+++ /dev/null
-/***************************************************************************
-* Copyright (C) 2010 PCSX4ALL Team *
-* Copyright (C) 2010 Unai *
-* Copyright (C) 2011 notaz *
-* *
-* This program is free software; you can redistribute it and/or modify *
-* it under the terms of the GNU General Public License as published by *
-* the Free Software Foundation; either version 2 of the License, or *
-* (at your option) any later version. *
-* *
-* This program is distributed in the hope that it will be useful, *
-* but WITHOUT ANY WARRANTY; without even the implied warranty of *
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
-* GNU General Public License for more details. *
-* *
-* You should have received a copy of the GNU General Public License *
-* along with this program; if not, write to the *
-* Free Software Foundation, Inc., *
-* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
-***************************************************************************/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "../gpulib/gpu.h"
-#include "arm_features.h"
-
-#define u8 uint8_t
-#define s8 int8_t
-#define u16 uint16_t
-#define s16 int16_t
-#define u32 uint32_t
-#define s32 int32_t
-#define s64 int64_t
-
-#define INLINE static
-
-#define FRAME_BUFFER_SIZE (1024*512*2)
-#define FRAME_WIDTH 1024
-#define FRAME_HEIGHT 512
-#define FRAME_OFFSET(x,y) (((y)<<10)+(x))
-
-#define isSkip 0 /* skip frame (info coming from GPU) */
-#define alt_fps 0
-static int linesInterlace; /* internal lines interlace */
-static int force_interlace;
-
-static bool light = true; /* lighting */
-static bool blend = true; /* blending */
-static bool FrameToRead = false; /* load image in progress */
-static bool FrameToWrite = false; /* store image in progress */
-
-static bool enableAbbeyHack = false; /* Abe's Odyssey hack */
-
-static u8 BLEND_MODE;
-static u8 TEXT_MODE;
-static u8 Masking;
-
-static u16 PixelMSB;
-static u16 PixelData;
-
-///////////////////////////////////////////////////////////////////////////////
-// GPU Global data
-///////////////////////////////////////////////////////////////////////////////
-
-// Dma Transfers info
-static s32 px,py;
-static s32 x_end,y_end;
-static u16* pvram;
-
-static s32 PacketCount;
-static s32 PacketIndex;
-
-// Rasterizer status
-static u32 TextureWindow [4];
-static u32 DrawingArea [4];
-static u32 DrawingOffset [2];
-
-static u16* TBA;
-static u16* CBA;
-
-// Inner Loops
-static s32 u4, du4;
-static s32 v4, dv4;
-static s32 r4, dr4;
-static s32 g4, dg4;
-static s32 b4, db4;
-static u32 lInc;
-static u32 tInc, tMsk;
-
-union GPUPacket
-{
- u32 U4[16];
- s32 S4[16];
- u16 U2[32];
- s16 S2[32];
- u8 U1[64];
- s8 S1[64];
-};
-
-static GPUPacket PacketBuffer;
-static u16 *GPU_FrameBuffer;
-static u32 GPU_GP1;
-
-///////////////////////////////////////////////////////////////////////////////
-
-#include "../gpu_unai/gpu_fixedpoint.h"
-
-// Inner loop driver instanciation file
-#include "../gpu_unai/gpu_inner.h"
-
-// GPU Raster Macros
-#define GPU_RGB16(rgb) ((((rgb)&0xF80000)>>9)|(((rgb)&0xF800)>>6)|(((rgb)&0xF8)>>3))
-
-#define GPU_EXPANDSIGN(x) (((s32)(x)<<21)>>21)
-
-#define CHKMAX_X 1024
-#define CHKMAX_Y 512
-
-#define GPU_SWAP(a,b,t) {(t)=(a);(a)=(b);(b)=(t);}
-
-// GPU internal image drawing functions
