menu: add reset hotkey
[picodrive.git] / platform / common / plat_sdl.c
1 /*
2  * PicoDrive
3  * (C) notaz, 2013
4  *
5  * This work is licensed under the terms of MAME license.
6  * See COPYING file in the top-level directory.
7  */
8
9 #include <stdio.h>
10
11 #include "../libpicofe/input.h"
12 #include "../libpicofe/plat_sdl.h"
13 #include "../libpicofe/in_sdl.h"
14 #include "../libpicofe/gl.h"
15 #include "emu.h"
16 #include "menu_pico.h"
17 #include "input_pico.h"
18 #include "version.h"
19
20 #include <pico/pico.h>
21
22 static void *shadow_fb;
23
24 const struct in_default_bind in_sdl_defbinds[] __attribute__((weak)) = {
25         { SDLK_UP,     IN_BINDTYPE_PLAYER12, GBTN_UP },
26         { SDLK_DOWN,   IN_BINDTYPE_PLAYER12, GBTN_DOWN },
27         { SDLK_LEFT,   IN_BINDTYPE_PLAYER12, GBTN_LEFT },
28         { SDLK_RIGHT,  IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
29         { SDLK_z,      IN_BINDTYPE_PLAYER12, GBTN_A },
30         { SDLK_x,      IN_BINDTYPE_PLAYER12, GBTN_B },
31         { SDLK_c,      IN_BINDTYPE_PLAYER12, GBTN_C },
32         { SDLK_a,      IN_BINDTYPE_PLAYER12, GBTN_X },
33         { SDLK_s,      IN_BINDTYPE_PLAYER12, GBTN_Y },
34         { SDLK_d,      IN_BINDTYPE_PLAYER12, GBTN_Z },
35         { SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START },
36         { SDLK_f,      IN_BINDTYPE_PLAYER12, GBTN_MODE },
37         { SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU },
38         { SDLK_TAB,    IN_BINDTYPE_EMU, PEVB_RESET },
39         { SDLK_F1,     IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
40         { SDLK_F2,     IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
41         { SDLK_F3,     IN_BINDTYPE_EMU, PEVB_SSLOT_PREV },
42         { SDLK_F4,     IN_BINDTYPE_EMU, PEVB_SSLOT_NEXT },
43         { SDLK_F5,     IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
44         { SDLK_F6,     IN_BINDTYPE_EMU, PEVB_PICO_PPREV },
45         { SDLK_F7,     IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
46         { SDLK_F8,     IN_BINDTYPE_EMU, PEVB_PICO_SWINP },
47         { SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_FF },
48         { 0, 0, 0 }
49 };
50
51 const struct menu_keymap in_sdl_key_map[] __attribute__((weak)) =
52 {
53         { SDLK_UP,      PBTN_UP },
54         { SDLK_DOWN,    PBTN_DOWN },
55         { SDLK_LEFT,    PBTN_LEFT },
56         { SDLK_RIGHT,   PBTN_RIGHT },
57         { SDLK_RETURN,  PBTN_MOK },
58         { SDLK_ESCAPE,  PBTN_MBACK },
59         { SDLK_SEMICOLON,       PBTN_MA2 },
60         { SDLK_QUOTE,   PBTN_MA3 },
61         { SDLK_LEFTBRACKET,  PBTN_L },
62         { SDLK_RIGHTBRACKET, PBTN_R },
63 };
64
65 const struct menu_keymap in_sdl_joy_map[] __attribute__((weak)) =
66 {
67         { SDLK_UP,      PBTN_UP },
68         { SDLK_DOWN,    PBTN_DOWN },
69         { SDLK_LEFT,    PBTN_LEFT },
70         { SDLK_RIGHT,   PBTN_RIGHT },
71         /* joystick */
72         { SDLK_WORLD_0, PBTN_MOK },
73         { SDLK_WORLD_1, PBTN_MBACK },
74         { SDLK_WORLD_2, PBTN_MA2 },
75         { SDLK_WORLD_3, PBTN_MA3 },
76 };
77
78 extern const char * const in_sdl_key_names[] __attribute__((weak));
79
80 static const struct in_pdata in_sdl_platform_data = {
81         .defbinds = in_sdl_defbinds,
82         .key_map = in_sdl_key_map,
83         .kmap_size = sizeof(in_sdl_key_map) / sizeof(in_sdl_key_map[0]),
