bugfixes, refactoring
[picodrive.git] / platform / psp / emu.c
1 // (c) Copyright 2007 notaz, All rights reserved.
2 // Free for non-commercial use.
3
4 // For commercial use, separate licencing terms must be obtained.
5
6 #include <sys/stat.h>
7 #include <sys/types.h>
8 #include <sys/syslimits.h> // PATH_MAX
9
10 #include <pspthreadman.h>
11 #include <pspdisplay.h>
12 #include <psputils.h>
13 #include <pspgu.h>
14 #include <pspaudio.h>
15
16 #include "psp.h"
17 #include "menu.h"
18 #include "emu.h"
19 #include "mp3.h"
20 #include "asm_utils.h"
21 #include "../common/emu.h"
22 #include "../common/lprintf.h"
23 #include "../../Pico/PicoInt.h"
24
25 #define OSD_FPS_X 432
26
27 // additional pspaudio imports, credits to crazyc
28 int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown);  // play with conversion?
29 int sceAudio_5C37C0AE(void);                            // end play?
30 int sceAudio_E0727056(int volume, void *buffer);        // blocking output
31 int sceAudioOutput2GetRestSample();
32
33
34 char romFileName[PATH_MAX];
35 unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
36 int engineState = PGS_Menu;
37
38 static unsigned int noticeMsgTime = 0;
39 int reset_timing = 0; // do we need this?
40
41
42 static void sound_init(void);
43 static void sound_deinit(void);
44 static void blit2(const char *fps, const char *notice, int lagging_behind);
45 static void clearArea(int full);
46
47 void emu_noticeMsgUpdated(void)
48 {
49         noticeMsgTime = sceKernelGetSystemTimeLow();
50 }
51
52 void emu_getMainDir(char *dst, int len)
53 {
54         if (len > 0) *dst = 0;
55 }
56
57 static void osd_text(int x, const char *text, int is_active, int clear_all)
58 {
59         unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
60         int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2);
61         int *p, h;
62         void *tmp;
63         for (h = 0; h < 8; h++) {
64                 p = (int *) (screen+x+512*(264+h));
65                 p = (int *) ((int)p & ~3); // align
66                 memset32_uncached(p, 0, len);
67         }
68         if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
69         emu_textOut16(x, 264, text);
70         if (is_active) psp_screen = tmp;
71 }
72
73 void emu_msg_cb(const char *msg)
74 {
75         osd_text(4, msg, 1, 1);
76         noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
77
78         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
79         reset_timing = 1;
80 }
81
82 static void emu_msg_tray_open(void)
83 {
84         strcpy(noticeMsg, "CD tray opened");
85         noticeMsgTime = sceKernelGetSystemTimeLow();
86 }
87
88
89 void emu_Init(void)
90 {
91         // make dirs for saves, cfgs, etc.
92         mkdir("mds", 0777);
93         mkdir("srm", 0777);
94         mkdir("brm", 0777);
95         mkdir("cfg", 0777);
96
97         sound_init();
98
99         PicoInit();
100         PicoMessage = emu_msg_cb;
101         PicoMCDopenTray = emu_msg_tray_open;
102         PicoMCDcloseTray = menu_loop_tray;
103 }
104
105 void emu_Deinit(void)
106 {
107         // save SRAM
108         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
109                 emu_SaveLoadGame(0, 1);
110                 SRam.changed = 0;
111         }
112
113         if (!(currentConfig.EmuOpt & 0x20))
114                 config_writelrom(PicoConfigFile);
115
116         PicoExit();
117         sound_deinit();
118 }
119
120 void emu_setDefaultConfig(void)
121 {
122         memset(&currentConfig, 0, sizeof(currentConfig));
123         currentConfig.lastRomFile[0] = 0;
124         currentConfig.EmuOpt  = 0x1d | 0x680;  // | confirm_save, cd_leds, acc rend
125         currentConfig.PicoOpt = 0x0f | 0x1c00; // | gfx_cd, cd_pcm, cd_cdda
126         currentConfig.PsndRate = 22050;
127         currentConfig.PicoRegion = 0; // auto
128         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
129         currentConfig.Frameskip = -1; // auto
130         currentConfig.volume = 50;
131         currentConfig.CPUclock = 333;
132         currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
133         currentConfig.KeyBinds[ 6] = 1<<1;
134         currentConfig.KeyBinds[ 7] = 1<<2;
135         currentConfig.KeyBinds[ 5] = 1<<3;
136         currentConfig.KeyBinds[14] = 1<<4;
137         currentConfig.KeyBinds[13] = 1<<5;
138         currentConfig.KeyBinds[15] = 1<<6;
139         currentConfig.KeyBinds[ 3] = 1<<7;
140         currentConfig.KeyBinds[12] = 1<<26; // switch rnd
141         currentConfig.KeyBinds[ 8] = 1<<27; // save state
142         currentConfig.KeyBinds[ 9] = 1<<28; // load state
143         currentConfig.KeyBinds[28] = 1<<0; // num "buttons"
144         currentConfig.KeyBinds[30] = 1<<1;
145         currentConfig.KeyBinds[31] = 1<<2;
146         currentConfig.KeyBinds[29] = 1<<3;
