1 /***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
18 ***************************************************************************/
21 * Handles all CD-ROM registers and functions.
27 #include "arm_features.h"
31 #define CDR_LOG SysPrintf
36 #define CDR_LOG_I SysPrintf
38 #define CDR_LOG_I(...)
41 #define CDR_LOG_IO SysPrintf
43 #define CDR_LOG_IO(...)
45 //#define CDR_LOG_CMD_IRQ
48 static unsigned char *pTransfer;
49 static s16 read_buf[CD_FRAMESIZE_RAW/2];
51 /* CD-ROM magic numbers */
52 #define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
65 #define CdlSetfilter 13
67 #define CdlGetparam 15
75 #define CdlSetclock 23
76 #define CdlGetclock 24
84 char *CmdName[0x100]= {
85 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
86 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
87 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
88 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
89 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
90 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
91 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
92 "CdlInit", NULL, "CDlReadToc", NULL
95 unsigned char Test04[] = { 0 };
96 unsigned char Test05[] = { 0 };
97 unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98 unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99 unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
105 #define Acknowledge 3
110 #define MODE_SPEED (1<<7) // 0x80
111 #define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
112 #define MODE_SIZE_2340 (1<<5) // 0x20
113 #define MODE_SIZE_2328 (1<<4) // 0x10
114 #define MODE_SIZE_2048 (0<<4) // 0x00
115 #define MODE_SF (1<<3) // 0x08 channel on/off
116 #define MODE_REPORT (1<<2) // 0x04
117 #define MODE_AUTOPAUSE (1<<1) // 0x02
118 #define MODE_CDDA (1<<0) // 0x01
121 #define STATUS_PLAY (1<<7) // 0x80
122 #define STATUS_SEEK (1<<6) // 0x40
123 #define STATUS_READ (1<<5) // 0x20
124 #define STATUS_SHELLOPEN (1<<4) // 0x10
125 #define STATUS_UNKNOWN3 (1<<3) // 0x08
126 #define STATUS_UNKNOWN2 (1<<2) // 0x04
127 #define STATUS_ROTATING (1<<1) // 0x02
128 #define STATUS_ERROR (1<<0) // 0x01
131 #define ERROR_NOTREADY (1<<7) // 0x80
132 #define ERROR_INVALIDCMD (1<<6) // 0x40
133 #define ERROR_INVALIDARG (1<<5) // 0x20
135 // 1x = 75 sectors per second
136 // PSXCLK = 1 sec in the ps
137 // so (PSXCLK / 75) = cdr read time (linuzappz)
138 #define cdReadTime (PSXCLK / 75)
141 DRIVESTATE_STANDBY = 0,
143 DRIVESTATE_RESCAN_CD,
144 DRIVESTATE_PREPARE_CD,
154 static struct CdrStat stat;
156 static unsigned int msf2sec(const u8 *msf) {
157 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
160 // for that weird psemu API..
