SDL-1.2.14
[sdl_omap.git] / src / video / bwindow / SDL_syswm.cc
CommitLineData
e14743d1 1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#include "SDL_BWin.h"
25
26extern "C" {
27#include "SDL_syswm_c.h"
28#include "SDL_error.h"
29#include "../SDL_cursor_c.h"
30
31void BE_SetWMCaption(_THIS, const char *title, const char *icon)
32{
33 SDL_Win->SetTitle(title);
34}
35
36int BE_IconifyWindow(_THIS)
37{
38 SDL_Win->Minimize(true);
39 return 1;
40}
41
42SDL_GrabMode BE_GrabInput(_THIS, SDL_GrabMode mode)
43{
44 if ( mode == SDL_GRAB_OFF ) {
45// be_app->ShowCursor();
46 if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
47 /* BeSman: Jan 2, 2006
48 must be leaving relative mode, move mouse from
49 center of window to where it belongs ... */
50 BPoint pt;
51 int x, y;
52 SDL_GetMouseState(&x,&y);
53 pt.x = x;
54 pt.y = y;
55 SDL_Win->Lock();
56 SDL_Win->ConvertToScreen(&pt);
57 SDL_Win->Unlock();
58 set_mouse_position((int)pt.x, (int)pt.y);
59 }
60 } else {
61// be_app->HideCursor();
62 if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
63 /* BeSman: Jan 2, 2006
64 must be entering relative mode, get ready by
65 moving mouse to center of window ... */
66 BPoint pt;
67 pt.x = (SDL_VideoSurface->w/2);
68 pt.y = (SDL_VideoSurface->h/2);
69 SDL_Win->Lock();
70 SDL_Win->ConvertToScreen(&pt);
71 SDL_Win->Unlock();
72 set_mouse_position((int)pt.x, (int)pt.y);
73 }
74 }
75 return(mode);
76}
77
78int BE_GetWMInfo(_THIS, SDL_SysWMinfo *info)
79{
80 if (info->version.major <= SDL_MAJOR_VERSION)
81 {
82 return 1;
83 }
84 else
85 {
86 SDL_SetError("Application not compiled with SDL %d.%d\n",
87 SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
88 return -1;
89 }
90}
91
92}; /* Extern C */