clear Index0 data FIFO flag (#241)
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
1 /***************************************************************************
2  *   Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team              *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.           *
18  ***************************************************************************/
19
20 /*
21 * Handles all CD-ROM registers and functions.
22 */
23
24 #include "cdrom.h"
25 #include "ppf.h"
26 #include "psxdma.h"
27 #include "arm_features.h"
28
29 /* logging */
30 #if 0
31 #define CDR_LOG SysPrintf
32 #else
33 #define CDR_LOG(...)
34 #endif
35 #if 0
36 #define CDR_LOG_I SysPrintf
37 #else
38 #define CDR_LOG_I(...)
39 #endif
40 #if 0
41 #define CDR_LOG_IO SysPrintf
42 #else
43 #define CDR_LOG_IO(...)
44 #endif
45 //#define CDR_LOG_CMD_IRQ
46
47 cdrStruct cdr;
48 static unsigned char *pTransfer;
49 static s16 read_buf[CD_FRAMESIZE_RAW/2];
50
51 /* CD-ROM magic numbers */
52 #define CdlSync        0  /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
53 #define CdlNop         1
54 #define CdlSetloc      2
55 #define CdlPlay        3
56 #define CdlForward     4
57 #define CdlBackward    5
58 #define CdlReadN       6
59 #define CdlStandby     7
60 #define CdlStop        8
61 #define CdlPause       9
62 #define CdlReset       10
63 #define CdlMute        11
64 #define CdlDemute      12
65 #define CdlSetfilter   13
66 #define CdlSetmode     14
67 #define CdlGetparam    15
68 #define CdlGetlocL     16
69 #define CdlGetlocP     17
70 #define CdlReadT       18
71 #define CdlGetTN       19
72 #define CdlGetTD       20
73 #define CdlSeekL       21
74 #define CdlSeekP       22
75 #define CdlSetclock    23
76 #define CdlGetclock    24
77 #define CdlTest        25
78 #define CdlID          26
79 #define CdlReadS       27
80 #define CdlInit        28
81 #define CdlGetQ        29
82 #define CdlReadToc     30
83
84 char *CmdName[0x100]= {
85     "CdlSync",     "CdlNop",       "CdlSetloc",  "CdlPlay",
86     "CdlForward",  "CdlBackward",  "CdlReadN",   "CdlStandby",
87     "CdlStop",     "CdlPause",     "CdlReset",    "CdlMute",
88     "CdlDemute",   "CdlSetfilter", "CdlSetmode", "CdlGetparam",
89     "CdlGetlocL",  "CdlGetlocP",   "CdlReadT",   "CdlGetTN",
90     "CdlGetTD",    "CdlSeekL",     "CdlSeekP",   "CdlSetclock",
91     "CdlGetclock", "CdlTest",      "CdlID",      "CdlReadS",
92     "CdlInit",     NULL,           "CDlReadToc", NULL
93 };
94
95 unsigned char Test04[] = { 0 };
96 unsigned char Test05[] = { 0 };
97 unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98 unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99 unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
100
101 // cdr.Stat:
102 #define NoIntr          0
103 #define DataReady       1
104 #define Complete        2
105 #define Acknowledge     3
106 #define DataEnd         4
107 #define DiskError       5
108
109 /* Modes flags */
110 #define MODE_SPEED       (1<<7) // 0x80
111 #define MODE_STRSND      (1<<6) // 0x40 ADPCM on/off
112 #define MODE_SIZE_2340   (1<<5) // 0x20
113 #define MODE_SIZE_2328   (1<<4) // 0x10
114 #define MODE_SIZE_2048   (0<<4) // 0x00
115 #define MODE_SF          (1<<3) // 0x08 channel on/off
116 #define MODE_REPORT      (1<<2) // 0x04
117 #define MODE_AUTOPAUSE   (1<<1) // 0x02
118 #define MODE_CDDA        (1<<0) // 0x01
119
120 /* Status flags */
121 #define STATUS_PLAY      (1<<7) // 0x80
122 #define STATUS_SEEK      (1<<6) // 0x40
123 #define STATUS_READ      (1<<5) // 0x20
124 #define STATUS_SHELLOPEN (1<<4) // 0x10
125 #define STATUS_UNKNOWN3  (1<<3) // 0x08
126 #define STATUS_UNKNOWN2  (1<<2) // 0x04
127 #define STATUS_ROTATING  (1<<1) // 0x02
128 #define STATUS_ERROR     (1<<0) // 0x01
129
130 /* Errors */
131 #define ERROR_NOTREADY   (1<<7) // 0x80
132 #define ERROR_INVALIDCMD (1<<6) // 0x40
133 #define ERROR_INVALIDARG (1<<5) // 0x20
134
135 // 1x = 75 sectors per second
136 // PSXCLK = 1 sec in the ps
137 // so (PSXCLK / 75) = cdr read time (linuzappz)
138 #define cdReadTime (PSXCLK / 75)
139
140 enum drive_state {
141         DRIVESTATE_STANDBY = 0,
142         DRIVESTATE_LID_OPEN,
143         DRIVESTATE_RESCAN_CD,
144         DRIVESTATE_PREPARE_CD,
145         DRIVESTATE_STOPPED,
146 };
147
148 // for cdr.Seeked
149 enum seeked_state {
150         SEEK_PENDING = 0,
151         SEEK_DONE = 1,
152 };
153
154 static struct CdrStat stat;
155
156 static unsigned int msf2sec(const u8 *msf) {
157         return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
158 }
159
160 // for that weird psemu API..
