minor drawing code cleanup
[picodrive.git] / pico / draw2.c
1 /*\r
2  * tile renderer\r
3  * (C) notaz, 2006-2008\r
4  *\r
5  * This work is licensed under the terms of MAME license.\r
6  * See COPYING file in the top-level directory.\r
7  */\r
8 \r
9 #include "pico_int.h"\r
10 \r
11 // port_config.h include must define these 2 defines:\r
12 // #define START_ROW  1 // which row of tiles to start rendering at?\r
13 // #define END_ROW   27 // ..end\r
14 // one row means 8 pixels. If above example was used, (27-1)*8=208 lines would be rendered.\r
15 \r
16 #define TILE_ROWS END_ROW-START_ROW\r
17 \r
18 // note: this is not implemented in ARM asm\r
19 #if defined(DRAW2_OVERRIDE_LINE_WIDTH)\r
20 #define LINE_WIDTH DRAW2_OVERRIDE_LINE_WIDTH\r
21 #else\r
22 #define LINE_WIDTH 328\r
23 #endif\r
24 \r
25 static unsigned char PicoDraw2FB_[(8+320) * (8+240+8)];\r
26 unsigned char *PicoDraw2FB = PicoDraw2FB_;\r
27 \r
28 static int HighCache2A[41*(TILE_ROWS+1)+1+1]; // caches for high layers\r
29 static int HighCache2B[41*(TILE_ROWS+1)+1+1];\r
30 \r
31 unsigned short *PicoCramHigh=Pico.cram; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now)\r
32 void (*PicoPrepareCram)()=0;            // prepares PicoCramHigh for renderer to use\r
33 \r
34 \r
35 // stuff available in asm:\r
36 #ifdef _ASM_DRAW_C\r
37 void BackFillFull(int reg7);\r
38 void DrawLayerFull(int plane, int *hcache, int planestart, int planeend);\r
39 void DrawTilesFromCacheF(int *hc);\r
40 void DrawWindowFull(int start, int end, int prio);\r
41 void DrawSpriteFull(unsigned int *sprite);\r
42 #else\r
43 \r
44 \r
45 static int TileXnormYnorm(unsigned char *pd,int addr,unsigned char pal)\r
46 {\r
47         unsigned int pack=0; unsigned int t=0, blank = 1;\r
48         int i;\r
49 \r
50         for(i=8; i; i--, addr+=2, pd += LINE_WIDTH) {\r
51                 pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels\r
52                 if(!pack) continue;\r
53 \r
54                 t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal);\r
55                 t=pack&0x00000f00; if (t) pd[1]=(unsigned char)((t>> 8)|pal);\r
56                 t=pack&0x000000f0; if (t) pd[2]=(unsigned char)((t>> 4)|pal);\r
57                 t=pack&0x0000000f; if (t) pd[3]=(unsigned char)((t    )|pal);\r
58                 t=pack&0xf0000000; if (t) pd[4]=(unsigned char)((t>>28)|pal);\r
59                 t=pack&0x0f000000; if (t) pd[5]=(unsigned char)((t>>24)|pal);\r
60                 t=pack&0x00f00000; if (t) pd[6]=(unsigned char)((t>>20)|pal);\r
61                 t=pack&0x000f0000; if (t) pd[7]=(unsigned char)((t>>16)|pal);\r
62                 blank = 0;\r
63         }\r
64 \r
65         return blank; // Tile blank?\r
66 }\r
67 \r
68 static int TileXflipYnorm(unsigned char *pd,int addr,unsigned char pal)\r
69 {\r
70         unsigned int pack=0; unsigned int t=0, blank = 1;\r
71         int i;\r
72 \r
73         for(i=8; i; i--, addr+=2, pd += LINE_WIDTH) {\r
74                 pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels\r
75                 if(!pack) continue;\r
76 \r
77                 t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal);\r
78                 t=pack&0x00f00000; if (t) pd[1]=(unsigned char)((t>>20)|pal);\r
79                 t=pack&0x0f000000; if (t) pd[2]=(unsigned char)((t>>24)|pal);\r
80                 t=pack&0xf0000000; if (t) pd[3]=(unsigned char)((t>>28)|pal);\r
81                 t=pack&0x0000000f; if (t) pd[4]=(unsigned char)((t    )|pal);\r
82                 t=pack&0x000000f0; if (t) pd[5]=(unsigned char)((t>> 4)|pal);\r
83                 t=pack&0x00000f00; if (t) pd[6]=(unsigned char)((t>> 8)|pal);\r
84                 t=pack&0x0000f000; if (t) pd[7]=(unsigned char)((t>>12)|pal);\r
85                 blank = 0;\r
86         }\r
87         return blank; // Tile blank?\r
88 }\r
89 \r
