cdrom: change pause timing again
[pcsx_rearmed.git] / plugins / gpu_neon / psx_gpu / psx_gpu_offsets.h
index a47d965..2f8a646 100644 (file)
@@ -1,4 +1,6 @@
-#define psx_gpu_test_mask_offset                          0x0
+#ifndef __P_PSX_GPU_OFFSETS_H__
+#define __P_PSX_GPU_OFFSETS_H__
+
 #define psx_gpu_uvrg_offset                               0x10
 #define psx_gpu_uvrg_dx_offset                            0x20
 #define psx_gpu_uvrg_dy_offset                            0x30
 #define psx_gpu_b_offset                                  0x90
 #define psx_gpu_b_dy_offset                               0x94
 #define psx_gpu_triangle_area_offset                      0x98
-#define psx_gpu_texture_window_settings_offset            0x9c
 #define psx_gpu_current_texture_mask_offset               0xa0
-#define psx_gpu_viewport_mask_offset                      0xa4
 #define psx_gpu_dirty_textures_4bpp_mask_offset           0xa8
 #define psx_gpu_dirty_textures_8bpp_mask_offset           0xac
 #define psx_gpu_dirty_textures_8bpp_alternate_mask_offset 0xb0
 #define psx_gpu_triangle_color_offset                     0xb4
 #define psx_gpu_dither_table_offset                       0xb8
-#define psx_gpu_render_block_handler_offset               0xc8
 #define psx_gpu_texture_page_ptr_offset                   0xcc
 #define psx_gpu_texture_page_base_offset                  0xd0
 #define psx_gpu_clut_ptr_offset                           0xd4
 #define psx_gpu_vram_ptr_offset                           0xd8
-#define psx_gpu_render_state_base_offset                  0xdc
-#define psx_gpu_render_state_offset                       0xde
-#define psx_gpu_num_spans_offset                          0xe0
-#define psx_gpu_num_blocks_offset                         0xe2
-#define psx_gpu_offset_x_offset                           0xe4
-#define psx_gpu_offset_y_offset                           0xe6
-#define psx_gpu_clut_settings_offset                      0xe8
-#define psx_gpu_texture_settings_offset                   0xea
+#define psx_gpu_vram_out_ptr_offset                       0xdc
+#define psx_gpu_uvrgb_phase_offset                        0xe0
+#define psx_gpu_num_spans_offset                          0xe8
+#define psx_gpu_num_blocks_offset                         0xea
 #define psx_gpu_viewport_start_x_offset                   0xec
 #define psx_gpu_viewport_start_y_offset                   0xee
 #define psx_gpu_viewport_end_x_offset                     0xf0
 #define psx_gpu_viewport_end_y_offset                     0xf2
 #define psx_gpu_mask_msb_offset                           0xf4
 #define psx_gpu_triangle_winding_offset                   0xf6
-#define psx_gpu_display_area_draw_enable_offset           0xf7
 #define psx_gpu_current_texture_page_offset               0xf8
-#define psx_gpu_last_8bpp_texture_page_offset             0xf9
 #define psx_gpu_texture_mask_width_offset                 0xfa
 #define psx_gpu_texture_mask_height_offset                0xfb
-#define psx_gpu_texture_window_x_offset                   0xfc
-#define psx_gpu_texture_window_y_offset                   0xfd
-#define psx_gpu_primitive_type_offset                     0xfe
-#define psx_gpu_interlace_mode_offset                     0xff
-#define psx_gpu_blocks_offset                             0x100
-#define psx_gpu_span_uvrg_offset_offset                   0x2100
-#define psx_gpu_span_edge_data_offset                     0x4100
-#define psx_gpu_span_b_offset_offset                      0x5100
-#define psx_gpu_texture_4bpp_cache_offset                 0x5900
-#define psx_gpu_texture_8bpp_even_cache_offset            0x205900
-#define psx_gpu_texture_8bpp_odd_cache_offset             0x305900
+#define psx_gpu_reciprocal_table_ptr_offset               0x108
+#define psx_gpu_blocks_offset                             0x200
+#define psx_gpu_span_uvrg_offset_offset                   0x2200
+#define psx_gpu_span_edge_data_offset                     0x4200
+#define psx_gpu_span_b_offset_offset                      0x5200
+
+#endif /* __P_PSX_GPU_OFFSETS_H__ */