cdrom: remove stopping on TN
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
1 /***************************************************************************
2  *   Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team              *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA.           *
18  ***************************************************************************/
19
20 /* 
21 * Handles all CD-ROM registers and functions.
22 */
23
24 #include "cdrom.h"
25 #include "ppf.h"
26 #include "psxdma.h"
27
28 /* logging */
29 #if 0
30 #define CDR_LOG SysPrintf
31 #else
32 #define CDR_LOG(...)
33 #endif
34 #if 0
35 #define CDR_LOG_I SysPrintf
36 #else
37 #define CDR_LOG_I(...)
38 #endif
39 #if 0
40 #define CDR_LOG_IO SysPrintf
41 #else
42 #define CDR_LOG_IO(...)
43 #endif
44 //#define CDR_LOG_CMD_IRQ
45
46 cdrStruct cdr;
47 static unsigned char *pTransfer;
48
49 /* CD-ROM magic numbers */
50 #define CdlSync        0
51 #define CdlNop         1
52 #define CdlSetloc      2
53 #define CdlPlay        3
54 #define CdlForward     4
55 #define CdlBackward    5
56 #define CdlReadN       6
57 #define CdlStandby     7
58 #define CdlStop        8
59 #define CdlPause       9
60 #define CdlInit        10
61 #define CdlMute        11
62 #define CdlDemute      12
63 #define CdlSetfilter   13
64 #define CdlSetmode     14
65 #define CdlGetmode     15
66 #define CdlGetlocL     16
67 #define CdlGetlocP     17
68 #define CdlReadT       18
69 #define CdlGetTN       19
70 #define CdlGetTD       20
71 #define CdlSeekL       21
72 #define CdlSeekP       22
73 #define CdlSetclock    23
74 #define CdlGetclock    24
75 #define CdlTest        25
76 #define CdlID          26
77 #define CdlReadS       27
78 #define CdlReset       28
79 #define CdlReadToc     30
80
81 char *CmdName[0x100]= {
82     "CdlSync",     "CdlNop",       "CdlSetloc",  "CdlPlay",
83     "CdlForward",  "CdlBackward",  "CdlReadN",   "CdlStandby",
84     "CdlStop",     "CdlPause",     "CdlInit",    "CdlMute",
85     "CdlDemute",   "CdlSetfilter", "CdlSetmode", "CdlGetmode",
86     "CdlGetlocL",  "CdlGetlocP",   "CdlReadT",   "CdlGetTN",
87     "CdlGetTD",    "CdlSeekL",     "CdlSeekP",   "CdlSetclock",
88     "CdlGetclock", "CdlTest",      "CdlID",      "CdlReadS",
89     "CdlReset",    NULL,           "CDlReadToc", NULL
90 };
91
92 unsigned char Test04[] = { 0 };
93 unsigned char Test05[] = { 0 };
94 unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
95 unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
96 unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
97
98 // cdr.Stat:
99 #define NoIntr          0
100 #define DataReady       1
101 #define Complete        2
102 #define Acknowledge     3
103 #define DataEnd         4
104 #define DiskError       5
105
106 /* Modes flags */
107 #define MODE_SPEED       (1<<7) // 0x80
108 #define MODE_STRSND      (1<<6) // 0x40 ADPCM on/off
109 #define MODE_SIZE_2340   (1<<5) // 0x20
110 #define MODE_SIZE_2328   (1<<4) // 0x10
111 #define MODE_SIZE_2048   (0<<4) // 0x00
112 #define MODE_SF          (1<<3) // 0x08 channel on/off
113 #define MODE_REPORT      (1<<2) // 0x04
114 #define MODE_AUTOPAUSE   (1<<1) // 0x02
115 #define MODE_CDDA        (1<<0) // 0x01
116
117 /* Status flags */
118 #define STATUS_PLAY      (1<<7) // 0x80
119 #define STATUS_SEEK      (1<<6) // 0x40
120 #define STATUS_READ      (1<<5) // 0x20
121 #define STATUS_SHELLOPEN (1<<4) // 0x10
122 #define STATUS_UNKNOWN3  (1<<3) // 0x08
123 #define STATUS_UNKNOWN2  (1<<2) // 0x04
124 #define STATUS_ROTATING  (1<<1) // 0x02
125 #define STATUS_ERROR     (1<<0) // 0x01
126
127
128 // 1x = 75 sectors per second
129 // PSXCLK = 1 sec in the ps
130 // so (PSXCLK / 75) = cdr read time (linuzappz)
131 #define cdReadTime (PSXCLK / 75)
132
133 // for cdr.Seeked
134 enum seeked_state {
135         SEEK_PENDING = 0,
136         SEEK_DONE = 1,
137 };
138
139 static struct CdrStat stat;
140
141 static unsigned int msf2sec(const u8 *msf) {
142         return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
143 }
144
145 // for that weird psemu API..
