SDL-1.2.14
[sdl_omap.git] / src / video / bwindow / SDL_syswm.cc
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2009 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #include "SDL_BWin.h"
25
26 extern "C" {
27 #include "SDL_syswm_c.h"
28 #include "SDL_error.h"
29 #include "../SDL_cursor_c.h"
30
31 void BE_SetWMCaption(_THIS, const char *title, const char *icon)
32 {
33         SDL_Win->SetTitle(title);
34 }
35
36 int BE_IconifyWindow(_THIS)
37 {
38         SDL_Win->Minimize(true);
39         return 1;
40 }
41
42 SDL_GrabMode BE_GrabInput(_THIS, SDL_GrabMode mode)
43 {
44         if ( mode == SDL_GRAB_OFF ) {
45 //              be_app->ShowCursor();
46                 if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
47                 /*      BeSman: Jan 2, 2006
48                         must be leaving relative mode, move mouse from
49                         center of window to where it belongs ... */
50                         BPoint pt;
51                         int x, y;
52                         SDL_GetMouseState(&x,&y);
53                         pt.x = x;
54                         pt.y = y;
55                         SDL_Win->Lock();
56                         SDL_Win->ConvertToScreen(&pt);
57                         SDL_Win->Unlock();
58                         set_mouse_position((int)pt.x, (int)pt.y);
59                 }
60         } else {
61 //              be_app->HideCursor();
62                 if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
63                 /*      BeSman: Jan 2, 2006
64                         must be entering relative mode, get ready by
65                         moving mouse to center of window ... */
66                         BPoint pt;
67                         pt.x = (SDL_VideoSurface->w/2);
68                         pt.y = (SDL_VideoSurface->h/2);
69                         SDL_Win->Lock();
70                         SDL_Win->ConvertToScreen(&pt);
71                         SDL_Win->Unlock();
72                         set_mouse_position((int)pt.x, (int)pt.y);
73                 }
74         }
75         return(mode);
76 }
77
78 int BE_GetWMInfo(_THIS, SDL_SysWMinfo *info)
79 {
80     if (info->version.major <= SDL_MAJOR_VERSION)
81     {
82         return 1;
83     }
84     else
85     {
86         SDL_SetError("Application not compiled with SDL %d.%d\n",
87                       SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
88         return -1;
89     }
90 }
91
92 }; /* Extern C */