90 static int TileXnormYflip(unsigned char *pd,int addr,unsigned char pal)\r
91 {\r
92         unsigned int pack=0; unsigned int t=0, blank = 1;\r
93         int i;\r
94 \r
95         addr+=14;\r
96         for(i=8; i; i--, addr-=2, pd += LINE_WIDTH) {\r
97                 pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels\r
98                 if(!pack) continue;\r
99 \r
100                 t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal);\r
101                 t=pack&0x00000f00; if (t) pd[1]=(unsigned char)((t>> 8)|pal);\r
102                 t=pack&0x000000f0; if (t) pd[2]=(unsigned char)((t>> 4)|pal);\r
103                 t=pack&0x0000000f; if (t) pd[3]=(unsigned char)((t    )|pal);\r
104                 t=pack&0xf0000000; if (t) pd[4]=(unsigned char)((t>>28)|pal);\r
105                 t=pack&0x0f000000; if (t) pd[5]=(unsigned char)((t>>24)|pal);\r
106                 t=pack&0x00f00000; if (t) pd[6]=(unsigned char)((t>>20)|pal);\r
107                 t=pack&0x000f0000; if (t) pd[7]=(unsigned char)((t>>16)|pal);\r
108                 blank = 0;\r
109         }\r
110 \r
111         return blank; // Tile blank?\r
112 }\r
113 \r
114 static int TileXflipYflip(unsigned char *pd,int addr,unsigned char pal)\r
115 {\r
116         unsigned int pack=0; unsigned int t=0, blank = 1;\r
117         int i;\r
118 \r
119         addr+=14;\r
120         for(i=8; i; i--, addr-=2, pd += LINE_WIDTH) {\r
121                 pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels\r
122                 if(!pack) continue;\r
123 \r
124                 t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal);\r
125                 t=pack&0x00f00000; if (t) pd[1]=(unsigned char)((t>>20)|pal);\r
126                 t=pack&0x0f000000; if (t) pd[2]=(unsigned char)((t>>24)|pal);\r
127                 t=pack&0xf0000000; if (t) pd[3]=(unsigned char)((t>>28)|pal);\r
128                 t=pack&0x0000000f; if (t) pd[4]=(unsigned char)((t    )|pal);\r
129                 t=pack&0x000000f0; if (t) pd[5]=(unsigned char)((t>> 4)|pal);\r
130                 t=pack&0x00000f00; if (t) pd[6]=(unsigned char)((t>> 8)|pal);\r
131                 t=pack&0x0000f000; if (t) pd[7]=(unsigned char)((t>>12)|pal);\r
132                 blank = 0;\r
133         }\r
134         return blank; // Tile blank?\r
135 }\r
136 \r
137 \r
138 // start: (tile_start<<16)|row_start, end: [same]\r
139 static void DrawWindowFull(int start, int end, int prio)\r
140 {\r
141         struct PicoVideo *pvid=&Pico.video;\r
142         int nametab, nametab_step, trow, tilex, blank=-1, code;\r
143         unsigned char *scrpos = PicoDraw2FB;\r
144         int tile_start, tile_end; // in cells\r
145 \r
146         // parse ranges\r
147         tile_start = start>>16;\r
148         tile_end = end>>16;\r
149         start = start<<16>>16;\r
150         end = end<<16>>16;\r
151 \r
152         // Find name table line:\r
153         if (pvid->reg[12]&1)\r
154         {\r
155                 nametab=(pvid->reg[3]&0x3c)<<9; // 40-cell mode\r
156                 nametab_step = 1<<6;\r
157         }\r
158         else\r
159         {\r
160                 nametab=(pvid->reg[3]&0x3e)<<9; // 32-cell mode\r
161                 nametab_step = 1<<5;\r
162         }\r
163         nametab += nametab_step*start;\r
164 \r
165         // check priority\r
166         code=Pico.vram[nametab+tile_start];\r
167         if ((code>>15) != prio) return; // hack: just assume that whole window uses same priority\r
168 \r
169         scrpos+=8*LINE_WIDTH+8;\r
170         scrpos+=8*LINE_WIDTH*(start-START_ROW);\r
171 \r
172         // do a window until we reach planestart row\r
173         for(trow = start; trow < end; trow++, nametab+=nametab_step) { // current tile row\r
174                 for (tilex=tile_start; tilex<tile_end; tilex++)\r
175                 {\r