161 static unsigned int fsm2sec(const u8 *msf) {
162 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
165 static void sec2msf(unsigned int s, u8 *msf) {
166 msf[0] = s / 75 / 60;
167 s = s - msf[0] * 75 * 60;
174 #define CDR_INT(eCycle) { \
175 psxRegs.interrupt |= (1 << PSXINT_CDR); \
176 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178 new_dyna_set_event(PSXINT_CDR, eCycle); \
182 #define CDREAD_INT(eCycle) { \
183 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
189 // cdrLidSeekInterrupt
190 #define CDRLID_INT(eCycle) { \
191 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
198 #define CDRMISC_INT(eCycle) { \
199 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
205 #define StopReading() { \
208 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
210 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
213 #define StopCdda() { \
215 if (!Config.Cdda) CDR_stop(); \
216 cdr.StatP &= ~STATUS_PLAY; \
218 cdr.FastForward = 0; \
219 cdr.FastBackward = 0; \
220 /*SPU_registerCallback( SPUirq );*/ \
224 #define SetResultSize(size) { \
226 cdr.ResultC = size; \
227 cdr.ResultReady = 1; \
230 static void setIrq(void)
232 if (cdr.Stat & cdr.Reg2)
233 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
236 // timing used in this function was taken from tests on real hardware
237 // (yes it's slow, but you probably don't want to modify it)
238 void cdrLidSeekInterrupt()
240 switch (cdr.DriveState) {
242 case DRIVESTATE_STANDBY:
243 cdr.StatP &= ~STATUS_SEEK;
245 if (CDR_getStatus(&stat) == -1)
248 if (stat.Status & STATUS_SHELLOPEN)
251 cdr.DriveState = DRIVESTATE_LID_OPEN;
256 case DRIVESTATE_LID_OPEN:
257 if (CDR_getStatus(&stat) == -1)
258 stat.Status &= ~STATUS_SHELLOPEN;
261 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
263 cdr.StatP |= STATUS_SHELLOPEN;
265 // could generate error irq here, but real hardware
266 // only sometimes does that
267 // (not done when lots of commands are sent?)
269 CDRLID_INT(cdReadTime * 30);
272 else if (cdr.StatP & STATUS_ROTATING) {
273 cdr.StatP &= ~STATUS_ROTATING;
275 else if (!(stat.Status & STATUS_SHELLOPEN)) {
279 // cdr.StatP STATUS_SHELLOPEN is "sticky"
280 // and is only cleared by CdlNop
282 cdr.DriveState = DRIVESTATE_RESCAN_CD;
283 CDRLID_INT(cdReadTime * 105);
288 CDRLID_INT(cdReadTime * 3);
291 case DRIVESTATE_RESCAN_CD:
292 cdr.StatP |= STATUS_ROTATING;
293 cdr.DriveState = DRIVESTATE_PREPARE_CD;
295 // this is very long on real hardware, over 6 seconds
296 // make it a bit faster here...
297 CDRLID_INT(cdReadTime * 150);
300 case DRIVESTATE_PREPARE_CD:
301 cdr.StatP |= STATUS_SEEK;
303 cdr.DriveState = DRIVESTATE_STANDBY;
304 CDRLID_INT(cdReadTime * 26);
309 static void Find_CurTrack(const u8 *time)
313 current = msf2sec(time);
315 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317 sect = fsm2sec(cdr.ResultTD);
318 if (sect - current >= 150)
323 static void generate_subq(const u8 *time)
325 unsigned char start[3], next[3];
326 unsigned int this_s, start_s, next_s, pregap;
329 CDR_getTD(cdr.CurTrack, start);
330 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
332 CDR_getTD(cdr.CurTrack + 1, next);
335 // last track - cd size
337 next[0] = cdr.SetSectorEnd[2];
338 next[1] = cdr.SetSectorEnd[1];
339 next[2] = cdr.SetSectorEnd[0];
342 this_s = msf2sec(time);
343 start_s = fsm2sec(start);
344 next_s = fsm2sec(next);
346 cdr.TrackChanged = FALSE;
348 if (next_s - this_s < pregap) {
349 cdr.TrackChanged = TRUE;
356 relative_s = this_s - start_s;
357 if (relative_s < 0) {
359 relative_s = -relative_s;
361 sec2msf(relative_s, cdr.subq.Relative);
363 cdr.subq.Track = itob(cdr.CurTrack);
364 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367 cdr.subq.Absolute[0] = itob(time[0]);
368 cdr.subq.Absolute[1] = itob(time[1]);
369 cdr.subq.Absolute[2] = itob(time[2]);
372 static void ReadTrack(const u8 *time) {
373 unsigned char tmp[3];
377 tmp[0] = itob(time[0]);
378 tmp[1] = itob(time[1]);
379 tmp[2] = itob(time[2]);
381 if (memcmp(cdr.Prev, tmp, 3) == 0)
384 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
386 cdr.NoErr = CDR_readTrack(tmp);
387 memcpy(cdr.Prev, tmp, 3);
392 subq = (struct SubQ *)CDR_getBufferSub();
393 if (subq != NULL && cdr.CurTrack == 1) {
394 crc = calcCrc((u8 *)subq + 12, 10);