161 static unsigned int fsm2sec(const u8 *msf) {
162         return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
163 }
164
165 static void sec2msf(unsigned int s, u8 *msf) {
166         msf[0] = s / 75 / 60;
167         s = s - msf[0] * 75 * 60;
168         msf[1] = s / 75;
169         s = s - msf[1] * 75;
170         msf[2] = s;
171 }
172
173 // cdrInterrupt
174 #define CDR_INT(eCycle) { \
175         psxRegs.interrupt |= (1 << PSXINT_CDR); \
176         psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177         psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178         new_dyna_set_event(PSXINT_CDR, eCycle); \
179 }
180
181 // cdrReadInterrupt
182 #define CDREAD_INT(eCycle) { \
183         psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184         psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185         psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186         new_dyna_set_event(PSXINT_CDREAD, eCycle); \
187 }
188
189 // cdrLidSeekInterrupt
190 #define CDRLID_INT(eCycle) { \
191         psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192         psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193         psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194         new_dyna_set_event(PSXINT_CDRLID, eCycle); \
195 }
196
197 // cdrPlayInterrupt
198 #define CDRMISC_INT(eCycle) { \
199         psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200         psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201         psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202         new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
203 }
204
205 #define StopReading() { \
206         if (cdr.Reading) { \
207                 cdr.Reading = 0; \
208                 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
209         } \
210         cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
211 }
212
213 #define StopCdda() { \
214         if (cdr.Play) { \
215                 if (!Config.Cdda) CDR_stop(); \
216                 cdr.StatP &= ~STATUS_PLAY; \
217                 cdr.Play = FALSE; \
218                 cdr.FastForward = 0; \
219                 cdr.FastBackward = 0; \
220                 /*SPU_registerCallback( SPUirq );*/ \
221         } \
222 }
223
224 #define SetResultSize(size) { \
225         cdr.ResultP = 0; \
226         cdr.ResultC = size; \
227         cdr.ResultReady = 1; \
228 }
229
230 static void setIrq(void)
231 {
232         if (cdr.Stat & cdr.Reg2)
233                 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
234 }
235
236 // timing used in this function was taken from tests on real hardware
237 // (yes it's slow, but you probably don't want to modify it)
238 void cdrLidSeekInterrupt()
239 {
240         switch (cdr.DriveState) {
241         default:
242         case DRIVESTATE_STANDBY:
243                 cdr.StatP &= ~STATUS_SEEK;
244
245                 if (CDR_getStatus(&stat) == -1)
246                         return;
247
248                 if (stat.Status & STATUS_SHELLOPEN)
249                 {
250                         StopCdda();
251                         cdr.DriveState = DRIVESTATE_LID_OPEN;
252                         CDRLID_INT(0x800);
253                 }
254                 break;
255
256         case DRIVESTATE_LID_OPEN:
257                 if (CDR_getStatus(&stat) == -1)
258                         stat.Status &= ~STATUS_SHELLOPEN;
259
260                 // 02, 12, 10
261                 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
262                         StopReading();
263                         cdr.StatP |= STATUS_SHELLOPEN;
264
265                         // could generate error irq here, but real hardware
266                         // only sometimes does that
267                         // (not done when lots of commands are sent?)
268
269                         CDRLID_INT(cdReadTime * 30);
270                         break;
271                 }
272                 else if (cdr.StatP & STATUS_ROTATING) {
273                         cdr.StatP &= ~STATUS_ROTATING;
274                 }
275                 else if (!(stat.Status & STATUS_SHELLOPEN)) {
276                         // closed now
277                         CheckCdrom();
278
279                         // cdr.StatP STATUS_SHELLOPEN is "sticky"
280                         // and is only cleared by CdlNop
281
282                         cdr.DriveState = DRIVESTATE_RESCAN_CD;
283                         CDRLID_INT(cdReadTime * 105);
284                         break;
285                 }
286
287                 // recheck for close
288                 CDRLID_INT(cdReadTime * 3);
289                 break;
290
291         case DRIVESTATE_RESCAN_CD:
292                 cdr.StatP |= STATUS_ROTATING;
293                 cdr.DriveState = DRIVESTATE_PREPARE_CD;
294
295                 // this is very long on real hardware, over 6 seconds
296                 // make it a bit faster here...
297                 CDRLID_INT(cdReadTime * 150);
298                 break;
299
300         case DRIVESTATE_PREPARE_CD:
301                 cdr.StatP |= STATUS_SEEK;
302
303                 cdr.DriveState = DRIVESTATE_STANDBY;
304                 CDRLID_INT(cdReadTime * 26);
305                 break;
306         }
307 }
308
309 static void Find_CurTrack(const u8 *time)
310 {
311         int current, sect;
312
313         current = msf2sec(time);
314
315         for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316                 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317                 sect = fsm2sec(cdr.ResultTD);
318                 if (sect - current >= 150)
319                         break;
320         }
321 }
322
323 static void generate_subq(const u8 *time)
324 {
325         unsigned char start[3], next[3];
326         unsigned int this_s, start_s, next_s, pregap;
327         int relative_s;
328
329         CDR_getTD(cdr.CurTrack, start);
330         if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
331                 pregap = 150;
332                 CDR_getTD(cdr.CurTrack + 1, next);
333         }
334         else {
335                 // last track - cd size
336                 pregap = 0;
337                 next[0] = cdr.SetSectorEnd[2];
338                 next[1] = cdr.SetSectorEnd[1];
339                 next[2] = cdr.SetSectorEnd[0];
340         }
341
342         this_s = msf2sec(time);
343         start_s = fsm2sec(start);
344         next_s = fsm2sec(next);
345
346         cdr.TrackChanged = FALSE;
347
348         if (next_s - this_s < pregap) {
349                 cdr.TrackChanged = TRUE;
350                 cdr.CurTrack++;
351                 start_s = next_s;
352         }
353
354         cdr.subq.Index = 1;
355
356         relative_s = this_s - start_s;
357         if (relative_s < 0) {
358                 cdr.subq.Index = 0;
359                 relative_s = -relative_s;
360         }
361         sec2msf(relative_s, cdr.subq.Relative);
362
363         cdr.subq.Track = itob(cdr.CurTrack);
364         cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365         cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366         cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367         cdr.subq.Absolute[0] = itob(time[0]);
368         cdr.subq.Absolute[1] = itob(time[1]);
369         cdr.subq.Absolute[2] = itob(time[2]);
370 }
371
372 static void ReadTrack(const u8 *time) {
373         unsigned char tmp[3];
374         struct SubQ *subq;
375         u16 crc;
376
377         tmp[0] = itob(time[0]);
378         tmp[1] = itob(time[1]);
379         tmp[2] = itob(time[2]);
380
381         if (memcmp(cdr.Prev, tmp, 3) == 0)
382                 return;
383
384         CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
385
386         cdr.NoErr = CDR_readTrack(tmp);
387         memcpy(cdr.Prev, tmp, 3);
388
389         if (CheckSBI(time))
390                 return;
391
392         subq = (struct SubQ *)CDR_getBufferSub();
393         if (subq != NULL && cdr.CurTrack == 1) {
394                 crc = calcCrc((u8 *)subq + 12, 10);
395                 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
396                         cdr.subq.Track = subq->TrackNumber;
397                         cdr.subq.Index = subq->IndexNumber;
398                         memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399                         memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
400                 }
401                 else {
402                         CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
403                                 tmp[0], tmp[1], tmp[2]);
404                 }
405         }
406         else {
407                 generate_subq(time);
408         }
409
410         CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411                 cdr.subq.Track, cdr.subq.Index,
412                 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413                 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
414 }
415
416 static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
417         if (cdr.Irq != 0) {
418                 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
419                         cdr.IrqRepeated = 1;
420                         CDR_INT(ecycle);
421                         return;
422                 }
423
424                 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
425         }
426
427         cdr.Irq = irq;
428         cdr.eCycle = ecycle;
429
430         CDR_INT(ecycle);
431 }
432
433 static void cdrPlayInterrupt_Autopause()
434 {
435         u32 abs_lev_max = 0;
436         boolean abs_lev_chselect;
437         u32 i;
438
439         if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
440                 CDR_LOG( "CDDA STOP\n" );
441
442                 // Magic the Gathering
443                 // - looping territory cdda
444
445                 // ...?
