bugfix/improvement
[picodrive.git] / platform / gizmondo / emu.c
1 #include <windows.h>
2 #include <string.h>
3
4 #include <sys/stat.h>  // mkdir
5 #include <sys/types.h>
6
7 #include "kgsdk/Framework.h"
8 #include "kgsdk/Framework2D.h"
9 #include "kgsdk/FrameworkAudio.h"
10 #include "../common/emu.h"
11 #include "../common/lprintf.h"
12 #include "../common/arm_utils.h"
13 #include "emu.h"
14 #include "menu.h"
15 #include "giz.h"
16 #include "asm_utils.h"
17
18 #include <Pico/PicoInt.h>
19
20 #ifdef BENCHMARK
21 #define OSD_FPS_X 220
22 #else
23 #define OSD_FPS_X 260
24 #endif
25
26 // main 300K gfx-related buffer. Used by menu and renderers.
27 unsigned char gfx_buffer[321*240*2*2];
28 char romFileName[MAX_PATH];
29 int engineState;
30
31 unsigned char *PicoDraw2FB = gfx_buffer;  // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
32 int reset_timing = 0;
33
34 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
35 static DWORD noticeMsgTime = 0;
36 static short *snd_cbuff = NULL;
37 static int snd_cbuf_samples = 0, snd_all_samples = 0;
38
39
40 static void blit(const char *fps, const char *notice);
41 static void clearArea(int full);
42
43 void emu_noticeMsgUpdated(void)
44 {
45         noticeMsgTime = GetTickCount();
46 }
47
48 void emu_getMainDir(char *dst, int len)
49 {
50         if (len > 0) *dst = 0;
51 }
52
53 static void emu_msg_cb(const char *msg)
54 {
55         if (giz_screen != NULL) Framework2D_UnlockBuffer();
56         giz_screen = Framework2D_LockBuffer(1);
57
58         memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
59         emu_textOut16(4, 232, msg);
60         noticeMsgTime = GetTickCount() - 2000;
61
62         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
63         reset_timing = 1;
64
65         Framework2D_UnlockBuffer();
66         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
67 }
68
69 void emu_stateCb(const char *str)
70 {
71         if (giz_screen != NULL) Framework2D_UnlockBuffer();
72         giz_screen = Framework2D_LockBuffer(1);
73
74         clearArea(0);
75         blit("", str);
76
77         Framework2D_UnlockBuffer();
78         giz_screen = NULL;
79
80         Sleep(0); /* yield the CPU, the system may need it */
81 }
82
83 static void emu_msg_tray_open(void)
84 {
85         strcpy(noticeMsg, "CD tray opened");
86         noticeMsgTime = GetTickCount();
87 }
88
89
90 void emu_Init(void)
91 {
92         // make dirs for saves, cfgs, etc.
93         mkdir("mds", 0777);
94         mkdir("srm", 0777);
95         mkdir("brm", 0777);
96         mkdir("cfg", 0777);
97
98         PicoInit();
99         PicoMessage = emu_msg_cb;
100         PicoMCDopenTray = emu_msg_tray_open;
101         PicoMCDcloseTray = menu_loop_tray;
102 }
103
104 void emu_Deinit(void)
105 {
106         // save SRAM
107         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
108                 emu_SaveLoadGame(0, 1);
109                 SRam.changed = 0;
110         }
111
112         if (!(currentConfig.EmuOpt & 0x20)) {
113                 FILE *f = fopen(PicoConfigFile, "r+b");
114                 if (!f) emu_WriteConfig(0);
115                 else {
116                         // if we already have config, reload it, except last ROM
117                         fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
118                         fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
119                         fseek(f, 0, SEEK_SET);
120                         fwrite(&currentConfig, 1, sizeof(currentConfig), f);
121                         fflush(f);
122                         fclose(f);
123                 }
124         }
125
126         PicoExit();
127 }
128
129 void emu_setDefaultConfig(void)
130 {
131         memset(&currentConfig, 0, sizeof(currentConfig));
132         currentConfig.lastRomFile[0] = 0;
133         currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
134         currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
135         currentConfig.PsndRate = 22050;
136         currentConfig.PicoRegion = 0; // auto
137         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
138         currentConfig.Frameskip = -1; // auto
139         currentConfig.volume = 50;
140         currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
141         currentConfig.KeyBinds[ 3] = 1<<1;
142         currentConfig.KeyBinds[ 0] = 1<<2;
143         currentConfig.KeyBinds[ 1] = 1<<3;
144         currentConfig.KeyBinds[ 5] = 1<<4;
145         currentConfig.KeyBinds[ 6] = 1<<5;
146         currentConfig.KeyBinds[ 7] = 1<<6;
147         currentConfig.KeyBinds[ 4] = 1<<7;
148         currentConfig.KeyBinds[13] = 1<<26; // switch rend
149         currentConfig.KeyBinds[ 8] = 1<<27; // save state
150         currentConfig.KeyBinds[ 9] = 1<<28; // load state
151         currentConfig.KeyBinds[12] = 1<<29; // vol up
152         currentConfig.KeyBinds[11] = 1<<30; // vol down
153         currentConfig.PicoCDBuffers = 0;
