work on 'vblank on line start' problem, var changes, mask defines
[picodrive.git] / platform / gizmondo / emu.c
1 #include <windows.h>
2 #include <string.h>
3
4 #include <sys/stat.h>  // mkdir
5 #include <sys/types.h>
6
7 #include "kgsdk/Framework.h"
8 #include "kgsdk/Framework2D.h"
9 #include "kgsdk/FrameworkAudio.h"
10 #include "../common/emu.h"
11 #include "../common/lprintf.h"
12 #include "../common/arm_utils.h"
13 #include "emu.h"
14 #include "menu.h"
15 #include "giz.h"
16 #include "asm_utils.h"
17
18 #include <Pico/PicoInt.h>
19
20 #ifdef BENCHMARK
21 #define OSD_FPS_X 220
22 #else
23 #define OSD_FPS_X 260
24 #endif
25
26 // main 300K gfx-related buffer. Used by menu and renderers.
27 unsigned char gfx_buffer[321*240*2*2];
28 char romFileName[MAX_PATH];
29 int engineState;
30
31 unsigned char *PicoDraw2FB = gfx_buffer;  // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
32 int reset_timing = 0;
33
34 static DWORD noticeMsgTime = 0;
35 static short *snd_cbuff = NULL;
36 static int snd_cbuf_samples = 0, snd_all_samples = 0;
37
38
39 static void blit(const char *fps, const char *notice);
40 static void clearArea(int full);
41
42 void emu_noticeMsgUpdated(void)
43 {
44         noticeMsgTime = GetTickCount();
45 }
46
47 void emu_getMainDir(char *dst, int len)
48 {
49         if (len > 0) *dst = 0;
50 }
51
52 static void emu_msg_cb(const char *msg)
53 {
54         if (giz_screen != NULL) Framework2D_UnlockBuffer();
55         giz_screen = Framework2D_LockBuffer(1);
56
57         memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
58         emu_textOut16(4, 232, msg);
59         noticeMsgTime = GetTickCount() - 2000;
60
61         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
62         reset_timing = 1;
63
64         Framework2D_UnlockBuffer();
65         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
66 }
67
68 void emu_stateCb(const char *str)
69 {
70         if (giz_screen != NULL) Framework2D_UnlockBuffer();
71         giz_screen = Framework2D_LockBuffer(1);
72
73         clearArea(0);
74         blit("", str);
75
76         Framework2D_UnlockBuffer();
77         giz_screen = NULL;
78
79         Sleep(0); /* yield the CPU, the system may need it */
80 }
81
82 static void emu_msg_tray_open(void)
83 {
84         strcpy(noticeMsg, "CD tray opened");
85         noticeMsgTime = GetTickCount();
86 }
87
88
89 void emu_Init(void)
90 {
91         // make dirs for saves, cfgs, etc.
92         mkdir("mds", 0777);
93         mkdir("srm", 0777);
94         mkdir("brm", 0777);
95         mkdir("cfg", 0777);
96
97         PicoInit();
98         PicoMessage = emu_msg_cb;
99         PicoMCDopenTray = emu_msg_tray_open;
100         PicoMCDcloseTray = menu_loop_tray;
101 }
102
103 void emu_Deinit(void)
104 {
105         // save SRAM
106         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
107                 emu_SaveLoadGame(0, 1);
108                 SRam.changed = 0;
109         }
110
111         if (!(currentConfig.EmuOpt & 0x20))
112                 config_writelrom(PicoConfigFile);
113
114         PicoExit();
115 }
116
117 void emu_setDefaultConfig(void)
118 {
119         memset(&currentConfig, 0, sizeof(currentConfig));
120         currentConfig.lastRomFile[0] = 0;
121         currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
122         currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
123         currentConfig.PsndRate = 22050;
124         currentConfig.PicoRegion = 0; // auto
125         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
126         currentConfig.Frameskip = -1; // auto
127         currentConfig.volume = 50;
128         currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
129         currentConfig.KeyBinds[ 3] = 1<<1;
130         currentConfig.KeyBinds[ 0] = 1<<2;
131         currentConfig.KeyBinds[ 1] = 1<<3;
132         currentConfig.KeyBinds[ 5] = 1<<4;
133         currentConfig.KeyBinds[ 6] = 1<<5;
134         currentConfig.KeyBinds[ 7] = 1<<6;
135         currentConfig.KeyBinds[ 4] = 1<<7;
136         currentConfig.KeyBinds[13] = 1<<26; // switch rend
137         currentConfig.KeyBinds[ 8] = 1<<27; // save state
138         currentConfig.KeyBinds[ 9] = 1<<28; // load state
139         currentConfig.KeyBinds[12] = 1<<29; // vol up
140         currentConfig.KeyBinds[11] = 1<<30; // vol down
141         currentConfig.PicoCDBuffers = 0;
142         currentConfig.scaling = 0;
143 }
144
145
146 static int EmuScanBegin16(unsigned int num)
147 {
148         if (!(Pico.video.reg[1]&8)) num += 8;
149         DrawLineDest = (unsigned short *) giz_screen + 321 * num;
150
151         if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
152                 return 1; // skip next line
153
154         return 0;
155 }
156
157 static int EmuScanBegin8(unsigned int num)
158 {
159         // draw like the fast renderer
160         if (!(Pico.video.reg[1]&8)) num += 8;
161         HighCol = gfx_buffer + 328 * num;
162
163         return 0;
164 }
165
166 static void osd_text(int x, int y, const char *text)
167 {
