input: rework abs handling, change API, allow custom key names
[picodrive.git] / platform / common / emu.h
CommitLineData
ea8c405f 1// (c) Copyright 2006-2007 notaz, All rights reserved.
2// Free for non-commercial use.
3
4// For commercial use, separate licencing terms must be obtained.
5
ca482e5d 6#include "port_config.h"
7
8#ifdef __cplusplus
9extern "C" {
10#endif
11
3e49ffd0 12#define array_size(x) (sizeof(x) / sizeof(x[0]))
13
e2de9939 14extern void *g_screen_ptr;
15
16#if SCREEN_SIZE_FIXED
17#define g_screen_width SCREEN_WIDTH
18#define g_screen_height SCREEN_HEIGHT
19#else
20extern int g_screen_width;
21extern int g_screen_height;
22#endif
23
24
a47dd663 25#define EOPT_EN_SRAM (1<<0)
ca482e5d 26#define EOPT_SHOW_FPS (1<<1)
27#define EOPT_EN_SOUND (1<<2)
28#define EOPT_GZIP_SAVES (1<<3)
0d9bf4fc 29#define EOPT_MMUHACK (1<<4)
d7dd4d66 30#define EOPT_NO_AUTOSVCFG (1<<5)
5a681086 31#define EOPT_16BPP (1<<7) // depreceted for .renderer
0d9bf4fc 32#define EOPT_RAM_TIMINGS (1<<8)
d34a42f9 33#define EOPT_EN_CD_LEDS (1<<10)
ee2a3bdf 34#define EOPT_A_SN_GAMMA (1<<12)
7b436906 35#define EOPT_VSYNC (1<<13)
cc41eb4f 36#define EOPT_GIZ_SCANLN (1<<14)
37#define EOPT_GIZ_DBLBUF (1<<15)
38#define EOPT_VSYNC_MODE (1<<16)
39#define EOPT_SHOW_RTC (1<<17)
40#define EOPT_NO_FRMLIMIT (1<<18)
41#define EOPT_WIZ_TEAR_FIX (1<<19)
ae87bffa 42#define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc)
ca482e5d 43
ee2a3bdf 44enum {
45 EOPT_SCALE_NONE = 0,
f4750ee0 46 EOPT_SCALE_SW,
47 EOPT_SCALE_HW,
ee2a3bdf 48};
49
fcdefcf6 50enum {
51 EOPT_CONFIRM_NONE = 0,
52 EOPT_CONFIRM_SAVE = 1,
53 EOPT_CONFIRM_LOAD = 2,
54 EOPT_CONFIRM_BOTH = 3,
55};
56
ca482e5d 57typedef struct _currentConfig_t {
cc41eb4f 58 int EmuOpt;
59 int s_PicoOpt;
58c86d00 60 int s_PsndRate;
61 int s_PicoRegion;
ca482e5d 62 int s_PicoAutoRgnOrder;
63 int s_PicoCDBuffers;
ea8c405f 64 int Frameskip;
fcdefcf6 65 int confirm_save;
ea8c405f 66 int CPUclock;
ea8c405f 67 int volume;
68 int gamma;
f4750ee0 69 int scaling; // gp2x: EOPT_SCALE_*; psp: bilinear filtering
70 int vscaling;
ca482e5d 71 int rotation; // for UIQ
8ab3e3c1 72 float scale; // psp: screen scale
73 float hscale32, hscale40; // psp: horizontal scale
6fc57144 74 int gamma2; // psp: black level
f0f0d2df 75 int turbo_rate;
5a681086 76 int renderer;
77 int renderer32x;
c7eb229a 78 int filter; // pandora
ea8c405f 79} currentConfig_t;
80
58c86d00 81extern currentConfig_t currentConfig, defaultConfig;
ea8c405f 82extern char *PicoConfigFile;
eacee137 83extern int rom_loaded;
ea8c405f 84extern int state_slot;
85extern int config_slot, config_slot_current;
86extern unsigned char *movie_data;
f2cf8472 87extern int reset_timing;
88
89#define PICO_PEN_ADJUST_X 4
90#define PICO_PEN_ADJUST_Y 2
91extern int pico_pen_x, pico_pen_y;
c060a9ab 92extern int pico_inp_mode;
ea8c405f 93
713c9224 94extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
95extern char rom_fname_loaded[512]; // currently loaded ROM filename
96
1fb0dd88 97// engine states
713c9224 98extern int engineState;
1fb0dd88 99enum TPicoGameState {
100 PGS_Paused = 1,
101 PGS_Running,
102 PGS_Quit,
103 PGS_KeyConfig,
104 PGS_ReloadRom,
105 PGS_Menu,
d687ef50 106 PGS_TrayMenu,
1fb0dd88 107 PGS_RestartRun,
108 PGS_Suspending, /* PSP */
109 PGS_SuspendWake, /* PSP */
110};
111
3e49ffd0 112// media types
113enum {
114 PM_BAD = 0,
115 PM_MD_CART, /* also 32x */
116 PM_MARK3,
117 PM_CD,
118};
ea8c405f 119
f2cf8472 120void emu_init(void);
121void emu_finish(void);
b24e0f6c 122void emu_loop(void);
f2cf8472 123
a47dd663 124int emu_reload_rom(char *rom_fname);
35e3031a 125int emu_swap_cd(const char *fname);
a47dd663 126int emu_save_load_game(int load, int sram);
f2cf8472 127void emu_reset_game(void);
d34a42f9 128
697746df 129void emu_prep_defconfig(void);
d90f5bd7 130void emu_set_defconfig(void);
fcdefcf6 131int emu_read_config(const char *rom_fname, int no_defaults);
a47dd663 132int emu_write_config(int game);
d34a42f9 133
a47dd663 134char *emu_get_save_fname(int load, int is_sram, int slot);
135int emu_check_save_file(int slot);
d34a42f9 136
cc41eb4f 137void emu_text_out8 (int x, int y, const char *text);
138void emu_text_out16(int x, int y, const char *text);
139void emu_text_out8_rot (int x, int y, const char *text);
140void emu_text_out16_rot(int x, int y, const char *text);
141
27701801 142void emu_make_path(char *buff, const char *end, int size);
d34a42f9 143void emu_update_input(void);
a47dd663 144void emu_get_game_name(char *str150);
145void emu_set_fastforward(int set_on);
b24e0f6c 146void emu_status_msg(const char *format, ...);
ea8c405f 147
ca482e5d 148#ifdef __cplusplus
149} // extern "C"
150#endif
151