psxcounters: don't do many spu updates
[pcsx_rearmed.git] / libpcsxcore / psxcounters.c
1 /***************************************************************************
2  *   Copyright (C) 2010 by Blade_Arma                                      *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA.           *
18  ***************************************************************************/
19
20 /*
21  * Internal PSX counters.
22  */
23
24 #include "psxcounters.h"
25 #include "gpu.h"
26 #include "debug.h"
27
28 /******************************************************************************/
29
30 enum
31 {
32     Rc0Gate           = 0x0001, // 0    not implemented
33     Rc1Gate           = 0x0001, // 0    not implemented
34     Rc2Disable        = 0x0001, // 0    partially implemented
35     RcUnknown1        = 0x0002, // 1    ?
36     RcUnknown2        = 0x0004, // 2    ?
37     RcCountToTarget   = 0x0008, // 3
38     RcIrqOnTarget     = 0x0010, // 4
39     RcIrqOnOverflow   = 0x0020, // 5
40     RcIrqRegenerate   = 0x0040, // 6
41     RcUnknown7        = 0x0080, // 7    ?
42     Rc0PixelClock     = 0x0100, // 8    fake implementation
43     Rc1HSyncClock     = 0x0100, // 8
44     Rc2Unknown8       = 0x0100, // 8    ?
45     Rc0Unknown9       = 0x0200, // 9    ?
46     Rc1Unknown9       = 0x0200, // 9    ?
47     Rc2OneEighthClock = 0x0200, // 9
48     RcUnknown10       = 0x0400, // 10   ?
49     RcCountEqTarget   = 0x0800, // 11
50     RcOverflow        = 0x1000, // 12
51     RcUnknown13       = 0x2000, // 13   ? (always zero)
52     RcUnknown14       = 0x4000, // 14   ? (always zero)
53     RcUnknown15       = 0x8000, // 15   ? (always zero)
54 };
55
56 #define CounterQuantity           ( 4 )
57 //static const u32 CounterQuantity  = 4;
58
59 static const u32 CountToOverflow  = 0;
60 static const u32 CountToTarget    = 1;
61
62 static const u32 FrameRate[]      = { 60, 50 };
63 static const u32 HSyncTotal[]     = { 263, 313 };
64 #define VBlankStart 240
65
66 #define VERBOSE_LEVEL 0
67 static const s32 VerboseLevel     = VERBOSE_LEVEL;
68
69 /******************************************************************************/
70
71 Rcnt rcnts[ CounterQuantity ];
72
73 u32 hSyncCount = 0;
74 u32 frame_counter = 0;
75 static u32 hsync_steps = 0;
76 static u32 base_cycle = 0;
77
78 u32 psxNextCounter = 0, psxNextsCounter = 0;
79
80 /******************************************************************************/
81
82 static inline
83 void setIrq( u32 irq )
84 {
85     psxHu32ref(0x1070) |= SWAPu32(irq);
86 }
87
88 static
89 void verboseLog( u32 level, const char *str, ... )
90 {
91 #if VERBOSE_LEVEL > 0
92     if( level <= VerboseLevel )
93     {
94         va_list va;
95         char buf[ 4096 ];
96
97         va_start( va, str );
98         vsprintf( buf, str, va );
99         va_end( va );
100
101         printf( "%s", buf );
102         fflush( stdout );
103     }
104 #endif
105 }
106
107 /******************************************************************************/
108
109 static inline
110 void _psxRcntWcount( u32 index, u32 value )
111 {
112     if( value > 0xffff )
113     {
114         verboseLog( 1, "[RCNT %i] wcount > 0xffff: %x\n", index, value );
115         value &= 0xffff;
116     }
117
118     rcnts[index].cycleStart  = psxRegs.cycle;
119     rcnts[index].cycleStart -= value * rcnts[index].rate;
120
121     // TODO: <=.
