initial import
[picodrive.git] / platform / uiq2 / audio / motorola / audio_motorola.def
1 EXPORTS\r
2 ; NEW:\r
3         NewL__13CGameAudioMotiiii @ 1 NONAME ; static CGameAudioMot* NewL(TInt aRate, TBool aStereo, TInt aPcmFrames, TInt aBufferedFrames);\r