168         int len = strlen(text) * 8 / 2;
169         int *p, h;
170         for (h = 0; h < 8; h++) {
171                 p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
172                 p = (int *) ((int)p & ~3); // align
173                 memset32(p, 0, len);
174         }
175         emu_textOut16(x, y, text);
176 }
177
178 /*
179 void log1(void *p1, void *p2)
180 {
181         lprintf("%p %p %p\n", p1, p2, DrawLineDest);
182 }
183 */
184
185 static void cd_leds(void)
186 {
187         static int old_reg = 0;
188         unsigned int col_g, col_r, *p;
189
190         if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
191         old_reg = Pico_mcd->s68k_regs[0];
192
193         p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
194         col_g = (old_reg & 2) ? 0x06000600 : 0;
195         col_r = (old_reg & 1) ? 0xc000c000 : 0;
196         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
197         *p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
198         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
199 }
200
201
202 static short localPal[0x100];
203
204 static void blit(const char *fps, const char *notice)
205 {
206         int emu_opt = currentConfig.EmuOpt;
207
208         if (PicoOpt&0x10)
209         {
210                 int lines_flags = 224;
211                 // 8bit fast renderer
212                 if (Pico.m.dirtyPal) {
213                         Pico.m.dirtyPal = 0;
214                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
215                 }
216                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
217                 if (currentConfig.EmuOpt&0x4000)
218                         lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
219                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
220         }
221         else if (!(emu_opt&0x80))
222         {
223                 int lines_flags;
224                 // 8bit accurate renderer
225                 if (Pico.m.dirtyPal) {
226                         Pico.m.dirtyPal = 0;
227                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
228                         if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
229                                 //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
230                                 //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
231                                 blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
232                                 localPal[0xc0] = 0x0600;
233                                 localPal[0xd0] = 0xc000;
234                                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
235                                 localPal[0xf0] = 0xffff;
236                         }
237                         /* no support
238                         else if (rendstatus & 0x20) { // mid-frame palette changes
239                                 vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
240                                 vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
241                         } */
242                 }
243                 lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
244                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
245                 if (currentConfig.EmuOpt&0x4000)
246                         lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
247                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
248         }
249
250         if (notice || (emu_opt & 2)) {
251                 int h = 232;
252                 if (notice)      osd_text(4, h, notice);
253                 if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
254         }
255
256         if ((emu_opt & 0x400) && (PicoAHW & PAHW_MCD))
257                 cd_leds();
258 }
259
260 // clears whole screen or just the notice area (in all buffers)
261 static void clearArea(int full)
262 {
263         if (giz_screen == NULL)
264                 giz_screen = Framework2D_LockBuffer(1);
265         if (full) memset32(giz_screen, 0, 320*240*2/4);
266         else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
267
268         if (currentConfig.EmuOpt&0x8000) {
269                 Framework2D_UnlockBuffer();
270                 giz_screen = Framework2D_LockBuffer(0);
271                 if (full) memset32(giz_screen, 0, 320*240*2/4);
272                 else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
273         }
274 }
275
276 static void vidResetMode(void)
277 {
278         giz_screen = Framework2D_LockBuffer(1);
279
280         if (PicoOpt&0x10) {
281         } else if (currentConfig.EmuOpt&0x80) {
282                 PicoDrawSetColorFormat(1);
283                 PicoScanBegin = EmuScanBegin16;
284         } else {
285                 PicoDrawSetColorFormat(-1);
286                 PicoScanBegin = EmuScanBegin8;
287         }
288         if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
289                 // setup pal for 8-bit modes
