reset behavior changed, Puggsy detection added
[picodrive.git] / platform / gizmondo / emu.c
1 #include <windows.h>
2 #include <string.h>
3
4 #include <sys/stat.h>  // mkdir
5 #include <sys/types.h>
6
7 #include "kgsdk/Framework.h"
8 #include "kgsdk/Framework2D.h"
9 #include "kgsdk/FrameworkAudio.h"
10 #include "../common/emu.h"
11 #include "../common/lprintf.h"
12 #include "../common/arm_utils.h"
13 #include "emu.h"
14 #include "menu.h"
15 #include "giz.h"
16 #include "asm_utils.h"
17
18 #include <Pico/PicoInt.h>
19
20 #ifdef BENCHMARK
21 #define OSD_FPS_X 220
22 #else
23 #define OSD_FPS_X 260
24 #endif
25
26 // main 300K gfx-related buffer. Used by menu and renderers.
27 unsigned char gfx_buffer[321*240*2*2];
28 char romFileName[MAX_PATH];
29 int engineState;
30
31 unsigned char *PicoDraw2FB = gfx_buffer;  // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
32 int reset_timing = 0;
33
34 static DWORD noticeMsgTime = 0;
35 static short *snd_cbuff = NULL;
36 static int snd_cbuf_samples = 0, snd_all_samples = 0;
37
38
39 static void blit(const char *fps, const char *notice);
40 static void clearArea(int full);
41
42 void emu_noticeMsgUpdated(void)
43 {
44         noticeMsgTime = GetTickCount();
45 }
46
47 void emu_getMainDir(char *dst, int len)
48 {
49         if (len > 0) *dst = 0;
50 }
51
52 static void emu_msg_cb(const char *msg)
53 {
54         if (giz_screen != NULL) Framework2D_UnlockBuffer();
55         giz_screen = Framework2D_LockBuffer(1);
56
57         memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
58         emu_textOut16(4, 232, msg);
59         noticeMsgTime = GetTickCount() - 2000;
60
61         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
62         reset_timing = 1;
63
64         Framework2D_UnlockBuffer();
65         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
66 }
67
68 void emu_stateCb(const char *str)
69 {
70         if (giz_screen != NULL) Framework2D_UnlockBuffer();
71         giz_screen = Framework2D_LockBuffer(1);
72
73         clearArea(0);
74         blit("", str);
75
76         Framework2D_UnlockBuffer();
77         giz_screen = NULL;
78
79         Sleep(0); /* yield the CPU, the system may need it */
80 }
81
82 static void emu_msg_tray_open(void)
83 {
84         strcpy(noticeMsg, "CD tray opened");
85         noticeMsgTime = GetTickCount();
86 }
87
88
89 void emu_Init(void)
90 {
91         // make dirs for saves, cfgs, etc.
92         mkdir("mds", 0777);
93         mkdir("srm", 0777);
94         mkdir("brm", 0777);
95         mkdir("cfg", 0777);
96
97         PicoInit();
98         PicoMessage = emu_msg_cb;
99         PicoMCDopenTray = emu_msg_tray_open;
100         PicoMCDcloseTray = menu_loop_tray;
101 }
102
103 void emu_Deinit(void)
104 {
105         // save SRAM
106         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
107                 emu_SaveLoadGame(0, 1);
108                 SRam.changed = 0;
109         }
110
111         if (!(currentConfig.EmuOpt & 0x20))
112                 config_writelrom(PicoConfigFile);
113
114         PicoExit();
115 }
116
117 void emu_setDefaultConfig(void)
118 {
119         memset(&currentConfig, 0, sizeof(currentConfig));
120         currentConfig.lastRomFile[0] = 0;
121         currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
122         currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
123         currentConfig.PsndRate = 22050;
124         currentConfig.PicoRegion = 0; // auto
125         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
126         currentConfig.Frameskip = -1; // auto
127         currentConfig.volume = 50;
128         currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
129         currentConfig.KeyBinds[ 3] = 1<<1;
130         currentConfig.KeyBinds[ 0] = 1<<2;
131         currentConfig.KeyBinds[ 1] = 1<<3;
132         currentConfig.KeyBinds[ 5] = 1<<4;
133         currentConfig.KeyBinds[ 6] = 1<<5;
134         currentConfig.KeyBinds[ 7] = 1<<6;
135         currentConfig.KeyBinds[ 4] = 1<<7;
136         currentConfig.KeyBinds[13] = 1<<26; // switch rend
137         currentConfig.KeyBinds[ 8] = 1<<27; // save state
138         currentConfig.KeyBinds[ 9] = 1<<28; // load state
139         currentConfig.KeyBinds[12] = 1<<29; // vol up
140         currentConfig.KeyBinds[11] = 1<<30; // vol down
141         currentConfig.PicoCDBuffers = 0;
142         currentConfig.scaling = 0;
143 }
144
145
146 static int EmuScan16(unsigned int num, void *sdata)
147 {
148         if (!(Pico.video.reg[1]&8)) num += 8;
149         DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
150
151         if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
152                 return 1; // skip next line
153
154         return 0;
155 }
156
157 static int EmuScan8(unsigned int num, void *sdata)
158 {
159         // draw like the fast renderer
160         if (!(Pico.video.reg[1]&8)) num += 8;
161         HighCol = gfx_buffer + 328*(num+1);
162
163         return 0;
164 }
165
166 static void osd_text(int x, int y, const char *text)
167 {