147         currentConfig.PicoCDBuffers = 64;
148         currentConfig.scaling = 1;     // bilinear filtering for psp
149         currentConfig.scale = 1.20;    // fullscreen
150         currentConfig.hscale40 = 1.25;
151         currentConfig.hscale32 = 1.56;
152 }
153
154
155 extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
156
157 struct Vertex
158 {
159         short u,v;
160         short x,y,z;
161 };
162
163 static struct Vertex __attribute__((aligned(4))) g_vertices[2];
164 static unsigned short __attribute__((aligned(16))) localPal[0x100];
165 static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
166 static int fbimg_offs = 0;
167
168 static void set_scaling_params(void)
169 {
170         int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs, border_hack = 0;
171         g_vertices[0].x = g_vertices[0].y =
172         g_vertices[0].z = g_vertices[1].z = 0;
173
174         fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
175         if (Pico.video.reg[12] & 1) {
176                 fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
177                 src_width = 320;
178         } else {
179                 fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
180                 src_width = 256;
181         }
182
183         if (fbimg_width  & 1) fbimg_width++;  // make even
184         if (fbimg_height & 1) fbimg_height++;
185
186         if (fbimg_width >= 480) {
187                 g_vertices[0].u = (fbimg_width-480)/2;
188                 g_vertices[1].u = src_width - (fbimg_width-480)/2 - 1;
189                 fbimg_width = 480;
190                 fbimg_xoffs = 0;
191         } else {
192                 g_vertices[0].u = 0;
193                 g_vertices[1].u = src_width;
194                 fbimg_xoffs = 240 - fbimg_width/2;
195         }
196         if (fbimg_width > 320 && fbimg_width <= 480) border_hack = 1;
197
198         if (fbimg_height >= 272) {
199                 g_vertices[0].v = (fbimg_height-272)/2;
200                 g_vertices[1].v = 240 - (fbimg_height-272)/2;
201                 fbimg_height = 272;
202                 fbimg_yoffs = 0;
203         } else {
204                 g_vertices[0].v = 0;
205                 g_vertices[1].v = 240;
206                 fbimg_yoffs = 136 - fbimg_height/2;
207         }
208
209         g_vertices[1].x = fbimg_width;
210         g_vertices[1].y = fbimg_height;
211         if (fbimg_xoffs < 0) fbimg_xoffs = 0;
212         if (fbimg_yoffs < 0) fbimg_yoffs = 0;
213         if (border_hack) {
214                 g_vertices[0].u++;
215                 g_vertices[0].x++;
216                 g_vertices[1].u--;
217                 g_vertices[1].x--;
218         }
219         fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
220
221         /*
222         lprintf("set_scaling_params:\n");
223         lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
224         lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
225         lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
226         */
227 }
228
229 static void do_pal_update(int allow_sh)
230 {
231         unsigned int *dpal=(void *)localPal;
232         int i;
233
234         //for (i = 0x3f/2; i >= 0; i--)
235         //      dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
236         do_pal_convert(localPal, Pico.cram, currentConfig.gamma);
237
238         if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
239         {
240                 // shadowed pixels
241                 for (i = 0x3f/2; i >= 0; i--)
242                         dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x7bcf7bcf;
243                 // hilighted pixels
244                 for (i = 0x3f; i >= 0; i--) {
245                         int t=localPal[i]&0xf79e;t+=0x4208;
246                         if (t&0x20) t|=0x1e;
247                         if (t&0x800) t|=0x780;
248                         if (t&0x10000) t|=0xf000;
249                         t&=0xf79e;
250                         localPal[0x80|i]=(unsigned short)t;
251                 }
252                 localPal[0xe0] = 0;
253         }
254         Pico.m.dirtyPal = 0;
255         need_pal_upload = 1;
256 }
257
258 static void do_slowmode_lines(int line_to)
259 {
260         int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
261         unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
262         unsigned char  *src = (unsigned char  *)VRAM_CACHED_STUFF + 16;
263         if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
264
265         for (; line < line_to; line++, dst+=512, src+=512)
266                 amips_clut(dst, src, localPal, line_len);
267 }
268
269 static void EmuScanPrepare(void)
270 {
271         HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
272         if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