290                 localPal[0xc0] = 0x0600;
291                 localPal[0xd0] = 0xc000;
292                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
293                 localPal[0xf0] = 0xffff;
294         }
295         Pico.m.dirtyPal = 1;
296
297         memset32(giz_screen, 0, 321*240*2/4);
298         if (currentConfig.EmuOpt&0x8000) {
299                 Framework2D_UnlockBuffer();
300                 giz_screen = Framework2D_LockBuffer(0);
301                 memset32(giz_screen, 0, 321*240*2/4);
302         }
303         Framework2D_UnlockBuffer();
304         giz_screen = NULL;
305 }
306
307 /*
308 #include <stdarg.h>
309 static void stdbg(const char *fmt, ...)
310 {
311         static int cnt = 0;
312         va_list vl;
313
314         sprintf(noticeMsg, "%x ", cnt++);
315         va_start(vl, fmt);
316         vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
317         va_end(vl);
318
319         noticeMsgTime = GetTickCount();
320 }
321 */
322
323 static void updateSound(int len)
324 {
325         if (PicoOpt&8) len<<=1;
326
327         snd_all_samples += len;
328         PsndOut += len;
329         if (PsndOut - snd_cbuff >= snd_cbuf_samples)
330         {
331                 //if (PsndOut - snd_cbuff != snd_cbuf_samples)
332                 //      stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
333                 PsndOut = snd_cbuff;
334         }
335 }
336
337
338 static void SkipFrame(void)
339 {
340         PicoSkipFrame=1;
341         PicoFrame();
342         PicoSkipFrame=0;
343 }
344
345 /* forced frame to front buffer */
346 void emu_forcedFrame(void)
347 {
348         int po_old = PicoOpt;
349         int eo_old = currentConfig.EmuOpt;
350
351         PicoOpt &= ~0x0010;
352         PicoOpt |=  0x4080; // soft_scale | acc_sprites
353         currentConfig.EmuOpt |= 0x80;
354
355         if (giz_screen == NULL)
356                 giz_screen = Framework2D_LockBuffer(1);
357
358         PicoDrawSetColorFormat(1);
359         PicoScanBegin = EmuScanBegin16;
360         Pico.m.dirtyPal = 1;
361         PicoFrameDrawOnly();
362
363         Framework2D_UnlockBuffer();
364         giz_screen = NULL;
365
366         PicoOpt = po_old;
367         currentConfig.EmuOpt = eo_old;
368 }
369
370
371 static void RunEvents(unsigned int which)
372 {
373         if (which & 0x1800) // save or load (but not both)
374         {
375                 int do_it = 1;
376
377                 if (PsndOut != NULL)
378                         FrameworkAudio_SetPause(1);
379                 if (giz_screen == NULL)
380                         giz_screen = Framework2D_LockBuffer(1);
381                 if ( emu_checkSaveFile(state_slot) &&
382                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
383                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
384                 {
385                         int keys;
386                         blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
387                         while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
388                                 Sleep(50);
389                         if (keys & BTN_STOP) do_it = 0;
390                         while(  ((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) ) // wait for release
391                                 Sleep(50);
392                         clearArea(0);
393                 }
394
395                 if (do_it)
396                 {
397                         osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
398                         PicoStateProgressCB = emu_stateCb;
399                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
400                         PicoStateProgressCB = NULL;
401                         Sleep(0);
402                 }
403
404                 if (PsndOut != NULL)
405                         FrameworkAudio_SetPause(0);
406                 reset_timing = 1;
407         }
408         if (which & 0x0400) // switch renderer
409         {
410                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
411                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
412
413                 vidResetMode();
414
415                 if (PicoOpt&0x10) {
416                         strcpy(noticeMsg, " 8bit fast renderer");
417                 } else if (currentConfig.EmuOpt&0x80) {
418                         strcpy(noticeMsg, "16bit accurate renderer");
419                 } else {
420                         strcpy(noticeMsg, " 8bit accurate renderer");
421                 }
422
423                 noticeMsgTime = GetTickCount();
424         }
425         if (which & 0x0300)
426         {
427                 if(which&0x0200) {
428                         state_slot -= 1;
429                         if(state_slot < 0) state_slot = 9;
430                 } else {
431                         state_slot += 1;
432                         if(state_slot > 9) state_slot = 0;
433                 }
434                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