146 static unsigned int fsm2sec(const u8 *msf) {
147         return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
148 }
149
150 static void sec2msf(unsigned int s, u8 *msf) {
151         msf[0] = s / 75 / 60;
152         s = s - msf[0] * 75 * 60;
153         msf[1] = s / 75;
154         s = s - msf[1] * 75;
155         msf[2] = s;
156 }
157
158 // cdrInterrupt
159 #define CDR_INT(eCycle) { \
160         psxRegs.interrupt |= (1 << PSXINT_CDR); \
161         psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
162         psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
163         new_dyna_set_event(PSXINT_CDR, eCycle); \
164 }
165
166 // cdrReadInterrupt
167 #define CDREAD_INT(eCycle) { \
168         psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
169         psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
170         psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
171         new_dyna_set_event(PSXINT_CDREAD, eCycle); \
172 }
173
174 // cdrLidSeekInterrupt
175 #define CDRLID_INT(eCycle) { \
176         psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
177         psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
178         psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
179         new_dyna_set_event(PSXINT_CDRLID, eCycle); \
180 }
181
182 // cdrPlayInterrupt
183 #define CDRMISC_INT(eCycle) { \
184         psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
185         psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
186         psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
187         new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
188 }
189
190 #define StopReading() { \
191         if (cdr.Reading) { \
192                 cdr.Reading = 0; \
193                 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
194         } \
195         cdr.StatP &= ~STATUS_READ;\
196 }
197
198 #define StopCdda() { \
199         if (cdr.Play) { \
200                 if (!Config.Cdda) CDR_stop(); \
201                 cdr.StatP &= ~STATUS_PLAY; \
202                 cdr.Play = FALSE; \
203                 cdr.FastForward = 0; \
204                 cdr.FastBackward = 0; \
205                 /*SPU_registerCallback( SPUirq );*/ \
206         } \
207 }
208
209 #define SetResultSize(size) { \
210         cdr.ResultP = 0; \
211         cdr.ResultC = size; \
212         cdr.ResultReady = 1; \
213 }
214
215 static void setIrq(void)
216 {
217         if (cdr.Stat & cdr.Reg2)
218                 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
219 }
220
221 void cdrLidSeekInterrupt()
222 {
223         // turn back on checking
224         if( cdr.LidCheck == 0x10 )
225         {
226                 cdr.LidCheck = 0;
227         }
228
229         // official lid close
230         else if( cdr.LidCheck == 0x30 )
231         {
232                 // GS CDX 3.3: $13
233                 cdr.StatP |= STATUS_ROTATING;
234
235
236                 // GS CDX 3.3 - ~50 getlocp tries
237                 CDRLID_INT( cdReadTime * 3 );
238                 cdr.LidCheck = 0x40;
239         }
240
241         // turn off ready
242         else if( cdr.LidCheck == 0x40 )
243         {
244                 // GS CDX 3.3: $01
245                 cdr.StatP &= ~STATUS_SHELLOPEN;
246                 cdr.StatP &= ~STATUS_ROTATING;
247
248
249                 // GS CDX 3.3 - ~50 getlocp tries
250                 CDRLID_INT( cdReadTime * 3 );
251                 cdr.LidCheck = 0x50;
252         }
253
254         // now seek
255         else if( cdr.LidCheck == 0x50 )
256         {
257                 // GameShark Lite: Start seeking ($42)
258                 cdr.StatP |= STATUS_SEEK;
259                 cdr.StatP |= STATUS_ROTATING;
260                 cdr.StatP &= ~STATUS_ERROR;
261
262
263                 CDRLID_INT( cdReadTime * 3 );
264                 cdr.LidCheck = 0x60;
265         }
266
267         // done = cd ready
268         else if( cdr.LidCheck == 0x60 )
269         {
270                 // GameShark Lite: Seek detection done ($02)
271                 cdr.StatP &= ~STATUS_SEEK;
272
273                 cdr.LidCheck = 0;
274         }
275 }
276
277 static void Check_Shell( int Irq )
278 {
279         // check case open/close
280         if (cdr.LidCheck > 0)
281         {
282                 CDR_LOG( "LidCheck\n" );
283
284                 // $20 = check lid state
285                 if( cdr.LidCheck == 0x20 )
286                 {
287                         u32 i;
288
289                         i = stat.Status;
290                         if (CDR_getStatus(&stat) != -1)
291                         {
292                                 // BIOS hangs + BIOS error messages
293                                 //if (stat.Type == 0xff)
294                                         //cdr.Stat = DiskError;
295
296                                 // case now open
297                                 if (stat.Status & STATUS_SHELLOPEN)
298                                 {
299                                         // Vib Ribbon: pre-CD swap
300                                         StopCdda();
301
302
303                                         // GameShark Lite: Death if DiskError happens
304                                         //
305                                         // Vib Ribbon: Needs DiskError for CD swap
306
307                                         if (Irq != CdlNop)
308                                         {
309                                                 cdr.Stat = DiskError;
310
311                                                 cdr.StatP |= STATUS_ERROR;
312                                                 cdr.Result[0] |= STATUS_ERROR;
313                                         }
314
315                                         // GameShark Lite: Wants -exactly- $10
316                                         cdr.StatP |= STATUS_SHELLOPEN;
317                                         cdr.StatP &= ~STATUS_ROTATING;
318
319
320                                         CDRLID_INT( cdReadTime * 3 );
321                                         cdr.LidCheck = 0x10;
322
323
324                                         // GS CDX 3.3 = $11
325                                 }
326
327                                 // case just closed
328                                 else if ( i & STATUS_SHELLOPEN )
329                                 {
330                                         cdr.StatP |= STATUS_ROTATING;
331
332                                         CheckCdrom();
333
334
335                                         if( cdr.Stat == NoIntr )
336                                                 cdr.Stat = Acknowledge;
337
338                                         setIrq();
339
340                                         // begin close-seek-ready cycle
341                                         CDRLID_INT( cdReadTime * 3 );
342                                         cdr.LidCheck = 0x30;
343
344
345                                         // GameShark Lite: Wants -exactly- $42, then $02
346                                         // GS CDX 3.3: Wants $11/$80, $13/$80, $01/$00
347                                 }
348
349                                 // case still closed - wait for recheck
350                                 else
351                                 {
352                                         CDRLID_INT( cdReadTime * 3 );
353                                         cdr.LidCheck = 0x10;
354                                 }
355                         }
356                 }
357
358
359                 // GS CDX: clear all values but #1,#2
360                 if( (cdr.LidCheck >= 0x30) || (cdr.StatP & STATUS_SHELLOPEN) )
361                 {
362                         SetResultSize(16);
363                         memset( cdr.Result, 0, 16 );
364
365                         cdr.Result[0] = cdr.StatP;
366
367
368                         // GS CDX: special return value
369                         if( cdr.StatP & STATUS_SHELLOPEN )
370                         {
371                                 cdr.Result[1] = 0x80;
372                         }
373
374
375                         if( cdr.Stat == NoIntr )
376                                 cdr.Stat = Acknowledge;
377
378                         setIrq();
379                 }
380         }
381 }
382
383 static void Find_CurTrack(const u8 *time)
384 {
385         int current, sect;
386
387         current = msf2sec(time);
388
389         for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
390                 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
391                 sect = fsm2sec(cdr.ResultTD);
392                 if (sect - current >= 150)
393                         break;
394         }
395 }
396
397 static void generate_subq(const u8 *time)
398 {
399         unsigned char start[3], next[3];
400         unsigned int this_s, start_s, next_s, pregap;
401         int relative_s;
402
403         CDR_getTD(cdr.CurTrack, start);
404         if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
405                 pregap = 150;
406                 CDR_getTD(cdr.CurTrack + 1, next);
407         }
408         else {
409                 // last track - cd size
410                 pregap = 0;
411                 next[0] = cdr.SetSectorEnd[2];
412                 next[1] = cdr.SetSectorEnd[1];
413                 next[2] = cdr.SetSectorEnd[0];
414         }
415
416         this_s = msf2sec(time);
417         start_s = fsm2sec(start);
418         next_s = fsm2sec(next);
419
420         cdr.TrackChanged = FALSE;
421
422         if (next_s - this_s < pregap) {
423                 cdr.TrackChanged = TRUE;
424                 cdr.CurTrack++;
425                 start_s = next_s;
426         }
427
428         cdr.subq.Index = 1;
429
430         relative_s = this_s - start_s;
431         if (relative_s < 0) {
432                 cdr.subq.Index = 0;
433                 relative_s = -relative_s;
434         }
435         sec2msf(relative_s, cdr.subq.Relative);
436
437         cdr.subq.Track = itob(cdr.CurTrack);
438         cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
439         cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
440         cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
441         cdr.subq.Absolute[0] = itob(time[0]);
442         cdr.subq.Absolute[1] = itob(time[1]);
443         cdr.subq.Absolute[2] = itob(time[2]);
444 }
445
446 static void ReadTrack(const u8 *time) {
447         unsigned char tmp[3];
448         struct SubQ *subq;
449         u16 crc;
450
451         tmp[0] = itob(time[0]);
452         tmp[1] = itob(time[1]);
453         tmp[2] = itob(time[2]);
454
455         if (memcmp(cdr.Prev, tmp, 3) == 0)
456                 return;
457
458         CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
459
460         cdr.RErr = CDR_readTrack(tmp);
461         memcpy(cdr.Prev, tmp, 3);
462
463         if (CheckSBI(time))
464                 return;
465
466         subq = (struct SubQ *)CDR_getBufferSub();
467         if (subq != NULL && cdr.CurTrack == 1) {
468                 crc = calcCrc((u8 *)subq + 12, 10);
469                 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
470                         cdr.subq.Track = subq->TrackNumber;
471                         cdr.subq.Index = subq->IndexNumber;
472                         memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
473                         memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
474                 }
475                 else {
476                         CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
477                                 tmp[0], tmp[1], tmp[2]);
478                 }
479         }
480         else {
481                 generate_subq(time);
482         }
483
484         CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
485                 cdr.subq.Track, cdr.subq.Index,
486                 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
487                 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
488 }
489
490 static void AddIrqQueue(unsigned char irq, unsigned long ecycle) {
491         if (cdr.Irq != 0)
492                 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
493
494         cdr.Irq = irq;
495         cdr.eCycle = ecycle;
496
497         CDR_INT(ecycle);
498 }
499
500 static void cdrPlayInterrupt_Autopause()
501 {
502         if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
503                 CDR_LOG( "CDDA STOP\n" );
504
505                 // Magic the Gathering
506                 // - looping territory cdda
507
508                 // ...?
