rename gpu_unai to gpu_unai_old
[pcsx_rearmed.git] / plugins / gpu_unai / gpulib_if.cpp
diff --git a/plugins/gpu_unai/gpulib_if.cpp b/plugins/gpu_unai/gpulib_if.cpp
deleted file mode 100644 (file)
index 02f6b92..0000000
+++ /dev/null
@@ -1,557 +0,0 @@
-/***************************************************************************
-*   Copyright (C) 2010 PCSX4ALL Team                                      *
-*   Copyright (C) 2010 Unai                                               *
-*   Copyright (C) 2011 notaz                                              *
-*                                                                         *
-*   This program is free software; you can redistribute it and/or modify  *
-*   it under the terms of the GNU General Public License as published by  *
-*   the Free Software Foundation; either version 2 of the License, or     *
-*   (at your option) any later version.                                   *
-*                                                                         *
-*   This program is distributed in the hope that it will be useful,       *
-*   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
-*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
-*   GNU General Public License for more details.                          *
-*                                                                         *
-*   You should have received a copy of the GNU General Public License     *
-*   along with this program; if not, write to the                         *
-*   Free Software Foundation, Inc.,                                       *
-*   51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA.           *
-***************************************************************************/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "../gpulib/gpu.h"
-#include "arm_features.h"
-
-#define u8 uint8_t
-#define s8 int8_t
-#define u16 uint16_t
-#define s16 int16_t
-#define u32 uint32_t
-#define s32 int32_t
-#define s64 int64_t
-
-#define INLINE static
-
-#define        FRAME_BUFFER_SIZE  (1024*512*2)
-#define        FRAME_WIDTH        1024
-#define        FRAME_HEIGHT       512
-#define        FRAME_OFFSET(x,y)  (((y)<<10)+(x))
-
-#define isSkip 0 /* skip frame (info coming from GPU) */
-#define alt_fps 0
-static int linesInterlace;  /* internal lines interlace */
-static int force_interlace;
-
-static bool light = true; /* lighting */
-static bool blend = true; /* blending */
-static bool FrameToRead = false; /* load image in progress */
-static bool FrameToWrite = false; /* store image in progress */
-
-static bool enableAbbeyHack = false; /* Abe's Odyssey hack */
-
-static u8 BLEND_MODE;
-static u8 TEXT_MODE;
-static u8 Masking;
-
-static u16 PixelMSB;
-static u16 PixelData;
-
-///////////////////////////////////////////////////////////////////////////////
-//  GPU Global data
-///////////////////////////////////////////////////////////////////////////////
-
-//  Dma Transfers info
-static s32             px,py;
-static s32             x_end,y_end;
-static u16*  pvram;
-
-static s32 PacketCount;
-static s32 PacketIndex;
-
-//  Rasterizer status
-static u32 TextureWindow [4];
-static u32 DrawingArea   [4];
-static u32 DrawingOffset [2];
-
-static u16* TBA;
-static u16* CBA;
-
-//  Inner Loops
-static s32   u4, du4;
-static s32   v4, dv4;
-static s32   r4, dr4;
-static s32   g4, dg4;
-static s32   b4, db4;
-static u32   lInc;
-static u32   tInc, tMsk;
-
-union GPUPacket
-{
-       u32 U4[16];
-       s32 S4[16];
-       u16 U2[32];
-       s16 S2[32];
-       u8  U1[64];
-       s8  S1[64];
-};
-
-static GPUPacket PacketBuffer;
-static u16  *GPU_FrameBuffer;
-static u32   GPU_GP1;
-
-///////////////////////////////////////////////////////////////////////////////
-
-#include "../gpu_unai/gpu_fixedpoint.h"
-
-//  Inner loop driver instanciation file
-#include "../gpu_unai/gpu_inner.h"
-
-//  GPU Raster Macros
-#define        GPU_RGB16(rgb)        ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3))
-
