new cfg file system
[picodrive.git] / platform / gizmondo / emu.c
1 #include <windows.h>
2 #include <string.h>
3
4 #include <sys/stat.h>  // mkdir
5 #include <sys/types.h>
6
7 #include "kgsdk/Framework.h"
8 #include "kgsdk/Framework2D.h"
9 #include "kgsdk/FrameworkAudio.h"
10 #include "../common/emu.h"
11 #include "../common/lprintf.h"
12 #include "../common/arm_utils.h"
13 #include "emu.h"
14 #include "menu.h"
15 #include "giz.h"
16 #include "asm_utils.h"
17
18 #include <Pico/PicoInt.h>
19
20 #ifdef BENCHMARK
21 #define OSD_FPS_X 220
22 #else
23 #define OSD_FPS_X 260
24 #endif
25
26 // main 300K gfx-related buffer. Used by menu and renderers.
27 unsigned char gfx_buffer[321*240*2*2];
28 char romFileName[MAX_PATH];
29 int engineState;
30
31 unsigned char *PicoDraw2FB = gfx_buffer;  // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
32 int reset_timing = 0;
33
34 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
35 static DWORD noticeMsgTime = 0;
36 static short *snd_cbuff = NULL;
37 static int snd_cbuf_samples = 0, snd_all_samples = 0;
38
39
40 static void blit(const char *fps, const char *notice);
41 static void clearArea(int full);
42
43 void emu_noticeMsgUpdated(void)
44 {
45         noticeMsgTime = GetTickCount();
46 }
47
48 void emu_getMainDir(char *dst, int len)
49 {
50         if (len > 0) *dst = 0;
51 }
52
53 static void emu_msg_cb(const char *msg)
54 {
55         if (giz_screen != NULL) Framework2D_UnlockBuffer();
56         giz_screen = Framework2D_LockBuffer(1);
57
58         memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
59         emu_textOut16(4, 232, msg);
60         noticeMsgTime = GetTickCount() - 2000;
61
62         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
63         reset_timing = 1;
64
65         Framework2D_UnlockBuffer();
66         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
67 }
68
69 void emu_stateCb(const char *str)
70 {
71         if (giz_screen != NULL) Framework2D_UnlockBuffer();
72         giz_screen = Framework2D_LockBuffer(1);
73
74         clearArea(0);
75         blit("", str);
76
77         Framework2D_UnlockBuffer();
78         giz_screen = NULL;
79
80         Sleep(0); /* yield the CPU, the system may need it */
81 }
82
83 static void emu_msg_tray_open(void)
84 {
85         strcpy(noticeMsg, "CD tray opened");
86         noticeMsgTime = GetTickCount();
87 }
88
89
90 void emu_Init(void)
91 {
92         // make dirs for saves, cfgs, etc.
93         mkdir("mds", 0777);
94         mkdir("srm", 0777);
95         mkdir("brm", 0777);
96         mkdir("cfg", 0777);
97
98         PicoInit();
99         PicoMessage = emu_msg_cb;
100         PicoMCDopenTray = emu_msg_tray_open;
101         PicoMCDcloseTray = menu_loop_tray;
102 }
103
104 void emu_Deinit(void)
105 {
106         // save SRAM
107         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
108                 emu_SaveLoadGame(0, 1);
109                 SRam.changed = 0;
110         }
111
112         if (!(currentConfig.EmuOpt & 0x20))
113                 config_writelrom(PicoConfigFile);
114
115         PicoExit();
116 }
117
118 void emu_setDefaultConfig(void)
119 {
120         memset(&currentConfig, 0, sizeof(currentConfig));
121         currentConfig.lastRomFile[0] = 0;
122         currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
123         currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
124         currentConfig.PsndRate = 22050;
125         currentConfig.PicoRegion = 0; // auto
126         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
127         currentConfig.Frameskip = -1; // auto
128         currentConfig.volume = 50;
129         currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
130         currentConfig.KeyBinds[ 3] = 1<<1;
131         currentConfig.KeyBinds[ 0] = 1<<2;
132         currentConfig.KeyBinds[ 1] = 1<<3;
133         currentConfig.KeyBinds[ 5] = 1<<4;
134         currentConfig.KeyBinds[ 6] = 1<<5;
135         currentConfig.KeyBinds[ 7] = 1<<6;
136         currentConfig.KeyBinds[ 4] = 1<<7;
137         currentConfig.KeyBinds[13] = 1<<26; // switch rend
138         currentConfig.KeyBinds[ 8] = 1<<27; // save state
139         currentConfig.KeyBinds[ 9] = 1<<28; // load state
140         currentConfig.KeyBinds[12] = 1<<29; // vol up
141         currentConfig.KeyBinds[11] = 1<<30; // vol down
142         currentConfig.PicoCDBuffers = 0;
143         currentConfig.scaling = 0;
144 }
145
146
147 static int EmuScan16(unsigned int num, void *sdata)
148 {
149         if (!(Pico.video.reg[1]&8)) num += 8;
150         DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
151
152         if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
153                 return 1; // skip next line
154
155         return 0;
156 }
157
158 static int EmuScan8(unsigned int num, void *sdata)
159 {
160         // draw like the fast renderer
161         if (!(Pico.video.reg[1]&8)) num += 8;
162         HighCol = gfx_buffer + 328*(num+1);
163
164         return 0;
165 }
166
167 static void osd_text(int x, int y, const char *text)
168 {
169         int len = strlen(text) * 8 / 2;
170         int *p, h;
171         for (h = 0; h < 8; h++) {
172                 p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
173                 p = (int *) ((int)p & ~3); // align
174                 memset32(p, 0, len);
175         }
176         emu_textOut16(x, y, text);
