+++ /dev/null
-/***************************************************************************\r
- draw.h - description\r
- -------------------\r
- begin : Sun Mar 08 2009\r
- copyright : (C) 1999-2009 by Pete Bernert\r
- web : www.pbernert.com \r
- ***************************************************************************/\r
-\r
-/***************************************************************************\r
- * *\r
- * This program is free software; you can redistribute it and/or modify *\r
- * it under the terms of the GNU General Public License as published by *\r
- * the Free Software Foundation; either version 2 of the License, or *\r
- * (at your option) any later version. See also the license.txt file for *\r
- * additional informations. *\r
- * *\r
- ***************************************************************************/\r
-\r
-#ifndef _GL_DRAW_H_\r
-#define _GL_DRAW_H_\r
-\r
-// internally used defines\r
-\r
-#define GPUCOMMAND(x) ((x>>24) & 0xff)\r
-#define RED(x) (x & 0xff)\r
-#define BLUE(x) ((x>>16) & 0xff)\r
-#define GREEN(x) ((x>>8) & 0xff)\r
-#define COLOR(x) (x & 0xffffff)\r
-\r
-// prototypes\r
-int GLinitialize();\r
-void GLcleanup();\r
-BOOL offset2(void);\r
-BOOL offset3(void);\r
-BOOL offset4(void);\r
-BOOL offsetline(void);\r
-void offsetST(void);\r
-void offsetBlk(void);\r
-void offsetScreenUpload(int Position);\r
-void assignTexture3(void);\r
-void assignTexture4(void);\r
-void assignTextureSprite(void);\r
-void assignTextureVRAMWrite(void);\r
-void SetOGLDisplaySettings (BOOL DisplaySet);\r
-void ReadConfig(void);\r
-void WriteConfig(void);\r
-void SetExtGLFuncs(void);\r
-\r
-///////////////////////////////////////////////////////////////////////\r
-\r
-#endif // _GL_DRAW_H_\r