435                 noticeMsgTime = GetTickCount();
436         }
437 }
438
439 static void updateKeys(void)
440 {
441         unsigned int keys, allActions[2] = { 0, 0 }, events;
442         static unsigned int prevEvents = 0;
443         int i;
444
445         keys = Framework_PollGetButtons();
446         if (keys & BTN_HOME)
447                 engineState = PGS_Menu;
448
449         keys &= CONFIGURABLE_KEYS;
450
451         for (i = 0; i < 32; i++)
452         {
453                 if (keys & (1 << i))
454                 {
455                         int pl, acts = currentConfig.KeyBinds[i];
456                         if (!acts) continue;
457                         pl = (acts >> 16) & 1;
458                         if (kb_combo_keys & (1 << i))
459                         {
460                                 int u = i+1, acts_c = acts & kb_combo_acts;
461                                 // let's try to find the other one
462                                 if (acts_c) {
463                                         for (; u < 32; u++)
464                                                 if ( (keys & (1 << u)) && (currentConfig.KeyBinds[u] & acts_c) ) {
465                                                         allActions[pl] |= acts_c & currentConfig.KeyBinds[u];
466                                                         keys &= ~((1 << i) | (1 << u));
467                                                         break;
468                                                 }
469                                 }
470                                 // add non-combo actions if combo ones were not found
471                                 if (!acts_c || u == 32)
472                                         allActions[pl] |= acts & ~kb_combo_acts;
473                         } else {
474                                 allActions[pl] |= acts;
475                         }
476                 }
477         }
478
479         PicoPad[0] = (unsigned short) allActions[0];
480         PicoPad[1] = (unsigned short) allActions[1];
481
482         events = (allActions[0] | allActions[1]) >> 16;
483
484         // volume is treated in special way and triggered every frame
485         if ((events & 0x6000) && PsndOut != NULL)
486         {
487                 int vol = currentConfig.volume;
488                 if (events & 0x2000) {
489                         if (vol < 100) vol++;
490                 } else {
491                         if (vol >   0) vol--;
492                 }
493                 FrameworkAudio_SetVolume(vol, vol);
494                 sprintf(noticeMsg, "VOL: %02i ", vol);
495                 noticeMsgTime = GetTickCount();
496                 currentConfig.volume = vol;
497         }
498
499         events &= ~prevEvents;
500         if (events) RunEvents(events);
501         if (movie_data) emu_updateMovie();
502
503         prevEvents = (allActions[0] | allActions[1]) >> 16;
504 }
505
506
507 static void simpleWait(DWORD until)
508 {
509         DWORD tval;
510         int diff;
511
512         tval = GetTickCount();
513         diff = (int)until - (int)tval;
514         if (diff >= 2)
515                 Sleep(diff - 1);
516
517         while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
518                 spend_cycles(1024*2);
519 }
520
521 void emu_Loop(void)
522 {
523         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
524         char fpsbuff[24]; // fps count c string
525         DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
526         int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
527         int target_fps, target_frametime, lim_time, tval_diff, i;
528         char *notice = NULL;
529
530         lprintf("entered emu_Loop()\n");
531
532         fpsbuff[0] = 0;
533
534         // make sure we are in correct mode
535         vidResetMode();
536         if (currentConfig.scaling) PicoOpt|=0x4000;
537         else PicoOpt&=~0x4000;
538         Pico.m.dirtyPal = 1;
539         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
540         emu_findKeyBindCombos();
541
542         // pal/ntsc might have changed, reset related stuff
543         target_fps = Pico.m.pal ? 50 : 60;
544         target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
545         reset_timing = 1;
546
547         // prepare CD buffer
548         if (PicoAHW & PAHW_MCD) PicoCDBufferInit();
549
550         // prepare sound stuff
551         PsndOut = NULL;
552         if (currentConfig.EmuOpt & 4)
553         {
554                 int ret, snd_excess_add, stereo;
555                 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
556                         PsndRerate(Pico.m.frame_count ? 1 : 0);
557                 }
558                 stereo=(PicoOpt&8)>>3;
559                 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
560                 snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
561                 lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