-#define GPU_EXPANDSIGN(x)  (((s32)(x)<<21)>>21)
-
-#define CHKMAX_X 1024
-#define CHKMAX_Y 512
-
-#define        GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);}
-
-// GPU internal image drawing functions
-#include "../gpu_unai/gpu_raster_image.h"
-
-// GPU internal line drawing functions
-#include "../gpu_unai/gpu_raster_line.h"
-
-// GPU internal polygon drawing functions
-#include "../gpu_unai/gpu_raster_polygon.h"
-
-// GPU internal sprite drawing functions
-#include "../gpu_unai/gpu_raster_sprite.h"
-
-// GPU command buffer execution/store
-#include "../gpu_unai/gpu_command.h"
-
-/////////////////////////////////////////////////////////////////////////////
-
-int renderer_init(void)
-{
-       GPU_FrameBuffer = (u16 *)gpu.vram;
-
-       // s_invTable
-       for(int i=1;i<=(1<<TABLE_BITS);++i)
-       {
-               double v = 1.0 / double(i);
-               #ifdef GPU_TABLE_10_BITS
-               v *= double(0xffffffff>>1);
-               #else
-               v *= double(0x80000000);
-               #endif
-               s_invTable[i-1]=s32(v);
-       }
-
-       return 0;
-}
-
-void renderer_finish(void)
-{
-}
-
-void renderer_notify_res_change(void)
-{
-}
-
-void renderer_notify_scanout_change(int x, int y)
-{
-}
-
-extern const unsigned char cmd_lengths[256];
-
-int do_cmd_list(unsigned int *list, int list_len, int *last_cmd)
-{
-  unsigned int cmd = 0, len, i;
-  unsigned int *list_start = list;
-  unsigned int *list_end = list + list_len;
-
-  linesInterlace = force_interlace;
-#ifdef HAVE_PRE_ARMV7 /* XXX */
-  linesInterlace |= !!(gpu.status & PSX_GPU_STATUS_INTERLACE);
-#endif
-
-  for (; list < list_end; list += 1 + len)
-  {
-    cmd = *list >> 24;
-    len = cmd_lengths[cmd];
-    if (list + 1 + len > list_end) {
-      cmd = -1;
-      break;
-    }
-
-    #define PRIM cmd
-    PacketBuffer.U4[0] = list[0];
-    for (i = 1; i <= len; i++)
-      PacketBuffer.U4[i] = list[i];
-
-    switch (cmd)
-    {
-      case 0x02:
-        gpuClearImage();
-        break;
-
-      case 0x20:
-      case 0x21:
-      case 0x22:
-      case 0x23:
-        gpuDrawF3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]);
-        break;
-
-      case 0x24:
-      case 0x25:
-      case 0x26:
-      case 0x27:
-        gpuSetCLUT   (PacketBuffer.U4[2] >> 16);
-        gpuSetTexture(PacketBuffer.U4[4] >> 16);
-        if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F))
-          gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]);
-        else
-          gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]);
-        break;
-
-      case 0x28:
-      case 0x29:
-      case 0x2A:
-      case 0x2B: {
-        const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB];
-        gpuDrawF3(gpuPolySpanDriver);
-        PacketBuffer.U4[1] = PacketBuffer.U4[4];
-        gpuDrawF3(gpuPolySpanDriver);
-        break;
-      }
-
-      case 0x2C:
-      case 0x2D:
-      case 0x2E:
-      case 0x2F: {
-        gpuSetCLUT   (PacketBuffer.U4[2] >> 16);
-        gpuSetTexture(PacketBuffer.U4[4] >> 16);
-        PP gpuPolySpanDriver;
-        if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F))
-          gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB];
-        else
-          gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB];
-        gpuDrawFT3(gpuPolySpanDriver);
-        PacketBuffer.U4[1] = PacketBuffer.U4[7];
-        PacketBuffer.U4[2] = PacketBuffer.U4[8];
-        gpuDrawFT3(gpuPolySpanDriver);
-        break;
-      }
-
-      case 0x30:
-      case 0x31:
-      case 0x32:
-      case 0x33:
-        gpuDrawG3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]);
-        break;
-
-      case 0x34:
-      case 0x35:
-      case 0x36:
-      case 0x37:
-        gpuSetCLUT    (PacketBuffer.U4[2] >> 16);
-        gpuSetTexture (PacketBuffer.U4[5] >> 16);
-        gpuDrawGT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]);
-        break;
-
-      case 0x38:
-      case 0x39:
-      case 0x3A:
-      case 0x3B: {