154         currentConfig.scaling = 0;
155 }
156
157
158 static int EmuScan16(unsigned int num, void *sdata)
159 {
160         if (!(Pico.video.reg[1]&8)) num += 8;
161         DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
162
163         if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
164                 return 1; // skip next line
165
166         return 0;
167 }
168
169 static int EmuScan8(unsigned int num, void *sdata)
170 {
171         // draw like the fast renderer
172         if (!(Pico.video.reg[1]&8)) num += 8;
173         HighCol = gfx_buffer + 328*(num+1);
174
175         return 0;
176 }
177
178 static void osd_text(int x, int y, const char *text)
179 {
180         int len = strlen(text) * 8 / 2;
181         int *p, h;
182         for (h = 0; h < 8; h++) {
183                 p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
184                 p = (int *) ((int)p & ~3); // align
185                 memset32(p, 0, len);
186         }
187         emu_textOut16(x, y, text);
188 }
189
190 /*
191 void log1(void *p1, void *p2)
192 {
193         lprintf("%p %p %p\n", p1, p2, DrawLineDest);
194 }
195 */
196
197 static void cd_leds(void)
198 {
199         static int old_reg = 0;
200         unsigned int col_g, col_r, *p;
201
202         if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
203         old_reg = Pico_mcd->s68k_regs[0];
204
205         p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
206         col_g = (old_reg & 2) ? 0x06000600 : 0;
207         col_r = (old_reg & 1) ? 0xc000c000 : 0;
208         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
209         *p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
210         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
211 }
212
213
214 static short localPal[0x100];
215
216 static void blit(const char *fps, const char *notice)
217 {
218         int emu_opt = currentConfig.EmuOpt;
219
220         if (PicoOpt&0x10)
221         {
222                 int lines_flags = 224;
223                 // 8bit fast renderer
224                 if (Pico.m.dirtyPal) {
225                         Pico.m.dirtyPal = 0;
226                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
227                 }
228                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
229                 if (currentConfig.EmuOpt&0x4000)
230                         lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
231                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
232         }
233         else if (!(emu_opt&0x80))
234         {
235                 int lines_flags;
236                 // 8bit accurate renderer
237                 if (Pico.m.dirtyPal) {
238                         Pico.m.dirtyPal = 0;
239                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
240                         if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
241                                 //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
242                                 //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
243                                 blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
244                                 localPal[0xc0] = 0x0600;
245                                 localPal[0xd0] = 0xc000;
246                                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
247                                 localPal[0xf0] = 0xffff;
248                         }
249                         /* no support
250                         else if (rendstatus & 0x20) { // mid-frame palette changes
251                                 vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
252                                 vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
253                         } */
254                 }
255                 lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
256                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
257                 if (currentConfig.EmuOpt&0x4000)
258                         lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
259                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
260         }
261
262         if (notice || (emu_opt & 2)) {
263                 int h = 232;
264                 if (notice)      osd_text(4, h, notice);
265                 if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
266         }
267
268         if ((emu_opt & 0x400) && (PicoMCD & 1))
269                 cd_leds();
270 }
271
272 // clears whole screen or just the notice area (in all buffers)
273 static void clearArea(int full)
274 {
275         if (giz_screen == NULL)
276                 giz_screen = Framework2D_LockBuffer(1);
277         if (full) memset32(giz_screen, 0, 320*240*2/4);
278         else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
279
280         if (currentConfig.EmuOpt&0x8000) {