562                         PsndRate, PsndLen, snd_excess_add, stereo, Pico.m.pal);
563                 ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
564                 if (ret != 0) {
565                         lprintf("FrameworkAudio_Init() failed: %i\n", ret);
566                         sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
567                         noticeMsgTime = GetTickCount();
568                         currentConfig.EmuOpt &= ~4;
569                 } else {
570                         FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
571                         PicoWriteSound = updateSound;
572                         snd_cbuff = FrameworkAudio_56448Buffer();
573                         PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
574                         snd_all_samples = 0;
575                         PsndRate_old = PsndRate;
576                         PicoOpt_old  = PicoOpt;
577                         pal_old = Pico.m.pal;
578                 }
579         }
580
581         // loop?
582         while (engineState == PGS_Running)
583         {
584                 int modes;
585
586                 tval = GetTickCount();
587                 if (reset_timing || tval < tval_prev) {
588                         //stdbg("timing reset");
589                         reset_timing = 0;
590                         tval_thissec = tval;
591                         frames_shown = frames_done = 0;
592                 }
593
594                 // show notice message?
595                 if (noticeMsgTime) {
596                         static int noticeMsgSum;
597                         if (tval - noticeMsgTime > 2000) { // > 2.0 sec
598                                 noticeMsgTime = 0;
599                                 clearArea(0);
600                                 notice = 0;
601                         } else {
602                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
603                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
604                                 notice = noticeMsg;
605                         }
606                 }
607
608                 // check for mode changes
609                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
610                 if (modes != oldmodes) {
611                         oldmodes = modes;
612                         clearArea(1);
613                 }
614
615                 // second passed?
616                 if (tval - tval_thissec >= sec_ms)
617                 {
618 #ifdef BENCHMARK
619                         static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
620                         if(++bench == 10) {
621                                 bench = 0;
622                                 bench_fps_s = bench_fps;
623                                 bf[bfp++ & 3] = bench_fps;
624                                 bench_fps = 0;
625                         }
626                         bench_fps += frames_shown;
627                         sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
628 #else
629                         if(currentConfig.EmuOpt & 2)
630                                 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
631 #endif
632                         //tval_thissec += 1000;
633                         tval_thissec += sec_ms;
634
635                         if (PsndOut != NULL)
636                         {
637                                 /* some code which tries to sync things to audio clock, the dirty way */
638                                 static int audio_skew_prev = 0;
639                                 int audio_skew, adj, co = 9, shift = 7;
640                                 audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
641                                 if (PsndRate == 22050) co = 10;
642                                 if (PsndRate  > 22050) co = 11;
643                                 if (PicoOpt&8) shift++;
644                                 if (audio_skew < 0) {
645                                         adj = -((-audio_skew) >> shift);
646                                         if (audio_skew > -(6<<co)) adj>>=1;
647                                         if (audio_skew > -(4<<co)) adj>>=1;
648                                         if (audio_skew > -(2<<co)) adj>>=1;
649                                         if (audio_skew > audio_skew_prev) adj>>=2; // going up already
650                                 } else {
651                                         adj = audio_skew >> shift;
652                                         if (audio_skew < (6<<co)) adj>>=1;
653                                         if (audio_skew < (4<<co)) adj>>=1;
654                                         if (audio_skew < (2<<co)) adj>>=1;
655                                         if (audio_skew < audio_skew_prev) adj>>=2;
656                                 }
657                                 audio_skew_prev = audio_skew;
658                                 target_frametime += adj;
