SDL-1.2.14
[sdl_omap.git] / docs / man3 / SDL_CreateRGBSurfaceFrom.3
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e14743d1 1.TH "SDL_CreateRGBSurfaceFrom" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_CreateRGBSurfaceFrom \- Create an SDL_Surface from pixel data
4.SH "SYNOPSIS"
5.PP
6\fB#include "SDL\&.h"
7.sp
8\fBSDL_Surface *\fBSDL_CreateRGBSurfaceFrom\fP\fR(\fBvoid *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask\fR);
9.SH "DESCRIPTION"
10.PP
11Creates an SDL_Surface from the provided pixel data\&.
12.PP
13The data stored in \fBpixels\fR is assumed to be of the \fBdepth\fR specified in the parameter list\&. The pixel data is not copied into the \fBSDL_Surface\fR structure so it should not be freed until the surface has been freed with a called to \fISDL_FreeSurface\fR\&. \fBpitch\fR is the length of each scanline in bytes\&.
14.PP
15See \fI\fBSDL_CreateRGBSurface\fP\fR for a more detailed description of the other parameters\&.
16.SH "RETURN VALUE"
17.PP
18Returns the created surface, or \fBNULL\fR upon error\&.
19.SH "SEE ALSO"
20.PP
21\fI\fBSDL_CreateRGBSurface\fP\fR, \fI\fBSDL_FreeSurface\fP\fR
22.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01