273
274         dynamic_palette = 0;
275         if (Pico.m.dirtyPal)
276                 do_pal_update(1);
277 }
278
279 static int EmuScanSlow(unsigned int num, void *sdata)
280 {
281         if (!(Pico.video.reg[1]&8)) num += 8;
282
283         if (Pico.m.dirtyPal) {
284                 if (!dynamic_palette) {
285                         do_slowmode_lines(num);
286                         dynamic_palette = 1;
287                 }
288                 do_pal_update(1);
289         }
290
291         if (dynamic_palette) {
292                 int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
293                 void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
294                 amips_clut(dst, HighCol + 8, localPal, line_len);
295         } else
296                 HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8;
297
298         return 0;
299 }
300
301 static void blitscreen_clut(void)
302 {
303         int offs = fbimg_offs;
304         offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
305
306         sceGuSync(0,0); // sync with prev
307         sceGuStart(GU_DIRECT, guCmdList);
308         sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
309
310         if (dynamic_palette)
311         {
312                 if (!blit_16bit_mode) {
313                         sceGuTexMode(GU_PSM_5650, 0, 0, 0);
314                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
315
316                         blit_16bit_mode = 1;
317                 }
318         }
319         else
320         {
321                 if (blit_16bit_mode) {
322                         sceGuClutMode(GU_PSM_5650,0,0xff,0);
323                         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
324                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
325                         blit_16bit_mode = 0;
326                 }
327
328                 if ((PicoOpt&0x10) && Pico.m.dirtyPal)
329                         do_pal_update(0);
330
331                 sceKernelDcacheWritebackAll();
332
333                 if (need_pal_upload) {
334                         need_pal_upload = 0;
335                         sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
336                 }
337         }
338
339 #if 1
340         if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
341         {
342                 struct Vertex* vertices;
343                 int x;
344
345                 #define SLICE_WIDTH 32
346                 for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
347                 {
348                         // render sprite
349                         vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
350                         memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
351                         vertices[0].u = vertices[0].x = x;
352                         vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
353                         sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
354                 }
355                 // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
356         }
357         else
358 #endif
359                 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
360
361         sceGuFinish();
362 }
363
364
365 static void cd_leds(void)
366 {
367         unsigned int reg, col_g, col_r, *p;
368
369         reg = Pico_mcd->s68k_regs[0];
370
371         p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
372         col_g = (reg & 2) ? 0x06000600 : 0;
373         col_r = (reg & 1) ? 0x00180018 : 0;
374         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
375         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
376         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
377 }
378
379 #if 0
380 static void dbg_text(void)
381 {
382         int *p, h, len;
383         char text[128];
384
385         sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
386         len = strlen(text) * 8 / 2;
387         for (h = 0; h < 8; h++) {
388                 p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
389                 p = (int *) ((int)p & ~3); // align
390                 memset32_uncached(p, 0, len);
391         }
392         emu_textOut16(2, 256, text);
393 }
394 #endif
395
396 /* called after rendering is done, but frame emulation is not finished */
397 void blit1(void)
398 {
399         if (PicoOpt&0x10)
400         {
401                 int i;
402                 unsigned char *pd;
403                 // clear top and bottom trash
404                 for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
405                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
406                 for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
407                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