446                 //cdr.ResultReady = 1;
447                 //cdr.Stat = DataReady;
448                 cdr.Stat = DataEnd;
449                 setIrq();
450
451                 StopCdda();
452         }
453         else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
454                 cdr.Result[0] = cdr.StatP;
455                 cdr.Result[1] = cdr.subq.Track;
456                 cdr.Result[2] = cdr.subq.Index;
457                 
458                 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
459                 
460                 /* 8 is a hack. For accuracy, it should be 588. */
461                 for (i = 0; i < 8; i++)
462                 {
463                         abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
464                 }
465                 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
466                 abs_lev_max |= abs_lev_chselect << 15;
467
468                 if (cdr.subq.Absolute[2] & 0x10) {
469                         cdr.Result[3] = cdr.subq.Relative[0];
470                         cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
471                         cdr.Result[5] = cdr.subq.Relative[2];
472                 }
473                 else {
474                         cdr.Result[3] = cdr.subq.Absolute[0];
475                         cdr.Result[4] = cdr.subq.Absolute[1];
476                         cdr.Result[5] = cdr.subq.Absolute[2];
477                 }
478
479                 cdr.Result[6] = abs_lev_max >> 0;
480                 cdr.Result[7] = abs_lev_max >> 8;
481
482                 // Rayman: Logo freeze (resultready + dataready)
483                 cdr.ResultReady = 1;
484                 cdr.Stat = DataReady;
485
486                 SetResultSize(8);
487                 setIrq();
488         }
489 }
490
491 // also handles seek
492 void cdrPlayInterrupt()
493 {
494         if (cdr.Seeked == SEEK_PENDING) {
495                 if (cdr.Stat) {
496                         CDR_LOG_I("cdrom: seek stat hack\n");
497                         CDRMISC_INT(0x1000);
498                         return;
499                 }
500                 SetResultSize(1);
501                 cdr.StatP |= STATUS_ROTATING;
502                 cdr.StatP &= ~STATUS_SEEK;
503                 cdr.Result[0] = cdr.StatP;
504                 cdr.Seeked = SEEK_DONE;
505                 if (cdr.Irq == 0) {
506                         cdr.Stat = Complete;
507                         setIrq();
508                 }
509
510                 if (cdr.SetlocPending) {
511                         memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
512                         cdr.SetlocPending = 0;
513                         cdr.m_locationChanged = TRUE;
514                 }
515                 Find_CurTrack(cdr.SetSectorPlay);
516                 ReadTrack(cdr.SetSectorPlay);
517                 cdr.TrackChanged = FALSE;
518         }
519
520         if (!cdr.Play) return;
521
522         CDR_LOG( "CDDA - %d:%d:%d\n",
523                 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
524
525         if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
526                 StopCdda();
527                 cdr.TrackChanged = TRUE;
528         }
529         else {
530                 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
531         }
532
533         if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
534                 cdrPlayInterrupt_Autopause();
535
536         if (CDR_readCDDA && !cdr.Muted && !Config.Cdda) {
537                 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
538                 if (SPU_playCDDAchannel)
539                         SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
540         }
541
542         cdr.SetSectorPlay[2]++;
543         if (cdr.SetSectorPlay[2] == 75) {
544                 cdr.SetSectorPlay[2] = 0;
545                 cdr.SetSectorPlay[1]++;
546                 if (cdr.SetSectorPlay[1] == 60) {
547                         cdr.SetSectorPlay[1] = 0;
548                         cdr.SetSectorPlay[0]++;
549                 }
550         }
551
552         if (cdr.m_locationChanged)
553         {
554                 CDRMISC_INT(cdReadTime * 30);
555                 cdr.m_locationChanged = FALSE;
556         }
557         else
558         {
559                 CDRMISC_INT(cdReadTime);
560         }
561
562         // update for CdlGetlocP/autopause
563         generate_subq(cdr.SetSectorPlay);
564 }
565
566 void cdrInterrupt() {
567         u16 Irq = cdr.Irq;
568         int no_busy_error = 0;
569         int start_rotating = 0;
570         int error = 0;
571         int delay;
572         unsigned int seekTime = 0;
573         u8 set_loc[3];
574         int i;
575
576         // Reschedule IRQ
577         if (cdr.Stat) {
578                 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
579                 CDR_INT(0x1000);
580                 return;
581         }
582
583         cdr.Ctrl &= ~0x80;
584
585         // default response
586         SetResultSize(1);
587         cdr.Result[0] = cdr.StatP;
588         cdr.Stat = Acknowledge;
589
590         if (cdr.IrqRepeated) {
591                 cdr.IrqRepeated = 0;
592                 if (cdr.eCycle > psxRegs.cycle) {
593                         CDR_INT(cdr.eCycle);
594                         goto finish;
595                 }
596         }
597
598         cdr.Irq = 0;
599
600         switch (Irq) {
601                 case CdlNop:
602                         if (cdr.DriveState != DRIVESTATE_LID_OPEN)
603                                 cdr.StatP &= ~STATUS_SHELLOPEN;
604                         no_busy_error = 1;
605                         break;
606
607                 case CdlSetloc:
608                         CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
609
610                         // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
611                         if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
612                         {
613                                 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
614                                 error = ERROR_INVALIDARG;
615                                 goto set_error;
616                         }
617                         else
618                         {
619                                 for (i = 0; i < 3; i++)
620                                 {
621                                         set_loc[i] = btoi(cdr.Param[i]);
622                                 }
623
624                                 i = msf2sec(cdr.SetSectorPlay);
625                                 i = abs(i - msf2sec(set_loc));
626                                 if (i > 16)
627                                         cdr.Seeked = SEEK_PENDING;
628
629                                 memcpy(cdr.SetSector, set_loc, 3);
630                                 cdr.SetSector[3] = 0;
631                                 cdr.SetlocPending = 1;
632                         }
633                         break;
634
635                 do_CdlPlay:
636                 case CdlPlay:
637                         StopCdda();
638                         if (cdr.Seeked == SEEK_PENDING) {
639                                 // XXX: wrong, should seek instead..