176                         int code,addr,zero=0;\r
177 //                      unsigned short *pal=NULL;\r
178                         unsigned char pal;\r
179 \r
180                         code=Pico.vram[nametab+tilex];\r
181                         if (code==blank) continue;\r
182 \r
183                         // Get tile address/2:\r
184                         addr=(code&0x7ff)<<4;\r
185 \r
186 //                      pal=PicoCramHigh+((code>>9)&0x30);\r
187                         pal=(unsigned char)((code>>9)&0x30);\r
188 \r
189                         switch((code>>11)&3) {\r
190                                 case 0: zero=TileXnormYnorm(scrpos+(tilex<<3),addr,pal); break;\r
191                                 case 1: zero=TileXflipYnorm(scrpos+(tilex<<3),addr,pal); break;\r
192                                 case 2: zero=TileXnormYflip(scrpos+(tilex<<3),addr,pal); break;\r
193                                 case 3: zero=TileXflipYflip(scrpos+(tilex<<3),addr,pal); break;\r
194                         }\r
195                         if(zero) blank=code; // We know this tile is blank now\r
196                 }\r
197 \r
198                 scrpos += LINE_WIDTH*8;\r
199         }\r
200 }\r
201 \r
202 \r
203 static void DrawLayerFull(int plane, int *hcache, int planestart, int planeend)\r
204 {\r
205         struct PicoVideo *pvid=&Pico.video;\r
206         static char shift[4]={5,6,6,7}; // 32,64 or 128 sized tilemaps\r
207         int width, height, ymask, htab;\r
208         int nametab, hscroll=0, vscroll, cells;\r
209         unsigned char *scrpos;\r
210         int blank=-1, xmask, nametab_row, trow;\r
211 \r
212         // parse ranges\r
213         cells = (planeend>>16)-(planestart>>16);\r
214         planestart = planestart<<16>>16;\r
215         planeend = planeend<<16>>16;\r
216 \r
217         // Work out the Tiles to draw\r
218 \r
219         htab=pvid->reg[13]<<9; // Horizontal scroll table address\r
220 //      if ( pvid->reg[11]&2)     htab+=Scanline<<1; // Offset by line\r
221 //      if ((pvid->reg[11]&1)==0) htab&=~0xf; // Offset by tile\r
222         htab+=plane; // A or B\r
223 \r
224         if(!(pvid->reg[11]&3)) { // full screen scroll\r
225                 // Get horizontal scroll value\r
226                 hscroll=Pico.vram[htab&0x7fff];\r
227                 htab = 0; // this marks that we don't have to update scroll value\r
228         }\r
229 \r
230         // Work out the name table size: 32 64 or 128 tiles (0-3)\r
231         width=pvid->reg[16];\r
232         height=(width>>4)&3; width&=3;\r
233 \r
234         xmask=(1<<shift[width ])-1; // X Mask in tiles\r
235         ymask=(height<<5)|0x1f;     // Y Mask in tiles\r
236         if(width == 1)   ymask&=0x3f;\r
237         else if(width>1) ymask =0x1f;\r
238 \r
239         // Find name table:\r
240         if (plane==0) nametab=(pvid->reg[2]&0x38)<< 9; // A\r
241         else          nametab=(pvid->reg[4]&0x07)<<12; // B\r
242 \r
243         scrpos = PicoDraw2FB;\r
244         scrpos+=8*LINE_WIDTH*(planestart-START_ROW);\r
245 \r
246         // Get vertical scroll value:\r
247         vscroll=Pico.vsram[plane]&0x1ff;\r
248         scrpos+=(8-(vscroll&7))*LINE_WIDTH;\r
249         if(vscroll&7) planeend++; // we have vertically clipped tiles due to vscroll, so we need 1 more row\r
250 \r
251         *hcache++ = 8-(vscroll&7); // push y-offset to tilecache\r
252 \r
253 \r
254         for(trow = planestart; trow < planeend; trow++) { // current tile row\r
255                 int cellc=cells,tilex,dx;\r
256 \r
257                 // Find the tile row in the name table\r
258                 //ts.line=(vscroll+Scanline)&ymask;\r
259                 //ts.nametab+=(ts.line>>3)<<shift[width];\r
260                 nametab_row = nametab + (((trow+(vscroll>>3))&ymask)<<shift[width]); // pointer to nametable entries for this row\r