84         .joy_map = in_sdl_joy_map,
85         .jmap_size = sizeof(in_sdl_joy_map) / sizeof(in_sdl_joy_map[0]),
86         .key_names = in_sdl_key_names,
87 };
88
89 /* YUV stuff */
90 static int yuv_ry[32], yuv_gy[32], yuv_by[32];
91 static unsigned char yuv_u[32 * 2], yuv_v[32 * 2];
92
93 void bgr_to_uyvy_init(void)
94 {
95   int i, v;
96
97   /* init yuv converter:
98     y0 = (int)((0.299f * r0) + (0.587f * g0) + (0.114f * b0));
99     y1 = (int)((0.299f * r1) + (0.587f * g1) + (0.114f * b1));
100     u = (int)(8 * 0.565f * (b0 - y0)) + 128;
101     v = (int)(8 * 0.713f * (r0 - y0)) + 128;
102   */
103   for (i = 0; i < 32; i++) {
104     yuv_ry[i] = (int)(0.299f * i * 65536.0f + 0.5f);
105     yuv_gy[i] = (int)(0.587f * i * 65536.0f + 0.5f);
106     yuv_by[i] = (int)(0.114f * i * 65536.0f + 0.5f);
107   }
108   for (i = -32; i < 32; i++) {
109     v = (int)(8 * 0.565f * i) + 128;
110     if (v < 0)
111       v = 0;
112     if (v > 255)
113       v = 255;
114     yuv_u[i + 32] = v;
115     v = (int)(8 * 0.713f * i) + 128;
116     if (v < 0)
117       v = 0;
118     if (v > 255)
119       v = 255;
120     yuv_v[i + 32] = v;
121   }
122 }
123
124 void rgb565_to_uyvy(void *d, const void *s, int pixels)
125 {
126   unsigned int *dst = d;
127   const unsigned short *src = s;
128   const unsigned char *yu = yuv_u + 32;
129   const unsigned char *yv = yuv_v + 32;
130   int r0, g0, b0, r1, g1, b1;
131   int y0, y1, u, v;
132
133   for (; pixels > 0; src += 2, dst++, pixels -= 2)
134   {
135     r0 = (src[0] >> 11) & 0x1f;
136     g0 = (src[0] >> 6) & 0x1f;
137     b0 =  src[0] & 0x1f;
138     r1 = (src[1] >> 11) & 0x1f;
139     g1 = (src[1] >> 6) & 0x1f;
140     b1 =  src[1] & 0x1f;
141     y0 = (yuv_ry[r0] + yuv_gy[g0] + yuv_by[b0]) >> 16;
142     y1 = (yuv_ry[r1] + yuv_gy[g1] + yuv_by[b1]) >> 16;
143     u = yu[b0 - y0];
144     v = yv[r0 - y0];
145     // valid Y range seems to be 16..235
146     y0 = 16 + 219 * y0 / 31;
147     y1 = 16 + 219 * y1 / 31;
148
149     *dst = (y1 << 24) | (v << 16) | (y0 << 8) | u;
150   }
151 }
152
153 void plat_video_flip(void)
154 {
155         if (plat_sdl_overlay != NULL) {
156                 SDL_Rect dstrect =
157                         { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
158
159                 SDL_LockYUVOverlay(plat_sdl_overlay);
160                 rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
161                                 g_screen_width * g_screen_height);
162                 SDL_UnlockYUVOverlay(plat_sdl_overlay);
163                 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
164         }
165         else if (plat_sdl_gl_active) {
166                 gl_flip(shadow_fb, g_screen_width, g_screen_height);
167         }
168         else {
169                 if (SDL_MUSTLOCK(plat_sdl_screen))
170                         SDL_UnlockSurface(plat_sdl_screen);
171                 SDL_Flip(plat_sdl_screen);
172                 g_screen_ptr = plat_sdl_screen->pixels;
173                 PicoDrawSetOutBuf(g_screen_ptr, g_screen_width * 2);
174         }
175 }
176
177 void plat_video_wait_vsync(void)
178 {
179 }
180
181 void plat_video_menu_enter(int is_rom_loaded)
182 {
183         plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 0);
184         g_screen_ptr = shadow_fb;
185 }
186