640                                 cdr.Seeked = SEEK_DONE;
641                         }
642                         
643                         cdr.FastBackward = 0;
644                         cdr.FastForward = 0;
645
646                         if (cdr.SetlocPending) {
647                                 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
648                                 cdr.SetlocPending = 0;
649                                 cdr.m_locationChanged = TRUE;
650                         }
651
652                         // BIOS CD Player
653                         // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
654
655                         if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
656                                 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
657                                         cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
658                         }
659                         else
660                         {
661                                 int track = btoi( cdr.Param[0] );
662
663                                 if (track <= cdr.ResultTN[1])
664                                         cdr.CurTrack = track;
665
666                                 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
667
668                                 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
669                                         cdr.SetSectorPlay[0] = cdr.ResultTD[2];
670                                         cdr.SetSectorPlay[1] = cdr.ResultTD[1];
671                                         cdr.SetSectorPlay[2] = cdr.ResultTD[0];
672                                 }
673                         }
674
675                         /*
676                         Rayman: detect track changes
677                         - fixes logo freeze
678
679                         Twisted Metal 2: skip PREGAP + starting accurate SubQ
680                         - plays tracks without retry play
681
682                         Wild 9: skip PREGAP + starting accurate SubQ
683                         - plays tracks without retry play
684                         */
685                         Find_CurTrack(cdr.SetSectorPlay);
686                         ReadTrack(cdr.SetSectorPlay);
687                         cdr.TrackChanged = FALSE;
688
689                         if (!Config.Cdda)
690                                 CDR_play(cdr.SetSectorPlay);
691
692                         // Vib Ribbon: gameplay checks flag
693                         cdr.StatP &= ~STATUS_SEEK;
694                         cdr.Result[0] = cdr.StatP;
695
696                         cdr.StatP |= STATUS_PLAY;
697                         
698                         // BIOS player - set flag again
699                         cdr.Play = TRUE;
700
701                         CDRMISC_INT( cdReadTime );
702                         start_rotating = 1;
703                         break;
704
705                 case CdlForward:
706                         // TODO: error 80 if stopped
707                         cdr.Stat = Complete;
708
709                         // GameShark CD Player: Calls 2x + Play 2x
710                         cdr.FastForward = 1;
711                         cdr.FastBackward = 0;
712                         break;
713
714                 case CdlBackward:
715                         cdr.Stat = Complete;
716
717                         // GameShark CD Player: Calls 2x + Play 2x
718                         cdr.FastBackward = 1;
719                         cdr.FastForward = 0;
720                         break;
721
722                 case CdlStandby:
723                         if (cdr.DriveState != DRIVESTATE_STOPPED) {
724                                 error = ERROR_INVALIDARG;
725                                 goto set_error;
726                         }
727                         AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
728                         start_rotating = 1;
729                         break;
730
731                 case CdlStandby + 0x100:
732                         cdr.Stat = Complete;
733                         break;
734
735                 case CdlStop:
736                         if (cdr.Play) {
737                                 // grab time for current track
738                                 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
739
740                                 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
741                                 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
742                                 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
743                         }
744
745                         StopCdda();
746                         StopReading();
747
748                         delay = 0x800;
749                         if (cdr.DriveState == DRIVESTATE_STANDBY)
750                                 delay = cdReadTime * 30 / 2;
751
752                         cdr.DriveState = DRIVESTATE_STOPPED;
753                         AddIrqQueue(CdlStop + 0x100, delay);
754                         break;
755
756                 case CdlStop + 0x100:
757                         cdr.StatP &= ~STATUS_ROTATING;
758                         cdr.Result[0] = cdr.StatP;
759                         cdr.Stat = Complete;
760                         break;
761
762                 case CdlPause:
763                         /*
764                         Gundam Battle Assault 2: much slower (*)
765                         - Fixes boot, gameplay
766
767                         Hokuto no Ken 2: slower
768                         - Fixes intro + subtitles
769
770                         InuYasha - Feudal Fairy Tale: slower
771                         - Fixes battles
772                         */
773                         /* Gameblabla - Tightening the timings (as taken from Duckstation). 
774                          * The timings from Duckstation are based upon hardware tests.
775                          * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
776                          * seems to be timing sensitive as it can depend on the CPU's clock speed.
777                          * */
778                         if (cdr.DriveState == DRIVESTATE_STANDBY)
779                         {
780                                 delay = 7000;
781                         }
782                         else
783                         {
784                                 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
785                                 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
786                         }
787                         AddIrqQueue(CdlPause + 0x100, delay);
788                         cdr.Ctrl |= 0x80;
789                         break;
790
791                 case CdlPause + 0x100:
792                         cdr.StatP &= ~STATUS_READ;
793                         cdr.Result[0] = cdr.StatP;
794                         cdr.Stat = Complete;
795                         break;
796
797                 case CdlReset:
798                         cdr.Muted = FALSE;
799                         cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
800                         AddIrqQueue(CdlReset + 0x100, 4100000);
801                         no_busy_error = 1;
802                         start_rotating = 1;
803                         break;
804
805                 case CdlReset + 0x100:
806                         cdr.Stat = Complete;
807                         break;
808
809                 case CdlMute:
810                         cdr.Muted = TRUE;
811                         break;
812
813                 case CdlDemute:
814                         cdr.Muted = FALSE;
815                         break;
816
817                 case CdlSetfilter:
818                         cdr.File = cdr.Param[0];
819                         cdr.Channel = cdr.Param[1];
820                         break;
821
822                 case CdlSetmode:
823                         no_busy_error = 1;
824                         break;
825
826                 case CdlGetparam:
827                         /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */
828                         SetResultSize(5);
829                         cdr.Result[1] = cdr.Mode;
830                         cdr.Result[2] = 0;
831                         cdr.Result[3] = cdr.File;
832                         cdr.Result[4] = cdr.Channel;
833                         no_busy_error = 1;
834                         break;
835
836                 case CdlGetlocL:
837                         SetResultSize(8);
838                         memcpy(cdr.Result, cdr.Transfer, 8);
839                         break;
840
841                 case CdlGetlocP:
842                         SetResultSize(8);
843                         memcpy(&cdr.Result, &cdr.subq, 8);
844                         break;
845
846                 case CdlReadT: // SetSession?