281                 Framework2D_UnlockBuffer();
282                 giz_screen = Framework2D_LockBuffer(0);
283                 if (full) memset32(giz_screen, 0, 320*240*2/4);
284                 else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
285         }
286 }
287
288 static void vidResetMode(void)
289 {
290         giz_screen = Framework2D_LockBuffer(1);
291
292         if (PicoOpt&0x10) {
293         } else if (currentConfig.EmuOpt&0x80) {
294                 PicoDrawSetColorFormat(1);
295                 PicoScan = EmuScan16;
296         } else {
297                 PicoDrawSetColorFormat(-1);
298                 PicoScan = EmuScan8;
299         }
300         if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
301                 // setup pal for 8-bit modes
302                 localPal[0xc0] = 0x0600;
303                 localPal[0xd0] = 0xc000;
304                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
305                 localPal[0xf0] = 0xffff;
306         }
307         Pico.m.dirtyPal = 1;
308
309         memset32(giz_screen, 0, 321*240*2/4);
310         if (currentConfig.EmuOpt&0x8000) {
311                 Framework2D_UnlockBuffer();
312                 giz_screen = Framework2D_LockBuffer(0);
313                 memset32(giz_screen, 0, 321*240*2/4);
314         }
315         Framework2D_UnlockBuffer();
316         giz_screen = NULL;
317 }
318
319 /*
320 #include <stdarg.h>
321 static void stdbg(const char *fmt, ...)
322 {
323         static int cnt = 0;
324         va_list vl;
325
326         sprintf(noticeMsg, "%x ", cnt++);
327         va_start(vl, fmt);
328         vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
329         va_end(vl);
330
331         noticeMsgTime = GetTickCount();
332 }
333 */
334
335 static void updateSound(int len)
336 {
337         if (PicoOpt&8) len<<=1;
338
339         snd_all_samples += len;
340         PsndOut += len;
341         if (PsndOut - snd_cbuff >= snd_cbuf_samples)
342         {
343                 //if (PsndOut - snd_cbuff != snd_cbuf_samples)
344                 //      stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
345                 PsndOut = snd_cbuff;
346         }
347 }
348
349
350 static void SkipFrame(void)
351 {
352         PicoSkipFrame=1;
353         PicoFrame();
354         PicoSkipFrame=0;
355 }
356
357 /* forced frame to front buffer */
358 void emu_forcedFrame(void)
359 {
360         int po_old = PicoOpt;
361         int eo_old = currentConfig.EmuOpt;
362
363         PicoOpt &= ~0x0010;
364         PicoOpt |=  0x4080; // soft_scale | acc_sprites
365         currentConfig.EmuOpt |= 0x80;
366
367         if (giz_screen == NULL)
368                 giz_screen = Framework2D_LockBuffer(1);
369
370         PicoDrawSetColorFormat(1);
371         PicoScan = EmuScan16;
372         PicoScan((unsigned) -1, NULL);
373         Pico.m.dirtyPal = 1;
374         PicoFrameDrawOnly();
375
376         Framework2D_UnlockBuffer();
377         giz_screen = NULL;
378
379         PicoOpt = po_old;
380         currentConfig.EmuOpt = eo_old;
381 }
382
383
384 static void RunEvents(unsigned int which)
385 {
386         if (which & 0x1800) // save or load (but not both)
387         {
388                 int do_it = 1;
389
390                 if (PsndOut != NULL)
391                         FrameworkAudio_SetPause(1);
392                 if (giz_screen == NULL)
393                         giz_screen = Framework2D_LockBuffer(1);
394                 if ( emu_checkSaveFile(state_slot) &&
395                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
396                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
397                 {
398                         int keys;
399                         blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
400                         while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
401                                 Sleep(50);
402                         if (keys & BTN_STOP) do_it = 0;
403                         while(  ((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) ) // wait for release
404                                 Sleep(50);
405                         clearArea(0);
406                 }
407
408                 if (do_it)
409                 {
410                         osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
411                         PicoStateProgressCB = emu_stateCb;
412                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
413                         PicoStateProgressCB = NULL;
414                         Sleep(0);
415                 }
416
417                 if (PsndOut != NULL)
418                         FrameworkAudio_SetPause(0);
419                 reset_timing = 1;
420         }
421         if (which & 0x0400) // switch renderer
422         {
423                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
424                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