177 }
178
179 /*
180 void log1(void *p1, void *p2)
181 {
182         lprintf("%p %p %p\n", p1, p2, DrawLineDest);
183 }
184 */
185
186 static void cd_leds(void)
187 {
188         static int old_reg = 0;
189         unsigned int col_g, col_r, *p;
190
191         if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
192         old_reg = Pico_mcd->s68k_regs[0];
193
194         p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
195         col_g = (old_reg & 2) ? 0x06000600 : 0;
196         col_r = (old_reg & 1) ? 0xc000c000 : 0;
197         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
198         *p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
199         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
200 }
201
202
203 static short localPal[0x100];
204
205 static void blit(const char *fps, const char *notice)
206 {
207         int emu_opt = currentConfig.EmuOpt;
208
209         if (PicoOpt&0x10)
210         {
211                 int lines_flags = 224;
212                 // 8bit fast renderer
213                 if (Pico.m.dirtyPal) {
214                         Pico.m.dirtyPal = 0;
215                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
216                 }
217                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
218                 if (currentConfig.EmuOpt&0x4000)
219                         lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
220                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
221         }
222         else if (!(emu_opt&0x80))
223         {
224                 int lines_flags;
225                 // 8bit accurate renderer
226                 if (Pico.m.dirtyPal) {
227                         Pico.m.dirtyPal = 0;
228                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
229                         if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
230                                 //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
231                                 //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
232                                 blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
233                                 localPal[0xc0] = 0x0600;
234                                 localPal[0xd0] = 0xc000;
235                                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
236                                 localPal[0xf0] = 0xffff;
237                         }
238                         /* no support
239                         else if (rendstatus & 0x20) { // mid-frame palette changes
240                                 vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
241                                 vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
242                         } */
243                 }
244                 lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
245                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
246                 if (currentConfig.EmuOpt&0x4000)
247                         lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
248                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
249         }
250
251         if (notice || (emu_opt & 2)) {
252                 int h = 232;
253                 if (notice)      osd_text(4, h, notice);
254                 if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
255         }
256
257         if ((emu_opt & 0x400) && (PicoMCD & 1))
258                 cd_leds();
259 }
260
261 // clears whole screen or just the notice area (in all buffers)
262 static void clearArea(int full)
263 {
264         if (giz_screen == NULL)
265                 giz_screen = Framework2D_LockBuffer(1);
266         if (full) memset32(giz_screen, 0, 320*240*2/4);
267         else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
268
269         if (currentConfig.EmuOpt&0x8000) {
270                 Framework2D_UnlockBuffer();
271                 giz_screen = Framework2D_LockBuffer(0);
272                 if (full) memset32(giz_screen, 0, 320*240*2/4);
273                 else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
274         }
275 }
276
277 static void vidResetMode(void)
278 {
279         giz_screen = Framework2D_LockBuffer(1);
280
281         if (PicoOpt&0x10) {
282         } else if (currentConfig.EmuOpt&0x80) {
283                 PicoDrawSetColorFormat(1);
284                 PicoScan = EmuScan16;
285         } else {
286                 PicoDrawSetColorFormat(-1);
287                 PicoScan = EmuScan8;
288         }
289         if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
290                 // setup pal for 8-bit modes
291                 localPal[0xc0] = 0x0600;
292                 localPal[0xd0] = 0xc000;
293                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
294                 localPal[0xf0] = 0xffff;
295         }
296         Pico.m.dirtyPal = 1;
297
298         memset32(giz_screen, 0, 321*240*2/4);
299         if (currentConfig.EmuOpt&0x8000) {
300                 Framework2D_UnlockBuffer();
301                 giz_screen = Framework2D_LockBuffer(0);
302                 memset32(giz_screen, 0, 321*240*2/4);
303         }
304         Framework2D_UnlockBuffer();
305         giz_screen = NULL;
306 }
307
308 /*
309 #include <stdarg.h>
310 static void stdbg(const char *fmt, ...)