122     if( value < rcnts[index].target )
123     {
124         rcnts[index].cycle = rcnts[index].target * rcnts[index].rate;
125         rcnts[index].counterState = CountToTarget;
126     }
127     else
128     {
129         rcnts[index].cycle = 0x10000 * rcnts[index].rate;
130         rcnts[index].counterState = CountToOverflow;
131     }
132 }
133
134 static inline
135 u32 _psxRcntRcount( u32 index )
136 {
137     u32 count;
138
139     count  = psxRegs.cycle;
140     count -= rcnts[index].cycleStart;
141     if (rcnts[index].rate > 1)
142         count /= rcnts[index].rate;
143
144     if( count > 0x10000 )
145     {
146         verboseLog( 1, "[RCNT %i] rcount > 0x10000: %x\n", index, count );
147     }
148     count &= 0xffff;
149
150     return count;
151 }
152
153 static
154 void _psxRcntWmode( u32 index, u32 value )
155 {
156     rcnts[index].mode = value;
157
158     switch( index )
159     {
160         case 0:
161             if( value & Rc0PixelClock )
162             {
163                 rcnts[index].rate = 5;
164             }
165             else
166             {
167                 rcnts[index].rate = 1;
168             }
169         break;
170         case 1:
171             if( value & Rc1HSyncClock )
172             {
173                 rcnts[index].rate = (PSXCLK / (FrameRate[Config.PsxType] * HSyncTotal[Config.PsxType]));
174             }
175             else
176             {
177                 rcnts[index].rate = 1;
178             }
179         break;
180         case 2:
181             if( value & Rc2OneEighthClock )
182             {
183                 rcnts[index].rate = 8;
184             }
185             else
186             {
187                 rcnts[index].rate = 1;
188             }
189
190             // TODO: wcount must work.
191             if( value & Rc2Disable )
192             {
193                 rcnts[index].rate = 0xffffffff;
194             }
195         break;
196     }
197 }
198
199 /******************************************************************************/
200
201 static
202 void psxRcntSet()
203 {
204     s32 countToUpdate;
205     u32 i;
206
207     psxNextsCounter = psxRegs.cycle;
208     psxNextCounter  = 0x7fffffff;
209
210     for( i = 0; i < CounterQuantity; ++i )
211     {
212         countToUpdate = rcnts[i].cycle - (psxNextsCounter - rcnts[i].cycleStart);
213
214         if( countToUpdate < 0 )
215         {
216             psxNextCounter = 0;
217             break;
218         }
219
220         if( countToUpdate < (s32)psxNextCounter )
221         {
222             psxNextCounter = countToUpdate;
223         }
224     }
225
226     psxRegs.interrupt |= (1 << PSXINT_RCNT);
227     new_dyna_set_event(PSXINT_RCNT, psxNextCounter);
228 }
229
230 /******************************************************************************/
231
232 static
233 void psxRcntReset( u32 index )
234 {
235     u32 rcycles;
236
237     rcnts[index].mode |= RcUnknown10;
238
239     if( rcnts[index].counterState == CountToTarget )
240     {
241         rcycles = psxRegs.cycle - rcnts[index].cycleStart;
242         if( rcnts[index].mode & RcCountToTarget )
243         {
244             rcycles -= rcnts[index].target * rcnts[index].rate;
245             rcnts[index].cycleStart = psxRegs.cycle - rcycles;
246         }
247         else
248         {
249             rcnts[index].cycle = 0x10000 * rcnts[index].rate;
250             rcnts[index].counterState = CountToOverflow;
251         }
252
253         if( rcnts[index].mode & RcIrqOnTarget )
254         {
255             if( (rcnts[index].mode & RcIrqRegenerate) || (!rcnts[index].irqState) )
256             {
257                 verboseLog( 3, "[RCNT %i] irq\n", index );
258                 setIrq( rcnts[index].irq );
259                 rcnts[index].irqState = 1;
260             }
261         }
262
263         rcnts[index].mode |= RcCountEqTarget;
264
265         if( rcycles < 0x10000 * rcnts[index].rate )
266             return;
267     }
268
269     if( rcnts[index].counterState == CountToOverflow )
270     {
271         rcycles = psxRegs.cycle - rcnts[index].cycleStart;
272         rcycles -= 0x10000 * rcnts[index].rate;
273
274         rcnts[index].cycleStart = psxRegs.cycle - rcycles;
275
276         if( rcycles < rcnts[index].target * rcnts[index].rate )
277         {
278             rcnts[index].cycle = rcnts[index].target * rcnts[index].rate;
279             rcnts[index].counterState = CountToTarget;
280         }
281
282         if( rcnts[index].mode & RcIrqOnOverflow )
283         {
284             if( (rcnts[index].mode & RcIrqRegenerate) || (!rcnts[index].irqState) )
285             {
286                 verboseLog( 3, "[RCNT %i] irq\n", index );
287                 setIrq( rcnts[index].irq );
288                 rcnts[index].irqState = 1;
289             }
290         }
291
292         rcnts[index].mode |= RcOverflow;
293     }
294 }
295
296 void psxRcntUpdate()
297 {
298     u32 cycle;
299
300     cycle = psxRegs.cycle;
301
302     // rcnt 0.