425
426                 vidResetMode();
427
428                 if (PicoOpt&0x10) {
429                         strcpy(noticeMsg, " 8bit fast renderer");
430                 } else if (currentConfig.EmuOpt&0x80) {
431                         strcpy(noticeMsg, "16bit accurate renderer");
432                 } else {
433                         strcpy(noticeMsg, " 8bit accurate renderer");
434                 }
435
436                 noticeMsgTime = GetTickCount();
437         }
438         if (which & 0x0300)
439         {
440                 if(which&0x0200) {
441                         state_slot -= 1;
442                         if(state_slot < 0) state_slot = 9;
443                 } else {
444                         state_slot += 1;
445                         if(state_slot > 9) state_slot = 0;
446                 }
447                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
448                 noticeMsgTime = GetTickCount();
449         }
450 }
451
452 static void updateKeys(void)
453 {
454         unsigned int keys, allActions[2] = { 0, 0 }, events;
455         static unsigned int prevEvents = 0;
456         int i;
457
458         keys = Framework_PollGetButtons();
459         if (keys & BTN_HOME)
460                 engineState = PGS_Menu;
461
462         keys &= CONFIGURABLE_KEYS;
463
464         for (i = 0; i < 32; i++)
465         {
466                 if (keys & (1 << i))
467                 {
468                         int pl, acts = currentConfig.KeyBinds[i];
469                         if (!acts) continue;
470                         pl = (acts >> 16) & 1;
471                         if (combo_keys & (1 << i))
472                         {
473                                 int u = i+1, acts_c = acts & combo_acts;
474                                 // let's try to find the other one
475                                 if (acts_c)
476                                         for (; u < 32; u++)
477                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
478                                                         allActions[pl] |= acts_c;
479                                                         keys &= ~((1 << i) | (1 << u));
480                                                         break;
481                                                 }
482                                 // add non-combo actions if combo ones were not found
483                                 if (!acts_c || u == 32)
484                                         allActions[pl] |= acts & ~combo_acts;
485                         } else {
486                                 allActions[pl] |= acts;
487                         }
488                 }
489         }
490
491         PicoPad[0] = (unsigned short) allActions[0];
492         PicoPad[1] = (unsigned short) allActions[1];
493
494         events = (allActions[0] | allActions[1]) >> 16;
495
496         // volume is treated in special way and triggered every frame
497         if ((events & 0x6000) && PsndOut != NULL)
498         {
499                 int vol = currentConfig.volume;
500                 if (events & 0x2000) {
501                         if (vol < 100) vol++;
502                 } else {
503                         if (vol >   0) vol--;
504                 }
505                 FrameworkAudio_SetVolume(vol, vol);
506                 sprintf(noticeMsg, "VOL: %02i ", vol);
507                 noticeMsgTime = GetTickCount();
508                 currentConfig.volume = vol;
509         }
510
511         events &= ~prevEvents;
512         if (events) RunEvents(events);
513         if (movie_data) emu_updateMovie();
514
515         prevEvents = (allActions[0] | allActions[1]) >> 16;
516 }
517
518 static void find_combos(void)
519 {
520         int act, u;
521
522         // find out which keys and actions are combos
523         combo_keys = combo_acts = 0;
524         for (act = 0; act < 32; act++)
525         {
526                 int keyc = 0, keyc2 = 0;
527                 if (act == 16 || act == 17) continue; // player2 flag
528                 if (act > 17)
529                 {
530                         for (u = 0; u < 32; u++)
531                                 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
532                 }
533                 else
534                 {
535                         for (u = 0; u < 32; u++)
536                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
537                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc++;
538                         for (u = 0; u < 32; u++)
539                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
540                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
541                         if (keyc2 > keyc) keyc = keyc2;
542                 }
543                 if (keyc > 1)
544                 {
545                         // loop again and mark those keys and actions as combo