311 {
312         static int cnt = 0;
313         va_list vl;
314
315         sprintf(noticeMsg, "%x ", cnt++);
316         va_start(vl, fmt);
317         vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
318         va_end(vl);
319
320         noticeMsgTime = GetTickCount();
321 }
322 */
323
324 static void updateSound(int len)
325 {
326         if (PicoOpt&8) len<<=1;
327
328         snd_all_samples += len;
329         PsndOut += len;
330         if (PsndOut - snd_cbuff >= snd_cbuf_samples)
331         {
332                 //if (PsndOut - snd_cbuff != snd_cbuf_samples)
333                 //      stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
334                 PsndOut = snd_cbuff;
335         }
336 }
337
338
339 static void SkipFrame(void)
340 {
341         PicoSkipFrame=1;
342         PicoFrame();
343         PicoSkipFrame=0;
344 }
345
346 /* forced frame to front buffer */
347 void emu_forcedFrame(void)
348 {
349         int po_old = PicoOpt;
350         int eo_old = currentConfig.EmuOpt;
351
352         PicoOpt &= ~0x0010;
353         PicoOpt |=  0x4080; // soft_scale | acc_sprites
354         currentConfig.EmuOpt |= 0x80;
355
356         if (giz_screen == NULL)
357                 giz_screen = Framework2D_LockBuffer(1);
358
359         PicoDrawSetColorFormat(1);
360         PicoScan = EmuScan16;
361         PicoScan((unsigned) -1, NULL);
362         Pico.m.dirtyPal = 1;
363         PicoFrameDrawOnly();
364
365         Framework2D_UnlockBuffer();
366         giz_screen = NULL;
367
368         PicoOpt = po_old;
369         currentConfig.EmuOpt = eo_old;
370 }
371
372
373 static void RunEvents(unsigned int which)
374 {
375         if (which & 0x1800) // save or load (but not both)
376         {
377                 int do_it = 1;
378
379                 if (PsndOut != NULL)
380                         FrameworkAudio_SetPause(1);
381                 if (giz_screen == NULL)
382                         giz_screen = Framework2D_LockBuffer(1);
383                 if ( emu_checkSaveFile(state_slot) &&
384                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
385                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
386                 {
387                         int keys;
388                         blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
389                         while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
390                                 Sleep(50);
391                         if (keys & BTN_STOP) do_it = 0;
392                         while(  ((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) ) // wait for release
393                                 Sleep(50);
394                         clearArea(0);
395                 }
396
397                 if (do_it)
398                 {
399                         osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
400                         PicoStateProgressCB = emu_stateCb;
401                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
402                         PicoStateProgressCB = NULL;
403                         Sleep(0);
404                 }
405
406                 if (PsndOut != NULL)
407                         FrameworkAudio_SetPause(0);
408                 reset_timing = 1;
409         }
410         if (which & 0x0400) // switch renderer
411         {
412                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
413                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
414
415                 vidResetMode();
416
417                 if (PicoOpt&0x10) {
418                         strcpy(noticeMsg, " 8bit fast renderer");
419                 } else if (currentConfig.EmuOpt&0x80) {
420                         strcpy(noticeMsg, "16bit accurate renderer");
421                 } else {
422                         strcpy(noticeMsg, " 8bit accurate renderer");
423                 }
424
425                 noticeMsgTime = GetTickCount();
426         }
427         if (which & 0x0300)
428         {
429                 if(which&0x0200) {
430                         state_slot -= 1;
431                         if(state_slot < 0) state_slot = 9;
432                 } else {
433                         state_slot += 1;
434                         if(state_slot > 9) state_slot = 0;
435                 }
436                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
437                 noticeMsgTime = GetTickCount();
