu_update_msg("rescan complete.");
1014 static const char *men_in_type_sel[] = {
1015 "Standard (SCPH-1080)",
1016 "Analog (SCPH-1150)",
1020 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1021 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1022 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1024 static menu_entry e_menu_keyconfig[] =
1026 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1027 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1028 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1029 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1031 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1032 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1033 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1034 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1035 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1036 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1037 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1038 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1039 mee_handler ("Rescan devices:", mh_input_rescan),
1041 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1042 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1043 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1044 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1045 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1046 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1047 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1051 static int menu_loop_keyconfig(int id, int keys)
1055 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1056 me_loop(e_menu_keyconfig, &sel);
1060 // ------------ gfx options menu ------------
1062 static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1063 static const char *men_soft_filter[] = { "None",
1065 "scale2x", "eagle2x",
1068 static const char *men_dummy[] = { NULL };
1069 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1070 "using d-pad or move it using R+d-pad";
1071 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1072 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1074 static int menu_loop_cscaler(int id, int keys)
1078 g_scaler = SCALE_CUSTOM;
1080 plat_gvideo_open(Config.PsxType);
1084 menu_draw_begin(0, 1);
1085 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1086 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1087 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1090 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1091 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1092 if (inp & PBTN_UP) g_layer_y--;
1093 if (inp & PBTN_DOWN) g_layer_y++;
1094 if (inp & PBTN_LEFT) g_layer_x--;
1095 if (inp & PBTN_RIGHT) g_layer_x++;
1096 if (!(inp & PBTN_R)) {
1097 if (inp & PBTN_UP) g_layer_h += 2;
1098 if (inp & PBTN_DOWN) g_layer_h -= 2;
1099 if (inp & PBTN_LEFT) g_layer_w += 2;
1100 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1102 if (inp & (PBTN_MOK|PBTN_MBACK))
1105 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1106 if (g_layer_x < 0) g_layer_x = 0;
1107 if (g_layer_x > 640) g_layer_x = 640;
1108 if (g_layer_y < 0) g_layer_y = 0;
1109 if (g_layer_y > 420) g_layer_y = 420;
1110 if (g_layer_w < 160) g_layer_w = 160;
1111 if (g_layer_h < 60) g_layer_h = 60;
1112 if (g_layer_x + g_layer_w > 800)
1113 g_layer_w = 800 - g_layer_x;
1114 if (g_layer_y + g_layer_h > 480)
1115 g_layer_h = 480 - g_layer_y;
1117 plat_gvideo_open(Config.PsxType);
1121 plat_gvideo_close();
1126 static menu_entry e_menu_gfx_options[] =
1128 mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
1129 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1130 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, filter, men_dummy),
1131 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1132 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1133 // mee_onoff ("Vsync", 0, vsync, 1),
1134 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1138 static int menu_loop_gfx_options(int id, int keys)
1142 me_loop(e_menu_gfx_options, &sel);
1147 // ------------ bios/plugins ------------
1151 static const char h_gpu_neon[] =
1152 "Configure built-in NEON GPU plugin";
1153 static const char h_gpu_neon_enhanced[] =
1154 "Renders in double resolution at the cost of lower performance\n"
1155 "(not available for high resolution games)";
1156 static const char h_gpu_neon_enhanced_hack[] =
1157 "Speed hack for above option (glitches some games)";
1158 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1160 static menu_entry e_menu_plugin_gpu_neon[] =
1162 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1163 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1164 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1168 static int menu_loop_plugin_gpu_neon(int id, int keys)
1171 me_loop(e_menu_plugin_gpu_neon, &sel);
1177 static menu_entry e_menu_plugin_gpu_unai[] =
1179 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1180 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1181 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1182 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1186 static int menu_loop_plugin_gpu_unai(int id, int keys)
1189 me_loop(e_menu_plugin_gpu_unai, &sel);
1193 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1194 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1195 static const char h_gpu_1[] = "Capcom fighting games";
1196 static const char h_gpu_2[] = "Black screens in Lunar";
1197 static const char h_gpu_3[] = "Compatibility mode";
1198 static const char h_gpu_6[] = "Pandemonium 2";
1199 //static const char h_gpu_7[] = "Skip every second frame";
1200 static const char h_gpu_8[] = "Needed by Dark Forces";
1201 static const char h_gpu_9[] = "better g-colors, worse textures";