-#include "../gpu_unai/gpu_raster_image.h"
-
-// GPU internal line drawing functions
-#include "../gpu_unai/gpu_raster_line.h"
-
-// GPU internal polygon drawing functions
-#include "../gpu_unai/gpu_raster_polygon.h"
-
-// GPU internal sprite drawing functions
-#include "../gpu_unai/gpu_raster_sprite.h"
-
-// GPU command buffer execution/store
-#include "../gpu_unai/gpu_command.h"
-
-/////////////////////////////////////////////////////////////////////////////
-
-int renderer_init(void)
-{
- GPU_FrameBuffer = (u16 *)gpu.vram;
-
- // s_invTable
- for(int i=1;i<=(1<<TABLE_BITS);++i)
- {
- double v = 1.0 / double(i);
- #ifdef GPU_TABLE_10_BITS
- v *= double(0xffffffff>>1);
- #else
- v *= double(0x80000000);
- #endif
- s_invTable[i-1]=s32(v);
- }
-
- return 0;
-}
-
-void renderer_finish(void)
-{
-}
-
-void renderer_notify_res_change(void)
-{
-}
-
-void renderer_notify_scanout_change(int x, int y)
-{
-}
-
-extern const unsigned char cmd_lengths[256];
-
-int do_cmd_list(unsigned int *list, int list_len, int *last_cmd)
-{
- unsigned int cmd = 0, len, i;
- unsigned int *list_start = list;
- unsigned int *list_end = list + list_len;
-
- linesInterlace = force_interlace;
-#ifdef HAVE_PRE_ARMV7 /* XXX */
- linesInterlace |= !!(gpu.status & PSX_GPU_STATUS_INTERLACE);
-#endif
-
- for (; list < list_end; list += 1 + len)
- {
- cmd = *list >> 24;
- len = cmd_lengths[cmd];
- if (list + 1 + len > list_end) {
- cmd = -1;
- break;
- }
-
- #define PRIM cmd
- PacketBuffer.U4[0] = list[0];
- for (i = 1; i <= len; i++)
- PacketBuffer.U4[i] = list[i];
-
- switch (cmd)
- {
- case 0x02:
- gpuClearImage();
- break;
-
- case 0x20:
- case 0x21:
- case 0x22:
- case 0x23:
- gpuDrawF3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB]);
- break;
-
- case 0x24:
- case 0x25:
- case 0x26:
- case 0x27:
- gpuSetCLUT (PacketBuffer.U4[2] >> 16);
- gpuSetTexture(PacketBuffer.U4[4] >> 16);
- if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F))
- gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB]);
- else
- gpuDrawFT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB]);
- break;
-
- case 0x28:
- case 0x29:
- case 0x2A:
- case 0x2B: {
- const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | PixelMSB];
- gpuDrawF3(gpuPolySpanDriver);
- PacketBuffer.U4[1] = PacketBuffer.U4[4];
- gpuDrawF3(gpuPolySpanDriver);
- break;
- }
-
- case 0x2C:
- case 0x2D:
- case 0x2E:
- case 0x2F: {
- gpuSetCLUT (PacketBuffer.U4[2] >> 16);
- gpuSetTexture(PacketBuffer.U4[4] >> 16);
- PP gpuPolySpanDriver;
- if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F))
- gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | PixelMSB];
- else
- gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | PixelMSB];
- gpuDrawFT3(gpuPolySpanDriver);
- PacketBuffer.U4[1] = PacketBuffer.U4[7];
- PacketBuffer.U4[2] = PacketBuffer.U4[8];
- gpuDrawFT3(gpuPolySpanDriver);
- break;
- }
-
- case 0x30:
- case 0x31:
- case 0x32:
- case 0x33:
- gpuDrawG3(gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB]);
- break;
-
- case 0x34:
- case 0x35:
- case 0x36:
- case 0x37:
- gpuSetCLUT (PacketBuffer.U4[2] >> 16);
- gpuSetTexture (PacketBuffer.U4[5] >> 16);
- gpuDrawGT3(gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB]);
- break;
-
- case 0x38:
- case 0x39:
- case 0x3A:
- case 0x3B: {
- const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | Masking | Blending | 129 | PixelMSB];