408         }
409
410         blitscreen_clut();
411 }
412
413
414 static void blit2(const char *fps, const char *notice, int lagging_behind)
415 {
416         int vsync = 0, emu_opt = currentConfig.EmuOpt;
417
418         if (notice || (emu_opt & 2)) {
419                 if (notice)      osd_text(4, notice, 0, 0);
420                 if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0);
421         }
422
423         //dbg_text();
424
425         if ((emu_opt & 0x400) && (PicoMCD & 1))
426                 cd_leds();
427
428         if (currentConfig.EmuOpt & 0x2000) { // want vsync
429                 if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
430         }
431
432         psp_video_flip(vsync);
433 }
434
435 // clears whole screen or just the notice area (in all buffers)
436 static void clearArea(int full)
437 {
438         if (full) {
439                 memset32_uncached(psp_screen, 0, 512*272*2/4);
440                 psp_video_flip(0);
441                 memset32_uncached(psp_screen, 0, 512*272*2/4);
442                 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
443                 memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
444         } else {
445                 void *fb = psp_video_get_active_fb();
446                 memset32_uncached((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
447                 memset32_uncached((int *)((char *)fb         + 512*264*2), 0, 512*8*2/4);
448         }
449 }
450
451 static void vidResetMode(void)
452 {
453         // setup GU
454         sceGuSync(0,0); // sync with prev
455         sceGuStart(GU_DIRECT, guCmdList);
456
457         sceGuClutMode(GU_PSM_5650,0,0xff,0);
458         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
459         sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
460         if (currentConfig.scaling)
461              sceGuTexFilter(GU_LINEAR, GU_LINEAR);
462         else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
463         sceGuTexScale(1.0f,1.0f);
464         sceGuTexOffset(0.0f,0.0f);
465
466         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
467
468         // slow rend.
469         PicoDrawSetColorFormat(-1);
470         PicoScan = EmuScanSlow;
471
472         localPal[0xe0] = 0;
473         Pico.m.dirtyPal = 1;
474         blit_16bit_mode = dynamic_palette = 0;
475
476         sceGuFinish();
477         set_scaling_params();
478         sceGuSync(0,0);
479 }
480
481
482 /* sound stuff */
483 #define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
484 #define SOUND_BLOCK_SIZE_PAL  (1764*2)
485 #define SOUND_BLOCK_COUNT    8
486
487 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
488 static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
489 static int samples_made = 0, samples_done = 0, samples_block = 0;
490 static int sound_thread_exit = 0;
491 static SceUID sound_sem = -1;
492
493 static void writeSound(int len);
494
495 static int sound_thread(SceSize args, void *argp)
496 {
497         int ret = 0;
498
499         lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
500
501         while (!sound_thread_exit)
502         {
503                 if (samples_made - samples_done < samples_block) {
504                         // wait for data (use at least 2 blocks)
505                         //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
506                         while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
507                                 ret = sceKernelWaitSema(sound_sem, 1, 0);
508                         if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret);
509                         continue;
510                 }
511
512                 // lprintf("sthr: got data: %i\n", samples_made - samples_done);
513
514                 ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
515
516                 samples_done += samples_block;
517                 snd_playptr  += samples_block;
518                 if (snd_playptr >= sndBuffer_endptr)
519                         snd_playptr = sndBuffer;
520                 // 1.5 kernel returns 0, newer ones return # of samples queued
521                 if (ret < 0)
522                         lprintf("sthr: sceAudio_E0727056: %08x; pos %i/%i\n", ret, samples_done, samples_made);
523
524                 // shouln't happen, but just in case
525                 if (samples_made - samples_done >= samples_block*3) {
526                         //lprintf("sthr: block skip (%i)\n", samples_made - samples_done);
527                         samples_done += samples_block; // skip
528                         snd_playptr  += samples_block;
529                 }
530
531         }
532
533         lprintf("sthr: exit\n");
534         sceKernelExitDeleteThread(0);
535         return 0;
536 }
537
538 static void sound_init(void)