1202 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1204 static menu_entry e_menu_plugin_gpu_peops[] =
1206 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1207 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1208 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1209 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1210 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1211 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1212 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1213 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1214 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1215 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1219 static int menu_loop_plugin_gpu_peops(int id, int keys)
1222 me_loop(e_menu_plugin_gpu_peops, &sel);
1226 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1227 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1228 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1230 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1232 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1233 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1234 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1235 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1236 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1237 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1238 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1239 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1240 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1241 mee_label ("Fixes/hacks:"),
1242 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1243 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1244 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1245 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1246 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1247 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1248 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1249 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1250 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1251 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1252 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1256 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1259 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1263 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1264 static const char h_spu_volboost[] = "Large values cause distortion";
1266 static menu_entry e_menu_plugin_spu[] =
1268 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1269 mee_onoff ("Reverb", 0, iUseReverb, 2),
1270 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1271 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1275 static int menu_loop_plugin_spu(int id, int keys)
1278 me_loop(e_menu_plugin_spu, &sel);
1282 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1283 "savestates and can't be changed there. Must save\n"
1284 "config and reload the game for change to take effect";
1285 static const char h_plugin_gpu[] =
1287 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1289 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1290 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1291 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1292 "must save config and reload the game if changed";
1293 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1294 "must save config and reload the game if changed";
1295 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1296 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1297 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1298 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1300 static menu_entry e_menu_plugin_options[] =
1302 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1303 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1304 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1306 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1308 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1309 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1310 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1311 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1315 static menu_entry e_menu_main2[];
1317 static int menu_loop_plugin_options(int id, int keys)
1320 me_loop(e_menu_plugin_options, &sel);
1322 // sync BIOS/plugins
1323 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1324 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1325 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1326 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1331 // ------------ adv options menu ------------
1333 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1334 "(lower value - less work for the emu, may be faster)";
1335 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1336 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1337 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1339 static menu_entry e_menu_speed_hacks[] =
1341 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1342 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1343 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1344 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1348 static int menu_loop_speed_hacks(int id, int keys)
1351 me_loop(e_menu_speed_hacks, &sel);
1355 static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
1356 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1357 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1358 "(green: normal, red: fmod, blue: noise)";
1359 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1360 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1361 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1362 "(proper .cue/.bin dump is needed otherwise)";