168         int len = strlen(text) * 8 / 2;
169         int *p, h;
170         for (h = 0; h < 8; h++) {
171                 p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
172                 p = (int *) ((int)p & ~3); // align
173                 memset32(p, 0, len);
174         }
175         emu_textOut16(x, y, text);
176 }
177
178 /*
179 void log1(void *p1, void *p2)
180 {
181         lprintf("%p %p %p\n", p1, p2, DrawLineDest);
182 }
183 */
184
185 static void cd_leds(void)
186 {
187         static int old_reg = 0;
188         unsigned int col_g, col_r, *p;
189
190         if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
191         old_reg = Pico_mcd->s68k_regs[0];
192
193         p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
194         col_g = (old_reg & 2) ? 0x06000600 : 0;
195         col_r = (old_reg & 1) ? 0xc000c000 : 0;
196         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
197         *p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
198         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
199 }
200
201
202 static short localPal[0x100];
203
204 static void blit(const char *fps, const char *notice)
205 {
206         int emu_opt = currentConfig.EmuOpt;
207
208         if (PicoOpt&0x10)
209         {
210                 int lines_flags = 224;
211                 // 8bit fast renderer
212                 if (Pico.m.dirtyPal) {
213                         Pico.m.dirtyPal = 0;
214                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
215                 }
216                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
217                 if (currentConfig.EmuOpt&0x4000)
218                         lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
219                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
220         }
221         else if (!(emu_opt&0x80))
222         {
223                 int lines_flags;
224                 // 8bit accurate renderer
225                 if (Pico.m.dirtyPal) {
226                         Pico.m.dirtyPal = 0;
227                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
228                         if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
229                                 //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
230                                 //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
231                                 blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
232                                 localPal[0xc0] = 0x0600;
233                                 localPal[0xd0] = 0xc000;
234                                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
235                                 localPal[0xf0] = 0xffff;
236                         }
237                         /* no support
238                         else if (rendstatus & 0x20) { // mid-frame palette changes
239                                 vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
240                                 vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
241                         } */
242                 }
243                 lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
244                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
245                 if (currentConfig.EmuOpt&0x4000)
246                         lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
247                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
248         }
249
250         if (notice || (emu_opt & 2)) {
251                 int h = 232;
252                 if (notice)      osd_text(4, h, notice);
253                 if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
254         }
255
256         if ((emu_opt & 0x400) && (PicoMCD & 1))
257                 cd_leds();
258 }
259
260 // clears whole screen or just the notice area (in all buffers)
261 static void clearArea(int full)
262 {
263         if (giz_screen == NULL)
264                 giz_screen = Framework2D_LockBuffer(1);
265         if (full) memset32(giz_screen, 0, 320*240*2/4);
266         else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
267
268         if (currentConfig.EmuOpt&0x8000) {
269                 Framework2D_UnlockBuffer();
270                 giz_screen = Framework2D_LockBuffer(0);
271                 if (full) memset32(giz_screen, 0, 320*240*2/4);
272                 else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
273         }
274 }
275
276 static void vidResetMode(void)
277 {
278         giz_screen = Framework2D_LockBuffer(1);
279
280         if (PicoOpt&0x10) {
281         } else if (currentConfig.EmuOpt&0x80) {
282                 PicoDrawSetColorFormat(1);
283                 PicoScan = EmuScan16;
284         } else {
285                 PicoDrawSetColorFormat(-1);
286                 PicoScan = EmuScan8;
287         }
288         if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
289                 // setup pal for 8-bit modes
290                 localPal[0xc0] = 0x0600;