261 \r
262                 // update hscroll if needed\r
263                 if(htab) {\r
264                         int htaddr=htab+(trow<<4);\r
265                         if(trow) htaddr-=(vscroll&7)<<1;\r
266                         hscroll=Pico.vram[htaddr&0x7fff];\r
267                 }\r
268 \r
269                 // Draw tiles across screen:\r
270                 tilex=(-hscroll)>>3;\r
271                 dx=((hscroll-1)&7)+1;\r
272                 if(dx != 8) cellc++; // have hscroll, do more cells\r
273 \r
274                 for (; cellc; dx+=8,tilex++,cellc--)\r
275                 {\r
276                         int code=0,addr=0,zero=0;\r
277 //                      unsigned short *pal=NULL;\r
278                         unsigned char pal;\r
279 \r
280                         code=Pico.vram[nametab_row+(tilex&xmask)];\r
281                         if (code==blank) continue;\r
282 \r
283                         if (code>>15) { // high priority tile\r
284                                 *hcache++ = code|(dx<<16)|(trow<<27); // cache it\r
285                                 continue;\r
286                         }\r
287 \r
288                         // Get tile address/2:\r
289                         addr=(code&0x7ff)<<4;\r
290 \r
291 //                      pal=PicoCramHigh+((code>>9)&0x30);\r
292                         pal=(unsigned char)((code>>9)&0x30);\r
293 \r
294                         switch((code>>11)&3) {\r
295                                 case 0: zero=TileXnormYnorm(scrpos+dx,addr,pal); break;\r
296                                 case 1: zero=TileXflipYnorm(scrpos+dx,addr,pal); break;\r
297                                 case 2: zero=TileXnormYflip(scrpos+dx,addr,pal); break;\r
298                                 case 3: zero=TileXflipYflip(scrpos+dx,addr,pal); break;\r
299                         }\r
300                         if(zero) blank=code; // We know this tile is blank now\r
301                 }\r
302 \r
303                 scrpos += LINE_WIDTH*8;\r
304         }\r
305 \r
306         *hcache = 0; // terminate cache\r
307 }\r
308 \r
309 \r
310 static void DrawTilesFromCacheF(int *hc)\r
311 {\r
312         int code, addr, zero = 0;\r
313         unsigned int prevy=0xFFFFFFFF;\r
314 //      unsigned short *pal;\r
315         unsigned char pal;\r
316         short blank=-1; // The tile we know is blank\r
317         unsigned char *scrpos = PicoDraw2FB, *pd = 0;\r
318 \r
319         // *hcache++ = code|(dx<<16)|(trow<<27); // cache it\r
320         scrpos+=(*hc++)*LINE_WIDTH - START_ROW*LINE_WIDTH*8;\r
321 \r
322         while((code=*hc++)) {\r
323                 if((short)code == blank) continue;\r
324 \r
325                 // y pos\r
326                 if(((unsigned)code>>27) != prevy) {\r
327                         prevy = (unsigned)code>>27;\r
328                         pd = scrpos + prevy*LINE_WIDTH*8;\r
329                 }\r
330 \r
331                 // Get tile address/2:\r
332                 addr=(code&0x7ff)<<4;\r
333 //              pal=PicoCramHigh+((code>>9)&0x30);\r
334                 pal=(unsigned char)((code>>9)&0x30);\r
335 \r
336                 switch((code>>11)&3) {\r
337                         case 0: zero=TileXnormYnorm(pd+((code>>16)&0x1ff),addr,pal); break;\r
338                         case 1: zero=TileXflipYnorm(pd+((code>>16)&0x1ff),addr,pal); break;\r
339                         case 2: zero=TileXnormYflip(pd+((code>>16)&0x1ff),addr,pal); break;\r
340                         case 3: zero=TileXflipYflip(pd+((code>>16)&0x1ff),addr,pal); break;\r
341                 }\r
342 \r
343                 if(zero) blank=(short)code;\r
344         }\r
345 }\r
346 \r
347 \r
348 // sx and sy are coords of virtual screen with 8pix borders on top and on left\r
349 static void DrawSpriteFull(unsigned int *sprite)\r
350 {\r