509                 //cdr.ResultReady = 1;
510                 //cdr.Stat = DataReady;
511                 cdr.Stat = DataEnd;
512                 setIrq();
513
514                 StopCdda();
515         }
516         else if (cdr.Mode & MODE_REPORT) {
517
518                 cdr.Result[0] = cdr.StatP;
519                 cdr.Result[1] = cdr.subq.Track;
520                 cdr.Result[2] = cdr.subq.Index;
521
522                 if (cdr.subq.Absolute[2] & 0x10) {
523                         cdr.Result[3] = cdr.subq.Relative[0];
524                         cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
525                         cdr.Result[5] = cdr.subq.Relative[2];
526                 }
527                 else {
528                         cdr.Result[3] = cdr.subq.Absolute[0];
529                         cdr.Result[4] = cdr.subq.Absolute[1];
530                         cdr.Result[5] = cdr.subq.Absolute[2];
531                 }
532
533                 cdr.Result[6] = 0;
534                 cdr.Result[7] = 0;
535
536                 // Rayman: Logo freeze (resultready + dataready)
537                 cdr.ResultReady = 1;
538                 cdr.Stat = DataReady;
539
540                 SetResultSize(8);
541                 setIrq();
542         }
543 }
544
545 // also handles seek
546 void cdrPlayInterrupt()
547 {
548         if (cdr.Seeked == SEEK_PENDING) {
549                 if (cdr.Stat) {
550                         CDR_LOG_I("cdrom: seek stat hack\n");
551                         CDRMISC_INT(0x1000);
552                         return;
553                 }
554                 SetResultSize(1);
555                 cdr.StatP |= STATUS_ROTATING;
556                 cdr.StatP &= ~STATUS_SEEK;
557                 cdr.Result[0] = cdr.StatP;
558                 cdr.Seeked = SEEK_DONE;
559                 if (cdr.Irq == 0) {
560                         cdr.Stat = Complete;
561                         setIrq();
562                 }
563
564                 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
565                 Find_CurTrack(cdr.SetSectorPlay);
566                 ReadTrack(cdr.SetSectorPlay);
567                 cdr.TrackChanged = FALSE;
568         }
569
570         if (!cdr.Play) return;
571
572         CDR_LOG( "CDDA - %d:%d:%d\n",
573                 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
574
575         if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
576                 StopCdda();
577                 cdr.TrackChanged = TRUE;
578         }
579
580         if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
581                 cdrPlayInterrupt_Autopause();
582
583         if (!cdr.Play) return;
584
585         cdr.SetSectorPlay[2]++;
586         if (cdr.SetSectorPlay[2] == 75) {
587                 cdr.SetSectorPlay[2] = 0;
588                 cdr.SetSectorPlay[1]++;
589                 if (cdr.SetSectorPlay[1] == 60) {
590                         cdr.SetSectorPlay[1] = 0;
591                         cdr.SetSectorPlay[0]++;
592                 }
593         }
594
595         CDRMISC_INT(cdReadTime);
596
597         // update for CdlGetlocP/autopause
598         generate_subq(cdr.SetSectorPlay);
599 }
600
601 void cdrInterrupt() {
602         int i;
603         unsigned char Irq = cdr.Irq;
604
605         // Reschedule IRQ
606         if (cdr.Stat) {
607                 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
608                 CDR_INT(0x1000);
609                 return;
610         }
611
612         cdr.Irq = 0;
613         cdr.Ctrl &= ~0x80;
614
615         switch (Irq) {
616                 case CdlSync:
617                         SetResultSize(1);
618                         cdr.StatP |= STATUS_ROTATING;
619                         cdr.Result[0] = cdr.StatP;
620                         cdr.Stat = Acknowledge;
621                         break;
622
623                 case CdlNop:
624                         SetResultSize(1);
625                         cdr.Result[0] = cdr.StatP;
626                         cdr.Stat = Acknowledge;
627
628                         if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
629                         break;
630
631                 case CdlSetloc:
632                         cdr.CmdProcess = 0;
633                         SetResultSize(1);
634                         cdr.StatP |= STATUS_ROTATING;
635                         cdr.Result[0] = cdr.StatP;
636                         cdr.Stat = Acknowledge;
637                         break;
638
639                 case CdlPlay:
640                         if (cdr.Seeked == SEEK_PENDING) {
641                                 // XXX: wrong, should seek instead..