303     if( cycle - rcnts[0].cycleStart >= rcnts[0].cycle )
304     {
305         psxRcntReset( 0 );
306     }
307
308     // rcnt 1.
309     if( cycle - rcnts[1].cycleStart >= rcnts[1].cycle )
310     {
311         psxRcntReset( 1 );
312     }
313
314     // rcnt 2.
315     if( cycle - rcnts[2].cycleStart >= rcnts[2].cycle )
316     {
317         psxRcntReset( 2 );
318     }
319
320     // rcnt base.
321     if( cycle - rcnts[3].cycleStart >= rcnts[3].cycle )
322     {
323         u32 leftover_cycles = cycle - rcnts[3].cycleStart - rcnts[3].cycle;
324         u32 next_vsync;
325
326         hSyncCount += hsync_steps;
327
328         // VSync irq.
329         if( hSyncCount == VBlankStart )
330         {
331             HW_GPU_STATUS &= ~PSXGPU_LCF;
332             GPU_vBlank( 1, 0 );
333             setIrq( 0x01 );
334
335             EmuUpdate();
336             GPU_updateLace();
337
338             if( SPU_async )
339             {
340                 SPU_async( cycle, 1 );
341             }
342         }
343         
344         // Update lace. (with InuYasha fix)
345         if( hSyncCount >= (Config.VSyncWA ? HSyncTotal[Config.PsxType] / BIAS : HSyncTotal[Config.PsxType]) )
346         {
347             hSyncCount = 0;
348             frame_counter++;
349
350             gpuSyncPluginSR();
351             if( (HW_GPU_STATUS & PSXGPU_ILACE_BITS) == PSXGPU_ILACE_BITS )
352                 HW_GPU_STATUS |= frame_counter << 31;
353             GPU_vBlank( 0, HW_GPU_STATUS >> 31 );
354         }
355
356         // Schedule next call, in hsyncs
357         hsync_steps = HSyncTotal[Config.PsxType] - hSyncCount;
358         next_vsync = VBlankStart - hSyncCount; // ok to overflow
359         if( next_vsync && next_vsync < hsync_steps )
360             hsync_steps = next_vsync;
361
362         rcnts[3].cycleStart = cycle - leftover_cycles;
363         if (Config.PsxType)
364                 // 20.12 precision, clk / 50 / 313 ~= 2164.14
365                 base_cycle += hsync_steps * 8864320;
366         else
367                 // clk / 60 / 263 ~= 2146.31
368                 base_cycle += hsync_steps * 8791293;
369         rcnts[3].cycle = base_cycle >> 12;
370         base_cycle &= 0xfff;
371     }
372
373     psxRcntSet();
374
375 #ifndef NDEBUG
376     DebugVSync();
377 #endif
378 }
379
380 /******************************************************************************/
381
382 void psxRcntWcount( u32 index, u32 value )
383 {
384     verboseLog( 2, "[RCNT %i] wcount: %x\n", index, value );
385
386     _psxRcntWcount( index, value );
387     psxRcntSet();
388 }
389
390 void psxRcntWmode( u32 index, u32 value )
391 {
392     verboseLog( 1, "[RCNT %i] wmode: %x\n", index, value );
393
394     _psxRcntWmode( index, value );
395     _psxRcntWcount( index, 0 );
396
397     rcnts[index].irqState = 0;
398     psxRcntSet();
399 }
400
401 void psxRcntWtarget( u32 index, u32 value )
402 {
403     verboseLog( 1, "[RCNT %i] wtarget: %x\n", index, value );
404
405     rcnts[index].target = value;
406
407     _psxRcntWcount( index, _psxRcntRcount( index ) );
408     psxRcntSet();
409 }
410
411 /******************************************************************************/
412
413 u32 psxRcntRcount( u32 index )
414 {
415     u32 count;
416
417     count = _psxRcntRcount( index );
418
419     // Parasite Eve 2 fix.
