Initial standalone code, some stuff runs
[sdl_omap.git] / VisualC.html
1 <HTML>
2         <HEAD>
3                 <TITLE>Using SDL with Microsoft Visual C++</TITLE>
4         </HEAD>
5         <BODY>
6                 <H1>
7                         Using SDL with Microsoft Visual C++ 5,6&nbsp;and 7
8                 </H1>
9                 <H3>
10                         by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro </A>and additions by <A HREF="mailto:james@conceptofzero.net">
11                                 James Turk</A>
12                 </H3>
13                 <p>
14                         You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php">
15                                 the SDL Download web site </A>, or you can build SDL yourself.
16                 </p>
17                 <H3>
18                         Building SDL
19                 </H3>
20                 <P>
21                         Unzip the <CODE>VisualC.zip</CODE> file into the directory that contains this 
22                         file (<CODE>VisualC.html</CODE>).
23                 </P>
24                 <P>
25                         Be certain that you unzip the zip file for your compiler into <strong>this</strong>
26                         directory and not any other directory. If you are using WinZip, be careful to 
27                         make sure that it extracts to <strong>this</strong> folder, because it's 
28                         convenient feature of unzipping to a folder with the name of the file currently 
29                         being unzipped will get you in trouble if you use it right now. And that's all 
30                         I have to say about that.
31                 </P>
32                 <P>
33                         Now that it's unzipped, go into the VisualC 
34                         directory that is created, and double-click on the VC++ file "<CODE>SDL.dsw</CODE>"<STRONG><FONT color="#009900">
35                                         ("<CODE>SDL.sln</CODE>").</FONT></STRONG> This should open up the IDE.
36                 </P>
37                 <P>
38                         You may be prompted at this point to upgrade the workspace, should you be using 
39                         a more recent version of Visual C++. If so, allow the workspace to be upgraded.
40                 </P>
41                 <P>
42                         Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files.
43                 </P>
44                 <P>
45                         This is done by right clicking on each project in turn (Projects are listed in 
46                         the Workspace panel in the FileView tab), and selecting "Build".
47                 </P>
48                 <P>
49                         If you get an error about SDL_config.h being missing, you should
50                         copy include/SDL_config.h.default to include/SDL_config.h and try again.
51                 </P>
52                 <P>
53                         You may get a few warnings, but you should not get any errors. You do have to 
54                         have at least the DirectX 5 SDK installed, however. The latest 
55                         version of DirectX can be downloaded or purchased on a cheap CD (my 
56                         recommendation) from <A HREF="http://www.microsoft.com">Microsoft </A>.
57                 </P>
58                 <P>
59                         Later, we will refer to the following .lib and .dll files that have just been 
60                         generated:
61                 </P>
62                 <ul>
63     <li> SDL.dll</li>
64     <li> SDL.lib</li>
65     <li> SDLmain.lib</li>
66     </ul>
67                 <P>
68                         Search for these using the Windows Find (Windows-F) utility, if you don't 
69                         already know where they should be. For those of you with a clue, look inside 
70                         the Debug or Release directories of the subdirectories of the Project folder. 
71                         (It might be easier to just use Windows Find if this sounds confusing. And 
72                         don't worry about needing a clue; we all need visits from the clue fairy 
73                         frequently.)
74                 </P>
75                 <H3>
76                         Creating a Project with SDL
77                 </H3>
78                 <P>
79                         Create a project as a Win32 Application.
80                 </P>
81                 <P>
82                         Create a C++ file for your project.
83                 </P>
84                 <P>
85                         Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++ 
86                                 tab|Code Generation|Runtime Library </CODE>.
87                 </P>
88                 <P>
89                         Add the SDL <CODE>include</CODE> directory to your list of includes in the 
90                         menu: <CODE>Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE>
91                         .
92                         <br>
93                         <STRONG><FONT color="#009900">VC7 Specific: Instead of doing this I find it easier to 
94                                         add the include and library directories to the list that VC7 keeps. Do this by 
95                                         selecting Tools|Options|Projects|VC++ Directories and under the "Show 
96                                         Directories For:" dropbox select "Include Files", and click the "New Directory 
97                                         Icon" and add the [SDLROOT]\include directory (ex. If you installed to 
98                                         c:\SDL-1.2.5\ add c:\SDL-1.2.5\include).&nbsp;Proceed to&nbsp;change the 
99                                         dropbox selection to "Library Files" and add [SDLROOT]\lib.</FONT></STRONG>
100                 </P>
101                         <P>
102                                 The "include directory" I am referring to is the <CODE>include</CODE> folder 
103                                 within the main SDL directory (the one that this HTML file located within).
104                         </P>
105                         <P>
106                                 Now we're going to use the files that we had created earlier in the Build SDL 
107                                 step.
108                         </P>
109                         <P>
110                                 Copy the following files into your Project directory:
111                         </P>
112                         <ul>
113      <li> SDL.dll</li>
114      </ul>
115                         <P>
116                                 Add the following files to your project (It is not necessary to copy them to 
117                                 your project directory):
118                         </P>
119                         <ul>
120      <li> SDL.lib </li>
121      <li> SDLmain.lib</li>
122      </ul>
123                         <P>
124                                 (To add them to your project, right click on your project, and select "Add 
125                                 files to project")
126                         </P>
127                 <P><STRONG><FONT color="#009900">Instead of adding the files to your project it is more 
128                                         desireable to add them to the linker options: Project|Properties|Linker|Command 
129                                         Line and type the names of the libraries to link with in the "Additional 
130                                         Options:" box.&nbsp; Note: This must be done&nbsp;for&nbsp;each&nbsp;build 
131                                         configuration (eg. Release,Debug).</FONT></STRONG></P>
132                 <H3>
133                         SDL 101, First Day of Class
134                 </H3>
135                 <P>
136                         Now create the basic body of your project. The body of your program should take 
137                         the following form: <CODE>
138                                 <PRE>
139 #include "SDL.h"
140
141 int main( int argc, char* argv[] )
142 {
143   // Body of the program goes here.
144   return 0;
145 }
146 </PRE>
147                         </CODE>
148                 <P></P>
149                 <H3>
150                         That's it!
151                 </H3>
152                 <P>
153                         I hope that this document has helped you get through the most difficult part of 
154                         using the SDL: installing it. Suggestions for improvements to this document 
155                         should be sent to the writers of this document.
156                 </P>
157                 <P>
158                         Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port.
159                 </P>
160                 <P>
161                         This document was originally called "VisualC.txt", and was written by <A HREF="mailto:slouken@libsdl.org">
162                                 Sam Lantinga</A>.
163                 </P>
164                 <P>
165                         Later, it was converted to HTML and expanded into the document that you see 
166                         today by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro</A>.
167                 </P>
168                 <P>Minor Fixes and Visual C++ 7 Information (In Green) was added by <A HREF="mailto:james@conceptofzero.net">James Turk</A>
169                 </P>
170         </BODY>
171 </HTML>