847                         // really long
848                         AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
849                         start_rotating = 1;
850                         break;
851
852                 case CdlReadT + 0x100:
853                         cdr.Stat = Complete;
854                         break;
855
856                 case CdlGetTN:
857                         SetResultSize(3);
858                         if (CDR_getTN(cdr.ResultTN) == -1) {
859                                 cdr.Stat = DiskError;
860                                 cdr.Result[0] |= STATUS_ERROR;
861                         } else {
862                                 cdr.Stat = Acknowledge;
863                                 cdr.Result[1] = itob(cdr.ResultTN[0]);
864                                 cdr.Result[2] = itob(cdr.ResultTN[1]);
865                         }
866                         break;
867
868                 case CdlGetTD:
869                         cdr.Track = btoi(cdr.Param[0]);
870                         SetResultSize(4);
871                         if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
872                                 cdr.Stat = DiskError;
873                                 cdr.Result[0] |= STATUS_ERROR;
874                         } else {
875                                 cdr.Stat = Acknowledge;
876                                 cdr.Result[0] = cdr.StatP;
877                                 cdr.Result[1] = itob(cdr.ResultTD[2]);
878                                 cdr.Result[2] = itob(cdr.ResultTD[1]);
879                                 /* According to Nocash's documentation, the function doesn't care about ff.
880                                  * This can be seen also in Mednafen's implementation. */
881                                 //cdr.Result[3] = itob(cdr.ResultTD[0]);
882                         }
883                         break;
884
885                 case CdlSeekL:
886                 case CdlSeekP:
887                         StopCdda();
888                         StopReading();
889                         cdr.StatP |= STATUS_SEEK;
890
891                         /*
892                         Crusaders of Might and Magic = 0.5x-4x
893                         - fix cutscene speech start
894
895                         Eggs of Steel = 2x-?
896                         - fix new game
897
898                         Medievil = ?-4x
899                         - fix cutscene speech
900
901                         Rockman X5 = 0.5-4x
902                         - fix capcom logo
903                         */
904                         CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
905                         cdr.Seeked = SEEK_PENDING;
906                         start_rotating = 1;
907                         break;
908
909                 case CdlTest:
910                         switch (cdr.Param[0]) {
911                                 case 0x20: // System Controller ROM Version
912                                         SetResultSize(4);
913                                         memcpy(cdr.Result, Test20, 4);
914                                         break;
915                                 case 0x22:
916                                         SetResultSize(8);
917                                         memcpy(cdr.Result, Test22, 4);
918                                         break;
919                                 case 0x23: case 0x24:
920                                         SetResultSize(8);
921                                         memcpy(cdr.Result, Test23, 4);
922                                         break;
923                         }
924                         no_busy_error = 1;
925                         break;
926
927                 case CdlID:
928                         AddIrqQueue(CdlID + 0x100, 20480);
929                         break;
930
931                 case CdlID + 0x100:
932                         SetResultSize(8);
933                         cdr.Result[0] = cdr.StatP;
934                         cdr.Result[1] = 0;
935                         cdr.Result[2] = 0;
936                         cdr.Result[3] = 0;
937
938                         // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
939                         if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
940                                 cdr.Result[1] = 0xc0;
941                         }
942                         else {
943                                 if (stat.Type == 2)
944                                         cdr.Result[1] |= 0x10;
945                                 if (CdromId[0] == '\0')
946                                         cdr.Result[1] |= 0x80;
947                         }
948                         cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
949
950                         strncpy((char *)&cdr.Result[4], "PCSX", 4);
951                         cdr.Stat = Complete;
952                         break;
953
954                 case CdlInit:
955                         // yes, it really sets STATUS_SHELLOPEN
956                         cdr.StatP |= STATUS_SHELLOPEN;
957                         cdr.DriveState = DRIVESTATE_RESCAN_CD;
958                         CDRLID_INT(20480);
959                         no_busy_error = 1;
960                         start_rotating = 1;
961                         break;
962
963                 case CdlGetQ:
964                         no_busy_error = 1;
965                         break;
966
967                 case CdlReadToc:
968                         AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
969                         no_busy_error = 1;
970                         start_rotating = 1;
971                         break;
972
973                 case CdlReadToc + 0x100:
974                         cdr.Stat = Complete;
975                         no_busy_error = 1;
976                         break;
977
978                 case CdlReadN:
979                 case CdlReadS:
980                         if (cdr.SetlocPending) {
981                                 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
982                                 /*
983                                 * Gameblabla :
984                                 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
985                                 * and was unreliable for that game.
986                                 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
987                                 * 
988                                 * Obviously, this isn't perfect but right now, it should be a bit better.
989                                 * Games to test this against if you change that setting :
990                                 * - Driver (titlescreen music delay and retry mission)
991                                 * - Worms Pinball (Will either not boot or crash in the memory card screen)
992                                 * - Viewpoint (short pauses if the delay in the ingame music is too long)
993                                 * 
994                                 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
995                                 * However, 1000000 is not enough for Worms Pinball to reliably boot.
996                                 */
997                                 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
998                                 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
999                                 cdr.SetlocPending = 0;
1000                                 cdr.m_locationChanged = TRUE;
1001                         }
1002                         Find_CurTrack(cdr.SetSectorPlay);
1003
1004                         if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
1005                                 // Read* acts as play for cdda tracks in cdda mode
1006                                 goto do_CdlPlay;
1007
1008                         cdr.Reading = 1;
1009                         cdr.FirstSector = 1;
1010
1011                         // Fighting Force 2 - update subq time immediately
1012                         // - fixes new game
1013                         ReadTrack(cdr.SetSectorPlay);
1014
1015
1016                         // Crusaders of Might and Magic - update getlocl now
1017                         // - fixes cutscene speech
1018                         {
1019                                 u8 *buf = CDR_getBuffer();
1020                                 if (buf != NULL)
1021                                         memcpy(cdr.Transfer, buf, 8);
1022                         }
1023
1024                         /*
1025                         Duke Nukem: Land of the Babes - seek then delay read for one frame
1026                         - fixes cutscenes
1027                         C-12 - Final Resistance - doesn't like seek
1028                         */
1029                         
1030                         /*      
1031                                 By nicolasnoble from PCSX Redux :
1032                                 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1033                                 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1034                                 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1035                                 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1036                                 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1037                                 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1038                                 about the fact the drive is done seeking and the read actually started.