1363 static const char h_cfg_sio[] = "You should not need this, breaks games";
1364 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1365 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1366 "(timing hack, breaks other games)";
1367 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1368 "(timing hack, breaks other games)";
1369 static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
1370 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1371 "Might be useful to overcome some dynarec bugs";
1372 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1373 "must reload game for any change to take effect";
1375 static menu_entry e_menu_adv_options[] =
1377 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1378 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1379 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1380 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1381 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1382 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1383 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1384 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1385 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1386 mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
1387 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1388 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1392 static int menu_loop_adv_options(int id, int keys)
1395 me_loop(e_menu_adv_options, &sel);
1399 // ------------ options menu ------------
1401 static int mh_restore_defaults(int id, int keys)
1403 menu_set_defconfig();
1404 menu_update_msg("defaults restored");
1408 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1409 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1411 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1412 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1413 "loading state or both";
1415 static const char h_restore_def[] = "Switches back to default / recommended\n"
1417 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1419 static menu_entry e_menu_options[] =
1421 // mee_range ("Save slot", 0, state_slot, 0, 9),
1422 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1423 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1424 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1425 mee_enum ("Region", 0, region, men_region),
1426 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1427 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1428 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1429 mee_handler ("[Advanced]", menu_loop_adv_options),
1430 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1431 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1432 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1436 static int menu_loop_options(int id, int keys)
1441 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1442 e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
1443 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1445 me_loop(e_menu_options, &sel);
1450 // ------------ debug menu ------------
1452 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1454 int w = min(g_menuscreen_w, 1024);
1455 int h = min(g_menuscreen_h, 512);
1456 u16 *d = g_menuscreen_ptr;
1457 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1461 gpuf->ulFreezeVersion = 1;
1462 if (GPU_freeze != NULL)
1463 GPU_freeze(1, gpuf);
1465 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1466 bgr555_to_rgb565(d, s, w * 2);
1468 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1469 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1470 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1471 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1472 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1475 static void debug_menu_loop(void)
1477 int inp, df_x = 0, df_y = 0;
1480 gpuf = malloc(sizeof(*gpuf));
1486 menu_draw_begin(0, 1);
1487 draw_frame_debug(gpuf, df_x, df_y);
1490 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1491 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1492 if (inp & PBTN_MBACK) break;
1493 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1494 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1495 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1496 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1502 // --------- memcard manager ---------
1504 static void draw_mc_icon(int dx, int dy, const u16 *s)
1509 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1511 for (y = 0; y < 16; y++, s += 16) {
1512 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1513 for (x = 0; x < 16; x++) {
1515 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1516 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1522 static void draw_mc_bg(void)
1524 McdBlock *blocks1, *blocks2;
1528 blocks1 = malloc(15 * sizeof(blocks1[0]));
1529 blocks2 = malloc(15 * sizeof(blocks1[0]));
1530 if (blocks1 == NULL || blocks2 == NULL)
1533 for (i = 0; i < 15; i++) {
1534 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1535 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1538 menu_draw_begin(1, 1);
1540 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1542 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1546 maxicons = g_menuscreen_h / 32;
1549 row2 = g_menuscreen_w / 2;
1550 for (i = 0; i < maxicons; i++) {
1551 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1552 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1554 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1555 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1558 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1566 static void handle_memcard_sel(void)
1569 if (memcard1_sel != 0)
1570 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1572 if (memcard2_sel != 0)