539 {
540         SceUID thid;
541         int ret;
542
543         sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
544         if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
545
546         samples_made = samples_done = 0;
547         samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
548         sound_thread_exit = 0;
549         thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
550         if (thid >= 0)
551         {
552                 ret = sceKernelStartThread(thid, 0, 0);
553                 if (ret < 0) lprintf("sound_init: sceKernelStartThread returned %08x\n", ret);
554         }
555         else
556                 lprintf("sceKernelCreateThread failed: %i\n", thid);
557 }
558
559 static void sound_prepare(void)
560 {
561         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
562         int ret, stereo;
563
564         samples_made = samples_done = 0;
565
566         if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
567                 PsndRerate(Pico.m.frame_count ? 1 : 0);
568         }
569         stereo=(PicoOpt&8)>>3;
570
571         samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
572         if (PsndRate <= 22050) samples_block /= 2;
573         sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
574
575         lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
576                         PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
577
578         // while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
579         // sceAudio_5C37C0AE();
580         ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
581         if (ret < 0) {
582                 lprintf("sceAudio_38553111() failed: %i\n", ret);
583                 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
584                 noticeMsgTime = sceKernelGetSystemTimeLow();
585                 currentConfig.EmuOpt &= ~4;
586         } else {
587                 PicoWriteSound = writeSound;
588                 memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
589                 snd_playptr = sndBuffer_endptr - samples_block;
590                 samples_made = samples_block; // send 1 empty block first..
591                 PsndOut = sndBuffer;
592                 PsndRate_old = PsndRate;
593                 PicoOpt_old  = PicoOpt;
594                 pal_old = Pico.m.pal;
595         }
596 }
597
598 static void sound_end(void)
599 {
600         int i;
601         if (samples_done == 0)
602         {
603                 // if no data is written between sceAudio_38553111 and sceAudio_5C37C0AE calls,
604                 // we get a deadlock on next sceAudio_38553111 call
605                 // so this is yet another workaround:
606                 memset32((int *)(void *)sndBuffer, 0, samples_block*4/4);
607                 samples_made = samples_block * 3;
608                 sceKernelSignalSema(sound_sem, 1);
609         }
610         sceKernelDelayThread(100*1000);
611         samples_made = samples_done = 0;
612         for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++)
613                 psp_msleep(100);
614         sceAudio_5C37C0AE();
615 }
616
617 static void sound_deinit(void)
618 {
619         sound_thread_exit = 1;
620         sceKernelSignalSema(sound_sem, 1);
621         sceKernelDeleteSema(sound_sem);
622         sound_sem = -1;
623 }
624
625 static void writeSound(int len)
626 {
627         int ret;
628         if (PicoOpt&8) len<<=1;
629
630         PsndOut += len;
631         /*if (PsndOut > sndBuffer_endptr) {
632                 memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
633                 PsndOut = &sndBuffer[PsndOut - endptr];
634                 lprintf("mov\n");
635         }
636         else*/
637         if (PsndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PsndOut - sndBuffer_endptr);
638         if (PsndOut >= sndBuffer_endptr)
639                 PsndOut = sndBuffer;
640
641         // signal the snd thread
642         samples_made += len;
643         if (samples_made - samples_done > samples_block*2) {
644                 // lprintf("signal, %i/%i\n", samples_done, samples_made);
645                 ret = sceKernelSignalSema(sound_sem, 1);
646                 //if (ret < 0) lprintf("snd signal ret %08x\n", ret);
647         }
648 }
649
650
651 static void SkipFrame(void)
652 {
653         PicoSkipFrame=1;
654         PicoFrame();
655         PicoSkipFrame=0;
656 }
657
658 void emu_forcedFrame(void)
659 {
660         int po_old = PicoOpt;
661         int eo_old = currentConfig.EmuOpt;
662
663         PicoOpt &= ~0x0010;
664         PicoOpt |=  0x4080; // soft_scale | acc_sprites
665         currentConfig.EmuOpt |= 0x80;
666
667         vidResetMode();
668         memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