642                                 memcpy( cdr.SetSectorPlay, cdr.SetSector, 4 );
643                                 cdr.Seeked = SEEK_DONE;
644                         }
645
646                         // BIOS CD Player
647                         // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
648
649                         if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
650                                 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
651                                         cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
652                         }
653                         else
654                         {
655                                 int track = btoi( cdr.Param[0] );
656
657                                 if (track <= cdr.ResultTN[1])
658                                         cdr.CurTrack = track;
659
660                                 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
661
662                                 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
663                                         cdr.SetSectorPlay[0] = cdr.ResultTD[2];
664                                         cdr.SetSectorPlay[1] = cdr.ResultTD[1];
665                                         cdr.SetSectorPlay[2] = cdr.ResultTD[0];
666                                 }
667                         }
668
669                         /*
670                         Rayman: detect track changes
671                         - fixes logo freeze
672
673                         Twisted Metal 2: skip PREGAP + starting accurate SubQ
674                         - plays tracks without retry play
675
676                         Wild 9: skip PREGAP + starting accurate SubQ
677                         - plays tracks without retry play
678                         */
679                         Find_CurTrack(cdr.SetSectorPlay);
680                         ReadTrack(cdr.SetSectorPlay);
681                         cdr.TrackChanged = FALSE;
682
683                         if (!Config.Cdda)
684                                 CDR_play(cdr.SetSectorPlay);
685
686                         // Vib Ribbon: gameplay checks flag
687                         cdr.StatP &= ~STATUS_SEEK;
688
689                         cdr.CmdProcess = 0;
690                         SetResultSize(1);
691                         cdr.StatP |= STATUS_ROTATING;
692                         cdr.Result[0] = cdr.StatP;
693                         cdr.Stat = Acknowledge;
694
695                         cdr.StatP |= STATUS_PLAY;
696
697                         
698                         // BIOS player - set flag again
699                         cdr.Play = TRUE;
700
701                         CDRMISC_INT( cdReadTime );
702                         break;
703
704                 case CdlForward:
705                         cdr.CmdProcess = 0;
706                         SetResultSize(1);
707                         cdr.StatP |= STATUS_ROTATING;
708                         cdr.Result[0] = cdr.StatP;
709                         cdr.Stat = Complete;
710
711
712                         // GameShark CD Player: Calls 2x + Play 2x
713                         if( cdr.FastForward == 0 ) cdr.FastForward = 2;
714                         else cdr.FastForward++;
715
716                         cdr.FastBackward = 0;
717                         break;
718
719                 case CdlBackward:
720                         cdr.CmdProcess = 0;
721                         SetResultSize(1);
722                         cdr.StatP |= STATUS_ROTATING;
723                         cdr.Result[0] = cdr.StatP;
724                         cdr.Stat = Complete;
725
726
727                         // GameShark CD Player: Calls 2x + Play 2x
728                         if( cdr.FastBackward == 0 ) cdr.FastBackward = 2;
729                         else cdr.FastBackward++;
730
731                         cdr.FastForward = 0;
732                         break;
733
734                 case CdlStandby:
735                         cdr.CmdProcess = 0;
736                         SetResultSize(1);
737                         cdr.StatP |= STATUS_ROTATING;
738                         cdr.Result[0] = cdr.StatP;
739                         cdr.Stat = Complete;
740                         break;
741
742                 case CdlStop:
743                         cdr.CmdProcess = 0;
744                         SetResultSize(1);
745                         cdr.StatP &= ~STATUS_ROTATING;
746                         cdr.Result[0] = cdr.StatP;
747                         cdr.Stat = Complete;
748 //                      cdr.Stat = Acknowledge;
749
750                         if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
751                         break;
752
753                 case CdlPause:
754                         SetResultSize(1);
755                         cdr.Result[0] = cdr.StatP;
756                         cdr.Stat = Acknowledge;
757
758                         /*
759                         Gundam Battle Assault 2: much slower (*)
760                         - Fixes boot, gameplay
761
762                         Hokuto no Ken 2: slower
763                         - Fixes intro + subtitles
764
765                         InuYasha - Feudal Fairy Tale: slower
766                         - Fixes battles
767                         */
768                         AddIrqQueue(CdlPause + 0x20, cdReadTime * 3);
769                         cdr.Ctrl |= 0x80;
770                         break;
771
772                 case CdlPause + 0x20:
773                         SetResultSize(1);
774                         cdr.StatP &= ~STATUS_READ;
775                         cdr.StatP |= STATUS_ROTATING;
776                         cdr.Result[0] = cdr.StatP;
777                         cdr.Stat = Complete;
778                         break;
779
780                 case CdlInit:
781                         SetResultSize(1);
782                         cdr.StatP = STATUS_ROTATING;
783                         cdr.Result[0] = cdr.StatP;
784                         cdr.Stat = Acknowledge;
785 //                      if (!cdr.Init) {
786                                 AddIrqQueue(CdlInit + 0x20, 0x800);
787 //                      }
788                 break;
789
790                 case CdlInit + 0x20:
791                         SetResultSize(1);
792                         cdr.Result[0] = cdr.StatP;
793                         cdr.Stat = Complete;
794                         cdr.Init = 1;
795                         break;
796
797                 case CdlMute:
798                         SetResultSize(1);
799                         cdr.StatP |= STATUS_ROTATING;
800                         cdr.Result[0] = cdr.StatP;
801                         cdr.Stat = Acknowledge;
802                         break;
803
804                 case CdlDemute:
805                         SetResultSize(1);
806                         cdr.StatP |= STATUS_ROTATING;
807                         cdr.Result[0] = cdr.StatP;
808                         cdr.Stat = Acknowledge;
809                         break;
810
811                 case CdlSetfilter:
812                         SetResultSize(1);
813                         cdr.StatP |= STATUS_ROTATING;
814                         cdr.Result[0] = cdr.StatP;
815                         cdr.Stat = Acknowledge; 
816                         break;
817
818                 case CdlSetmode:
819                         SetResultSize(1);
820                         cdr.StatP |= STATUS_ROTATING;
821                         cdr.Result[0] = cdr.StatP;
822                         cdr.Stat = Acknowledge;
823                         break;
824
825                 case CdlGetmode:
826                         SetResultSize(6);
827                         cdr.StatP |= STATUS_ROTATING;
828                         cdr.Result[0] = cdr.StatP;
829                         cdr.Result[1] = cdr.Mode;
830                         cdr.Result[2] = cdr.File;
831                         cdr.Result[3] = cdr.Channel;
832                         cdr.Result[4] = 0;
833                         cdr.Result[5] = 0;
834                         cdr.Stat = Acknowledge;
835                         break;
836
837                 case CdlGetlocL:
838                         SetResultSize(8);
839                         for (i = 0; i < 8; i++)
840                                 cdr.Result[i] = cdr.Transfer[i];
841                         cdr.Stat = Acknowledge;
842                         break;
843
844                 case CdlGetlocP:
845                         SetResultSize(8);
846                         memcpy(&cdr.Result, &cdr.subq, 8);
847
848                         if (!cdr.Play && !cdr.Reading)
849                                 cdr.Result[1] = 0; // HACK?