546                         for (u = 0; u < 32; u++)
547                         {
548                                 if (currentConfig.KeyBinds[u] & (1 << act)) {
549                                         combo_keys |= 1 << u;
550                                         combo_acts |= 1 << act;
551                                 }
552                         }
553                 }
554         }
555 }
556
557
558 static void simpleWait(DWORD until)
559 {
560         DWORD tval;
561         int diff;
562
563         tval = GetTickCount();
564         diff = (int)until - (int)tval;
565         if (diff >= 2)
566                 Sleep(diff - 1);
567
568         while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
569                 spend_cycles(1024*2);
570 }
571
572 void emu_Loop(void)
573 {
574         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
575         char fpsbuff[24]; // fps count c string
576         DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
577         int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
578         int target_fps, target_frametime, lim_time, tval_diff, i;
579         char *notice = NULL;
580
581         lprintf("entered emu_Loop()\n");
582
583         fpsbuff[0] = 0;
584
585         // make sure we are in correct mode
586         vidResetMode();
587         if (currentConfig.scaling) PicoOpt|=0x4000;
588         else PicoOpt&=~0x4000;
589         Pico.m.dirtyPal = 1;
590         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
591         find_combos();
592
593         // pal/ntsc might have changed, reset related stuff
594         target_fps = Pico.m.pal ? 50 : 60;
595         target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
596         reset_timing = 1;
597
598         // prepare CD buffer
599         if (PicoMCD & 1) PicoCDBufferInit();
600
601         // prepare sound stuff
602         PsndOut = NULL;
603         if (currentConfig.EmuOpt & 4)
604         {
605                 int ret, snd_excess_add, stereo;
606                 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
607                         PsndRerate(Pico.m.frame_count ? 1 : 0);
608                 }
609                 stereo=(PicoOpt&8)>>3;
610                 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
611                 snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
612                 lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
613                         PsndRate, PsndLen, snd_excess_add, stereo, Pico.m.pal);
614                 ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
615                 if (ret != 0) {
616                         lprintf("FrameworkAudio_Init() failed: %i\n", ret);
617                         sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
618                         noticeMsgTime = GetTickCount();
619                         currentConfig.EmuOpt &= ~4;
620                 } else {
621                         FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
622                         PicoWriteSound = updateSound;
623                         snd_cbuff = FrameworkAudio_56448Buffer();
624                         PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
625                         snd_all_samples = 0;
626                         PsndRate_old = PsndRate;
627                         PicoOpt_old  = PicoOpt;
628                         pal_old = Pico.m.pal;
629                 }
630         }
631
632         // loop?
633         while (engineState == PGS_Running)
634         {
635                 int modes;
636
637                 tval = GetTickCount();
638                 if (reset_timing || tval < tval_prev) {
639                         //stdbg("timing reset");
640                         reset_timing = 0;
641                         tval_thissec = tval;
642                         frames_shown = frames_done = 0;
643                 }
644
645                 // show notice message?
646                 if (noticeMsgTime) {
647                         static int noticeMsgSum;
648                         if (tval - noticeMsgTime > 2000) { // > 2.0 sec
649                                 noticeMsgTime = 0;
650                                 clearArea(0);
651                                 notice = 0;
652                         } else {
653                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
654                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
655                                 notice = noticeMsg;
656                         }
657                 }
658
659                 // check for mode changes
660                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
661                 if (modes != oldmodes) {
662                         oldmodes = modes;
663                         clearArea(1);
664                 }
665
666                 // second passed?