420     if( Config.RCntFix )
421     {
422         if( index == 2 )
423         {
424             if( rcnts[index].counterState == CountToTarget )
425             {
426                 count /= BIAS;
427             }
428         }
429     }
430
431     verboseLog( 2, "[RCNT %i] rcount: %x\n", index, count );
432
433     return count;
434 }
435
436 u32 psxRcntRmode( u32 index )
437 {
438     u16 mode;
439
440     mode = rcnts[index].mode;
441     rcnts[index].mode &= 0xe7ff;
442
443     verboseLog( 2, "[RCNT %i] rmode: %x\n", index, mode );
444
445     return mode;
446 }
447
448 u32 psxRcntRtarget( u32 index )
449 {
450     verboseLog( 2, "[RCNT %i] rtarget: %x\n", index, rcnts[index].target );
451
452     return rcnts[index].target;
453 }
454
455 /******************************************************************************/
456
457 void psxRcntInit()
458 {
459     s32 i;
460
461     // rcnt 0.
462     rcnts[0].rate   = 1;
463     rcnts[0].irq    = 0x10;
464
465     // rcnt 1.
466     rcnts[1].rate   = 1;
467     rcnts[1].irq    = 0x20;
468
469     // rcnt 2.
470     rcnts[2].rate   = 1;
471     rcnts[2].irq    = 0x40;
472
473     // rcnt base.
474     rcnts[3].rate   = 1;
475     rcnts[3].mode   = RcCountToTarget;
476     rcnts[3].target = (PSXCLK / (FrameRate[Config.PsxType] * HSyncTotal[Config.PsxType]));
477
478     for( i = 0; i < CounterQuantity; ++i )
479     {
480         _psxRcntWcount( i, 0 );
481     }
482
483     hSyncCount = 0;
484     hsync_steps = 1;
485
486     psxRcntSet();
487 }
488
489 /******************************************************************************/
490
491 s32 psxRcntFreeze( void *f, s32 Mode )
492 {
493     u32 spuSyncCount = 0;
494     u32 count;
495     s32 i;
496
497     gzfreeze( &rcnts, sizeof(rcnts) );
498     gzfreeze( &hSyncCount, sizeof(hSyncCount) );
499     gzfreeze( &spuSyncCount, sizeof(spuSyncCount) );
500     gzfreeze( &psxNextCounter, sizeof(psxNextCounter) );
501     gzfreeze( &psxNextsCounter, sizeof(psxNextsCounter) );
502
503     if (Mode == 0)
504     {
505         // don't trust things from a savestate
506         for( i = 0; i < CounterQuantity; ++i )
507         {
508             _psxRcntWmode( i, rcnts[i].mode );
509             count = (psxRegs.cycle - rcnts[i].cycleStart) / rcnts[i].rate;
510             _psxRcntWcount( i, count );
511         }
512         hsync_steps = (psxRegs.cycle - rcnts[3].cycleStart) / rcnts[3].target;
513         psxRcntSet();
514
515         base_cycle = 0;
516     }
517
518     return 0;
519 }
520
521 /******************************************************************************/