669         memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
670         memset32_uncached((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
671
672         PicoDrawSetColorFormat(-1);
673         PicoScan = EmuScanSlow;
674         EmuScanPrepare();
675         PicoFrameDrawOnly();
676         blit1();
677         sceGuSync(0,0);
678
679         PicoOpt = po_old;
680         currentConfig.EmuOpt = eo_old;
681 }
682
683
684 static void RunEvents(unsigned int which)
685 {
686         if (which & 0x1800) // save or load (but not both)
687         {
688                 int do_it = 1;
689
690                 if ( emu_checkSaveFile(state_slot) &&
691                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
692                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
693                 {
694                         int keys;
695                         sceGuSync(0,0);
696                         blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
697                         while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
698                                 psp_msleep(50);
699                         if (keys & BTN_CIRCLE) do_it = 0;
700                         while(  ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
701                                 psp_msleep(50);
702                         clearArea(0);
703                 }
704
705                 if (do_it)
706                 {
707                         osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0);
708                         PicoStateProgressCB = emu_msg_cb;
709                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
710                         PicoStateProgressCB = NULL;
711                         psp_msleep(0);
712                 }
713
714                 reset_timing = 1;
715         }
716         if (which & 0x0400) // switch renderer
717         {
718                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
719                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
720
721                 vidResetMode();
722
723                 if (PicoOpt&0x10)
724                         strcpy(noticeMsg, "fast renderer");
725                 else if (currentConfig.EmuOpt&0x80)
726                         strcpy(noticeMsg, "accurate renderer");
727
728                 noticeMsgTime = sceKernelGetSystemTimeLow();
729         }
730         if (which & 0x0300)
731         {
732                 if(which&0x0200) {
733                         state_slot -= 1;
734                         if(state_slot < 0) state_slot = 9;
735                 } else {
736                         state_slot += 1;
737                         if(state_slot > 9) state_slot = 0;
738                 }
739                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
740                 noticeMsgTime = sceKernelGetSystemTimeLow();
741         }
742 }
743
744 static void updateKeys(void)
745 {
746         unsigned int keys, allActions[2] = { 0, 0 }, events;
747         static unsigned int prevEvents = 0;
748         int i;
749
750         keys = psp_pad_read(0);
751         if (keys & PSP_CTRL_HOME)
752                 sceDisplayWaitVblankStart();
753
754         if (keys & BTN_SELECT)
755                 engineState = PGS_Menu;
756
757         keys &= CONFIGURABLE_KEYS;
758
759         for (i = 0; i < 32; i++)
760         {
761                 if (keys & (1 << i))
762                 {
763                         int pl, acts = currentConfig.KeyBinds[i];
764                         if (!acts) continue;
765                         pl = (acts >> 16) & 1;
766                         if (kb_combo_keys & (1 << i))
767                         {
768                                 int u, acts_c = acts & kb_combo_acts;
769                                 // let's try to find the other one
770                                 if (acts_c) {
771                                         for (u = i + 1; u < 32; u++)
772                                                 if ( (keys & (1 << u)) && (currentConfig.KeyBinds[u] & acts_c) ) {
773                                                         allActions[pl] |= acts_c & currentConfig.KeyBinds[u];
774                                                         keys &= ~((1 << i) | (1 << u));
775                                                         break;
776                                                 }
777                                 }
778                                 // add non-combo actions if combo ones were not found
779                                 if (!acts_c || u == 32)
780                                         allActions[pl] |= acts & ~kb_combo_acts;
781                         } else {
782                                 allActions[pl] |= acts;
783                         }
784                 }