1039
1040                                 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1041                                 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1042                                 requires a bit more work to make sure seek delays are processed properly.
1043                                 Checked with a few games, this seems to work fine."
1044                                 
1045                                 Gameblabla additional notes :
1046                                 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1047                         */
1048                         cdr.StatP |= STATUS_READ;
1049                         cdr.StatP &= ~STATUS_SEEK;
1050
1051                         CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
1052
1053                         cdr.Result[0] = cdr.StatP;
1054                         start_rotating = 1;
1055                         break;
1056                 case CdlSync:
1057                 default:
1058                         CDR_LOG_I("Invalid command: %02x\n", Irq);
1059                         error = ERROR_INVALIDCMD;
1060                         // FALLTHROUGH
1061
1062                 set_error:
1063                         SetResultSize(2);
1064                         cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1065                         cdr.Result[1] = error;
1066                         cdr.Stat = DiskError;
1067                         break;
1068         }
1069
1070         if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1071                 cdr.DriveState = DRIVESTATE_STANDBY;
1072                 cdr.StatP |= STATUS_ROTATING;
1073         }
1074
1075         if (!no_busy_error) {
1076                 switch (cdr.DriveState) {
1077                 case DRIVESTATE_LID_OPEN:
1078                 case DRIVESTATE_RESCAN_CD:
1079                 case DRIVESTATE_PREPARE_CD:
1080                         SetResultSize(2);
1081                         cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1082                         cdr.Result[1] = ERROR_NOTREADY;
1083                         cdr.Stat = DiskError;
1084                         break;
1085                 }
1086         }
1087
1088 finish:
1089         setIrq();
1090         cdr.ParamC = 0;
1091
1092 #ifdef CDR_LOG_CMD_IRQ
1093         {
1094                 int i;
1095                 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1096                         !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1097                 for (i = 0; i < cdr.ResultC; i++)
1098                         SysPrintf("%02x ", cdr.Result[i]);
1099                 SysPrintf("\n");
1100         }
1101 #endif
1102 }
1103
1104 #ifdef HAVE_ARMV7
1105  #define ssat32_to_16(v) \
1106   asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1107 #else
1108  #define ssat32_to_16(v) do { \
1109   if (v < -32768) v = -32768; \
1110   else if (v > 32767) v = 32767; \
1111  } while (0)
1112 #endif
1113
1114 void cdrAttenuate(s16 *buf, int samples, int stereo)
1115 {
1116         int i, l, r;
1117         int ll = cdr.AttenuatorLeftToLeft;
1118         int lr = cdr.AttenuatorLeftToRight;
1119         int rl = cdr.AttenuatorRightToLeft;
1120         int rr = cdr.AttenuatorRightToRight;
1121
1122         if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1123                 return;
1124
1125         if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1126                 return;
1127
1128         if (stereo) {
1129                 for (i = 0; i < samples; i++) {
1130                         l = buf[i * 2];
1131                         r = buf[i * 2 + 1];
1132                         l = (l * ll + r * rl) >> 7;
1133                         r = (r * rr + l * lr) >> 7;
1134                         ssat32_to_16(l);
1135                         ssat32_to_16(r);
1136                         buf[i * 2] = l;
1137                         buf[i * 2 + 1] = r;
1138                 }
1139         }
1140         else {
1141                 for (i = 0; i < samples; i++) {
1142                         l = buf[i];
1143                         l = l * (ll + rl) >> 7;
1144                         //r = r * (rr + lr) >> 7;
1145                         ssat32_to_16(l);
1146                         //ssat32_to_16(r);
1147                         buf[i] = l;
1148                 }
1149         }
1150 }
1151
1152 void cdrReadInterrupt() {
1153         u8 *buf;
1154
1155         if (!cdr.Reading)
1156                 return;
1157
1158         if (cdr.Irq || cdr.Stat) {
1159                 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1160                 CDREAD_INT(0x1000);
1161                 return;
1162         }
1163
1164         cdr.OCUP = 1;
1165         SetResultSize(1);
1166         cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1167         cdr.StatP &= ~STATUS_SEEK;
1168         cdr.Result[0] = cdr.StatP;
1169         cdr.Seeked = SEEK_DONE;
1170
1171         ReadTrack(cdr.SetSectorPlay);
1172
1173         buf = CDR_getBuffer();
1174         if (buf == NULL)
1175                 cdr.NoErr = 0;
1176
1177         if (!cdr.NoErr) {
1178                 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1179                 memset(cdr.Transfer, 0, DATA_SIZE);
1180                 cdr.Stat = DiskError;
1181                 cdr.Result[0] |= STATUS_ERROR;
1182                 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1183                 return;
1184         }
1185
1186         memcpy(cdr.Transfer, buf, DATA_SIZE);
1187         CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1188
1189
1190         CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1191
1192         if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1193                 // Firemen 2: Multi-XA files - briefings, cutscenes
1194                 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1195                         cdr.File = cdr.Transfer[4 + 0];
1196                         cdr.Channel = cdr.Transfer[4 + 1];
1197                 }
1198
1199                 /* Gameblabla 
1200                  * Skips playing on channel 255.
1201                  * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1202                  * TODO : Check if this is the proper behaviour.
1203                  * */
1204                 if((cdr.Transfer[4 + 2] & 0x4) &&
1205                          (cdr.Transfer[4 + 1] == cdr.Channel) &&
1206                          (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
1207                         int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1208                         if (!ret) {
1209                                 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
1210                                 /*
1211                                  * Gameblabla -
1212                                  * This is a hack for Megaman X4, Castlevania etc...
1213                                  * that regressed from the new m_locationChanged and CDROM timings changes.
1214                                  * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1215                                  * 
1216                                  * According to PCSX redux authors, we shouldn't cause a location change if
1217                                  * the sector difference is too small. 
1218                                  * I attempted to go with that approach but came empty handed.
1219                                  * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1220                                  * This does not regress Crash Team Racing's intro at least.