291                 localPal[0xd0] = 0xc000;
292                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
293                 localPal[0xf0] = 0xffff;
294         }
295         Pico.m.dirtyPal = 1;
296
297         memset32(giz_screen, 0, 321*240*2/4);
298         if (currentConfig.EmuOpt&0x8000) {
299                 Framework2D_UnlockBuffer();
300                 giz_screen = Framework2D_LockBuffer(0);
301                 memset32(giz_screen, 0, 321*240*2/4);
302         }
303         Framework2D_UnlockBuffer();
304         giz_screen = NULL;
305 }
306
307 /*
308 #include <stdarg.h>
309 static void stdbg(const char *fmt, ...)
310 {
311         static int cnt = 0;
312         va_list vl;
313
314         sprintf(noticeMsg, "%x ", cnt++);
315         va_start(vl, fmt);
316         vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
317         va_end(vl);
318
319         noticeMsgTime = GetTickCount();
320 }
321 */
322
323 static void updateSound(int len)
324 {
325         if (PicoOpt&8) len<<=1;
326
327         snd_all_samples += len;
328         PsndOut += len;
329         if (PsndOut - snd_cbuff >= snd_cbuf_samples)
330         {
331                 //if (PsndOut - snd_cbuff != snd_cbuf_samples)
332                 //      stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
333                 PsndOut = snd_cbuff;
334         }
335 }
336
337
338 static void SkipFrame(void)
339 {
340         PicoSkipFrame=1;
341         PicoFrame();
342         PicoSkipFrame=0;
343 }
344
345 /* forced frame to front buffer */
346 void emu_forcedFrame(void)
347 {
348         int po_old = PicoOpt;
349         int eo_old = currentConfig.EmuOpt;
350
351         PicoOpt &= ~0x0010;
352         PicoOpt |=  0x4080; // soft_scale | acc_sprites
353         currentConfig.EmuOpt |= 0x80;
354
355         if (giz_screen == NULL)
356                 giz_screen = Framework2D_LockBuffer(1);
357
358         PicoDrawSetColorFormat(1);
359         PicoScan = EmuScan16;
360         PicoScan((unsigned) -1, NULL);
361         Pico.m.dirtyPal = 1;
362         PicoFrameDrawOnly();
363
364         Framework2D_UnlockBuffer();
365         giz_screen = NULL;
366
367         PicoOpt = po_old;
368         currentConfig.EmuOpt = eo_old;
369 }
370
371
372 static void RunEvents(unsigned int which)
373 {
374         if (which & 0x1800) // save or load (but not both)
375         {
376                 int do_it = 1;
377
378                 if (PsndOut != NULL)
379                         FrameworkAudio_SetPause(1);
380                 if (giz_screen == NULL)
381                         giz_screen = Framework2D_LockBuffer(1);
382                 if ( emu_checkSaveFile(state_slot) &&
383                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
384                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
385                 {
386                         int keys;
387                         blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
388                         while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
389                                 Sleep(50);
390                         if (keys & BTN_STOP) do_it = 0;
391                         while(  ((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) ) // wait for release
392                                 Sleep(50);
393                         clearArea(0);
394                 }
395
396                 if (do_it)
397                 {
398                         osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
399                         PicoStateProgressCB = emu_stateCb;
400                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
401                         PicoStateProgressCB = NULL;
402                         Sleep(0);
403                 }
404
405                 if (PsndOut != NULL)
406                         FrameworkAudio_SetPause(0);
407                 reset_timing = 1;
408         }
409         if (which & 0x0400) // switch renderer
410         {
411                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
412                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
413
414                 vidResetMode();
415
416                 if (PicoOpt&0x10) {
417                         strcpy(noticeMsg, " 8bit fast renderer");
418                 } else if (currentConfig.EmuOpt&0x80) {
419                         strcpy(noticeMsg, "16bit accurate renderer");
420                 } else {
421                         strcpy(noticeMsg, " 8bit accurate renderer");
422                 }
423
424                 noticeMsgTime = GetTickCount();
425         }
426         if (which & 0x0300)
427         {
428                 if(which&0x0200) {
429                         state_slot -= 1;
430                         if(state_slot < 0) state_slot = 9;
431                 } else {
432                         state_slot += 1;
433                         if(state_slot > 9) state_slot = 0;
434                 }
435                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