395 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
396 cdr.subq.Track = subq->TrackNumber;
397 cdr.subq.Index = subq->IndexNumber;
398 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
402 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
403 tmp[0], tmp[1], tmp[2]);
410 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411 cdr.subq.Track, cdr.subq.Index,
412 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
416 static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
418 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
433 static void cdrPlayInterrupt_Autopause()
436 boolean abs_lev_chselect;
439 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
440 CDR_LOG( "CDDA STOP\n" );
442 // Magic the Gathering
443 // - looping territory cdda
446 //cdr.ResultReady = 1;
447 //cdr.Stat = DataReady;
453 else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
454 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
455 cdr.Result[0] = cdr.StatP;
456 cdr.Result[1] = cdr.subq.Track;
457 cdr.Result[2] = cdr.subq.Index;
459 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
461 /* 8 is a hack. For accuracy, it should be 588. */
462 for (i = 0; i < 8; i++)
464 abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
466 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
467 abs_lev_max |= abs_lev_chselect << 15;
469 if (cdr.subq.Absolute[2] & 0x10) {
470 cdr.Result[3] = cdr.subq.Relative[0];
471 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
472 cdr.Result[5] = cdr.subq.Relative[2];
475 cdr.Result[3] = cdr.subq.Absolute[0];
476 cdr.Result[4] = cdr.subq.Absolute[1];
477 cdr.Result[5] = cdr.subq.Absolute[2];
480 cdr.Result[6] = abs_lev_max >> 0;
481 cdr.Result[7] = abs_lev_max >> 8;
483 // Rayman: Logo freeze (resultready + dataready)
485 cdr.Stat = DataReady;
493 void cdrPlayInterrupt()
495 if (cdr.Seeked == SEEK_PENDING) {
497 CDR_LOG_I("cdrom: seek stat hack\n");
502 cdr.StatP |= STATUS_ROTATING;
503 cdr.StatP &= ~STATUS_SEEK;
504 cdr.Result[0] = cdr.StatP;
505 cdr.Seeked = SEEK_DONE;
511 if (cdr.SetlocPending) {
512 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
513 cdr.SetlocPending = 0;
514 cdr.m_locationChanged = TRUE;
516 Find_CurTrack(cdr.SetSectorPlay);
517 ReadTrack(cdr.SetSectorPlay);
518 cdr.TrackChanged = FALSE;
521 if (!cdr.Play) return;
523 CDR_LOG( "CDDA - %d:%d:%d\n",
524 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
526 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
528 cdr.TrackChanged = TRUE;
531 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
532 cdrPlayInterrupt_Autopause();
534 if (!cdr.Play) return;
536 if (CDR_readCDDA && !cdr.Muted && cdr.Mode & MODE_REPORT) {
537 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
538 if (SPU_playCDDAchannel)
539 SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
542 cdr.SetSectorPlay[2]++;
543 if (cdr.SetSectorPlay[2] == 75) {
544 cdr.SetSectorPlay[2] = 0;
545 cdr.SetSectorPlay[1]++;
546 if (cdr.SetSectorPlay[1] == 60) {
547 cdr.SetSectorPlay[1] = 0;
548 cdr.SetSectorPlay[0]++;
552 if (cdr.m_locationChanged)
554 CDRMISC_INT(cdReadTime * 30);
555 cdr.m_locationChanged = FALSE;
559 CDRMISC_INT(cdReadTime);
562 // update for CdlGetlocP/autopause
563 generate_subq(cdr.SetSectorPlay);
566 void cdrInterrupt() {
568 int no_busy_error = 0;
569 int start_rotating = 0;
572 unsigned int seekTime = 0;
578 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
587 cdr.Result[0] = cdr.StatP;
588 cdr.Stat = Acknowledge;
590 if (cdr.IrqRepeated) {
592 if (cdr.eCycle > psxRegs.cycle) {
602 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
603 cdr.StatP &= ~STATUS_SHELLOPEN;
608 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
610 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
611 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
613 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
614 error = ERROR_INVALIDARG;
619 for (i = 0; i < 3; i++)
621 set_loc[i] = btoi(cdr.Param[i]);
624 i = msf2sec(cdr.SetSectorPlay);
625 i = abs(i - msf2sec(set_loc));
627 cdr.Seeked = SEEK_PENDING;
629 memcpy(cdr.SetSector, set_loc, 3);
630 cdr.SetSector[3] = 0;
631 cdr.SetlocPending = 1;
638 if (cdr.Seeked == SEEK_PENDING) {
639 // XXX: wrong, should seek instead..
