support mp3 decoding over libavcodec
[picodrive.git] / platform / common / plat_sdl.c
1 /*
2  * PicoDrive
3  * (C) notaz, 2013
4  *
5  * This work is licensed under the terms of MAME license.
6  * See COPYING file in the top-level directory.
7  */
8
9 #include <stdio.h>
10
11 #include "../libpicofe/input.h"
12 #include "../libpicofe/plat_sdl.h"
13 #include "../libpicofe/in_sdl.h"
14 #include "../libpicofe/gl.h"
15 #include "emu.h"
16 #include "menu_pico.h"
17 #include "input_pico.h"
18 #include "version.h"
19
20 // FIXME: these 2 shouldn't be here
21 static unsigned char PicoDraw2FB_[(8+320) * (8+240+8)];
22 unsigned char *PicoDraw2FB = PicoDraw2FB_;
23
24 static void *shadow_fb;
25
26 static const struct in_default_bind in_sdl_defbinds[] = {
27         { SDLK_UP,     IN_BINDTYPE_PLAYER12, GBTN_UP },
28         { SDLK_DOWN,   IN_BINDTYPE_PLAYER12, GBTN_DOWN },
29         { SDLK_LEFT,   IN_BINDTYPE_PLAYER12, GBTN_LEFT },
30         { SDLK_RIGHT,  IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
31         { SDLK_z,      IN_BINDTYPE_PLAYER12, GBTN_A },
32         { SDLK_x,      IN_BINDTYPE_PLAYER12, GBTN_B },
33         { SDLK_c,      IN_BINDTYPE_PLAYER12, GBTN_C },
34         { SDLK_a,      IN_BINDTYPE_PLAYER12, GBTN_X },
35         { SDLK_s,      IN_BINDTYPE_PLAYER12, GBTN_Y },
36         { SDLK_d,      IN_BINDTYPE_PLAYER12, GBTN_Z },
37         { SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START },
38         { SDLK_f,      IN_BINDTYPE_PLAYER12, GBTN_MODE },
39         { SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU },
40         { SDLK_F1,     IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
41         { SDLK_F2,     IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
42         { SDLK_F3,     IN_BINDTYPE_EMU, PEVB_SSLOT_PREV },
43         { SDLK_F4,     IN_BINDTYPE_EMU, PEVB_SSLOT_NEXT },
44         { SDLK_F5,     IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
45         { SDLK_F6,     IN_BINDTYPE_EMU, PEVB_PICO_PPREV },
46         { SDLK_F7,     IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
47         { SDLK_F8,     IN_BINDTYPE_EMU, PEVB_PICO_SWINP },
48         { SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_FF },
49         { 0, 0, 0 }
50 };
51
52 /* YUV stuff */
53 static int yuv_ry[32], yuv_gy[32], yuv_by[32];
54 static unsigned char yuv_u[32 * 2], yuv_v[32 * 2];
55
56 void bgr_to_uyvy_init(void)
57 {
58   int i, v;
59
60   /* init yuv converter:
61     y0 = (int)((0.299f * r0) + (0.587f * g0) + (0.114f * b0));
62     y1 = (int)((0.299f * r1) + (0.587f * g1) + (0.114f * b1));
63     u = (int)(8 * 0.565f * (b0 - y0)) + 128;
64     v = (int)(8 * 0.713f * (r0 - y0)) + 128;
65   */
66   for (i = 0; i < 32; i++) {
67     yuv_ry[i] = (int)(0.299f * i * 65536.0f + 0.5f);
68     yuv_gy[i] = (int)(0.587f * i * 65536.0f + 0.5f);
69     yuv_by[i] = (int)(0.114f * i * 65536.0f + 0.5f);
70   }
71   for (i = -32; i < 32; i++) {
72     v = (int)(8 * 0.565f * i) + 128;
73     if (v < 0)
74       v = 0;
75     if (v > 255)
76       v = 255;
77     yuv_u[i + 32] = v;
78     v = (int)(8 * 0.713f * i) + 128;
79     if (v < 0)
80       v = 0;
81     if (v > 255)
82       v = 255;
83     yuv_v[i + 32] = v;
84   }
85 }
86
87 void rgb565_to_uyvy(void *d, const void *s, int pixels)
88 {
89   unsigned int *dst = d;
90   const unsigned short *src = s;
91   const unsigned char *yu = yuv_u + 32;
92   const unsigned char *yv = yuv_v + 32;
93   int r0, g0, b0, r1, g1, b1;
94   int y0, y1, u, v;
95
96   for (; pixels > 0; src += 2, dst++, pixels -= 2)
97   {
98     r0 = (src[0] >> 11) & 0x1f;
99     g0 = (src[0] >> 6) & 0x1f;
100     b0 =  src[0] & 0x1f;
101     r1 = (src[1] >> 11) & 0x1f;
102     g1 = (src[1] >> 6) & 0x1f;
103     b1 =  src[1] & 0x1f;
104     y0 = (yuv_ry[r0] + yuv_gy[g0] + yuv_by[b0]) >> 16;
105     y1 = (yuv_ry[r1] + yuv_gy[g1] + yuv_by[b1]) >> 16;
106     u = yu[b0 - y0];
107     v = yv[r0 - y0];
108     // valid Y range seems to be 16..235
109     y0 = 16 + 219 * y0 / 31;
110     y1 = 16 + 219 * y1 / 31;
111
112     *dst = (y1 << 24) | (v << 16) | (y0 << 8) | u;
113   }
114 }
115
116 void plat_video_flip(void)
117 {
118         if (plat_sdl_overlay != NULL) {
119                 SDL_Rect dstrect =
120                         { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
121
122                 SDL_LockYUVOverlay(plat_sdl_overlay);
123                 rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
124                                 g_screen_width * g_screen_height);
125                 SDL_UnlockYUVOverlay(plat_sdl_overlay);
126                 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
127         }
128         else if (plat_sdl_gl_active) {
129                 gl_flip(shadow_fb, g_screen_width, g_screen_height);
130         }
131         else {
132                 // XXX: no locking, but should be fine with SDL_SWSURFACE?