850
851                         cdr.Stat = Acknowledge;
852                         break;
853
854                 case CdlGetTN:
855                         cdr.CmdProcess = 0;
856                         SetResultSize(3);
857                         cdr.StatP |= STATUS_ROTATING;
858                         cdr.Result[0] = cdr.StatP;
859                         if (CDR_getTN(cdr.ResultTN) == -1) {
860                                 cdr.Stat = DiskError;
861                                 cdr.Result[0] |= STATUS_ERROR;
862                         } else {
863                                 cdr.Stat = Acknowledge;
864                                 cdr.Result[1] = itob(cdr.ResultTN[0]);
865                                 cdr.Result[2] = itob(cdr.ResultTN[1]);
866                         }
867                         break;
868
869                 case CdlGetTD:
870                         cdr.CmdProcess = 0;
871                         cdr.Track = btoi(cdr.Param[0]);
872                         SetResultSize(4);
873                         cdr.StatP |= STATUS_ROTATING;
874                         if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
875                                 cdr.Stat = DiskError;
876                                 cdr.Result[0] |= STATUS_ERROR;
877                         } else {
878                                 cdr.Stat = Acknowledge;
879                                 cdr.Result[0] = cdr.StatP;
880                                 cdr.Result[1] = itob(cdr.ResultTD[2]);
881                                 cdr.Result[2] = itob(cdr.ResultTD[1]);
882                                 cdr.Result[3] = itob(cdr.ResultTD[0]);
883                         }
884                         break;
885
886                 case CdlSeekL:
887                 case CdlSeekP:
888                         SetResultSize(1);
889                         cdr.StatP |= STATUS_ROTATING;
890                         cdr.Result[0] = cdr.StatP;
891                         cdr.StatP |= STATUS_SEEK;
892                         cdr.Stat = Acknowledge;
893
894                         /*
895                         Crusaders of Might and Magic = 0.5x-4x
896                         - fix cutscene speech start
897
898                         Eggs of Steel = 2x-?
899                         - fix new game
900
901                         Medievil = ?-4x
902                         - fix cutscene speech
903
904                         Rockman X5 = 0.5-4x
905                         - fix capcom logo
906                         */
907                         CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
908                         cdr.Seeked = SEEK_PENDING;
909                         break;
910
911                 case CdlTest:
912                         cdr.Stat = Acknowledge;
913                         switch (cdr.Param[0]) {
914                                 case 0x20: // System Controller ROM Version
915                                         SetResultSize(4);
916                                         memcpy(cdr.Result, Test20, 4);
917                                         break;
918                                 case 0x22:
919                                         SetResultSize(8);
920                                         memcpy(cdr.Result, Test22, 4);
921                                         break;
922                                 case 0x23: case 0x24:
923                                         SetResultSize(8);
924                                         memcpy(cdr.Result, Test23, 4);
925                                         break;
926                         }
927                         break;
928
929                 case CdlID:
930                         SetResultSize(1);
931                         cdr.StatP |= STATUS_ROTATING;
932                         cdr.Result[0] = cdr.StatP;
933                         cdr.Stat = Acknowledge;
934                         AddIrqQueue(CdlID + 0x20, 0x800);
935                         break;
936
937                 case CdlID + 0x20:
938                         SetResultSize(8);
939                         cdr.Result[0] = cdr.StatP;
940                         cdr.Result[1] = 0;
941                         cdr.Result[2] = 0;
942                         cdr.Result[3] = 0;
943
944                         // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
945                         if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
946                                 cdr.Result[1] = 0xc0;
947                         }
948                         else {
949                                 if (stat.Type == 2)
950                                         cdr.Result[1] |= 0x10;
951                                 if (CdromId[0] == '\0')
952                                         cdr.Result[1] |= 0x80;
953                         }
954                         cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
955
956                         strncpy((char *)&cdr.Result[4], "PCSX", 4);
957                         cdr.Stat = Complete;
958                         break;
959
960                 case CdlReset:
961                         SetResultSize(1);
962                         cdr.StatP = STATUS_ROTATING;
963                         cdr.Result[0] = cdr.StatP;
964                         cdr.Stat = Acknowledge;
965                         break;
966
967                 case CdlReadT:
968                         SetResultSize(1);
969                         cdr.StatP |= STATUS_ROTATING;
970                         cdr.Result[0] = cdr.StatP;
971                         cdr.Stat = Acknowledge;
972                         AddIrqQueue(CdlReadT + 0x20, 0x800);
973                         break;
974
975                 case CdlReadT + 0x20:
976                         SetResultSize(1);
977                         cdr.StatP |= STATUS_ROTATING;
978                         cdr.Result[0] = cdr.StatP;
979                         cdr.Stat = Complete;
980                         break;
981
982                 case CdlReadToc:
983                         SetResultSize(1);
984                         cdr.StatP |= STATUS_ROTATING;
985                         cdr.Result[0] = cdr.StatP;
986                         cdr.Stat = Acknowledge;
987                         AddIrqQueue(CdlReadToc + 0x20, cdReadTime * 16);
988                         break;
989
990                 case CdlReadToc + 0x20:
991                         SetResultSize(1);
992                         cdr.StatP |= STATUS_ROTATING;
993                         cdr.Result[0] = cdr.StatP;
994                         cdr.Stat = Complete;
995                         break;
996
997                 case CdlReadN:
998                 case CdlReadS:
999                         if (!cdr.Reading) return;
1000
1001                         // Fighting Force 2 - update subq time immediately
1002                         // - fixes new game
1003                         Find_CurTrack(cdr.SetSector);
1004                         ReadTrack(cdr.SetSector);
1005
1006
1007                         // Crusaders of Might and Magic - update getlocl now
1008                         // - fixes cutscene speech
1009                         {
1010                                 u8 *buf = CDR_getBuffer();
1011                                 if (buf != NULL)
1012                                         memcpy(cdr.Transfer, buf, 8);
1013                         }
1014
1015                         /*
1016                         Duke Nukem: Land of the Babes - seek then delay read for one frame
1017                         - fixes cutscenes
1018                         C-12 - Final Resistance - doesn't like seek
1019                         */