640 cdr.Seeked = SEEK_DONE;
643 cdr.FastBackward = 0;
646 if (cdr.SetlocPending) {
647 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
648 cdr.SetlocPending = 0;
649 cdr.m_locationChanged = TRUE;
653 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
655 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
656 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
657 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
661 int track = btoi( cdr.Param[0] );
663 if (track <= cdr.ResultTN[1])
664 cdr.CurTrack = track;
666 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
668 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
669 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
670 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
671 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
676 Rayman: detect track changes
679 Twisted Metal 2: skip PREGAP + starting accurate SubQ
680 - plays tracks without retry play
682 Wild 9: skip PREGAP + starting accurate SubQ
683 - plays tracks without retry play
685 Find_CurTrack(cdr.SetSectorPlay);
686 ReadTrack(cdr.SetSectorPlay);
687 cdr.TrackChanged = FALSE;
690 CDR_play(cdr.SetSectorPlay);
692 // Vib Ribbon: gameplay checks flag
693 cdr.StatP &= ~STATUS_SEEK;
694 cdr.Result[0] = cdr.StatP;
696 cdr.StatP |= STATUS_PLAY;
698 // BIOS player - set flag again
701 CDRMISC_INT( cdReadTime );
706 // TODO: error 80 if stopped
709 // GameShark CD Player: Calls 2x + Play 2x
711 cdr.FastBackward = 0;
717 // GameShark CD Player: Calls 2x + Play 2x
718 cdr.FastBackward = 1;
723 if (cdr.DriveState != DRIVESTATE_STOPPED) {
724 error = ERROR_INVALIDARG;
727 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
731 case CdlStandby + 0x100:
737 // grab time for current track
738 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
740 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
741 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
742 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
749 if (cdr.DriveState == DRIVESTATE_STANDBY)
750 delay = cdReadTime * 30 / 2;
752 cdr.DriveState = DRIVESTATE_STOPPED;
753 AddIrqQueue(CdlStop + 0x100, delay);
756 case CdlStop + 0x100:
757 cdr.StatP &= ~STATUS_ROTATING;
758 cdr.Result[0] = cdr.StatP;
764 Gundam Battle Assault 2: much slower (*)
765 - Fixes boot, gameplay
767 Hokuto no Ken 2: slower
768 - Fixes intro + subtitles
770 InuYasha - Feudal Fairy Tale: slower
773 /* Gameblabla - Tightening the timings (as taken from Duckstation).
774 * The timings from Duckstation are based upon hardware tests.
775 * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
776 * seems to be timing sensitive as it can depend on the CPU's clock speed.