1573 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1574 LoadMcds(Config.Mcd1, Config.Mcd2);
1578 static menu_entry e_memcard_options[] =
1580 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1581 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1585 static int menu_loop_memcards(int id, int keys)
1591 memcard1_sel = memcard2_sel = 0;
1592 p = strrchr(Config.Mcd1, '/');
1594 for (i = 0; memcards[i] != NULL; i++)
1595 if (strcmp(p + 1, memcards[i]) == 0)
1596 { memcard1_sel = i; break; }
1597 p = strrchr(Config.Mcd2, '/');
1599 for (i = 0; memcards[i] != NULL; i++)
1600 if (strcmp(p + 1, memcards[i]) == 0)
1601 { memcard2_sel = i; break; }
1603 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1605 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1610 // ------------ cheats menu ------------
1612 static void draw_cheatlist(int sel)
1614 int max_cnt, start, i, pos, active;
1616 max_cnt = g_menuscreen_h / me_sfont_h;
1617 start = max_cnt / 2 - sel;
1619 menu_draw_begin(1, 1);
1621 for (i = 0; i < NumCheats; i++) {
1623 if (pos < 0) continue;
1624 if (pos >= max_cnt) break;
1625 active = Cheats[i].Enabled;
1626 smalltext_out16(14, pos * me_sfont_h,
1627 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1628 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1629 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1633 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1635 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1639 static void menu_loop_cheats(void)
1641 static int menu_sel = 0;
1646 draw_cheatlist(menu_sel);
1647 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1648 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1649 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1650 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1651 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1652 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1653 if (inp & PBTN_MOK) { // action
1654 if (menu_sel < NumCheats)
1655 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1658 if (inp & PBTN_MBACK)
1663 // --------- main menu help ----------
1665 static void menu_bios_warn(void)
1668 static const char msg[] =
1669 "You don't seem to have copied any BIOS\n"
1671 MENU_BIOS_PATH "\n\n"
1673 "While many games work fine with fake\n"
1674 "(HLE) BIOS, others (like MGS and FF8)\n"
1675 "require BIOS to work.\n"
1676 "After copying the file, you'll also need\n"
1677 "to select it in the emu's menu:\n"
1678 "options->[BIOS/Plugins]\n\n"
1679 "The file is usually named SCPH1001.BIN,\n"
1680 "but other not compressed files can be\n"
1682 "Press %s or %s to continue";
1683 char tmp_msg[sizeof(msg) + 64];
1685 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1686 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1689 draw_menu_message(tmp_msg, NULL);
1691 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1692 if (inp & (PBTN_MBACK|PBTN_MOK))
1697 // ------------ main menu ------------
1699 static menu_entry e_menu_main[];
1702 static void draw_frame_main(void)
1711 if (CdromId[0] != 0) {
1712 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1713 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1714 Config.HLE ? "HLE" : "BIOS");
1715 smalltext_out16(4, 1, buff, 0x105f);
1719 capacity = plat_target_bat_capacity_get();
1721 tmp = localtime(<ime);
1722 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1723 if (capacity >= 0) {
1724 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1729 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1733 static void draw_frame_credits(void)
1735 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1738 static const char credits_text[] =
1740 "(C) 1999-2003 PCSX Team\n"
1741 "(C) 2005-2009 PCSX-df Team\n"
1742 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1743 "ARM recompiler (C) 2009-2011 Ari64\n"
1745 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1747 "PEOpS GPU and SPU by Pete Bernert\n"
1748 " and the P.E.Op.S. team\n"
1749 "PCSX4ALL plugin by PCSX4ALL team\n"
1750 " Chui, Franxis, Unai\n\n"
1751 "integration, optimization and\n"
1752 " frontend (C) 2010-2012 notaz\n";
1754 static int reset_game(void)
1757 if (bios_sel == 0 && !Config.HLE)
1763 if (CheckCdrom() != -1) {
1769 static int reload_plugins(const char *cdimg)
1775 set_cd_image(cdimg);
1777 pcnt_hook_plugins();
1779 if (OpenPlugins() == -1) {
1780 menu_update_msg("failed to open plugins");
1783 plugin_call_rearmed_cbs();
1785 cdrIsoMultidiskCount = 1;
1787 CdromLabel[0] = '\0';
1792 static int run_bios(void)
1798 if (reload_plugins(NULL) != 0)
1806 static int run_exe(void)
1810 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1815 if (reload_plugins(NULL) != 0)
1819 if (Load(fname) != 0) {
1820 menu_update_msg("exe load failed, bad file?");
1829 static int run_cd_image(const char *fname)
1832 reload_plugins(fname);
1834 // always autodetect, menu_sync_config will override as needed
1837 if (CheckCdrom() == -1) {
1838 // Only check the CD if we are starting the console with a CD
1840 menu_update_msg("unsupported/invalid CD image");
1846 // Read main executable directly from CDRom and start it
1847 if (LoadCdrom() == -1) {
1849 menu_update_msg("failed to load CD image");
1859 static int romsel_run(void)
1861 int prev_gpu, prev_spu;
1864 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1868 printf("selected file: %s\n", fname);
1870 new_dynarec_clear_full();
1872 if (run_cd_image(fname) != 0)
1875 prev_gpu = gpu_plugsel;
1876 prev_spu = spu_plugsel;
1877 if (menu_load_config(1) != 0)
1878 menu_load_config(0);
1880 // check for plugin changes, have to repeat
1881 // loading if game config changed plugins to reload them
1882 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1883 printf("plugin change detected, reloading plugins..\n");