1020
1021                         if (cdr.Seeked != SEEK_DONE) {
1022                                 cdr.StatP |= STATUS_SEEK;
1023                                 cdr.StatP &= ~STATUS_READ;
1024
1025                                 // Crusaders of Might and Magic - use short time
1026                                 // - fix cutscene speech (startup)
1027
1028                                 // ??? - use more accurate seek time later
1029                                 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1030                         } else {
1031                                 cdr.StatP |= STATUS_READ;
1032                                 cdr.StatP &= ~STATUS_SEEK;
1033
1034                                 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1035                         }
1036
1037                         SetResultSize(1);
1038                         cdr.StatP |= STATUS_ROTATING;
1039                         cdr.Result[0] = cdr.StatP;
1040                         cdr.Stat = Acknowledge;
1041                         break;
1042
1043                 default:
1044                         cdr.Stat = Complete;
1045                         break;
1046         }
1047
1048         Check_Shell( Irq );
1049
1050         cdr.ParamC = 0;
1051
1052         setIrq();
1053
1054 #ifdef CDR_LOG_CMD_IRQ
1055         SysPrintf("IRQ %d cmd %02x stat %02x: ",
1056                 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1057         for (i = 0; i < cdr.ResultC; i++)
1058                 SysPrintf("%02x ", cdr.Result[i]);
1059         SysPrintf("\n");
1060 #endif
1061 }
1062
1063 #ifdef __ARM_ARCH_7A__
1064  #define ssat32_to_16(v) \
1065   asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1066 #else
1067  #define ssat32_to_16(v) do { \
1068   if (v < -32768) v = -32768; \
1069   else if (v > 32767) v = 32767; \
1070  } while (0)
1071 #endif
1072
1073 void cdrAttenuate(s16 *buf, int samples, int stereo)
1074 {
1075         int i, l, r;
1076         int ll = cdr.AttenuatorLeftToLeft;
1077         int lr = cdr.AttenuatorLeftToRight;
1078         int rl = cdr.AttenuatorRightToLeft;
1079         int rr = cdr.AttenuatorRightToRight;
1080
1081         if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1082                 return;
1083
1084         if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1085                 return;
1086
1087         if (stereo) {
1088                 for (i = 0; i < samples; i++) {
1089                         l = buf[i * 2];
1090                         r = buf[i * 2 + 1];
1091                         l = (l * ll + r * rl) >> 7;
1092                         r = (r * rr + l * lr) >> 7;
1093                         ssat32_to_16(l);
1094                         ssat32_to_16(r);
1095                         buf[i * 2] = l;
1096                         buf[i * 2 + 1] = r;
1097                 }
1098         }
1099         else {
1100                 for (i = 0; i < samples; i++) {
1101                         l = buf[i];
1102                         l = l * (ll + rl) >> 7;
1103                         //r = r * (rr + lr) >> 7;
1104                         ssat32_to_16(l);
1105                         //ssat32_to_16(r);
1106                         buf[i] = l;
1107                 }
1108         }
1109 }
1110
1111 void cdrReadInterrupt() {
1112         u8 *buf;
1113
1114         if (!cdr.Reading)
1115                 return;
1116
1117         if (cdr.Irq || cdr.Stat) {
1118                 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1119                 CDREAD_INT(0x1000);
1120                 return;
1121         }
1122
1123         cdr.OCUP = 1;
1124         SetResultSize(1);
1125         cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1126         cdr.StatP &= ~STATUS_SEEK;
1127         cdr.Result[0] = cdr.StatP;
1128         cdr.Seeked = SEEK_DONE;
1129
1130         ReadTrack(cdr.SetSector);
1131
1132         buf = CDR_getBuffer();
1133         if (buf == NULL)
1134                 cdr.RErr = -1;
1135
1136         if (cdr.RErr == -1) {
1137                 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1138                 memset(cdr.Transfer, 0, DATA_SIZE);
1139                 cdr.Stat = DiskError;
1140                 cdr.Result[0] |= STATUS_ERROR;
1141                 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1142                 return;
1143         }
1144
1145         memcpy(cdr.Transfer, buf, DATA_SIZE);
1146         CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1147
1148
1149         CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1150
1151         if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1152                 // Firemen 2: Multi-XA files - briefings, cutscenes
1153                 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1154                         cdr.File = cdr.Transfer[4 + 0];
1155                         cdr.Channel = cdr.Transfer[4 + 1];
1156                 }
1157
1158                 if((cdr.Transfer[4 + 2] & 0x4) &&
1159                          (cdr.Transfer[4 + 1] == cdr.Channel) &&
1160                          (cdr.Transfer[4 + 0] == cdr.File)) {
1161                         int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1162                         if (!ret) {
1163                                 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
1164                                 SPU_playADPCMchannel(&cdr.Xa);
1165                                 cdr.FirstSector = 0;
1166                         }
1167                         else cdr.FirstSector = -1;
1168                 }
1169         }
1170
1171         cdr.SetSector[2]++;
1172         if (cdr.SetSector[2] == 75) {
1173                 cdr.SetSector[2] = 0;
1174                 cdr.SetSector[1]++;
1175                 if (cdr.SetSector[1] == 60) {
1176                         cdr.SetSector[1] = 0;
1177                         cdr.SetSector[0]++;
1178                 }
1179         }
1180
1181         cdr.Readed = 0;
1182
1183         CDREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime);
1184
1185         /*
1186         Croc 2: $40 - only FORM1 (*)
1187         Judge Dredd: $C8 - only FORM1 (*)
1188         Sim Theme Park - no adpcm at all (zero)
1189         */
1190
1191         if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1192                 cdr.Stat = DataReady;
1193                 setIrq();
1194         }
1195
1196         // update for CdlGetlocP
1197         ReadTrack(cdr.SetSector);
1198
1199         Check_Shell(0);
1200 }
1201
1202 /*
1203 cdrRead0:
1204         bit 0,1 - mode
1205         bit 2 - unknown
1206         bit 3 - unknown
1207         bit 4 - unknown
1208         bit 5 - 1 result ready
1209         bit 6 - 1 dma ready
1210         bit 7 - 1 command being processed
1211 */
1212
1213 unsigned char cdrRead0(void) {
1214         if (cdr.ResultReady)
1215                 cdr.Ctrl |= 0x20;
1216         else
1217                 cdr.Ctrl &= ~0x20;
1218
1219         if (cdr.OCUP)
1220                 cdr.Ctrl |= 0x40;
1221 //  else
1222 //              cdr.Ctrl &= ~0x40;
1223
1224         // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1225         cdr.Ctrl |= 0x18;
1226
1227         CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1228
1229         return psxHu8(0x1800) = cdr.Ctrl;
1230 }
1231
1232 void cdrWrite0(unsigned char rt) {
1233         CDR_LOG_IO("cdr w0: %02x\n", rt);
1234
1235         cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1236 }
1237
1238 unsigned char cdrRead1(void) {
1239         if ((cdr.ResultP & 0xf) < cdr.ResultC)
1240                 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1241         else
1242                 psxHu8(0x1801) = 0;