778 if (cdr.DriveState != DRIVESTATE_STANDBY)
784 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
785 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
787 AddIrqQueue(CdlPause + 0x100, delay);
791 case CdlPause + 0x100:
792 cdr.StatP &= ~STATUS_READ;
793 cdr.Result[0] = cdr.StatP;
799 cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
800 AddIrqQueue(CdlReset + 0x100, 4100000);
805 case CdlReset + 0x100:
818 cdr.File = cdr.Param[0];
819 cdr.Channel = cdr.Param[1];
827 /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */
829 cdr.Result[1] = cdr.Mode;
831 cdr.Result[3] = cdr.File;
832 cdr.Result[4] = cdr.Channel;
838 memcpy(cdr.Result, cdr.Transfer, 8);
843 memcpy(&cdr.Result, &cdr.subq, 8);
845 if (!cdr.Play && !cdr.Reading)
846 cdr.Result[1] = 0; // HACK?
849 case CdlReadT: // SetSession?
851 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
855 case CdlReadT + 0x100:
861 if (CDR_getTN(cdr.ResultTN) == -1) {
862 cdr.Stat = DiskError;
863 cdr.Result[0] |= STATUS_ERROR;
865 cdr.Stat = Acknowledge;
866 cdr.Result[1] = itob(cdr.ResultTN[0]);
867 cdr.Result[2] = itob(cdr.ResultTN[1]);
872 cdr.Track = btoi(cdr.Param[0]);
874 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
875 cdr.Stat = DiskError;
876 cdr.Result[0] |= STATUS_ERROR;
878 cdr.Stat = Acknowledge;
879 cdr.Result[0] = cdr.StatP;
880 cdr.Result[1] = itob(cdr.ResultTD[2]);
881 cdr.Result[2] = itob(cdr.ResultTD[1]);
882 /* According to Nocash's documentation, the function doesn't care about ff.
883 * This can be seen also in Mednafen's implementation. */
884 //cdr.Result[3] = itob(cdr.ResultTD[0]);
892 cdr.StatP |= STATUS_SEEK;
895 Crusaders of Might and Magic = 0.5x-4x
896 - fix cutscene speech start
902 - fix cutscene speech
907 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
908 cdr.Seeked = SEEK_PENDING;
913 switch (cdr.Param[0]) {
914 case 0x20: // System Controller ROM Version
916 memcpy(cdr.Result, Test20, 4);
920 memcpy(cdr.Result, Test22, 4);
922 case 0x23: case 0x24:
924 memcpy(cdr.Result, Test23, 4);
931 AddIrqQueue(CdlID + 0x100, 20480);
936 cdr.Result[0] = cdr.StatP;
941 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
942 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
943 cdr.Result[1] = 0xc0;
947 cdr.Result[1] |= 0x10;
948 if (CdromId[0] == '\0')
949 cdr.Result[1] |= 0x80;
951 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
953 strncpy((char *)&cdr.Result[4], "PCSX", 4);
958 // yes, it really sets STATUS_SHELLOPEN
959 cdr.StatP |= STATUS_SHELLOPEN;
960 cdr.DriveState = DRIVESTATE_RESCAN_CD;
971 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
976 case CdlReadToc + 0x100:
983 if (cdr.SetlocPending) {
984 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
987 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
988 * and was unreliable for that game.
989 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
991 * Obviously, this isn't perfect but right now, it should be a bit better.
992 * Games to test this against if you change that setting :
993 * - Driver (titlescreen music delay and retry mission)
994 * - Worms Pinball (Will either not boot or crash in the memory card screen)
995 * - Viewpoint (short pauses if the delay in the ingame music is too long)
997 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
998 * However, 1000000 is not enough for Worms Pinball to reliably boot.