-        const PP gpuPolySpanDriver  = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB];
-        gpuDrawG3(gpuPolySpanDriver);
-        PacketBuffer.U4[0] = PacketBuffer.U4[6];
-        PacketBuffer.U4[1] = PacketBuffer.U4[7];
-        gpuDrawG3(gpuPolySpanDriver);
-        break;
-      }
-
-      case 0x3C:
-      case 0x3D:
-      case 0x3E:
-      case 0x3F: {
-        gpuSetCLUT    (PacketBuffer.U4[2] >> 16);
-        gpuSetTexture (PacketBuffer.U4[5] >> 16);
-        const PP gpuPolySpanDriver  = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB];
-        gpuDrawGT3(gpuPolySpanDriver);
-        PacketBuffer.U4[0] = PacketBuffer.U4[9];
-        PacketBuffer.U4[1] = PacketBuffer.U4[10];
-        PacketBuffer.U4[2] = PacketBuffer.U4[11];
-        gpuDrawGT3(gpuPolySpanDriver);
-        break;
-      }
-
-      case 0x40:
-      case 0x41:
-      case 0x42:
-      case 0x43:
-        gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-        break;
-
-      case 0x48 ... 0x4F:
-      {
-        u32 num_vertexes = 1;
-        u32 *list_position = &(list[2]);
-
-        gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
-        while(1)
-        {
-          PacketBuffer.U4[1] = PacketBuffer.U4[2];
-          PacketBuffer.U4[2] = *list_position++;
-          gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
-          num_vertexes++;
-          if(list_position >= list_end) {
-            cmd = -1;
-            goto breakloop;
-          }
-          if((*list_position & 0xf000f000) == 0x50005000)
-            break;
-        }
-
-        len += (num_vertexes - 2);
-        break;
-      }
-
-      case 0x50:
-      case 0x51:
-      case 0x52:
-      case 0x53:
-        gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-        break;
-
-      case 0x58 ... 0x5F:
-      {
-        u32 num_vertexes = 1;
-        u32 *list_position = &(list[2]);
-
-        gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
-        while(1)
-        {
-          PacketBuffer.U4[0] = PacketBuffer.U4[2];
-          PacketBuffer.U4[1] = PacketBuffer.U4[3];
-          PacketBuffer.U4[2] = *list_position++;
-          PacketBuffer.U4[3] = *list_position++;
-          gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
-          num_vertexes++;
-          if(list_position >= list_end) {
-            cmd = -1;
-            goto breakloop;
-          }
-          if((*list_position & 0xf000f000) == 0x50005000)
-            break;
-        }
-
-        len += (num_vertexes - 2) * 2;
-        break;
-      }
-
-      case 0x60:
-      case 0x61:
-      case 0x62:
-      case 0x63:
-        gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]);
-        break;
-
-      case 0x64:
-      case 0x65:
-      case 0x66:
-      case 0x67:
-        gpuSetCLUT    (PacketBuffer.U4[2] >> 16);
-        gpuSetTexture (GPU_GP1);
-        if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F))
-          gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7)  | PixelMSB]);
-        else
-          gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7)  | PixelMSB]);
-        break;
-
-      case 0x68:
-      case 0x69:
-      case 0x6A:
-      case 0x6B:
-        PacketBuffer.U4[2] = 0x00010001;
-        gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]);
-        break;
-
-      case 0x70:
-      case 0x71:
-      case 0x72:
-      case 0x73:
-        PacketBuffer.U4[2] = 0x00080008;
-        gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]);
-        break;
-
-      case 0x74:
-      case 0x75:
-      case 0x76:
-      case 0x77:
-        PacketBuffer.U4[3] = 0x00080008;
-        gpuSetCLUT    (PacketBuffer.U4[2] >> 16);
-        gpuSetTexture (GPU_GP1);
-        if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F))
-          gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7)  | PixelMSB]);
-        else
-          gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7)  | PixelMSB]);
-        break;
-
-      case 0x78:
-      case 0x79:
