psx_gpu: fix divide by 0
[pcsx_rearmed.git] / plugins / gpu_unai / Makefile
1 CC = $(CROSS_COMPILE)gcc
2
3 CFLAGS += -ggdb -fPIC -Wall -DREARMED
4 ifndef DEBUG
5 CFLAGS += -O2 -ffast-math -fomit-frame-pointer
6 endif
7 ifdef MAEMO
8 CFLAGS += -DMAEMO
9 endif
10 ARM_CORTEXA8 ?= 1
11 ifeq "$(ARM_CORTEXA8)" "1"
12 CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp
13 SRC += ../../frontend/cspace_neon.s
14 else
15 CFLAGS += -mcpu=arm926ej-s -mtune=arm926ej-s
16 SRC += ../../frontend/cspace.c
17 endif
18
19 SRC += gpu.cpp gpu_arm.s
20
21 TARGET = gpuPCSX4ALL.so
22 LDFLAGS += -shared -Wl,-soname,$(TARGET)
23
24 -include Makefile.local
25
26 all: $(TARGET)
27
28 $(TARGET): $(SRC)
29         $(CC) -o $@ $^ $(CFLAGS) $(LDFLAGS)
30
31 # $(TARGET): *.h
32
33 clean:
34         $(RM) $(TARGET) $(OBJ)