1243         cdr.ResultP++;
1244         if (cdr.ResultP == cdr.ResultC)
1245                 cdr.ResultReady = 0;
1246
1247         CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1248
1249         return psxHu8(0x1801);
1250 }
1251
1252 void cdrWrite1(unsigned char rt) {
1253         u8 set_loc[3];
1254         int i;
1255
1256         CDR_LOG_IO("cdr w1: %02x\n", rt);
1257
1258         switch (cdr.Ctrl & 3) {
1259         case 0:
1260                 break;
1261         case 3:
1262                 cdr.AttenuatorRightToRightT = rt;
1263                 return;
1264         default:
1265                 return;
1266         }
1267
1268         cdr.Cmd = rt;
1269         cdr.OCUP = 0;
1270
1271 #ifdef CDR_LOG_CMD_IRQ
1272         SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
1273         if (cdr.ParamC) {
1274                 SysPrintf(" Param[%d] = {", cdr.ParamC);
1275                 for (i = 0; i < cdr.ParamC; i++)
1276                         SysPrintf(" %x,", cdr.Param[i]);
1277                 SysPrintf("}\n");
1278         } else {
1279                 SysPrintf("\n");
1280         }
1281 #endif
1282
1283         cdr.ResultReady = 0;
1284         cdr.Ctrl |= 0x80;
1285         // cdr.Stat = NoIntr; 
1286         AddIrqQueue(cdr.Cmd, 0x800);
1287
1288         switch (cdr.Cmd) {
1289         case CdlSync:
1290         case CdlNop:
1291         case CdlForward:
1292         case CdlBackward:
1293         case CdlReadT:
1294         case CdlTest:
1295         case CdlID:
1296         case CdlReadToc:
1297         case CdlGetmode:
1298         case CdlGetlocL:
1299         case CdlGetlocP:
1300         case CdlGetTD:
1301                 break;
1302
1303         case CdlSetloc:
1304                 StopReading();
1305                 for (i = 0; i < 3; i++)
1306                         set_loc[i] = btoi(cdr.Param[i]);
1307
1308                 // FIXME: clean up this SetSector/SetSectorPlay mess,
1309                 // there should be single var tracking current sector pos
1310                 if (cdr.Play)
1311                         i = msf2sec(cdr.SetSectorPlay);
1312                 else
1313                         i = msf2sec(cdr.SetSector);
1314                 i = abs(i - msf2sec(set_loc));
1315                 if (i > 16)
1316                         cdr.Seeked = SEEK_PENDING;
1317
1318                 memcpy(cdr.SetSector, set_loc, 3);
1319                 cdr.SetSector[3] = 0;
1320                 break;
1321
1322         case CdlPlay:
1323                 // Vib Ribbon: try same track again
1324                 StopCdda();
1325
1326                 // Vib Ribbon - decoded buffer IRQ for CDDA reading
1327                 // - fixes ribbon timing + music CD mode
1328                 //CDRDBUF_INT( PSXCLK / 44100 * 0x100 );
1329
1330                 cdr.Play = TRUE;
1331
1332                 cdr.StatP |= STATUS_SEEK;
1333                 cdr.StatP &= ~STATUS_ROTATING;
1334                 break;
1335
1336         case CdlReadN:
1337                 StopReading();
1338                 cdr.Reading = 1;
1339                 cdr.FirstSector = 1;
1340                 cdr.Readed = 0xff;
1341                 break;
1342
1343         case CdlStandby:
1344                 StopCdda();
1345                 StopReading();
1346                 break;
1347
1348         case CdlStop:
1349                 // GameShark CD Player: Reset CDDA to track start
1350                 if (cdr.Play) {
1351                         // grab time for current track
1352                         CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
1353
1354                         cdr.SetSectorPlay[0] = cdr.ResultTD[2];
1355                         cdr.SetSectorPlay[1] = cdr.ResultTD[1];
1356                         cdr.SetSectorPlay[2] = cdr.ResultTD[0];
1357                 }
1358
1359                 StopCdda();
1360                 StopReading();
1361                 break;
1362
1363         case CdlPause:
1364                 /*
1365                    GameShark CD Player: save time for resume
1366
1367                    Twisted Metal - World Tour: don't mix Setloc / CdlPlay cursors
1368                 */
1369
1370                 StopCdda();
1371                 StopReading();
1372                 break;
1373
1374         case CdlReset:
1375         case CdlInit:
1376                 cdr.Seeked = SEEK_DONE;
1377                 StopCdda();
1378                 StopReading();
1379                 break;
1380
1381         case CdlMute:
1382                 cdr.Muted = TRUE;
1383                         // Duke Nukem - Time to Kill
1384                         // - do not directly set cd-xa volume
1385                         //SPU_writeRegister( H_CDLeft, 0x0000 );
1386                         //SPU_writeRegister( H_CDRight, 0x0000 );
1387                 break;
1388
1389         case CdlDemute:
1390                 cdr.Muted = FALSE;
1391
1392                         // Duke Nukem - Time to Kill
1393                         // - do not directly set cd-xa volume
1394                         //SPU_writeRegister( H_CDLeft, 0x7f00 );
1395                         //SPU_writeRegister( H_CDRight, 0x7f00 );
1396                 break;
1397
1398         case CdlSetfilter:
1399                 cdr.File = cdr.Param[0];
1400                 cdr.Channel = cdr.Param[1];
1401                 break;
1402
1403         case CdlSetmode:
1404                 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1405
1406                 cdr.Mode = cdr.Param[0];
1407
1408                 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1409                 // - fixes choppy movie sound
1410                 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1411                         StopCdda();
1412                 break;
1413
1414         case CdlGetTN:
1415                 //AddIrqQueue(cdr.Cmd, 0x800);
1416
1417                 // GameShark CDX CD Player: very long time
1418                 AddIrqQueue(cdr.Cmd, 0x100000);
1419                 break;
1420
1421         case CdlSeekL:
1422         case CdlSeekP:
1423                 // Tomb Raider 2 - reset cdda
1424                 StopCdda();
1425                 StopReading();
1426                 break;
1427
1428         case CdlReadS:
1429                 StopReading();
1430                 cdr.Reading = 2;
1431                 cdr.FirstSector = 1;
1432                 cdr.Readed = 0xff;
1433                 break;
1434
1435         default:
1436                 cdr.ParamC = 0;
1437                 CDR_LOG_I("cdrWrite1() Log: Unknown command: %x\n", cdr.Cmd);
1438                 return;
1439         }
1440 }
1441
1442 unsigned char cdrRead2(void) {
1443         unsigned char ret;
1444
1445         if (cdr.Readed == 0) {
1446                 ret = 0;
1447         } else {
1448                 ret = *pTransfer++;
1449         }
1450
1451         CDR_LOG_IO("cdr r2: %02x\n", ret);
1452         return ret;
1453 }
1454
1455 void cdrWrite2(unsigned char rt) {
1456         CDR_LOG_IO("cdr w2: %02x\n", rt);
1457
1458         switch (cdr.Ctrl & 3) {
1459         case 0:
1460                 if (cdr.ParamC < 8) // FIXME: size and wrapping
1461                         cdr.Param[cdr.ParamC++] = rt;
1462                 return;
1463         case 1:
1464                 cdr.Reg2 = rt;
1465                 setIrq();
1466                 return;
1467         case 2:
1468                 cdr.AttenuatorLeftToLeftT = rt;
1469                 return;
1470         case 3:
1471                 cdr.AttenuatorRightToLeftT = rt;
1472                 return;
1473         }
1474 }
1475
1476 unsigned char cdrRead3(void) {
1477         if (cdr.Ctrl & 0x1)
1478                 psxHu8(0x1803) = cdr.Stat | 0xE0;
1479         else