-      case 0x7A:
-      case 0x7B:
-        PacketBuffer.U4[2] = 0x00100010;
-        gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]);
-        break;
-
-      case 0x7C:
-      case 0x7D:
-#ifdef __arm__
-        if ((GPU_GP1 & 0x180) == 0 && (Masking | PixelMSB) == 0)
-        {
-          gpuSetCLUT    (PacketBuffer.U4[2] >> 16);
-          gpuSetTexture (GPU_GP1);
-          gpuDrawS16();
-          break;
-        }
-        // fallthrough
-#endif
-      case 0x7E:
-      case 0x7F:
-        PacketBuffer.U4[3] = 0x00100010;
-        gpuSetCLUT    (PacketBuffer.U4[2] >> 16);
-        gpuSetTexture (GPU_GP1);
-        if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F))
-          gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7)  | PixelMSB]);
-        else
-          gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7)  | PixelMSB]);
-        break;
-
-#ifdef TEST
-      case 0x80:          //  vid -> vid
-        gpuMoveImage();   //  prim handles updateLace && skip
-        break;
-      case 0xA0:          //  sys -> vid
-      {
-        u32 load_width = list[2] & 0xffff;
-        u32 load_height = list[2] >> 16;
-        u32 load_size = load_width * load_height;
-
-        len += load_size / 2;
-        break;
-      }
-      case 0xC0:
-        break;
-#else
-      case 0x80 ... 0x9F:          //  vid -> vid
-      case 0xA0 ... 0xBF:          //  sys -> vid
-      case 0xC0 ... 0xDF:          //  vid -> sys
-        // Handled by gpulib
-        goto breakloop;
-#endif
-      case 0xE1: {
-        const u32 temp = PacketBuffer.U4[0];
-        GPU_GP1 = (GPU_GP1 & ~0x000007FF) | (temp & 0x000007FF);
-        gpuSetTexture(temp);
-        gpu.ex_regs[1] = temp;
-        break;
-      }
-      case 0xE2: {
-        static const u8  TextureMask[32] = {
-          255, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7,
-          127, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7
-        };
-        const u32 temp = PacketBuffer.U4[0];
-        TextureWindow[0] = ((temp >> 10) & 0x1F) << 3;
-        TextureWindow[1] = ((temp >> 15) & 0x1F) << 3;
-        TextureWindow[2] = TextureMask[(temp >> 0) & 0x1F];
-        TextureWindow[3] = TextureMask[(temp >> 5) & 0x1F];
-        gpuSetTexture(GPU_GP1);
-        gpu.ex_regs[2] = temp;
-        break;
-      }
-      case 0xE3: {
-        const u32 temp = PacketBuffer.U4[0];
-        DrawingArea[0] = temp         & 0x3FF;
-        DrawingArea[1] = (temp >> 10) & 0x3FF;
-        gpu.ex_regs[3] = temp;
-        break;
-      }
-      case 0xE4: {
-        const u32 temp = PacketBuffer.U4[0];
-        DrawingArea[2] = (temp         & 0x3FF) + 1;
-        DrawingArea[3] = ((temp >> 10) & 0x3FF) + 1;
-        gpu.ex_regs[4] = temp;
-        break;
-      }
-      case 0xE5: {
-        const u32 temp = PacketBuffer.U4[0];
-        DrawingOffset[0] = ((s32)temp<<(32-11))>>(32-11);
-        DrawingOffset[1] = ((s32)temp<<(32-22))>>(32-11);
-        gpu.ex_regs[5] = temp;
-        break;
-      }
-      case 0xE6: {
-        const u32 temp = PacketBuffer.U4[0];
-        Masking = (temp & 0x2) <<  1;
-        PixelMSB =(temp & 0x1) <<  8;
-        gpu.ex_regs[6] = temp;
-        break;
-      }
-    }
-  }
-
-breakloop:
-  gpu.ex_regs[1] &= ~0x1ff;
-  gpu.ex_regs[1] |= GPU_GP1 & 0x1ff;
-
-  *last_cmd = cmd;
-  return list - list_start;
-}
-
-void renderer_sync_ecmds(uint32_t *ecmds)
-{
-  int dummy;
-  do_cmd_list(&ecmds[1], 6, &dummy);
-}
-
-void renderer_update_caches(int x, int y, int w, int h, int state_changed)
-{
-}
-
-void renderer_flush_queues(void)
-{
-}
-
-void renderer_set_interlace(int enable, int is_odd)
-{
-}
-
-#ifndef TEST
-
-#include "../../frontend/plugin_lib.h"
-
-void renderer_set_config(const struct rearmed_cbs *cbs)
-{
-  force_interlace = cbs->gpu_unai.lineskip;
-  enableAbbeyHack = cbs->gpu_unai.abe_hack;
-  light = !cbs->gpu_unai.no_light;
-  blend = !cbs->gpu_unai.no_blend;
-
-  GPU_FrameBuffer = (u16 *)gpu.vram;
-}
-
-#endif
-
-// vim:shiftwidth=2:expandtab