1884 if (run_cd_image(fname) != 0)
1888 strcpy(last_selected_fname, rom_fname_reload);
1889 menu_do_last_cd_img(0);
1893 static int swap_cd_image(void)
1897 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1901 printf("selected file: %s\n", fname);
1904 CdromLabel[0] = '\0';
1906 set_cd_image(fname);
1907 if (ReloadCdromPlugin() < 0) {
1908 menu_update_msg("failed to load cdr plugin");
1911 if (CDR_open() < 0) {
1912 menu_update_msg("failed to open cdr plugin");
1916 SetCdOpenCaseTime(time(NULL) + 2);
1919 strcpy(last_selected_fname, rom_fname_reload);
1923 static int swap_cd_multidisk(void)
1925 cdrIsoMultidiskSelect++;
1927 CdromLabel[0] = '\0';
1930 if (CDR_open() < 0) {
1931 menu_update_msg("failed to open cdr plugin");
1935 SetCdOpenCaseTime(time(NULL) + 2);
1941 static void load_pcsx_cht(void)
1947 fname = menu_loop_romsel(path, sizeof(path));
1951 printf("selected cheat file: %s\n", fname);
1954 if (NumCheats == 0 && NumCodes == 0)
1955 menu_update_msg("failed to load cheats");
1957 snprintf(path, sizeof(path), "%d cheat(s) loaded", NumCheats + NumCodes);
1958 menu_update_msg(path);
1960 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
1963 static int main_menu_handler(int id, int keys)
1967 case MA_MAIN_RESUME_GAME:
1971 case MA_MAIN_SAVE_STATE:
1973 return menu_loop_savestate(0);
1975 case MA_MAIN_LOAD_STATE:
1977 return menu_loop_savestate(1);
1979 case MA_MAIN_RESET_GAME:
1980 if (ready_to_go && reset_game() == 0)
1983 case MA_MAIN_LOAD_ROM:
1984 if (romsel_run() == 0)
1987 case MA_MAIN_SWAP_CD:
1988 if (swap_cd_image() == 0)
1991 case MA_MAIN_SWAP_CD_MULTI:
1992 if (swap_cd_multidisk() == 0)
1995 case MA_MAIN_RUN_BIOS:
1996 if (run_bios() == 0)
1999 case MA_MAIN_RUN_EXE:
2003 case MA_MAIN_CHEATS:
2006 case MA_MAIN_LOAD_CHEATS:
2009 case MA_MAIN_CREDITS:
2010 draw_menu_message(credits_text, draw_frame_credits);
2011 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2017 lprintf("%s: something unknown selected\n", __FUNCTION__);
2024 static menu_entry e_menu_main2[] =
2026 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2027 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2028 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2029 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2030 mee_handler ("Memcard manager", menu_loop_memcards),
2031 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2035 static int main_menu2_handler(int id, int keys)
2039 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2040 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2041 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2042 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2044 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2047 static const char h_extra[] = "Change CD, manage memcards..\n";
2049 static menu_entry e_menu_main[] =
2053 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2054 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2055 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2056 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2057 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2058 mee_handler ("Options", menu_loop_options),
2059 mee_handler ("Controls", menu_loop_keyconfig),
2060 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2061 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2062 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2063 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2067 // ----------------------------
2069 static void menu_leave_emu(void);
2071 void menu_loop(void)
2073 static int warned_about_bios = 0;
2078 if (config_save_counter == 0) {
2080 if (bioses[1] != NULL) {
2081 // autoselect BIOS to make user's life easier
2082 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2085 else if (!warned_about_bios) {
2087 warned_about_bios = 1;
2091 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2092 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2093 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2094 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2095 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2097 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2100 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2101 } while (!ready_to_go);
2103 /* wait until menu, ok, back is released */
2104 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2107 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2112 static int qsort_strcmp(const void *p1, const void *p2)
2114 char * const *s1 = (char * const *)p1;
2115 char * const *s2 = (char * const *)p2;
2116 return strcasecmp(*s1, *s2);
2119 static void scan_bios_plugins(void)
2121 char fname[MAXPATHLEN];
2123 int bios_i, gpu_i, spu_i, mc_i;
2128 gpu_plugins[0] = "builtin_gpu";
2129 spu_plugins[0] = "builtin_spu";
2130 memcards[0] = "(none)";
2131 bios_i = gpu_i = spu_i = mc_i = 1;
2133 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2134 dir = opendir(fname);
2136 perror("scan_bios_plugins bios opendir");
2151 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2154 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2155 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2156 printf("bad BIOS file: %s\n", ent->d_name);
2160 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2161 bioses[bios_i++] = strdup(ent->d_name);
2165 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2171 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2172 dir = opendir(fname);
2174 perror("scan_bios_plugins plugins opendir");
2188 p = strstr(ent->d_name, ".so");
2192 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2193 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2195 fprintf(stderr, "%s\n", dlerror());
2199 // now what do we have here?