1000 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
1001 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
1002 cdr.SetlocPending = 0;
1003 cdr.m_locationChanged = TRUE;
1005 Find_CurTrack(cdr.SetSectorPlay);
1007 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
1008 // Read* acts as play for cdda tracks in cdda mode
1012 cdr.FirstSector = 1;
1014 // Fighting Force 2 - update subq time immediately
1016 ReadTrack(cdr.SetSectorPlay);
1019 // Crusaders of Might and Magic - update getlocl now
1020 // - fixes cutscene speech
1022 u8 *buf = CDR_getBuffer();
1024 memcpy(cdr.Transfer, buf, 8);
1028 Duke Nukem: Land of the Babes - seek then delay read for one frame
1030 C-12 - Final Resistance - doesn't like seek
1034 By nicolasnoble from PCSX Redux :
1035 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1036 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1037 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1038 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1039 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1040 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1041 about the fact the drive is done seeking and the read actually started.
1043 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1044 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1045 requires a bit more work to make sure seek delays are processed properly.
1046 Checked with a few games, this seems to work fine."
1048 Gameblabla additional notes :
1049 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1051 cdr.StatP |= STATUS_READ;
1052 cdr.StatP &= ~STATUS_SEEK;
1054 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
1056 cdr.Result[0] = cdr.StatP;
1061 CDR_LOG_I("Invalid command: %02x\n", Irq);
1062 error = ERROR_INVALIDCMD;
1067 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1068 cdr.Result[1] = error;
1069 cdr.Stat = DiskError;
1073 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1074 cdr.DriveState = DRIVESTATE_STANDBY;
1075 cdr.StatP |= STATUS_ROTATING;
1078 if (!no_busy_error) {
1079 switch (cdr.DriveState) {
1080 case DRIVESTATE_LID_OPEN:
1081 case DRIVESTATE_RESCAN_CD:
1082 case DRIVESTATE_PREPARE_CD:
1084 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1085 cdr.Result[1] = ERROR_NOTREADY;
1086 cdr.Stat = DiskError;
1095 #ifdef CDR_LOG_CMD_IRQ
1098 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1099 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1100 for (i = 0; i < cdr.ResultC; i++)
1101 SysPrintf("%02x ", cdr.Result[i]);
1108 #define ssat32_to_16(v) \
1109 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1111 #define ssat32_to_16(v) do { \
1112 if (v < -32768) v = -32768; \
1113 else if (v > 32767) v = 32767; \
1117 void cdrAttenuate(s16 *buf, int samples, int stereo)
1120 int ll = cdr.AttenuatorLeftToLeft;
1121 int lr = cdr.AttenuatorLeftToRight;
1122 int rl = cdr.AttenuatorRightToLeft;
1123 int rr = cdr.AttenuatorRightToRight;
1125 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1128 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1132 for (i = 0; i < samples; i++) {
1135 l = (l * ll + r * rl) >> 7;
1136 r = (r * rr + l * lr) >> 7;
1144 for (i = 0; i < samples; i++) {
1146 l = l * (ll + rl) >> 7;
1147 //r = r * (rr + lr) >> 7;
1155 void cdrReadInterrupt() {
1161 if (cdr.Irq || cdr.Stat) {
1162 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1169 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1170 cdr.StatP &= ~STATUS_SEEK;
1171 cdr.Result[0] = cdr.StatP;
1172 cdr.Seeked = SEEK_DONE;
1174 ReadTrack(cdr.SetSectorPlay);
1176 buf = CDR_getBuffer();
1181 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1182 memset(cdr.Transfer, 0, DATA_SIZE);
1183 cdr.Stat = DiskError;
1184 cdr.Result[0] |= STATUS_ERROR;
1185 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1189 memcpy(cdr.Transfer, buf, DATA_SIZE);
1190 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1193 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1195 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1196 // Firemen 2: Multi-XA files - briefings, cutscenes
1197 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1198 cdr.File = cdr.Transfer[4 + 0];
1199 cdr.Channel = cdr.Transfer[4 + 1];
1203 * Skips playing on channel 255.
1204 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1205 * TODO : Check if this is the proper behaviour.
1207 if((cdr.Transfer[4 + 2] & 0x4) &&
1208 (cdr.Transfer[4 + 1] == cdr.Channel) &&
1209 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
1210 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1212 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
1215 * This is a hack for Megaman X4, Castlevania etc...
