SDL-1.2.14
[sdl_omap.git] / docs / man3 / SDL_SetAlpha.3
CommitLineData
e14743d1 1.TH "SDL_SetAlpha" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
2.SH "NAME"
3SDL_SetAlpha \- Adjust the alpha properties of a surface
4.SH "SYNOPSIS"
5.PP
6\fB#include "SDL\&.h"
7.sp
8\fBint \fBSDL_SetAlpha\fP\fR(\fBSDL_Surface *surface, Uint32 flag, Uint8 alpha\fR);
9.SH "DESCRIPTION"
10.PP
11.RS
12\fBNote:
13.PP
14This function and the semantics of SDL alpha blending have changed since version 1\&.1\&.4\&. Up until version 1\&.1\&.5, an alpha value of 0 was considered opaque and a value of 255 was considered transparent\&. This has now been inverted: 0 (\fBSDL_ALPHA_TRANSPARENT\fP) is now considered transparent and 255 (\fBSDL_ALPHA_OPAQUE\fP) is now considered opaque\&.
15.RE
16.PP
17\fBSDL_SetAlpha\fP is used for setting the per-surface alpha value and/or enabling and disabling alpha blending\&.
18.PP
19The\fBsurface\fR parameter specifies which surface whose alpha attributes you wish to adjust\&. \fBflags\fR is used to specify whether alpha blending should be used (\fBSDL_SRCALPHA\fP) and whether the surface should use RLE acceleration for blitting (\fBSDL_RLEACCEL\fP)\&. \fBflags\fR can be an OR\&'d combination of these two options, one of these options or 0\&. If \fBSDL_SRCALPHA\fP is not passed as a flag then all alpha information is ignored when blitting the surface\&. The \fBalpha\fR parameter is the per-surface alpha value; a surface need not have an alpha channel to use per-surface alpha and blitting can still be accelerated with \fBSDL_RLEACCEL\fP\&.
20.PP
21.RS
22\fBNote:
23.PP
24The per-surface alpha value of 128 is considered a special case and is optimised, so it\&'s much faster than other per-surface values\&.
25.RE
26.PP
27Alpha effects surface blitting in the following ways:
28.TP 20
29RGBA->RGB with \fBSDL_SRCALPHA\fP
30The source is alpha-blended with the destination, using the alpha channel\&. \fBSDL_SRCCOLORKEY\fP and the per-surface alpha are ignored\&.
31.TP 20
32RGBA->RGB without \fBSDL_SRCALPHA\fP
33The RGB data is copied from the source\&. The source alpha channel and the per-surface alpha value are ignored\&.
34.TP 20
35RGB->RGBA with \fBSDL_SRCALPHA\fP
36The source is alpha-blended with the destination using the per-surface alpha value\&. If \fBSDL_SRCCOLORKEY\fP is set, only the pixels not matching the colorkey value are copied\&. The alpha channel of the copied pixels is set to opaque\&.
37.TP 20
38RGB->RGBA without \fBSDL_SRCALPHA\fP
39The RGB data is copied from the source and the alpha value of the copied pixels is set to opaque\&. If \fBSDL_SRCCOLORKEY\fP is set, only the pixels not matching the colorkey value are copied\&.
40.TP 20
41RGBA->RGBA with \fBSDL_SRCALPHA\fP
42The source is alpha-blended with the destination using the source alpha channel\&. The alpha channel in the destination surface is left untouched\&. \fBSDL_SRCCOLORKEY\fP is ignored\&.
43.TP 20
44RGBA->RGBA without \fBSDL_SRCALPHA\fP
45The RGBA data is copied to the destination surface\&. If \fBSDL_SRCCOLORKEY\fP is set, only the pixels not matching the colorkey value are copied\&.
46.TP 20
47RGB->RGB with \fBSDL_SRCALPHA\fP
48The source is alpha-blended with the destination using the per-surface alpha value\&. If \fBSDL_SRCCOLORKEY\fP is set, only the pixels not matching the colorkey value are copied\&.
49.TP 20
50RGB->RGB without \fBSDL_SRCALPHA\fP
51The RGB data is copied from the source\&. If \fBSDL_SRCCOLORKEY\fP is set, only the pixels not matching the colorkey value are copied\&.
52.PP
53.RS
54\fBNote:
55.PP
56 Note that RGBA->RGBA blits (with SDL_SRCALPHA set) keep the alpha of the destination surface\&. This means that you cannot compose two arbitrary RGBA surfaces this way and get the result you would expect from "overlaying" them; the destination alpha will work as a mask\&.
57.PP
58Also note that per-pixel and per-surface alpha cannot be combined; the per-pixel alpha is always used if available
59.RE
60.SH "RETURN VALUE"
61.PP
62This function returns \fB0\fR, or \fB-1\fR if there was an error\&.
63.SH "SEE ALSO"
64.PP
65\fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_GetRGBA\fP\fR, \fI\fBSDL_DisplayFormatAlpha\fP\fR, \fI\fBSDL_BlitSurface\fP\fR
66.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01