1221                                 */
1222                                 cdr.m_locationChanged = FALSE;
1223                                 SPU_playADPCMchannel(&cdr.Xa);
1224                                 cdr.FirstSector = 0;
1225                         }
1226                         else cdr.FirstSector = -1;
1227                 }
1228         }
1229
1230         cdr.SetSectorPlay[2]++;
1231         if (cdr.SetSectorPlay[2] == 75) {
1232                 cdr.SetSectorPlay[2] = 0;
1233                 cdr.SetSectorPlay[1]++;
1234                 if (cdr.SetSectorPlay[1] == 60) {
1235                         cdr.SetSectorPlay[1] = 0;
1236                         cdr.SetSectorPlay[0]++;
1237                 }
1238         }
1239
1240         cdr.Readed = 0;
1241
1242         uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1243         if (cdr.m_locationChanged) {
1244                 CDREAD_INT(delay * 30);
1245                 cdr.m_locationChanged = FALSE;
1246         } else {
1247                 CDREAD_INT(delay);
1248         }
1249
1250         /*
1251         Croc 2: $40 - only FORM1 (*)
1252         Judge Dredd: $C8 - only FORM1 (*)
1253         Sim Theme Park - no adpcm at all (zero)
1254         */
1255
1256         if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1257                 cdr.Stat = DataReady;
1258                 setIrq();
1259         }
1260
1261         // update for CdlGetlocP
1262         ReadTrack(cdr.SetSectorPlay);
1263 }
1264
1265 /*
1266 cdrRead0:
1267         bit 0,1 - mode
1268         bit 2 - unknown
1269         bit 3 - unknown
1270         bit 4 - unknown
1271         bit 5 - 1 result ready
1272         bit 6 - 1 dma ready
1273         bit 7 - 1 command being processed
1274 */
1275
1276 unsigned char cdrRead0(void) {
1277         if (cdr.ResultReady)
1278                 cdr.Ctrl |= 0x20;
1279         else
1280                 cdr.Ctrl &= ~0x20;
1281
1282         if (cdr.OCUP)
1283                 cdr.Ctrl |= 0x40;
1284         else
1285                 cdr.Ctrl &= ~0x40;
1286
1287         // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1288         cdr.Ctrl |= 0x18;
1289
1290         CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1291
1292         return psxHu8(0x1800) = cdr.Ctrl;
1293 }
1294
1295 void cdrWrite0(unsigned char rt) {
1296         CDR_LOG_IO("cdr w0: %02x\n", rt);
1297
1298         cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1299 }
1300
1301 unsigned char cdrRead1(void) {
1302         if ((cdr.ResultP & 0xf) < cdr.ResultC)
1303                 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1304         else
1305                 psxHu8(0x1801) = 0;
1306         cdr.ResultP++;
1307         if (cdr.ResultP == cdr.ResultC)
1308                 cdr.ResultReady = 0;
1309
1310         CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1311
1312         return psxHu8(0x1801);
1313 }
1314
1315 void cdrWrite1(unsigned char rt) {
1316         CDR_LOG_IO("cdr w1: %02x\n", rt);
1317
1318         switch (cdr.Ctrl & 3) {
1319         case 0:
1320                 break;
1321         case 3:
1322                 cdr.AttenuatorRightToRightT = rt;
1323                 return;
1324         default:
1325                 return;
1326         }
1327
1328         cdr.Cmd = rt;
1329         cdr.OCUP = 0;
1330
1331 #ifdef CDR_LOG_CMD_IRQ
1332         SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
1333         if (cdr.ParamC) {
1334                 SysPrintf(" Param[%d] = {", cdr.ParamC);
1335                 for (i = 0; i < cdr.ParamC; i++)
1336                         SysPrintf(" %x,", cdr.Param[i]);
1337                 SysPrintf("}\n");
1338         } else {
1339                 SysPrintf("\n");
1340         }
1341 #endif
1342
1343         cdr.ResultReady = 0;
1344         cdr.Ctrl |= 0x80;
1345         // cdr.Stat = NoIntr; 
1346         AddIrqQueue(cdr.Cmd, 0x800);
1347
1348         switch (cdr.Cmd) {
1349
1350         case CdlReadN:
1351         case CdlReadS:
1352         case CdlPause:
1353                 StopCdda();
1354                 StopReading();
1355                 break;
1356
1357         case CdlInit:
1358         case CdlReset:
1359                 cdr.Seeked = SEEK_DONE;
1360                 StopCdda();
1361                 StopReading();
1362                 break;
1363
1364         case CdlSetmode:
1365                 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1366
1367                 cdr.Mode = cdr.Param[0];
1368
1369                 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1370                 // - fixes choppy movie sound
1371                 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1372                         StopCdda();
1373                 break;
1374         }
1375 }
1376
1377 unsigned char cdrRead2(void) {
1378         unsigned char ret;
1379
1380         if (cdr.Readed == 0) {
1381                 cdr.OCUP = 0;
1382                 ret = 0;
1383         } else {
1384                 ret = *pTransfer++;
1385         }
1386
1387         CDR_LOG_IO("cdr r2: %02x\n", ret);
1388         return ret;
1389 }
1390
1391 void cdrWrite2(unsigned char rt) {
1392         CDR_LOG_IO("cdr w2: %02x\n", rt);
1393
1394         switch (cdr.Ctrl & 3) {
1395         case 0:
1396                 if (cdr.ParamC < 8) // FIXME: size and wrapping
1397                         cdr.Param[cdr.ParamC++] = rt;
1398                 return;
1399         case 1:
1400                 cdr.Reg2 = rt;
1401                 setIrq();
1402                 return;
1403         case 2:
1404                 cdr.AttenuatorLeftToLeftT = rt;
1405                 return;
1406         case 3:
1407                 cdr.AttenuatorRightToLeftT = rt;
1408                 return;
1409         }
1410 }
1411
1412 unsigned char cdrRead3(void) {
1413         if (cdr.Ctrl & 0x1)
1414                 psxHu8(0x1803) = cdr.Stat | 0xE0;
1415         else
1416                 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1417
1418         CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1419         return psxHu8(0x1803);
1420 }
1421
1422 void cdrWrite3(unsigned char rt) {
1423         CDR_LOG_IO("cdr w3: %02x\n", rt);
1424
1425         switch (cdr.Ctrl & 3) {
1426         case 0:
1427                 break; // transfer
1428         case 1:
1429                 cdr.Stat &= ~rt;
1430
1431                 if (rt & 0x40)
1432                         cdr.ParamC = 0;
1433                 return;
1434         case 2:
1435                 cdr.AttenuatorLeftToRightT = rt;
1436                 return;
1437         case 3:
1438                 if (rt & 0x20) {
1439                         memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1440                         CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1441                                 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1442                                 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1443                 }
1444                 return;
1445         }
1446
1447         if ((rt & 0x80) && cdr.Readed == 0) {
1448                 cdr.Readed = 1;