351         int width=0,height=0;\r
352 //      unsigned short *pal=NULL;\r
353         unsigned char pal;\r
354         int tile,code,tdeltax,tdeltay;\r
355         unsigned char *scrpos;\r
356         int sx, sy;\r
357 \r
358         sy=sprite[0];\r
359         height=sy>>24;\r
360         sy=(sy&0x1ff)-0x78; // Y\r
361         width=(height>>2)&3; height&=3;\r
362         width++; height++; // Width and height in tiles\r
363 \r
364         code=sprite[1];\r
365         sx=((code>>16)&0x1ff)-0x78; // X\r
366 \r
367         tile=code&0x7ff; // Tile number\r
368         tdeltax=height; // Delta to increase tile by going right\r
369         tdeltay=1;      // Delta to increase tile by going down\r
370         if (code&0x0800) { tdeltax=-tdeltax; tile+=height*(width-1); } // Flip X\r
371         if (code&0x1000) { tdeltay=-tdeltay; tile+=height-1; } // Flip Y\r
372 \r
373         //delta<<=4; // Delta of address\r
374 //      pal=PicoCramHigh+((code>>9)&0x30); // Get palette pointer\r
375         pal=(unsigned char)((code>>9)&0x30);\r
376 \r
377         // goto first vertically visible tile\r
378         while(sy <= START_ROW*8) { sy+=8; tile+=tdeltay; height--; }\r
379 \r
380         scrpos = PicoDraw2FB;\r
381         scrpos+=(sy-START_ROW*8)*LINE_WIDTH;\r
382 \r
383         for (; height > 0; height--, sy+=8, tile+=tdeltay)\r
384         {\r
385                 int w = width, x=sx, t=tile;\r
386 \r
387                 if(sy >= END_ROW*8+8) return; // offscreen\r
388 \r
389                 for (; w; w--,x+=8,t+=tdeltax)\r
390                 {\r
391                         if(x<=0)   continue;\r
392                         if(x>=328) break; // Offscreen\r
393 \r
394                         t&=0x7fff; // Clip tile address\r
395                         switch((code>>11)&3) {\r
396                                 case 0: TileXnormYnorm(scrpos+x,t<<4,pal); break;\r
397                                 case 1: TileXflipYnorm(scrpos+x,t<<4,pal); break;\r
398                                 case 2: TileXnormYflip(scrpos+x,t<<4,pal); break;\r
399                                 case 3: TileXflipYflip(scrpos+x,t<<4,pal); break;\r
400                         }\r
401                 }\r
402 \r
403                 scrpos+=8*LINE_WIDTH;\r
404         }\r
405 }\r
406 #endif\r
407 \r
408 \r
409 static void DrawAllSpritesFull(int prio, int maxwidth)\r
410 {\r
411         struct PicoVideo *pvid=&Pico.video;\r
412         int table=0,maskrange=0;\r
413         int i,u,link=0;\r
414         unsigned int *sprites[80]; // Sprites\r
415         int y_min=START_ROW*8, y_max=END_ROW*8; // for a simple sprite masking\r
416 \r
417         table=pvid->reg[5]&0x7f;\r
418         if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode\r
419         table<<=8; // Get sprite table address/2\r
420 \r
421         for (i=u=0; u < 80; u++)\r
422         {\r
423                 unsigned int *sprite=NULL;\r
424                 int code, code2, sx, sy, height;\r
425 \r
426                 sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite\r
427 \r
428                 // get sprite info\r
429                 code = sprite[0];\r
430 \r
431                 // check if it is not hidden vertically\r
432                 sy = (code&0x1ff)-0x80;\r
433                 height = (((code>>24)&3)+1)<<3;\r
434                 if(sy+height <= y_min || sy > y_max) goto nextsprite;\r
435 \r
436                 // masking sprite?\r
437                 code2=sprite[1];\r
438                 sx = (code2>>16)&0x1ff;\r
439                 if(!sx) {\r
440                         int to = sy+height; // sy ~ from\r
441                         if(maskrange) {\r
442                                 // try to merge with previous range\r
443                                 if((maskrange>>16)+1 >= sy && (maskrange>>16) <= to && (maskrange&0xffff) < sy) sy = (maskrange&0xffff);\r