438         }
439 }
440
441 static void updateKeys(void)
442 {
443         unsigned int keys, allActions[2] = { 0, 0 }, events;
444         static unsigned int prevEvents = 0;
445         int i;
446
447         keys = Framework_PollGetButtons();
448         if (keys & BTN_HOME)
449                 engineState = PGS_Menu;
450
451         keys &= CONFIGURABLE_KEYS;
452
453         for (i = 0; i < 32; i++)
454         {
455                 if (keys & (1 << i))
456                 {
457                         int pl, acts = currentConfig.KeyBinds[i];
458                         if (!acts) continue;
459                         pl = (acts >> 16) & 1;
460                         if (combo_keys & (1 << i))
461                         {
462                                 int u = i+1, acts_c = acts & combo_acts;
463                                 // let's try to find the other one
464                                 if (acts_c)
465                                         for (; u < 32; u++)
466                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
467                                                         allActions[pl] |= acts_c;
468                                                         keys &= ~((1 << i) | (1 << u));
469                                                         break;
470                                                 }
471                                 // add non-combo actions if combo ones were not found
472                                 if (!acts_c || u == 32)
473                                         allActions[pl] |= acts & ~combo_acts;
474                         } else {
475                                 allActions[pl] |= acts;
476                         }
477                 }
478         }
479
480         PicoPad[0] = (unsigned short) allActions[0];
481         PicoPad[1] = (unsigned short) allActions[1];
482
483         events = (allActions[0] | allActions[1]) >> 16;
484
485         // volume is treated in special way and triggered every frame
486         if ((events & 0x6000) && PsndOut != NULL)
487         {
488                 int vol = currentConfig.volume;
489                 if (events & 0x2000) {
490                         if (vol < 100) vol++;
491                 } else {
492                         if (vol >   0) vol--;
493                 }
494                 FrameworkAudio_SetVolume(vol, vol);
495                 sprintf(noticeMsg, "VOL: %02i ", vol);
496                 noticeMsgTime = GetTickCount();
497                 currentConfig.volume = vol;
498         }
499
500         events &= ~prevEvents;
501         if (events) RunEvents(events);
502         if (movie_data) emu_updateMovie();
503
504         prevEvents = (allActions[0] | allActions[1]) >> 16;
505 }
506
507 static void find_combos(void)
508 {
509         int act, u;
510
511         // find out which keys and actions are combos
512         combo_keys = combo_acts = 0;
513         for (act = 0; act < 32; act++)
514         {
515                 int keyc = 0, keyc2 = 0;
516                 if (act == 16 || act == 17) continue; // player2 flag
517                 if (act > 17)
518                 {
519                         for (u = 0; u < 32; u++)
520                                 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
521                 }
522                 else
523                 {
524                         for (u = 0; u < 32; u++)
525                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
526                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc++;
527                         for (u = 0; u < 32; u++)
528                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
529                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
530                         if (keyc2 > keyc) keyc = keyc2;
531                 }
532                 if (keyc > 1)
533                 {
534                         // loop again and mark those keys and actions as combo
535                         for (u = 0; u < 32; u++)
536                         {
537                                 if (currentConfig.KeyBinds[u] & (1 << act)) {
538                                         combo_keys |= 1 << u;
539                                         combo_acts |= 1 << act;
540                                 }
541                         }
542                 }
543         }
544 }
545
546
547 static void simpleWait(DWORD until)