1216 * that regressed from the new m_locationChanged and CDROM timings changes.
1217 * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1219 * According to PCSX redux authors, we shouldn't cause a location change if
1220 * the sector difference is too small.
1221 * I attempted to go with that approach but came empty handed.
1222 * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1223 * This does not regress Crash Team Racing's intro at least.
1225 cdr.m_locationChanged = FALSE;
1226 SPU_playADPCMchannel(&cdr.Xa);
1227 cdr.FirstSector = 0;
1229 else cdr.FirstSector = -1;
1233 cdr.SetSectorPlay[2]++;
1234 if (cdr.SetSectorPlay[2] == 75) {
1235 cdr.SetSectorPlay[2] = 0;
1236 cdr.SetSectorPlay[1]++;
1237 if (cdr.SetSectorPlay[1] == 60) {
1238 cdr.SetSectorPlay[1] = 0;
1239 cdr.SetSectorPlay[0]++;
1245 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1246 if (cdr.m_locationChanged) {
1247 CDREAD_INT(delay * 30);
1248 cdr.m_locationChanged = FALSE;
1254 Croc 2: $40 - only FORM1 (*)
1255 Judge Dredd: $C8 - only FORM1 (*)
1256 Sim Theme Park - no adpcm at all (zero)
1259 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1260 cdr.Stat = DataReady;
1264 // update for CdlGetlocP
1265 ReadTrack(cdr.SetSectorPlay);
1274 bit 5 - 1 result ready
1276 bit 7 - 1 command being processed
1279 unsigned char cdrRead0(void) {
1280 if (cdr.ResultReady)
1288 // cdr.Ctrl &= ~0x40;
1290 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1293 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1295 return psxHu8(0x1800) = cdr.Ctrl;
1298 void cdrWrite0(unsigned char rt) {
1299 CDR_LOG_IO("cdr w0: %02x\n", rt);
1301 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1304 unsigned char cdrRead1(void) {
1305 if ((cdr.ResultP & 0xf) < cdr.ResultC)
1306 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1310 if (cdr.ResultP == cdr.ResultC)
1311 cdr.ResultReady = 0;
1313 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1315 return psxHu8(0x1801);
1318 void cdrWrite1(unsigned char rt) {
1319 CDR_LOG_IO("cdr w1: %02x\n", rt);
1321 switch (cdr.Ctrl & 3) {
1325 cdr.AttenuatorRightToRightT = rt;
1334 #ifdef CDR_LOG_CMD_IRQ
1335 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
1337 SysPrintf(" Param[%d] = {", cdr.ParamC);
1338 for (i = 0; i < cdr.ParamC; i++)
1339 SysPrintf(" %x,", cdr.Param[i]);
1346 cdr.ResultReady = 0;
1348 // cdr.Stat = NoIntr;
1349 AddIrqQueue(cdr.Cmd, 0x800);
1362 cdr.Seeked = SEEK_DONE;
1368 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1370 cdr.Mode = cdr.Param[0];
1372 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1373 // - fixes choppy movie sound
1374 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1380 unsigned char cdrRead2(void) {
1383 if (cdr.Readed == 0) {
1389 CDR_LOG_IO("cdr r2: %02x\n", ret);
1393 void cdrWrite2(unsigned char rt) {
1394 CDR_LOG_IO("cdr w2: %02x\n", rt);
1396 switch (cdr.Ctrl & 3) {
1398 if (cdr.ParamC < 8) // FIXME: size and wrapping
1399 cdr.Param[cdr.ParamC++] = rt;
1406 cdr.AttenuatorLeftToLeftT = rt;
1409 cdr.AttenuatorRightToLeftT = rt;
1414 unsigned char cdrRead3(void) {
1416 psxHu8(0x1803) = cdr.Stat | 0xE0;
1418 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1420 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1421 return psxHu8(0x1803);
1424 void cdrWrite3(unsigned char rt) {
1425 CDR_LOG_IO("cdr w3: %02x\n", rt);