444                                 else if((maskrange&0xffff)-1 <= to && (maskrange&0xffff) >= sy && (maskrange>>16) > to) to = (maskrange>>16);\r
445                         }\r
446                         // support only very simple masking (top and bottom of screen)\r
447                         if(sy <= y_min && to+1 > y_min) y_min = to+1;\r
448                         else if(to >= y_max && sy-1 < y_max) y_max = sy-1;\r
449                         else maskrange=sy|(to<<16);\r
450 \r
451                         goto nextsprite;\r
452                 }\r
453 \r
454                 // priority\r
455                 if(((code2>>15)&1) != prio) goto nextsprite; // wrong priority\r
456 \r
457                 // check if sprite is not hidden horizontally\r
458                 sx -= 0x78; // Get X coordinate + 8\r
459                 if(sx <= -8*3 || sx >= maxwidth) goto nextsprite;\r
460 \r
461                 // sprite is good, save it's index\r
462                 sprites[i++]=sprite;\r
463 \r
464                 nextsprite:\r
465                 // Find next sprite\r
466                 link=(code>>16)&0x7f;\r
467                 if(!link) break; // End of sprites\r
468         }\r
469 \r
470         // Go through sprites backwards:\r
471         for (i-- ;i>=0; i--)\r
472         {\r
473                 DrawSpriteFull(sprites[i]);\r
474         }\r
475 }\r
476 \r
477 #ifndef _ASM_DRAW_C\r
478 static void BackFillFull(int reg7)\r
479 {\r
480         unsigned int back;\r
481 \r
482         // Start with a background color:\r
483 //      back=PicoCramHigh[reg7&0x3f];\r
484         back=reg7&0x3f;\r
485         back|=back<<8;\r
486         back|=back<<16;\r
487 \r
488         memset32((int *)PicoDraw2FB, back, LINE_WIDTH*(8+(END_ROW-START_ROW)*8)/4);\r
489 }\r
490 #endif\r
491 \r
492 static void DrawDisplayFull(void)\r
493 {\r
494         struct PicoVideo *pvid=&Pico.video;\r
495         int win, edge=0, hvwin=0; // LSb->MSb: hwin&plane, vwin&plane, full\r
496         int planestart=START_ROW, planeend=END_ROW; // plane A start/end when window shares display with plane A (in tile rows or columns)\r
497         int winstart=START_ROW, winend=END_ROW;     // same for window\r
498         int maxw, maxcolc; // max width and col cells\r
499 \r
500         if(pvid->reg[12]&1) {\r
501                 maxw = 328; maxcolc = 40;\r
502         } else {\r
503                 maxw = 264; maxcolc = 32;\r
504         }\r
505 \r
506         // horizontal window?\r
507         if ((win=pvid->reg[0x12]))\r
508         {\r
509                 hvwin=1; // hwindow shares display with plane A\r
510                 edge=win&0x1f;\r
511                 if(win == 0x80) {\r
512                         // fullscreen window\r
513                         hvwin=4;\r
514                 } else if(win < 0x80) {\r
515                         // window on the top\r
516                              if(edge <= START_ROW) hvwin=0; // window not visible in our drawing region\r
517                         else if(edge >= END_ROW)   hvwin=4;\r
518                         else planestart = winend = edge;\r
519                 } else if(win > 0x80) {\r
520                         // window at the bottom\r
521                         if(edge >= END_ROW) hvwin=0;\r
522                         else planeend = winstart = edge;\r
523                 }\r
524         }\r
525 \r
526         // check for vertical window, but only if win is not fullscreen\r
527         if (hvwin != 4)\r
528         {\r
529                 win=pvid->reg[0x11];\r
530                 edge=win&0x1f;\r
531                 if (win&0x80) {\r
532                         if(!edge) hvwin=4;\r
533                         else if(edge < (maxcolc>>1)) {\r
534                                 // window is on the right\r