659                                 sec_ms = (target_frametime * target_fps) >> 8;
660                                 //stdbg("%i %i %i", audio_skew, adj, sec_ms);
661                                 frames_done = frames_shown = 0;
662                         }
663                         else if (currentConfig.Frameskip < 0) {
664                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
665                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
666                                 if (frames_shown > frames_done) frames_shown = frames_done;
667                         } else {
668                                 frames_done = frames_shown = 0;
669                         }
670                 }
671 #ifdef PFRAMES
672                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
673 #endif
674
675                 tval_prev = tval;
676                 lim_time = (frames_done+1) * target_frametime;
677                 if (currentConfig.Frameskip >= 0) // frameskip enabled
678                 {
679                         for (i = 0; i < currentConfig.Frameskip; i++) {
680                                 updateKeys();
681                                 SkipFrame(); frames_done++;
682                                 if (PsndOut) { // do framelimitting if sound is enabled
683                                         int tval_diff;
684                                         tval = GetTickCount();
685                                         tval_diff = (int)(tval - tval_thissec) << 8;
686                                         if (tval_diff < lim_time) // we are too fast
687                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
688                                 }
689                                 lim_time += target_frametime;
690                         }
691                 }
692                 else // auto frameskip
693                 {
694                         int tval_diff;
695                         tval = GetTickCount();
696                         tval_diff = (int)(tval - tval_thissec) << 8;
697                         if (tval_diff > lim_time)
698                         {
699                                 // no time left for this frame - skip
700                                 if (tval_diff - lim_time >= (300<<8)) {
701                                         /* something caused a slowdown for us (disk access? cache flush?)
702                                          * try to recover by resetting timing... */
703                                         reset_timing = 1;
704                                         continue;
705                                 }
706                                 updateKeys();
707                                 SkipFrame(); frames_done++;
708                                 continue;
709                         }
710                 }
711
712                 updateKeys();
713
714                 if (currentConfig.EmuOpt&0x80)
715                         /* be sure correct framebuffer is locked */
716                         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
717
718                 PicoFrame();
719
720                 if (giz_screen == NULL)
721                         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
722
723                 blit(fpsbuff, notice);
724
725                 if (giz_screen != NULL) {
726                         Framework2D_UnlockBuffer();
727                         giz_screen = NULL;
728                 }
729
730                 if (currentConfig.EmuOpt&0x2000)
731                         Framework2D_WaitVSync();
732
733                 if (currentConfig.EmuOpt&0x8000)
734                         Framework2D_Flip();
735
736                 // check time
737                 tval = GetTickCount();
738                 tval_diff = (int)(tval - tval_thissec) << 8;
739
740                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection
741                         reset_timing = 1;
742                 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
743                 {
744                         // sleep if we are still too fast
745                         if (tval_diff < lim_time)
746                         {
747                                 // we are too fast
748                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
749                         }
750                 }
751
752                 frames_done++; frames_shown++;
753         }
754
755
756         if (PicoAHW & PAHW_MCD) PicoCDBufferFree();
757
758         if (PsndOut != NULL) {
759                 PsndOut = snd_cbuff = NULL;
760                 FrameworkAudio_Close();
761         }
762
763         // save SRAM
764         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
765                 emu_stateCb("Writing SRAM/BRAM..");
766                 emu_SaveLoadGame(0, 1);
767                 SRam.changed = 0;
768         }
769 }
770
771
772 void emu_ResetGame(void)
773 {
774         PicoReset();
775         reset_timing = 1;
776 }
777