- gpuDrawG3(gpuPolySpanDriver);
- PacketBuffer.U4[0] = PacketBuffer.U4[6];
- PacketBuffer.U4[1] = PacketBuffer.U4[7];
- gpuDrawG3(gpuPolySpanDriver);
- break;
- }
-
- case 0x3C:
- case 0x3D:
- case 0x3E:
- case 0x3F: {
- gpuSetCLUT (PacketBuffer.U4[2] >> 16);
- gpuSetTexture (PacketBuffer.U4[5] >> 16);
- const PP gpuPolySpanDriver = gpuPolySpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | ((Lighting)?129:0) | PixelMSB];
- gpuDrawGT3(gpuPolySpanDriver);
- PacketBuffer.U4[0] = PacketBuffer.U4[9];
- PacketBuffer.U4[1] = PacketBuffer.U4[10];
- PacketBuffer.U4[2] = PacketBuffer.U4[11];
- gpuDrawGT3(gpuPolySpanDriver);
- break;
- }
-
- case 0x40:
- case 0x41:
- case 0x42:
- case 0x43:
- gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
- break;
-
- case 0x48 ... 0x4F:
- {
- u32 num_vertexes = 1;
- u32 *list_position = &(list[2]);
-
- gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- while(1)
- {
- PacketBuffer.U4[1] = PacketBuffer.U4[2];
- PacketBuffer.U4[2] = *list_position++;
- gpuDrawLF(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- num_vertexes++;
- if(list_position >= list_end) {
- cmd = -1;
- goto breakloop;
- }
- if((*list_position & 0xf000f000) == 0x50005000)
- break;
- }
-
- len += (num_vertexes - 2);
- break;
- }
-
- case 0x50:
- case 0x51:
- case 0x52:
- case 0x53:
- gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
- break;
-
- case 0x58 ... 0x5F:
- {
- u32 num_vertexes = 1;
- u32 *list_position = &(list[2]);
-
- gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- while(1)
- {
- PacketBuffer.U4[0] = PacketBuffer.U4[2];
- PacketBuffer.U4[1] = PacketBuffer.U4[3];
- PacketBuffer.U4[2] = *list_position++;
- PacketBuffer.U4[3] = *list_position++;
- gpuDrawLG(gpuPixelDrivers [ (Blending_Mode | Masking | Blending | (PixelMSB>>3)) >> 1]);
-
- num_vertexes++;
- if(list_position >= list_end) {
- cmd = -1;
- goto breakloop;
- }
- if((*list_position & 0xf000f000) == 0x50005000)
- break;
- }
-
- len += (num_vertexes - 2) * 2;
- break;
- }
-
- case 0x60:
- case 0x61:
- case 0x62:
- case 0x63:
- gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]);
- break;
-
- case 0x64:
- case 0x65:
- case 0x66:
- case 0x67:
- gpuSetCLUT (PacketBuffer.U4[2] >> 16);
- gpuSetTexture (GPU_GP1);
- if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F))
- gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]);
- else
- gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]);
- break;
-
- case 0x68:
- case 0x69:
- case 0x6A:
- case 0x6B:
- PacketBuffer.U4[2] = 0x00010001;
- gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]);
- break;
-
- case 0x70:
- case 0x71:
- case 0x72:
- case 0x73:
- PacketBuffer.U4[2] = 0x00080008;
- gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]);
- break;
-
- case 0x74:
- case 0x75:
- case 0x76:
- case 0x77:
- PacketBuffer.U4[3] = 0x00080008;
- gpuSetCLUT (PacketBuffer.U4[2] >> 16);
- gpuSetTexture (GPU_GP1);
- if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F))
- gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]);
- else
- gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]);
- break;
-
- case 0x78:
- case 0x79:
- case 0x7A:
- case 0x7B:
- PacketBuffer.U4[2] = 0x00100010;
- gpuDrawT(gpuTileSpanDrivers [Blending_Mode | Masking | Blending | (PixelMSB>>3)]);