133                 SDL_Flip(plat_sdl_screen);
134                 g_screen_ptr = plat_sdl_screen->pixels;
135         }
136 }
137
138 void plat_video_wait_vsync(void)
139 {
140 }
141
142 void plat_video_menu_enter(int is_rom_loaded)
143 {
144         plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 0);
145 }
146
147 void plat_video_menu_begin(void)
148 {
149         if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
150                 g_menuscreen_ptr = shadow_fb;
151         }
152         else {
153                 SDL_LockSurface(plat_sdl_screen);
154                 g_menuscreen_ptr = plat_sdl_screen->pixels;
155         }
156 }
157
158 void plat_video_menu_end(void)
159 {
160         if (plat_sdl_overlay != NULL) {
161                 SDL_Rect dstrect =
162                         { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
163
164                 SDL_LockYUVOverlay(plat_sdl_overlay);
165                 rgb565_to_uyvy(plat_sdl_overlay->pixels[0], shadow_fb,
166                                 g_menuscreen_w * g_menuscreen_h);
167                 SDL_UnlockYUVOverlay(plat_sdl_overlay);
168
169                 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
170         }
171         else if (plat_sdl_gl_active) {
172                 gl_flip(g_menuscreen_ptr, g_menuscreen_w, g_menuscreen_h);
173         }
174         else {
175                 SDL_UnlockSurface(plat_sdl_screen);
176                 SDL_Flip(plat_sdl_screen);
177         }
178         g_menuscreen_ptr = NULL;
179
180 }
181
182 void plat_video_menu_leave(void)
183 {
184 }
185
186 void plat_video_loop_prepare(void)
187 {
188         plat_sdl_change_video_mode(g_screen_width, g_screen_height, 0);
189
190         if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
191                 g_screen_ptr = shadow_fb;
192         }
193         else {
194                 SDL_LockSurface(plat_sdl_screen);
195                 g_screen_ptr = plat_sdl_screen->pixels;
196         }
197 }
198
199 void plat_early_init(void)
200 {
201 }
202
203 static void plat_sdl_quit(void)
204 {
205         // for now..
206         exit(1);
207 }
208
209 void plat_init(void)
210 {
211         int shadow_size;
212         int ret;
213
214         ret = plat_sdl_init();
215         if (ret != 0)
216                 exit(1);
217
218         plat_sdl_quit_cb = plat_sdl_quit;
219
220         SDL_WM_SetCaption("PicoDrive " VERSION, NULL);
221
222         g_menuscreen_w = plat_sdl_screen->w;
223         g_menuscreen_h = plat_sdl_screen->h;
224         g_menuscreen_ptr = NULL;
225
226         shadow_size = g_menuscreen_w * g_menuscreen_h * 2;
227         if (shadow_size < 320 * 480 * 2)
228                 shadow_size = 320 * 480 * 2;
229
230         shadow_fb = malloc(shadow_size);
231         g_menubg_ptr = malloc(shadow_size);
232         if (shadow_fb == NULL || g_menubg_ptr == NULL) {
233                 fprintf(stderr, "OOM\n");
234                 exit(1);
235         }
236
237         g_screen_width = 320;
238         g_screen_height = 240;
239         g_screen_ptr = shadow_fb;
240
241         in_sdl_init(in_sdl_defbinds, plat_sdl_event_handler);
242         in_probe();
243
244         bgr_to_uyvy_init();
245 }
246
247 void plat_finish(void)
248 {
249         free(shadow_fb);
250         shadow_fb = NULL;
251         free(g_menubg_ptr);
252         g_menubg_ptr = NULL;
253         plat_sdl_finish();
254 }