785         }
786
787         PicoPad[0] = (unsigned short) allActions[0];
788         PicoPad[1] = (unsigned short) allActions[1];
789
790         events = (allActions[0] | allActions[1]) >> 16;
791
792         // volume is treated in special way and triggered every frame
793         if ((events & 0x6000) && PsndOut != NULL)
794         {
795                 int vol = currentConfig.volume;
796                 if (events & 0x2000) {
797                         if (vol < 100) vol++;
798                 } else {
799                         if (vol >   0) vol--;
800                 }
801                 // FrameworkAudio_SetVolume(vol, vol); // TODO
802                 sprintf(noticeMsg, "VOL: %02i ", vol);
803                 noticeMsgTime = sceKernelGetSystemTimeLow();
804                 currentConfig.volume = vol;
805         }
806
807         events &= ~prevEvents;
808         if (events) RunEvents(events);
809         if (movie_data) emu_updateMovie();
810
811         prevEvents = (allActions[0] | allActions[1]) >> 16;
812 }
813
814
815 static void simpleWait(unsigned int until)
816 {
817         unsigned int tval;
818         int diff;
819
820         tval = sceKernelGetSystemTimeLow();
821         diff = (int)until - (int)tval;
822         if (diff >= 512 && diff < 100*1024)
823                 sceKernelDelayThread(diff);
824 }
825
826 void emu_Loop(void)
827 {
828         static int mp3_init_done = 0;
829         char fpsbuff[24]; // fps count c string
830         unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
831         int frames_done = 0, frames_shown = 0, oldmodes = 0;
832         int target_fps, target_frametime, lim_time, tval_diff, i;
833         char *notice = NULL;
834
835         lprintf("entered emu_Loop()\n");
836
837         fpsbuff[0] = 0;
838
839         if (currentConfig.CPUclock != psp_get_cpu_clock()) {
840                 lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
841                 i = psp_set_cpu_clock(currentConfig.CPUclock);
842                 lprintf(i ? "failed\n" : "done\n");
843                 currentConfig.CPUclock = psp_get_cpu_clock();
844         }
845
846         // make sure we are in correct mode
847         vidResetMode();
848         clearArea(1);
849         Pico.m.dirtyPal = 1;
850         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
851         emu_findKeyBindCombos();
852
853         // pal/ntsc might have changed, reset related stuff
854         target_fps = Pico.m.pal ? 50 : 60;
855         target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
856         reset_timing = 1;
857
858         if (PicoMCD & 1) {
859                 // prepare CD buffer
860                 PicoCDBufferInit();
861                 // mp3...
862                 if (!mp3_init_done) {
863                         i = mp3_init();
864                         mp3_init_done = 1;
865                         if (i) { engineState = PGS_Menu; return; }
866                 }
867         }
868
869         // prepare sound stuff
870         PsndOut = NULL;
871         if (currentConfig.EmuOpt & 4)
872         {
873                 sound_prepare();
874         }
875
876         sceDisplayWaitVblankStart();
877
878         // loop?
879         while (engineState == PGS_Running)
880         {
881                 int modes;
882
883                 tval = sceKernelGetSystemTimeLow();
884                 if (reset_timing || tval < tval_prev) {
885                         //stdbg("timing reset");
886                         reset_timing = 0;
887                         tval_thissec = tval;
888                         frames_shown = frames_done = 0;
889                 }
890
891                 // show notice message?
892                 if (noticeMsgTime) {
893                         static int noticeMsgSum;
894                         if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
895                                 noticeMsgTime = 0;
896                                 clearArea(0);
897                                 notice = 0;
898                         } else {
899                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
900                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
901                                 notice = noticeMsg;
902                         }
903                 }
904
905                 // check for mode changes
906                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
907                 if (modes != oldmodes) {
908                         oldmodes = modes;
909                         clearArea(1);
910                         set_scaling_params();
911                 }
912
913                 // second passed?
914                 if (tval - tval_thissec >= 1000000)
915                 {
916                         // missing 1 frame?