436                 noticeMsgTime = GetTickCount();
437         }
438 }
439
440 static void updateKeys(void)
441 {
442         unsigned int keys, allActions[2] = { 0, 0 }, events;
443         static unsigned int prevEvents = 0;
444         int i;
445
446         keys = Framework_PollGetButtons();
447         if (keys & BTN_HOME)
448                 engineState = PGS_Menu;
449
450         keys &= CONFIGURABLE_KEYS;
451
452         for (i = 0; i < 32; i++)
453         {
454                 if (keys & (1 << i))
455                 {
456                         int pl, acts = currentConfig.KeyBinds[i];
457                         if (!acts) continue;
458                         pl = (acts >> 16) & 1;
459                         if (kb_combo_keys & (1 << i))
460                         {
461                                 int u = i+1, acts_c = acts & kb_combo_acts;
462                                 // let's try to find the other one
463                                 if (acts_c) {
464                                         for (; u < 32; u++)
465                                                 if ( (keys & (1 << u)) && (currentConfig.KeyBinds[u] & acts_c) ) {
466                                                         allActions[pl] |= acts_c & currentConfig.KeyBinds[u];
467                                                         keys &= ~((1 << i) | (1 << u));
468                                                         break;
469                                                 }
470                                 }
471                                 // add non-combo actions if combo ones were not found
472                                 if (!acts_c || u == 32)
473                                         allActions[pl] |= acts & ~kb_combo_acts;
474                         } else {
475                                 allActions[pl] |= acts;
476                         }
477                 }
478         }
479
480         PicoPad[0] = (unsigned short) allActions[0];
481         PicoPad[1] = (unsigned short) allActions[1];
482
483         events = (allActions[0] | allActions[1]) >> 16;
484
485         // volume is treated in special way and triggered every frame
486         if ((events & 0x6000) && PsndOut != NULL)
487         {
488                 int vol = currentConfig.volume;
489                 if (events & 0x2000) {
490                         if (vol < 100) vol++;
491                 } else {
492                         if (vol >   0) vol--;
493                 }
494                 FrameworkAudio_SetVolume(vol, vol);
495                 sprintf(noticeMsg, "VOL: %02i ", vol);
496                 noticeMsgTime = GetTickCount();
497                 currentConfig.volume = vol;
498         }
499
500         events &= ~prevEvents;
501         if (events) RunEvents(events);
502         if (movie_data) emu_updateMovie();
503
504         prevEvents = (allActions[0] | allActions[1]) >> 16;
505 }
506
507
508 static void simpleWait(DWORD until)
509 {
510         DWORD tval;
511         int diff;
512
513         tval = GetTickCount();
514         diff = (int)until - (int)tval;
515         if (diff >= 2)
516                 Sleep(diff - 1);
517
518         while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
519                 spend_cycles(1024*2);
520 }
521
522 void emu_Loop(void)
523 {
524         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
525         char fpsbuff[24]; // fps count c string
526         DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
527         int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
528         int target_fps, target_frametime, lim_time, tval_diff, i;
529         char *notice = NULL;
530
531         lprintf("entered emu_Loop()\n");
532
533         fpsbuff[0] = 0;
534
535         // make sure we are in correct mode
536         vidResetMode();
537         if (currentConfig.scaling) PicoOpt|=0x4000;
538         else PicoOpt&=~0x4000;
539         Pico.m.dirtyPal = 1;
540         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
541         emu_findKeyBindCombos();
542
543         // pal/ntsc might have changed, reset related stuff
544         target_fps = Pico.m.pal ? 50 : 60;
545         target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
546         reset_timing = 1;
547
548         // prepare CD buffer
549         if (PicoMCD & 1) PicoCDBufferInit();
550
551         // prepare sound stuff
552         PsndOut = NULL;
553         if (currentConfig.EmuOpt & 4)
554         {
555                 int ret, snd_excess_add, stereo;
556                 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
557                         PsndRerate(Pico.m.frame_count ? 1 : 0);
558                 }
559                 stereo=(PicoOpt&8)>>3;
560                 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
561                 snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
562                 lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
563                         PsndRate, PsndLen, snd_excess_add, stereo, Pico.m.pal);