667                 if (tval - tval_thissec >= sec_ms)
668                 {
669 #ifdef BENCHMARK
670                         static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
671                         if(++bench == 10) {
672                                 bench = 0;
673                                 bench_fps_s = bench_fps;
674                                 bf[bfp++ & 3] = bench_fps;
675                                 bench_fps = 0;
676                         }
677                         bench_fps += frames_shown;
678                         sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
679 #else
680                         if(currentConfig.EmuOpt & 2)
681                                 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
682 #endif
683                         //tval_thissec += 1000;
684                         tval_thissec += sec_ms;
685
686                         if (PsndOut != NULL)
687                         {
688                                 /* some code which tries to sync things to audio clock, the dirty way */
689                                 static int audio_skew_prev = 0;
690                                 int audio_skew, adj, co = 9, shift = 7;
691                                 audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
692                                 if (PsndRate == 22050) co = 10;
693                                 if (PsndRate  > 22050) co = 11;
694                                 if (PicoOpt&8) shift++;
695                                 if (audio_skew < 0) {
696                                         adj = -((-audio_skew) >> shift);
697                                         if (audio_skew > -(6<<co)) adj>>=1;
698                                         if (audio_skew > -(4<<co)) adj>>=1;
699                                         if (audio_skew > -(2<<co)) adj>>=1;
700                                         if (audio_skew > audio_skew_prev) adj>>=2; // going up already
701                                 } else {
702                                         adj = audio_skew >> shift;
703                                         if (audio_skew < (6<<co)) adj>>=1;
704                                         if (audio_skew < (4<<co)) adj>>=1;
705                                         if (audio_skew < (2<<co)) adj>>=1;
706                                         if (audio_skew < audio_skew_prev) adj>>=2;
707                                 }
708                                 audio_skew_prev = audio_skew;
709                                 target_frametime += adj;
710                                 sec_ms = (target_frametime * target_fps) >> 8;
711                                 //stdbg("%i %i %i", audio_skew, adj, sec_ms);
712                                 frames_done = frames_shown = 0;
713                         }
714                         else if (currentConfig.Frameskip < 0) {
715                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
716                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
717                                 if (frames_shown > frames_done) frames_shown = frames_done;
718                         } else {
719                                 frames_done = frames_shown = 0;
720                         }
721                 }
722 #ifdef PFRAMES
723                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
724 #endif
725
726                 tval_prev = tval;
727                 lim_time = (frames_done+1) * target_frametime;
728                 if (currentConfig.Frameskip >= 0) // frameskip enabled
729                 {
730                         for (i = 0; i < currentConfig.Frameskip; i++) {
731                                 updateKeys();
732                                 SkipFrame(); frames_done++;
733                                 if (PsndOut) { // do framelimitting if sound is enabled
734                                         int tval_diff;
735                                         tval = GetTickCount();
736                                         tval_diff = (int)(tval - tval_thissec) << 8;
737                                         if (tval_diff < lim_time) // we are too fast
738                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
739                                 }
740                                 lim_time += target_frametime;
741                         }
742                 }
743                 else // auto frameskip
744                 {
745                         int tval_diff;
746                         tval = GetTickCount();
747                         tval_diff = (int)(tval - tval_thissec) << 8;
748                         if (tval_diff > lim_time)
749                         {
750                                 // no time left for this frame - skip
751                                 if (tval_diff - lim_time >= (300<<8)) {
752                                         /* something caused a slowdown for us (disk access? cache flush?)
753                                          * try to recover by resetting timing... */
754                                         reset_timing = 1;
755                                         continue;
756                                 }
757                                 updateKeys();
758                                 SkipFrame(); frames_done++;
759                                 continue;
760                         }
761                 }
762
763                 updateKeys();
764
765                 if (currentConfig.EmuOpt&0x80)
766                         /* be sure correct framebuffer is locked */
767                         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
768
769                 if (!(PicoOpt&0x10))
770                         PicoScan((unsigned) -1, NULL);
771
772                 PicoFrame();
773
774                 if (giz_screen == NULL)
775                         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
776
777                 blit(fpsbuff, notice);
778
779                 if (giz_screen != NULL) {
780                         Framework2D_UnlockBuffer();
781                         giz_screen = NULL;
782                 }
783
784                 if (currentConfig.EmuOpt&0x2000)
785                         Framework2D_WaitVSync();
786
787                 if (currentConfig.EmuOpt&0x8000)
788                         Framework2D_Flip();
789
790                 // check time
791                 tval = GetTickCount();
792                 tval_diff = (int)(tval - tval_thissec) << 8;
793
794                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection
795                         reset_timing = 1;
796                 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
797                 {
798                         // sleep if we are still too fast
799                         if (tval_diff < lim_time)
800                         {
801                                 // we are too fast
802                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
803                         }
804                 }
805
806                 frames_done++; frames_shown++;
807         }
808
809
810         if (PicoMCD & 1) PicoCDBufferFree();
811
812         if (PsndOut != NULL) {
813                 PsndOut = snd_cbuff = NULL;
814                 FrameworkAudio_Close();
815         }
816
817         // save SRAM
818         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
819                 emu_stateCb("Writing SRAM/BRAM..");
820                 emu_SaveLoadGame(0, 1);
821                 SRam.changed = 0;
822         }
823 }
824
825
826 void emu_ResetGame(void)
827 {
828         PicoReset(0);
829         reset_timing = 1;
830 }
831