187 void plat_video_menu_begin(void)
188 {
189         if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
190                 g_menuscreen_ptr = shadow_fb;
191         }
192         else {
193                 if (SDL_MUSTLOCK(plat_sdl_screen))
194                         SDL_LockSurface(plat_sdl_screen);
195                 g_menuscreen_ptr = plat_sdl_screen->pixels;
196         }
197 }
198
199 void plat_video_menu_end(void)
200 {
201         if (plat_sdl_overlay != NULL) {
202                 SDL_Rect dstrect =
203                         { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
204
205                 SDL_LockYUVOverlay(plat_sdl_overlay);
206                 rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
207                                 g_menuscreen_w * g_menuscreen_h);
208                 SDL_UnlockYUVOverlay(plat_sdl_overlay);
209
210                 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
211         }
212         else if (plat_sdl_gl_active) {
213                 gl_flip(g_menuscreen_ptr, g_menuscreen_w, g_menuscreen_h);
214         }
215         else {
216                 if (SDL_MUSTLOCK(plat_sdl_screen))
217                         SDL_UnlockSurface(plat_sdl_screen);
218                 SDL_Flip(plat_sdl_screen);
219         }
220         g_menuscreen_ptr = NULL;
221
222 }
223
224 void plat_video_menu_leave(void)
225 {
226 }
227
228 void plat_video_loop_prepare(void)
229 {
230         plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0);
231
232         if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
233                 g_screen_ptr = shadow_fb;
234         }
235         else {
236                 if (SDL_MUSTLOCK(plat_sdl_screen))
237                         SDL_LockSurface(plat_sdl_screen);
238                 g_screen_ptr = plat_sdl_screen->pixels;
239         }
240         PicoDrawSetOutBuf(g_screen_ptr, g_screen_width * 2);
241 }
242
243 void plat_early_init(void)
244 {
245 }
246
247 static void plat_sdl_quit(void)
248 {
249         // for now..
250         exit(1);
251 }
252
253 void plat_init(void)
254 {
255         int shadow_size;
256         int ret;
257
258         ret = plat_sdl_init();
259         if (ret != 0)
260                 exit(1);
261
262         plat_sdl_quit_cb = plat_sdl_quit;
263
264         SDL_WM_SetCaption("PicoDrive " VERSION, NULL);
265
266         g_menuscreen_w = plat_sdl_screen->w;
267         g_menuscreen_h = plat_sdl_screen->h;
268         g_menuscreen_ptr = NULL;
269
270         shadow_size = g_menuscreen_w * g_menuscreen_h * 2;
271         if (shadow_size < 320 * 480 * 2)
272                 shadow_size = 320 * 480 * 2;
273
274         shadow_fb = malloc(shadow_size);
275         g_menubg_ptr = malloc(shadow_size);
276         if (shadow_fb == NULL || g_menubg_ptr == NULL) {
277                 fprintf(stderr, "OOM\n");
278                 exit(1);
279         }
280
281         g_screen_width = 320;
282         g_screen_height = 240;
283         g_screen_ptr = shadow_fb;
284
285         in_sdl_init(&in_sdl_platform_data, plat_sdl_event_handler);
286         in_probe();
287
288         bgr_to_uyvy_init();
289 }
290
291 void plat_finish(void)
292 {
293         free(shadow_fb);
294         shadow_fb = NULL;
295         free(g_menubg_ptr);
296         g_menubg_ptr = NULL;
297         plat_sdl_finish();
298 }