564                 ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
565                 if (ret != 0) {
566                         lprintf("FrameworkAudio_Init() failed: %i\n", ret);
567                         sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
568                         noticeMsgTime = GetTickCount();
569                         currentConfig.EmuOpt &= ~4;
570                 } else {
571                         FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
572                         PicoWriteSound = updateSound;
573                         snd_cbuff = FrameworkAudio_56448Buffer();
574                         PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
575                         snd_all_samples = 0;
576                         PsndRate_old = PsndRate;
577                         PicoOpt_old  = PicoOpt;
578                         pal_old = Pico.m.pal;
579                 }
580         }
581
582         // loop?
583         while (engineState == PGS_Running)
584         {
585                 int modes;
586
587                 tval = GetTickCount();
588                 if (reset_timing || tval < tval_prev) {
589                         //stdbg("timing reset");
590                         reset_timing = 0;
591                         tval_thissec = tval;
592                         frames_shown = frames_done = 0;
593                 }
594
595                 // show notice message?
596                 if (noticeMsgTime) {
597                         static int noticeMsgSum;
598                         if (tval - noticeMsgTime > 2000) { // > 2.0 sec
599                                 noticeMsgTime = 0;
600                                 clearArea(0);
601                                 notice = 0;
602                         } else {
603                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
604                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
605                                 notice = noticeMsg;
606                         }
607                 }
608
609                 // check for mode changes
610                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
611                 if (modes != oldmodes) {
612                         oldmodes = modes;
613                         clearArea(1);
614                 }
615
616                 // second passed?
617                 if (tval - tval_thissec >= sec_ms)
618                 {
619 #ifdef BENCHMARK
620                         static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
621                         if(++bench == 10) {
622                                 bench = 0;
623                                 bench_fps_s = bench_fps;
624                                 bf[bfp++ & 3] = bench_fps;
625                                 bench_fps = 0;
626                         }
627                         bench_fps += frames_shown;
628                         sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
629 #else
630                         if(currentConfig.EmuOpt & 2)
631                                 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
632 #endif
633                         //tval_thissec += 1000;
634                         tval_thissec += sec_ms;
635
636                         if (PsndOut != NULL)
637                         {
638                                 /* some code which tries to sync things to audio clock, the dirty way */
639                                 static int audio_skew_prev = 0;
640                                 int audio_skew, adj, co = 9, shift = 7;
641                                 audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
642                                 if (PsndRate == 22050) co = 10;
643                                 if (PsndRate  > 22050) co = 11;
644                                 if (PicoOpt&8) shift++;
645                                 if (audio_skew < 0) {
646                                         adj = -((-audio_skew) >> shift);
647                                         if (audio_skew > -(6<<co)) adj>>=1;
648                                         if (audio_skew > -(4<<co)) adj>>=1;
649                                         if (audio_skew > -(2<<co)) adj>>=1;
650                                         if (audio_skew > audio_skew_prev) adj>>=2; // going up already
651                                 } else {
652                                         adj = audio_skew >> shift;
653                                         if (audio_skew < (6<<co)) adj>>=1;
654                                         if (audio_skew < (4<<co)) adj>>=1;
655                                         if (audio_skew < (2<<co)) adj>>=1;
656                                         if (audio_skew < audio_skew_prev) adj>>=2;
657                                 }
658                                 audio_skew_prev = audio_skew;
659                                 target_frametime += adj;
660                                 sec_ms = (target_frametime * target_fps) >> 8;