535                                 hvwin|=2;\r
536                                 planeend|=edge<<17;\r
537                                 winstart|=edge<<17;\r
538                                 winend|=maxcolc<<16;\r
539                         }\r
540                 } else {\r
541                         if(edge >= (maxcolc>>1)) hvwin=4;\r
542                         else if(edge) {\r
543                                 // window is on the left\r
544                                 hvwin|=2;\r
545                                 winend|=edge<<17;\r
546                                 planestart|=edge<<17;\r
547                                 planeend|=maxcolc<<16;\r
548                         }\r
549                 }\r
550         }\r
551 \r
552         if (hvwin==1) { winend|=maxcolc<<16; planeend|=maxcolc<<16; }\r
553 \r
554         HighCache2A[1] = HighCache2B[1] = 0;\r
555         if (PicoDrawMask & PDRAW_LAYERB_ON)\r
556                 DrawLayerFull(1, HighCache2B, START_ROW, (maxcolc<<16)|END_ROW);\r
557         if (PicoDrawMask & PDRAW_LAYERA_ON) switch (hvwin)\r
558         {\r
559                 case 4:\r
560                 // fullscreen window\r
561                 DrawWindowFull(START_ROW, (maxcolc<<16)|END_ROW, 0);\r
562                 break;\r
563 \r
564                 case 3:\r
565                 // we have plane A and both v and h windows\r
566                 DrawLayerFull(0, HighCache2A, planestart, planeend);\r
567                 DrawWindowFull( winstart&~0xff0000, (winend&~0xff0000)|(maxcolc<<16), 0); // h\r
568                 DrawWindowFull((winstart&~0xff)|START_ROW, (winend&~0xff)|END_ROW, 0);    // v\r
569                 break;\r
570 \r
571                 case 2:\r
572                 case 1:\r
573                 // both window and plane A visible, window is vertical XOR horizontal\r
574                 DrawLayerFull(0, HighCache2A, planestart, planeend);\r
575                 DrawWindowFull(winstart, winend, 0);\r
576                 break;\r
577 \r
578                 default:\r
579                 // fullscreen plane A\r
580                 DrawLayerFull(0, HighCache2A, START_ROW, (maxcolc<<16)|END_ROW);\r
581                 break;\r
582         }\r
583         if (PicoDrawMask & PDRAW_SPRITES_LOW_ON)\r
584                 DrawAllSpritesFull(0, maxw);\r
585 \r
586         if (HighCache2B[1]) DrawTilesFromCacheF(HighCache2B);\r
587         if (HighCache2A[1]) DrawTilesFromCacheF(HighCache2A);\r
588         if (PicoDrawMask & PDRAW_LAYERA_ON) switch (hvwin)\r
589         {\r
590                 case 4:\r
591                 // fullscreen window\r
592                 DrawWindowFull(START_ROW, (maxcolc<<16)|END_ROW, 1);\r
593                 break;\r
594 \r
595                 case 3:\r
596                 // we have plane A and both v and h windows\r
597                 DrawWindowFull( winstart&~0xff0000, (winend&~0xff0000)|(maxcolc<<16), 1); // h\r
598                 DrawWindowFull((winstart&~0xff)|START_ROW, (winend&~0xff)|END_ROW, 1);    // v\r
599                 break;\r
600 \r
601                 case 2:\r
602                 case 1:\r
603                 // both window and plane A visible, window is vertical XOR horizontal\r
604                 DrawWindowFull(winstart, winend, 1);\r
605                 break;\r
606         }\r
607         if (PicoDrawMask & PDRAW_SPRITES_HI_ON)\r
608                 DrawAllSpritesFull(1, maxw);\r
609 }\r
610 \r
611 \r
612 PICO_INTERNAL void PicoFrameFull()\r
613 {\r
614         pprof_start(draw);\r
615 \r
616         // prepare cram?\r
617         if (PicoPrepareCram) PicoPrepareCram();\r
618 \r
619         // Draw screen:\r
620         BackFillFull(Pico.video.reg[7]);\r
621         if (Pico.video.reg[1] & 0x40)\r
622                 DrawDisplayFull();\r
623 \r
624         pprof_end(draw);\r
625 }\r
626 \r