- break;
-
- case 0x7C:
- case 0x7D:
-#ifdef __arm__
- if ((GPU_GP1 & 0x180) == 0 && (Masking | PixelMSB) == 0)
- {
- gpuSetCLUT (PacketBuffer.U4[2] >> 16);
- gpuSetTexture (GPU_GP1);
- gpuDrawS16();
- break;
- }
- // fallthrough
-#endif
- case 0x7E:
- case 0x7F:
- PacketBuffer.U4[3] = 0x00100010;
- gpuSetCLUT (PacketBuffer.U4[2] >> 16);
- gpuSetTexture (GPU_GP1);
- if ((PacketBuffer.U1[0]>0x5F) && (PacketBuffer.U1[1]>0x5F) && (PacketBuffer.U1[2]>0x5F))
- gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | (enableAbbeyHack<<7) | PixelMSB]);
- else
- gpuDrawS(gpuSpriteSpanDrivers [Blending_Mode | TEXT_MODE | Masking | Blending | Lighting | (enableAbbeyHack<<7) | PixelMSB]);
- break;
-
-#ifdef TEST
- case 0x80: // vid -> vid
- gpuMoveImage(); // prim handles updateLace && skip
- break;
- case 0xA0: // sys -> vid
- {
- u32 load_width = list[2] & 0xffff;
- u32 load_height = list[2] >> 16;
- u32 load_size = load_width * load_height;
-
- len += load_size / 2;
- break;
- }
- case 0xC0:
- break;
-#else
- case 0x80 ... 0x9F: // vid -> vid
- case 0xA0 ... 0xBF: // sys -> vid
- case 0xC0 ... 0xDF: // vid -> sys
- // Handled by gpulib
- goto breakloop;
-#endif
- case 0xE1: {
- const u32 temp = PacketBuffer.U4[0];
- GPU_GP1 = (GPU_GP1 & ~0x000007FF) | (temp & 0x000007FF);
- gpuSetTexture(temp);
- gpu.ex_regs[1] = temp;
- break;
- }
- case 0xE2: {
- static const u8 TextureMask[32] = {
- 255, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7,
- 127, 7, 15, 7, 31, 7, 15, 7, 63, 7, 15, 7, 31, 7, 15, 7
- };
- const u32 temp = PacketBuffer.U4[0];
- TextureWindow[0] = ((temp >> 10) & 0x1F) << 3;
- TextureWindow[1] = ((temp >> 15) & 0x1F) << 3;
- TextureWindow[2] = TextureMask[(temp >> 0) & 0x1F];
- TextureWindow[3] = TextureMask[(temp >> 5) & 0x1F];
- gpuSetTexture(GPU_GP1);
- gpu.ex_regs[2] = temp;
- break;
- }
- case 0xE3: {
- const u32 temp = PacketBuffer.U4[0];
- DrawingArea[0] = temp & 0x3FF;
- DrawingArea[1] = (temp >> 10) & 0x3FF;
- gpu.ex_regs[3] = temp;
- break;
- }
- case 0xE4: {
- const u32 temp = PacketBuffer.U4[0];
- DrawingArea[2] = (temp & 0x3FF) + 1;
- DrawingArea[3] = ((temp >> 10) & 0x3FF) + 1;
- gpu.ex_regs[4] = temp;
- break;
- }
- case 0xE5: {
- const u32 temp = PacketBuffer.U4[0];
- DrawingOffset[0] = ((s32)temp<<(32-11))>>(32-11);
- DrawingOffset[1] = ((s32)temp<<(32-22))>>(32-11);
- gpu.ex_regs[5] = temp;
- break;
- }
- case 0xE6: {
- const u32 temp = PacketBuffer.U4[0];
- Masking = (temp & 0x2) << 1;
- PixelMSB =(temp & 0x1) << 8;
- gpu.ex_regs[6] = temp;
- break;
- }
- }
- }
-
-breakloop:
- gpu.ex_regs[1] &= ~0x1ff;
- gpu.ex_regs[1] |= GPU_GP1 & 0x1ff;
-
- *last_cmd = cmd;
- return list - list_start;
-}
-
-void renderer_sync_ecmds(uint32_t *ecmds)
-{
- int dummy;
- do_cmd_list(&ecmds[1], 6, &dummy);
-}
-
-void renderer_update_caches(int x, int y, int w, int h, int state_changed)
-{
-}
-
-void renderer_flush_queues(void)
-{
-}
-
-void renderer_set_interlace(int enable, int is_odd)
-{
-}
-
-#ifndef TEST
-
-#include "../../frontend/plugin_lib.h"
-
-void renderer_set_config(const struct rearmed_cbs *cbs)
-{
- force_interlace = cbs->gpu_unai.lineskip;
- enableAbbeyHack = cbs->gpu_unai.abe_hack;
- light = !cbs->gpu_unai.no_light;
- blend = !cbs->gpu_unai.no_blend;
-
- GPU_FrameBuffer = (u16 *)gpu.vram;
-}
-
-#endif
-
-// vim:shiftwidth=2:expandtab