661                                 //stdbg("%i %i %i", audio_skew, adj, sec_ms);
662                                 frames_done = frames_shown = 0;
663                         }
664                         else if (currentConfig.Frameskip < 0) {
665                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
666                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
667                                 if (frames_shown > frames_done) frames_shown = frames_done;
668                         } else {
669                                 frames_done = frames_shown = 0;
670                         }
671                 }
672 #ifdef PFRAMES
673                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
674 #endif
675
676                 tval_prev = tval;
677                 lim_time = (frames_done+1) * target_frametime;
678                 if (currentConfig.Frameskip >= 0) // frameskip enabled
679                 {
680                         for (i = 0; i < currentConfig.Frameskip; i++) {
681                                 updateKeys();
682                                 SkipFrame(); frames_done++;
683                                 if (PsndOut) { // do framelimitting if sound is enabled
684                                         int tval_diff;
685                                         tval = GetTickCount();
686                                         tval_diff = (int)(tval - tval_thissec) << 8;
687                                         if (tval_diff < lim_time) // we are too fast
688                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
689                                 }
690                                 lim_time += target_frametime;
691                         }
692                 }
693                 else // auto frameskip
694                 {
695                         int tval_diff;
696                         tval = GetTickCount();
697                         tval_diff = (int)(tval - tval_thissec) << 8;
698                         if (tval_diff > lim_time)
699                         {
700                                 // no time left for this frame - skip
701                                 if (tval_diff - lim_time >= (300<<8)) {
702                                         /* something caused a slowdown for us (disk access? cache flush?)
703                                          * try to recover by resetting timing... */
704                                         reset_timing = 1;
705                                         continue;
706                                 }
707                                 updateKeys();
708                                 SkipFrame(); frames_done++;
709                                 continue;
710                         }
711                 }
712
713                 updateKeys();
714
715                 if (currentConfig.EmuOpt&0x80)
716                         /* be sure correct framebuffer is locked */
717                         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
718
719                 if (!(PicoOpt&0x10))
720                         PicoScan((unsigned) -1, NULL);
721
722                 PicoFrame();
723
724                 if (giz_screen == NULL)
725                         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
726
727                 blit(fpsbuff, notice);
728
729                 if (giz_screen != NULL) {
730                         Framework2D_UnlockBuffer();
731                         giz_screen = NULL;
732                 }
733
734                 if (currentConfig.EmuOpt&0x2000)
735                         Framework2D_WaitVSync();
736
737                 if (currentConfig.EmuOpt&0x8000)
738                         Framework2D_Flip();
739
740                 // check time
741                 tval = GetTickCount();
742                 tval_diff = (int)(tval - tval_thissec) << 8;
743
744                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection
745                         reset_timing = 1;
746                 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
747                 {
748                         // sleep if we are still too fast
749                         if (tval_diff < lim_time)
750                         {
751                                 // we are too fast
752                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
753                         }
754                 }
755
756                 frames_done++; frames_shown++;
757         }
758
759
760         if (PicoMCD & 1) PicoCDBufferFree();
761
762         if (PsndOut != NULL) {
763                 PsndOut = snd_cbuff = NULL;
764                 FrameworkAudio_Close();
765         }
766
767         // save SRAM
768         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
769                 emu_stateCb("Writing SRAM/BRAM..");
770                 emu_SaveLoadGame(0, 1);
771                 SRam.changed = 0;
772         }
773 }
774
775
776 void emu_ResetGame(void)
777 {
778         PicoReset();
779         reset_timing = 1;
780 }
781