1480                 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1481
1482         CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1483         return psxHu8(0x1803);
1484 }
1485
1486 void cdrWrite3(unsigned char rt) {
1487         CDR_LOG_IO("cdr w3: %02x\n", rt);
1488
1489         switch (cdr.Ctrl & 3) {
1490         case 0:
1491                 break; // transfer
1492         case 1:
1493                 cdr.Stat &= ~rt;
1494
1495                 if (rt & 0x40)
1496                         cdr.ParamC = 0;
1497                 return;
1498         case 2:
1499                 cdr.AttenuatorLeftToRightT = rt;
1500                 return;
1501         case 3:
1502                 if (rt & 0x20) {
1503                         memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1504                         CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1505                                 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1506                                 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1507                 }
1508                 return;
1509         }
1510
1511         if ((rt & 0x80) && cdr.Readed == 0) {
1512                 cdr.Readed = 1;
1513                 pTransfer = cdr.Transfer;
1514
1515                 switch (cdr.Mode & 0x30) {
1516                         case MODE_SIZE_2328:
1517                         case 0x00:
1518                                 pTransfer += 12;
1519                                 break;
1520
1521                         case MODE_SIZE_2340:
1522                                 pTransfer += 0;
1523                                 break;
1524
1525                         default:
1526                                 break;
1527                 }
1528         }
1529 }
1530
1531 void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1532         u32 cdsize;
1533         int size;
1534         u8 *ptr;
1535
1536         CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1537
1538         switch (chcr) {
1539                 case 0x11000000:
1540                 case 0x11400100:
1541                         if (cdr.Readed == 0) {
1542                                 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1543                                 break;
1544                         }
1545
1546                         cdsize = (bcr & 0xffff) * 4;
1547
1548                         // Ape Escape: bcr = 0001 / 0000
1549                         // - fix boot
1550                         if( cdsize == 0 )
1551                         {
1552                                 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
1553                                         case MODE_SIZE_2340: cdsize = 2340; break;
1554                                         case MODE_SIZE_2328: cdsize = 2328; break;
1555                                         default:
1556                                         case MODE_SIZE_2048: cdsize = 2048; break;
1557                                 }
1558                         }
1559
1560
1561                         ptr = (u8 *)PSXM(madr);
1562                         if (ptr == NULL) {
1563                                 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1564                                 break;
1565                         }
1566
1567                         /*
1568                         GS CDX: Enhancement CD crash
1569                         - Setloc 0:0:0
1570                         - CdlPlay
1571                         - Spams DMA3 and gets buffer overrun
1572                         */
1573                         size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1574                         if (size > cdsize)
1575                                 size = cdsize;
1576                         if (size > 0)
1577                         {
1578                                 memcpy(ptr, pTransfer, size);
1579                         }
1580
1581                         psxCpu->Clear(madr, cdsize / 4);
1582                         pTransfer += cdsize;
1583
1584
1585                         // burst vs normal
1586                         if( chcr == 0x11400100 ) {
1587                                 CDRDMA_INT( (cdsize/4) / 4 );
1588                         }
1589                         else if( chcr == 0x11000000 ) {
1590                                 CDRDMA_INT( (cdsize/4) * 1 );
1591                         }
1592                         return;
1593
1594                 default:
1595                         CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1596                         break;
1597         }
1598
1599         HW_DMA3_CHCR &= SWAP32(~0x01000000);
1600         DMA_INTERRUPT(3);
1601 }
1602
1603 void cdrDmaInterrupt()
1604 {
1605         if (HW_DMA3_CHCR & SWAP32(0x01000000))
1606         {
1607                 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1608                 DMA_INTERRUPT(3);
1609         }
1610 }
1611
1612 static void getCdInfo(void)
1613 {
1614         u8 tmp;
1615
1616         CDR_getTN(cdr.ResultTN);
1617         CDR_getTD(0, cdr.SetSectorEnd);
1618         tmp = cdr.SetSectorEnd[0];
1619         cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1620         cdr.SetSectorEnd[2] = tmp;
1621 }
1622
1623 void cdrReset() {
1624         memset(&cdr, 0, sizeof(cdr));
1625         cdr.CurTrack = 1;
1626         cdr.File = 1;
1627         cdr.Channel = 1;
1628         cdr.Reg2 = 0x1f;
1629         cdr.Stat = NoIntr;
1630         pTransfer = cdr.Transfer;
1631
1632         // BIOS player - default values
1633         cdr.AttenuatorLeftToLeft = 0x80;
1634         cdr.AttenuatorLeftToRight = 0x00;
1635         cdr.AttenuatorRightToLeft = 0x00;
1636         cdr.AttenuatorRightToRight = 0x80;
1637
1638         getCdInfo();
1639 }
1640
1641 int cdrFreeze(void *f, int Mode) {
1642         u32 tmp;
1643         u8 tmpp[3];
1644
1645         if (Mode == 0 && !Config.Cdda)
1646                 CDR_stop();
1647         
1648         cdr.freeze_ver = 0x63647201;
1649         gzfreeze(&cdr, sizeof(cdr));
1650         
1651         if (Mode == 1) {
1652                 cdr.ParamP = cdr.ParamC;
1653                 tmp = pTransfer - cdr.Transfer;
1654         }
1655
1656         gzfreeze(&tmp, sizeof(tmp));
1657
1658         if (Mode == 0) {
1659                 getCdInfo();
1660
1661                 pTransfer = cdr.Transfer + tmp;
1662
1663                 // read right sub data
1664                 memcpy(tmpp, cdr.Prev, 3);
1665                 cdr.Prev[0]++;
1666                 ReadTrack(tmpp);
1667
1668                 if (cdr.Play) {
1669                         Find_CurTrack(cdr.SetSectorPlay);
1670                         if (!Config.Cdda)
1671                                 CDR_play(cdr.SetSectorPlay);
1672                 }
1673
1674                 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1675                         // old versions did not latch Reg2, have to fixup..
1676                         if (cdr.Reg2 == 0) {
1677                                 SysPrintf("cdrom: fixing up old savestate\n");
1678                                 cdr.Reg2 = 7;
1679                         }
1680                 }
1681         }
1682
1683         return 0;
1684 }
1685
1686 void LidInterrupt() {
1687         cdr.LidCheck = 0x20; // start checker
1688
1689         getCdInfo();
1690        
1691         StopCdda();
1692         CDRLID_INT( cdReadTime * 3 );
1693
1694         // generate interrupt if none active - open or close
1695         if (cdr.Irq == 0 || cdr.Irq == 0xff) {
1696                 cdr.Ctrl |= 0x80;
1697                 cdr.Stat = NoIntr;
1698                 AddIrqQueue(CdlNop, 0x800);
1699         }
1700 }