917                         if (currentConfig.Frameskip < 0 && frames_done < target_fps) {
918                                 SkipFrame(); frames_done++;
919                         }
920
921                         if (currentConfig.EmuOpt & 2)
922                                 sprintf(fpsbuff, "%02i/%02i  ", frames_shown, frames_done);
923
924                         tval_thissec += 1000000;
925
926                         if (currentConfig.Frameskip < 0) {
927                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
928                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
929                                 if (frames_shown > frames_done) frames_shown = frames_done;
930                         } else {
931                                 frames_done = frames_shown = 0;
932                         }
933                 }
934 #ifdef PFRAMES
935                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
936 #endif
937
938                 tval_prev = tval;
939                 lim_time = (frames_done+1) * target_frametime;
940                 if (currentConfig.Frameskip >= 0) // frameskip enabled
941                 {
942                         for (i = 0; i < currentConfig.Frameskip; i++) {
943                                 updateKeys();
944                                 SkipFrame(); frames_done++;
945                                 if (!(currentConfig.EmuOpt&0x40000)) { // do framelimitting if needed
946                                         int tval_diff;
947                                         tval = sceKernelGetSystemTimeLow();
948                                         tval_diff = (int)(tval - tval_thissec) << 8;
949                                         if (tval_diff < lim_time) // we are too fast
950                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
951                                 }
952                                 lim_time += target_frametime;
953                         }
954                 }
955                 else // auto frameskip
956                 {
957                         int tval_diff;
958                         tval = sceKernelGetSystemTimeLow();
959                         tval_diff = (int)(tval - tval_thissec) << 8;
960                         if (tval_diff > lim_time && (frames_done/16 < frames_shown))
961                         {
962                                 // no time left for this frame - skip
963                                 if (tval_diff - lim_time >= (300000<<8)) {
964                                         reset_timing = 1;
965                                         continue;
966                                 }
967                                 updateKeys();
968                                 SkipFrame(); frames_done++;
969                                 continue;
970                         }
971                 }
972
973                 updateKeys();
974
975                 if (!(PicoOpt&0x10))
976                         EmuScanPrepare();
977
978                 PicoFrame();
979
980                 sceGuSync(0,0);
981
982                 // check time
983                 tval = sceKernelGetSystemTimeLow();
984                 tval_diff = (int)(tval - tval_thissec) << 8;
985
986                 blit2(fpsbuff, notice, tval_diff > lim_time);
987
988                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
989                         reset_timing = 1;
990                 else if (!(currentConfig.EmuOpt&0x40000) || currentConfig.Frameskip < 0)
991                 {
992                         // sleep if we are still too fast
993                         if (tval_diff < lim_time)
994                         {
995                                 // we are too fast
996                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
997                         }
998                 }
999
1000                 frames_done++; frames_shown++;
1001         }
1002
1003
1004         if (PicoMCD & 1) PicoCDBufferFree();
1005
1006         if (PsndOut != NULL) {
1007                 PsndOut = NULL;
1008                 sound_end();
1009         }
1010
1011         // save SRAM
1012         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
1013                 emu_msg_cb("Writing SRAM/BRAM..");
1014                 emu_SaveLoadGame(0, 1);
1015                 SRam.changed = 0;
1016         }
1017
1018         // clear fps counters and stuff
1019         memset32_uncached((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
1020 }
1021
1022
1023 void emu_ResetGame(void)
1024 {
1025         PicoReset(0);
1026         reset_timing = 1;
1027 }
1028
1029 void emu_HandleResume(void)
1030 {
1031         if (!(PicoMCD & 1)) return;
1032
1033         // reopen files..
1034         if (Pico_mcd->TOC.Tracks[0].F != NULL)
1035         {
1036                 lprintf("emu_HandleResume: reopen %s\n", romFileName);
1037                 pm_close(Pico_mcd->TOC.Tracks[0].F);
1038                 Pico_mcd->TOC.Tracks[0].F = pm_open(romFileName);
1039                 lprintf("reopen %s\n", Pico_mcd->TOC.Tracks[0].F != NULL ? "ok" : "failed");
1040         }
1041
1042         mp3_reopen_file();
1043 }
1044