1427 switch (cdr.Ctrl & 3) {
1437 cdr.AttenuatorLeftToRightT = rt;
1441 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1442 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1443 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1444 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1449 if ((rt & 0x80) && cdr.Readed == 0) {
1451 pTransfer = cdr.Transfer;
1453 switch (cdr.Mode & 0x30) {
1454 case MODE_SIZE_2328:
1459 case MODE_SIZE_2340:
1469 void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1474 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1479 if (cdr.Readed == 0) {
1480 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1484 cdsize = (bcr & 0xffff) * 4;
1486 // Ape Escape: bcr = 0001 / 0000
1490 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
1491 case MODE_SIZE_2340: cdsize = 2340; break;
1492 case MODE_SIZE_2328: cdsize = 2328; break;
1494 case MODE_SIZE_2048: cdsize = 2048; break;
1499 ptr = (u8 *)PSXM(madr);
1501 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1506 GS CDX: Enhancement CD crash
1509 - Spams DMA3 and gets buffer overrun
1511 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1516 memcpy(ptr, pTransfer, size);
1519 psxCpu->Clear(madr, cdsize / 4);
1520 pTransfer += cdsize;
1522 if( chcr == 0x11400100 ) {
1523 HW_DMA3_MADR = SWAPu32(madr + cdsize);
1524 CDRDMA_INT( (cdsize/4) / 4 );
1526 else if( chcr == 0x11000000 ) {
1527 // CDRDMA_INT( (cdsize/4) * 1 );
1529 psxRegs.cycle += (cdsize/4) * 24/2;
1535 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1539 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1543 void cdrDmaInterrupt()
1545 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1547 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1552 static void getCdInfo(void)
1556 CDR_getTN(cdr.ResultTN);
1557 CDR_getTD(0, cdr.SetSectorEnd);
1558 tmp = cdr.SetSectorEnd[0];
1559 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1560 cdr.SetSectorEnd[2] = tmp;
1564 memset(&cdr, 0, sizeof(cdr));
1570 cdr.DriveState = DRIVESTATE_STANDBY;
1571 cdr.StatP = STATUS_ROTATING;
1572 pTransfer = cdr.Transfer;
1574 // BIOS player - default values
1575 cdr.AttenuatorLeftToLeft = 0x80;
1576 cdr.AttenuatorLeftToRight = 0x00;
1577 cdr.AttenuatorRightToLeft = 0x00;
1578 cdr.AttenuatorRightToRight = 0x80;
1583 int cdrFreeze(void *f, int Mode) {
1587 if (Mode == 0 && !Config.Cdda)
1590 cdr.freeze_ver = 0x63647202;
1591 gzfreeze(&cdr, sizeof(cdr));
1594 cdr.ParamP = cdr.ParamC;
1595 tmp = pTransfer - cdr.Transfer;
1598 gzfreeze(&tmp, sizeof(tmp));
1603 pTransfer = cdr.Transfer + tmp;
1605 // read right sub data
1606 tmpp[0] = btoi(cdr.Prev[0]);
1607 tmpp[1] = btoi(cdr.Prev[1]);
1608 tmpp[2] = btoi(cdr.Prev[2]);
1613 if (cdr.freeze_ver < 0x63647202)
1614 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1616 Find_CurTrack(cdr.SetSectorPlay);
1618 CDR_play(cdr.SetSectorPlay);
1621 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1622 // old versions did not latch Reg2, have to fixup..
1623 if (cdr.Reg2 == 0) {
1624 SysPrintf("cdrom: fixing up old savestate\n");
1627 // also did not save Attenuator..
1628 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1629 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1631 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1639 void LidInterrupt() {
1642 cdrLidSeekInterrupt();