psx_gpu: switch enhancement to 2048 width
[pcsx_rearmed.git] / plugins / gpu_neon / psx_gpu / psx_gpu_offsets.h
index a47d965..7ebf7db 100644 (file)
 #define psx_gpu_texture_page_base_offset                  0xd0
 #define psx_gpu_clut_ptr_offset                           0xd4
 #define psx_gpu_vram_ptr_offset                           0xd8
-#define psx_gpu_render_state_base_offset                  0xdc
-#define psx_gpu_render_state_offset                       0xde
-#define psx_gpu_num_spans_offset                          0xe0
-#define psx_gpu_num_blocks_offset                         0xe2
-#define psx_gpu_offset_x_offset                           0xe4
-#define psx_gpu_offset_y_offset                           0xe6
-#define psx_gpu_clut_settings_offset                      0xe8
-#define psx_gpu_texture_settings_offset                   0xea
-#define psx_gpu_viewport_start_x_offset                   0xec
-#define psx_gpu_viewport_start_y_offset                   0xee
-#define psx_gpu_viewport_end_x_offset                     0xf0
-#define psx_gpu_viewport_end_y_offset                     0xf2
-#define psx_gpu_mask_msb_offset                           0xf4
-#define psx_gpu_triangle_winding_offset                   0xf6
-#define psx_gpu_display_area_draw_enable_offset           0xf7
-#define psx_gpu_current_texture_page_offset               0xf8
-#define psx_gpu_last_8bpp_texture_page_offset             0xf9
-#define psx_gpu_texture_mask_width_offset                 0xfa
-#define psx_gpu_texture_mask_height_offset                0xfb
-#define psx_gpu_texture_window_x_offset                   0xfc
-#define psx_gpu_texture_window_y_offset                   0xfd
-#define psx_gpu_primitive_type_offset                     0xfe
-#define psx_gpu_interlace_mode_offset                     0xff
-#define psx_gpu_blocks_offset                             0x100
-#define psx_gpu_span_uvrg_offset_offset                   0x2100
-#define psx_gpu_span_edge_data_offset                     0x4100
-#define psx_gpu_span_b_offset_offset                      0x5100
-#define psx_gpu_texture_4bpp_cache_offset                 0x5900
-#define psx_gpu_texture_8bpp_even_cache_offset            0x205900
-#define psx_gpu_texture_8bpp_odd_cache_offset             0x305900
+#define psx_gpu_vram_out_ptr_offset                       0xdc
+#define psx_gpu_render_state_base_offset                  0xe0
+#define psx_gpu_render_state_offset                       0xe2
+#define psx_gpu_num_spans_offset                          0xe4
+#define psx_gpu_num_blocks_offset                         0xe6
+#define psx_gpu_offset_x_offset                           0xe8
+#define psx_gpu_offset_y_offset                           0xea
+#define psx_gpu_clut_settings_offset                      0xec
+#define psx_gpu_texture_settings_offset                   0xee
+#define psx_gpu_viewport_start_x_offset                   0xf0
+#define psx_gpu_viewport_start_y_offset                   0xf2
+#define psx_gpu_viewport_end_x_offset                     0xf4
+#define psx_gpu_viewport_end_y_offset                     0xf6
+#define psx_gpu_mask_msb_offset                           0xf8
+#define psx_gpu_triangle_winding_offset                   0xfa
+#define psx_gpu_display_area_draw_enable_offset           0xfb
+#define psx_gpu_current_texture_page_offset               0xfc
+#define psx_gpu_last_8bpp_texture_page_offset             0xfd
+#define psx_gpu_texture_mask_width_offset                 0xfe
+#define psx_gpu_texture_mask_height_offset                0xff
+#define psx_gpu_texture_window_x_offset                   0x100
+#define psx_gpu_texture_window_y_offset                   0x101
+#define psx_gpu_primitive_type_offset                     0x102
+#define psx_gpu_render_mode_offset                        0x103
+#define psx_gpu_blocks_offset                             0x200
+#define psx_gpu_span_uvrg_offset_offset                   0x2200
+#define psx_gpu_span_edge_data_offset                     0x4200
+#define psx_gpu_span_b_offset_offset                      0x5200
+#define psx_gpu_texture_4bpp_cache_offset                 0x5a00
+#define psx_gpu_texture_8bpp_even_cache_offset            0x205a00
+#define psx_gpu_texture_8bpp_odd_cache_offset             0x305a00