548 {
549         DWORD tval;
550         int diff;
551
552         tval = GetTickCount();
553         diff = (int)until - (int)tval;
554         if (diff >= 2)
555                 Sleep(diff - 1);
556
557         while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
558                 spend_cycles(1024*2);
559 }
560
561 void emu_Loop(void)
562 {
563         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
564         char fpsbuff[24]; // fps count c string
565         DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
566         int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
567         int target_fps, target_frametime, lim_time, tval_diff, i;
568         char *notice = NULL;
569
570         lprintf("entered emu_Loop()\n");
571
572         fpsbuff[0] = 0;
573
574         // make sure we are in correct mode
575         vidResetMode();
576         if (currentConfig.scaling) PicoOpt|=0x4000;
577         else PicoOpt&=~0x4000;
578         Pico.m.dirtyPal = 1;
579         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
580         find_combos();
581
582         // pal/ntsc might have changed, reset related stuff
583         target_fps = Pico.m.pal ? 50 : 60;
584         target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
585         reset_timing = 1;
586
587         // prepare CD buffer
588         if (PicoMCD & 1) PicoCDBufferInit();
589
590         // prepare sound stuff
591         PsndOut = NULL;
592         if (currentConfig.EmuOpt & 4)
593         {
594                 int ret, snd_excess_add, stereo;
595                 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
596                         PsndRerate(Pico.m.frame_count ? 1 : 0);
597                 }
598                 stereo=(PicoOpt&8)>>3;
599                 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
600                 snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
601                 lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
602                         PsndRate, PsndLen, snd_excess_add, stereo, Pico.m.pal);
603                 ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
604                 if (ret != 0) {
605                         lprintf("FrameworkAudio_Init() failed: %i\n", ret);
606                         sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
607                         noticeMsgTime = GetTickCount();
608                         currentConfig.EmuOpt &= ~4;
609                 } else {
610                         FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
611                         PicoWriteSound = updateSound;
612                         snd_cbuff = FrameworkAudio_56448Buffer();
613                         PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
614                         snd_all_samples = 0;
615                         PsndRate_old = PsndRate;
616                         PicoOpt_old  = PicoOpt;
617                         pal_old = Pico.m.pal;
618                 }
619         }
620
621         // loop?
622         while (engineState == PGS_Running)
623         {
624                 int modes;
625
626                 tval = GetTickCount();
627                 if (reset_timing || tval < tval_prev) {
628                         //stdbg("timing reset");
629                         reset_timing = 0;
630                         tval_thissec = tval;
631                         frames_shown = frames_done = 0;
632                 }
633
634                 // show notice message?
635                 if (noticeMsgTime) {
636                         static int noticeMsgSum;
637                         if (tval - noticeMsgTime > 2000) { // > 2.0 sec
638                                 noticeMsgTime = 0;
639                                 clearArea(0);
640                                 notice = 0;
641                         } else {
642                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
643                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
644                                 notice = noticeMsg;
645                         }
646                 }
647
648                 // check for mode changes
649                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
650                 if (modes != oldmodes) {
651                         oldmodes = modes;
652                         clearArea(1);
653                 }
654
655                 // second passed?
