pl_rearmed_cbs.gpu_unai.abe_hack =
pl_rearmed_cbs.gpu_unai.no_light =
pl_rearmed_cbs.gpu_unai.no_blend = 0;
+ memset(&pl_rearmed_cbs.gpu_peopsgl, 0, sizeof(pl_rearmed_cbs.gpu_peopsgl));
pl_rearmed_cbs.gpu_peopsgl.iVRamSize = 64;
+ pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection = 1;
iUseReverb = 2;
iUseInterpolation = 1;
return 1;
// frontend stuff
+ // init input but leave probing to platform code,
+ // they add input drivers and may need to modify them after probe
in_init();
- in_evdev_init();
- //in_probe();
pl_init();
plat_init();
menu_init(); // loads config
return ret;
ret = SaveState(fname);
+#ifndef __ARM_ARCH_7A__ /* XXX */
+ sync();
+#endif
printf("* %s \"%s\" [%d]\n", ret == 0 ? "saved" : "failed to save", fname, slot);
return ret;
}