2200 tmp = dlsym(h, "GPUinit");
2203 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2204 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2208 tmp = dlsym(h, "SPUinit");
2211 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2212 spu_plugins[spu_i++] = strdup(ent->d_name);
2216 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2223 dir = opendir("." MEMCARD_DIR);
2225 perror("scan_bios_plugins memcards opendir");
2240 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2243 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2244 if (stat(fname, &st) != 0) {
2245 printf("bad memcard file: %s\n", ent->d_name);
2249 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2250 memcards[mc_i++] = strdup(ent->d_name);
2254 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2258 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2263 void menu_init(void)
2265 char buff[MAXPATHLEN];
2268 strcpy(last_selected_fname, "/media");
2270 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2272 scan_bios_plugins();
2275 menu_set_defconfig();
2276 menu_load_config(0);
2277 menu_do_last_cd_img(1);
2282 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2283 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2284 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2285 fprintf(stderr, "OOM\n");
2289 emu_make_path(buff, "skin/background.png", sizeof(buff));
2290 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2292 i = plat_target.cpu_clock_set != NULL
2293 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2294 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2296 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2297 e_menu_gfx_options[i].data = plat_target.hwfilters;
2298 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2299 plat_target.hwfilters != NULL);
2301 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2302 plat_target.gamma_set != NULL);
2304 #ifndef __ARM_ARCH_7A__
2305 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2307 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2308 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2309 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2310 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2311 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2312 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2315 void menu_notify_mode_change(int w, int h, int bpp)
2319 last_vout_bpp = bpp;
2322 static void menu_leave_emu(void)
2324 if (GPU_close != NULL) {
2325 int ret = GPU_close();
2327 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2330 plat_video_menu_enter(ready_to_go);
2332 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2333 if (pl_vout_buf != NULL && ready_to_go) {
2334 int x = max(0, g_menuscreen_w - last_vout_w);
2335 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2336 int w = min(g_menuscreen_w, last_vout_w);
2337 int h = min(g_menuscreen_h, last_vout_h);
2338 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2339 char *s = pl_vout_buf;
2341 if (last_vout_bpp == 16) {
2342 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2343 menu_darken_bg(d, s, w, 0);
2346 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2347 rgb888_to_rgb565(d, s, w * 3);
2348 menu_darken_bg(d, d, w, 0);
2354 cpu_clock = plat_target_cpu_clock_get();
2357 void menu_prepare_emu(void)
2359 R3000Acpu *prev_cpu = psxCpu;
2361 plat_video_menu_leave();
2363 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2364 if (psxCpu != prev_cpu)
2365 // note that this does not really reset, just clears drc caches
2368 // core doesn't care about Config.Cdda changes,
2369 // so handle them manually here
2375 plat_target_cpu_clock_set(cpu_clock);
2377 // push config to GPU plugin
2378 plugin_call_rearmed_cbs();
2380 if (GPU_open != NULL) {
2381 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2383 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2389 void menu_update_msg(const char *msg)
2391 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2392 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2394 menu_error_time = plat_get_ticks_ms();
2395 lprintf("msg: %s\n", menu_error_msg);
2398 void menu_finish(void)
2400 if (cpu_clock_st > 0)
2401 plat_target_cpu_clock_set(cpu_clock_st);