656                 if (tval - tval_thissec >= sec_ms)
657                 {
658 #ifdef BENCHMARK
659                         static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
660                         if(++bench == 10) {
661                                 bench = 0;
662                                 bench_fps_s = bench_fps;
663                                 bf[bfp++ & 3] = bench_fps;
664                                 bench_fps = 0;
665                         }
666                         bench_fps += frames_shown;
667                         sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
668 #else
669                         if(currentConfig.EmuOpt & 2)
670                                 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
671 #endif
672                         //tval_thissec += 1000;
673                         tval_thissec += sec_ms;
674
675                         if (PsndOut != NULL)
676                         {
677                                 /* some code which tries to sync things to audio clock, the dirty way */
678                                 static int audio_skew_prev = 0;
679                                 int audio_skew, adj, co = 9, shift = 7;
680                                 audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
681                                 if (PsndRate == 22050) co = 10;
682                                 if (PsndRate  > 22050) co = 11;
683                                 if (PicoOpt&8) shift++;
684                                 if (audio_skew < 0) {
685                                         adj = -((-audio_skew) >> shift);
686                                         if (audio_skew > -(6<<co)) adj>>=1;
687                                         if (audio_skew > -(4<<co)) adj>>=1;
688                                         if (audio_skew > -(2<<co)) adj>>=1;
689                                         if (audio_skew > audio_skew_prev) adj>>=2; // going up already
690                                 } else {
691                                         adj = audio_skew >> shift;
692                                         if (audio_skew < (6<<co)) adj>>=1;
693                                         if (audio_skew < (4<<co)) adj>>=1;
694                                         if (audio_skew < (2<<co)) adj>>=1;
695                                         if (audio_skew < audio_skew_prev) adj>>=2;
696                                 }
697                                 audio_skew_prev = audio_skew;
698                                 target_frametime += adj;
699                                 sec_ms = (target_frametime * target_fps) >> 8;
700                                 //stdbg("%i %i %i", audio_skew, adj, sec_ms);
701                                 frames_done = frames_shown = 0;
702                         }
703                         else if (currentConfig.Frameskip < 0) {
704                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
705                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
706                                 if (frames_shown > frames_done) frames_shown = frames_done;
707                         } else {
708                                 frames_done = frames_shown = 0;
709                         }
710                 }
711 #ifdef PFRAMES
712                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
713 #endif
714
715                 tval_prev = tval;
716                 lim_time = (frames_done+1) * target_frametime;
717                 if (currentConfig.Frameskip >= 0) // frameskip enabled
718                 {
719                         for (i = 0; i < currentConfig.Frameskip; i++) {
720                                 updateKeys();
721                                 SkipFrame(); frames_done++;
722                                 if (PsndOut) { // do framelimitting if sound is enabled
723                                         int tval_diff;
724                                         tval = GetTickCount();
725                                         tval_diff = (int)(tval - tval_thissec) << 8;
726                                         if (tval_diff < lim_time) // we are too fast
727                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
728                                 }
729                                 lim_time += target_frametime;
730                         }
731                 }
732                 else // auto frameskip
733                 {
734                         int tval_diff;
735                         tval = GetTickCount();
736                         tval_diff = (int)(tval - tval_thissec) << 8;
737                         if (tval_diff > lim_time)
738                         {
739                                 // no time left for this frame - skip
740                                 if (tval_diff - lim_time >= (300<<8)) {
741                                         /* something caused a slowdown for us (disk access? cache flush?)
742                                          * try to recover by resetting timing... */
743                                         reset_timing = 1;
744                                         continue;
745                                 }
746                                 updateKeys();
747                                 SkipFrame(); frames_done++;
748                                 continue;
749                         }
750                 }
751
752                 updateKeys();
753
754                 if (currentConfig.EmuOpt&0x80)
755                         /* be sure correct framebuffer is locked */
756                         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
757
758                 if (!(PicoOpt&0x10))
759                         PicoScan((unsigned) -1, NULL);
760
761                 PicoFrame();
762
763                 if (giz_screen == NULL)
764                         giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
765
766                 blit(fpsbuff, notice);
767
768                 if (giz_screen != NULL) {
769                         Framework2D_UnlockBuffer();
770                         giz_screen = NULL;
771                 }
772
773                 if (currentConfig.EmuOpt&0x2000)
774                         Framework2D_WaitVSync();
775
776                 if (currentConfig.EmuOpt&0x8000)
777                         Framework2D_Flip();
778
779                 // check time
780                 tval = GetTickCount();
781                 tval_diff = (int)(tval - tval_thissec) << 8;
782
783                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection
784                         reset_timing = 1;
785                 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
786                 {
787                         // sleep if we are still too fast
788                         if (tval_diff < lim_time)
789                         {
790                                 // we are too fast
791                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
792                         }
793                 }
794
795                 frames_done++; frames_shown++;
796         }
797
798
799         if (PicoMCD & 1) PicoCDBufferFree();
800
801         if (PsndOut != NULL) {
802                 PsndOut = snd_cbuff = NULL;
803                 FrameworkAudio_Close();
804         }
805
806         // save SRAM
807         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
808                 emu_stateCb("Writing SRAM/BRAM..");
809                 emu_SaveLoadGame(0, 1);
810                 SRam.changed = 0;
811         }
812 }
813
814
815 void emu_ResetGame(void)
816 {
817         PicoReset(0);
818         reset_timing = 1;
819 }
820