1449                 pTransfer = cdr.Transfer;
1450
1451                 switch (cdr.Mode & 0x30) {
1452                         case MODE_SIZE_2328:
1453                         case 0x00:
1454                                 pTransfer += 12;
1455                                 break;
1456
1457                         case MODE_SIZE_2340:
1458                                 pTransfer += 0;
1459                                 break;
1460
1461                         default:
1462                                 break;
1463                 }
1464         }
1465 }
1466
1467 void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1468         u32 cdsize;
1469         int size;
1470         u8 *ptr;
1471
1472         CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1473
1474         switch (chcr) {
1475                 case 0x11000000:
1476                 case 0x11400100:
1477                         if (cdr.Readed == 0) {
1478                                 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1479                                 break;
1480                         }
1481
1482                         cdsize = (bcr & 0xffff) * 4;
1483
1484                         // Ape Escape: bcr = 0001 / 0000
1485                         // - fix boot
1486                         if( cdsize == 0 )
1487                         {
1488                                 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
1489                                         case MODE_SIZE_2340: cdsize = 2340; break;
1490                                         case MODE_SIZE_2328: cdsize = 2328; break;
1491                                         default:
1492                                         case MODE_SIZE_2048: cdsize = 2048; break;
1493                                 }
1494                         }
1495
1496
1497                         ptr = (u8 *)PSXM(madr);
1498                         if (ptr == NULL) {
1499                                 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1500                                 break;
1501                         }
1502
1503                         /*
1504                         GS CDX: Enhancement CD crash
1505                         - Setloc 0:0:0
1506                         - CdlPlay
1507                         - Spams DMA3 and gets buffer overrun
1508                         */
1509                         size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1510                         if (size > cdsize)
1511                                 size = cdsize;
1512                         if (size > 0)
1513                         {
1514                                 memcpy(ptr, pTransfer, size);
1515                         }
1516
1517                         psxCpu->Clear(madr, cdsize / 4);
1518                         pTransfer += cdsize;
1519
1520                         if( chcr == 0x11400100 ) {
1521                                 HW_DMA3_MADR = SWAPu32(madr + cdsize);
1522                                 CDRDMA_INT( (cdsize/4) / 4 );
1523                         }
1524                         else if( chcr == 0x11000000 ) {
1525                                 // CDRDMA_INT( (cdsize/4) * 1 );
1526                                 // halted
1527                                 psxRegs.cycle += (cdsize/4) * 24/2;
1528                                 CDRDMA_INT(16);
1529                         }
1530                         return;
1531
1532                 default:
1533                         CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1534                         break;
1535         }
1536
1537         HW_DMA3_CHCR &= SWAP32(~0x01000000);
1538         DMA_INTERRUPT(3);
1539 }
1540
1541 void cdrDmaInterrupt()
1542 {
1543         if (HW_DMA3_CHCR & SWAP32(0x01000000))
1544         {
1545                 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1546                 DMA_INTERRUPT(3);
1547         }
1548 }
1549
1550 static void getCdInfo(void)
1551 {
1552         u8 tmp;
1553
1554         CDR_getTN(cdr.ResultTN);
1555         CDR_getTD(0, cdr.SetSectorEnd);
1556         tmp = cdr.SetSectorEnd[0];
1557         cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1558         cdr.SetSectorEnd[2] = tmp;
1559 }
1560
1561 void cdrReset() {
1562         memset(&cdr, 0, sizeof(cdr));
1563         cdr.CurTrack = 1;
1564         cdr.File = 1;
1565         cdr.Channel = 1;
1566         cdr.Reg2 = 0x1f;
1567         cdr.Stat = NoIntr;
1568         cdr.DriveState = DRIVESTATE_STANDBY;
1569         cdr.StatP = STATUS_ROTATING;
1570         pTransfer = cdr.Transfer;
1571         
1572         // BIOS player - default values
1573         cdr.AttenuatorLeftToLeft = 0x80;
1574         cdr.AttenuatorLeftToRight = 0x00;
1575         cdr.AttenuatorRightToLeft = 0x00;
1576         cdr.AttenuatorRightToRight = 0x80;
1577
1578         getCdInfo();
1579 }
1580
1581 int cdrFreeze(void *f, int Mode) {
1582         u32 tmp;
1583         u8 tmpp[3];
1584
1585         if (Mode == 0 && !Config.Cdda)
1586                 CDR_stop();
1587         
1588         cdr.freeze_ver = 0x63647202;
1589         gzfreeze(&cdr, sizeof(cdr));
1590         
1591         if (Mode == 1) {
1592                 cdr.ParamP = cdr.ParamC;
1593                 tmp = pTransfer - cdr.Transfer;
1594         }
1595
1596         gzfreeze(&tmp, sizeof(tmp));
1597
1598         if (Mode == 0) {
1599                 getCdInfo();
1600
1601                 pTransfer = cdr.Transfer + tmp;
1602
1603                 // read right sub data
1604                 tmpp[0] = btoi(cdr.Prev[0]);
1605                 tmpp[1] = btoi(cdr.Prev[1]);
1606                 tmpp[2] = btoi(cdr.Prev[2]);
1607                 cdr.Prev[0]++;
1608                 ReadTrack(tmpp);
1609
1610                 if (cdr.Play) {
1611                         if (cdr.freeze_ver < 0x63647202)
1612                                 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1613
1614                         Find_CurTrack(cdr.SetSectorPlay);
1615                         if (!Config.Cdda)
1616                                 CDR_play(cdr.SetSectorPlay);
1617                 }
1618
1619                 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1620                         // old versions did not latch Reg2, have to fixup..
1621                         if (cdr.Reg2 == 0) {
1622                                 SysPrintf("cdrom: fixing up old savestate\n");
1623                                 cdr.Reg2 = 7;
1624                         }
1625                         // also did not save Attenuator..
1626                         if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1627                              | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1628                         {
1629                                 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1630                         }
1631                 }
1632         }
1633
1634         return 0;
1635 }
1636
1637 void LidInterrupt() {
1638         getCdInfo();
1639         StopCdda();
1640         cdrLidSeekInterrupt();
1641 }